-----------------

poster: Sleet
subject: nets
date: Thu Jan 11 04:36:03 2001

these thigns are complete bull shit
i just got stunned and killed trying to help out a newbie in bank


-----------------

poster: Apathy
subject: >nets
date: Thu Jan 11 21:27:55 2001

On Thu Jan 11 04:36:03 2001 Sleet wrote post #1:
> these thigns are complete bull shit
> i just got stunned and killed trying to help out a newbie in bank
> 

That's pk. You don't like it, unregister.

-Apathy

-----------------

poster: Wagro
subject: nets
date: Thu Jan 11 22:53:46 2001

instead of having the nets do 10 round stuns or whatever, why not
make it so they simply prevent the target from leaving the room
until they break free of the net. You could also make it just break
concentration on impact. Id really like feedback from other players
on this or any suggestions you have.

-----------------

poster: Wildchild
subject: >nets
date: Thu Jan 11 23:14:24 2001

On Thu Jan 11 22:53:46 2001 Wagro wrote post #3:
> instead of having the nets do 10 round stuns or whatever, why not
> make it so they simply prevent the target from leaving the room
> until they break free of the net. You could also make it just break
> concentration on impact. Id really like feedback from other players
> on this or any suggestions you have.

Players already have a chance to resist a net being thrown upon
them, and most guilds have some sort of stun resistance spell.

I find it funny that players who have complaints with how the nets
work have no qualms about using them on others.

-WC

-----------------

poster: Wagro
subject: >>nets
date: Thu Jan 11 23:16:33 2001

did not mean it to sound like a whine, was suggesting it because so
many people hate them, and most the times, i think nets are used to
prevent the target from running away

-----------------

poster: Pedron
subject: >>>nets
date: Fri Jan 12 00:05:13 2001

On Thu Jan 11 23:16:33 2001 Wagro wrote post #5:
> did not mean it to sound like a whine, was suggesting it because so
> many people hate them, and most the times, i think nets are used to
> prevent the target from running away
Nah, there's mention of beartraps to prevent running without stunning, 
but I've yet to find those. :)  My stun resistance against 
nets isn't shabby and I have the hps/ac/resses to 
survive one or two throw at me if they do 
manage the full stun.
I'm satisified clobbering people till they run away and only 
used a net once or twice when really annoyed. :)

-pedron

-----------------

poster: Zifnab
subject: >nets
date: Fri Jan 12 03:09:01 2001

On Thu Jan 11 22:53:46 2001 Wagro wrote post #3:
> instead of having the nets do 10 round stuns or whatever, why not
> make it so they simply prevent the target from leaving the room
> until they break free of the net. You could also make it just break
> concentration on impact. Id really like feedback from other players
> on this or any suggestions you have.
that is what the bear trap does

-----------------

poster: Sleet
subject: >>nets
date: Fri Jan 12 03:29:58 2001

On Thu Jan 11 21:27:55 2001 Apathy wrote post #2:
> On Thu Jan 11 04:36:03 2001 Sleet wrote post #1:
> > these thigns are complete bull shit
> > i just got stunned and killed trying to help out a newbie in bank
> > 
> 
> That's pk. You don't like it, unregister.
> 
> -Apathy
still dont think these nets are right, there not fair at all, peopel
keep using them to get random kills on peopel, and there cheap
kills.
I dont think that pking should be ruined by such bull shit

-----------------

poster: Sleet
subject: >>nets
date: Fri Jan 12 03:32:09 2001

On Thu Jan 11 23:14:24 2001 Wildchild wrote post #4:
> On Thu Jan 11 22:53:46 2001 Wagro wrote post #3:
> > instead of having the nets do 10 round stuns or whatever, why not
> > make it so they simply prevent the target from leaving the room
> > until they break free of the net. You could also make it just break
> > concentration on impact. Id really like feedback from other players
> > on this or any suggestions you have.
> 
> Players already have a chance to resist a net being thrown upon
> them, and most guilds have some sort of stun resistance spell.
> 
> I find it funny that players who have complaints with how the nets
> work have no qualms about using them on others.
> 
> -WC
i dont know too many people that run to a shop real quick or to the
bank for a sec with iw up
kinda riduclous to think that i have to put up iw to leave my castle
just so i dont get a net thrown on me as i got to pick up food or
whater
\

