---
poster: Zifnab
subject: bug fix
date: Mon May 1 08:57:54 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 280
%^NEWS_POSTER%^Original bug report by Zifnab on Mon May 1 08:57:48 2000%^RESET%^
Bug reported from /domains/castles/rooms/drizzt-3--
foo
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Mon May 1 08:57:54 2000%^RESET%^
Fixed
---
poster: Zifnab
subject: bug fix
date: Mon May 1 09:03:34 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 280
%^NEWS_POSTER%^Original bug report by Zifnab on Mon May 1 08:57:48 2000%^RESET%^
Bug reported from /domains/castles/rooms/drizzt-3--
foo
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Mon May 1 08:57:54 2000%^RESET%^
Fixed
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Mon May 1 09:00:23 2000%^RESET%^
Fixed
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Mon May 1 09:01:12 2000%^RESET%^
Fixed
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Mon May 1 09:03:34 2000%^RESET%^
Fixed
---
poster: Zifnab
subject: bug fix
date: Mon May 1 09:11:06 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 279
%^NEWS_POSTER%^Original bug report by Wildchild on Sun Apr 30 20:57:28 2000%^RESET%^
Bug reported from /domains/castles/rooms/phire-1--
Kwril's spoon on id:
cha : Bug report that item
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Mon May 1 09:11:06 2000%^RESET%^
Fixed
---
poster: Zifnab
subject: bug fix
date: Mon May 1 09:11:49 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 278
%^NEWS_POSTER%^Original bug report by Mirrim on Sun Apr 30 17:57:19 2000%^RESET%^
Bug reported from /domains/blackavar/runes/rooms/runes1--
this rooms is set to indoors
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Mon May 1 09:11:49 2000%^RESET%^
Fixed
---
poster: Marvin
subject: closed bug
date: Mon May 1 09:20:22 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 281
%^NEWS_POSTER%^Original bug report by Zaedrax on Mon May 1 09:07:08 2000%^RESET%^
Bug reported from /domains/city/streets/_9_7--
Someone added http:// in front of all the player homepage
fields in finger info. Now some are erroneus since
players have added http:// themselves as well, could the
fingering thing check for http:// and then remove the 2nd one
if there are two of 'em? :)
-Zae
----------------------------------------------------------------------
%^NEWS_POSTER%^Marvin wrote on Mon May 1 09:09:55 2000%^RESET%^
I added http:// to the finger because that seemed to be what the
web page of player links added, so if a player added their own
http:// it was actually wrong.
I agree we should pick off an initial http:// in the web command.
----------------------------------------------------------------------
%^NEWS_POSTER%^Marvin wrote on Mon May 1 09:13:41 2000%^RESET%^
Hmm, its hard to verify this as the web page of links does not
seem to be in sync with the web pages in finger. How often does the
links page get updated?
----------------------------------------------------------------------
%^NEWS_POSTER%^Marvin wrote on Mon May 1 09:20:13 2000%^RESET%^
The code seems to be there to strip of the http://
either something strange happened, or someone fixed this very recently.
----------------------------------------------------------------------
%^NEWS_POSTER%^Marvin wrote on Mon May 1 09:20:22 2000%^RESET%^
Closed
---
poster: Zifnab
subject: bug fix
date: Mon May 1 09:23:20 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 273
%^NEWS_POSTER%^Original bug report by Zane on Sun Apr 30 07:32:37 2000%^RESET%^
Bug reported from /domains/dragon/samael/second_pale/rooms/spale5n--
I took the water exit from this room and some rude creature decided to attack me. Seeing no exits and not feeling like a very brave abjurer, I decided to get some use out of my lodestone. It took me to adv, but first I saw this message:
As You leave, Huge jellyfish dissapears back to the fathomless depths of the corrupted ocean with the lights of its body quickly fading from wiew.
Now that seemed just fine but a few seconds later, I saw this message:
You manage to struggle on and reach the the reef in one piece!
That took me back to the room I am in now. So, I can only assume that either the room with the jelly should be a no summon/stone room or I should not get pulled back from adv.
Zane
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Mon May 1 09:23:17 2000%^RESET%^
I think I got all these now, i made all the rooms in this little
water area no teleport. please let me know if they still act up,
Lasher had reported this a few days ago, and I assumed it was
only the one room.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Mon May 1 09:23:20 2000%^RESET%^
Fixed
---
poster: Zifnab
subject: bug fix
date: Mon May 1 09:37:31 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 266
%^NEWS_POSTER%^Original bug report by Khosan on Sat Apr 29 12:27:34 2000%^RESET%^
Bug reported from /wiz/khosan/workroom--
Purgatori couldn't figure how to use the lockers because he was typing
"put foo into locker" instead of "put foo in locker". Since it is actually
using the word "into" when it performs the action I would say it should
support both.
Also, "put all in locker" or any variant that works on more than one object
at a time doesn't work.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Mon May 1 09:37:28 2000%^RESET%^
Yeah i kind of made a mistake, and i cant let put all in foo
work, although i cant remember at the moment why i cant.
Anyway its on my list ot fix at some point.
I did fix the in/into problem.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Mon May 1 09:37:31 2000%^RESET%^
Fixed
---
poster: Zifnab
subject: bug fix
date: Mon May 1 11:23:09 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 247
%^NEWS_POSTER%^Original bug report by Fisherman on Fri Apr 28 09:11:15 2000%^RESET%^
Bug reported from /domains/city/shops/fiery_flagon--
in the end of long_desc, there is "There is a door partially hidden in the back of the tavern."
Yet, la door gives no results.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Mon May 1 11:23:09 2000%^RESET%^
Fixed
---
poster: Zifnab
subject: bug fix
date: Mon May 1 12:13:12 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 282
%^NEWS_POSTER%^Original bug report by Kaos on Mon May 1 11:23:55 2000%^RESET%^
Bug reported from /domains/outside_city/docks/whackdock--
this dock is not outdoors
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Mon May 1 12:13:12 2000%^RESET%^
Fixed
---
poster: Zifnab
subject: bug fix
date: Mon May 1 13:54:20 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 284
%^NEWS_POSTER%^Original bug report by Saz on Mon May 1 13:47:23 2000%^RESET%^
Bug reported from /domains/city/shops/locker_room--
cant put lodestones in locker. Got some wrong messages
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Mon May 1 13:54:17 2000%^RESET%^
was my debugging stuff from earlier.
its fixed now, though i suggest not putting a lodestone into
a locker. as of right now, they do not save state on stuff, so
I doubt it will clone correctly (i.e. with the right stats).
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Mon May 1 13:54:20 2000%^RESET%^
Fixed
---
poster: Sigwald
subject: closed bug
date: Tue May 2 11:40:14 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 285
%^NEWS_POSTER%^Original bug report by Warchief on Mon May 1 15:15:08 2000%^RESET%^
Bug reported from /domains/city/advguild/plaque_room--
Dunno if this really hurts anything or not, but when I joined mystic warriors I had some gloves already wielded so my guild gloves could not be wielded.
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Tue May 2 11:40:11 2000%^RESET%^
Well this is quite not important, they will autowear next time
you log anyway. I dont think its worth the trouble to force
a remove on the slot the guild item is taking.
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Tue May 2 11:40:14 2000%^RESET%^
Closed
---
poster: Zifnab
subject: bug fix
date: Tue May 2 11:59:14 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 298
%^NEWS_POSTER%^Original bug report by Lasher on Tue May 2 08:03:12 2000%^RESET%^
Bug reported from /domains/dragon/level4/dr4gon33--
I can carry stuff in mist form. At first I thought it had
been modified to allow you to just get gems (which would be
REAL nice to stop parties coming in behind me and stealing
the loot while I am still in mist form). I just tried it
with some equip and could carry/wear that too so I guess
it's a bug.
Thanks,
Lasher.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Tue May 2 11:59:11 2000%^RESET%^
This was related to a change that khosan and i made to fix a driver
bug, there may be a few other thinsg that pop up, though I think
we caught 90% of them already.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Tue May 2 11:59:14 2000%^RESET%^
Fixed
---
poster: Zifnab
subject: bug fix
date: Tue May 2 12:03:23 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 297
%^NEWS_POSTER%^Original bug report by Asharak on Tue May 2 05:39:42 2000%^RESET%^
Bug reported from /domains/city/streets/_9_7--
I typed 'get a spear', while the spear event was running at CS.
It said me like this:
*Array index out of bounds.
Trace written to /log/runtime
Heh, seems that I'm not gonna get that spear..=|
Asharak.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Tue May 2 12:03:20 2000%^RESET%^
this was due to there being no players on that fit the
profile of oen that can use the spear. this has been taken
care of now.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Tue May 2 12:03:23 2000%^RESET%^
Fixed
---
poster: Zifnab
subject: bug fix
date: Tue May 2 12:17:30 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 296
%^NEWS_POSTER%^Original bug report by Graxon on Tue May 2 03:35:39 2000%^RESET%^
Bug reported from /domains/city/streets/_9_7--
I started to starve at 2% health left ....
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Tue May 2 11:38:50 2000%^RESET%^
And ?
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Tue May 2 12:17:27 2000%^RESET%^
we started starving you at not quite 0 'food' left, i changed
that so it is 0.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Tue May 2 12:17:30 2000%^RESET%^
Fixed
---
poster: Zifnab
subject: closed bug
date: Tue May 2 12:18:41 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 294
%^NEWS_POSTER%^Original bug report by Quillz on Tue May 2 02:02:06 2000%^RESET%^
Bug reported from /domains/city/undercity/rooms/room21--
I'm bugged.
tried to quit and re-enter.
worked but only temporarily
now i'm stuck, when i try to move it gives me an error mssg
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Tue May 2 12:18:41 2000%^RESET%^
This has to be related to the hook changes we made yesterday,
It is hard to go back and look now. Please report this if it
happens again (odds are we will see it on the errors channel
).
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Tue May 2 12:18:41 2000%^RESET%^
Closed
---
poster: Zifnab
subject: closed bug
date: Tue May 2 12:19:26 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 293
%^NEWS_POSTER%^Original bug report by Aphazel on Tue May 2 02:01:08 2000%^RESET%^
Bug reported from /domains/city/streets/_9_7--
I tried to cast summon at quillz... i received an error:
*Bad argument 1 to all_inventory()
Expected: object Got: 0.
Trace written to /log/runtime
(i got all the spell descs etc)
-Aph
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Tue May 2 12:19:23 2000%^RESET%^
same deal with the hooks, we changed yesterday, report again if
it happens after hte next boot.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Tue May 2 12:19:26 2000%^RESET%^
Closed
---
poster: Zifnab
subject: closed bug
date: Tue May 2 12:19:51 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 291
%^NEWS_POSTER%^Original bug report by Baer on Tue May 2 01:48:21 2000%^RESET%^
Bug reported from /domains/hyboria/toreth/vale/rooms/plain25--
For Sigwald's attention.
You drain some energy from the staff to increase the power of the rock!
You use your magic powers to gather all the surrounding dust and particles into
a huge magical rock. You then hurl it violently at Tiger guard, smashing it
right into her chest!
*Bad argument 1 to all_inventory()
Expected: object Got: 0.
Trace written to /log/runtime
This happened twice.
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Tue May 2 11:37:20 2000%^RESET%^
Dont think this is linked to soil staff bash skill but
rather that bug happening on monster deaths...
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Tue May 2 12:19:51 2000%^RESET%^
again same thing here, report after boot if it continues.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Tue May 2 12:19:51 2000%^RESET%^
Closed
---
poster: Zifnab
subject: closed bug
date: Tue May 2 12:20:06 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 292
%^NEWS_POSTER%^Original bug report by Caliban on Tue May 2 01:51:18 2000%^RESET%^
Bug reported from /domains/hyboria/toreth/vale/rooms/plain25--
umm i cant move and combat stopped and quillz cant quit
l
-Cal
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Tue May 2 12:20:06 2000%^RESET%^
cough same here.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Tue May 2 12:20:06 2000%^RESET%^
Closed
---
poster: Sigwald
subject: bug fix
date: Wed May 3 05:52:40 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 305
%^NEWS_POSTER%^Original bug report by Warchief on Wed May 3 05:34:53 2000%^RESET%^
Bug reported from /domains/blackavar/map/x12y20--
Since these exits seem to be being removed, the entrance to the mystic warriors guild area is a normal exit (north).
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Wed May 3 05:52:40 2000%^RESET%^
Fixed
---
poster: Zifnab
subject: bug fix
date: Wed May 3 09:41:57 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 304
%^NEWS_POSTER%^Original bug report by Caliban on Wed May 3 03:34:51 2000%^RESET%^
Bug reported from /domains/wizhalls/wizroom--
Red Dragon Wizard Halls [exits: up, north, west and down]
There are tales of mighty wizards who walk through walls, but unfortunatelythese are but tales, and without foundation. Exits to the east, south, and west may prove more fruitful.
-Cal
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Wed May 3 09:41:57 2000%^RESET%^
Fixed
---
poster: Sigwald
subject: bug fix
date: Thu May 4 07:10:11 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 308
%^NEWS_POSTER%^Original bug report by Baer on Wed May 3 23:45:39 2000%^RESET%^
Bug reported from /domains/city/streets/_9_6--
order falcon scout east causes an error here.
*call_other() couldn't find object
Trace written to /log/runtime
----------------------------------------------------------------------
%^NEWS_POSTER%^Baer wrote on Wed May 3 23:49:24 2000%^RESET%^
This error occurs whenver I try to scout anywhere.
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Thu May 4 07:10:11 2000%^RESET%^
Fixed
---
poster: Zifnab
subject: closed bug
date: Thu May 4 19:40:43 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 316
%^NEWS_POSTER%^Original bug report by Kaeber on Thu May 4 18:06:26 2000%^RESET%^
Bug reported from /domains/castles/rooms/kaeber-15--
*Too long evaluation. Execution aborted.
Trace written to /log/runtime
This happened after only moving 2 rooms when I typed in an alias that takes me to my castle-s,10s,8e,10e,4s.
It worked all the other times I did it, dunno what I did.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Thu May 4 19:40:40 2000%^RESET%^
this happens all the time with our movement, its not the most
efficient code in the world, and doing big moves
tends to be a problem.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Thu May 4 19:40:43 2000%^RESET%^
Closed
---
poster: Sigwald
subject: bug fix
date: Fri May 5 05:22:23 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 318
%^NEWS_POSTER%^Original bug report by Tex on Thu May 4 18:33:22 2000%^RESET%^
Bug reported from /domains/mists/snoop/paladin_camp/rooms/camp/7,10,1--
not sure how to report this dfalt actually found it but it was done by my familiars
when i leave them in a room to mark that it is my monster they continue fighting
and dont take any damage. somehow I dont think this is intended
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Fri May 5 03:28:59 2000%^RESET%^
all right we got a problem here. There is something that makes
the monsies not redirect their target to familiars somehow.
So basically the monster stops to fight properly the familiar
because its target is still the familiar owner.
If it reassigned its target properly, it'd aim the familiar
and then familiar would start to wimpy.
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Fri May 5 05:22:23 2000%^RESET%^
Fixed
---
poster: Zifnab
subject: closed bug
date: Sun May 7 18:11:43 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 321
%^NEWS_POSTER%^Original bug report by Flameknight on Fri May 5 14:01:56 2000%^RESET%^
Bug reported from /domains/city/advguild/adv--
I think you should not be able to leave the arena. I was fighting someone and was obviously going to win, and they were able to just leave
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Sun May 7 18:11:40 2000%^RESET%^
the arena has no real meaning... thus I am not too concerned
if people dont _fight fair_ just dont fight with them.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Sun May 7 18:11:43 2000%^RESET%^
Closed
---
poster: Zifnab
subject: closed bug
date: Sun May 7 18:13:31 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 327
%^NEWS_POSTER%^Original bug report by Austin on Sat May 6 18:42:07 2000%^RESET%^
Bug reported from /domains/dragon/level3b/d3bagon25--
Not sure if this is a bug or not but all dragons give gems of there color (greens give emeralds, blues give saphires, etc) but black dragons give white opals...
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Sun May 7 18:13:28 2000%^RESET%^
we tried to replace the gems that the dragons _used_ to carry
with gems of the same value, since the original ones
they carried were not 'true gems'.
**
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Sun May 7 18:13:31 2000%^RESET%^
Closed
---
poster: Zifnab
subject: bug fix
date: Mon May 8 14:54:26 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 343
%^NEWS_POSTER%^Original bug report by Shi on Mon May 8 06:20:24 2000%^RESET%^
Bug reported from /domains/city/shops/locker_room--
the help file for lockers needs updating (This has to be done item by item at the moment)
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Mon May 8 14:54:26 2000%^RESET%^
Fixed
---
poster: Zifnab
subject: bug fix
date: Mon May 8 15:02:25 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 342
%^NEWS_POSTER%^Original bug report by Koma on Mon May 8 04:45:09 2000%^RESET%^
Bug reported from /domains/city/streets/_9_7--
You shouldn't be able to give items (i.e gold works) to hidden players.
Thanks, Koma
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Mon May 8 15:02:25 2000%^RESET%^
Fixed
---
poster: Zifnab
subject: bug fix
date: Mon May 8 17:12:12 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 309
%^NEWS_POSTER%^Original bug report by Graxon on Thu May 4 06:12:43 2000%^RESET%^
Bug reported from /domains/emerald/uncle/celtica/connacht/room28--
Now I'm at 0% hunger and dont starve! .)
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Mon May 8 17:12:09 2000%^RESET%^
this should be fixed, forgot if i mentioned it or not. (the time
stamp on the file is later than this bug report.
)
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Mon May 8 17:12:12 2000%^RESET%^
Fixed
---
poster: Zifnab
subject: bug fix
date: Mon May 8 17:13:12 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 301
%^NEWS_POSTER%^Original bug report by Zifnab on Tue May 2 14:57:18 2000%^RESET%^
Bug reported from /wiz/zifnab/workroom--
failed logins stay in the user object a long time.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Mon May 8 17:13:12 2000%^RESET%^
Fixed
---
poster: Sigwald
subject: closed bug
date: Wed May 10 05:57:39 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 313
%^NEWS_POSTER%^Original bug report by Javier on Thu May 4 15:35:09 2000%^RESET%^
Bug reported from /domains/castles/rooms/denim-4--
I'm starved...but I'm still regenning?
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Wed May 10 05:57:39 2000%^RESET%^
Closed
---
poster: Sigwald
subject: closed bug
date: Wed May 10 05:59:15 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 322
%^NEWS_POSTER%^Original bug report by Myrddin on Fri May 5 21:17:13 2000%^RESET%^
Bug reported from /domains/guilds/cleric/guild_hall--
You finish the chant.
You mutter the words 'Suero Feb'Llaf Lliwe Noyreve!'
Your broom is not charged enough to cast this spell.
You must supply a target for this spell.
didnt know that wrath of the covenant required your broom to be charged would appreciate this maybe being added to the help file or fixed
thanks
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Wed May 10 05:59:12 2000%^RESET%^
Added that to the spell help.
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Wed May 10 05:59:15 2000%^RESET%^
Closed
---
poster: Sigwald
subject: closed bug
date: Wed May 10 06:04:12 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 332
%^NEWS_POSTER%^Original bug report by Phire on Sat May 6 20:53:31 2000%^RESET%^
Bug reported from /domains/blackavar/city/merrsq--
this happened from chi of yin making the killing blow i think
HP: 1397|1979 SP: 1160|1190 EP: 951|1317
[Phire]: has some minor cuts and bruises.
[Citizen]: is not in good shape.
[ 4] A/D ( 0%) Citizen chops you.
As Citizen swings at you, you use a breach in her defense and strike at her.
Citizen falls to the ground DEAD!
You receive 184 exp.
You grab Plain brown blouse from Citizen's corpse.
You grab Plain brown skirt from Citizen's corpse.
You get 150 gold coins.
There is nothing in corpse #1 (City guard's corpse).
Done. You looted 2 corpses.
*NO TARGET sent to a targetted action!!
Trace written to /log/runtime
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Sun May 7 18:14:28 2000%^RESET%^
dbxwhere phire
*NO TARGET sent to a targetted action!!
Object: (std/modules/messages.c) at line 339
#0: 'heart_beat' at (admin/std/combat/endround.c) at line 84
#1: 'do_round' at (admin/std/combat/combat.c) at line 242
#2: 'do_combat_round' at (admin/std/combat/combat.c) at line 599
#3: 'do_the_attack' at (admin/std/combat/combat.c) at line 1360
#4: 'do_martial_attack' at (admin/std/combat/combat.c) at line 864
#5: 'hit_me' at (admin/std/combat/combat.c) at line 363
#6: 'do_reduction' at /admin/daemons/damage_modifier at line 139
#7: 'special_defense' at /obj/skills/objects/forged_ego#3793 at line 17
#8: 'targetted_action' at (std/modules/messages.c) at line 339
dbxframe phire 8
------std/modules/messages.c:339 - targetted_action("$N $vdo not even feel $p1 touch $n.
", 0, ({ ... }))
locals: NULL, NULL, NULL, NULL
----------------------------------------------------------------
{
INFORM->tell_wizards(
"NO TARGET sent to a targetted action in "+file_name(
this_object())+". FIX IT! esp. if its in a special attack of a monster.\n");
error(
=> "NO TARGET sent to a targetted action!!\n");
return;
}
who = ({ this_object(), target });
if (pointerp(msg))
msg = msg[random(sizeof(msg))];
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Wed May 10 06:04:03 2000%^RESET%^
Ok added a check in the forged ego object to be sure that the target
is alive.
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Wed May 10 06:04:12 2000%^RESET%^
Closed
---
poster: Sigwald
subject: closed bug
date: Wed May 10 06:05:26 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 335
%^NEWS_POSTER%^Original bug report by Austin on Sun May 7 09:19:37 2000%^RESET%^
Bug reported from /domains/hyboria/mixer/caveman/rooms/circle3--
In Shaman area some hunters help and attack you when you kill others.... not sure but i thought this was disabled
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Wed May 10 06:05:23 2000%^RESET%^
This is not a bug. Not all will assist, some will, depends on
their mood.
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Wed May 10 06:05:26 2000%^RESET%^
Closed
---
poster: Sigwald
subject: closed bug
date: Wed May 10 06:16:21 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 339
%^NEWS_POSTER%^Original bug report by Myrddin on Sun May 7 15:47:48 2000%^RESET%^
Bug reported from /domains/dragon/level5/d5agon76--
i have lost the line in my broom desc that tells me the charge
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Wed May 10 06:16:18 2000%^RESET%^
Well checked other witch's broom and they seemed fine.
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Wed May 10 06:16:21 2000%^RESET%^
Closed
---
poster: Sigwald
subject: bug fix
date: Wed May 10 06:21:50 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 340
%^NEWS_POSTER%^Original bug report by Durin on Sun May 7 17:04:15 2000%^RESET%^
Bug reported from /domains/outside_city/village/map/x1y3--
using fast talk give a bit messy message to me at least (tho it works)
You say hey, why can't we all just get along?
You try to confuse Rooster, but fails.
-Durin
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Wed May 10 06:21:50 2000%^RESET%^
Fixed
---
poster: Sigwald
subject: closed bug
date: Wed May 10 06:23:52 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 341
%^NEWS_POSTER%^Original bug report by Durin on Mon May 8 04:13:36 2000%^RESET%^
Bug reported from /domains/city/advguild/plaque_room--
When I use the skill sleight if hand, I get it to work, but the message once again is a bit odd.. adfer you are ready to perform the skill I get you can't use this skill now, tho I allready used it and got the object with it I wnated
-Durin
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Wed May 10 06:23:34 2000%^RESET%^
Should be fixed now I guess
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Wed May 10 06:23:52 2000%^RESET%^
Closed
---
poster: Sigwald
subject: closed bug
date: Wed May 10 06:24:45 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 344
%^NEWS_POSTER%^Original bug report by Durin on Mon May 8 14:51:33 2000%^RESET%^
Bug reported from /domains/hyboria/mixer/caveman/rooms/circle5--
some of the hutners are still groupattackking.
-Durin
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Wed May 10 06:24:45 2000%^RESET%^
See previous thing. Not a bug.
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Wed May 10 06:24:45 2000%^RESET%^
Closed
---
poster: Sigwald
subject: closed bug
date: Wed May 10 06:29:57 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 353
%^NEWS_POSTER%^Original bug report by Durin on Tue May 9 06:45:22 2000%^RESET%^
Bug reported from /domains/city/streets/_9_7--
I used sleight of hand at lottery machine and GOT IT 8)
-Durin
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Wed May 10 06:29:57 2000%^RESET%^
Closed
---
poster: Sigwald
subject: bug fix
date: Wed May 10 06:36:15 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 354
%^NEWS_POSTER%^Original bug report by Baer on Tue May 9 07:11:41 2000%^RESET%^
Bug reported from /domains/city/streets/_9_7--
A thief tried 'estimate purse' at my bear, and failed, the bear then became aggro.
----------------------------------------------------------------------
%^NEWS_POSTER%^Baer wrote on Tue May 9 07:14:54 2000%^RESET%^
After becoming aggro to my familiar, they were then aggro to me, neither of us are pk.
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Wed May 10 06:36:15 2000%^RESET%^
Fixed
---
poster: Sigwald
subject: bug fix
date: Wed May 10 06:41:33 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 355
%^NEWS_POSTER%^Original bug report by Denim on Tue May 9 12:30:01 2000%^RESET%^
Bug reported from /domains/outofwhack/fizgig/area/rooms/yard5--
I'm trying to look at the Captain of the guard.
And all i see is He is in excellent shape.
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Wed May 10 06:41:33 2000%^RESET%^
Fixed
---
poster: Zifnab
subject: closed bug
date: Wed May 10 06:58:11 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 336
%^NEWS_POSTER%^Original bug report by Denim on Sun May 7 11:37:42 2000%^RESET%^
Bug reported from /domains/misc/hell--
Koma just killed me in the arena. I thought you guys fixed that?
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Wed May 10 06:06:02 2000%^RESET%^
This is not very helpful as a report, give details or something.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Wed May 10 06:58:08 2000%^RESET%^
Sigwald is correct, this is totaly useless, there were no logs
genereated due to any errors, so trying to track this down
is impossible.
closed unti you can supply more details.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Wed May 10 06:58:11 2000%^RESET%^
Closed
---
poster: Zifnab
subject: closed bug
date: Wed May 10 06:59:47 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 356
%^NEWS_POSTER%^Original bug report by Waz on Tue May 9 16:51:48 2000%^RESET%^
Bug reported from /domains/city/streets/_9_7--
Fuge leaves south.
Central Square exits: east,west,0
*Too long evaluation. Execution aborted.
Trace written to /log/runtime
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Wed May 10 06:59:44 2000%^RESET%^
I will assume this is a movement issue. we are aware that our
movement code is horrible, and thsi happens a lot.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Wed May 10 06:59:47 2000%^RESET%^
Closed
---
poster: Sigwald
subject: closed bug
date: Wed May 10 07:25:31 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 310
%^NEWS_POSTER%^Original bug report by Lasher on Thu May 4 06:56:21 2000%^RESET%^
Bug reported from /domains/outofwhack/toreth/demon/rooms/north5--
Beholder damage goes straight through mistform - it
appears to completely ignore it's protection.
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Wed May 10 07:25:25 2000%^RESET%^
Wrong, mist form just doesnt help all that much
against the beholder types of damage.
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Wed May 10 07:25:31 2000%^RESET%^
Closed
---
poster: Zifnab
subject: closed bug
date: Wed May 10 09:05:11 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 357
%^NEWS_POSTER%^Original bug report by Sleet on Tue May 9 19:03:26 2000%^RESET%^
Bug reported from /domains/outofwhack/uncle/aussie/rm76--
got this message
think %^WHITE%^ Full SP!
think %^WHITE%^ TICK!
Taking Grey scale covered in black slime from tzzeentch first
eat a corpse
think %^WHITE%^ Platypus is DEAD!
There is no nondescript thing here.
You wear Grey scale covered in blackslime and Loin cloth
this happened when i typed wear all
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Wed May 10 09:05:08 2000%^RESET%^
have to be a bit more specific, my guess is that another player
in the room had an item, that failed to do an environment check,
The scale itself is not a problem, so it must be something else
Please report again if it happens, and include all the items/
players in the room with you.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Wed May 10 09:05:11 2000%^RESET%^
Closed
---
poster: Zifnab
subject: closed bug
date: Wed May 10 09:07:23 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 195
%^NEWS_POSTER%^Original bug report by Locke on Sat Apr 22 13:34:00 2000%^RESET%^
Bug reported from /domains/hyboria/aquilonia/tarantia/streets/_11_13--
Ok, i was looking thru my castle, and one of my safes have seemed to disappeared. I asked, and other people have had this happen to them, and it is said to be a bug. I don't exaclty remember what was in the safe, just that it was a bunch of fig eq that i had. Thanx for your time for reading this post.
-Locke
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Wed May 10 09:07:23 2000%^RESET%^
hmm not really a bug, but a wizard that... hmm.. did a bad
command :) (thats if i remember the timing correctly).
anyway there were a few safes that disappeared back then.
Should be a non issue now.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Wed May 10 09:07:23 2000%^RESET%^
Closed
---
poster: Zifnab
subject: closed bug
date: Wed May 10 09:09:05 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 236
%^NEWS_POSTER%^Original bug report by Fox on Wed Apr 26 21:17:36 2000%^RESET%^
Bug reported from /domains/guilds/mage/room3--
You finish the chant.
You mutter the words 'wel sup ren'
You summon a elf which falls through a window in space and attacks Apprentice
mage.
Familiar disappears in a puff of smoke.
think %^BOLD%^CYAN%^Disappeared in a puff of smoke.%^RESET%^
You lose your mental link to your familiar.
*Array index out of bounds.
Trace written to /log/runtime
You . o O ( Disappeared in a puff of smoke. )
Dunno what happened there.
Monster wasnt agro to me after attack
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Wed May 10 09:08:47 2000%^RESET%^
I am hoping that some of the recent fixes to familiars have
solved thsi problem. If not please re-report it.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Wed May 10 09:09:05 2000%^RESET%^
Closed
---
poster: Zifnab
subject: bug fix
date: Wed May 10 09:10:02 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 258
%^NEWS_POSTER%^Original bug report by Lasher on Fri Apr 28 14:52:35 2000%^RESET%^
Bug reported from /domains/blackavar/keep/keep1--
Lodestone took me to a 'non descript' thing.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Wed May 10 09:09:59 2000%^RESET%^
this was fixed, was a bad inherit file in an area, must of been
nmistakenly entered by maldan and or a player at one time. this
has since been remedied. (the files no longer exist)(.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Wed May 10 09:10:02 2000%^RESET%^
Fixed
---
poster: Zifnab
subject: bug fix
date: Wed May 10 09:36:13 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 259
%^NEWS_POSTER%^Original bug report by Ada on Fri Apr 28 16:51:33 2000%^RESET%^
Bug reported from /domains/outofwhack/uncle/egypt/k2--
Are we supposed to be able to use rack on someone else's rack?
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Wed May 10 09:36:13 2000%^RESET%^
I fixed this. you can only use your own rack.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Wed May 10 09:36:13 2000%^RESET%^
Fixed
---
poster: Zifnab
subject: closed bug
date: Wed May 10 09:37:20 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 263
%^NEWS_POSTER%^Original bug report by Kazulanth on Fri Apr 28 22:29:52 2000%^RESET%^
Bug reported from /domains/city/streets/_9_7--
Don't know what a Tildeman is or why it said its name twice when I tried to loot something that wasn't there. First one was green second one was red.
Allie the Alien falls to the ground DEAD!
loot
take all
drop corpse
random2
You receive 258686 exp.
There are no corpses here to loot!
large clock: The clock is way too heavy for you to lift.
[ Campfire ]: You aren't able to take it.
[ TildeMan ]: [ TildeMan ]: You'll have to remove it first.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Wed May 10 09:37:17 2000%^RESET%^
this was a costume used by toreth.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Wed May 10 09:37:20 2000%^RESET%^
Closed
---
poster: Zifnab
subject: closed bug
date: Wed May 10 09:38:18 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 265
%^NEWS_POSTER%^Original bug report by Denim on Sat Apr 29 12:01:18 2000%^RESET%^
Bug reported from /domains/castles/rooms/denim-3--
Me and Tomten were both pacified and he attacked me 10 mins after killing Rasp.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Wed May 10 09:38:07 2000%^RESET%^
made a fix to hunting on may 4th. if this didnt solve that problem
please re bug report it.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Wed May 10 09:38:18 2000%^RESET%^
Closed
---
poster: Zifnab
subject: closed bug
date: Wed May 10 09:42:17 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 262
%^NEWS_POSTER%^Original bug report by Kazulanth on Fri Apr 28 22:28:16 2000%^RESET%^
Bug reported from /domains/city/streets/_9_7--
When Allie the Alien died we got an opal and a long frilly tail feather. this for some reason doesn't 2+2 for me.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Wed May 10 09:42:14 2000%^RESET%^
A guess on this one as Allie gives nothing out when killed,
is that a player dropped a corpse in the room, and you looted
that. that feather comes from Athena's Aviary, and not Allie.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Wed May 10 09:42:17 2000%^RESET%^
Closed
---
poster: Zifnab
subject: closed bug
date: Wed May 10 09:42:47 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 267
%^NEWS_POSTER%^Original bug report by Fox on Sat Apr 29 12:28:21 2000%^RESET%^
Bug reported from /domains/misc/hell_ress_room--
[inform]: Selidan died (Fox).
Selidan is cleaved in half by Fox.
[inform]: Fox died (Denim).
You crumple to the ground as Denim gets a fatal blow.
I killed Selidan and then about five minutes later Denim kills me, I don't know what's wrong;went to arena fought Tomten, Tektor, Warchief, and Sleet. Denim was attacked by Tomten and Tomten was not pk cause he killed Rasp. Could be a bug from Arena?
Denim knew that I killed Selidan, and then said I didnt look at who pk...and then killed me...I'd say that is abuse of bug/pk etc.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Wed May 10 09:42:44 2000%^RESET%^
again I madea fix to the hunting code on 5-4, re-report if this
happens again.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Wed May 10 09:42:47 2000%^RESET%^
Closed
---
poster: Zifnab
subject: closed bug
date: Wed May 10 09:46:08 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 274
%^NEWS_POSTER%^Original bug report by Raw on Sun Apr 30 08:03:48 2000%^RESET%^
Bug reported from /domains/emerald/uncle/celtica/leinster/room46--
Something funny with this spell:
You begin to chant.
Turn undead: #
Four rounds later it goes off.
Raw
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Wed May 10 09:46:08 2000%^RESET%^
I cannot reproduce this at all.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Wed May 10 09:46:08 2000%^RESET%^
Closed
---
poster: Zifnab
subject: bug fix
date: Wed May 10 09:46:44 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 276
%^NEWS_POSTER%^Original bug report by Sleet on Sun Apr 30 14:18:00 2000%^RESET%^
Bug reported from /domains/blackavar/city/arena/arena1/room1--
think %^WHITE%^ TICK!
the arena is broken
you have to be pk regged to use it now
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Mon May 1 12:33:29 2000%^RESET%^
this is fixed. (or i should say hacked around, its a bug
inthe driver. i know khosan tested this out, so im not sure why
id didnt show up then.) anyway quit and reenter if you wish to
fight in the arena, and you logged in prior to this post.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Wed May 10 09:46:44 2000%^RESET%^
we fixed this a while ago, forgot to close it :).
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Wed May 10 09:46:44 2000%^RESET%^
Fixed
---
poster: Zifnab
subject: bug fix
date: Wed May 10 09:47:53 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 283
%^NEWS_POSTER%^Original bug report by Smee on Mon May 1 12:38:55 2000%^RESET%^
Bug reported from /domains/castles/rooms/biorn-6--
Dunno if this counts as a bug, but Pavilion is still listed as an admin in the startup screen.
Smee
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Wed May 10 09:47:53 2000%^RESET%^
Fixed
---
poster: Sigwald
subject: bug fix
date: Wed May 10 09:54:03 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 330
%^NEWS_POSTER%^Original bug report by Urquan on Sat May 6 19:54:55 2000%^RESET%^
Bug reported from /domains/city/streets/_9_7--
give all to eagle doesn't work, you have to give it one item at a time.
Very annoying if you want it to sell your loot.
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Wed May 10 09:54:03 2000%^RESET%^
Fixed
---
poster: Zifnab
subject: bug fix
date: Wed May 10 09:54:24 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 289
%^NEWS_POSTER%^Original bug report by Sunflare on Mon May 1 20:20:32 2000%^RESET%^
Bug reported from /domains/hyboria/wynd/strawberry/rooms/room26--
consider scottberry
There is no scottberry here.
consider strawberry
Do you mean the strawberry, Scottberry or ?
