-----------------

poster: Smee
subject: eheh
date: Tue Aug 26 01:03:06 2003

i made a trig for zmud
so as far as my vision is concerned [login] shows up as [inform] so eheh.
love smee

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poster: Korthrun
subject: >eheh
date: Tue Aug 26 01:03:20 2003

On Tue Aug 26 01:03:06 2003 Smee wrote post #2:
> i made a trig for zmud
> so as far as my vision is concerned [login] shows up as [inform] so eheh.
> love smee
You are the best.

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poster: Maskbeast
subject: Necromancer
date: Tue Oct 28 03:21:58 2003

Hi all i was wondering about the new guild necromancer
it is a popular class in many rpg games and i would like have
someone add it to the mud. having summons on copses would be
verry fun and new but that is just a thought also golems 
necro's would probably use poison and bone spells like
bone armor and poison nova but those are just sugestions
keep me posted
Maskbeast!

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poster: Scone
subject: >Necromancer
date: Tue Oct 28 03:25:10 2003

On Tue Oct 28 03:21:58 2003 Maskbeast wrote post #4:
> Hi all i was wondering about the new guild necromancer
> it is a popular class in many rpg games and i would like have
> someone add it to the mud. having summons on copses would be
> verry fun and new but that is just a thought also golems 
> necro's would probably use poison and bone spells like
> bone armor and poison nova but those are just sugestions
> keep me posted
> Maskbeast!
Necro is (or was) being worked on by ixtlilton. But I would not hold
my breath for it, will probably be quite some time before it is
implemented.

-----------------

poster: yugo (Web)
subject: Gauges
date: Wed Feb 18 12:31:41 2004

this create the triggers needed to get hp/sp/ep and hunger info from the mud

remember to change the #### to any numbers you wish (like 6373 or any other 4 numbers)



#CLASS {triggers|RDMP}

#TRIGGER {RDMP #### HEALTH (%d) (%d) (%d) (%d) (%d) (%d) (%d)} {#var hp %1;#var hpmax %2;#var sp %3;#var spmax %4;#var ep %5;#var epmax %6;#var hunger %7;#gag}

#TRIGGER {RDMP - Red Dragon Mud Protocol supported} {RDMP ON ####}

#TRIGGER {RDMP #### MONSTER_HEALTH} {#gag}

#CLASS 0



this create the buttons (gauges) if you wish to change the colors right click on the button (gauge) and select the last tab and change the colors at the buttom.



#CLASS {buttons}

#BUTTON 1 {@hp / @hpmax} {} {} {} {@hp} {} {} {} {} {} {} {} {} {32800} {} {Gauge||12|@hpmax|(@hpmax/100)*10|7} {} "" {Explore|Inset} {} {}

#BUTTON 2 {@sp / @spmax} {} {} {} {@sp} {} {} {} {} {} {} {} {} {32848} {} {Gauge||12|@spmax|(@spmax/100)*10|7} {} "" {Explore|Inset} {} {}

#BUTTON 3 {@ep / @epmax} {} {} {} {@ep} {} {} {} {} {} {} {} {} {32864} {} {Gauge||12|@epmax|(@epmax/100)*10|7} {} "" {Explore|Inset} {} {}

#BUTTON 4 {@hunger / 100} {} {} {} {@hunger} {} {} {} {} {} {} {} {} {32816} {} {Gauge||12|100||7} {} "" {Explore|Inset} {} {}

#CLASS 0



Yugo

-----------------

poster: yugo (Web)
subject: Shapeshifter Form pick list 
date: Wed Feb 18 15:39:23 2004

this create a macro that opens a pick list where you can select the form you wish to change to. When you have preformed the skill it will ask if you want to cast shape shift by clicking the link.

there are 2 alias addform and delform.



addform "name of form"  to add a form to the pick list

delform "name of form" to delete a form from the pick list



#CLASS {SS forms}

#ALIAS addform {#additem forms "%-1";#var formPick %null;#VAR formPick "p:Select and action:";#ADDITEM formPick "o:1";#FORALL @forms {#ADDITEM formPick {%i:use form preference with %i}}}

#ALIAS delform {#delitem forms "%-1";#var formPick %null;#VAR formPick "p:Select and action:";#ADDITEM formPick "o:1";#FORALL @forms {#ADDITEM formPick {%i:use form preference with %i}}}

#VAR forms {}

#VAR formPick {p:Select and action:|o:1}

#KEY F8 {#PICK @formPick}

#TRIGGER {You set your preference to *.} {#mxp Form has been change do you wish to cast shape shift? start casting} "triggers|SS triggers"

#CLASS 0



Yugo


-----------------

poster: Rockman
subject: >Gauges
date: Wed Feb 18 19:59:15 2004

On Wed Feb 18 12:31:41 2004 yugo (Web) wrote post #6:
> this create the buttons (gauges) if you wish to change the colors right
click on the button (gauge) and select the last tab and change the colors at
the buttom.

