Emerald
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~~~~~~~~~~~~bbbbbbbb~~~bbbbbbbbbbbbbbbbbbbbbbbbbbbb~~~~bbbbbbbb~~~~~~~~~~~~
~~~~~~~~~~~bfffffff~~~~~ffffffffffffffffffppppp?pppppppppppppppbbbb~~~~~~~~
~~~~~~~~bbbffffff~~~~~~~~~fffffffffffffffffppppppppppppppppppppppppbbb~~~~~
~~~~~~bbfffffff?~~~~~~~~~~~fffffff?fffffffppppppppppppppppppppppppppppbbb~~
~~~~~bffffffff/ff~~~?m~~~ffffffffffffffffffffppppppppppppppp?pppppppppppb~~
~~~bbffffffff/fffff~~~~cfffffffffffffffffffffffffpppppppppppppppppppppppb~~
~~bfffffffff/fffffffffffffffppppppppppppfffffffppppppppppppppppppppppb~~~~~
~~bffffffff/ffffffffff?fffffppppppppppppppfffpppppppppppppppppppppppb~~~~~~
~~bfffffff/fffffffffffffffffffffppppppppppppppppppppppppppppppppppppb~~~~~~
~~~bfffff/ffffffffffffffffffffffffffffppppppppppppppppppppppppppppppppb~~~~
~~bfffff+-----------------------+fffffpppppppppppppppppppppppppppppppppfb~~
~~bfff?ffffffffffffffffffffffffff\fffffppppppppFFFFFpppppppppppppppfffb~~~~
~~bfff^^^^^^^^^^fffffffffffffffFFF\FFFFFFFFFFFFFFFFFppppppppp?ppffffffb~~~~
~^^^^^^^^^^^^^^^^^^^^^fff^^^ff?ffff\f?ffffffpppppppppppfffpppffffffffb~~~~~
~^^^^f?fffff^^?^^^^^^^^^^^^^^^^fffff\fffffffffffffffffffffffppffffffffb~~~~
~~?fffffffffff|ff^^^^^^FFF?FF^^^^^fff\fffffffffffffffffffffffffffffffffb~~~
~~~\bfffff?fff|ffFFFFFFFFF|Fffff^^f^^f\fffffffffffffffffffffffffffff?fffbb~
~~~b+---------+------+----+-----?^^^?--+fffffffff?ffffffffffffffffffffffb~~
~~~~~~bbffffff?FFFF?F|FFFFFFFFFffff^^ffffffffffffffffbbbbbbbbbbfffffffffbb~
~~~~~~~~?bbbffFFFFFFF|FF?bbbFFFFFFFF^^^^ffffffffffffbb~~~~~~~~~bffsss?sb~~~
~~~~~~~~~~~bbbbbbbbbb|bbbbbbbbbbbbbbbb^^bbbbbbbbbbbbb~~~~~~~~~~~bbbbbbbbb~~
~~~~~~~~~~~~~~~~~~bbb?bbbb~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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m : marsh s : swamp
\ : southeast_northwest_road f : forest
~ : ocean / : southwest_northeast_road
r : river ^ : mountain
d : desert = : bridge
b : beach | : north_south_road
& : special - : east_west_road
p : plain ? : special
* : player C : special
F : dense_forest c : shore
x : badland h : hills
# : ruin + : crossroad
R : deep_river