-----------------

poster: Tigran
subject: >>>nets
date: Fri Jan 12 03:36:40 2001

On Fri Jan 12 03:32:09 2001 Sleet wrote post #9:
> On Thu Jan 11 23:14:24 2001 Wildchild wrote post #4:
> > On Thu Jan 11 22:53:46 2001 Wagro wrote post #3:
> > > instead of having the nets do 10 round stuns or whatever, why not
> > > make it so they simply prevent the target from leaving the room
> > > until they break free of the net. You could also make it just break
> > > concentration on impact. Id really like feedback from other players
> > > on this or any suggestions you have.
> > 
> > Players already have a chance to resist a net being thrown upon
> > them, and most guilds have some sort of stun resistance spell.
> > 
> > I find it funny that players who have complaints with how the nets
> > work have no qualms about using them on others.
> > 
> > -WC
> i dont know too many people that run to a shop real quick or to the
> bank for a sec with iw up
> kinda riduclous to think that i have to put up iw to leave my castle
> just so i dont get a net thrown on me as i got to pick up food or
> whater
> \
You're PK..don't like it..unregister when you reinc.  Either way,
please stop whining.  PK comes with risks..here the consequences are
minor.

T

-----------------

poster: Golte
subject: >>>>nets
date: Fri Jan 12 03:45:06 2001

Nets can turn the whole pk-system upsidedown. 
A suggestion is to give us old pk-regged people one free unregister, because 
two years ago we had no clue what whould change, and pk has so changed
so much from then to now. 
Sounds quite fair to me at least...

-----------------

poster: Sleet
subject: >>>>nets
date: Fri Jan 12 03:48:41 2001

On Fri Jan 12 03:36:40 2001 Tigran wrote post #10:
> On Fri Jan 12 03:32:09 2001 Sleet wrote post #9:
> > On Thu Jan 11 23:14:24 2001 Wildchild wrote post #4:
> > > On Thu Jan 11 22:53:46 2001 Wagro wrote post #3:
> > > > instead of having the nets do 10 round stuns or whatever, why not
> > > > make it so they simply prevent the target from leaving the room
> > > > until they break free of the net. You could also make it just break
> > > > concentration on impact. Id really like feedback from other players
> > > > on this or any suggestions you have.
> > > 
> > > Players already have a chance to resist a net being thrown upon
> > > them, and most guilds have some sort of stun resistance spell.
> > > 
> > > I find it funny that players who have complaints with how the nets
> > > work have no qualms about using them on others.
> > > 
> > > -WC
> > i dont know too many people that run to a shop real quick or to the
> > bank for a sec with iw up
> > kinda riduclous to think that i have to put up iw to leave my castle
> > just so i dont get a net thrown on me as i got to pick up food or
> > whater
> > \
> You're PK..don't like it..unregister when you reinc.  Either way,
> please stop whining.  PK comes with risks..here the consequences are
> minor.
> 
> T
sleet
dont take this as whining cause its not intended to be whining im
just pointing out that these nets are bull shit, i have no probelm
with risks with dying and such and im all for pk, and no im not
unregging pk espiacally not if it means 10% of my worth. 
i just think that nets are a cheap way to get a kill, i also relize
that me ranting on about how much they suck isnt going to do away
with them, so i propose that we make there use toggleabl with either
veldren or murte the guy you reg from
make it so you can either toggle nets on or off
on being you can be caught with them and can throw them, and off if
you do not wish to have any part with the nets.
this way people who enjoy using nets to get cheap kills that they
wouldnt be able to acomplish on there own without them will be able
to and then the epoepl who are sick of the nets and all there bull
shit can pk in peace

-----------------

poster: Snoop
subject: nets
date: Fri Jan 12 03:53:15 2001

I don't particulary like nets, i despise ppls who use them, but if
wiz's etc think that they should be in game i'd just say drop the
discussion.
*/Snoop