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Wed May 10 09:54:24 2000%^RESET%^
Added ids to the others too.
this is fixed.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Wed May 10 09:54:24 2000%^RESET%^
Fixed
---
poster: Zifnab
subject: closed bug
date: Wed May 10 09:57:03 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 314
%^NEWS_POSTER%^Original bug report by Smee on Thu May 4 17:26:24 2000%^RESET%^
Bug reported from /domains/city/streets/_9_7--
The spellinfo thing, under top 20 used spells, has evil eye also under the master psychics guild, and magic dart under the wizards guild. Since I'm pretty sure master psychics is gone, and I never knew we *had* a wizards guild, something's wrong.
Smee
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Wed May 10 09:57:00 2000%^RESET%^
its not _wrong_ at one time those spells were under that guild.
I do not have the time, nor an idea at the moment on how to clean
up spells/skills that have moved guilds. Teh very fact that a spell
can be in multiple guilds makes thta difficult.
Sure it _can_ be done, its just not worth it IMO, that was more for
informational purposes, and if the guild list throws too many
people off, I will remove it.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Wed May 10 09:57:03 2000%^RESET%^
Closed
---
poster: Zifnab
subject: closed bug
date: Wed May 10 09:57:42 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 316
%^NEWS_POSTER%^Original bug report by Kaeber on Thu May 4 18:06:26 2000%^RESET%^
Bug reported from /domains/castles/rooms/kaeber-15--
*Too long evaluation. Execution aborted.
Trace written to /log/runtime
This happened after only moving 2 rooms when I typed in an alias that takes me to my castle-s,10s,8e,10e,4s.
It worked all the other times I did it, dunno what I did.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Wed May 10 09:57:39 2000%^RESET%^
same as the earlier reports with our movement code.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Wed May 10 09:57:42 2000%^RESET%^
Closed
---
poster: Zifnab
subject: closed bug
date: Wed May 10 09:58:52 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 320
%^NEWS_POSTER%^Original bug report by Zane on Fri May 5 02:28:20 2000%^RESET%^
Bug reported from /domains/emerald/magneto/ogre/east/room/street4--
The explored bar in my score no longer registers when I go into new rooms. It is stuck at:
Explored : 86.31% (00.00%)
The explored plaque does however register when I go into new rooms. Wierd.
Zane
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Wed May 10 09:58:52 2000%^RESET%^
not really a bug.
The second number once you receive your 3rd reward, does not c
continue to update. ( I will add that to the help file.)
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Wed May 10 09:58:52 2000%^RESET%^
Closed
---
poster: Zifnab
subject: closed bug
date: Wed May 10 10:02:01 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 302
%^NEWS_POSTER%^Original bug report by Warchief on Tue May 2 17:08:39 2000%^RESET%^
Bug reported from /domains/hyboria/lorien/caras_galadhon/room22--
It's been like this for ages, but the elven city of Caras Galadhon has faulty exits (hyboria forest area).
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Mon May 8 17:12:50 2000%^RESET%^
I don't have time to go looking through the area, if you
bug report from the rooms they are in we can fix them.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Wed May 10 10:02:01 2000%^RESET%^
Closed
---
poster: Zifnab
subject: bug fix
date: Wed May 10 10:04:31 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 326
%^NEWS_POSTER%^Original bug report by Zane on Sat May 6 05:08:45 2000%^RESET%^
Bug reported from /domains/castles/rooms/zane-5--
You finish the chant.
You mutter the words 'Avea Amana Iea Elohima'
You receive a heal from the Gods as Zane prays for your salvation.
You fall down on your knees and pray. Heavenly light shines down upon you as your prayers are answered!
Your prayers are heard and about -34 damage is healed by the Gods.
-34, do I suck that much?
Zane
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Wed May 10 10:04:31 2000%^RESET%^
Fixed
---
poster: Zifnab
subject: closed bug
date: Wed May 10 13:43:42 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 359
%^NEWS_POSTER%^Original bug report by Denim on Wed May 10 13:41:48 2000%^RESET%^
Bug reported from /domains/city/advguild/adv--
Tomten lashes his weapon around you and manages to immobilize you.
You cannot move anymore!
Tomten wields Six bars of death and destruction in his right, left and third hands.
You try to move but fail miserably to go anywhere.
How come i can still be immobilized if hes not wielding whips anymore?
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Wed May 10 13:43:42 2000%^RESET%^
call it a fault of the code, we dont verify the reason you are
stunned, nor that what originally caused it (the weapon in this
case) is still wielded etc.
I do not think that is going to change.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Wed May 10 13:43:42 2000%^RESET%^
Closed
---
poster: Sigwald
subject: bug fix
date: Wed May 10 15:14:49 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 360
%^NEWS_POSTER%^Original bug report by Max on Wed May 10 15:10:00 2000%^RESET%^
Bug reported from /domains/outside_city/beanstalk/rooms/beanstalk5--
You hear your potion explode in the distance.
*Array index out of bounds.
needs to be fixed
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Wed May 10 15:14:46 2000%^RESET%^
Should be fixed, report if it occurs again (with new potions
only)
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Wed May 10 15:14:49 2000%^RESET%^
Fixed
---
poster: Mixer
subject: >closed bug
date: Thu May 11 00:01:11 2000
On Wed May 10 09:57:42 2000 Zifnab wrote post #61:
> =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
>
> %^NEWS_TIME%^Report Number: 316
> %^NEWS_POSTER%^Original bug report by Kaeber on Thu May 4 18:06:26
2000%^RESET%^
>
> Bug reported from /domains/castles/rooms/kaeber-15--
>
> *Too long evaluation. Execution aborted.
> Trace written to /log/runtime
> This happened after only moving 2 rooms when I typed in an alias that
takes me to my castle-s,10s,8e,10e,4s.
> It worked all the other times I did it, dunno what I did.
>
>
> ----------------------------------------------------------------------
>
> %^NEWS_POSTER%^Zifnab wrote on Wed May 10 09:57:39 2000%^RESET%^
> same as the earlier reports with our movement code.
>
> ----------------------------------------------------------------------
>
> %^NEWS_POSTER%^Zifnab wrote on Wed May 10 09:57:42 2000%^RESET%^
>
> Closed
>
>
If you put in #WA 2000 or so inbetween big moves this won't hgappen.
This works in zmud.
Mix.
---
poster: Sigwald
subject: bug fix
date: Thu May 11 02:35:29 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 364
%^NEWS_POSTER%^Original bug report by Mikul on Thu May 11 02:24:19 2000%^RESET%^
Bug reported from /domains/castles/rooms/mikul-3--
Erm at some point someone reported that they were missing
the charge line within the brooms desc, i've had this so
many times, i acutally use it for a purpose now. It only
appears when you have a single charge left in the broom
At a guess logic is if (i > 1 && i < X) return "bah bah"
And then if (i == 0) return "bah bah"
So having nothing actually for 1
As i said i actually use it, so up to you i you fix
it.
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Thu May 11 02:35:26 2000%^RESET%^
All right now I know why it didnt work, thats because of
a rounding error in the switch statement.
Fixed that.
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Thu May 11 02:35:29 2000%^RESET%^
Fixed
---
poster: Sigwald
subject: closed bug
date: Thu May 11 04:53:37 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 365
%^NEWS_POSTER%^Original bug report by Mikul on Thu May 11 04:48:36 2000%^RESET%^
Bug reported from /domains/city/advguild/adv--
Commands, score, score1, newscore2 are duplicates
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Thu May 11 04:53:37 2000%^RESET%^
Closed
---
poster: Zifnab
subject: closed bug
date: Thu May 11 07:49:21 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 366
%^NEWS_POSTER%^Original bug report by Austin on Thu May 11 06:24:50 2000%^RESET%^
Bug reported from /domains/outofwhack/evilned/beavers/rooms/br4--
Try to look at my inventory and i get this....
Weight (in lbs): You[338] + EQ[331] = Total[669], Capacity[93%]
*Too long evaluation. Execution aborted
Trace written to /log/runtime
was doing gold so i had alot of items in my inventory.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Thu May 11 07:49:18 2000%^RESET%^
known issue, you guys can carry too damn much stuff.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Thu May 11 07:49:21 2000%^RESET%^
Closed
---
poster: Zifnab
subject: closed bug
date: Thu May 11 12:01:21 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 121
%^NEWS_POSTER%^Original bug report by Zane on Fri Apr 14 15:59:17 2000%^RESET%^
Bug reported from /domains/castles/rooms/zane-5--
I have reported this two or three times over the last couple years but thought that with Zifnab spamming inform like he it, maybe he could enjoy playing with this too =) When you cast identify at first foo, it targets the first foo in the room, not in your inventory. If foo is in someone elses inventory then you get the message cannot find that item. I typically have to either leave the room or type 3rd, 4rth, 5th foo etc. I guess using my foo would work, never new that was an option.
Zane
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Sun Apr 16 10:31:36 2000%^RESET%^
I will look at this on one of hte other ports shortly.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Thu May 11 12:01:21 2000%^RESET%^
The only solution to this is to make all spells (cast verb)
ignore things in the room with you, thats just not an option.
Not sure why this took me so long to reply, i thought this was the
'none of the foos are alive' problem.
Anyway the answer to this is to use the keyword my, cast identify
at my foo.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Thu May 11 12:01:21 2000%^RESET%^
Closed
---
poster: Zifnab
subject: bug fix
date: Thu May 11 12:12:49 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 227
%^NEWS_POSTER%^Original bug report by Phire on Wed Apr 26 08:33:50 2000%^RESET%^
Bug reported from /domains/castles/rooms/phire-4--
when I type "help all_topics" one section looks like:
Section guilds:
guilds Entries Root guild_tree
Repository open_guilds
the Root section is a CVS artifact so when I type "help Root" it's nonsense
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Thu May 11 12:12:49 2000%^RESET%^
Fixed
---
poster: Zifnab
subject: bug fix
date: Thu May 11 12:23:43 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 252
%^NEWS_POSTER%^Original bug report by Wildchild on Fri Apr 28 12:23:22 2000%^RESET%^
Bug reported from /domains/mists/snoop/paladin_camp/rooms/forest/10,2,1--
Don't believe the west exit should exist in this room. It goes 2 w onto a bridge, but if you go southwest and then 2w, it's the same bridge.
So either way, you end up in the room to the southwest of here.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Thu May 11 12:23:43 2000%^RESET%^
Fixed
---
poster: Zifnab
subject: closed bug
date: Thu May 11 12:54:14 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 290
%^NEWS_POSTER%^Original bug report by Golte on Mon May 1 22:14:49 2000%^RESET%^
Bug reported from /domains/hyboria/uncle/monks/rr13--
>best_hit
Your best weapon hit was a [35].
...
...
Monk dodges your attack.
You react to Monk's dodge with lightning fast reflexes and reaim your attack on
him!
You score a CRITICAL hit!
You stun Monk with the force of your attack!
You take advantage of Monk's helplessness to inflict greater damage!
[30] A/D ( 31%) You ultraslay Monk in his leftside with your Titanium Axe!
%^BOLD%^You feel like you have scored a new best weapon hit!%^RESET%^
You score a CRITICAL hit!
You take advantage of Monk's helplessness to inflict greater damage!
[30] A/D ( 31%) You ultraslay Monk!
Monk is stunned and unable to move.
...
>best_hit
Your best weapon hit was a [36].
Either combat-text or "best_hit" command displays wrong.
Did i hit a 30 or a 36?
----------------------------------------------------------------------
%^NEWS_POSTER%^Golte wrote on Tue May 2 06:44:27 2000%^RESET%^
Wielded: red handled longsword, Titanium axe
No boosts like singing blade or prismic blade used.
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Tue May 2 11:41:26 2000%^RESET%^
Now this one is really weird :)
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Thu May 11 12:54:14 2000%^RESET%^
not really a bug. this works the same way the 'hits'
command does. The biggest hits are all done pre resistances
etc, the messages in combat you get are actually after
resistances have been factored in, i suppose we could move
one or the other and make them identical.... not sure.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Thu May 11 12:54:14 2000%^RESET%^
Closed
---
poster: Zifnab
subject: closed bug
date: Thu May 11 21:05:45 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 368
%^NEWS_POSTER%^Original bug report by Smee on Thu May 11 20:09:32 2000%^RESET%^
Bug reported from /domains/castles/rooms/biorn-6--
>>turn pee to x x x
You turn the dials on the chest.
There is a small *click*
>>look
*Too long evaluation. Execution aborted.
Trace written to /log/runtime
Pleh.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Thu May 11 21:05:42 2000%^RESET%^
too much stuf fin your safe.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Thu May 11 21:05:45 2000%^RESET%^
Closed
---
poster: Zifnab
subject: closed bug
date: Thu May 11 21:06:59 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 371
%^NEWS_POSTER%^Original bug report by Smee on Thu May 11 20:10:53 2000%^RESET%^
Bug reported from /domains/castles/rooms/biorn-6--
Also, about bug #368, I think I remember putting 500+ pretty flowers in there.
Could be it.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Thu May 11 21:06:47 2000%^RESET%^
you put that many items in a safe, you deserve to error
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Thu May 11 21:06:59 2000%^RESET%^
Closed
---
poster: Zifnab
subject: >closed bug
date: Thu May 11 21:07:35 2000
On Thu May 11 21:06:59 2000 Zifnab wrote post #76:
> =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
>
> %^NEWS_TIME%^Report Number: 371
> %^NEWS_POSTER%^Original bug report by Smee on Thu May 11 20:10:53
2000%^RESET%^
>
> Bug reported from /domains/castles/rooms/biorn-6--
>
> Also, about bug #368, I think I remember putting 500+ pretty flowers in
there.
> Could be it.
>
>
> ----------------------------------------------------------------------
>
> %^NEWS_POSTER%^Zifnab wrote on Thu May 11 21:06:47 2000%^RESET%^
> you put that many items in a safe, you deserve to error
>
> ----------------------------------------------------------------------
>
> %^NEWS_POSTER%^Zifnab wrote on Thu May 11 21:06:59 2000%^RESET%^
>
> Closed
>
>
FYI, coming soon to a mud near you, a # limit on items too.
---
poster: Sigwald
subject: closed bug
date: Fri May 12 02:45:28 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 324
%^NEWS_POSTER%^Original bug report by Torin on Sat May 6 01:41:13 2000%^RESET%^
Bug reported from /domains/city/advguild/adv--
5 A/D You cut Rogue.
Rogue falls to the ground DEAD!
You receive 5861 exp.
You just set a new personal exp record for a solo kill.
but when i after that fingered myself it stood like this:
Best Solo Kill Rogue, 4377 exp.
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Fri May 12 02:45:25 2000%^RESET%^
Probably some exp rate issue somewhere in here.
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Fri May 12 02:45:28 2000%^RESET%^
Closed
---
poster: Sigwald
subject: closed bug
date: Fri May 12 02:46:22 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 337
%^NEWS_POSTER%^Original bug report by Koma on Sun May 7 11:38:24 2000%^RESET%^
Bug reported from /domains/blackavar/city/arena/arena2/room2--
i killed denim on arena somehow, i really havent much idea how it happened.
denim left the room to heal himself, i followed and tried to find him, then found him and tried using tiger claw at him. First i got messages when tiger claw went off 'You are not pk registered', and when i finally killed Denim it was a real kill.
Sorry, but I really can't explain any better how this worked.. im not pk registered, this happened on arena2
Koma
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Fri May 12 02:46:22 2000%^RESET%^
Closed
---
poster: Sigwald
subject: >closed bug
date: Fri May 12 02:47:07 2000
On Fri May 12 02:46:22 2000 Sigwald wrote post #79:
> =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
>
> %^NEWS_TIME%^Report Number: 337
> %^NEWS_POSTER%^Original bug report by Koma on Sun May 7 11:38:24
2000%^RESET%^
>
> Bug reported from /domains/blackavar/city/arena/arena2/room2--
>
> i killed denim on arena somehow, i really havent much idea how it happened.
> denim left the room to heal himself, i followed and tried to find him,
then found him and tried using tiger claw at him. First i got messages when
tiger claw went off 'You are not pk registered', and when i finally killed
Denim it was a real kill.
>
> Sorry, but I really can't explain any better how this worked.. im not pk
registered, this happened on arena2
>
> Koma
>
>
> ----------------------------------------------------------------------
>
> %^NEWS_POSTER%^Sigwald wrote on Fri May 12 02:46:22 2000%^RESET%^
>
> Closed
>
>
Mistyped, but well anyway... Arena has its risks... live with them :)
---
poster: Sigwald
subject: bug fix
date: Fri May 12 02:49:18 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 367
%^NEWS_POSTER%^Original bug report by Mikul on Thu May 11 11:20:04 2000%^RESET%^
Bug reported from /domains/dragon/level5/d5agon39--
Zane does not even feel The Red Dragon's touch he.
Wrong abjective :)
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Fri May 12 02:49:15 2000%^RESET%^
Btw this is a typo not a bug, please report in correct groups,
makes our lives easier.
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Fri May 12 02:49:18 2000%^RESET%^
Fixed
---
poster: Sigwald
subject: bug fix
date: Fri May 12 02:52:58 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 351
%^NEWS_POSTER%^Original bug report by Kalma on Tue May 9 06:20:44 2000%^RESET%^
Bug reported from /domains/blackavar/underw/cave/dug_20--
Word of recall, for me, costs 217 sps, and it only moves me. Guild Portal, which can move any number of people, costs 210 sps. Perhaps the sps should be lower on Word of Recall?
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Fri May 12 02:52:58 2000%^RESET%^
Slightly cheaper now.
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Fri May 12 02:52:58 2000%^RESET%^
Fixed
---
poster: Marvin
subject: >bug fix
date: Fri May 12 05:20:41 2000
On Fri May 12 02:52:58 2000 Sigwald wrote post #82:
> =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
>
> %^NEWS_TIME%^Report Number: 351
> %^NEWS_POSTER%^Original bug report by Kalma on Tue May 9 06:20:44
2000%^RESET%^
>
> Bug reported from /domains/blackavar/underw/cave/dug_20--
>
> Word of recall, for me, costs 217 sps, and it only moves me. Guild Portal,
which can move any number of people, costs 210 sps. Perhaps the sps should
be lower on Word of Recall?
>
> ----------------------------------------------------------------------
>
> %^NEWS_POSTER%^Sigwald wrote on Fri May 12 02:52:58 2000%^RESET%^
> Slightly cheaper now.
>
> ----------------------------------------------------------------------
>
> %^NEWS_POSTER%^Sigwald wrote on Fri May 12 02:52:58 2000%^RESET%^
>
> Fixed
>
>
Not really a bug, since WOR is much more usefull since it move you to
start loc.
---
poster: Zifnab
subject: bug fix
date: Fri May 12 08:42:15 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 361
%^NEWS_POSTER%^Original bug report by Sirk on Wed May 10 17:28:51 2000%^RESET%^
Bug reported from /domains/city/streets/_9_7--
ok i'm in cs trying to get in test portal
and i can see the portal
if i type enter portal i get 'do you mean special portal, the shadows or?
this i understand, howerver if i type enter a portal, it says there is no portal here
kinda odd
sirk
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Fri May 12 02:51:12 2000%^RESET%^
Guess this has to do with the first portal being rogue only.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Fri May 12 08:42:12 2000%^RESET%^
fixed
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Fri May 12 08:42:15 2000%^RESET%^
Fixed
---
poster: Zifnab
subject: closed bug
date: Fri May 12 08:46:40 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 363
%^NEWS_POSTER%^Original bug report by Xphere on Wed May 10 19:33:18 2000%^RESET%^
Bug reported from /domains/emerald/uncle/celtica/connacht/room12--
i read the news, and it says there is 725 inform messages left
i read them all, then type news, and it says i still have 725 left
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Fri May 12 08:46:37 2000%^RESET%^
I cannot reproduce this, and the only case where I can see that
happening is when the disk gets full, and that is not an issue
right how, we are only 20% full on this disk.
If it happens again please include the commands you executed etc.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Fri May 12 08:46:40 2000%^RESET%^
Closed
---
poster: Zifnab
subject: closed bug
date: Fri May 12 08:47:43 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 372
%^NEWS_POSTER%^Original bug report by Valnir on Fri May 12 03:43:14 2000%^RESET%^
Bug reported from /domains/city/advguild/plaque_room--
I look at the plaque, and it says there, that i'm at level 1.
I was inactive for a while, so I believe the problem is somewhere there.
-Val
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Fri May 12 08:47:40 2000%^RESET%^
234) Valnir 18 1,962,469
Don't forget the plaque does not update instantly.. it takes
approximately 30 minutes.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Fri May 12 08:47:43 2000%^RESET%^
Closed
---
poster: Zifnab
subject: closed bug
date: Fri May 12 08:49:18 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 121
%^NEWS_POSTER%^Original bug report by Zane on Fri Apr 14 15:59:17 2000%^RESET%^
Bug reported from /domains/castles/rooms/zane-5--
I have reported this two or three times over the last couple years but thought that with Zifnab spamming inform like he it, maybe he could enjoy playing with this too =) When you cast identify at first foo, it targets the first foo in the room, not in your inventory. If foo is in someone elses inventory then you get the message cannot find that item. I typically have to either leave the room or type 3rd, 4rth, 5th foo etc. I guess using my foo would work, never new that was an option.
Zane
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Sun Apr 16 10:31:36 2000%^RESET%^
I will look at this on one of hte other ports shortly.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Fri May 12 08:49:18 2000%^RESET%^
hmm i swear i closed this one, perhaps this is a symptom of the
same bug that xphere saw with news?
There is only one way to make identify ignore stuff in the room
with you, and that is to make all spells do that (i.e. everything
that uses cast). That is not an option, so the next best thing is
to do cast identify at my third foo etc.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Fri May 12 08:49:18 2000%^RESET%^
Closed
---
poster: Zifnab
subject: closed bug
date: Fri May 12 08:50:27 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 227
%^NEWS_POSTER%^Original bug report by Phire on Wed Apr 26 08:33:50 2000%^RESET%^
Bug reported from /domains/castles/rooms/phire-4--
when I type "help all_topics" one section looks like:
Section guilds:
guilds Entries Root guild_tree
Repository open_guilds
the Root section is a CVS artifact so when I type "help Root" it's nonsense
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Fri May 12 08:50:27 2000%^RESET%^
Closed
---
poster: Zifnab
subject: bug fix
date: Fri May 12 08:51:42 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 349
%^NEWS_POSTER%^Original bug report by Camuz on Mon May 8 23:57:48 2000%^RESET%^
Bug reported from /domains/blackavar/church/rooms/shed--
Just killed Ron the caretaker and here is what is says:
*Too many arguments to efun_remove_call_out in efun pointer.
Trace written to /log/catch
At your service...
Vamuz
oops Camuz
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Fri May 12 08:51:42 2000%^RESET%^
Fixed
---
poster: Marvin
subject: bug fix
date: Fri May 12 12:27:25 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 373
%^NEWS_POSTER%^Original bug report by Hierokliff on Fri May 12 12:22:33 2000%^RESET%^
Bug reported from /domains/castles/rooms/hierokliff-6--
Instead of wimpy i did get moved to the start loc with word of recall, 5 times in the same fight...
word of recall is nice but it should lose the effect after been used once?
//Hierokliff the sickling.
----------------------------------------------------------------------
%^NEWS_POSTER%^Marvin wrote on Fri May 12 12:27:16 2000%^RESET%^
Word of recall is not supposed to take you to the start loc on wimpy.
This was a leftover from some old code.
It now only will work when cast.
----------------------------------------------------------------------
%^NEWS_POSTER%^Marvin wrote on Fri May 12 12:27:25 2000%^RESET%^
Fixed
---
poster: Zifnab
subject: closed bug
date: Sat May 13 06:26:29 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 378
%^NEWS_POSTER%^Original bug report by Tantrum on Sat May 13 06:13:50 2000%^RESET%^
Bug reported from /domains/hyboria/toreth/vale/rooms/vale15--
javier
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Sat May 13 06:26:29 2000%^RESET%^
Closed
---
poster: Zifnab
subject: closed bug
date: Sat May 13 07:49:19 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 379
%^NEWS_POSTER%^Original bug report by Warchief on Sat May 13 07:46:07 2000%^RESET%^
Bug reported from /domains/hyboria/uncle/monks/br4--
Shihuang Lightning Blade isn't id'ing to shihuang blade or lightning blade, it still says: There is no shihuang blade here. and There is no lightning blade here.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Sat May 13 07:49:13 2000%^RESET%^
odds are it will after a boot. you probably have one that
was alrady cloned.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Sat May 13 07:49:19 2000%^RESET%^
Closed
---
poster: Khosan
subject: closed bug
date: Sat May 13 12:30:56 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 376
%^NEWS_POSTER%^Original bug report by Trancemaster on Fri May 12 22:52:10 2000%^RESET%^
Bug reported from /domains/emerald/uncle/celtica/connacht/room38--
I activated combat silent, and didnt end up getting the "foo hits bar x times." message. after restoring and reseting the combat silent, its worked ok.
----------------------------------------------------------------------
%^NEWS_POSTER%^Khosan wrote on Sat May 13 12:30:53 2000%^RESET%^
Without the output from "combat status" I can't tell what went wrong for
you. Remember the silent options are toggles. Until I get a reproduceable
description I am closing this bug report.
----------------------------------------------------------------------
%^NEWS_POSTER%^Khosan wrote on Sat May 13 12:30:56 2000%^RESET%^
Closed
---
poster: Zifnab
subject: closed bug
date: Sat May 13 13:22:32 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 381
%^NEWS_POSTER%^Original bug report by Waz on Sat May 13 10:55:02 2000%^RESET%^
Bug reported from /domains/dragon/level2/d2agon2--
Got a power of the black moon message in this room...might not be
a bug, but I only noticed those outdoors before.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Sat May 13 13:22:32 2000%^RESET%^
I can go either way on this. For now it was my intention
that indoor/outdoor didnt make a differance with respect to this.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Sat May 13 13:22:32 2000%^RESET%^
Closed
---
poster: Khosan
subject: closed bug
date: Sat May 13 16:01:14 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 383
%^NEWS_POSTER%^Original bug report by Zaedrax on Sat May 13 16:00:25 2000%^RESET%^
Bug reported from /domains/events/blob/death_room--
I got killed while in blob and I didn't get back on earth.
----------------------------------------------------------------------
%^NEWS_POSTER%^Khosan wrote on Sat May 13 16:01:14 2000%^RESET%^
This was just a too long evaluation due to a huge amount of plants in CS.
----------------------------------------------------------------------
%^NEWS_POSTER%^Khosan wrote on Sat May 13 16:01:14 2000%^RESET%^
Closed
---
poster: Sigwald
subject: closed bug
date: Mon May 15 01:33:41 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 391
%^NEWS_POSTER%^Original bug report by Fox on Sun May 14 21:20:10 2000%^RESET%^
Bug reported from /domains/blackavar/olympus/rooms/olymp1n4w--
I'm not quite sure why this is, I have trained my wisdom to Aglaia in the stats training area.
I go to check my account, and it reads, "You do not have any account here."
Even though I've leveled more than 3 times here.
Maybe this could be fixed so I know how much gold and exp I'm putting in.
Thanx,
~FX~
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Mon May 15 01:33:35 2000%^RESET%^
The account business is something that predates the stat
trainers and that was used in order to allow people that
spent money in the old (now closed) progressor guild
to get something in return.
If you havent been a progressor there is no reason for
you to have an account there for now.
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Mon May 15 01:33:41 2000%^RESET%^
Closed
---
poster: Sigwald
subject: bug fix
date: Mon May 15 01:39:10 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 374
%^NEWS_POSTER%^Original bug report by Warchief on Fri May 12 15:38:29 2000%^RESET%^
Bug reported from /domains/emerald/evilned/rooms/forest14--
This room has bad exits, going w, takes me to a room which where if I go e, I am 1 room e of where I am, and I can't get back to this room by going e or w, so I go all the way e, and s, and come in from the n, kinda hard to explain faulty exits ;)
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Mon May 15 01:39:10 2000%^RESET%^
Fixed
---
poster: Sigwald
subject: bug fix
date: Mon May 15 01:40:43 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 375
%^NEWS_POSTER%^Original bug report by Fisherman on Fri May 12 16:06:14 2000%^RESET%^
Bug reported from /domains/emerald/evilned/beaver/rooms/dam6w--
mother bugbear doesn't id to mother
cast lightning bolt
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Mon May 15 01:40:43 2000%^RESET%^
Fixed
---
poster: Sigwald
subject: bug fix
date: Mon May 15 01:42:55 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 382
%^NEWS_POSTER%^Original bug report by Fox on Sat May 13 14:16:13 2000%^RESET%^
Bug reported from /domains/hyboria/uncle/monks/rr18--
Your body glows brightly as it projects a jet of hot lava at Priest.
Priest breaks his skill use.
Priest falls to the ground DEAD!
cs
You receive 26208 exp.
You get 1200 gold coins.
Done. You looted 1 corpse.
*Bad argument 1 to call_other()
Expected: string or array or object Got: 0.
Trace written to /log/runtime
You break your concentration.
Your spell is interrupted.
Ive gotten this more than a few times, nfc what it is
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Mon May 15 01:42:55 2000%^RESET%^
Fixed
---
poster: Sigwald
subject: closed bug
date: Mon May 15 02:07:42 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 387
%^NEWS_POSTER%^Original bug report by Zaedrax on Sun May 14 13:31:37 2000%^RESET%^
Bug reported from /domains/city/streets/_9_7--
Snoop ha softly as he brews a strange drink.
ha?
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Mon May 15 02:07:39 2000%^RESET%^
Yeah for some reason hum goes to ha (probably some latin plural).
Changed to chant.
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Mon May 15 02:07:42 2000%^RESET%^
Closed
---
poster: Sigwald
subject: bug fix
date: Mon May 15 02:09:34 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 388
%^NEWS_POSTER%^Original bug report by Fisherman on Sun May 14 13:53:32 2000%^RESET%^
Bug reported from /domains/city/advguild/adv--
give 0 gold to blue
You give Blue some money.
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Mon May 15 02:09:34 2000%^RESET%^
Fixed
---
poster: Sigwald
subject: bug fix
date: Mon May 15 02:26:29 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 389
%^NEWS_POSTER%^Original bug report by Snoop on Sun May 14 15:46:59 2000%^RESET%^
Bug reported from /domains/city/advguild/plaque_room--
Using epic of aurvex i got boosted to all my weapon skills, then i used drink of motivation and chose weapon skill slashing to boost. Then when the drink, drink of motivation, dropped all boosts to weapon skill slashing got removed even though epic of aurvex was still up. Still had boost to weapon skill piercing.
*/Snoop
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Mon May 15 02:26:26 2000%^RESET%^
Thx for pointing that out, there was a slight typo in the
abjurations code that went unnoticed all this time :).
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Mon May 15 02:26:29 2000%^RESET%^
Fixed
---
poster: Zifnab
subject: closed bug
date: Mon May 15 06:12:31 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 392
%^NEWS_POSTER%^Original bug report by Arkangyle on Sun May 14 21:31:40 2000%^RESET%^
Bug reported from /domains/city/shops/general_shop--
General shop (RD City):
63 1 gold 330
You examine gold and see: 220 gold coins.
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Mon May 15 02:27:23 2000%^RESET%^
Guess we should figure out how gold can get into shops mostly...
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Mon May 15 06:12:31 2000%^RESET%^
The ral problem is how you got coins into your inventory.
for now i made the shops dest gold, I would appreciate
knowing how you are getting coins into your inventory.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Mon May 15 06:12:31 2000%^RESET%^
Closed
---
poster: Marvin
subject: closed bug
date: Mon May 15 12:14:27 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 380
%^NEWS_POSTER%^Original bug report by Fox on Sat May 13 09:51:21 2000%^RESET%^
Bug reported from /domains/city/advguild/adv--
(1) Small lodestone (indigo glow)
ral
You rub a small lodestone.
You start to get fuzzy, and then fade from view completely.
The lodestone crumbles to dust.
Didnt think Indigo Lodestones could do that.
----------------------------------------------------------------------
%^NEWS_POSTER%^Marvin wrote on Mon May 15 12:14:21 2000%^RESET%^
If the lodestone gets too old, it can crumble.
----------------------------------------------------------------------
%^NEWS_POSTER%^Marvin wrote on Mon May 15 12:14:27 2000%^RESET%^
Closed
---
poster: Marvin
subject: closed bug
date: Mon May 15 12:15:17 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 390
%^NEWS_POSTER%^Original bug report by Energystar on Sun May 14 20:28:04 2000%^RESET%^
Bug reported from /domains/castles/rooms/energystar-2--
I used 3 blue lodestones and they all crumbled to dust on the first use.
----------------------------------------------------------------------
%^NEWS_POSTER%^Marvin wrote on Mon May 15 12:15:11 2000%^RESET%^
Same
----------------------------------------------------------------------
%^NEWS_POSTER%^Marvin wrote on Mon May 15 12:15:17 2000%^RESET%^
Closed
---
poster: Marvin
subject: bug fix
date: Mon May 15 12:17:06 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 393
%^NEWS_POSTER%^Original bug report by Hierokliff on Mon May 15 12:11:45 2000%^RESET%^
Bug reported from /domains/city/streets/_9_7--
rainstaff, did get this message when id'ing it..
Stat Bonuses :
con : Bug report that item
----------------------------------------------------------------------
%^NEWS_POSTER%^Marvin wrote on Mon May 15 12:17:06 2000%^RESET%^
Fixed
---
poster: Khosan
subject: closed bug
date: Tue May 16 04:50:14 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 400
%^NEWS_POSTER%^Original bug report by Durin on Tue May 16 04:36:13 2000%^RESET%^
Bug reported from /domains/castles/rooms/koma-4--
help skill target preference
There is no such skill.
I have it. And while on the subject...would it be impossible to implement these useless skills to assassins (stabs)?
-Durin
----------------------------------------------------------------------
%^NEWS_POSTER%^Khosan wrote on Tue May 16 04:50:02 2000%^RESET%^
help skill target preference works fine for me. Check your aliases.
----------------------------------------------------------------------
%^NEWS_POSTER%^Khosan wrote on Tue May 16 04:50:14 2000%^RESET%^
Closed
---
poster: Khosan
subject: closed bug
date: Tue May 16 04:50:23 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 395
%^NEWS_POSTER%^Original bug report by Denim on Mon May 15 14:58:50 2000%^RESET%^
Bug reported from /domains/castles/rooms/denim-3--
turn fig to # # #
open fig
put all in fig
close fig
very large orange red carnelian pops out of the chest.
very large milky white chalcedony pops out of the chest.
large light blue turquoise pops out of the chest.
i put them in a safe,but it says they pop out of a chest?
----------------------------------------------------------------------
%^NEWS_POSTER%^Khosan wrote on Tue May 16 04:48:01 2000%^RESET%^
No save items will pop out of your chest when you close it.
----------------------------------------------------------------------
%^NEWS_POSTER%^Khosan wrote on Tue May 16 04:50:23 2000%^RESET%^
Closed
---
poster: Marvin
subject: >closed bug
date: Tue May 16 04:53:49 2000
On Tue May 16 04:50:23 2000 Khosan wrote post #108:
> =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
>
> %^NEWS_TIME%^Report Number: 395
> %^NEWS_POSTER%^Original bug report by Denim on Mon May 15 14:58:50
2000%^RESET%^
>
> Bug reported from /domains/castles/rooms/denim-3--
>
> turn fig to # # #
> open fig
> put all in fig
> close fig
> very large orange red carnelian pops out of the chest.
> very large milky white chalcedony pops out of the chest.
> large light blue turquoise pops out of the chest.
> i put them in a safe,but it says they pop out of a chest?
>
>
> ----------------------------------------------------------------------
>
> %^NEWS_POSTER%^Khosan wrote on Tue May 16 04:48:01 2000%^RESET%^
> No save items will pop out of your chest when you close it.
>
> ----------------------------------------------------------------------
>
> %^NEWS_POSTER%^Khosan wrote on Tue May 16 04:50:23 2000%^RESET%^
>
> Closed
>
>
I think his problem was that it said 'chest' not 'safe'.
Anal.
-M
---
poster: Sigwald
subject: bug fix
date: Tue May 16 06:05:30 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 396
%^NEWS_POSTER%^Original bug report by Hierokliff on Mon May 15 15:30:32 2000%^RESET%^
Bug reported from /domains/city/advguild/plaque_room--
when casting an enchanters spell on an item and later id it, it doesnt alter the Enchanted: no to enchanted: yes in identify..
maybe not a bug but would be nice to know if an item is enchanted or not somehow...
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Tue May 16 06:05:27 2000%^RESET%^
Ok I fixed that with regard to the enchanter spells.
Since every enchants sort of have to be manually added
(since curse could use the same code), it might not
work for all spells/skills.
Will work after a boot or reload of the items.
