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poster: Sigwald
subject: New news group
date: Sat Sep  2 15:45:48 2000

Name should be quite self explanatory.

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poster: Tranquil
subject: Druid / Weather watcher guilds
date: Sat Sep  2 18:21:32 2000

After spending a month as a druid, and the last week of that as a
weather watcher, I have come up with a few suggestions for both
guilds.
In druid, poison dart and thorn cloud dont have as much of a
difference as far as attacking power goes as it should, IMHO. Poison
dart is a decent enough spell for a beta guild, but thorn cloud is
severely lacking in power. This seems wierd when thorn cloud is a 4
round spell, and also does physical damage, which makes this spell
almost useless with the current monster resists.
In Weather watcher, call lightning seems to me to be a weak spell.
Admittedly I didnt have the mastery for call clouds, but for the
amount of xp that it takes training the 2 spells required for call
lightning, it was pitifully weak for me considering my stats and eq.
Couple that with the latest tune on spells, and you have another
spell that isnt really worth studying, except for the fact that you
dont have anything better.
My suggestions to remedy the current situation are:
1) tune thorn cloud up a little, just enough to make it worth the xp
2) tune call lightning up and/or give it the weather sense mastery.
just a few suggestions from a former druid.

- Tranquil


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poster: Sigwald
subject: >Druid / Weather watcher guilds
date: Sun Sep  3 01:23:41 2000

On Sat Sep  2 18:21:32 2000 Tranquil wrote post #2:
> After spending a month as a druid, and the last week of that as a
> weather watcher, I have come up with a few suggestions for both
> guilds.
> In druid, poison dart and thorn cloud dont have as much of a
> difference as far as attacking power goes as it should, IMHO. Poison
> dart is a decent enough spell for a beta guild, but thorn cloud is
> severely lacking in power. This seems wierd when thorn cloud is a 4
> round spell, and also does physical damage, which makes this spell
> almost useless with the current monster resists.
> In Weather watcher, call lightning seems to me to be a weak spell.
> Admittedly I didnt have the mastery for call clouds, but for the
> amount of xp that it takes training the 2 spells required for call
> lightning, it was pitifully weak for me considering my stats and eq.
> Couple that with the latest tune on spells, and you have another
> spell that isnt really worth studying, except for the fact that you
> dont have anything better.
> My suggestions to remedy the current situation are:
> 1) tune thorn cloud up a little, just enough to make it worth the xp
> 2) tune call lightning up and/or give it the weather sense mastery.
> just a few suggestions from a former druid.
> 
> - Tranquil
> 
1) thorn cloud is pretty fine, does over double the damage of poison
dart.
2) added wis as affecting stats and weather sense as affecting skill.

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poster: Ada
subject: adepts and charisma
date: Mon Sep  4 11:58:16 2000


I think adepts of the stones should get some +charisma as they level
in the guild, since they rely so much on having gold to be able to
blast. This would help them sell stuff for a little more, and buy
gems a little cheaper. Gems are really hard to accquire from
killing.

- ada thebroke

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poster: Phire
subject: >adepts and charisma
date: Mon Sep  4 12:01:04 2000

On Mon Sep  4 11:58:16 2000 Ada wrote post #4:
> I think adepts of the stones should get some +charisma as they level
> in the guild, since they rely so much on having gold to be able to
> blast. This would help them sell stuff for a little more, and buy
> gems a little cheaper. Gems are really hard to accquire from
> killing.
> 
> - ada thebroke

um, bards should be the first guild to get cha from guild levels, they need it
much more :)

gem management is an issue for adepts, but with a little planning, it is not
that hard to play the guild without breaking your bank account.