-----------------

poster: Zifnab
subject: >>>>>nets
date: Fri Jan 12 04:40:05 2001

On Fri Jan 12 03:48:41 2001 Sleet wrote post #12:
> On Fri Jan 12 03:36:40 2001 Tigran wrote post #10:
> > On Fri Jan 12 03:32:09 2001 Sleet wrote post #9:
> > > On Thu Jan 11 23:14:24 2001 Wildchild wrote post #4:
> > > > On Thu Jan 11 22:53:46 2001 Wagro wrote post #3:
> > > > > instead of having the nets do 10 round stuns or whatever, why not
> > > > > make it so they simply prevent the target from leaving the room
> > > > > until they break free of the net. You could also make it just break
> > > > > concentration on impact. Id really like feedback from other players
> > > > > on this or any suggestions you have.
> > > > 
> > > > Players already have a chance to resist a net being thrown upon
> > > > them, and most guilds have some sort of stun resistance spell.
> > > > 
> > > > I find it funny that players who have complaints with how the nets
> > > > work have no qualms about using them on others.
> > > > 
> > > > -WC
> > > i dont know too many people that run to a shop real quick or to the
> > > bank for a sec with iw up
> > > kinda riduclous to think that i have to put up iw to leave my castle
> > > just so i dont get a net thrown on me as i got to pick up food or
> > > whater
> > > \
> > You're PK..don't like it..unregister when you reinc.  Either way,
> > please stop whining.  PK comes with risks..here the consequences are
> > minor.
> > 
> > T
> sleet
> dont take this as whining cause its not intended to be whining im
> just pointing out that these nets are bull shit, i have no probelm
> with risks with dying and such and im all for pk, and no im not
> unregging pk espiacally not if it means 10% of my worth. 
> i just think that nets are a cheap way to get a kill, i also relize
> that me ranting on about how much they suck isnt going to do away
> with them, so i propose that we make there use toggleabl with either
> veldren or murte the guy you reg from
> make it so you can either toggle nets on or off
> on being you can be caught with them and can throw them, and off if
> you do not wish to have any part with the nets.
> this way people who enjoy using nets to get cheap kills that they
> wouldnt be able to acomplish on there own without them will be able
> to and then the epoepl who are sick of the nets and all there bull
> shit can pk in peace
I promise you I am not filling your body with , canI have a net
thrown at me, can i have the trap used on me, how stupid is that.

fuck it the net and the trap, adn the amulet are gone, im tired of the
pk whining, dont expect anything from me to try and help it.

-----------------

poster: Lasher
subject: >>>>>>nets
date: Fri Jan 12 04:41:29 2001

Just remove it, there's hundreds of PK muds on the net if that's
what people really want.

-----------------

poster: Pedron
subject: >>>>>nets
date: Fri Jan 12 09:30:12 2001

Just wanna point out kaos killed wagro despite wagro's net
thanks to waking salts. ;>  You have ur stun shields 
and iws and whatever else(sheer hps in my case).

People who registered for the ability to KILL other players 
with their own hands, deserve no mercy if they're bagged. :)

Attacking folks in party is about the only annoying thing and even then 
the prty member can get chainheals and prots from party mates if needbe, till 
the aggressor wastes all his potions and runs away. ;>
*whack mikkiz*

-pedron spam

-----------------

poster: Pedron
subject: to unreg
date: Fri Jan 12 10:28:00 2001

Maybe give free unregs for the next week so all the complainers 
can escape.  Is dissapointing afer how eager they were to kill me 
and fussed when I didn't stay and die the last times I regg'd.

Just a thought. :P

-----------------

poster: Zax
subject: >to unreg
date: Fri Jan 12 11:17:05 2001

On Fri Jan 12 10:28:00 2001 Pedron wrote post #17:
> Maybe give free unregs for the next week so all the complainers 
> can escape.  Is dissapointing afer how eager they were to kill me 
> and fussed when I didn't stay and die the last times I regg'd.
> 
> Just a thought. :P

you have to kill someone to have it cost you to unregister. so even
those who were somehow tricked into registering pk (it has been
known to happen) would have to have killed someone to have it cost
them. and if you've killed someone it's your fault/problem etc.
don't whine that it's changed and its unfair blahblah, this mud is
about as anti-pk as you can be without being non-pk. if it's not
obvious, seek help, type clue, etcetc. and if you kill, know it will
cost you to unreg.

-----------------

poster: Pedron
subject: >>to unreg
date: Fri Jan 12 11:55:54 2001

On Fri Jan 12 11:17:05 2001 Zax wrote post #18:
> On Fri Jan 12 10:28:00 2001 Pedron wrote post #17:
> > Maybe give free unregs for the next week so all the complainers 
> > can escape.  Is dissapointing afer how eager they were to kill me 
> > and fussed when I didn't stay and die the last times I regg'd.
> > 
> > Just a thought. :P
> 
> you have to kill someone to have it cost you to unregister. so even
> those who were somehow tricked into registering pk (it has been
> known to happen) would have to have killed someone to have it cost
> them. and if you've killed someone it's your fault/problem etc.
> don't whine that it's changed and its unfair blahblah, this mud is
> about as anti-pk as you can be without being non-pk. if it's not
> obvious, seek help, type clue, etcetc. and if you kill, know it will
> cost you to unreg.
How about a forced unreg with the normal penalties for the next 
bunch of lame whines about the unfairness of it all when 
ur killed by someone using tactics and items that didn't 
occur to you till they killed you with them. :)

I've been killed a couple times now, but it was a matter of superior 
firepower and tactics.  The kills I made were lame people 
who used no anything, and the people I chased off 
also used lame tactics or had fewer potions, or the 
one net wasn't enough to drop me, etc. :)

I've no quarrels with the folks to manage a kill and have partied 
with some of the folks I did kill. :P  Just some of you 
people suck and would be nice if you could be run out of 
pk a little easier rather than be allowed to whine further.