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Tue May 16 06:05:30 2000%^RESET%^
Fixed
---
poster: Athena
subject: bug fix
date: Tue May 16 14:51:15 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 403
%^NEWS_POSTER%^Original bug report by Graxon on Tue May 16 12:33:31 2000%^RESET%^
Bug reported from /domains/hyboria/uncle/monks/cave3--
when i try to drop the robes, if i have some monk robes and galadriel's robe in my inventory it says: Do you mean White robes, one of Black Robes or ?
this is the case if i type: drop robes
Graxon
----------------------------------------------------------------------
%^NEWS_POSTER%^Graxon wrote on Tue May 16 12:36:45 2000%^RESET%^
this appears only to be the case with the robes from the black monks.
----------------------------------------------------------------------
%^NEWS_POSTER%^Athena wrote on Tue May 16 14:51:15 2000%^RESET%^
Fixed
---
poster: Sigwald
subject: bug fix
date: Tue May 16 16:07:24 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 404
%^NEWS_POSTER%^Original bug report by Hierokliff on Tue May 16 15:54:53 2000%^RESET%^
Bug reported from /domains/city/streets/_9_7--
the spell 'remove enchantment' message ends a bit to early maybe?
'You lay your hands over Blackmon's Cloak and drain some magical energy out of'
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Tue May 16 16:07:24 2000%^RESET%^
Fixed
---
poster: Sigwald
subject: closed bug
date: Wed May 17 04:52:24 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 407
%^NEWS_POSTER%^Original bug report by Balinor on Tue May 16 23:50:52 2000%^RESET%^
Bug reported from /domains/hyboria/uncle/monks/blr3--
You crouch low and spring on Monk, breaking his current maneuver!
Monk is stunned and unable to move.
broke his skill use when he was stunned... i think he shouldn't be using skill while stunned
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Wed May 17 04:52:21 2000%^RESET%^
He wasnt using anything thats just the messenging.
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Wed May 17 04:52:24 2000%^RESET%^
Closed
---
poster: Athena
subject: bug fix
date: Sat May 20 04:48:34 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 410
%^NEWS_POSTER%^Original bug report by Zio on Wed May 17 05:41:20 2000%^RESET%^
Bug reported from /domains/outside_city/goblins/rooms/goblins17f--
hrm, i found a typo, yields ---> Maby you can use the handholds and rungs here to climb out of this trap.
----------------------------------------------------------------------
%^NEWS_POSTER%^Athena wrote on Sat May 20 04:48:34 2000%^RESET%^
Fixed
---
poster: Khosan
subject: bug fix
date: Sun May 21 04:42:57 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 417
%^NEWS_POSTER%^Original bug report by Killaaz on Sun May 21 02:02:43 2000%^RESET%^
Bug reported from /domains/hyboria/toreth/vale/rooms/enter3--
Some thing bug when potions explode
You hear your potion explode in the distance.
*Array index out of bounds.
Trace written to /log/runtime
Get those message now and then
//Killaaz
----------------------------------------------------------------------
%^NEWS_POSTER%^Khosan wrote on Sun May 21 04:42:57 2000%^RESET%^
Fixed
---
poster: Zifnab
subject: closed bug
date: Mon May 22 08:25:44 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 386
%^NEWS_POSTER%^Original bug report by Zaedrax on Sun May 14 13:10:35 2000%^RESET%^
Bug reported from /domains/mists/rooms/harbor1--
Those piranhas at the goblin place on RD isle follow you on ground, I thought they were fish.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Mon May 22 08:25:41 2000%^RESET%^
as far as i know it was the intent that they follow throughout
the area, they should not follow outside of that area though.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Mon May 22 08:25:44 2000%^RESET%^
Closed
---
poster: Zifnab
subject: closed bug
date: Mon May 22 08:25:50 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 394
%^NEWS_POSTER%^Original bug report by Denim on Mon May 15 13:50:00 2000%^RESET%^
Bug reported from /domains/outside_city/beanstalk/rooms/dungeon5--
Don't know if this is a bug or not,but my Titanium Axe only seems to special every 20-25 mins or so.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Mon May 22 08:24:05 2000%^RESET%^
It is in no way tied to time. now we can debate whether or not
the special happens too little.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Mon May 22 08:25:50 2000%^RESET%^
Closed
---
poster: Zifnab
subject: closed bug
date: Mon May 22 08:26:50 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 397
%^NEWS_POSTER%^Original bug report by Sirk on Mon May 15 15:57:42 2000%^RESET%^
Bug reported from /domains/castles/rooms/sirk-4--
cursed black knife
You wield Cursed Black Knife in your right hand. You are no where near evil enough to use that artifact. You receive a large blast of magical feed back from this artifacts curse! You feel witty. You feel more religious. [ Cursed Black Knife ]: Wielded. You wield Eye of the beholder in your left hand. Your brain pulses. Your brain feels like a sponge.
seems like i was able to wield it still, is this wrong?
sirk
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Mon May 22 08:26:50 2000%^RESET%^
it should of forced you to unwield it shortly after that
happened. If it didnt please re-report... It did when i
tested it.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Mon May 22 08:26:50 2000%^RESET%^
Closed
---
poster: Zifnab
subject: closed bug
date: Mon May 22 08:27:41 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 401
%^NEWS_POSTER%^Original bug report by Mirrim on Tue May 16 05:29:50 2000%^RESET%^
Bug reported from /domains/blackavar/city/temple/rooms/templer6--
Eggs are disappearing from the egg hunt event without being found. Is this normal after a certain length of time?
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Tue May 16 06:05:55 2000%^RESET%^
Most probably due to rooms cleaning up to save memory.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Mon May 22 08:27:41 2000%^RESET%^
I am not convinced this is a bad thing, it generally means the
egg hasnt been found in 45 minutes.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Mon May 22 08:27:41 2000%^RESET%^
Closed
---
poster: Zifnab
subject: closed bug
date: Mon May 22 08:29:14 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 405
%^NEWS_POSTER%^Original bug report by Bows on Tue May 16 15:54:56 2000%^RESET%^
Bug reported from /domains/city/buildings/bank--
at the bank i typed deposit 5446 gold and it said we do not exepc foerign currency. but on the third time it worked
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Mon May 22 08:29:05 2000%^RESET%^
I cannot reproduce this one, I would guess you typed a few times.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Mon May 22 08:29:14 2000%^RESET%^
Closed
---
poster: Zifnab
subject: closed bug
date: Mon May 22 08:30:32 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 406
%^NEWS_POSTER%^Original bug report by Sirk on Tue May 16 16:09:33 2000%^RESET%^
Bug reported from /domains/dragon/level1/dragon18--
i quit, and re-entered game, and got a message that i couldn't use my rack
can't we just make it back to way it was using any old rack
kinda a bug
sirk
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Mon May 22 08:30:29 2000%^RESET%^
this was intentional. You quit/reentered you got a new body,
you will not be able to use the same rack. If you want to use it
don't quit.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Mon May 22 08:30:32 2000%^RESET%^
Closed
---
poster: Zifnab
subject: closed bug
date: Mon May 22 08:40:07 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 408
%^NEWS_POSTER%^Original bug report by Zio on Wed May 17 03:29:09 2000%^RESET%^
Bug reported from /domains/city/advguild/plaque_room--
whether someones idle or not doesnt seem to be showing when you send tells to them. have you guys changed something or is this a bug?
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Mon May 22 08:40:07 2000%^RESET%^
works fine. the time limit was upped to 6 minutes idle before
that message is shown. odds are with all the 'think' triggers
for tick/tock out there, noone will ever really go idle.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Mon May 22 08:40:07 2000%^RESET%^
Closed
---
poster: Zifnab
subject: closed bug
date: Mon May 22 09:26:27 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 411
%^NEWS_POSTER%^Original bug report by Blackjack on Sat May 20 08:20:37 2000%^RESET%^
Bug reported from /domains/city/advguild/plaque_room--
when i finger bosotros it brings up my info for some reason
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Mon May 22 09:26:24 2000%^RESET%^
fixed, not sure what happened, i have been gone for a week :)
I restored your player file from the 16th or the 17th
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Mon May 22 09:26:27 2000%^RESET%^
Closed
---
poster: Zifnab
subject: closed bug
date: Mon May 22 12:57:23 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 416
%^NEWS_POSTER%^Original bug report by Trancemaster on Sat May 20 22:01:41 2000%^RESET%^
Bug reported from /domains/city/streets/_9_7--
another typo, yields ---> *You wave LIV lamely... too late.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Mon May 22 12:57:20 2000%^RESET%^
fixed, please use typo for this kind of stuff, this bug stuff
gets full enough.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Mon May 22 12:57:23 2000%^RESET%^
Closed
---
poster: Zifnab
subject: closed bug
date: Mon May 22 12:59:47 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 418
%^NEWS_POSTER%^Original bug report by Squrttle on Sun May 21 02:57:07 2000%^RESET%^
Bug reported from /domains/castles/rooms/squrttle-2--
During the viking event, athena told me that u were suppose to get tickets from kill the guards or vikings and at the end, u give it to ur leader. when i killed the most guards, i didnt even get 1 ticket from any of the guards.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Mon May 22 12:59:35 2000%^RESET%^
not sure if you misunderstood athena, or athena was misinformed
but there are no tickets with that event.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Mon May 22 12:59:47 2000%^RESET%^
Closed
---
poster: Zifnab
subject: bug fix
date: Mon May 22 13:00:50 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 419
%^NEWS_POSTER%^Original bug report by Apathy on Sun May 21 10:13:29 2000%^RESET%^
Bug reported from /domains/city/advguild/adv--
There should be a message to the room when people warp
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Mon May 22 13:00:50 2000%^RESET%^
Fixed
---
poster: Zifnab
subject: closed bug
date: Mon May 22 13:01:59 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 420
%^NEWS_POSTER%^Original bug report by Ertai on Sun May 21 14:27:08 2000%^RESET%^
Bug reported from /domains/outside_city/goblins/rooms/goblins26--
Goblin Sapper in Enigma's area..while fighting the percentages of damage were way off and it took way more damage than a 960xp should ever take
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Mon May 22 13:01:59 2000%^RESET%^
this was intentional on the area coders part.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Mon May 22 13:01:59 2000%^RESET%^
Closed
---
poster: Zifnab
subject: closed bug
date: Mon May 22 13:03:59 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 424
%^NEWS_POSTER%^Original bug report by Skrikopanik on Mon May 22 03:00:30 2000%^RESET%^
Bug reported from /domains/city/advguild/adv--
help my my char is messed up...
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Mon May 22 13:03:59 2000%^RESET%^
this is in no way helpful at all, if you cant be more
specific we cannot help you.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Mon May 22 13:03:59 2000%^RESET%^
Closed
---
poster: Zifnab
subject: closed bug
date: Mon May 22 13:07:12 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 425
%^NEWS_POSTER%^Original bug report by Skrikopanik on Mon May 22 05:45:20 2000%^RESET%^
Bug reported from /domains/city/streets/_9_7--
Ertai tryed to give me money but it failed i wassent there (but i was there) i think it has to do with why iam a mage and why i lost 218k exp and why i was invis and why people could see sarrik but
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Mon May 22 13:07:12 2000%^RESET%^
I need more info on this one, first I dont know who the real
problem is with, you or sarrik... If your secondaries, you are
unregistered ones.
etc, you need to be a bit more detailed about things like this,
there is no way I can begin to figure out what the problem is
without either a better explanation of what happened, or you online
and causing the problem.
--zif
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Mon May 22 13:07:12 2000%^RESET%^
Closed
---
poster: Zifnab
subject: closed bug
date: Tue May 23 08:36:18 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 431
%^NEWS_POSTER%^Original bug report by Denim on Tue May 23 08:24:09 2000%^RESET%^
Bug reported from /domains/castles/rooms/denim-3--
You have been summoned to Zarp.
Deep, Dark, Pit [exits: none]
Oh No! This is an Oubliette! There's no way OUT! Small vermin look at you from out of the shadows. Bones from previous occupants are strewn on the floor.
There are 10 aggro mobs and no obvious exit in this room. You need a key to get out,maybe add some sort of exit to it besides the key?
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Tue May 23 08:36:18 2000%^RESET%^
Since you failed to report the 'problem' from the room, I had to
guess, and of the 4 rooms with Oubliette in them, I got out of
each and every one without a key, and if its the palace key
you are referring to, that is gettable as well.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Tue May 23 08:36:18 2000%^RESET%^
Closed
---
poster: Khosan
subject: closed bug
date: Tue May 23 10:35:39 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 428
%^NEWS_POSTER%^Original bug report by Arkangyle on Mon May 22 13:39:55 2000%^RESET%^
Bug reported from /domains/castles/rooms/arkangyle-2--
I'm really reporting this on Skrikopanik's behalf since he doesn't seem capable of providing you the proper information. His problem seemed related to the same situation as Blackjack. His character was changed from when last he played and upon fingering him it gave me Sarrik's info at the time. My guess is his player file was corrupted as he lost overall worth etc.
Arkangyle
----------------------------------------------------------------------
%^NEWS_POSTER%^Khosan wrote on Tue May 23 10:35:39 2000%^RESET%^
He suicided right? Can't fix a dead guy.
----------------------------------------------------------------------
%^NEWS_POSTER%^Khosan wrote on Tue May 23 10:35:39 2000%^RESET%^
Closed
---
poster: Zifnab
subject: bug fix
date: Tue May 23 11:33:35 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 433
%^NEWS_POSTER%^Original bug report by Denim on Tue May 23 10:15:06 2000%^RESET%^
Bug reported from /domains/mists/snoop/paladin_camp/rooms/camp/14,11,1--
Ring of Chaos doesn't id to Ring of Chaos.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Tue May 23 11:33:35 2000%^RESET%^
Fixed
---
poster: Zifnab
subject: closed bug
date: Tue May 23 12:46:12 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 434
%^NEWS_POSTER%^Original bug report by Astakinthos on Tue May 23 12:44:55 2000%^RESET%^
Bug reported from /domains/mists/snoop/paladin_camp/rooms/camp/13,10,1--
wibble returns no text to the player wibbling, only to the room.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Tue May 23 12:46:12 2000%^RESET%^
> wibble
You wibble contentedly.
Not sure what you mean?
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Tue May 23 12:46:12 2000%^RESET%^
Closed
---
poster: Athena
subject: bug fix
date: Thu May 25 02:52:33 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 440
%^NEWS_POSTER%^Original bug report by Kazulanth on Wed May 24 19:50:49 2000%^RESET%^
Bug reported from /domains/castles/rooms/kazulanth-101--
spiked fist
It doesn't id to anything rationa
l
--kaz
----------------------------------------------------------------------
%^NEWS_POSTER%^Athena wrote on Thu May 25 02:52:33 2000%^RESET%^
Fixed
---
poster: Athena
subject: bug fix
date: Thu May 25 02:53:06 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 441
%^NEWS_POSTER%^Original bug report by Denim on Wed May 24 20:38:57 2000%^RESET%^
Bug reported from /domains/castles/rooms/denim-2--
Spiked fist doesnt id to Fist or Spiked Fist for some reason.
----------------------------------------------------------------------
%^NEWS_POSTER%^Athena wrote on Thu May 25 02:53:06 2000%^RESET%^
Fixed
---
poster: Zifnab
subject: closed bug
date: Thu May 25 10:22:33 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 307
%^NEWS_POSTER%^Original bug report by Baer on Wed May 3 23:35:35 2000%^RESET%^
Bug reported from /domains/misc/hell--
Was fighting a single Grey Dragon, and had a familiar assisting.
Fled the room, then went back in and one dragon had reset, and became aggro to me, without me attacking it.
Grey dragon recognizes Baer and attacks!
HP: 739|992 SP: 2861|2861 EP: 680|751
[Baer]: has some minor cuts and bruises.
[The Grey Dragon]: is in good condition.
Grey dragon recognizes Baer and attacks!
Haven't had this ever happen before, perhaps the familiar was in combat with the dragon that reset?
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Thu May 25 10:22:33 2000%^RESET%^
If this is still happening please re-report, been a lot of fixes
to familiars.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Thu May 25 10:22:33 2000%^RESET%^
Closed
---
poster: Zifnab
subject: closed bug
date: Thu May 25 10:23:15 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 317
%^NEWS_POSTER%^Original bug report by Quillz on Thu May 4 18:09:39 2000%^RESET%^
Bug reported from /domains/city/advguild/plaque_room--
umm dong exactly know what happened but...
You go BeZerK!Blue dragon dodges your attack.
[11] A/D ( 0%) You cleave Blue dragon with your Red-handled longsword.Your sword SIZZLES as it cuts into The Blue Dragon's flesh!
*Bad argument 1 to all_inventory()Expected: object Got: 0.Trace written to /log/runtime
so...i got an error and reported it.
Q
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Thu May 25 10:23:15 2000%^RESET%^
Khosan put some checks into the point where combat was throwing
that error. We still arent sure of the root cause of the problem
though, should stop the error.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Thu May 25 10:23:15 2000%^RESET%^
Closed
---
poster: Zifnab
subject: closed bug
date: Thu May 25 10:25:24 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 325
%^NEWS_POSTER%^Original bug report by Zane on Sat May 6 04:47:08 2000%^RESET%^
Bug reported from /domains/castles/rooms/zane-7--
My lodestone just went away without giving me a message that it crumbled to dust. Got about the right amount of use out of it, just no message. I scrolled back and checked carefully.
Zane
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Thu May 25 10:25:21 2000%^RESET%^
I just looked at the nav stones, and there is only one place where
they destruct, and the message is there, where you perhaps
gagging it?
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Thu May 25 10:25:24 2000%^RESET%^
Closed
---
poster: Zifnab
subject: closed bug
date: Thu May 25 10:28:31 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 319
%^NEWS_POSTER%^Original bug report by Baer on Thu May 4 21:45:13 2000%^RESET%^
Bug reported from /domains/emerald/uncle/celtica/connacht/room26--
Just idling in this room with nobody else here, and keep seeing this message.
Little blue, Bantum, Tex and Fuzzy wuzzy hit Sidhe 65 times.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Wed May 10 09:58:16 2000%^RESET%^
this is a known issue, we are having a problem with combat silent
and have no idea at present what is causing it.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Thu May 25 10:28:28 2000%^RESET%^
I believe this is again caused due to the error that we had
in combat. (things erroring didnt complete correctly so
numbers got skewed). Please report if this continues.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Thu May 25 10:28:31 2000%^RESET%^
Closed
---
poster: Zifnab
subject: bug fix
date: Thu May 25 10:35:13 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 333
%^NEWS_POSTER%^Original bug report by Shi on Sun May 7 02:39:01 2000%^RESET%^
Bug reported from /domains/city/streets/_9_7--
got me this --> (*Bad argument 1 to call_other()Expected: string or array or object Got: 0.Trace written to /log/runtime) nothing special, but i thought youd like to know
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Thu May 25 10:35:13 2000%^RESET%^
Fixed
---
poster: Zifnab
subject: closed bug
date: Fri May 26 08:14:17 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 447
%^NEWS_POSTER%^Original bug report by Arkangyle on Thu May 25 17:07:53 2000%^RESET%^
Bug reported from /domains/outside_city/kobold/lakes_1--
West is listed as a valid exit from this room, but it returns the message that the lake is too deep.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Fri May 26 08:14:14 2000%^RESET%^
intentional on the area coders part.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Fri May 26 08:14:17 2000%^RESET%^
Closed
---
poster: Athena
subject: bug fix
date: Fri May 26 17:20:55 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 451
%^NEWS_POSTER%^Original bug report by Lerris on Fri May 26 17:18:10 2000%^RESET%^
Bug reported from /domains/castles/rooms/cremator-6--
boots of frith don't id to boots of frith, they id to elaborate boots
----------------------------------------------------------------------
%^NEWS_POSTER%^Athena wrote on Fri May 26 17:20:55 2000%^RESET%^
Fixed
---
poster: Zifnab
subject: closed bug
date: Sat May 27 08:13:14 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 452
%^NEWS_POSTER%^Original bug report by Talgore on Sat May 27 02:50:29 2000%^RESET%^
Bug reported from /domains/dragon/island/ferry--
Well kinda the enterance to darkcavern docks is dock where everywhere else is docks .. any chance it could be changed?
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Sat May 27 08:13:14 2000%^RESET%^
exits do not need to be the same everywhere, personally I
dislike 'docks' as an exit too.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Sat May 27 08:13:14 2000%^RESET%^
Closed
---
poster: Zifnab
subject: bug fix
date: Sat May 27 22:38:01 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 458
%^NEWS_POSTER%^Original bug report by Max on Sat May 27 18:11:13 2000%^RESET%^
Bug reported from /domains/emerald/uncle/celtica/connacht/room2--
I wasn't leader, I was last in party and the sidhe was hitting me like i was the tank.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Sat May 27 22:38:01 2000%^RESET%^
Fixed
---
poster: Zifnab
subject: bug fix
date: Sat May 27 22:38:01 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 459
%^NEWS_POSTER%^Original bug report by Atrus on Sat May 27 18:13:21 2000%^RESET%^
Bug reported from /domains/outside_city/farms/farm1/map/x10y38--
think %^BOLD%^BLUE%^FULL %^GREEN%^SPS!%^RESET%^
think %^BOLD%^BLUE%^TICK%^RESET%^
Helphyre and I were partying, (killing goblins in the farm) and when ever we attacked, the goblins hit the person that wasn't leader. We tried pl'ing each other and it still was messed up
Atrus
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Sat May 27 22:38:01 2000%^RESET%^
Fixed
---
poster: Zifnab
subject: bug fix
date: Sat May 27 22:38:10 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 461
%^NEWS_POSTER%^Original bug report by Dynomas on Sat May 27 18:15:09 2000%^RESET%^
Bug reported from /domains/emerald/uncle/celtica/ulster/uroom25--
report Sidhes aren't hitting the tank
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Sat May 27 22:38:10 2000%^RESET%^
Fixed
---
poster: Zifnab
subject: bug fix
date: Sat May 27 22:38:10 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 462
%^NEWS_POSTER%^Original bug report by Dynomas on Sat May 27 18:22:20 2000%^RESET%^
Bug reported from /domains/emerald/uncle/celtica/ulster/stone--
report Sidhe's hit last person in party, will not hit tank, when last person in party flee's on noe gets hit
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Sat May 27 22:38:10 2000%^RESET%^
Fixed
---
poster: Zifnab
subject: bug fix
date: Sat May 27 22:38:14 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 463
%^NEWS_POSTER%^Original bug report by Smee on Sat May 27 19:48:09 2000%^RESET%^
Bug reported from /domains/dragon/level4/dr4gon16--
Okay, the party system is fubar. Monsies attack the last member in the party.
Also, if the last person leaves (not dies), (s)he is still taking damage, and nobody in the room is being hit.
Smee
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Sat May 27 22:38:14 2000%^RESET%^
Fixed
---
poster: Zifnab
subject: bug fix
date: Sat May 27 22:38:23 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 465
%^NEWS_POSTER%^Original bug report by Smee on Sat May 27 19:52:18 2000%^RESET%^
Bug reported from /domains/dragon/level4/dr4gon26--
Also. If the last person in party list leaves the room before combat starts, NOBODY TAKES DAMAGE.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Sat May 27 22:38:23 2000%^RESET%^
Fixed
---
poster: Zifnab
subject: bug fix
date: Mon May 29 19:30:35 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 469
%^NEWS_POSTER%^Original bug report by Deman on Sun May 28 22:57:23 2000%^RESET%^
Bug reported from /domains/city/advguild/adv--
yeah
i can swing stuff that other people have
e.i bob has a green robes, and i dont, so i type swing green robes and i swing HIS robes
minor bug
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Mon May 29 19:30:35 2000%^RESET%^
Fixed
---
poster: Zifnab
subject: >bug fix
date: Mon May 29 19:31:02 2000
On Mon May 29 19:30:35 2000 Zifnab wrote post #155:
> =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
>
> %^NEWS_TIME%^Report Number: 469
> %^NEWS_POSTER%^Original bug report by Deman on Sun May 28 22:57:23
2000%^RESET%^
>
> Bug reported from /domains/city/advguild/adv--
>
> yeah
> i can swing stuff that other people have
> e.i bob has a green robes, and i dont, so i type swing green robes and i
swing HIS robes
> minor bug
>
>
> ----------------------------------------------------------------------
>
> %^NEWS_POSTER%^Zifnab wrote on Mon May 29 19:30:35 2000%^RESET%^
>
> Fixed
>
>
bah meant to reply to it, its not a bug, its the way the souls
work, and i really dont see it as a problem.
---
poster: Zifnab
subject: bug fix
date: Mon May 29 19:34:14 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 470
%^NEWS_POSTER%^Original bug report by Nyx on Mon May 29 01:36:15 2000%^RESET%^
Bug reported from /domains/castles/rooms/dfalt-2--
Ok, I was holding a costume of mine, and when Dfalt took take all, he got it out of my inventory. Just so ya know.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Mon May 29 19:34:14 2000%^RESET%^
Fixed
---
poster: Zifnab
subject: closed bug
date: Mon May 29 19:35:06 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 471
%^NEWS_POSTER%^Original bug report by Dynomas on Mon May 29 14:59:01 2000%^RESET%^
Bug reported from /domains/city/streets/_9_7--
report i was just at 0/550 hitpoints during or after the blob event and i didn't die/go to hell or anything
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Mon May 29 19:35:03 2000%^RESET%^
well it really makes a difference where that happened at,
if it was during the blob, you dont die for real,
if it was after the blob its an issue, please be a little
more clear if you report this again.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Mon May 29 19:35:06 2000%^RESET%^
Closed
---
poster: Zifnab
subject: bug fix
date: Mon May 29 19:38:13 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 472
%^NEWS_POSTER%^Original bug report by Nyx on Mon May 29 19:26:12 2000%^RESET%^
Bug reported from /domains/blackavar/brook/brook2/rooms/room21--
Not sure if this is actually a bug but I am in a room that in the code it says i should be able to type cross bridge and get a message, same with pick flower. However if you do any of it it respomds with blah isn;t alive. But it is all in the code...so I am bit confused.
Nyx
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Mon May 29 19:38:13 2000%^RESET%^
Pick and cross emote are gone, they were causing the problem,
sometimes global verbs arent so good :)
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Mon May 29 19:38:13 2000%^RESET%^
Fixed
---
poster: Sigwald
subject: bug fix
date: Tue May 30 08:33:02 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 412
%^NEWS_POSTER%^Original bug report by Killaaz on Sat May 20 08:22:20 2000%^RESET%^
Bug reported from /domains/guilds/cauldron_magic/guild_hall--
I cant join cauldron..i get this message "You need to be seer to even consider joining."
I am a seers soo
//Killaaz
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Tue May 30 08:33:02 2000%^RESET%^
Fixed
---
poster: Athena
subject: bug fix
date: Wed May 31 03:22:16 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 479
%^NEWS_POSTER%^Original bug report by Zane on Tue May 30 20:14:56 2000%^RESET%^
Bug reported from /domains/hyboria/snoop/giants/rooms/10,4,1--
What up with the exit to the south of here?
----------------------------------------------------------------------
%^NEWS_POSTER%^Athena wrote on Wed May 31 03:22:16 2000%^RESET%^
Fixed
---
poster: Marvin
subject: closed bug
date: Wed May 31 10:46:43 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 467
%^NEWS_POSTER%^Original bug report by Killaaz on Sun May 28 11:38:02 2000%^RESET%^
Bug reported from /domains/city/tunnels/rooms/tunnel1--
I have no idea what happened but i lost some stats, i know that i lost 12 int and 17 spr..
I leveled and got 300 in int with eq...then i went ld for food and after that i partied some.
When the party was over i noticed that i had 288 in int and 17 less spr.
As i said...i have no idea how it happened
It would be nice if someone could check it.
Thanks
//Killaaz
----------------------------------------------------------------------
%^NEWS_POSTER%^Marvin wrote on Wed May 31 10:46:37 2000%^RESET%^
Who was it that said that the simplest solution is usually the
correct one?
You probably weren't wearing a piece of armor that you were wearing
before.
Other than that, I dont think there is anything that we could look
at that would provide the solution.
----------------------------------------------------------------------
%^NEWS_POSTER%^Marvin wrote on Wed May 31 10:46:43 2000%^RESET%^
Closed
---
poster: Marvin
subject: closed bug
date: Wed May 31 10:50:25 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 426
%^NEWS_POSTER%^Original bug report by Denim on Mon May 22 12:40:18 2000%^RESET%^
Bug reported from /domains/guilds/cleric/reinc_altar--
Ok,i went to eje with 3 swords wielded and i tried to sac my third sword,but it said it couldnt find that piece
So i just tried sword and i had my eq on and it unwielded my red-handled longsword and sacced it,i have never seen it unwield or remove a piece of eq from you.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Mon May 22 12:55:13 2000%^RESET%^
this has always been the case. it takes the first 'sword' in your
inventory.
Its been on myh list of stuff to fix for some time.
----------------------------------------------------------------------
%^NEWS_POSTER%^Marvin wrote on Wed May 31 10:50:22 2000%^RESET%^
I believe that Zif fixed this (mostly)
----------------------------------------------------------------------
%^NEWS_POSTER%^Marvin wrote on Wed May 31 10:50:25 2000%^RESET%^
Closed
---
poster: Marvin
subject: closed bug
date: Wed May 31 10:53:45 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 432
%^NEWS_POSTER%^Original bug report by Nahtyr on Tue May 23 09:22:07 2000%^RESET%^
Bug reported from /domains/castles/rooms/nahtyr-12--
Hi, this is a little castle bug or what i may call it.
I removed a room with a door in it. Now the two rooms witch where conected two each other before (with the door) got one door each.
But only the room where i dropped the door may be altered to change blocking dir.. but the other room still got a door and you may not alter it.
Can there be a code to delete a door or something? maybe it's just me that have forgot something but i think i have caught a bug here =)
-Nahtyr
----------------------------------------------------------------------
%^NEWS_POSTER%^Marvin wrote on Wed May 31 10:53:43 2000%^RESET%^
Altering the door in the room where you dropped it should move
the door out of the second room and into the new room on the other side
of the new exit. If it doesn't, the rogue door will probably go away at reboot.
If it doesn't, re-bug this, or else just consider it just one more charming
'feature' of castle doors.
----------------------------------------------------------------------
%^NEWS_POSTER%^Marvin wrote on Wed May 31 10:53:45 2000%^RESET%^
Closed
---
poster: Zifnab
subject: bug fix
date: Wed May 31 13:48:46 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 480
%^NEWS_POSTER%^Original bug report by Graxon on Wed May 31 08:24:20 2000%^RESET%^
Bug reported from /domains/outofwhack/evilned/beavers/rooms/lodge7--
The baby demon zombie beavers here arent undead while all the rest is
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Wed May 31 13:48:46 2000%^RESET%^
Fixed
---
poster: Zifnab
subject: closed bug
date: Wed May 31 13:56:34 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 481
%^NEWS_POSTER%^Original bug report by Golte on Wed May 31 10:33:32 2000%^RESET%^
Bug reported from /domains/city/advguild/adv--
We did some eq yesterday and it seemed like resistances bugged.
Blackmon's (1.7M) resists where higher than usual. We fighted him
for a while and then decided we where unlucky with his resists and
left him.
We tried Tiamat also, but all her resistances was "incredible" or
higher (always before one resist has been lower). We had 7 high
blasters blasting and still she regened to full hp very fast
after...
On the other hand smaller monsters on the way to Tiamat, seemed
to have lower resistances than usual. Holy mother (600k) has
always been resistant and taken quite a while before, but now
it died quite fast.
We tried a couple monsters 1M-1.5M, and they seemed to have about
same resistances as always.
Perhaps recent codechanges has made unexpected changes in
resistances... alot upward for the biggest, and downward
for the small ones?
These resistance-comparisions are between "before-vuln" now,
and "before-vuln" earlier, so it's not only the new vulning-effects
we are experiencing.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Wed May 31 13:56:34 2000%^RESET%^
I just checked tiamat, 5-6 times, and there was always one
resistance lower than the others, sometimes not majorly
lower, but still lower.
As for blackmon, cant speak of that right now, lets get some
more attempts at him, and see if it was bad luck or not.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Wed May 31 13:56:34 2000%^RESET%^
Closed
---
poster: Zifnab
subject: bug fix
date: Wed May 31 13:59:22 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 482
%^NEWS_POSTER%^Original bug report by Kaos on Wed May 31 10:37:15 2000%^RESET%^
Bug reported from /domains/city/buildings/bank--
green glowing ring does not id to green ring nor green glowing ring
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Wed May 31 13:59:22 2000%^RESET%^
Fixed
---
poster: Zifnab
subject: closed bug
date: Thu Jun 1 08:11:32 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 484
%^NEWS_POSTER%^Original bug report by Jordali on Wed May 31 17:18:58 2000%^RESET%^
Bug reported from /domains/hyboria/lorien/caras_galadhon/room31--
well...been told this wasn't a bug, but it seems to be one to me...caster gets "target affect by max abjurations of this category", but other people in room see the same message as if the spell suc
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Thu Jun 1 08:11:29 2000%^RESET%^
have to give a bit more info.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Thu Jun 1 08:11:32 2000%^RESET%^
Closed
---
poster: Zifnab
subject: closed bug
date: Thu Jun 1 08:12:35 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 485
%^NEWS_POSTER%^Original bug report by Sirk on Wed May 31 18:40:08 2000%^RESET%^
Bug reported from /domains/dragon/level2/d2agon23--
my best party kill some how reverted back to tiamat.
it was chimera and was worth more than tiamat...i haven't even killed tiamat since then
just wondering how this might have happened as i liked having the bigger kill :)
sirk
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Thu Jun 1 08:12:14 2000%^RESET%^
uhmm it wouldnt magically change?, the only way that is updated/
changed is when you get a kill. Kind of hard to go back and
track that through what you have killed.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Thu Jun 1 08:12:35 2000%^RESET%^
Closed
---
poster: Zifnab
subject: bug fix
date: Thu Jun 1 08:15:15 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 486
%^NEWS_POSTER%^Original bug report by Sirk on Wed May 31 20:09:28 2000%^RESET%^
Bug reported from /domains/blackavar/ruogen/rooms/swtunnel2--
not sure, but i'm at the mirror of 1000 deaths on blackavar and i got my image to appear
yet i'm not fighting it and think i should be. if i look in the mirror again i get a message saying
my image is allready locked in combat, but it's not fighting
sirk
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Thu Jun 1 08:15:15 2000%^RESET%^
Fixed
---
poster: Zifnab
subject: bug fix
date: Thu Jun 1 08:26:33 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 487
%^NEWS_POSTER%^Original bug report by Arkangyle on Thu Jun 1 02:22:21 2000%^RESET%^
Bug reported from /domains/city/streets/_9_7--
tried to get the belt in belt event, got array index out of bounds
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Thu Jun 1 08:26:33 2000%^RESET%^
fixed. the event will end after the first person tries to get the belt,
if there are no MA's on.
Also made it respect muffs on.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Thu Jun 1 08:26:33 2000%^RESET%^
Fixed
---
poster: Zifnab
subject: bug fix
date: Thu Jun 1 08:27:12 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 488
%^NEWS_POSTER%^Original bug report by Trancemaster on Thu Jun 1 02:32:30 2000%^RESET%^
Bug reported from /domains/city/streets/_9_7--
Hrm, during the "belt" event, got me this ---> ( *Array index out of bounds. Trace written to /log/runtime ). No big deal, but I thought you should know
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Thu Jun 1 08:27:12 2000%^RESET%^
Fixed
---
poster: Zifnab
subject: closed bug
date: Thu Jun 1 08:27:45 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 489
%^NEWS_POSTER%^Original bug report by Famine on Thu Jun 1 04:29:13 2000%^RESET%^
Bug reported from /domains/castles/rooms/spikey-3--
uhh... there seems to be an old healing balm in my safe, and i can't remove it...
shouldn't all the potions and balms be unchestable.. oh and herbs..?
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Thu Jun 1 08:27:45 2000%^RESET%^
catch a wizard online, we can get it out of the safe for you.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Thu Jun 1 08:27:45 2000%^RESET%^
Closed
---
poster: Zifnab
subject: closed bug
date: Thu Jun 1 08:33:21 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 478
%^NEWS_POSTER%^Original bug report by Damona on Tue May 30 17:36:57 2000%^RESET%^
Bug reported from /domains/outside_city/noobie/rooms/ocean4--
some of the undead creatures in the ocean aren't aggro
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Thu Jun 1 08:33:21 2000%^RESET%^
I cannot reproduce this, they are always aggressive to me?
If you can duplicate this please repost.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Thu Jun 1 08:33:21 2000%^RESET%^
Closed
---
poster: Zifnab
subject: closed bug
date: Thu Jun 1 08:36:21 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 477
%^NEWS_POSTER%^Original bug report by Smee on Tue May 30 17:21:13 2000%^RESET%^
Bug reported from /domains/hyboria/lorien/cerin_amroth/room1--
All the say 'blah' was supposedly converted to 'talk to foo about blah', but the nimrodel quest still requires say instead of talk to foo about blah.