> 

> #CLASS {buttons}

> #BUTTON 1 {@hp / @hpmax} {} {} {} {@hp} {} {} {} {} {} {} {} {} {32800} {}
{Gauge||12|@hpmax|(@hpmax/100)*10|7} {} "" {Explore|Inset} {} {}

> #BUTTON 2 {@sp / @spmax} {} {} {} {@sp} {} {} {} {} {} {} {} {} {32848} {}
{Gauge||12|@spmax|(@spmax/100)*10|7} {} "" {Explore|Inset} {} {}

> #BUTTON 3 {@ep / @epmax} {} {} {} {@ep} {} {} {} {} {} {} {} {} {32864} {}
{Gauge||12|@epmax|(@epmax/100)*10|7} {} "" {Explore|Inset} {} {}

> #BUTTON 4 {@hunger / 100} {} {} {} {@hunger} {} {} {} {} {} {} {} {}
{32816} {} {Gauge||12|100||7} {} "" {Explore|Inset} {} {}

> #CLASS 0

> 

> Yugo
just as a note, the #### doesnt have to be 4 numbers, also using
this logic, i dont feel like typing all of my buttons out, you can
use party watch by using the party watch on command and have gauges
for the tank, useful idea for all you healers out there.

-----------------

poster: Yugo (Web) 
subject: >>Gauges
date: Wed Feb 18 20:29:33 2004

> just as a note, the #### doesnt have to be 4 numbers, also using

> this logic, i dont feel like typing all of my buttons out, you can

> use party watch by using the party watch on command and have gauges

> for the tank, useful idea for all you healers out there.



yup and i just happend to have the triggers need for the Tank gauges from my short healer days :)

first one catch the tanks info (remember to turn on party watch.

second one remove all the other members so you dont get spammed



#TRIGGER {RDMP #### PARTY_HEALTH 1 (%w) (%d) (%d) %d %d (%d) (%d)} {#var tankName %1;#var tankHp %2;#var tankHpmax %3;#var tankEp %4;#var tankEpmax %5;#gag} "triggers|RDMP"



#TRIGGER {RDMP 0821 PARTY_HEALTH} {#gag} "triggers|RDMP"



and the buttons (gauges) for the triggers



#BUTTON 4 {@tankName: @tankHp / @tankHpmax} {} {} {} {@tankHp} {} {} {} {} {} {} {} {} {32800} {} {Gauge||12|@tankHpmax||7} {} "buttons|RDMP buttons" {Explore|Inset} {} {}

#BUTTON 5 {@tankName: @tankEp /@tankEpmax} {} {} {} {@tankEp} {} {} {} {} {} {} {} {} {32864} {} {Gauge||12|@tankEpmax||7} {} "buttons|RDMP buttons" {Explore|Inset} {} {}



Yugo

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poster: yugo (Web)
subject: how to make Gauge
date: Thu Feb 19 14:38:28 2004

i made a small web page explaning how to create a gauge in zmud



http://battletech.homepage.dk/gauge.htm



Yugo

-----------------

poster: yugo (Web)
subject: Catch RDMP with Zmud
date: Thu Feb 19 15:28:02 2004

made a page explaining how to catch RDMP with Zmud



http://battletech.homepage.dk/rdmp.htm



Yugo

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poster: yugo
subject: MXP in Zmud
date: Sun Feb 22 22:24:23 2004

made a quick info page on how to turn on the MXP stuff that Zifnab made



http://battletech.homepage.dk/mxp.htm





Yugo

-----------------

poster: yugo
subject: updated web pages
date: Sun Feb 22 22:50:46 2004

gauge updated 

with a small segment on how to add text/numbers or variable on the gauge caption



http://battletech.homepage.dk/gauge.htm  down at the buttom



MXP updated

some of the tags was wrong and there was a tag missing



http://battletech.homepage.dk/mxp.htm



Yugo

-----------------

poster: yugo
subject: triggers
date: Tue Feb 24 15:34:33 2004

made a page on how to create a simple trigger



http://battletech.homepage.dk/trigger.htm



Yugo

-----------------

poster: yugo
subject: changed web page
date: Wed Feb 25 14:38:52 2004

changed my web pages to



how to catch RDMP with zmud: http://zmudtutorials.homepage.dk/rdmp.htm

how to make gauge buttons with zmud: http://zmudtutorials.homepage.dk/gauge.htm

how to use MXP with Zmud: http://zmudtutorials.homepage.dk/mxp.htm

how to create a simple trigger with Zmud: http://zmudtutorials.homepage.dk/trigger.htm