Pedron spam trains off all his exps on any skill he can. :)

-----------------

poster: Wildchild
subject: >>>to unreg
date: Fri Jan 12 23:31:02 2001

Well, at one point I suggested removing pk, as it breeds nothing but
whines and bitching and problems. Zif disagreed.

Myself, I think if you whine about getting your ass kicked for pk
you should be zapped as well. That'll make the whiners stfu. They
can start with Sleet, too, since we lost our fun toys.

-WildChild

-----------------

poster: Quillz
subject: Enuf
date: Fri Jan 12 23:34:21 2001

Pk here is an option. 
You Choose to be pk or not. 
As with every choice there are consequences. 
Know the consequences before you choose. 
And quit fuckin bitching

-----------------

poster: Mixer
subject: >>>>to unreg
date: Sun Jan 14 09:57:17 2001

On Fri Jan 12 23:31:02 2001 Wildchild wrote post #20:
> Well, at one point I suggested removing pk, as it breeds nothing but
> whines and bitching and problems. Zif disagreed.
> 
> Myself, I think if you whine about getting your ass kicked for pk
> you should be zapped as well. That'll make the whiners stfu. They
> can start with Sleet, too, since we lost our fun toys.
> 
> -WildChild
Probably the only reason PK is still here would really be
Darkstaff, he loves it.

-----------------

poster: Pedron
subject: all's fair
date: Sat Jan 27 11:24:41 2001

Next person says pk is a one on one fight after 
siding with a posse against me will die anyway 
I can kill them.
Next person frowns at me for attacking someone who killed me on a ressurect 
an hour earlier will also die anyway I can kill them.
Same for people who attack me while I tank exp or eq, 
and people who leave an eq party and attack me, 
and people who fuss when I call in a clanmate blaster to counter
their friend tank or 
friend healer.

If a healer starts healing the guy who killed me on a res, I may 
not pacify against that healer the next time they ask me to either.
Not faulting anyone for anything, just tired of nags and frowns 
from people who say I'm playing dirty after I've been killed 
on a res, triple teamed and attacked at the head of a party 
all on the same night.

I'll respect the few truces I have till the other person breaks it
*cough fuge*, but I won't care if you're idle, reincing, in a party, just 
ressurected, unequipped or without allies, if you made 
my hunted list(yeah we all have them and most are wishful thinking), 
I'll kill you any way I can get you.

If you haven't received a personal threat or you're ultrapowerful, 
please dismiss this post if you haven't dismissed it already. ;>

-pedron dangerously was damned before he did 

-----------------

poster: Lasher
subject: >all's fair
date: Sat Jan 27 15:06:24 2001

 
How pathetic, you post a huge whiny note about how you're going
to kill anyone in your list in any way you can and then you use
the praise board to flame other people for doing exactly that.
 
I dn't too much like you. I'm registered pk. You're
registered pk. I spent some time not pking anyone in the hopes
that some pk flag amnesty may come about, it did not. If I'm forced
keep this flag (yeah yeah, or pay 220mb xp to lose it) then I'm
going to use it damnit. If you don't like that, unreg.


-----------------

poster: Pedron
subject: >>all's fair
date: Sat Jan 27 15:08:56 2001

On Sat Jan 27 15:06:24 2001 Lasher wrote post #25:
>  
> How pathetic, you post a huge whiny note about how you're going
> to kill anyone in your list in any way you can and then you use
> the praise board to flame other people for doing exactly that.
>  
> I dn't too much like you. I'm registered pk. You're
> registered pk. I spent some time not pking anyone in the hopes
> that some pk flag amnesty may come about, it did not. If I'm forced
> keep this flag (yeah yeah, or pay 220mb xp to lose it) then I'm
> going to use it damnit. If you don't like that, unreg.
> 
You'll unreg before I do. :P
And for killing people anyway I can, all's unchanged except for the 
addition of attacking people on resurrect or in parties.
Added those inlight of recent events. :P
Not condemning the actions, I intend to copy them.

-pedron spam

-----------------

poster: Dfalt
subject: unreg?
date: Sat Jan 27 16:33:06 2001

Please empliment a way other than losing exp to unreg. Take me for
example. i dont even remember the last time i killed anyone. Can you
make an auto unreg after say... 1 yr of good standing pkstatus? if
someone attacks me (instead of killing them) i run, im not into the
pk thing, please help