Smee
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Thu Jun 1 08:36:18 2000%^RESET%^
you are going to need to be a bit more specific, like bug reporting
from the room with the monster that is incorrect in it. IIRC that
quest is spread through a few directories, and I dont want to have to
search through them all.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Thu Jun 1 08:36:21 2000%^RESET%^
Closed
---
poster: Zifnab
subject: closed bug
date: Fri Jun 2 06:15:39 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 492
%^NEWS_POSTER%^Original bug report by Rasp on Thu Jun 1 18:49:13 2000%^RESET%^
Bug reported from /domains/blackavar/city/arena/challenge_room--
report animals cant come in arena
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Fri Jun 2 06:15:39 2000%^RESET%^
I believe this was intentinal.
err intentional.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Fri Jun 2 06:15:39 2000%^RESET%^
Closed
---
poster: Zifnab
subject: bug fix
date: Fri Jun 2 06:19:03 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 493
%^NEWS_POSTER%^Original bug report by Zane on Thu Jun 1 19:44:17 2000%^RESET%^
Bug reported from /domains/castles/rooms/zane-11--
Your eyes flash at Sword of Omen.
physical : Bug report that item
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Fri Jun 2 06:19:03 2000%^RESET%^
Fixed
---
poster: Zifnab
subject: bug fix
date: Fri Jun 2 06:20:04 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 495
%^NEWS_POSTER%^Original bug report by Zane on Thu Jun 1 22:52:56 2000%^RESET%^
Bug reported from /domains/castles/rooms/zane-3--
Your eyes flash at Long chain.
wis : Bug report that item
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Fri Jun 2 06:20:04 2000%^RESET%^
Fixed
---
poster: Zifnab
subject: bug fix
date: Fri Jun 2 06:29:24 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 496
%^NEWS_POSTER%^Original bug report by Graxon on Fri Jun 2 06:11:48 2000%^RESET%^
Bug reported from /domains/city/advguild/adv--
zifnab is invisible and still shows up on the guides list...
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Fri Jun 2 06:22:40 2000%^RESET%^
its one of those things i never really considered important,
I find it easier to be invisible and let people know im here,
rather than being visible with some annoying away message
telling them to... well basically you get the idea, you have seen
peoples aways.
probably should be fixed though, im sure it confuses some newbies.
**
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Fri Jun 2 06:29:24 2000%^RESET%^
Fixed
---
poster: Zifnab
subject: closed bug
date: Fri Jun 2 15:11:45 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 500
%^NEWS_POSTER%^Original bug report by Tektor on Fri Jun 2 13:01:43 2000%^RESET%^
Bug reported from /domains/city/streets/_9_7--
report Tirion has less worth than me and some how he took leader from me, i went leader and he has race leader eq and so do i.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Fri Jun 2 15:11:45 2000%^RESET%^
dont see how this happened, unless you fell off the plaque,
if anyone can reproduce this please let me know.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Fri Jun 2 15:11:45 2000%^RESET%^
Closed
---
poster: Khosan
subject: closed bug
date: Sat Jun 3 15:52:46 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 497
%^NEWS_POSTER%^Original bug report by Denim on Fri Jun 2 06:48:55 2000%^RESET%^
Bug reported from /domains/guilds/cleric/reinc_altar--
I just sacced an Eye of the Serpent and a Demon slicer and my tax didnt even go down 1%
Something has to be wrong there,that eq is worth 2m easily and it didnt bring it down from 5 to even 4
----------------------------------------------------------------------
%^NEWS_POSTER%^Khosan wrote on Sat Jun 3 15:52:46 2000%^RESET%^
What you can sell the eq for is irrelevant. What counts is the stats of the
eq and how long since that particular eq was last sacced. Eye shortens
the time you have to wait before your tax drops, there is no guarantee that
it will be a full percent.
There is no bug.
Khosan
----------------------------------------------------------------------
%^NEWS_POSTER%^Khosan wrote on Sat Jun 3 15:52:46 2000%^RESET%^
Closed
---
poster: Zifnab
subject: closed bug
date: Sat Jun 3 19:49:38 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 506
%^NEWS_POSTER%^Original bug report by Lokie on Sat Jun 3 06:03:42 2000%^RESET%^
Bug reported from /domains/mists/shaol/shaol10--
frog adapts and novices give no exp
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Sat Jun 3 19:49:38 2000%^RESET%^
could not reproduce this, they gave me exp.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Sat Jun 3 19:49:38 2000%^RESET%^
Closed
---
poster: Zifnab
subject: closed bug
date: Sat Jun 3 19:53:01 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 510
%^NEWS_POSTER%^Original bug report by Kaeber on Sat Jun 3 18:55:09 2000%^RESET%^
Bug reported from /domains/misc/hell_ress_room--
You try to FLEE!
You are in SHOCK and CAN NOT MOVE!
Monk hits Kaeber 2 times.
w
w
It doesn't seem possible to go that direction.
3568-182(868)861(2991)Daran hits Monk 1 time.
HP: 168|868 SP: 861|2991 EP: 669|669
Kaeber: is in very bad shape.
Monk: is in good condition.
You try to FLEE!
You are in SHOCK and CAN NOT MOVE!
You wish your wounds would stop BLEEDING!
You try to FLEE!
You are in SHOCK and CAN NOT MOVE!
You wish your wounds would stop BLEEDING!
You yell 'Exit stage east'!
You run away!
Monk hits Kaeber 2 times.
You break your concentration.
Your spell is interrupted.
Dark hallway exits
Black Robed Monk `Daran enters.
You trip and fall screaming 'OUCH!!'
You run into the room sucking air.
Monk chuckles as he notices you entering the room.
You wish your wounds would stop BLEEDING!
You are about to DIE!
HP: 15|868 SP: 636|2991 EP: 661|669
Kaeber: is in awful condition.
Monk: is in good condition.
You try to FLEE!
You are in SHOCK and CAN NOT MOVE!
You fall to the ground DEAD!
-Is this delayed combat? I wasn't aggro to the monk that I fled to east. I had typed west, but it also didn't look like I went back in.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Sat Jun 3 19:52:49 2000%^RESET%^
this is a result of the way combat silent is done, its possible
and actually probably happens very often, that you get hte last
round of messages after the hits happen, i.e. after the round is
over, in this case the round ended after you left the room,
Unfortunately to fix this is not a simple task, and if you use
combat silent, its somethign you will have to live with, the
hits actually happened when they should of though.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Sat Jun 3 19:53:01 2000%^RESET%^
Closed
---
poster: Sigwald
subject: bug fix
date: Mon Jun 5 02:43:48 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 513
%^NEWS_POSTER%^Original bug report by Talgore on Sun Jun 4 02:29:04 2000%^RESET%^
Bug reported from /domains/emerald/samael/ccaverns/rooms/ccave6n1e--
The crystaline beasts in this area cast reflect spells on me not themselves, The men/women did this but got changed. These obviously just got missed.
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Mon Jun 5 02:43:48 2000%^RESET%^
Fixed
---
poster: Sigwald
subject: bug fix
date: Mon Jun 5 02:48:26 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 402
%^NEWS_POSTER%^Original bug report by Kalma on Tue May 16 06:23:44 2000%^RESET%^
Bug reported from /domains/castles/rooms/zaxxon-30--
Word of recall doesn't seem to have an entrance message. I suppose it's not entirely necessary, unless you have people hanging out in your room. ;)
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Mon Jun 5 02:48:26 2000%^RESET%^
Fixed
---
poster: Sigwald
subject: closed bug
date: Mon Jun 5 02:53:05 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 521
%^NEWS_POSTER%^Original bug report by Durin on Mon Jun 5 02:32:27 2000%^RESET%^
Bug reported from /domains/city/sanc/sanctuary--
Ok I should have taken up the bug report number of previous. Well the throw knife skill works... with special knives from thief tunnels at least. Isn't that a bit too restricted? Shrug, after testing for a few I now know why this guild isn't used. Shame, nice ideas.
-Durin
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Mon Jun 5 02:53:03 2000%^RESET%^
Actually there is a very good reason why not all knives and daggers
can be thrown, just becuase its very hard to throw a not balanced
knife and all daggers/knives aint designed to be thrown.
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Mon Jun 5 02:53:05 2000%^RESET%^
Closed
---
poster: Zifnab
subject: closed bug
date: Mon Jun 5 06:20:35 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 522
%^NEWS_POSTER%^Original bug report by Trancemaster on Mon Jun 5 06:19:12 2000%^RESET%^
Bug reported from /domains/guilds/animist/room4--
hrm, after reincing, i went to achman, lvld to 21, then went 2s and cle, and rushed joining my guild. for some reason, i ended up in the ani guild hall, and ended up in the wrong guild =\ since im
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Mon Jun 5 06:20:35 2000%^RESET%^
Closed
---
poster: Zifnab
subject: >closed bug
date: Mon Jun 5 06:20:53 2000
looks like user error to me?
---
poster: Sigwald
subject: bug fix
date: Tue Jun 6 11:35:05 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 529
%^NEWS_POSTER%^Original bug report by Kaos on Tue Jun 6 11:29:26 2000%^RESET%^
Bug reported from /domains/castles/rooms/kaos-12--
i guess you might know about this one, but since there are few
abjurers on, i'll report it: when casting lesser magical shield, i get:
*Inherited file '/arch/obj/spells/lesser_shield' does not exist!
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Tue Jun 6 11:35:05 2000%^RESET%^
Fixed
---
poster: Zifnab
subject: bug fix
date: Tue Jun 6 11:38:33 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 528
%^NEWS_POSTER%^Original bug report by Zuperb on Mon Jun 5 23:30:20 2000%^RESET%^
Bug reported from /domains/hyboria/aquilonia/tarantia/shops/gemstore--
diamond from Harpy on misty wont sell in gem shop
,
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Tue Jun 6 11:38:33 2000%^RESET%^
Fixed
---
poster: Zifnab
subject: closed bug
date: Tue Jun 6 12:02:27 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 346
%^NEWS_POSTER%^Original bug report by Sirk on Mon May 8 17:16:24 2000%^RESET%^
Bug reported from /domains/dragon/level5/d5agon37--
familars seem to stop from entering combat whenever i join a large party, this is the third time
i can still get them to do other tasks, just not fight
sirk
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Tue Jun 6 12:02:27 2000%^RESET%^
havent heard any more of this, was it fixed, if not please
report again.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Tue Jun 6 12:02:27 2000%^RESET%^
Closed
---
poster: Zifnab
subject: closed bug
date: Tue Jun 6 12:03:15 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 348
%^NEWS_POSTER%^Original bug report by Smee on Mon May 8 19:44:58 2000%^RESET%^
Bug reported from /domains/city/streets/_9_7--
Terse wasn't running at the time, and bigglesworth / malice / austin had both been through cs while terse was running
They were all here later:
Terse hits Bigglesworth 0 times.
Terse hits Austin 0 times.
The Grey Dragon hits Cloud 20 times.
Bear, Baer, Cloud, Rasp and Warchief hit The Grey Dragon 66 times.
Fox hits Rasp 1 time.
Terse hits Malice 0 times.
Bigglesworth and Austin hit Terse 29 times.
Smee
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Tue Jun 6 12:03:11 2000%^RESET%^
I _think_ this is tied to the whole silent combat issue
we had. this seems to have been resolved. If it hastn
please report again.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Tue Jun 6 12:03:15 2000%^RESET%^
Closed
---
poster: Zifnab
subject: closed bug
date: Tue Jun 6 12:04:10 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 358
%^NEWS_POSTER%^Original bug report by Zane on Wed May 10 09:55:21 2000%^RESET%^
Bug reported from /domains/city/advguild/plaque_room--
Regarding newgroup item player.bugs # 55
As a caster I saw that kind of thing semi commonly. Spells taking longer to go off than essence eye said they would. Dont know how you could reproduce it except to cast alot of spells.
Zane
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Wed May 10 10:00:55 2000%^RESET%^
how much longer, there is going to be some variation, and I ahve
cast lots of spells at times, and never had anymore than one
round variation rarely.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Tue Jun 6 12:04:07 2000%^RESET%^
no reply. going to close it.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Tue Jun 6 12:04:10 2000%^RESET%^
Closed
---
poster: Zifnab
subject: closed bug
date: Tue Jun 6 12:04:46 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 377
%^NEWS_POSTER%^Original bug report by Shi on Sat May 13 01:14:06 2000%^RESET%^
Bug reported from /domains/outside_city/yensid/room25--
hrm, dunno if this is a bug or not, but emoting over the channels doesnt seem to be using up my eps... unless you changed it for noobies...?
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Tue Jun 6 12:04:43 2000%^RESET%^
not to concerned about this to be honest, i find it rather point
less, and next time in in the channel code i might jsut remove it.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Tue Jun 6 12:04:46 2000%^RESET%^
Closed
---
poster: Zifnab
subject: closed bug
date: Tue Jun 6 12:08:21 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 350
%^NEWS_POSTER%^Original bug report by Koma on Tue May 9 06:13:19 2000%^RESET%^
Bug reported from /domains/blackavar/city/arena/challenge_room--
I died at the arena by the hands of Kaos,
got:
You have died at the hands of Kaos
[arena]: Koma has died at the hands of Kaos.
You somehow escape death!
*Bad argument 1 to call_other()
Expected: string or array or object Got: 0
Trace written to /log/runtime
Koma
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Tue Jun 6 12:03:33 2000%^RESET%^
think this has been resolved as well.. if not re-report.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Tue Jun 6 12:08:21 2000%^RESET%^
Closed
---
poster: Zifnab
subject: closed bug
date: Tue Jun 6 12:08:39 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 385
%^NEWS_POSTER%^Original bug report by Ant on Sun May 14 09:43:47 2000%^RESET%^
Bug reported from /domains/castles/rooms/spirum-21--
*Array index out of bounds.
Trace written to /log/runtime
Ant :
| [--] (Ant) New Error, logged to /log/runtime [--] |
| *Array index out of bounds. |
| /domains/events/vikings/event_vikings#99959 at line 597 |
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Tue Jun 6 12:08:39 2000%^RESET%^
kind of hard to track this now, will watch next timeit runs.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Tue Jun 6 12:08:39 2000%^RESET%^
Closed
---
poster: Zifnab
subject: bug fix
date: Tue Jun 6 12:08:54 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 398
%^NEWS_POSTER%^Original bug report by Arkangyle on Mon May 15 19:44:28 2000%^RESET%^
Bug reported from /domains/outside_city/aviary/rooms/room9--
Creator not set for this room, possibly others in the area also.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Tue Jun 6 12:08:54 2000%^RESET%^
Fixed
---
poster: Zifnab
subject: closed bug
date: Tue Jun 6 12:09:17 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 399
%^NEWS_POSTER%^Original bug report by Quillz on Tue May 16 00:29:48 2000%^RESET%^
Bug reported from /domains/blackavar/city/arena/challenge_room--
steel bracers are still going off in no-combat area's
Q
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Tue Jun 6 12:09:14 2000%^RESET%^
known issue, have toher bug repotrs. for it.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Tue Jun 6 12:09:17 2000%^RESET%^
Closed
---
poster: Zifnab
subject: closed bug
date: Tue Jun 6 12:09:52 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 415
%^NEWS_POSTER%^Original bug report by Korthrun on Sat May 20 17:08:31 2000%^RESET%^
Bug reported from /domains/hyboria/aquilonia/tarantia/streets/_13_7--
Weight (in lbs): You[45] + EQ[155] = Total[200], Capacity[329%]
note my capacity
this is the effect of a nosuck on a faerie(me)
nothing major but a bug nonetheless
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Tue Jun 6 12:09:52 2000%^RESET%^
nosuck is going to do strange things.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Tue Jun 6 12:09:52 2000%^RESET%^
Closed
---
poster: Zifnab
subject: bug fix
date: Tue Jun 6 12:13:32 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 423
%^NEWS_POSTER%^Original bug report by Quillz on Sun May 21 15:00:32 2000%^RESET%^
Bug reported from /domains/events/blob/death_room--
I'm still stuck in the blob.
think %^CYAN%^TOCK
Went LD last night, cuz i got stuck and went to bed.
when i logged back on today, i was still stuck. 15 hrs after the event was ran
And im still stuck
Q
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Mon May 22 13:03:20 2000%^RESET%^
we need a way to signal that this room shouldnt be able to be
used when the event isnt active, oh actually thats should be easy
with query_reconnect_location(), and checking if the event is
active or not.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Tue Jun 6 12:13:32 2000%^RESET%^
Fixed
---
poster: Zifnab
subject: closed bug
date: Tue Jun 6 12:14:21 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 435
%^NEWS_POSTER%^Original bug report by Hierokliff on Tue May 23 18:20:55 2000%^RESET%^
Bug reported from /domains/dragon/elements/fire/castle27--
I can walk right throw this door
even if it is locked...
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Tue Jun 6 12:14:21 2000%^RESET%^
I cannot? if it happens again get a wiz.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Tue Jun 6 12:14:21 2000%^RESET%^
Closed
---
poster: Zifnab
subject: closed bug
date: Tue Jun 6 12:15:41 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 438
%^NEWS_POSTER%^Original bug report by Fezzick on Wed May 24 11:49:04 2000%^RESET%^
Bug reported from /domains/mists/elf_forest/rooms/forest1--
SUMMARY
Login time: 24m22s Exp Earned: 7957
________________________________________________________________
| Combat Category | Today's session | Total to date |
'--------------------------------------------------------------'
| Criticals inflicted | 17 | 1874 |
| Criticals taken | 3 | 718 |
| Stuns inflicted | 3 | 278 |
| Stuns taken | 0 | 57
| Dodges Performed | 12 | 2340 |
| # of times pk'ed | 0 | 0 |
| # of player kills | 0 | 0 |
'--------------------------------------------------------------'
Hp: 803/947 Gold: 10906 Exp: 19869 >--------| New Round |--------
[10] A/D ( 12%) You roundkick Elven Guard.
Elven Guard spins quickly avoiding your attack.
[ 8] A/D ( 8%) You grab Elven Guard and flip him, hurting him in his leftside.
[ 6] A/D ( 6%) You kick Elven Guard in his head.
You dodge Elf's attack.
[ 5] A/D ( 1%) Elven Guard cuts you deeply in the right eye.
HP: 791|947 SP: 311|311 EP: 91|491
[Fezzick]: is in good condition.
[Elf]: is not in good shape.
[ 4] A/D ( 1%) Elven Guard barely bruises you.
--------| New Round |--------
[10] A/D ( 11%) You roundkick Elven Guard in his midsection.
[10] A/D ( 11%) You roundkick Elven Guard.
You spin quickly avoiding Elf's attack.
[ 3] A/D ( 0%) Elven Guard scratches you with his Long dagger.
HP: 777|947 SP: 311|311 EP: 91|491
[Fezzick]: is in good condition.
[Elf]: is in very bad shape.
[ 2] A/D ( 0%) Elven Guard pokes you in your eyes.
summary
SUMMARY
Login time: 24m28s Exp Earned: 7957
________________________________________________________________
| Combat Category | Today's session | Total to date |
'--------------------------------------------------------------'
| Criticals inflicted | 17 | 1874 |
| Criticals taken | 3 | 718 |
| Stuns inflicted | 3 | 278 |
| Stuns taken | 0 | 57
| Dodges Performed | 14 | 2342 |
| # of times pk'ed | 0 | 0 |
| # of player kills | 0 | 0 |
'--------------------------------------------------------------'
- Related to previously reported, Bug #436 (I think) - sorry that I'm harping...just checking as I'm killing, and saw this as a perfect example...not trying to beat a dead horse...
Of course, the obvious here is that the Elf has a max of 2 hits per round (lot of good the dodge did - though at least I know I'm pretty nimble - heh).
Thanks for bearing with me! :)
Fezz
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Wed May 24 11:52:41 2000%^RESET%^
my first thought to this is how does he know how many attacks
an elf gets?
----------------------------------------------------------------------
%^NEWS_POSTER%^Khosan wrote on Wed May 24 13:02:51 2000%^RESET%^
Sure looks to me as that elf has a max of at least 3 hits pr round. But
even if he is right I don't feel like digging into combat internals to
find out. I would rather recode that :)
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Tue Jun 6 12:15:41 2000%^RESET%^
Closed
---
poster: Zifnab
subject: closed bug
date: Tue Jun 6 12:16:17 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 439
%^NEWS_POSTER%^Original bug report by Snoop on Wed May 24 17:41:50 2000%^RESET%^
Bug reported from /domains/outofwhack/toreth/demon/rooms/ceo5--
Maybe not a bug, maybe a feature, but i think that instead of as it is now that when you blow your horn i dont think the magic it has should drained until you cast the spell instead of when you start concentrating.
*/Snoop
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Tue Jun 6 12:16:14 2000%^RESET%^
feature :()
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Tue Jun 6 12:16:17 2000%^RESET%^
Closed
---
poster: Zifnab
subject: bug fix
date: Tue Jun 6 12:20:51 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 442
%^NEWS_POSTER%^Original bug report by Arkangyle on Wed May 24 21:16:21 2000%^RESET%^
Bug reported from /domains/mists/sting/Sting42--
Might be nice to tell rooms when gnosis transports a newbie to there.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Tue Jun 6 12:20:51 2000%^RESET%^
Fixed
---
poster: Zifnab
subject: closed bug
date: Tue Jun 6 12:21:24 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 443
%^NEWS_POSTER%^Original bug report by Khosan on Thu May 25 01:30:06 2000%^RESET%^
Bug reported from /domains/misc/gauntlet/rooms/evil/evil38--
satan in here has compile errors. A few of the previous rooms didn't load there a monsters either, looks like the gauntlet needs a check on its monsters.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Thu May 25 08:55:14 2000%^RESET%^
nod this has been an issue for awhile, it really needs to be redone
with better monsters.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Tue Jun 6 12:21:19 2000%^RESET%^
known issue on monsters in the gauntlet... low priority for
me at the moment.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Tue Jun 6 12:21:24 2000%^RESET%^
Closed
---
poster: Zifnab
subject: closed bug
date: Tue Jun 6 12:23:33 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 449
%^NEWS_POSTER%^Original bug report by Bigglesworth on Thu May 25 20:41:09 2000%^RESET%^
Bug reported from /domains/city/streets/_9_7--
i just go the combat silent thing like baer had gotten when rasp's familiar's where obviosuly fighting fox.
Falcon, Wolf and Babar hit Fox 6 times.
Fox hits Rasp 1 time.
Fox hits Rasp 1 time.
Rasp hits Fox 1 time
yeah, they weren't in the same room..
-biggs
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Fri May 26 08:17:39 2000%^RESET%^
sorry i dont fully understand this?
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Tue Jun 6 12:22:04 2000%^RESET%^
please update this.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Tue Jun 6 12:23:33 2000%^RESET%^
going with the assumption that this isnt an issue, please re-report
the only thing i can think of that the familiars are sill
hitting pk people. not to clear what the above was.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Tue Jun 6 12:23:33 2000%^RESET%^
Closed
---
poster: Zifnab
subject: closed bug
date: Tue Jun 6 12:24:21 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 455
%^NEWS_POSTER%^Original bug report by Sirk on Sat May 27 14:34:57 2000%^RESET%^
Bug reported from /domains/city/shops/general_shop--
not sure if i saw this reported before, but somehow i got 1 gold in my inventory, and i can sell it for 480 gold in the store
can you check to see if this is incorrect and not supposed to happen
thanks
sirk
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Tue Jun 6 12:24:21 2000%^RESET%^
probably one 'pile' of coins.
will sell for its value, and the shop will dest, so its
not a huge issue.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Tue Jun 6 12:24:21 2000%^RESET%^
Closed
---
poster: Zifnab
subject: closed bug
date: Tue Jun 6 12:24:36 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 456
%^NEWS_POSTER%^Original bug report by Sirk on Sat May 27 14:36:27 2000%^RESET%^
Bug reported from /domains/city/streets/_9_8--
with reference to my bug report about the gold in inventory, when i look at it
it says 480 gold coins
this shouldn't be in my inventory though i think
sirk
----------------------------------------------------------------------
%^NEWS_POSTER%^Athena wrote on Sat May 27 14:49:05 2000%^RESET%^
Talked to Sirk and these coins came from a dragon. not that thief skill. I had him sell em and he got 480 gold for em but the shop did dest em. Wierd getting these from a monsie though.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Tue Jun 6 12:24:36 2000%^RESET%^
Closed
---
poster: Zifnab
subject: bug fix
date: Tue Jun 6 12:31:19 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 466
%^NEWS_POSTER%^Original bug report by Cale on Sat May 27 22:38:42 2000%^RESET%^
Bug reported from /domains/city/streets/_9_6--
i dont have neither the newbie armor nor the daggers
Newbie battle armor: The Newbie battle armor was given to you by the gods, and
may not be given away.
Sharp dagger: But the Sharp dagger was hand-crafted just for you!
Sharp dagger: But the Sharp dagger was hand-crafted just for you!
You give Green Robes to Wagro.
You give Twisted gloves of Kraag to Wagro.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Tue Jun 6 12:31:19 2000%^RESET%^
Fixed
---
poster: Zifnab
subject: closed bug
date: Tue Jun 6 12:32:25 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 498
%^NEWS_POSTER%^Original bug report by Demonic on Fri Jun 2 07:47:56 2000%^RESET%^
Bug reported from /domains/city/shops/ringshop/ringshop--
i have a ring of dexterity but the program doesn't let me use it, wear it, or sell it
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Tue Jun 6 12:32:25 2000%^RESET%^
im sure its useable, depending on where you got it from,
it cant be sold.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Tue Jun 6 12:32:25 2000%^RESET%^
Closed
---
poster: Zifnab
subject: bug fix
date: Tue Jun 6 12:37:02 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 502
%^NEWS_POSTER%^Original bug report by Magneto on Fri Jun 2 17:22:03 2000%^RESET%^
Bug reported from /wiz/magneto/workroom--
nimrodel is messed up the same way
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Fri Jun 2 23:00:50 2000%^RESET%^
hmm thought i fixed nimrodel the other day, perhaps i forgot to
update him?
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Tue Jun 6 12:37:02 2000%^RESET%^
Fixed
---
poster: Zifnab
subject: closed bug
date: Tue Jun 6 12:43:34 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 519
%^NEWS_POSTER%^Original bug report by Xphere on Sun Jun 4 18:11:22 2000%^RESET%^
Bug reported from /domains/mists/shaol/shaol11--
when i have the emerald pendant on, and i flee from combat, it dont let me regen just like i was still in combat....
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Tue Jun 6 12:43:27 2000%^RESET%^
emerald pendant is an issue that needs to be looked at.
HAve other bug reports with it.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Tue Jun 6 12:43:34 2000%^RESET%^
Closed
---
poster: Zifnab
subject: bug fix
date: Tue Jun 6 12:45:12 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 525
%^NEWS_POSTER%^Original bug report by Kalon on Mon Jun 5 13:18:36 2000%^RESET%^
Bug reported from /domains/city/streets/_9_7--
sitting in cs, did a 'wear all'
(Taking Glowing grey scale from Cleo first)
There is no nondescript thing here.
You feel witty.
Your brain feels like a sponge.
You radiate with dark power as you place the Dark Eye onto your brow!
[Dark Eye of the Underworld]: Worn.
You wear Glowing grey scale and Dark Eye of the Underworld.
kalon
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Tue Jun 6 12:45:12 2000%^RESET%^
Fixed
---
poster: Zifnab
subject: closed bug
date: Tue Jun 6 12:46:34 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 526
%^NEWS_POSTER%^Original bug report by Ada on Mon Jun 5 18:19:01 2000%^RESET%^
Bug reported from /domains/city/advguild/plaque_room--
Each time I die and land in hell I see the room that i died in... after I'm already dead.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Tue Jun 6 12:46:34 2000%^RESET%^
I am not sure what you mean by this. I killed slice, and
all he sees is the desc of hell?
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Tue Jun 6 12:46:34 2000%^RESET%^
Closed
---
poster: Zifnab
subject: bug fix
date: Tue Jun 6 14:03:56 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 535
%^NEWS_POSTER%^Original bug report by Daran on Tue Jun 6 13:56:53 2000%^RESET%^
Bug reported from /domains/castles/rooms/kaeber-8--
Shouldn't the ring of light id to ring of light? If it is it's not working for me.
-Daran
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Tue Jun 6 14:03:56 2000%^RESET%^
Fixed
---
poster: Athena
subject: bug fix
date: Tue Jun 6 14:51:02 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 531
%^NEWS_POSTER%^Original bug report by Trigon on Tue Jun 6 13:25:41 2000%^RESET%^
Bug reported from /domains/outside_city/north/goblin/cave7--
I'm not sure if this was intentional, but female goblins north of rdc aren't evil aligned, while warriors, males and children are.
----------------------------------------------------------------------
%^NEWS_POSTER%^Athena wrote on Tue Jun 6 14:51:02 2000%^RESET%^
Fixed
---
poster: Athena
subject: bug fix
date: Tue Jun 6 14:51:11 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 532
%^NEWS_POSTER%^Original bug report by Trigon on Tue Jun 6 13:31:12 2000%^RESET%^
Bug reported from /domains/outside_city/north/goblin/cave7--
More goblins(female and youthful) that aren't evil aligned, and they don't identify to "female" or "youthful" goblins either.
----------------------------------------------------------------------
%^NEWS_POSTER%^Athena wrote on Tue Jun 6 14:51:11 2000%^RESET%^
Fixed
---
poster: Athena
subject: closed bug
date: Tue Jun 6 14:53:42 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 536
%^NEWS_POSTER%^Original bug report by Tomten on Tue Jun 6 14:25:56 2000%^RESET%^
Bug reported from /domains/castles/rooms/tomten-19--
Decapitator dosent id as sword.
----------------------------------------------------------------------
%^NEWS_POSTER%^Athena wrote on Tue Jun 6 14:53:20 2000%^RESET%^
Thats because its an axe, not a sword.
----------------------------------------------------------------------
%^NEWS_POSTER%^Athena wrote on Tue Jun 6 14:53:42 2000%^RESET%^
Closed
---
poster: Athena
subject: bug fix
date: Tue Jun 6 15:29:58 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 517
%^NEWS_POSTER%^Original bug report by Zane on Sun Jun 4 15:44:42 2000%^RESET%^
Bug reported from /domains/hyboria/snoop/giants/rooms/1,4,1--
crawl exit to get to the trail does not work.
Construction blocks your path.
Zane
----------------------------------------------------------------------
%^NEWS_POSTER%^Athena wrote on Tue Jun 6 15:29:58 2000%^RESET%^
Fixed
---
poster: Athena
subject: closed bug
date: Tue Jun 6 16:22:54 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 512
%^NEWS_POSTER%^Original bug report by Cale on Sat Jun 3 21:09:44 2000%^RESET%^
Bug reported from /domains/city/streets/_9_7--
got this message while standing at cs
%REDYour Body Slowly starts to crumble to dust where you are standing.RESET^%
dunno if its a bug
----------------------------------------------------------------------
%^NEWS_POSTER%^Athena wrote on Tue Jun 6 16:22:30 2000%^RESET%^
Next time anyone gets a stupid message, check to see if Denim's on.
*Beats Denim badly about the head and shoulders.*
----------------------------------------------------------------------
%^NEWS_POSTER%^Athena wrote on Tue Jun 6 16:22:54 2000%^RESET%^
Closed
---
poster: Sigwald
subject: bug fix
date: Wed Jun 7 01:29:22 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 539
%^NEWS_POSTER%^Original bug report by Kalon on Wed Jun 7 00:34:54 2000%^RESET%^
Bug reported from /domains/blackavar/dcastle/rooms/room5--
turned the crank, got a
*value being indexed is zero
error
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Wed Jun 7 01:29:22 2000%^RESET%^
Fixed
---
poster: Sigwald
subject: bug fix
date: Wed Jun 7 05:06:50 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 524
%^NEWS_POSTER%^Original bug report by Apathy on Mon Jun 5 12:09:43 2000%^RESET%^
Bug reported from /domains/castles/rooms/apathy-5--
It seems that anyone can dispel a cloud summoned by the call clouds spell, not just the caster.
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Wed Jun 7 05:06:47 2000%^RESET%^
Should be fixed, report again if it still bugs.
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Wed Jun 7 05:06:50 2000%^RESET%^
Fixed
---
poster: Sigwald
subject: bug fix
date: Wed Jun 7 08:13:00 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 541
%^NEWS_POSTER%^Original bug report by Lasher on Wed Jun 7 08:07:50 2000%^RESET%^
Bug reported from /domains/mists/plants/rooms/forest5--
Fought the dryad in this room and it healed me rather
than itself...
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Wed Jun 7 08:13:00 2000%^RESET%^
Fixed
---
poster: Zifnab
subject: closed bug
date: Wed Jun 7 10:25:58 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 547
%^NEWS_POSTER%^Original bug report by Talgore on Wed Jun 7 09:27:39 2000%^RESET%^
Bug reported from /domains/blackavar/dcastle/rooms/room21x--
.. l bridle .. Bad argument to call_other() blah .. you know standard bug
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Wed Jun 7 10:25:58 2000%^RESET%^
purely coincidental, the error you recieved was a wanderign monster
issue that we have had for awhile. you started the monster
wandering, thus you got the message when it errored.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Wed Jun 7 10:25:58 2000%^RESET%^
Closed
---
poster: Zifnab
subject: closed bug
date: Wed Jun 7 22:26:22 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 540
%^NEWS_POSTER%^Original bug report by Sakhmet on Wed Jun 7 07:06:56 2000%^RESET%^
Bug reported from /domains/hyboria/lorien/harbor/room11--
nimrodel in the nimrodel quest doesnt seem to be responding to the keywords
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Wed Jun 7 22:26:22 2000%^RESET%^
he worked perfectly for me.... (for the key words that were
there). please cut/paste a log of what he doesnt
respond to with talk to nimrodel about ......
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Wed Jun 7 22:26:22 2000%^RESET%^
Closed
---
poster: Athena
subject: bug fix
date: Thu Jun 8 15:36:42 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 551
%^NEWS_POSTER%^Original bug report by Warchief on Thu Jun 8 14:56:03 2000%^RESET%^
Bug reported from /domains/castles/rooms/warchief-3--
Necklace of Khan does not id to necklace of khan
----------------------------------------------------------------------
%^NEWS_POSTER%^Athena wrote on Thu Jun 8 15:36:42 2000%^RESET%^
Fixed
---
poster: Athena
subject: bug fix
date: Fri Jun 9 03:57:56 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 553
%^NEWS_POSTER%^Original bug report by Sabotage on Thu Jun 8 22:36:44 2000%^RESET%^
Bug reported from /domains/outside_city/kobold/kobold_30--
it seems when i use the command finger sabotage, nect to best pary kill and best solo kill don't change also i'm sure theres no such thing as a fiesty blueRESET%..., if u don't understand me tyrp'finger sabotage'
----------------------------------------------------------------------
%^NEWS_POSTER%^Athena wrote on Fri Jun 9 03:57:56 2000%^RESET%^
Fixed
---
poster: Athena
subject: bug fix
date: Fri Jun 9 04:10:19 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 552
%^NEWS_POSTER%^Original bug report by Fox on Thu Jun 8 19:03:14 2000%^RESET%^
Bug reported from /domains/castles/rooms/fox-3--
I had gotten Steel Gauntlets of Valor from Fuge just after we won the Viking Attack.
When I had put the Gauntlets on, they gave +5% attack, after about 45 minutes, I went Link Dead and when I came back on they gave no +% or anything to attack skill.
----------------------------------------------------------------------
%^NEWS_POSTER%^Athena wrote on Fri Jun 9 04:10:06 2000%^RESET%^
These dont give + to attack. Dunno what you had but it wasnt these that gave it to ya.
----------------------------------------------------------------------
%^NEWS_POSTER%^Athena wrote on Fri Jun 9 04:10:19 2000%^RESET%^
Fixed
---
poster: Athena
subject: bug fix
date: Fri Jun 9 15:49:12 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 554
%^NEWS_POSTER%^Original bug report by Tenoren on Fri Jun 9 05:25:11 2000%^RESET%^
Bug reported from /domains/city/streets/_9_7--
set_id("statue", "Ch ang");
The space is there on purpose or ?
-Ten.
----------------------------------------------------------------------
%^NEWS_POSTER%^Athena wrote on Fri Jun 9 15:49:12 2000%^RESET%^
Fixed
---
poster: Athena
subject: bug fix
date: Fri Jun 9 15:49:21 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 555
%^NEWS_POSTER%^Original bug report by Tenoren on Fri Jun 9 05:27:11 2000%^RESET%^
Bug reported from /wiz/tenoren/second_room--
No creator of the Statue event btw.
-Ten.