Yugo

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poster: yugo
subject: update and new things
date: Thu Feb 26 23:21:50 2004

created a front page for my tutorials



http://zmudtutorials.homepage.dk



and i also add a new "feature" you can download *.wiz files from the site these file are use as templates for creating different things.

to use them follow the direction on the homepage.



Yugo

-----------------

poster: yugo
subject: rogue tunnels made easy
date: Fri Feb 27 18:04:03 2004

going to reinc rogue?

wanna setup those rogue tunnels? 

got Zmud version 7.01 or higher?



why not download the newest wizard file from Zmudtutorials.homepage.dk

It allows you to quick and easy setup rogue tunnels by asking you for a

name to each way. Then you leave it all up to the wizard to create the tunnels.



No more sitting and typing long lines of text for each tunnel when you got the power of Zmud simple wizards!



Yugo

-----------------

poster: Korthrun
subject: >rogue tunnels made easy
date: Fri Feb 27 22:00:34 2004

On Fri Feb 27 18:04:03 2004 yugo wrote post #17:
> going to reinc rogue?

> wanna setup those rogue tunnels? 

> got Zmud version 7.01 or higher?

> 

> why not download the newest wizard file from Zmudtutorials.homepage.dk

> It allows you to quick and easy setup rogue tunnels by asking you for a

> name to each way. Then you leave it all up to the wizard to create the
tunnels.

> 

> No more sitting and typing long lines of text for each tunnel when you got
the power of Zmud simple wizards!

> 

> Yugo
A good suggestion is to make in mud commands for these, since not
everyone will always have access to zmud, or thier trig set

-----------------

poster: Yugo (Web) 
subject: >>rogue tunnels made easy
date: Sun Feb 29 01:00:12 2004

> A good suggestion is to make in mud commands for these, since not

> everyone will always have access to zmud, or thier trig set



heh ok i made a wizard that will set up the same tunnels using Iom's

own alias system.



download it from zmudtutorials.homepage.dk



Yugo

-----------------

poster: Baer
subject: Make a URL clickable
date: Sat Mar 13 23:54:43 2004

#TRIGGER {({http|ftp|telnet}://%x)} {#SUBSTITUTE {~%1~}}

Note any extra characters that are hitched on to the end of the URL
will be treated as part of that URL.

Hey! look at thishttp://www.zuggsoft.comCool Eh?

will now look like this

Hey look at thishttp://www.zuggsoft.comCool Eh?

but does allow for any combination of possibilities.

http://www.zuggsoft.com/forum/default.asp
telnet://somemud:4000
http://192.168.1.1/somedir
ftp://192.168.1.1/pub
telnet://192.168.1.1:4000

(except ftp://user:pass@someftp.com)

Those should all work fine as long as there is a whitespace following the URL.

Thanks to Zmud forums.

-----------------

poster: Akane
subject: zMUD color wizards
date: Thu Mar 25 21:30:57 2004

I like to fiddle around with ANSI art and colorful says (and party
says) so I wrote a couple of pretty powerful wizards to create them.
 Feel free to play with them and see if they're useful at all. 
Please send me MUD mail with opinions.

http://home.comcast.net/~akmudder/zmudwizards.html

Akane

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poster: yugo
subject: Update
date: Sat Mar 27 10:10:13 2004

http://zmudtutorials.homepage.dk have been updated with 2 new wizards thanks to Akane for creating these.



wizards added:



create colored talk for party say.

create colored talk for say.





Yugo

-----------------

poster: yugo
subject: update
date: Thu Jul 22 02:39:59 2004

a small wizard file have been added to the page



http://zmudtutorials.homepage.dk/



this wizard will create a toggle button for you.



To make the button toggle, make 2 triggers one that set the variable to 1 and another that set the variable to 0

 

Yugo