----------------------------------------------------------------------
%^NEWS_POSTER%^Athena wrote on Fri Jun 9 15:49:21 2000%^RESET%^
Fixed
---
poster: Mixer
subject: >bug fix
date: Fri Jun 9 18:50:23 2000
On Fri Jun 9 04:10:19 2000 Athena wrote post #228:
> =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
>
> %^NEWS_TIME%^Report Number: 552
> %^NEWS_POSTER%^Original bug report by Fox on Thu Jun 8 19:03:14
2000%^RESET%^
>
> Bug reported from /domains/castles/rooms/fox-3--
>
> I had gotten Steel Gauntlets of Valor from Fuge just after we won the
Viking Attack.
> When I had put the Gauntlets on, they gave +5% attack, after about 45
minutes, I went Link Dead and when I came back on they gave no +% or
anything to attack skill.
>
>
> ----------------------------------------------------------------------
>
> %^NEWS_POSTER%^Athena wrote on Fri Jun 9 04:10:06 2000%^RESET%^
> These dont give + to attack. Dunno what you had but it wasnt these that
gave it to ya.
>
> ----------------------------------------------------------------------
>
> %^NEWS_POSTER%^Athena wrote on Fri Jun 9 04:10:19 2000%^RESET%^
>
> Fixed
>
>
I bet Fox had a skill up that added 5% to attack
I can think of one straight away that does that.
---
poster: Zifnab
subject: closed bug
date: Sat Jun 10 08:58:21 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 557
%^NEWS_POSTER%^Original bug report by Trigon on Fri Jun 9 17:36:50 2000%^RESET%^
Bug reported from /domains/city/advguild/adv--
I died and I was sitting in hell and the healer event started so I figured I'd pray to raena, so I typed that and it took it just as pray and so I lost all my exp and such. I guess this isn't a bug but I'd hate for it to happen to someone else who was bored in hell. :P
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Sat Jun 10 08:58:18 2000%^RESET%^
please note, dont do this if your bored and dead.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Sat Jun 10 08:58:21 2000%^RESET%^
Closed
---
poster: Khosan
subject: bug fix
date: Sat Jun 10 12:23:11 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 518
%^NEWS_POSTER%^Original bug report by Apathy on Sun Jun 4 15:47:55 2000%^RESET%^
Bug reported from /domains/castles/rooms/apathy-1--
I found this in is_this_person_seen_moving in /std/object/visibility on 10k:
if (who->query_stealth() )
{
if(who->query_skill_percent("awareness") >
this_object()->query_skill_percent("stealth") )
{
if (random(100) > who->query_skill_percent("stealth") )
{
return 1
}
}
return 0
}
Elsewhere in the code, this_object() is the person attempting to see and who is the one being seen, but in the if statement that compares awareness and stealth percents, the variables are reversed.
----------------------------------------------------------------------
%^NEWS_POSTER%^Khosan wrote on Sat Jun 10 12:23:11 2000%^RESET%^
Fixed
---
poster: Khosan
subject: bug fix
date: Sat Jun 10 12:59:49 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 303
%^NEWS_POSTER%^Original bug report by Warchief on Tue May 2 19:26:12 2000%^RESET%^
Bug reported from /domains/castles/rooms/warchief-2--
When crash recovery saved my eq, it didn't clone the right color lodestones, had 9 varying indigo/blue, now I have 9 red.
----------------------------------------------------------------------
%^NEWS_POSTER%^Khosan wrote on Wed May 3 02:29:48 2000%^RESET%^
We need crash recovery to save state. If we do that, neelix also needs to
be updated.
----------------------------------------------------------------------
%^NEWS_POSTER%^Marvin wrote on Wed May 3 07:25:04 2000%^RESET%^
I have code in to save all the stats of any object (see freeze_d).
The only reason I haven't put it in yet is that I'm not sure how
neelix works and what would need changed. Also, would have to clear
current crash recovery data.
----------------------------------------------------------------------
%^NEWS_POSTER%^Khosan wrote on Sat Jun 10 12:59:49 2000%^RESET%^
Fixed
---
poster: Khosan
subject: closed bug
date: Sat Jun 10 13:07:51 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 331
%^NEWS_POSTER%^Original bug report by Arkangyle on Sat May 6 20:14:34 2000%^RESET%^
Bug reported from /domains/blackavar/valley/rooms/tree_rm5--
The apple tree in the newbie adventurer valley. When you pick all the apples from a branch, the branches move to reveal a few more apples, however you can't pick them or look at them or anything.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Tue Jun 6 12:30:51 2000%^RESET%^
this is due to the reset in the room. its assuming things will reset
as soon as thye are gone, khosans changes made this not work quite
right.
----------------------------------------------------------------------
%^NEWS_POSTER%^Khosan wrote on Sat Jun 10 13:06:42 2000%^RESET%^
There is more to it than the other reset changes we had to do. This
code assumes the ables will be reset just because reset() was called.
However the new reset code might choice to reset only a few or none at
all so one can't assume anything about the work that will be done on a
reset() call.
Other ways this could be coded is by overriding recieve_object, adding a
object_arrived hook or make the apples to the message instead of the room.
However since this is only a minor feature of the area (this is just a
reset message) I am going to uncomment the code and leave it up to the
area coder (if he/she is still around) or the domain arch to implement
an alternative solution to do the messages if it is important.
----------------------------------------------------------------------
%^NEWS_POSTER%^Khosan wrote on Sat Jun 10 13:07:51 2000%^RESET%^
Closed
---
poster: Khosan
subject: bug fix
date: Sat Jun 10 15:36:53 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 269
%^NEWS_POSTER%^Original bug report by Apathy on Sat Apr 29 18:30:16 2000%^RESET%^
Bug reported from /domains/city/streets/_9_7--
I got out my eq earlier, did wear all, removed my emerald pendant and wore a shiny silver amulet instead, then shortly afterward I did remove all and chested, and I just noticed that I'm regenning on heartbeats as if I were still wearing the emerald pendant
----------------------------------------------------------------------
%^NEWS_POSTER%^Marvin wrote on Sun Apr 30 21:08:33 2000%^RESET%^
I was having problems the other day with a shadow not getting removed
properly as well (on another item). I'll take a look shortly.
----------------------------------------------------------------------
%^NEWS_POSTER%^Khosan wrote on Sat Jun 10 12:24:09 2000%^RESET%^
We should change the way the amulet works or reconsider if this feature is
worth the trouble.
----------------------------------------------------------------------
%^NEWS_POSTER%^Khosan wrote on Sat Jun 10 15:36:53 2000%^RESET%^
Most of the code from the shadow was reused so it might still be able
to bug this way. If so please bug report it again.
----------------------------------------------------------------------
%^NEWS_POSTER%^Khosan wrote on Sat Jun 10 15:36:53 2000%^RESET%^
Fixed
---
poster: Khosan
subject: closed bug
date: Sat Jun 10 15:56:07 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 427
%^NEWS_POSTER%^Original bug report by Balinor on Mon May 22 13:38:35 2000%^RESET%^
Bug reported from /domains/mists/snoop/paladin_camp/rooms/camp/9,10,1--
paladin warrior wielded weapons after i stunned him
he was disarmed
----------------------------------------------------------------------
%^NEWS_POSTER%^Khosan wrote on Sat Jun 10 15:56:07 2000%^RESET%^
disarm didn't take stun into account. It was also using a shadow.
I rearranged it so it no longer uses a shadow and respect stuns.
----------------------------------------------------------------------
%^NEWS_POSTER%^Khosan wrote on Sat Jun 10 15:56:07 2000%^RESET%^
Closed
---
poster: Khosan
subject: bug fix
date: Sat Jun 10 16:01:27 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 429
%^NEWS_POSTER%^Original bug report by Snoop on Mon May 22 16:52:32 2000%^RESET%^
Bug reported from /domains/mists/castle/rooms/abyss1--
blow horn doesnt stop skill using etc (bannerman guild item whatever)
*/SNoop
----------------------------------------------------------------------
%^NEWS_POSTER%^Khosan wrote on Sat Jun 10 16:01:27 2000%^RESET%^
Fixed
---
poster: Khosan
subject: bug fix
date: Sat Jun 10 16:05:07 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 444
%^NEWS_POSTER%^Original bug report by Snoop on Thu May 25 11:58:23 2000%^RESET%^
Bug reported from /domains/castles/rooms/mitsurugi-3--
skill boost drinks, drinks made by skill drink of motivation should have blue as adj i think
Swirling blue mixture id's to drink/mixture and swirling blue mixture only...
*/Snoop
----------------------------------------------------------------------
%^NEWS_POSTER%^Khosan wrote on Sat Jun 10 16:05:07 2000%^RESET%^
Fixed
---
poster: Khosan
subject: closed bug
date: Sat Jun 10 16:06:47 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 445
%^NEWS_POSTER%^Original bug report by Max on Thu May 25 13:21:19 2000%^RESET%^
Bug reported from /domains/mists/maldan/forests/forest20--
601 1591/1962>sw
In Murkwood Forest exits: 1
You are in the forest of Murkwood. The great tress of ancient lore dominate
your field of vision. They crowd together as if huddling around you. Old lore
says this place is haunted, and you always doubted them. However the eerie
silence of the great wood looms in on you as you look around for a way of
escape.
601 1610/1962>*Bad argument 1 to call_other()
*Bad argument 1 to call_other()
----------------------------------------------------------------------
%^NEWS_POSTER%^Khosan wrote on Sat Jun 10 16:06:44 2000%^RESET%^
Not enough information to figure what the problem was.
----------------------------------------------------------------------
%^NEWS_POSTER%^Khosan wrote on Sat Jun 10 16:06:47 2000%^RESET%^
Closed
---
poster: Athena
subject: bug fix
date: Sun Jun 11 02:50:17 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 565
%^NEWS_POSTER%^Original bug report by Ada on Sun Jun 11 01:01:40 2000%^RESET%^
Bug reported from /domains/mists/castle/rooms/wtower3--
can't cast banish demon at the Blue demon here.
----------------------------------------------------------------------
%^NEWS_POSTER%^Athena wrote on Sun Jun 11 02:50:17 2000%^RESET%^
Fixed
---
poster: Athena
subject: bug fix
date: Sun Jun 11 02:57:43 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 563
%^NEWS_POSTER%^Original bug report by Trance on Sat Jun 10 23:29:39 2000%^RESET%^
Bug reported from /domains/hyboria/aquilonia/north/fork--
hrm, from this room, gives me "A large tree is blocking the path.", but gives me "That doesn't seem to be possible." mebbe we need a small desc?
----------------------------------------------------------------------
%^NEWS_POSTER%^Athena wrote on Sun Jun 11 02:57:43 2000%^RESET%^
Fixed
---
poster: Sigwald
subject: closed bug
date: Mon Jun 12 04:46:32 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 575
%^NEWS_POSTER%^Original bug report by Denim on Sun Jun 11 17:46:02 2000%^RESET%^
Bug reported from /domains/castles/rooms/denim-2--
Black mask is a mask,but it is a head slot,shouldnt it be a face slot?
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Mon Jun 12 04:46:29 2000%^RESET%^
Aint no face slot.
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Mon Jun 12 04:46:32 2000%^RESET%^
Closed
---
poster: Zifnab
subject: closed bug
date: Mon Jun 12 06:26:22 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 567
%^NEWS_POSTER%^Original bug report by Aleila on Sun Jun 11 01:10:37 2000%^RESET%^
Bug reported from /domains/hyboria/uncle/monks/br15--
--------| New Round |--------
Monk falls to the ground DEAD!
You receive 6746 exp.
You grab Katana Blade from Monk's corpse.
You grab Black Robes from Monk's corpse.
You get 825 gold coins.
Done. You looted 1 corpse.
Aleila hits Monk 0 times.
Monk hits Aleila 0 times.
You must supply a target for this spell.
You dig a grave and drag in a corpse.
Is he meant to hit me after he is dead??
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Mon Jun 12 06:26:13 2000%^RESET%^
there have been _many_ cases of this reported/responded to
in the news. This is a case of the way silent combat is done, the
messages are displayed after the round of combat is over, he died
in the middle of a round, so you get the messages after he is dead.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Mon Jun 12 06:26:22 2000%^RESET%^
Closed
---
poster: Sigwald
subject: bug fix
date: Mon Jun 12 07:27:28 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 562
%^NEWS_POSTER%^Original bug report by Denim on Sat Jun 10 18:51:29 2000%^RESET%^
Bug reported from /domains/emerald/maldan/woods/map/tower10--
Think this is abug.
Lord Blackmon grabs Someone infolding Someone in his grasp. Someone are trapped and scream as alot of you life is drained from your body!
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Mon Jun 12 07:27:28 2000%^RESET%^
Fixed
---
poster: Sigwald
subject: closed bug
date: Mon Jun 12 07:27:49 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 566
%^NEWS_POSTER%^Original bug report by Denim on Sun Jun 11 01:04:12 2000%^RESET%^
Bug reported from /domains/hyboria/lorien/caras_galadhon/room29--
Elindel, Galadriel's abjurer cannot be harmer by spells/skills/weapons for some reason.
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Mon Jun 12 07:27:46 2000%^RESET%^
Ain't a bug, he is being protected.
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Mon Jun 12 07:27:49 2000%^RESET%^
Closed
---
poster: Sigwald
subject: bug fix
date: Mon Jun 12 07:33:50 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 453
%^NEWS_POSTER%^Original bug report by Hierokliff on Sat May 27 08:15:59 2000%^RESET%^
Bug reported from /domains/castles/rooms/hierokliff-16--
When enchant spells wears off they dont give any message to the wearer...
this goes for strenghten armor, enchant armor, and maybe protect armor...
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Mon Jun 12 07:33:47 2000%^RESET%^
Fixed, will take a reboot to affect all items.
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Mon Jun 12 07:33:50 2000%^RESET%^
Fixed
---
poster: Sigwald
subject: closed bug
date: Mon Jun 12 07:35:14 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 457
%^NEWS_POSTER%^Original bug report by Myrddin on Sat May 27 15:25:33 2000%^RESET%^
Bug reported from /domains/guilds/animist/room7--
wont let me train whirlwind attack any farther
Train which skill?: whirlwind attackkYou have already trained this skill as high as your guild level allows.
im lvl 30 maxed woodsman and animal tamer
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Mon Jun 12 07:35:11 2000%^RESET%^
This is not a bug this is due to progressive training.
Future guilds might allow woodsman to train that skill
higher.
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Mon Jun 12 07:35:14 2000%^RESET%^
Closed
---
poster: Sigwald
subject: bug fix
date: Mon Jun 12 07:58:23 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 494
%^NEWS_POSTER%^Original bug report by Myrddin on Thu Jun 1 21:37:52 2000%^RESET%^
Bug reported from /domains/city/streets/_13_9--
my wall of water seems to be moving with me dont know if htis is intended or not
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Mon Jun 12 07:58:19 2000%^RESET%^
Fixed that, and also lava wall and mist wall.
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Mon Jun 12 07:58:23 2000%^RESET%^
Fixed
---
poster: Sigwald
subject: bug fix
date: Mon Jun 12 08:32:16 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 537
%^NEWS_POSTER%^Original bug report by Krellen on Tue Jun 6 20:07:21 2000%^RESET%^
Bug reported from /wiz/krellen/workroom--
[wizinfo]: Bonus module could not add stat bonus stamina.
Its not a valid bonus. Sent from:
/std/race/giant#54127.
And a bit later:
[wizinfo]: Bonus module could not rm stat bonus stamina.
Its not a valid bonus. Sent from:
/std/race/giant#54127.
This was at about 22:06 EST.
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Mon Jun 12 08:32:16 2000%^RESET%^
Fixed
---
poster: Sigwald
subject: closed bug
date: Mon Jun 12 08:41:14 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 527
%^NEWS_POSTER%^Original bug report by Jordali on Mon Jun 5 21:30:56 2000%^RESET%^
Bug reported from /domains/emerald/snoop/swamp_castle/rooms/castle/cavern1--
Circumstance: After using skill "join hands" on another evil priest
with a vessel and blood in vessel.
Problem: Originator of "join hands" does a prayer (prayer to kali,
or prayer to morgoth), and it doesn't affect the person they
successfully joined hands with.
Elaboration: do I understand join hands properly? Also, the other
person, who says they didn't get the effect, and I didn't see a
message for them getting the effect, was Gerrik.
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Mon Jun 12 08:41:11 2000%^RESET%^
I think I fixed that. Change a bit help on join hands to be
a bit more clear. Report again if it bugs again.
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Mon Jun 12 08:41:14 2000%^RESET%^
Closed
---
poster: Sigwald
subject: bug fix
date: Mon Jun 12 08:50:56 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 559
%^NEWS_POSTER%^Original bug report by Balinor on Sat Jun 10 05:16:32 2000%^RESET%^
Bug reported from /domains/castles/rooms/balinor-3--
disarming a monster with 2h weapon gives you 2 separate
disarm messages instead of just one, coz he has only 1 weapon
this is the ma disarm (pluck the thorn)
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Mon Jun 12 08:50:56 2000%^RESET%^
Fixed
---
poster: Sigwald
subject: closed bug
date: Mon Jun 12 09:00:07 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 560
%^NEWS_POSTER%^Original bug report by Waz on Sat Jun 10 09:35:32 2000%^RESET%^
Bug reported from /domains/outside_city/farms/farm1/map/x6y6--
not sure if this is a bug or not...
had 597 sps,
casted mana drain, drained 192 sps, and i ended up with 852 sps
no more ticks or anything, but that doesn't seem to add up
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Mon Jun 12 09:00:04 2000%^RESET%^
Ok its a bit messy to come up with the figures
since it works in a weird way. I just removed
the figure from the drain.
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Mon Jun 12 09:00:07 2000%^RESET%^
Closed
---
poster: Sigwald
subject: bug fix
date: Mon Jun 12 09:04:07 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 569
%^NEWS_POSTER%^Original bug report by Hierokliff on Sun Jun 11 12:44:07 2000%^RESET%^
Bug reported from /domains/blackavar/dcastle/rooms/room2--
this area has no creator here...
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Mon Jun 12 09:04:07 2000%^RESET%^
Fixed
---
poster: Sigwald
subject: closed bug
date: Mon Jun 12 09:05:44 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 571
%^NEWS_POSTER%^Original bug report by Tzeentch on Sun Jun 11 12:54:35 2000%^RESET%^
Bug reported from /domains/guilds/stonemagic/guild_hall--
In training the focus crystal energy skill it says my current max is 50 in the skills list, but it woun't let me train it past 30%, saying I've maxed it for my current level
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Mon Jun 12 09:05:34 2000%^RESET%^
This is due to the fact that your skill max is not 100%
If max offered by guild is 50 at some level, if you have
a low skill max you cannot train over say 35 or something.
I should try to offer a better display for that but
it is not very practical.
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Mon Jun 12 09:05:44 2000%^RESET%^
Closed
---
poster: Marvin
subject: >closed bug
date: Mon Jun 12 09:56:28 2000
On Mon Jun 12 04:46:32 2000 Sigwald wrote post #243:
> =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
>
> %^NEWS_TIME%^Report Number: 575
> %^NEWS_POSTER%^Original bug report by Denim on Sun Jun 11 17:46:02
2000%^RESET%^
>
> Bug reported from /domains/castles/rooms/denim-2--
>
> Black mask is a mask,but it is a head slot,shouldnt it be a face slot?
>
>
> ----------------------------------------------------------------------
>
> %^NEWS_POSTER%^Sigwald wrote on Mon Jun 12 04:46:29 2000%^RESET%^
> Aint no face slot.
>
> ----------------------------------------------------------------------
>
> %^NEWS_POSTER%^Sigwald wrote on Mon Jun 12 04:46:32 2000%^RESET%^
>
> Closed
>
>
Heh, I think he meant eyes slot, like most (all?) other masks.
---
poster: Marvin
subject: >>closed bug
date: Mon Jun 12 09:59:58 2000
On Mon Jun 12 09:56:28 2000 Marvin wrote post #256:
> On Mon Jun 12 04:46:32 2000 Sigwald wrote post #243:
> > =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
> >
> > %^NEWS_TIME%^Report Number: 575
> > %^NEWS_POSTER%^Original bug report by Denim on Sun Jun 11 17:46:02
> 2000%^RESET%^
> >
> > Bug reported from /domains/castles/rooms/denim-2--
> >
> > Black mask is a mask,but it is a head slot,shouldnt it be a face slot?
> >
> >
> > ----------------------------------------------------------------------
> >
> > %^NEWS_POSTER%^Sigwald wrote on Mon Jun 12 04:46:29 2000%^RESET%^
> > Aint no face slot.
> >
> > ----------------------------------------------------------------------
> >
> > %^NEWS_POSTER%^Sigwald wrote on Mon Jun 12 04:46:32 2000%^RESET%^
> >
> > Closed
> >
> >
>
> Heh, I think he meant eyes slot, like most (all?) other masks.
BTW, Fixed.
---
poster: Zifnab
subject: bug fix
date: Mon Jun 12 10:07:42 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 556
%^NEWS_POSTER%^Original bug report by Erec on Fri Jun 9 10:58:30 2000%^RESET%^
Bug reported from /domains/outside_city/yensid/room16--
I used to be able to type "attack an earwig". Now I can't - only "attack a
earwig" works (which is clearly wrong). Please make correct grammar work
once again.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Fri Jun 9 14:37:08 2000%^RESET%^
need a driver recompile on this. i forgot to add thsi one
back in.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Mon Jun 12 10:07:39 2000%^RESET%^
recompiled and added 'an' same as a, any etc.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Mon Jun 12 10:07:42 2000%^RESET%^
Fixed
---
poster: Zifnab
subject: closed bug
date: Mon Jun 12 11:01:44 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 578
%^NEWS_POSTER%^Original bug report by Zyz on Mon Jun 12 10:40:47 2000%^RESET%^
Bug reported from /domains/dragon/island/ferry--
Have been logged in about 5 mins and killed 3 horses. Summary shows login time of 1 min and 0 Exp earned.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Mon Jun 12 11:01:44 2000%^RESET%^
You logged in at:
10:38:53: [inform]: Zyz enters Red Dragon (Thrikhren level 31)
Your bug report was at 10:40:47, thtas not 5 minutes..
summary does not save over quitting and logging in.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Mon Jun 12 11:01:44 2000%^RESET%^
Closed
---
poster: Sigwald
subject: closed bug
date: Tue Jun 13 01:13:43 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 454
%^NEWS_POSTER%^Original bug report by Atrus on Sat May 27 08:57:14 2000%^RESET%^
Bug reported from /domains/city/streets/_9_7--
When i try to use the command "order bear attack (monster)", nothing happens, i get no typo message, and nothing from the fam.
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Tue Jun 13 01:13:37 2000%^RESET%^
Added a message when a non valid order is used.
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Tue Jun 13 01:13:43 2000%^RESET%^
Closed
---
poster: Zifnab
subject: closed bug
date: Tue Jun 13 09:25:08 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 582
%^NEWS_POSTER%^Original bug report by Graxon on Tue Jun 13 09:09:13 2000%^RESET%^
Bug reported from /domains/hyboria/uncle/monks/wr15--
while casting immolate at a monk the following happened:
Monk is distracted by the flames that engulf him!
*left hand side of += is a number (or zero) right side is not a number
Trace written to /log/runtime
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Tue Jun 13 09:25:08 2000%^RESET%^
should be fixed.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Tue Jun 13 09:25:08 2000%^RESET%^
Closed
---
poster: Zifnab
subject: bug fix
date: Tue Jun 13 09:56:15 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 583
%^NEWS_POSTER%^Original bug report by Graxon on Tue Jun 13 09:31:27 2000%^RESET%^
Bug reported from /domains/hyboria/uncle/monks/rr10--
the special from the amulet errors, sometimes on this message:
Your spell surges into a HUGE blast of power as magical energy is poured from your amulet into the spell!
(after the death)
*Bad argument 1 to call_other()
Expected: string or array or object Got: 0.
Trace written to /log/runtime
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Tue Jun 13 09:56:12 2000%^RESET%^
should be fixed, Sigwald needs to verify though. will take
a boot to completely fix it.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Tue Jun 13 09:56:15 2000%^RESET%^
Fixed
---
poster: Zifnab
subject: closed bug
date: Wed Jun 14 08:00:26 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 593
%^NEWS_POSTER%^Original bug report by Nitemare on Wed Jun 14 08:00:08 2000%^RESET%^
Bug reported from /domains/castles/rooms/izabella-22--
I opened my safe for the first time in quite awhile, and I got "You seem to be missing some of your equipment!" 1000 times =)
Nitemare
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Wed Jun 14 08:00:26 2000%^RESET%^
was all the cigarettes.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Wed Jun 14 08:00:26 2000%^RESET%^
Closed
---
poster: Sigwald
subject: closed bug
date: Wed Jun 14 09:00:35 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 581
%^NEWS_POSTER%^Original bug report by Modus on Tue Jun 13 02:40:52 2000%^RESET%^
Bug reported from /domains/city/streets/_9_7--
I very much like that my firewood seems chestable...I'm just making sure it is supposed to be...?
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Wed Jun 14 09:00:30 2000%^RESET%^
Its like its supposed to be... Its dry wood, no reason why it
cant go into a chest.
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Wed Jun 14 09:00:35 2000%^RESET%^
Closed
---
poster: Sigwald
subject: bug fix
date: Wed Jun 14 09:14:05 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 590
%^NEWS_POSTER%^Original bug report by Baer on Tue Jun 13 18:36:56 2000%^RESET%^
Bug reported from /domains/city/streets/_9_7--
cannot select a damage type for focus crystal, using spell crystal attunement
Just keep getting the message
You concentrate briefly upon your focus crystal and look puzzled.
You cannot select that damage type.
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Wed Jun 14 09:14:05 2000%^RESET%^
Fixed
---
poster: Sigwald
subject: closed bug
date: Wed Jun 14 09:35:16 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 586
%^NEWS_POSTER%^Original bug report by Denim on Tue Jun 13 14:07:47 2000%^RESET%^
Bug reported from /domains/mists/snoop/paladin_camp/rooms/camp/15,9,1--
You finish the chant.
You mutter the words 'HcL foaz'
You direct a ray of acid energy straigth at young paladin warrior!
Young paladin warrior desesperately tries to get rid of the acid that burn his flesh, finding it hard to concentrate on anything else!
*Bad argument 1 to keys()
Expected: mapping Got: 0.
Trace written to /log/runtime
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Wed Jun 14 09:35:11 2000%^RESET%^
Should be same as problems reported earlier on by Graxon,
So should be fixed (please report again if they occur again).
Sigwald
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Wed Jun 14 09:35:16 2000%^RESET%^
Closed
---
poster: Athena
subject: closed bug
date: Thu Jun 15 01:34:52 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 597
%^NEWS_POSTER%^Original bug report by Quillz on Wed Jun 14 20:03:18 2000%^RESET%^
Bug reported from /domains/castles/rooms/quillz-3--
think %^RED%^T%^BLUE%^I%^CYAN%^C%^YELLOW%^K %^MAGENTA%^ Soon%^RESET%^
My dark red shield disappeared from my chest (no name on it) in my castle room #3.
sorry bout the trig.
Q
----------------------------------------------------------------------
%^NEWS_POSTER%^Athena wrote on Thu Jun 15 01:34:52 2000%^RESET%^
Closed
---
poster: Athena
subject: bug fix
date: Thu Jun 15 01:37:58 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 545
%^NEWS_POSTER%^Original bug report by Talgore on Wed Jun 7 08:56:04 2000%^RESET%^
Bug reported from /domains/blackavar/dcastle/rooms/room36--
Ok the key i got from sitting on the throne with the crown on,
l a key
This is an example key used to open a door.
w
hpmaxw urausatn a ffo uwppir tndk tos usa cnwu a ti swvig wval uhdoc doY
You could have given it a desc and not just ripped off a standard example.
ignore that reversed message ,, and unexpected feature of zmud
----------------------------------------------------------------------
%^NEWS_POSTER%^Athena wrote on Thu Jun 15 01:37:58 2000%^RESET%^
Fixed
---
poster: Zifnab
subject: closed bug
date: Thu Jun 15 06:17:33 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 595
%^NEWS_POSTER%^Original bug report by Denim on Wed Jun 14 18:10:55 2000%^RESET%^
Bug reported from /domains/city/advguild/adv--
Snoop stuns you with the force of his attack!
You are stunned and unable to move.
thought i would still be stunned, something wrong with stun maybe?
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Thu Jun 15 06:17:30 2000%^RESET%^
this doesnt make any sense to me, you are still stunned,
You are stunned and unable to move....
Maybe im missing something.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Thu Jun 15 06:17:33 2000%^RESET%^
Closed
---
poster: Zifnab
subject: closed bug
date: Thu Jun 15 06:23:48 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 594
%^NEWS_POSTER%^Original bug report by Snoop on Wed Jun 14 17:37:29 2000%^RESET%^
Bug reported from /domains/outside_city/docks/casino/roulette_room--
I bet 50k at 00 in the casino. Then i switch window...when i look again i just check exp to see if i won, i hadnt gotten any more money so i figured i hadnt.
So i bet 50k on 00 again and look at the screen. The operator doesnt make a sound, so i scroll back and see that the operator have been silent for quite a while.
So i just wasted 100k on the casino and they just took the money w/o even spinning the wheel...i just think something is bugging.
Afaik the wheel should be spun and the operator should be talking constantly...that's what he always does other times.
*/Snoop
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Thu Jun 15 06:23:48 2000%^RESET%^
its working perfectly right now....
Kind of hard to go back and see what was happening then, if
its not working you will have to get a wiz.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Thu Jun 15 06:23:48 2000%^RESET%^
Closed
---
poster: Sigwald
subject: bug fix
date: Fri Jun 16 06:59:33 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 600
%^NEWS_POSTER%^Original bug report by Denim on Thu Jun 15 10:30:22 2000%^RESET%^
Bug reported from /domains/outside_city/beanstalk/rooms/nursery3--
The blast of magic creates ripples into the magical energies surrounding Someone, making it impossible for Giant baby to use his spells for a while!
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Fri Jun 16 06:59:33 2000%^RESET%^
Fixed
---
poster: Zifnab
subject: closed bug
date: Fri Jun 16 07:03:51 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 602
%^NEWS_POSTER%^Original bug report by Warchief on Thu Jun 15 14:33:29 2000%^RESET%^
Bug reported from /domains/outside_city/hagworth/bedroom1--
the rotting, undead corpse in this room does not id to undead
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Fri Jun 16 07:03:51 2000%^RESET%^
hmm i dont think it should, to me, corpse is the id, and undead
is merely an adjective, i think of undead as things that are
wandering around. I will go ahead and add it though, as it
doesnt really hurt anything.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Fri Jun 16 07:03:51 2000%^RESET%^
Closed
---
poster: Sigwald
subject: bug fix
date: Fri Jun 16 07:05:03 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 606
%^NEWS_POSTER%^Original bug report by Warchief on Thu Jun 15 19:17:49 2000%^RESET%^
Bug reported from /domains/hyboria/tenoren/con_rooms/c20--
azarian plate armor does not id to plate armor
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Fri Jun 16 07:05:03 2000%^RESET%^
Fixed
---
poster: Zifnab
subject: closed bug
date: Fri Jun 16 07:11:55 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 605
%^NEWS_POSTER%^Original bug report by Apathy on Thu Jun 15 19:12:58 2000%^RESET%^
Bug reported from /domains/castles/rooms/apathy-5--
I just got the message "Sorry, this emote is too large to send over a channel."
If the length limit has been removed for normal talking, you might as well remove it for this as well
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Fri Jun 16 07:11:49 2000%^RESET%^
not the same issue, the channel limit for emotes was put there
to stop people from using things like cookie, and other long
emotes on the channels. I am not going to remove that, however
I did make it so that wizards fall under the same restrictions.
The other limit was put in to stop a crash that has since been
fixed, the channel length on emotes woudl not crash us, it was
only when a huge string was trying to be executed as a command
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Fri Jun 16 07:11:55 2000%^RESET%^
Closed
---
poster: Zifnab
subject: closed bug
date: Fri Jun 16 07:13:55 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 610
%^NEWS_POSTER%^Original bug report by Aleila on Fri Jun 16 05:13:04 2000%^RESET%^
Bug reported from /domains/hyboria/uncle/monks/br2--
Every time I log on, I have to type autoloot. It doesn't carry on from last time I was online. Is it meant to do this, or does it just not like me?
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Fri Jun 16 07:13:37 2000%^RESET%^
yes that was intentional on my part, to make you turn that on/off
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Fri Jun 16 07:13:52 2000%^RESET%^
well not 'you', you as in the whole mud.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Fri Jun 16 07:13:55 2000%^RESET%^
Closed
---
poster: Zifnab
subject: closed bug
date: Fri Jun 16 10:28:51 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 475
%^NEWS_POSTER%^Original bug report by Zifnab on Tue May 30 13:44:35 2000%^RESET%^
Bug reported from /domains/hyboria/map/x4y21--
the map descs kind of get screwed up, with long ones, especially here in snoops new area
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Fri Jun 16 10:28:51 2000%^RESET%^
fixed. hope i didnt screw anything else up. I ever tell you gys
how much i hate the maps?
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Fri Jun 16 10:28:51 2000%^RESET%^
Closed
---
poster: Zifnab
subject: bug fix
date: Fri Jun 16 10:35:55 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 476
%^NEWS_POSTER%^Original bug report by Denim on Tue May 30 15:38:41 2000%^RESET%^
Bug reported from /domains/city/advguild/adv--
I attacked Rasp at cs and fled.
5 mins later i pked Max and became no pk
When i rentered the room with Rasp him and his familiars were still aggro to me
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Tue May 30 15:39:44 2000%^RESET%^
i bet it was his familiars that attacked first. ill look at that
i probably didnt filter them off the hunted list.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Fri Jun 16 10:35:54 2000%^RESET%^
I went for the simplified approach of removing all familiars
from the hunted list, probably over simplistic but we will see
how it goes.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Fri Jun 16 10:35:55 2000%^RESET%^
Fixed
---
poster: Zifnab
subject: closed bug
date: Fri Jun 16 10:46:56 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 490
%^NEWS_POSTER%^Original bug report by Jordali on Thu Jun 1 14:50:28 2000%^RESET%^
Bug reported from /domains/city/streets/_9_7--
resubmit of bug 484:
Circumstance: Cast on someone who has a protection spell of the same type
already cast on them, therefore the spell is not cast.
Problem: the only one who sees the failure message is the caster, who also
sees the message for the creation of the shield ("You create a black
aura around ")
More clearly, the caster and everyone in the room, including the target
see the creation of the black aura around the target, and only the
caster has a clue that it failed...not because they didn't get the
message, but because they got a fail message in addition.
Note: It doesn't appear to work quite this way if the caster and
the target are the same.
Concern: Everyone, except an attentive caster expecting this behavior, gets
the indication that the target got a protection from good spell
successfully cast against him. I haven't had a chance to test
other spells to see if they do the same.
-J
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Fri Jun 2 06:15:09 2000%^RESET%^
how about the spells in question too?
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Fri Jun 16 10:46:56 2000%^RESET%^
you are going to need to give more info on this. I just greppedfor
black aura, and the only spell i came up with is
protection from good.
So taking that I cast it at slice:
cast protection from good at slice
You finish the chant.
You mutter the words 'B'mud sido Og'
You create a black aura around Slice.
Slice is surrounded by a black aura.
Then I cast it again:
You begin to chant.
You finish the chant.
You mutter the words 'B'mud sido Og'
You create a black aura around Slice.
The black aura around Slice blazes.
Notice the blazes line, that is the 'reapply' message for the spell.
Slice saw:
first casting:
Zifnab begins to chant.
Zifnab finishes the chant.
Zifnab mutters the words 'B'mud sido Og'
Zifnab creates a black aura around you.
You are surrounded by a black aura.
second casting:
Zifnab begins to chant.
Zifnab finishes the chant.
Zifnab mutters the words 'B'mud sido Og'
Zifnab creates a black aura around you.
The black aura around you blazes.
notice again the blazes message, its reapplied.
I am not sure what your above post was trying to convey, its
not real clear based on what I posted above.
--zif
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Fri Jun 16 10:46:56 2000%^RESET%^
Closed
---
poster: Zifnab
subject: bug fix
date: Fri Jun 16 11:39:24 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 505
%^NEWS_POSTER%^Original bug report by Apathy on Fri Jun 2 21:27:51 2000%^RESET%^
Bug reported from /domains/castles/plain/p4-10--
Found this on 10k...
If you wear an item with the "stat reduction when good" ability bonus while you have a good alignment, there's no message at all that your stats just went way down. There's also no message when you remove the item that they went back up.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Fri Jun 16 11:39:24 2000%^RESET%^
Fixed
---
poster: Zifnab
subject: closed bug
date: Fri Jun 16 11:40:12 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 508
%^NEWS_POSTER%^Original bug report by Warchief on Sat Jun 3 11:13:27 2000%^RESET%^
Bug reported from /domains/emerald/evilned/rooms/cave1--
think %^RED%^Missed tick because of hunger%^RESET%^
think %^RED%^Missed tick because of hunger%^RESET%^
Strange thing happened, while fighting a Horrible Devil Hound, just before it died, combat just stopped, ended, I looked, and the hound was still there and it showed wounded, but no longer aggro, I was able to kill it though
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Fri Jun 16 11:40:09 2000%^RESET%^
going to need more info on this, ifit continues to happen,
see if you can figure out what is causing it, i.e. a particular
spell/skill.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Fri Jun 16 11:40:12 2000%^RESET%^
Closed
---
poster: Golte
subject: >closed bug
date: Fri Jun 16 13:37:23 2000
On Fri Jun 16 10:46:56 2000 Zifnab wrote post #278:
> =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
>
> %^NEWS_TIME%^Report Number: 490
> %^NEWS_POSTER%^Original bug report by Jordali on Thu Jun 1 14:50:28
2000%^RESET%^
>
> Bug reported from /domains/city/streets/_9_7--
>
> resubmit of bug 484:
>
> Circumstance: Cast on someone who has a protection spell of the same type
> already cast on them, therefore the spell is not cast.
>
> Problem: the only one who sees the failure message is the caster, who also
> sees the message for the creation of the shield ("You create a black
> aura around ")
> More clearly, the caster and everyone in the room, including the target
> see the creation of the black aura around the target, and only the
> caster has a clue that it failed...not because they didn't get the
> message, but because they got a fail message in addition.
> Note: It doesn't appear to work quite this way if the caster and
> the target are the same.
>
> Concern: Everyone, except an attentive caster expecting this behavior, gets
> the indication that the target got a protection from good spell
> successfully cast against him. I haven't had a chance to test
> other spells to see if they do the same.
>
> -J
>
>
> ----------------------------------------------------------------------
>
> %^NEWS_POSTER%^Zifnab wrote on Fri Jun 2 06:15:09 2000%^RESET%^
> how about the spells in question too?
>
> ----------------------------------------------------------------------
>
> %^NEWS_POSTER%^Zifnab wrote on Fri Jun 16 10:46:56 2000%^RESET%^
> you are going to need to give more info on this. I just greppedfor
> black aura, and the only spell i came up with is
> protection from good.
>
> So taking that I cast it at slice:
>
> cast protection from good at slice
> You finish the chant.
> You mutter the words 'B'mud sido Og'
> You create a black aura around Slice.
> Slice is surrounded by a black aura.
>
>
> Then I cast it again:
>
> You begin to chant.
> You finish the chant.
> You mutter the words 'B'mud sido Og'
> You create a black aura around Slice.
> The black aura around Slice blazes.
>
> Notice the blazes line, that is the 'reapply' message for the spell.
>
> Slice saw:
>
> first casting:
>
> Zifnab begins to chant.
> Zifnab finishes the chant.
> Zifnab mutters the words 'B'mud sido Og'
> Zifnab creates a black aura around you.
> You are surrounded by a black aura.
>
> second casting:
>
> Zifnab begins to chant.
> Zifnab finishes the chant.
> Zifnab mutters the words 'B'mud sido Og'
> Zifnab creates a black aura around you.
> The black aura around you blazes.
>
> notice again the blazes message, its reapplied.
>
> I am not sure what your above post was trying to convey, its
> not real clear based on what I posted above.
>
>
> --zif
>
> ----------------------------------------------------------------------
>
> %^NEWS_POSTER%^Zifnab wrote on Fri Jun 16 10:46:56 2000%^RESET%^
>
> Closed
>
>
Using spell twice will not give that failure, just a duration refresh.
Try first casting "protection from good", then casting "greater
physical shield".
Or maybe have to be the opposite order?
---
poster: Athena
subject: bug fix
date: Fri Jun 16 17:02:16 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 612
%^NEWS_POSTER%^Original bug report by Trance on Fri Jun 16 16:19:11 2000%^RESET%^
Bug reported from /domains/city/buildings/bank--
Ash's Gauntlet doesn't id to ash gauntlet or ash's gauntlet
----------------------------------------------------------------------
%^NEWS_POSTER%^Athena wrote on Fri Jun 16 17:02:16 2000%^RESET%^
Fixed
---
poster: Athena
subject: bug fix
date: Fri Jun 16 17:14:22 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 609
%^NEWS_POSTER%^Original bug report by Sleet on Thu Jun 15 23:06:06 2000%^RESET%^
Bug reported from /domains/city/streets/_9_7--
loin cloth weighs 6 pounds, seems kinda heavy. wasnt sure if it was bug or not.
sleet
----------------------------------------------------------------------
%^NEWS_POSTER%^Athena wrote on Fri Jun 16 17:14:22 2000%^RESET%^
Fixed
---
poster: Athena
subject: bug fix
date: Sat Jun 17 03:50:59 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 620
%^NEWS_POSTER%^Original bug report by Baer on Fri Jun 16 22:35:32 2000%^RESET%^
Bug reported from /domains/blackavar/dcastle/rooms/room32--
east exit leads to wrong room.
----------------------------------------------------------------------
%^NEWS_POSTER%^Athena wrote on Sat Jun 17 03:50:59 2000%^RESET%^
Fixed
---
poster: Athena
subject: bug fix
date: Sat Jun 17 04:07:31 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 625
%^NEWS_POSTER%^Original bug report by Ada on Fri Jun 16 23:02:54 2000%^RESET%^
Bug reported from /domains/emerald/uncle/celtica/leinster/room10--
turn undead's spell message always puts a him in there.
Ada raises his hand to the sky and screams:
- ada the girl.
----------------------------------------------------------------------
%^NEWS_POSTER%^Athena wrote on Sat Jun 17 04:07:31 2000%^RESET%^
Fixed
---
poster: Zifnab
subject: closed bug
date: Sat Jun 17 04:20:22 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 624
%^NEWS_POSTER%^Original bug report by Jordali on Fri Jun 16 22:56:06 2000%^RESET%^
Bug reported from /domains/city/shops/weapon_shop--
in RDC weapon shop, I typed "sell clubs".
For some reason, Frankenstein's black staff ids to "club".
With no other message than the amount of many I received, and a count
1 higher than I expected for clubs sold, I checked and realized
my staff was gone. I then checked "list", then tried "list club"
and saw no Frankenstein's black staff. I tried "buy black staff",
which the Frank staff ids to, and the shopkeeper "looked at me strangely"
Are the shops still desting valuable items when they are sold to
them? I don't understand this since I saw someone say the other day
they had sold something valuable (I think a rhls) to a shop, and rushed
back and got it, and how upset they would have been if someone had
snatched it. Is there some technique to recovering items you do
this to that I'm unaware of? I seem to be the only one who can't
recover items sold mistakenly this way. This is the 2nd valuable
item I've had this happen with, and I still don't understand
what's going on.
-J
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Sat Jun 17 04:19:55 2000%^RESET%^
Unfortunately you failed to use the keep command, and yes i just
checked the criteria that shop uses to decided what items to
dest doesnt hld true for an rhls. That code probably needs to
be revamped to use the new equipment stats.
All I can say is to make use of the keep command.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Sat Jun 17 04:20:22 2000%^RESET%^
Closed
---
poster: Athena
subject: bug fix
date: Sat Jun 17 04:47:25 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 617
%^NEWS_POSTER%^Original bug report by Kaos on Fri Jun 16 18:55:37 2000%^RESET%^
Bug reported from /domains/hyboria/aquilonia/tarantia/shops/gemstore--
i though a large opal was a gem..
Garred Orecutter's Gem Shop [exits: out]
Garred Orecutter the Gem Dealer
That item is worth 900 gold.
Garred doesn't want to buy the large opal.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Sat Jun 17 04:11:34 2000%^RESET%^
where did the opal come from.
----------------------------------------------------------------------
%^NEWS_POSTER%^Athena wrote on Sat Jun 17 04:47:25 2000%^RESET%^
Fixed
---
poster: Zifnab
subject: bug fix
date: Sat Jun 17 12:28:01 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 615
%^NEWS_POSTER%^Original bug report by Jordali on Fri Jun 16 17:30:17 2000%^RESET%^
Bug reported from /domains/castles/rooms/jordali-2--
Resubmit to the resubmit of bug 484...please don't make me type
in all that detail again. :-/
Anyways, the confusion is from the first line...when I said "of
the same type" I didn't mean the same spell, I meant the same
abjuration category.
-J
oh, the resubmit of 484 was numbered 490
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Sat Jun 17 12:28:01 2000%^RESET%^
Fixed
---
poster: Zifnab
subject: bug fix
date: Sat Jun 17 12:29:06 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 628
%^NEWS_POSTER%^Original bug report by Warchief on Sat Jun 17 08:19:42 2000%^RESET%^
Bug reported from /domains/city/streets/_1_2--
Hmm, when I cast acid arrow, I receive this spell casting:
You finish the chant.
You mutter the words 'ahssi phlech'
You shoot an arrow of poison at Mercenary!
The spellcasting for poison arrow is:
You finish the chant.
You mutter the words 'pez phlech'
You shoot an arrow of poison at Tabby!
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Sat Jun 17 12:29:06 2000%^RESET%^
Fixed
---
poster: Zifnab
subject: closed bug
date: Sat Jun 17 20:18:23 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 629
%^NEWS_POSTER%^Original bug report by Tektor on Sat Jun 17 13:07:05 2000%^RESET%^
Bug reported from /wiz/sigwald/tester/evoker--
report cant enter fire at evoker due to there being a emote that is fire (dunno if there is another way to enter or not)
----------------------------------------------------------------------
%^NEWS_POSTER%^Athena wrote on Sat Jun 17 14:01:28 2000%^RESET%^
removed the emote 'fire' but fire needs to be made a verb.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Sat Jun 17 20:18:20 2000%^RESET%^
no not really, if the emote is gone the exit will work.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Sat Jun 17 20:18:23 2000%^RESET%^
Closed
---
poster: Zifnab
subject: >closed bug
date: Sat Jun 17 20:21:32 2000
looks like i jumped the gun on that, it shoudl work, something
else is conflicting with it though, ill look at it tomorrow.
---
poster: Athena
subject: bug fix
date: Sun Jun 18 02:12:23 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 632
%^NEWS_POSTER%^Original bug report by Wildchild on Sat Jun 17 18:39:40 2000%^RESET%^
Bug reported from /domains/city/streets/_13_9--
magical leggings of tiamat need to id to 'magical leggings' and 'tiamat leggings'
----------------------------------------------------------------------
%^NEWS_POSTER%^Athena wrote on Sun Jun 18 02:12:23 2000%^RESET%^
Fixed
---
poster: Athena
subject: bug fix
date: Sun Jun 18 05:26:22 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 637
%^NEWS_POSTER%^Original bug report by Aleila on Sun Jun 18 04:30:49 2000%^RESET%^
Bug reported from /domains/outofwhack/uncle/aussie/rm18--
Aboriginal plunges his spear into Patricia with great
force, gouging a hole in your side!
I wasn't in combat at all here. Maybe change the syntax?
----------------------------------------------------------------------
%^NEWS_POSTER%^Athena wrote on Sun Jun 18 05:26:22 2000%^RESET%^
Fixed
---
poster: Athena
subject: bug fix
date: Sun Jun 18 16:45:23 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 640
%^NEWS_POSTER%^Original bug report by Kaeber on Sun Jun 18 16:17:00 2000%^RESET%^
Bug reported from /domains/guilds/curse/guild_hall--
Shimmering blue ring doesn't id to shimmering blue ring
----------------------------------------------------------------------
%^NEWS_POSTER%^Athena wrote on Sun Jun 18 16:45:23 2000%^RESET%^
Fixed
---
poster: Athena
subject: bug fix
date: Mon Jun 19 01:35:13 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 643
%^NEWS_POSTER%^Original bug report by Baer on Sun Jun 18 22:52:28 2000%^RESET%^
Bug reported from /domains/city/shops/lost_shop--
I spent 300k at Neelix, but didn't get any eq back. Here is the log:
Neelix - Lost and found office
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
1) A packet containing 23 items.
q) Quit
[1q] 1
Inventory of packet #1:
Some firewood
Some firewood
Some firewood
Some firewood
dragon gem
Spellbook covered with runes
small box
Glass Eye of Hag
Blackmon's Cloak
Blackmon's Pendant of Movement
Nenya
Bronze leg plate
Steel leg plate
Blackmon's Platemail
Blackmon's Armguard
White glove of Raena
Blackmon's Midnight Boots
Iron armband of Karoz
Red gold crown (dazzling)
Whispering ring
An amulet of the eye
Spellbook covered with runes
Eye of the beholder
Buy this packet (yes/no)? yes
Neelix hands over your equipment.
*Bad argument 1 to new()
Expected: string Got: ({ /* sizeof() == 2 */
"/obj/skills/objects/firewood",
0
}).
Trace written to /log/catch
*Bad argument 1 to new()
Expected: string Got: ({ /* sizeof() == 2 */
"/obj/skills/objects/firewood",
0
}).
Trace written to /log/catch
*Bad argument 1 to new()
Expected: string Got: ({ /* sizeof() == 2 */
"/obj/skills/objects/firewood",
0
}).
Trace written to /log/catch
*Bad argument 1 to new()
Expected: string Got: ({ /* sizeof() == 2 */
"/obj/skills/objects/firewood",
0
}).
Trace written to /log/catch
*Bad argument 1 to new()
Expected: string Got: ({ /* sizeof() == 2 */
"/domains/mists/plants/eq/dragon_gem",
0
}).
Trace written to /log/catch
*Bad argument 1 to new()
Expected: string Got: ({ /* sizeof() == 2 */
"/domains/dragon/elements/fire/items/spellbook/distant_sell.c",
0
}).
Trace written to /log/catch
*Bad argument 1 to new()
Expected: string Got: ({ /* sizeof() == 2 */
"/domains/guilds/traveler/shop/objects/tinder",
0
}).
Trace written to /log/catch
*Bad argument 1 to new()
Expected: string Got: ({ /* sizeof() == 2 */
"/domains/emerald/maldan/woods/objs/eye_hag",
0
}).
Trace written to /log/catch
*Bad argument 1 to new()
Expected: string Got: ({ /* sizeof() == 2 */
"/domains/emerald/maldan/woods/objs/blacklordcloak",
0
}).
Trace written to /log/catch
*Bad argument 1 to new()
Expected: string Got: ({ /* sizeof() == 2 */
"/domains/emerald/maldan/woods/objs/blackpendant",
0
}).
Trace written to /log/catch
*Bad argument 1 to new()
Expected: string Got: ({ /* sizeof() == 2 */
"/domains/hyboria/lorien/caras_galadhon/obj/newnenya",
0
}).
Trace written to /log/catch
*Bad argument 1 to new()
Expected: string Got: ({ /* sizeof() == 2 */
"/domains/dragon/elements/fire/items/left_leg",
0
}).
Trace written to /log/catch
*Bad argument 1 to new()
Expected: string Got: ({ /* sizeof() == 2 */
"/domains/dragon/elements/fire/items/right_leg",
0
}).
Trace written to /log/catch
*Bad argument 1 to new()
Expected: string Got: ({ /* sizeof() == 2 */
"/domains/emerald/maldan/woods/objs/blacklordplate",
0
}).
Trace written to /log/catch
*Bad argument 1 to new()
Expected: string Got: ({ /* sizeof() == 2 */
"/domains/emerald/maldan/woods/objs/blackrarmguard",
0
}).
Trace written to /log/catch
*Bad argument 1 to new()
Expected: string Got: ({ /* sizeof() == 2 */
"/domains/events/healer/beaded_pearl_glove",
0
}).
Trace written to /log/catch
*Bad argument 1 to new()
Expected: string Got: ({ /* sizeof() == 2 */
"/domains/emerald/maldan/woods/objs/blackboots",
0
}).
Trace written to /log/catch
*Bad argument 1 to new()
Expected: string Got: ({ /* sizeof() == 2 */
"/domains/guilds/ninja/larmband2",
0
}).
Trace written to /log/catch
*Bad argument 1 to new()
Expected: string Got: ({ /* sizeof() == 2 */
"/domains/dragon/elements/fire/items/searcrown",
0
}).
Trace written to /log/catch
*Bad argument 1 to new()
Expected: string Got: ({ /* sizeof() == 2 */
"/domains/guilds/navigator/w_ring",
0
}).
Trace written to /log/catch
*Bad argument 1 to new()
Expected: string Got: ({ /* sizeof() == 2 */
"/domains/events/beholder/bamulet",
0
}).
Trace written to /log/catch
*Bad argument 1 to new()
Expected: string Got: ({ /* sizeof() == 2 */
"/domains/dragon/elements/fire/items/spellbook/enlarge_weapon",
0
}).
Trace written to /log/catch
*Bad argument 1 to new()
Expected: string Got: ({ /* sizeof() == 2 */
"/domains/outofwhack/toreth/demon/items/eye",
0
}).
Trace written to /log/catch
> i
Weight (in lbs): You[93] + EQ[5] = Total[98], Capacity[3%]
[+-+ General items +-+]
(1) Baer's focus crystal
[+-+ Weapons +-+]
(1) Baer's shamanic staff (Wielded)
talk to neelix
Neelix says: I am sorry, but I don't have any of your equipment.
----------------------------------------------------------------------
%^NEWS_POSTER%^Athena wrote on Mon Jun 19 01:35:13 2000%^RESET%^
Fixed
---
poster: Athena
subject: bug fix
date: Mon Jun 19 01:37:41 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 644
%^NEWS_POSTER%^Original bug report by Locke on Mon Jun 19 00:00:38 2000%^RESET%^
Bug reported from /domains/mists/uncle/baby/baby4--
baby fades don't target to baby
----------------------------------------------------------------------
%^NEWS_POSTER%^Athena wrote on Mon Jun 19 01:37:41 2000%^RESET%^
Fixed
---
poster: Spear
subject: Fade Cloak
date: Mon Jun 19 03:32:47 2000
Was wondering if this was a bug:
Thought the Fade Cloak gives 2 dex and 3% stun, thats what it is
listed as on Zamorra's, and Wildchild's Page
My cloak says: your heart beats an extra beat= Hpr.
please correct me if I'm wrong.... -=Spear=-
---
poster: Athena
subject: >Fade Cloak
date: Mon Jun 19 05:39:03 2000
On Mon Jun 19 03:32:47 2000 Spear wrote post #297:
> Was wondering if this was a bug:
> Thought the Fade Cloak gives 2 dex and 3% stun, thats what it is
> listed as on Zamorra's, and Wildchild's Page
> My cloak says: your heart beats an extra beat= Hpr.
> please correct me if I'm wrong.... -=Spear=-
There were 2 versions, changed the one to fit the other. All now
have + to dex and stun
---
poster: Athena
subject: >>Fade Cloak
date: Mon Jun 19 05:42:12 2000
On Mon Jun 19 05:39:03 2000 Athena wrote post #298:
> On Mon Jun 19 03:32:47 2000 Spear wrote post #297:
> > Was wondering if this was a bug:
> > Thought the Fade Cloak gives 2 dex and 3% stun, thats what it is
> > listed as on Zamorra's, and Wildchild's Page
> > My cloak says: your heart beats an extra beat= Hpr.
> > please correct me if I'm wrong.... -=Spear=-
> There were 2 versions, changed the one to fit the other. All now
> have + to dex and stun
This will show after a boot, or awhile chested.
---
poster: Athena
subject: bug fix
date: Mon Jun 19 06:03:46 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 646
%^NEWS_POSTER%^Original bug report by Aleila on Mon Jun 19 02:11:00 2000%^RESET%^
Bug reported from /domains/castles/rooms/sinister-11--
Black robes identifies to robe, not robes.
----------------------------------------------------------------------
%^NEWS_POSTER%^Athena wrote on Mon Jun 19 06:03:46 2000%^RESET%^
Fixed
---
poster: Athena
subject: bug fix
date: Mon Jun 19 06:10:42 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 647
%^NEWS_POSTER%^Original bug report by Aleila on Mon Jun 19 02:47:08 2000%^RESET%^
Bug reported from /domains/misc/tour_ferry/tour_boat--
A pool of water doesn't id to water.
(On Tour Ferry.)
----------------------------------------------------------------------
%^NEWS_POSTER%^Athena wrote on Mon Jun 19 06:10:42 2000%^RESET%^
Fixed
---
poster: Zifnab
subject: closed bug
date: Mon Jun 19 06:21:53 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 645
%^NEWS_POSTER%^Original bug report by Durin on Mon Jun 19 01:27:38 2000%^RESET%^
Bug reported from /domains/guilds/cleric/reinc_altar--
Not sure if a bug happened here but... I sacced a white sword (aka link's sword) to Eje, but the bastard didn't lower my tax even by 1%. Nor was it worth single point of exp (tho I guess it effects the time of the percent lowering anyway... Was the reason that I did it a bit diffrent this time than usuaL? I gave it to him instead of talkin first, I noticed that should work too with other eqs I tried to give them but were rejected by gods...
You give the White Sword to Eje the Priest.
You sacrifice White Sword to the Gods.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Mon Jun 19 06:21:47 2000%^RESET%^
giving him the sword is no differant than going through the menu
at least as far as the downing of the reinc time is concerned.
The advantage to giving him the items is that that uses the parser
and thus first, second, third, a, my etc work as identifiers for
the sword. If you use the menu it grabs the first sword in your
inventory.
This was a _fix_ in response to the issues a few players had
sacrificing the wrong stuff.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Mon Jun 19 06:21:53 2000%^RESET%^
Closed
---
poster: Athena
subject: bug fix
date: Mon Jun 19 06:24:41 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 546
%^NEWS_POSTER%^Original bug report by Talgore on Wed Jun 7 09:09:45 2000%^RESET%^
Bug reported from /domains/blackavar/dcastle/rooms/room39--
Queen Mawey doesn't id to queen .. if fact almost everything in this area needs it's adding spectres not iding to spectres etc..
----------------------------------------------------------------------
%^NEWS_POSTER%^Athena wrote on Mon Jun 19 06:24:41 2000%^RESET%^
Fixed
---
poster: Athena
subject: closed bug
date: Mon Jun 19 06:27:45 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 549
%^NEWS_POSTER%^Original bug report by Ada on Wed Jun 7 16:14:55 2000%^RESET%^
Bug reported from /domains/mists/plants/rooms/rain4--
you can't consider the vine here.
----------------------------------------------------------------------
%^NEWS_POSTER%^Athena wrote on Mon Jun 19 06:27:45 2000%^RESET%^
Closed
---
poster: Durin
subject: >closed bug
date: Mon Jun 19 06:28:28 2000
On Mon Jun 19 06:21:53 2000 Zifnab wrote post #302:
> =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
>
> %^NEWS_TIME%^Report Number: 645
> %^NEWS_POSTER%^Original bug report by Durin on Mon Jun 19 01:27:38
2000%^RESET%^
>
> Bug reported from /domains/guilds/cleric/reinc_altar--
>
> Not sure if a bug happened here but... I sacced a white sword (aka link's
sword) to Eje, but the bastard didn't lower my tax even by 1%. Nor was it
worth single point of exp (tho I guess it effects the time of the percent
lowering anyway... Was the reason that I did it a bit diffrent this time
than usuaL? I gave it to him instead of talkin first, I noticed that should
work too with other eqs I tried to give them but were rejected by gods...
>
> You give the White Sword to Eje the Priest.
> You sacrifice White Sword to the Gods.
>
>
> ----------------------------------------------------------------------
>
> %^NEWS_POSTER%^Zifnab wrote on Mon Jun 19 06:21:47 2000%^RESET%^
> giving him the sword is no differant than going through the menu
> at least as far as the downing of the reinc time is concerned.
>
> The advantage to giving him the items is that that uses the parser
> and thus first, second, third, a, my etc work as identifiers for
> the sword. If you use the menu it grabs the first sword in your
> inventory.
>
> This was a _fix_ in response to the issues a few players had
> sacrificing the wrong stuff.
>
> ----------------------------------------------------------------------
>
> %^NEWS_POSTER%^Zifnab wrote on Mon Jun 19 06:21:53 2000%^RESET%^
>
> Closed
>
>
Umm but why didn't it lower the tax at all? Must be the best 1h
swords in game and prolly not that often sacced...
-Durin
---
poster: Wildchild
subject: >>closed bug
date: Mon Jun 19 07:51:03 2000
On Mon Jun 19 06:28:28 2000 Durin wrote post #305:
> On Mon Jun 19 06:21:53 2000 Zifnab wrote post #302:
> > =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
> >
> > %^NEWS_TIME%^Report Number: 645
> > %^NEWS_POSTER%^Original bug report by Durin on Mon Jun 19 01:27:38
> 2000%^RESET%^
> >
> > Bug reported from /domains/guilds/cleric/reinc_altar--
> >
> > Not sure if a bug happened here but... I sacced a white sword (aka link's
> sword) to Eje, but the bastard didn't lower my tax even by 1%. Nor was it
> worth single point of exp (tho I guess it effects the time of the percent
> lowering anyway... Was the reason that I did it a bit diffrent this time
> than usuaL? I gave it to him instead of talkin first, I noticed that should
> work too with other eqs I tried to give them but were rejected by gods...
> >
> > You give the White Sword to Eje the Priest.
> > You sacrifice White Sword to the Gods.
> >
> >
> > ----------------------------------------------------------------------
> >
> > %^NEWS_POSTER%^Zifnab wrote on Mon Jun 19 06:21:47 2000%^RESET%^
> > giving him the sword is no differant than going through the menu
> > at least as far as the downing of the reinc time is concerned.
> >
> > The advantage to giving him the items is that that uses the parser
> > and thus first, second, third, a, my etc work as identifiers for
> > the sword. If you use the menu it grabs the first sword in your
> > inventory.
> >
> > This was a _fix_ in response to the issues a few players had
> > sacrificing the wrong stuff.
> >
> > ----------------------------------------------------------------------
> >
> > %^NEWS_POSTER%^Zifnab wrote on Mon Jun 19 06:21:53 2000%^RESET%^
> >
> > Closed
> >
> >
>
> Umm but why didn't it lower the tax at all? Must be the best 1h
> swords in game and prolly not that often sacced...
> -Durin
As has been said, there is a formula to the valuing of items with
Eje. I have nfc what that formula was, but if it didn't lower your
reinc at a then it must not have been worth that much to Eje.
-WildChild
---
poster: Quillz
subject: >>>closed bug
date: Mon Jun 19 10:13:36 2000
On Mon Jun 19 07:51:03 2000 Wildchild wrote post #306:
> On Mon Jun 19 06:28:28 2000 Durin wrote post #305:
> > On Mon Jun 19 06:21:53 2000 Zifnab wrote post #302:
> > > =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
> > >
> > > %^NEWS_TIME%^Report Number: 645
> > > %^NEWS_POSTER%^Original bug report by Durin on Mon Jun 19 01:27:38
> > 2000%^RESET%^
> > >
> > > Bug reported from /domains/guilds/cleric/reinc_altar--
> > >
> > > Not sure if a bug happened here but... I sacced a white sword (aka
link's
> > sword) to Eje, but the bastard didn't lower my tax even by 1%. Nor was it
> > worth single point of exp (tho I guess it effects the time of the percent
> > lowering anyway... Was the reason that I did it a bit diffrent this time
> > than usuaL? I gave it to him instead of talkin first, I noticed that
should
> > work too with other eqs I tried to give them but were rejected by gods...
> > >
> > > You give the White Sword to Eje the Priest.
> > > You sacrifice White Sword to the Gods.
> > >
> > >
> > > ----------------------------------------------------------------------
> > >
> > > %^NEWS_POSTER%^Zifnab wrote on Mon Jun 19 06:21:47 2000%^RESET%^
> > > giving him the sword is no differant than going through the menu
> > > at least as far as the downing of the reinc time is concerned.
> > >
> > > The advantage to giving him the items is that that uses the parser
> > > and thus first, second, third, a, my etc work as identifiers for
> > > the sword. If you use the menu it grabs the first sword in your
> > > inventory.
> > >
> > > This was a _fix_ in response to the issues a few players had
> > > sacrificing the wrong stuff.
> > >
> > > ----------------------------------------------------------------------
> > >
> > > %^NEWS_POSTER%^Zifnab wrote on Mon Jun 19 06:21:53 2000%^RESET%^
> > >
> > > Closed
> > >
> > >
> >
> > Umm but why didn't it lower the tax at all? Must be the best 1h
> > swords in game and prolly not that often sacced...
> > -Durin
>
> As has been said, there is a formula to the valuing of items with
> Eje. I have nfc what that formula was, but if it didn't lower your
> reinc at a then it must not have been worth that much to Eje.
>
> -WildChild
Not trying to diss Wc or zif or durin, but that sword has 20+ dex,
adds 5% to attack, has some hpr, and phys res
When i last sac'd that sword it dropped my % tremendously.
And after talking to durin, his tax was at 19% when he sac'd it, and
was at 19% afterwards
Oh btw it was a few montsh ago when i sac'd it, and i'm prett sure
no one else sac'd it recently
And also i was informed that eje goes by stats and what not for the
% tax removed.
And like i said, that sword was stacked.
So it was in fact a bug that his tax did not drop, mehtinks it's cuz
he "gave" it to him, rather thatn going thru "talk to eje"
Q
---
poster: Khosan
subject: >>>>closed bug
date: Tue Jun 20 04:04:00 2000
On Mon Jun 19 10:13:36 2000 Quillz wrote post #307:
> On Mon Jun 19 07:51:03 2000 Wildchild wrote post #306:
> > On Mon Jun 19 06:28:28 2000 Durin wrote post #305:
> > > On Mon Jun 19 06:21:53 2000 Zifnab wrote post #302:
> > > > =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
> > > >
> > > > %^NEWS_TIME%^Report Number: 645
> > > > %^NEWS_POSTER%^Original bug report by Durin on Mon Jun 19 01:27:38
> > > 2000%^RESET%^
> > > >
> > > > Bug reported from /domains/guilds/cleric/reinc_altar--
> > > >
> > > > Not sure if a bug happened here but... I sacced a white sword (aka
> link's
> > > sword) to Eje, but the bastard didn't lower my tax even by 1%. Nor was
it
> > > worth single point of exp (tho I guess it effects the time of the
percent
> > > lowering anyway... Was the reason that I did it a bit diffrent this time
> > > than usuaL? I gave it to him instead of talkin first, I noticed that
> should
> > > work too with other eqs I tried to give them but were rejected by
gods...
> > > >
> > > > You give the White Sword to Eje the Priest.
> > > > You sacrifice White Sword to the Gods.
> > > >
> > > >
> > > > ----------------------------------------------------------------------
> > > >
> > > > %^NEWS_POSTER%^Zifnab wrote on Mon Jun 19 06:21:47 2000%^RESET%^
> > > > giving him the sword is no differant than going through the menu
> > > > at least as far as the downing of the reinc time is concerned.
> > > >
> > > > The advantage to giving him the items is that that uses the parser
> > > > and thus first, second, third, a, my etc work as identifiers for
> > > > the sword. If you use the menu it grabs the first sword in your
> > > > inventory.
> > > >
> > > > This was a _fix_ in response to the issues a few players had
> > > > sacrificing the wrong stuff.
> > > >
> > > > ----------------------------------------------------------------------
> > > >
> > > > %^NEWS_POSTER%^Zifnab wrote on Mon Jun 19 06:21:53 2000%^RESET%^
> > > >
> > > > Closed
> > > >
> > > >
> > >
> > > Umm but why didn't it lower the tax at all? Must be the best 1h
> > > swords in game and prolly not that often sacced...
> > > -Durin
> >
> > As has been said, there is a formula to the valuing of items with
> > Eje. I have nfc what that formula was, but if it didn't lower your
> > reinc at a then it must not have been worth that much to Eje.
> >
> > -WildChild
> Not trying to diss Wc or zif or durin, but that sword has 20+ dex,
> adds 5% to attack, has some hpr, and phys res
> When i last sac'd that sword it dropped my % tremendously.
> And after talking to durin, his tax was at 19% when he sac'd it, and
> was at 19% afterwards
> Oh btw it was a few montsh ago when i sac'd it, and i'm prett sure
> no one else sac'd it recently
> And also i was informed that eje goes by stats and what not for the
> % tax removed.
> And like i said, that sword was stacked.
> So it was in fact a bug that his tax did not drop, mehtinks it's cuz
> he "gave" it to him, rather thatn going thru "talk to eje"
> Q
Saccing that sword reduces reinc tax the same as waiting 4.7 days would.
That is assuming it was untuned. I would like to know how you can be
pretty sure no one sacced it recently, do you got access to our logs
or what?
There 99% sure isn't any bug here, and it most surely isn't because he
gave it to eje because it goes through the exact same code and the
correct log entries where created.
Khosan
---
poster: Zifnab
subject: closed bug
date: Tue Jun 20 11:21:04 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 655
%^NEWS_POSTER%^Original bug report by Patrick on Tue Jun 20 11:19:07 2000%^RESET%^
Bug reported from /domains/misc/hell--
q
l
l
l
q
e
w
e
e
e
w
e
q
q
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Tue Jun 20 11:21:04 2000%^RESET%^
~q next time, put that in the first position, the post aborts.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Tue Jun 20 11:21:04 2000%^RESET%^
Closed
---
poster: Sigwald
subject: closed bug
date: Wed Jun 21 02:34:14 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 657
%^NEWS_POSTER%^Original bug report by Aleila on Wed Jun 21 02:03:45 2000%^RESET%^
Bug reported from /domains/hyboria/uncle/monks/br9--
Outside the Chapel [exits: east and north]
weather moon
You can not see that, your NOT OUTSIDE!
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Wed Jun 21 02:34:11 2000%^RESET%^
You can be outside of a building but still indoors.
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Wed Jun 21 02:34:14 2000%^RESET%^
Closed
---
poster: Sigwald
subject: bug fix
date: Wed Jun 21 02:59:53 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 611
%^NEWS_POSTER%^Original bug report by Denim on Fri Jun 16 13:08:17 2000%^RESET%^
Bug reported from /domains/castles/rooms/denim-3--
There is no message for wearing my Prismatic Amulet ( Sorc guild item) when i log in,it just shows you feel witty and your brain pulses.
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Wed Jun 21 02:59:53 2000%^RESET%^
Fixed
---
poster: Sigwald
subject: closed bug
date: Wed Jun 21 03:07:46 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 530
%^NEWS_POSTER%^Original bug report by Tzeentch on Tue Jun 6 12:59:56 2000%^RESET%^
Bug reported from /domains/outofwhack/toreth/demon/rooms/b_hall3--
think TOCK!
Found another little problem with familiars. I was attacking monsies and all my familiars were attacking just fine. I tried using the bears command "order bear attack third beholder (just an example)" and got no response.
Well I went on to attack the beholder myself and this time the bear wasn't directed to attack and sat out the entire fight, and hasn't attacked anything since.
After this my guess is that familiar attacking problems may stem from the familiar order "attack" but that's just a guess. Oh, and if I tell the bear to leave and summon a new one the new one attacks just fine.
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Wed Jun 21 03:07:43 2000%^RESET%^
I think i disabled that attack command. Familiars should attack
when you get in fight.
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Wed Jun 21 03:07:46 2000%^RESET%^
Closed
---
poster: Sigwald
subject: bug fix
date: Wed Jun 21 03:19:07 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 544
%^NEWS_POSTER%^Original bug report by Talgore on Wed Jun 7 08:53:07 2000%^RESET%^
Bug reported from /domains/blackavar/dcastle/rooms/room40--
When you sit on the throne with the crown on you need a carrige return at the end of the message
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Wed Jun 21 03:19:07 2000%^RESET%^
Fixed
---
poster: Sigwald
subject: bug fix
date: Wed Jun 21 03:32:23 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 558
%^NEWS_POSTER%^Original bug report by Lerris on Fri Jun 9 19:55:52 2000%^RESET%^
Bug reported from /domains/emerald/sniket/rooms/njob10--
just killed mido, cast nerves of fire at him, it said you are to big for that, but it let me wave my broom at him and kill him.
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Wed Jun 21 03:32:23 2000%^RESET%^
Fixed
---
poster: Sigwald
subject: bug fix
date: Thu Jun 22 01:37:57 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 660
%^NEWS_POSTER%^Original bug report by Zane on Wed Jun 21 15:51:03 2000%^RESET%^
Bug reported from /domains/mists/snoop/paladin_camp/rooms/camp/7,9,1--
aim amulet at paladin
Do you mean the Graxon's prismatic amulet, the Zane's prismatic amulet or ?
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Thu Jun 22 01:37:57 2000%^RESET%^
Fixed
---
poster: Sigwald
subject: bug fix
date: Thu Jun 22 01:38:21 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 661
%^NEWS_POSTER%^Original bug report by Kaos on Wed Jun 21 17:49:52 2000%^RESET%^
Bug reported from /domains/city/streets/_9_7--
my prayer for mankind doesn't cost any sp
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Thu Jun 22 01:38:18 2000%^RESET%^
Should be ok, report again if it happens still.
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Thu Jun 22 01:38:21 2000%^RESET%^
Fixed
---
poster: Sigwald
subject: bug fix
date: Thu Jun 22 02:43:53 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 659
%^NEWS_POSTER%^Original bug report by Lerris on Wed Jun 21 15:05:06 2000%^RESET%^
Bug reported from /domains/emerald/evilned/beaver/rooms/pad1--
wave broom at target doesn't seem to be workin
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Thu Jun 22 02:43:53 2000%^RESET%^
Fixed
---
poster: Khosan
subject: bug fix
date: Thu Jun 22 17:25:30 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 666
%^NEWS_POSTER%^Original bug report by Xphere on Thu Jun 22 17:21:54 2000%^RESET%^
Bug reported from /domains/emerald/uncle/celtica/connacht/room8--
Im getting a bad argument message using nerves of fire
----------------------------------------------------------------------
%^NEWS_POSTER%^Khosan wrote on Thu Jun 22 17:25:27 2000%^RESET%^
this should be fixed. Witch_d had a corrupted data file.
----------------------------------------------------------------------
%^NEWS_POSTER%^Khosan wrote on Thu Jun 22 17:25:30 2000%^RESET%^
Fixed
---
poster: Sigwald
subject: closed bug
date: Fri Jun 23 06:45:05 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 668
%^NEWS_POSTER%^Original bug report by Bigglesworth on Thu Jun 22 20:14:49 2000%^RESET%^
Bug reported from /domains/hyboria/uncle/monks/wr8--
noticed that my evoker amulet stays charged even after i quit and reenter, bug or not?
it was pale blue last night, and when i logged on it was still pale glue..i had quit normally and not went link-dead.
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Fri Jun 23 06:45:05 2000%^RESET%^
aint a bug, it is meant to save.
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Fri Jun 23 06:45:05 2000%^RESET%^
Closed
---
poster: Sigwald
subject: bug fix
date: Fri Jun 23 06:47:22 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 654
%^NEWS_POSTER%^Original bug report by Zaxxon on Tue Jun 20 03:42:40 2000%^RESET%^
Bug reported from /domains/outside_city/beanstalk/rooms/beanstalk5--
The spell "suffocating force" in the Evoker of vacuum guild doesn't cost
sp at all! In my help for the spell, it says it costs 105sp for me.
Zaxxon
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Fri Jun 23 06:47:22 2000%^RESET%^
Fixed
---
poster: Zifnab
subject: bug fix
date: Fri Jun 23 06:54:36 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 533
%^NEWS_POSTER%^Original bug report by Fezzick on Tue Jun 6 13:37:45 2000%^RESET%^
Bug reported from /domains/city/advguild/adv--
re:#438
I see it's closed - though I don't really understand it.
You kill 1000 elves or birds, and never see them hit more than twice, you'd think it's safe to assume they never hit more than twice...
You can imagine my frustration that these skills I rely on to make this easier are wasted on what seems an obvious bug.
Can anything more be done - or am I missing Khosan's comment on recoding (I assumed this was sarcasm). And frankly, I can't be the only fighter seeing this...seems we fighters have a big enough disadvantage as it is around here without this.
Thanks again - and I don't mind helping any further if I can...Darkstaff and I go back a long ways - and I do want to get some coding in soon for some area ideas I have.
Fezzick
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Fri Jun 23 06:54:36 2000%^RESET%^
there was an issue with the messages, the dodge worked, but the
message said you still got hit. I fixed it awhile ago, and never
closed this.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Fri Jun 23 06:54:36 2000%^RESET%^
Fixed
---
poster: Zifnab
subject: bug fix
date: Fri Jun 23 07:05:56 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 538
%^NEWS_POSTER%^Original bug report by Lu on Wed Jun 7 00:25:20 2000%^RESET%^
Bug reported from /domains/blackavar/dcastle/objects/throne1#90923--
2 peeps on same throne in nyxs new area.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Fri Jun 23 07:05:56 2000%^RESET%^
Fixed
---
poster: Zifnab
subject: closed bug
date: Fri Jun 23 07:07:38 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 542
%^NEWS_POSTER%^Original bug report by Talgore on Wed Jun 7 08:42:36 2000%^RESET%^
Bug reported from /domains/blackavar/dcastle/rooms/room40--
Possibly a bug .. I can sit on the queens throne with sit on a throne .. when i sit on 2nd throne I get no message not even a you can't do that type on thing
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Fri Jun 23 07:07:29 2000%^RESET%^
Should get a message that a person is already on it.
see lu's bug report # 538
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Fri Jun 23 07:07:38 2000%^RESET%^
Closed
---
poster: Zifnab
subject: closed bug
date: Fri Jun 23 07:08:47 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 550
%^NEWS_POSTER%^Original bug report by Sunflare on Thu Jun 8 12:26:57 2000%^RESET%^
Bug reported from /domains/castles/plain/p19-2--
when i was carrying just a chest my capacity was at -2%
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Fri Jun 23 07:08:47 2000%^RESET%^
The problem with that is its the act of putting something into
your inventory, or taking it out, that is causing this to happen
What we really need is for you to watch as things go into/out
of your inventory and see if it changes. We have a few reports
of specific items that I will look into. so I am going to close
this one.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Fri Jun 23 07:08:47 2000%^RESET%^
Closed
---
poster: Zifnab
subject: bug fix
date: Fri Jun 23 07:11:57 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 543
%^NEWS_POSTER%^Original bug report by Astakinthos on Wed Jun 7 08:46:43 2000%^RESET%^
Bug reported from /domains/blackavar/dcastle/rooms/room37--
in combat the monsters name swaps around between 'King Goodwin' and 'Adam Goodwin'
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Fri Jun 23 07:11:57 2000%^RESET%^
Fixed
---
poster: Zifnab
subject: bug fix
date: Fri Jun 23 07:16:35 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 561
%^NEWS_POSTER%^Original bug report by Sirk on Sat Jun 10 15:30:56 2000%^RESET%^
Bug reported from /domains/dragon/level3/d3agon10--
hmm the event egg hunt is listed as running and has been for over 21h
however when i type 'eggs' to find out what is left to find and their general location
the command does not work or respond with anything. not sure if this is a bug or what
thanks
sirk
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Fri Jun 23 07:16:26 2000%^RESET%^
no the eggs were getting cleaned up in rooms that people didnt
get to fast enough.
this will still be the case (should have an hour to get there)
however the eggs will tell the event that they are being removed
now, so it will end when all the eggs are gone.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Fri Jun 23 07:16:35 2000%^RESET%^
Fixed
---
poster: Zifnab
subject: bug fix
date: Fri Jun 23 07:20:47 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 564
%^NEWS_POSTER%^Original bug report by Ada on Sun Jun 11 00:16:47 2000%^RESET%^
Bug reported from /domains/blackavar/dcastle/objects/throne2#207730--
Nyx's area, i'm sitting on a throne, blonk can't see me, and whenever he speaks, i get a double echo like this:
Blonk flares: i dont see you
blonk says: i dont see you
Just like that.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Fri Jun 23 07:20:29 2000%^RESET%^
i put a really really nasty hack into the thrones to stop this,
the root cause of the problem is the nasty hack that was put
into say to handle the issue of racial says.
hope this didnt make things worse.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Fri Jun 23 07:20:47 2000%^RESET%^
well by worse i mean other bad things happen to the thrones,
it works for says now.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Fri Jun 23 07:20:47 2000%^RESET%^
Fixed
---
poster: Zifnab
subject: closed bug
date: Fri Jun 23 07:21:38 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 568
%^NEWS_POSTER%^Original bug report by Trance on Sun Jun 11 04:26:19 2000%^RESET%^
Bug reported from /domains/blackavar/city/kuriskzoo/b3--
nothing major, I'm just getting the Trance hits foo x times. message twice in 1 round, when killing multiple mobs.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Fri Jun 23 07:21:35 2000%^RESET%^
goign to have to live with.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Fri Jun 23 07:21:38 2000%^RESET%^
Closed
---
poster: Zifnab
subject: closed bug
date: Fri Jun 23 07:22:02 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 570
%^NEWS_POSTER%^Original bug report by Hierokliff on Sun Jun 11 12:52:41 2000%^RESET%^
Bug reported from /domains/blackavar/dcastle/rooms/room40--
the second throne in the room dont seem to work, or atleast i cant sit on it, the first one is working pretty good..
maybe iam just to fat for it...but then it should give me a clue about that :)
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Fri Jun 23 07:21:59 2000%^RESET%^
see lu's bug post # 538 it will give a message now.
&**
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Fri Jun 23 07:22:02 2000%^RESET%^
Closed
---
poster: Zifnab
subject: closed bug
date: Fri Jun 23 07:27:57 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 573
%^NEWS_POSTER%^Original bug report by Hierokliff on Sun Jun 11 15:59:45 2000%^RESET%^
Bug reported from /domains/castles/rooms/hierokliff-16--
turn 2nd safe to 0 0 0
You aren't able to do that.
second time this happends that i cant try to unlock a safe that is in the room...
not sure why...got any ideas?
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Fri Jun 23 07:27:57 2000%^RESET%^
no clue why. I just did it fine, have to catch one of us on
when it happens, might be somethign else badly iding to safe
in the room with you/
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Fri Jun 23 07:27:57 2000%^RESET%^
Closed
---
poster: Zifnab
subject: closed bug
date: Fri Jun 23 07:30:30 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 574
%^NEWS_POSTER%^Original bug report by Hierokliff on Sun Jun 11 16:01:00 2000%^RESET%^
Bug reported from /domains/castles/rooms/hierokliff-16--
hmm found out why i couldnt open my second safe, if you try to unlock the first safe and fail the codes, you cant try on the second one until the time is over..
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Fri Jun 23 07:30:30 2000%^RESET%^
hmm i did that with the 2 safes in your room, and i got the correct
messages, not sure why you didnt?
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Fri Jun 23 07:30:30 2000%^RESET%^
Closed
---
poster: Zifnab
subject: bug fix
date: Fri Jun 23 07:43:38 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 579
%^NEWS_POSTER%^Original bug report by Balinor on Mon Jun 12 12:39:16 2000%^RESET%^
Bug reported from /domains/hyboria/uncle/monks/blr21--
i was fighting 1 monk and there was another in the room.
i use tiger claw at 2nd monk just as the other died and i get this
There are only 2 of them.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Fri Jun 23 07:43:38 2000%^RESET%^
This actually appears to be a driver bug. the number passed
to the error handler is always off by 1, so i put a little hack
in to fix the message, and reported the bug.
looks to be ok now.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Fri Jun 23 07:43:38 2000%^RESET%^
Fixed
---
poster: Zifnab
subject: closed bug
date: Fri Jun 23 07:49:41 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 580
%^NEWS_POSTER%^Original bug report by Baer on Tue Jun 13 02:32:06 2000%^RESET%^
Bug reported from /domains/hyboria/snoop/giants/rooms/9,3,1--
There is a huge
rock here. The rock is dominating the place completely making movements
difficult.
> l at rock
Which cracks do you mean? (try using proper english like: 'a', 'any', 'first'
..)
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Fri Jun 23 07:49:41 2000%^RESET%^
this is a result ofthe way the area was done. not much I can
do about it without rewriting the whole thing, however I have
made a post on the builder site about not doing this type of
stuff anymore. if any wiz wants to straighten this out feel free.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Fri Jun 23 07:49:41 2000%^RESET%^
Closed
---
poster: Zifnab
subject: bug fix
date: Fri Jun 23 07:56:24 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 584
%^NEWS_POSTER%^Original bug report by Tzeentch on Tue Jun 13 10:23:22 2000%^RESET%^
Bug reported from /domains/outofwhack/toreth/demon/rooms/beholder9--
Trying to manipulate power crystals so I can use some now and otehrs later for another spell...power crystals don't seem to respond to any id's (ie: power translucent yellow crystal will not respond to yellow crystal, power yellow crystal, etc)
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Wed Jun 14 09:01:20 2000%^RESET%^
Yeah that's right color is an indicator of crystal power.
Not added to descs. I 'll try to see if I can fix that.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Fri Jun 23 07:56:21 2000%^RESET%^
sigwald fixed this awhile ago.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Fri Jun 23 07:56:24 2000%^RESET%^
Fixed
---
poster: Zifnab
subject: bug fix
date: Fri Jun 23 08:39:54 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 589
%^NEWS_POSTER%^Original bug report by Hierokliff on Tue Jun 13 17:42:19 2000%^RESET%^
Bug reported from /domains/castles/rooms/hierokliff-6--
When you look at someone that has colored eq, the spaces gets all wrong, but it works in the eq command...
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Fri Jun 23 08:39:54 2000%^RESET%^
Fixed
---
poster: Zifnab
subject: closed bug
date: Fri Jun 23 08:46:52 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 591
%^NEWS_POSTER%^Original bug report by Jordali on Tue Jun 13 18:57:37 2000%^RESET%^
Bug reported from /domains/mists/snoop/paladin_camp/rooms/camp/11,11,1--
"use prayer to morgoth". You are ready to perform your skills. You are ready to perform your skill.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Fri Jun 23 08:46:52 2000%^RESET%^
i dont understand this bug report. I asumed it was a typo
in the message, i did "use prayer to morgoth"
and got: You are ready to perform your skill.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Fri Jun 23 08:46:52 2000%^RESET%^
Closed
---
poster: Zifnab
subject: closed bug
date: Fri Jun 23 08:48:01 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 598
%^NEWS_POSTER%^Original bug report by Aleila on Thu Jun 15 02:55:13 2000%^RESET%^
Bug reported from /domains/mists/blight/rooms/blight40--
This is a room with 3 aggro Trollocs. When I walk in, they are in yellow. However if I type my command for spellcasting, my screen says "You must supply a target for this spell." And if I wimpy and walk back in, I don't get the usual taunts from the monsies. Is this right??
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Fri Jun 23 08:47:58 2000%^RESET%^
had a few reports of this, however cannot duplicate it.
if you can duplicate it please report again, or grab a wiz.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Fri Jun 23 08:48:01 2000%^RESET%^
Closed
---
poster: Zifnab
subject: closed bug
date: Fri Jun 23 08:51:31 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 607
%^NEWS_POSTER%^Original bug report by Sleet on Thu Jun 15 21:17:01 2000%^RESET%^
Bug reported from /domains/city/tunnels/rooms/tunnel0--
think %^WHITE%^ TICK!
cant use throw knife with juggler knife
sorry bout trig
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Fri Jun 23 08:51:31 2000%^RESET%^
I believe this has been fixed, if not let me know.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Fri Jun 23 08:51:31 2000%^RESET%^
Closed
---
poster: Zifnab
subject: closed bug
date: Fri Jun 23 08:52:10 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 616
%^NEWS_POSTER%^Original bug report by Kalon on Fri Jun 16 17:55:49 2000%^RESET%^
Bug reported from /domains/city/buildings/bank--
I did a 'give all' with a bunch of newbies in the room and it
also tried to give a newbie battle armor and ring of underwater action
to the person (they were in someone else's inventory I guess).
kalon
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Fri Jun 23 08:52:07 2000%^RESET%^
I fixed the ring. couldnt find a battle armor that
didnt do the right checks, so if it happens again let a wiz
know so tey can get the filename of the item.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Fri Jun 23 08:52:10 2000%^RESET%^
Closed
---
poster: Zifnab
subject: bug fix
date: Fri Jun 23 09:10:48 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 621
%^NEWS_POSTER%^Original bug report by Baer on Fri Jun 16 22:37:29 2000%^RESET%^
Bug reported from /domains/blackavar/dcastle/objects/throne2#81519--
sit on a throne
You get on the Queens throne.
sit on 2nd throne
There are only 2 of them.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Fri Jun 23 09:10:48 2000%^RESET%^
I fixed/made changes to a lot of stuff in this room, the thrones
etc.
the descs make a lot more sense, what you see when sitting on the
thrones makes a ton more sense etc.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Fri Jun 23 09:10:48 2000%^RESET%^
Fixed
---
poster: Zifnab
subject: closed bug
date: Fri Jun 23 09:12:01 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 622
%^NEWS_POSTER%^Original bug report by Baer on Fri Jun 16 22:38:59 2000%^RESET%^
Bug reported from /domains/blackavar/dcastle/objects/throne2#81519--
> l
Throne Room [exits: south]
You stand before two thrones. One for the king and one for the queen. They are
both of equal proportions, yet up close are strikingly different. The thrones
still look regal despite the tarnish and age.
King's throne
Queen's Throne
A huge brown bear following Baer
A beautiful blue falcon flying over Baer
> s
It doesn't seem possible to go that direction.
> exits
There are no exits to this room.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Fri Jun 23 09:12:01 2000%^RESET%^
not a bug at all, but should be a lot clearer now.
due to other assorted fixes.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Fri Jun 23 09:12:01 2000%^RESET%^
Closed
---
poster: Zifnab
subject: closed bug
date: Fri Jun 23 09:12:27 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 626
%^NEWS_POSTER%^Original bug report by Aleila on Sat Jun 17 02:11:13 2000%^RESET%^
Bug reported from /domains/outside_city/docks/casino/roulette_room--
I know this technically isn't a bug, but in the casino, roulette to be exact, if the ball lands on black you can't see what it lands on. Any chance color could be changed so we can see what it lands on??
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Fri Jun 23 09:12:27 2000%^RESET%^
ansi off. or use a terminal without black background.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Fri Jun 23 09:12:27 2000%^RESET%^
Closed
---
poster: Zifnab
subject: closed bug
date: Fri Jun 23 09:12:42 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 627
%^NEWS_POSTER%^Original bug report by Aleila on Sat Jun 17 02:47:21 2000%^RESET%^
Bug reported from /domains/outside_city/docks/casino/roulette_room--
The roulette operator in here is talking but when I try to boot him in the head, it tells me he isn't alive. Is he meant to be alive?
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Fri Jun 23 09:12:39 2000%^RESET%^
probably not.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Fri Jun 23 09:12:42 2000%^RESET%^
Closed
---
poster: Zifnab
subject: closed bug
date: Fri Jun 23 09:13:00 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 630
%^NEWS_POSTER%^Original bug report by Wildchild on Sat Jun 17 13:51:30 2000%^RESET%^
Bug reported from /domains/castles/rooms/wildchild-3--
[inform]: Wagro goes link dead.
You are ignoring the following players:
Blah, Blah, and and Wagro.
Think my ignore isn't working properly. Also saw him on inform the other day when he died, but I'm not seeing anything on other channels for him. Could've swore it would ignore inform stuff as well.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Fri Jun 23 09:13:00 2000%^RESET%^
have to show this to me, i havent seen a case where ignore
didnt work.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Fri Jun 23 09:13:00 2000%^RESET%^
Closed
---
poster: Zifnab
subject: closed bug
date: Fri Jun 23 09:14:12 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 635
%^NEWS_POSTER%^Original bug report by Fox on Sat Jun 17 20:32:55 2000%^RESET%^
Bug reported from /domains/mists/city/shops/general_shop--
pr
Typed 'sell all' and got this message
*Too long evaluation. Execution aborted.
Trace written to /log/runtime
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Fri Jun 23 09:14:12 2000%^RESET%^
a simple problem that you tried to sell to much, thought the
100 limit would solve that, though i suppose its posible that the
shopkeeper just had too much stuff too. I have not seen thsi
happen from selling in a very long time, if it continues to happen
please re bug report, and it will be fixed.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Fri Jun 23 09:14:12 2000%^RESET%^
Closed
---
poster: Zifnab
subject: bug fix
date: Fri Jun 23 09:20:33 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 639
%^NEWS_POSTER%^Original bug report by Trigon on Sun Jun 18 15:28:46 2000%^RESET%^
Bug reported from /domains/city/streets/_9_6--
think %^YELLOW%^I got a TOCK%^RESET%^
Not really a bug, but the trader guy(don't know if anyone has used him or not) isn't on the rd city map.
Tri
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Fri Jun 23 09:20:33 2000%^RESET%^
Fixed
---
poster: Zifnab
subject: closed bug
date: Fri Jun 23 09:24:03 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 641
%^NEWS_POSTER%^Original bug report by Trance on Sun Jun 18 20:43:13 2000%^RESET%^
Bug reported from /domains/city/streets/_14_11--
hrm, being lvl 20, i didnt think i was able to participate in the carebear event, at least, not attack the carebears myself, but it seems that i can, and to test it properly, i left the party i was in and tried it solo. it still worked. i believe this needs to be fixed
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Fri Jun 23 09:24:00 2000%^RESET%^
at level 21 you can no longer attack.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Fri Jun 23 09:24:03 2000%^RESET%^
Closed
---
poster: Zifnab
subject: closed bug
date: Fri Jun 23 09:27:04 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 623
%^NEWS_POSTER%^Original bug report by Wildchild on Fri Jun 16 22:50:23 2000%^RESET%^
Bug reported from /domains/hyboria/aquilonia/tarantia/streets/_7_6--
The east exit in this room might as well be removed, as I don't believe the palace ever existed.
Also, to the north of this city there's a northwest exit that claims to go to another city that never existed either.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Fri Jun 23 09:26:59 2000%^RESET%^
i fixed the east exit (removed it). the northwest i grepped for
northwest in all the rooms in there and didnt find it,
rereport it from that roomplease.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Fri Jun 23 09:27:04 2000%^RESET%^
Closed
---
poster: Zifnab
subject: bug fix
date: Fri Jun 23 09:33:05 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 633
%^NEWS_POSTER%^Original bug report by Daran on Sat Jun 17 19:06:21 2000%^RESET%^
Bug reported from /domains/blackavar/epath/spit--
Not sure if this is suppose to poison you, but while fighting one of the snakes in this room i got
A purple snake's bite poisons you! every round
Yet, when i typed score I wasn't poisoned.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Fri Jun 23 09:33:02 2000%^RESET%^
they now dont hit the poison special every round, but they
do poison you for real rather than just hitting for poison
damage.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Fri Jun 23 09:33:05 2000%^RESET%^
Fixed
---
poster: Zifnab
subject: closed bug
date: Fri Jun 23 09:34:29 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 642
%^NEWS_POSTER%^Original bug report by Aleila on Sun Jun 18 22:21:12 2000%^RESET%^
Bug reported from /domains/emerald/magneto/ogre/west/room/street15--
Squrttle buzzes: going
Squrttle leaves east.
Squrttle hits The ogre girl 9 times.
You feel the true harmony of a healing trance!
You feel the power of the white moon strengthen your spell.
Why can I see ho wmuch he is getting hit if he is in different room?
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Fri Jun 23 09:34:29 2000%^RESET%^
more than likely a quirky thing with combat silent.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Fri Jun 23 09:34:29 2000%^RESET%^
Closed
---
poster: Zifnab
subject: closed bug
date: Fri Jun 23 09:35:22 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 650
%^NEWS_POSTER%^Original bug report by Koma on Mon Jun 19 14:10:41 2000%^RESET%^
Bug reported from /domains/castles/rooms/koma-3--
i have 6 lodestones,
look at 7th lodestone ->
There are only 7 of them.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Fri Jun 23 09:35:22 2000%^RESET%^
see other bug reports on this.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Fri Jun 23 09:35:22 2000%^RESET%^
Closed
---
poster: Zifnab
subject: closed bug
date: Fri Jun 23 09:36:13 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 665
%^NEWS_POSTER%^Original bug report by Phire on Thu Jun 22 09:20:15 2000%^RESET%^
Bug reported from /domains/castles/rooms/phire-8--
I have 7 books in my inventory
Weight (in lbs): You[155] + EQ[7] = Total[162], Capacity[2%]
[+-+ Armors +-+]
(1) Spellbook covered with runes
(1) Spellbook covered with runes
(1) Spellbook covered with runes
(1) Spellbook covered with runes
(1) Spellbook covered with runes
(1) Spellbook covered with runes
(1) Spellbook covered with runes
(1) Phire's black gloves (worn)
>> la 8th book
There are only 8 of them.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Fri Jun 23 09:36:04 2000%^RESET%^
see other bug reports.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Fri Jun 23 09:36:13 2000%^RESET%^
Closed
---
poster: Zifnab
subject: bug fix
date: Fri Jun 23 09:42:50 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 671
%^NEWS_POSTER%^Original bug report by Ada on Fri Jun 23 09:22:29 2000%^RESET%^
Bug reported from /domains/city/streets/_17_4--
according to the map, i'm walking somewhere along the wall, not on the street.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Fri Jun 23 09:36:44 2000%^RESET%^
fucking map.
09:14:34 Zifnab <-->: oh im goign to regret thsi
09:14:37 Zifnab <-->: editting the city map
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Fri Jun 23 09:42:50 2000%^RESET%^
Fixed
---
poster: Zifnab
subject: bug fix
date: Fri Jun 23 09:44:14 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 673
%^NEWS_POSTER%^Original bug report by Ducky on Fri Jun 23 09:39:47 2000%^RESET%^
Bug reported from /domains/city/streets/_8_7--
map doesnt correspond with directions in RD city. Plz look in to.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Fri Jun 23 09:44:10 2000%^RESET%^
God I hate that plz look in to, what have i been doing all mornintg
fixed.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Fri Jun 23 09:44:14 2000%^RESET%^
Fixed
---
poster: Athena
subject: bug fix
date: Fri Jun 23 13:42:59 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 664
%^NEWS_POSTER%^Original bug report by Talgore on Thu Jun 22 07:13:46 2000%^RESET%^
Bug reported from /domains/outofwhack/uncle/aussie/rm12--
I can't seem to skil platypus's/kangaroo's or echidna's .. Don't know if this is ment or not
----------------------------------------------------------------------
%^NEWS_POSTER%^Athena wrote on Fri Jun 23 13:42:59 2000%^RESET%^
Fixed
---
poster: Athena
subject: bug fix
date: Sat Jun 24 04:28:51 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 678
%^NEWS_POSTER%^Original bug report by Smee on Fri Jun 23 20:52:37 2000%^RESET%^
Bug reported from /domains/emerald/uncle/celtica/connacht/room31--
Xphere id'd the gold and amber glasses of shen seng to have +5% qc.
They aren't giving me any skill bonuses.
----------------------------------------------------------------------
%^NEWS_POSTER%^Athena wrote on Sat Jun 24 04:28:45 2000%^RESET%^
check again, its not qc
----------------------------------------------------------------------
%^NEWS_POSTER%^Athena wrote on Sat Jun 24 04:28:51 2000%^RESET%^
Fixed
---
poster: Athena
subject: bug fix
date: Sat Jun 24 04:34:18 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 679
%^NEWS_POSTER%^Original bug report by Fox on Fri Jun 23 23:32:10 2000%^RESET%^
Bug reported from /domains/castles/rooms/fox-3--
Fade Cloak does not id to fade cloak
----------------------------------------------------------------------
%^NEWS_POSTER%^Athena wrote on Sat Jun 24 04:34:18 2000%^RESET%^
Fixed
---
poster: Zifnab
subject: closed bug
date: Sat Jun 24 10:20:08 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 677
%^NEWS_POSTER%^Original bug report by Atrus on Fri Jun 23 19:45:42 2000%^RESET%^
Bug reported from /domains/hyboria/uncle/monks/enterance--
think %^BOLD%^RED%^tick/tock in 20 seconds or less!%^RESET%^
I had my animal get lots of items, then sell them, now it says his inv is empty. I think familiars are eating all the gold they carry. first if gave him 12000 gold coins, then he sold stuff and made another 4000. (which i lost all of)
think %^BOLD%^RED%^tick/tock in 20 seconds or less!%^RESET%^
Atrus
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Sat Jun 24 10:20:08 2000%^RESET%^
Closed
---
poster: Zifnab
subject: >closed bug
date: Sat Jun 24 10:20:38 2000
On Sat Jun 24 10:20:08 2000 Zifnab wrote post #360:
> =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
>
> %^NEWS_TIME%^Report Number: 677
> %^NEWS_POSTER%^Original bug report by Atrus on Fri Jun 23 19:45:42
2000%^RESET%^
>
> Bug reported from /domains/hyboria/uncle/monks/enterance--
>
> think %^BOLD%^RED%^tick/tock in 20 seconds or less!%^RESET%^
> I had my animal get lots of items, then sell them, now it says his inv is
empty. I think familiars are eating all the gold they carry. first if gave
him 12000 gold coins, then he sold stuff and made another 4000. (which i
lost all of)
> think %^BOLD%^RED%^tick/tock in 20 seconds or less!%^RESET%^
>
> Atrus
>
>
> ----------------------------------------------------------------------
>
> %^NEWS_POSTER%^Zifnab wrote on Sat Jun 24 10:20:08 2000%^RESET%^
>
> Closed
>
>
did you order him to give you the gold? try it, last i checked it worked,
gold doesnt appear in his inventory as an item its just like you.
---
poster: Zifnab
subject: closed bug
date: Sat Jun 24 12:47:49 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 681
%^NEWS_POSTER%^Original bug report by Zuperb on Sat Jun 24 10:38:01 2000%^RESET%^
Bug reported from /domains/mists/plants/rooms/swamp7--
I went ld as race leader, now i still got the race lead item, while Golte leads the race.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Sat Jun 24 12:47:49 2000%^RESET%^
Closed
---
poster: Zifnab
subject: >closed bug
date: Sat Jun 24 12:48:28 2000
On Sat Jun 24 12:47:49 2000 Zifnab wrote post #362:
> =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
>
> %^NEWS_TIME%^Report Number: 681
> %^NEWS_POSTER%^Original bug report by Zuperb on Sat Jun 24 10:38:01
2000%^RESET%^
>
> Bug reported from /domains/mists/plants/rooms/swamp7--
>
> I went ld as race leader, now i still got the race lead item, while Golte
leads the race.
>
>
> ----------------------------------------------------------------------
>
> %^NEWS_POSTER%^Zifnab wrote on Sat Jun 24 12:47:49 2000%^RESET%^
>
> Closed
>
>
damn done that twice today, hit the wrong key.
I am not too overly concerned with this, the longest you can keep the
item is a boot, and if you really need the slot you can quit
and reenter.
---
poster: Athena
subject: bug fix
date: Sat Jun 24 14:35:51 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 682
%^NEWS_POSTER%^Original bug report by Wildchild on Sat Jun 24 11:08:20 2000%^RESET%^
Bug reported from /domains/hyboria/aquilonia/north/fork--
This room is the one that needs the nw exit removed. The sign in the room could use some editing as well to get rid of the mention of the exit.
----------------------------------------------------------------------
%^NEWS_POSTER%^Athena wrote on Sat Jun 24 14:35:51 2000%^RESET%^
Fixed
---
poster: Athena
subject: bug fix
date: Sat Jun 24 23:14:44 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 685
%^NEWS_POSTER%^Original bug report by Locke on Sat Jun 24 18:24:45 2000%^RESET%^
Bug reported from /domains/hyboria/aquilonia/tarantia/shops/armorshop--
you can't sell multiple black robes (from monks on hyboria) in a store, but you can sell multiples of the other colors. ie: typing sell black robes gives you: Which Black Robes do you mean? (try using proper english like: 'a', 'any','first' ..).
-L
----------------------------------------------------------------------
%^NEWS_POSTER%^Athena wrote on Sat Jun 24 23:14:44 2000%^RESET%^
Fixed
---
poster: Athena
subject: bug fix
date: Sun Jun 25 15:42:17 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 691
%^NEWS_POSTER%^Original bug report by Koma on Sun Jun 25 12:35:50 2000%^RESET%^
Bug reported from /domains/city/advguild/plaque_room--
ring of wisdom doesn't id to ring of wisdom
Koma
----------------------------------------------------------------------
%^NEWS_POSTER%^Athena wrote on Sun Jun 25 15:42:17 2000%^RESET%^
Fixed
---
poster: Athena
subject: bug fix
date: Mon Jun 26 13:56:23 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 696
%^NEWS_POSTER%^Original bug report by Pedron on Mon Jun 26 08:03:11 2000%^RESET%^
Bug reported from /domains/outside_city/yensid/room22--
nosegoblin monster doesn't id to nosegoblin
----------------------------------------------------------------------
%^NEWS_POSTER%^Athena wrote on Mon Jun 26 13:56:23 2000%^RESET%^
Fixed
---
poster: Athena
subject: bug fix
date: Mon Jun 26 14:04:05 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 697
%^NEWS_POSTER%^Original bug report by Gartogg on Mon Jun 26 12:40:47 2000%^RESET%^
Bug reported from /domains/outside_city/north/goblin/cave9--
in the goblin tunnel, i'm not sure exactly where, because i was a little lost, on the 2nd level, there is a campfire filling the tunnel with smoke, it says "The fire that burns here is the course of all the smoke in this place." i think it means cause, i figured you might wanna know
----------------------------------------------------------------------
%^NEWS_POSTER%^Athena wrote on Mon Jun 26 14:04:05 2000%^RESET%^
Fixed
---
poster: Zifnab
subject: closed bug
date: Mon Jun 26 16:39:39 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 698
%^NEWS_POSTER%^Original bug report by Gartogg on Mon Jun 26 16:00:47 2000%^RESET%^
Bug reported from /domains/outside_city/farms/farm1/map/x21y26--
Type 'faq' and 'help prompt' >You no longer suck.
Your endurance increases.
Your heart beats an extra beat.
You feel more charismatic.
Your brain pulses.
Your body grows.
You feel agile.
Your brain grows.
Your brain feels like a sponge.
Your muscles swell.
You feel refreshed.
You feel more endurant.
You feel stronger.
You feel witty.
You feel less conductive.
You feel more religious.
You lose your religion.
You feel your internals strengthen.
Your skin becomes resistant.
You feel arcane power.
You feel warm.
You feel resistant.
You feel your brain structure align.
You feel cool.
Your throat clears.
You feel fully healed.
Your body glows with magical energy.
You feel refreshed.
what the hell is that???
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Mon Jun 26 16:39:32 2000%^RESET%^
events help nosuck
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Mon Jun 26 16:39:39 2000%^RESET%^
Closed
---
poster: Sigwald
subject: closed bug
date: Tue Jun 27 02:04:41 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 688
%^NEWS_POSTER%^Original bug report by Talgore on Sun Jun 25 11:03:36 2000%^RESET%^
Bug reported from /domains/hyboria/uncle/monks/rr1--
Ok just cast curse of the darkened mind on a monk and I got the message.
The curse blanks your mind and you cannot concentate on any spellcasting!
So I'm getting hit by my own curse?
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Tue Jun 27 02:04:38 2000%^RESET%^
That was some bad display of the effect of the spell.
Changed the way it works and monsters will get a penalty to
their spells from now on. Also made a fix to the code and
the damage penalty to monsters should work properly now.
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Tue Jun 27 02:04:41 2000%^RESET%^
Closed
---
poster: Sigwald
subject: closed bug
date: Tue Jun 27 02:05:05 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 687
%^NEWS_POSTER%^Original bug report by Snoop on Sun Jun 25 05:12:03 2000%^RESET%^
Bug reported from /domains/emerald/magneto/ogre/west/room/hut24--
My deathblow costs ~380 eps normally.
We had a nosuck then the cost was ~290.
I figured the cost usually goes up when you get better stats etc so figured a nosuck would up the ep cost, but mine was lowered.
At least for deathblow.
*/Snoop
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Tue Jun 27 02:05:05 2000%^RESET%^
High stats can reduce costs of spells and skills, that is
not a bug.
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Tue Jun 27 02:05:05 2000%^RESET%^
Closed
---
poster: Athena
subject: bug fix
date: Tue Jun 27 12:20:31 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 703
%^NEWS_POSTER%^Original bug report by Astakinthos on Tue Jun 27 05:22:14 2000%^RESET%^
Bug reported from /domains/castles/rooms/astakinthos-2--
you can only cast identify on the lightning spear of illumination if you use its full id.. which is a pain in the arse for lazy players like me that want to 'cast identify on spear'
----------------------------------------------------------------------
%^NEWS_POSTER%^Athena wrote on Tue Jun 27 12:20:19 2000%^RESET%^
Now id's to lightning spear.
----------------------------------------------------------------------
%^NEWS_POSTER%^Athena wrote on Tue Jun 27 12:20:31 2000%^RESET%^
Fixed
---
poster: Sigwald
subject: bug fix
date: Tue Jun 27 12:24:33 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 706
%^NEWS_POSTER%^Original bug report by Hierokliff on Tue Jun 27 12:14:48 2000%^RESET%^
Bug reported from /domains/emerald/uncle/celtica/connacht/room57--
stuns.
Sidhe's stun resistance allows him to avoid the stunning blow!
it says stunning blow, after any kind of stun i think...
//Hk
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Tue Jun 27 12:24:33 2000%^RESET%^
Fixed
---
poster: Sigwald
subject: closed bug
date: Tue Jun 27 13:36:33 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 704
%^NEWS_POSTER%^Original bug report by Neriak on Tue Jun 27 07:05:26 2000%^RESET%^
Bug reported from /domains/outside_city/catworld/rooms/hallway3--
When typing friends I get the notify_fail message of Usage line.
Dunno if its supposed to do that or not.
Tank
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Tue Jun 27 13:36:30 2000%^RESET%^
Changed friends a bit. Better handling of invis wizzes.
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Tue Jun 27 13:36:33 2000%^RESET%^
Closed
---
poster: Zifnab
subject: bug fix
date: Tue Jun 27 13:57:55 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 705
%^NEWS_POSTER%^Original bug report by Kaos on Tue Jun 27 10:44:12 2000%^RESET%^
Bug reported from /domains/city/streets/_9_7--
missing \n when trying to get belt from event
(It doesn't seem moveable.Hp: 1020/1020 Sp: 2846/3098 Ep: 729/729 Xp: 5355746 N: 58% Rooms: 5861>)
----------------------------------------------------------------------
%^NEWS_POSTER%^Athena wrote on Tue Jun 27 13:36:15 2000%^RESET%^
this must be in the verb somewhere. Duplicated what Kaos did.. get belt from statue and had dragon sash on. Got this message. Just typing get belt works fine though.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Tue Jun 27 13:57:55 2000%^RESET%^
wasnt in the verb. the function (find_a_king(), somebody cut
and paste from the sword in stone event...) failed to return 1
correctly when the winner was already found.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Tue Jun 27 13:57:55 2000%^RESET%^
Fixed
---
poster: Zifnab
subject: closed bug
date: Tue Jun 27 14:12:08 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 702
%^NEWS_POSTER%^Original bug report by Asharak on Tue Jun 27 03:59:15 2000%^RESET%^
Bug reported from /domains/city/streets/_9_7--
Ok, there's something wrong. I _was_ a level 26 troll...with race leadership.
I reinced last time to level 30 abjurer when I was here...after finishing that reinc,
I did go to LD...but now i'm here...it says that "Asharak the faerie (level 26) enters Red Dragon"
I'm still that troll warrior, I was before reinc...everything is same, but lost my azarian insect helm, and
Pogo or someone stole my race leadership, his at level 10..
I try to type 'race lead', but it says that: "Sorry, you need to have more exp than Gwyewen to lead the faerie race."
So i'm a ugly faerietroll, with hps about 1100.. :)
Pretty cool but I don't want to be warrior, I want to reinc.
I'm reincing to abjurer or healer again, if you fix this and do what you need to do..
Thanks,
Asharak.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Tue Jun 27 14:12:05 2000%^RESET%^
Asharak reinced on Thu Jun 22 05:45:03 2000:......
Please read informs 885 and 886 for more info on what happened.
Basically the mud was restored to just after midnight on the 22,
not all files were, like race leaderships and things will work
themselves out as things go forward.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Tue Jun 27 14:12:08 2000%^RESET%^
Closed
---
poster: Zifnab
subject: bug fix
date: Tue Jun 27 21:31:40 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 709
%^NEWS_POSTER%^Original bug report by Tzeentch on Tue Jun 27 21:26:20 2000%^RESET%^
Bug reported from /domains/castles/rooms/makimo-10--
Forest green leather leggings aren't responding to any combinations of it's name...I've tried leather leggings, forest leggings, green leggings, forest green...you get the idea
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Tue Jun 27 21:31:40 2000%^RESET%^
the real leggings were actually fine, the ones that are the
christmas presents were bad. They are one and the same now.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Tue Jun 27 21:31:40 2000%^RESET%^
Fixed
---
poster: Athena
subject: bug fix
date: Tue Jun 27 21:36:27 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 707
%^NEWS_POSTER%^Original bug report by Fox on Tue Jun 27 18:03:41 2000%^RESET%^
Bug reported from /domains/castles/rooms/fox-3--
ash's sword does not id to ash's sword
----------------------------------------------------------------------
%^NEWS_POSTER%^Athena wrote on Tue Jun 27 21:36:20 2000%^RESET%^
And it wont. Gonna have to suffer thru with ashs sword :P
----------------------------------------------------------------------
%^NEWS_POSTER%^Athena wrote on Tue Jun 27 21:36:27 2000%^RESET%^
Fixed
---
poster: Sigwald
subject: bug fix
date: Wed Jun 28 09:40:00 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 712
%^NEWS_POSTER%^Original bug report by Chivas on Wed Jun 28 09:38:21 2000%^RESET%^
Bug reported from /domains/castles/rooms/chivas-4--
furlined carebear cloak doesn't id to carebear cloak, or furlined carebear cloak
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Wed Jun 28 09:40:00 2000%^RESET%^
Fixed
---
poster: Sigwald
subject: closed bug
date: Wed Jun 28 09:44:38 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 592
%^NEWS_POSTER%^Original bug report by Rambo on Tue Jun 13 19:59:44 2000%^RESET%^
Bug reported from /domains/city/islandmap/x20y67--
Irrifletta - the Crystal Caverns.
(requires Harbringer of Anguish gamma)
*First of all Harbringer of Anguish isen't a gamma, it's a bravo.
So that would make Irrifletta into a Omicron guild....I think.
RamBo
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Wed Jun 28 09:44:35 2000%^RESET%^
Not revelant any longer.
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Wed Jun 28 09:44:38 2000%^RESET%^
Closed
---
poster: Sigwald
subject: closed bug
date: Wed Jun 28 09:45:28 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 618
%^NEWS_POSTER%^Original bug report by Warchief on Fri Jun 16 19:07:15 2000%^RESET%^
Bug reported from /domains/hyboria/uncle/monks/blr2--
With Mirror Image up:
You hits an image of Monk, and his blow just pass through the air.
It should say Monk hits an image of you I believe.
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Wed Jun 28 09:45:19 2000%^RESET%^
Should be fixed, report again if it occurs again.
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Wed Jun 28 09:45:28 2000%^RESET%^
Closed
---
poster: Sigwald
subject: bug fix
date: Wed Jun 28 09:48:53 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 631
%^NEWS_POSTER%^Original bug report by Denim on Sat Jun 17 16:09:03 2000%^RESET%^
Bug reported from /domains/outside_city/hagworth/bedroom4--
You finish the chant.
You mutter the words 'Knupretsaf Negerttog'
Your pulse runs quicker.
Someone's pulse quickens again.
thats the renewed message for avatar regen.....
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Wed Jun 28 09:48:53 2000%^RESET%^
Fixed
---
poster: Athena
subject: bug fix
date: Wed Jun 28 18:37:12 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 717
%^NEWS_POSTER%^Original bug report by Chivas on Wed Jun 28 17:12:21 2000%^RESET%^
Bug reported from /domains/castles/rooms/chivas-4--
crappy club from kobold leader doesn't id to crappy club
----------------------------------------------------------------------
%^NEWS_POSTER%^Athena wrote on Wed Jun 28 18:37:12 2000%^RESET%^
Fixed
---
poster: Sigwald
subject: bug fix
date: Thu Jun 29 03:24:42 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 713
%^NEWS_POSTER%^Original bug report by Kaos on Wed Jun 28 10:28:52 2000%^RESET%^
Bug reported from /domains/emerald/maldan/woods/map/tower10--
darkened mind on blackmon gave desc
$N seems dazed for some reason.
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Thu Jun 29 03:24:42 2000%^RESET%^
Fixed
---
poster: Zifnab
subject: closed bug
date: Thu Jun 29 07:51:23 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 714
%^NEWS_POSTER%^Original bug report by Bigglesworth on Wed Jun 28 15:37:52 2000%^RESET%^
Bug reported from /domains/guilds/assassin/rooms/hallway2--
well i did the following commands and got:
l
ss
save
got the desc of the room then
HP:740 (1022) SP:1873 (2023) EP:595 (595) and then
*Too long evaluation. Execution aborted.
Trace written to /log/runtime
OPYou save too much.
i i have no idea where that came from..
-biggs
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Thu Jun 29 07:51:20 2000%^RESET%^
odds are there was a _ton_ of stuff in the room with you.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Thu Jun 29 07:51:23 2000%^RESET%^
Closed
---
poster: Zifnab
subject: closed bug
date: Thu Jun 29 07:54:25 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 722
%^NEWS_POSTER%^Original bug report by Blixa on Thu Jun 29 07:51:56 2000%^RESET%^
Bug reported from /domains/outside_city/yensid/room1--
Hp:587/591 Sp:291/291 Exp: 65410 >LobeLands [exits: southwest and east] The terrain around you is completely black. The ground beneath your feet issoft and flexible, and seems to quiver with every sound you make. Huge piles ofwaxy buildup lie before you.A notorious Earwig picks at some waxHp:587/591 Sp:291/291 Exp: 65410 >You attack Earwig.Hp:587/591 Sp:291/291 Exp: 65410 >--------| New Round |--------Earwig falls to the ground DEAD!You receive 122 exp.Blixa hits Earwig 0 times.The corpse rots away into nothingness.
hmm i dont know if it is telnet that does this or something is wrong, but i still attack after the monsie dies...i mean nothing bad happens its just annoying to see you kill something and then for a round you think combat continues and think something else is in the room etc
cheers
BB
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Thu Jun 29 07:54:25 2000%^RESET%^
see other bug reports in this group.
Need to put this in the FAQ, due to combat silent, the monster
died in the middle of a round. the messages are reported
at the _end_ of a round, thus the message comes after the monster
died.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Thu Jun 29 07:54:25 2000%^RESET%^
Closed
---
poster: Athena
subject: bug fix
date: Thu Jun 29 10:55:02 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 721
%^NEWS_POSTER%^Original bug report by Sleip on Thu Jun 29 05:43:44 2000%^RESET%^
Bug reported from /domains/blackavar/dcastle/rooms/room6x--
Oh well here Id say you should have a building according to all descriptions in the area .....
----------------------------------------------------------------------
%^NEWS_POSTER%^Athena wrote on Thu Jun 29 10:54:56 2000%^RESET%^
There is, it says there is a building off to the west and there is a stable off to the west.
----------------------------------------------------------------------
%^NEWS_POSTER%^Athena wrote on Thu Jun 29 10:55:02 2000%^RESET%^
Fixed
---
poster: Athena
subject: bug fix
date: Thu Jun 29 10:58:38 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 724
%^NEWS_POSTER%^Original bug report by Talgore on Thu Jun 29 10:53:23 2000%^RESET%^
Bug reported from /domains/outside_city/catworld/rooms/cell1--
just gazed A tortured phoenix prisoner
and got:
Race/Type: large animal
can't be right.
----------------------------------------------------------------------
%^NEWS_POSTER%^Athena wrote on Thu Jun 29 10:58:32 2000%^RESET%^
Its catworld :)
----------------------------------------------------------------------
%^NEWS_POSTER%^Athena wrote on Thu Jun 29 10:58:38 2000%^RESET%^
Fixed
---
poster: Tigran
subject: closed bug
date: Thu Jun 29 19:47:46 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 727
%^NEWS_POSTER%^Original bug report by Helphyre on Thu Jun 29 19:46:58 2000%^RESET%^
Bug reported from /domains/hyboria/toreth/vale/rooms/vale18--
Person in my party cant see my thinks?
----------------------------------------------------------------------
%^NEWS_POSTER%^Tigran wrote on Thu Jun 29 19:47:46 2000%^RESET%^
Closed
---
poster: Tigran
subject: >closed bug
date: Thu Jun 29 20:59:24 2000
On Thu Jun 29 19:47:46 2000 Tigran wrote post #389:
> =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
>
> %^NEWS_TIME%^Report Number: 727
> %^NEWS_POSTER%^Original bug report by Helphyre on Thu Jun 29 19:46:58
2000%^RESET%^
>
> Bug reported from /domains/hyboria/toreth/vale/rooms/vale18--
>
> Person in my party cant see my thinks?
>
>
> ----------------------------------------------------------------------
>
> %^NEWS_POSTER%^Tigran wrote on Thu Jun 29 19:47:46 2000%^RESET%^
>
> Closed
>
>
Just a followup on this one because I goofed on using the bug interface
Helphyre, this was discussed in news less than a week ago. I would
suuggest paying attention to it.
Tig
---
poster: Sigwald
subject: bug fix
date: Fri Jun 30 02:01:42 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 725
%^NEWS_POSTER%^Original bug report by Tex on Thu Jun 29 11:49:00 2000%^RESET%^
Bug reported from /domains/emerald/samael/ccaverns/rooms/ccave6n1w--
when i have a gnome blade in my sword and the special comes out which is a stun feature this happens.
when i have a gnome blade in my sword and the special comes out which is a stun feature this happens.
then following that i get this message. You are stunned and unable to do anything. Now I am not really stunned but it is a little annoying and the
monsters never seem toi be stunned. thanx for checking hope this made sense
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Fri Jun 30 02:01:42 2000%^RESET%^
Fixed
---
poster: Athena
subject: bug fix
date: Fri Jun 30 15:11:19 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 732
%^NEWS_POSTER%^Original bug report by Bigglesworth on Fri Jun 30 15:09:27 2000%^RESET%^
Bug reported from /domains/castles/rooms/warchief-11--
demons whip doesn't id to demons whip, only whip
----------------------------------------------------------------------
%^NEWS_POSTER%^Athena wrote on Fri Jun 30 15:11:19 2000%^RESET%^
Fixed
---
poster: Athena
subject: bug fix
date: Sat Jul 1 12:36:29 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 737
%^NEWS_POSTER%^Original bug report by Rambo on Sat Jul 1 06:15:31 2000%^RESET%^
Bug reported from /domains/city/streets/_9_7--
%^YELLOW%^BOLD%^Cast orpo at Hierokliff%^RESET%^
%^BOLD%^You finish the chant.%^RESET%^
You mutter the words 'gryk pain watx know'
You $wave your arms at Hierokliff but nothing happens.
I doupt the $ should be there.
RamBo
----------------------------------------------------------------------
%^NEWS_POSTER%^Athena wrote on Sat Jul 1 12:36:29 2000%^RESET%^
Fixed
---
poster: Athena
subject: bug fix
date: Sat Jul 1 12:41:11 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 738
%^NEWS_POSTER%^Original bug report by Ringmaster on Sat Jul 1 12:15:13 2000%^RESET%^
Bug reported from /domains/castles/rooms/ringmaster-3--
King's axe of might IDs to sword. Don't know if it's supposed to, just thought I'd let you know.
----------------------------------------------------------------------
%^NEWS_POSTER%^Athena wrote on Sat Jul 1 12:41:11 2000%^RESET%^
Fixed
---
poster: Sigwald
subject: bug fix
date: Sat Jul 1 15:13:12 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 739
%^NEWS_POSTER%^Original bug report by Squrttle on Sat Jul 1 14:28:25 2000%^RESET%^
Bug reported from /domains/outofwhack/toreth/demon/rooms/north1--
use stab
You enter into a PSYCHOTIC frenzy!! With inhumane speed, you bury your weapon
into beholder's back, lashing and stabbing. It whines in pain and agony as
it feels its inner organs ripped apart by your fury!!!
Your enhanced skills cause considerable damage to Beholder. Blood flows from
its wounds.
*Bad argument 1 to keys()
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Sat Jul 1 15:13:12 2000%^RESET%^
Fixed
---
poster: Zifnab
subject: bug fix
date: Sun Jul 2 11:23:19 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 746
%^NEWS_POSTER%^Original bug report by Mirrim on Sun Jul 2 03:24:27 2000%^RESET%^
Bug reported from /domains/outside_city/farms/farm1/map/x2y28--
Nothing was increased during this nosuck.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Sun Jul 2 11:23:19 2000%^RESET%^
Fixed
---
poster: Zifnab
subject: >bug fix
date: Sun Jul 2 11:23:40 2000
will be fixed after a boot.
---
poster: Zifnab
subject: bug fix
date: Sun Jul 2 11:25:25 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 747
%^NEWS_POSTER%^Original bug report by Bigglesworth on Sun Jul 2 03:33:59 2000%^RESET%^
Bug reported from /domains/hyboria/uncle/monks/rr13--
got this while in combat with a priest..
You finish the chant.
You mutter the words 'HcL wuush'
You gather some acid energy and spray Priest with it!
Your acid spell sprays over Priest, engulfing him with corrosive acid that
lingers on his armor and clothes!
*Bad argument 1 to keys()
Expected: mapping Got: 0.
Trace written to /log/runtime
%%
woops
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Sun Jul 2 11:25:25 2000%^RESET%^
fixed. all abjurer stuff shoudl be fixed.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Sun Jul 2 11:25:25 2000%^RESET%^
Fixed
---
poster: Zifnab
subject: bug fix
date: Sun Jul 2 11:25:40 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 749
%^NEWS_POSTER%^Original bug report by Rambo on Sun Jul 2 06:38:42 2000%^RESET%^
Bug reported from /domains/outside_city/farms/farm1/map/x26y28--
%^BOLD%^You finish the chant.%^RESET%^
You mutter the words 'Only the Largest Organ'
You whisper a few mystic words and Chicken starts to feel his skin crawl and
tingle.
Chicken feels more vulnerable to acid damage.
*Bad argument 1 to keys()
Trace written to /log/runtime
The mob doesn't receive any vuln or get aggro.
RamBo
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Sun Jul 2 11:25:40 2000%^RESET%^
Fixed
---
poster: Zifnab
subject: bug fix
date: Sun Jul 2 11:25:46 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 750
%^NEWS_POSTER%^Original bug report by Graxon on Sun Jul 2 07:05:44 2000%^RESET%^
Bug reported from /domains/emerald/uncle/celtica/connacht/room58--
on casting brain warp at sidhe at got:
Sidhe feels more vulnerable to psionic damage
*Bad argument 1 to keys()
Expected: mapping Got: 0.
Trace written to /log/runtime
----------------------------------------------------------------------
%^NEWS_POSTER%^Graxon wrote on Sun Jul 2 07:08:08 2000%^RESET%^
And the sidhe didnt become aggro to me after the vuln
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Sun Jul 2 11:25:46 2000%^RESET%^
Fixed
---
poster: Zifnab
subject: bug fix
date: Sun Jul 2 11:26:35 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 751
%^NEWS_POSTER%^Original bug report by Zaxxon on Sun Jul 2 08:38:23 2000%^RESET%^
Bug reported from /domains/hyboria/toreth/vale/rooms/sewer1--
I got the following message when using "choking strike" on a pudding:
You finish the chant.
You mutter the words 'no r wuush'
You concentrate a devastating choking strike at Orange Pudding!
The vacuum created by your spell makes it real hard for Orange Pudding to
breathe properly, thus reducing noticeably his fighting skills!
*Bad argument 1 to keys()
Expected: mapping Got: 0.
Trace written to /log/runtime
Z
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Sun Jul 2 11:26:35 2000%^RESET%^
Fixed
---
poster: Zifnab
subject: closed bug
date: Sun Jul 2 11:27:35 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 752
%^NEWS_POSTER%^Original bug report by Phalarae on Sun Jul 2 09:16:25 2000%^RESET%^
Bug reported from /domains/outside_city/kobold/kobold_36--
In the Kobold Village newbie area, whenever you "get all from corpse", all the other items in the room respond as well, telling you you can't have them. It's, erm, really annoying. :)
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Sun Jul 2 11:27:32 2000%^RESET%^
get all from corpse, is the result of a driver bug from a
year or more ago. Not sure if its been addressed as of late,
but I will check with the newer drivers and send a bug report
to the MudOS guy.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Sun Jul 2 11:27:35 2000%^RESET%^
Closed
---
poster: Zifnab
subject: bug fix
date: Sun Jul 2 11:43:02 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 744
%^NEWS_POSTER%^Original bug report by Baer on Sat Jul 1 21:14:37 2000%^RESET%^
Bug reported from /domains/castles/rooms/baer-2--
holy mothers staff wont id to holy mother staff.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Sun Jul 2 11:43:02 2000%^RESET%^
Fixed
---
poster: Zifnab
subject: bug fix
date: Sun Jul 2 15:30:08 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 753
%^NEWS_POSTER%^Original bug report by Evilned on Sun Jul 2 13:06:10 2000%^RESET%^
Bug reported from /wiz/evilned/workroom--
looks like some of the events are messed up now. just ran randomsuck and got the following error: *Bad argument 1 to keys()
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Sun Jul 2 15:30:08 2000%^RESET%^
Fixed
---
poster: Zifnab
subject: bug fix
date: Sun Jul 2 15:45:08 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 743
%^NEWS_POSTER%^Original bug report by Baer on Sat Jul 1 20:48:06 2000%^RESET%^
Bug reported from /domains/guilds/soilshaman/troom2--
The spell mix balm of protection uses up herbs, costs sps,
but wont clone a balm into my inventory or the room.
There is no error message.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Sun Jul 2 15:45:02 2000%^RESET%^
I fixed it (i think) asked sigwald to look over my fix when he
has a chance.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Sun Jul 2 15:45:08 2000%^RESET%^
Fixed
---
poster: Zifnab
subject: bug fix
date: Sun Jul 2 15:47:55 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 754
%^NEWS_POSTER%^Original bug report by Kaos on Sun Jul 2 15:38:23 2000%^RESET%^
Bug reported from /domains/hyboria/snoop/giants/rooms/9,3,1--
can't cast martyric presence.
no error messages, nothing
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Sun Jul 2 15:47:55 2000%^RESET%^
again I fixed it. Need Sgiwald to look at it, he is more
familiar with the code.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Sun Jul 2 15:47:55 2000%^RESET%^
Fixed
---
poster: Sigwald
subject: bug fix
date: Sun Jul 2 16:52:22 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 742
%^NEWS_POSTER%^Original bug report by Quillz on Sat Jul 1 19:55:49 2000%^RESET%^
Bug reported from /domains/castles/rooms/quillz-3--
My new tia bplate is bugging when i try to wear it.
wear breastplate
*Bad argument 1 to keys()
Expecte mapping Got: 0.
Trace written to /log/runtime
Q
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Sun Jul 2 16:52:22 2000%^RESET%^
Fixed
---
poster: Zifnab
subject: bug fix
date: Sun Jul 2 18:11:11 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 756
%^NEWS_POSTER%^Original bug report by Bigglesworth on Sun Jul 2 17:11:27 2000%^RESET%^
Bug reported from /domains/hyboria/aquilonia/tarantia/mitra/tower2--
another one with dissolving spray
Priest desesperately tries to get rid of the acid that burn his flesh, finding it hard to concentrate on anything else!
*Bad argument 1 to keys()
Expected: mapping Got: 0.
Trace written to /log/runtime
bet you're going to love this sigwald...:)
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Sun Jul 2 18:10:59 2000%^RESET%^
think i fixed this.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Sun Jul 2 18:11:11 2000%^RESET%^
Fixed
---
poster: Zifnab
subject: closed bug
date: Sun Jul 2 18:18:16 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 740
%^NEWS_POSTER%^Original bug report by Squrttle on Sat Jul 1 16:06:36 2000%^RESET%^
Bug reported from /domains/city/tunnels/rooms/tunnel37--
WHen ever i enter the room with the grey man in the theif tunnels, i always bug and i cant use 8 one or 9 s or that kind of command.
----------------------------------------------------------------------
%^NEWS_POSTER%^Mixer wrote on Sun Jul 2 18:14:34 2000%^RESET%^
This is just the old movement bug I believe has nothing to do with where you are
Put some timers in your triggers or don't use so muhc multiple movement triggers.
Mix.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Sun Jul 2 18:18:16 2000%^RESET%^
Closed
---
poster: Zifnab
subject: bug fix
date: Sun Jul 2 18:18:25 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 758
%^NEWS_POSTER%^Original bug report by Urquan on Sun Jul 2 18:10:29 2000%^RESET%^
Bug reported from /domains/mists/snoop/caverns_of_death/rooms/cavern/4,8,4--
the wii and silever_monsters here can't load
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Sun Jul 2 18:18:25 2000%^RESET%^
Fixed
---
poster: Athena
subject: bug fix
date: Mon Jul 3 03:45:03 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 759
%^NEWS_POSTER%^Original bug report by Kaos on Sun Jul 2 19:50:24 2000%^RESET%^
Bug reported from /domains/city/advguild/plaque_room--
illegal emote: davidh
----------------------------------------------------------------------
%^NEWS_POSTER%^Athena wrote on Mon Jul 3 03:45:03 2000%^RESET%^
Fixed
---
poster: Zifnab
subject: bug fix
date: Mon Jul 3 18:48:04 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 763
%^NEWS_POSTER%^Original bug report by Denim on Mon Jul 3 18:42:21 2000%^RESET%^
Bug reported from /domains/city/advguild/plaque_room--
Titanium axe doesn't id to titanium axe
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Mon Jul 3 18:47:59 2000%^RESET%^
fixed next boot.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Mon Jul 3 18:48:04 2000%^RESET%^
Fixed
---
poster: Athena
subject: bug fix
date: Tue Jul 4 02:01:22 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 766
%^NEWS_POSTER%^Original bug report by Baer on Mon Jul 3 23:46:46 2000%^RESET%^
Bug reported from /domains/city/streets/_9_7--
keys to snoop's necro are chestable
----------------------------------------------------------------------
%^NEWS_POSTER%^Athena wrote on Tue Jul 4 02:01:22 2000%^RESET%^
Fixed
---
poster: Zifnab
subject: closed bug
date: Tue Jul 4 17:08:58 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 770
%^NEWS_POSTER%^Original bug report by Seth on Tue Jul 4 14:56:29 2000%^RESET%^
Bug reported from /domains/emerald/uncle/celtica/leinster/room46--
Stuns taken | 36
This was after killing 3 sidhes.
Isn't that a bit high?
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Tue Jul 4 17:08:40 2000%^RESET%^
Sigwald has been working on this today.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Tue Jul 4 17:08:58 2000%^RESET%^
Closed
---
poster: Zifnab
subject: closed bug
date: Tue Jul 4 17:09:43 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 769
%^NEWS_POSTER%^Original bug report by Kaos on Tue Jul 4 14:51:44 2000%^RESET%^
Bug reported from /domains/emerald/uncle/celtica/leinster/room42--
Sidhe stuns Seth with the force of his attack!
Seth breaks his skill use.
Sidhe stuns Seth with the force of his attack!
Sidhe hits Seth 4 times.
Seth {dragon}: laf
Sidhe stuns Seth with the force of his attack!
Sidhe stuns Seth with the force of his attack!
Sidhe hits Seth 4 times.
sidhes were stunning atleast one time pr round.. what's up with that?
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Tue Jul 4 17:09:40 2000%^RESET%^
See previous post.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Tue Jul 4 17:09:43 2000%^RESET%^
Closed
---
poster: Athena
subject: bug fix
date: Tue Jul 4 17:33:58 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 772
%^NEWS_POSTER%^Original bug report by Jeckel on Tue Jul 4 16:05:59 2000%^RESET%^
Bug reported from /domains/castles/rooms/ringmaster-5--
Tickle Feather doesn't ID to Tickle Feather
----------------------------------------------------------------------
%^NEWS_POSTER%^Athena wrote on Tue Jul 4 17:33:58 2000%^RESET%^
Fixed
---
poster: Athena
subject: bug fix
date: Tue Jul 4 17:36:56 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 771
%^NEWS_POSTER%^Original bug report by Myrddin on Tue Jul 4 16:00:44 2000%^RESET%^
Bug reported from /domains/city/streets/_9_7--
top of the sphere from allie events doesnt id to anything i can think of
la top la sphere la top of the sphere none of it works
----------------------------------------------------------------------
%^NEWS_POSTER%^Athena wrote on Tue Jul 4 17:36:56 2000%^RESET%^
Fixed
---
poster: Sigwald
subject: bug fix
date: Wed Jul 5 01:35:30 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 634
%^NEWS_POSTER%^Original bug report by Fox on Sat Jun 17 20:32:04 2000%^RESET%^
Bug reported from /domains/mists/city/shops/general_shop--
Attacked everything in the room and this happened.
Your sword SIZZLES as it cuts into Sear's flesh!;Lord Sear Junior falls to the ground DEAD!;[falls to the ground DEAD!-> dig grave];dig grave;You receive 196 exp.;You grab Baby Rattle from Sear's corpse.
You grab Diapers from Sear's corpse.
You get 60 gold coins.
Done. You looted 1 corpse.;*NO TARGET sent to a targetted action!!
Trace written to /log/runtime
----------------------------------------------------------------------
%^NEWS_POSTER%^Mixer wrote on Tue Jun 27 17:42:53 2000%^RESET%^
Could this be an issue with the special from the sear sword?
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Wed Jul 5 01:35:30 2000%^RESET%^
Fixed
---
poster: Sigwald
subject: bug fix
date: Wed Jul 5 05:24:53 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 619
%^NEWS_POSTER%^Original bug report by Warchief on Fri Jun 16 19:30:07 2000%^RESET%^
Bug reported from /domains/emerald/magneto/ogre/west/room/hut15--
I was summoned while in regeneration trance, not sure if this was intended
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Wed Jul 5 05:24:53 2000%^RESET%^
Fixed
---
poster: Sigwald
subject: bug fix
date: Wed Jul 5 05:47:23 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 700
%^NEWS_POSTER%^Original bug report by Zaxxon on Tue Jun 27 01:31:32 2000%^RESET%^
Bug reported from /domains/hyboria/aquilonia/harbortown/square3--
I used "void vortex" in a room with 3 warriors, but only one of them
was hit. Maybe it is because of the special hit from the amulet? Here
is my scrollback:
Main St. at the edge of town [exits: north, south, east and west]
A Turanian Warrior is spoiling for battle
A Turanian Warrior is spoiling for battle
A Turanian Warrior is looting and pillaging
[Hp:442(796) Sp:1498(2386) Ep:518(518) Xp:723720 Expl:5513]
You begin to chant.
Void vortex: ###
[Hp:442(796) Sp:1498(2386) Ep:518(518) Xp:723720 Expl:5513]
Void vortex: ##
Warrior says: C'mere, newbie, I wanna teach you some things...
Void vortex: #
[Hp:442(796) Sp:1498(2386) Ep:518(518) Xp:723720 Expl:5513]
Tick: HP: 487/796 (+45) SP: 1720/2386 (+222) EP: 518/518
You finish the chant.
You mutter the words 'no r pahr too'
You feel the true power of a focused mind!
You create a vortex of vacuum around you to engulf all your opponents!
Your spell surges into a HUGE blast of power as magical energy is poured from
your amulet into the spell!
Turanian Warrior falls to the ground DEAD!
You receive 326 exp.
You grab Turanian Bandmail from Warrior's corpse.
You grab Turanian Broadsword from Warrior's corpse.
You get 40 gold coins.
Done. You looted 1 corpse.
You dig a grave and drag in a corpse.
[Hp:487(796) Sp:1436(2386) Ep:518(518) Xp:724046 Expl:5513]
Main St. at the edge of town [exits: north, south, east and west]
This looks as if it may have been a high-class section of town before the
raid. Huge houses line the street, and there are a few shops scattered here and
there. Everything here has been looted and destroyed, it seems.
A Turanian Warrior is spoiling for battle
A Turanian Warrior is spoiling for battle
Zaxxon
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Wed Jul 5 05:47:23 2000%^RESET%^
Fixed
---
poster: Zifnab
subject: closed bug
date: Wed Jul 5 06:38:44 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 774
%^NEWS_POSTER%^Original bug report by Locke on Tue Jul 4 19:11:37 2000%^RESET%^
Bug reported from /domains/outside_city/catworld/rooms/mine8--
You clap your hands and hurl a burning boulder at Slavecat Master! The boulder
hits him hard, and liquid lava slowly spreads all over him!
Slavecat Master falls to the ground DEAD!
loot
You receive 828 exp.
You grab Fur whip from Slavecat Master's corpse.
You grab Fur whip from Slavecat Master's corpse.
Done. You looted 1 corpse.
monsters gives double stuffs after the monster reload.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Wed Jul 5 06:38:44 2000%^RESET%^
the item on this monster is not part of the reset process,
I guess I dont fully understand what you mean by this post.
I see the double fur whip, howver like I said the monster
cannot reset that item at all.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Wed Jul 5 06:38:44 2000%^RESET%^
Closed
---
poster: Zifnab
subject: bug fix
date: Wed Jul 5 06:41:20 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 777
%^NEWS_POSTER%^Original bug report by Myrddin on Tue Jul 4 20:56:03 2000%^RESET%^
Bug reported from /domains/hyboria/uncle/monks/cave1--
technical_difficulties emote in the feelings list doesnt do anything
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Wed Jul 5 06:41:17 2000%^RESET%^
renamed to technicaldifficulties.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Wed Jul 5 06:41:20 2000%^RESET%^
Fixed
---
poster: Zifnab
subject: closed bug
date: Wed Jul 5 06:42:45 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 778
%^NEWS_POSTER%^Original bug report by Blue on Tue Jul 4 23:16:31 2000%^RESET%^
Bug reported from /domains/guilds/cleric/reinc_altar--
ok ok i went to eje
to see if i could sac a black ring i had 2 ce'nobas equiped on me and i typed c which is to sac a piece and i typed black ring it said could not find it
say so than i tried it a few more times it kept sayin could not find it
say so than i typed ring and it took one my ce'nobas now come on now fix that
say that isnt right i just got and it was equiped already so it shouldnt be saccable only loose stuff like nonequipped eq
say you shouldnt be able to sac stuff that is equipped i mean your wearin it i mean you do it in other situations like give all to someone it gives them all your stuff except the wearin and kept stuff
say and the black ring wasnt kept
say so i mean put that in consideration and if possible pleas give me my ce'noba back
l
say thats it and i mean pleas i didnt see that comin i thought it was takin the black ring so pleas help me out here and anyother person foolish to do that
say if its equipped its equipped and if itsnt equipped than give a ring should be a extra ring in your inventory not equipped
say and it even said could not find black ring so that needs to be fixed and i better not have to lose that piece of eq for that bug its stupid i just got it nolonger than 2 hours ago
say cyas and PLEASE fix it and reimburse pleas cause that is wrong
----------------------------------------------------------------------
%^NEWS_POSTER%^Athena wrote on Wed Jul 5 01:51:46 2000%^RESET%^
I added id of "black ring" to black ring. Might help with this.
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Wed Jul 5 06:42:45 2000%^RESET%^
the menu is brain dead.
And I will be removing that option right after posting this,
***** use give item to eje *****
FYI this was posted in news a while ago.
--zif
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Wed Jul 5 06:42:45 2000%^RESET%^
Closed
---
poster: Zifnab
subject: bug fix
date: Wed Jul 5 06:43:51 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 779
%^NEWS_POSTER%^Original bug report by Nyx on Tue Jul 4 23:52:26 2000%^RESET%^
Bug reported from /domains/city/undercity/rooms/bar1--
Hmm, dunno why I put it in here, but anyway. If you look at the menu it says to buy type at the bottom but you can;t buy anything cause no one is here to sell it to you....
Nyx
----------------------------------------------------------------------
%^NEWS_POSTER%^Athena wrote on Wed Jul 5 01:42:58 2000%^RESET%^
alcohol was removed from the game, guess thats why its been removed from the bartender
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Wed Jul 5 06:43:51 2000%^RESET%^
just removed the menu
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Wed Jul 5 06:43:51 2000%^RESET%^
Fixed
---
poster: Sigwald
subject: bug fix
date: Wed Jul 5 06:45:49 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 653
%^NEWS_POSTER%^Original bug report by Kalon on Tue Jun 20 00:31:16 2000%^RESET%^
Bug reported from /domains/city/advguild/plaque_room--
xorn average mass is 392, I am 311 and another I asked is 308.
it may be a bug or maybe the help file just needs fixin.
kalon
----------------------------------------------------------------------
%^NEWS_POSTER%^Sigwald wrote on Wed Jul 5 06:45:49 2000%^RESET%^
Fixed
---
poster: Zifnab
subject: closed bug
date: Wed Jul 5 06:48:35 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 780
%^NEWS_POSTER%^Original bug report by Zaxxon on Wed Jul 5 06:35:03 2000%^RESET%^
Bug reported from /domains/outside_city/docks/casino/roulette_room--
I found two eq-pieces which has -holy_res: Robe of demon hide and Clean glowing glove.
z
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Wed Jul 5 06:48:35 2000%^RESET%^
I looked at both of these, neither have a negative to anything.
Can you cut and paste and mail me what you saw?
----------------------------------------------------------------------
%^NEWS_POSTER%^Zifnab wrote on Wed Jul 5 06:48:35 2000%^RESET%^
Closed
---
poster: Sigwald
subject: closed bug
date: Wed Jul 5 09:36:33 2000
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
%^NEWS_TIME%^Report Number: 636
%^NEWS_POSTER%^Original bug report by Trance on Sat Jun 17 20:43:39 2000%^RESET%^
Bug reported from /domains/city/islandmap/x18y34--
hrm, I'm blinded by the darkness on the main map without my eq on, but I can still find out where I am with the