-----------------
poster: Zifnab
subject: closed bug: 2680
date: Mon Apr 22 15:35:31 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2680
Original bug report by Xerious on Wed Apr 3 03:59:56 2002
Bug reported from /domains/blackavar/valley/rooms/forest_rm12--
Tere is a bug in the Valley of New Adventures along the east rooms of the area. They link to one room going out and another room coming back west. Its like the coder accidently linked the westbound paths to the second row over.
----------------------------------------------------------------------
Zifnab wrote on Tue Apr 9 14:47:21 2002
show me this. I cannot find it, and please report
from the room where it happens at.
----------------------------------------------------------------------
Zifnab wrote on Mon Apr 22 15:35:28 2002
No answer. closing the report.
----------------------------------------------------------------------
Zifnab wrote on Mon Apr 22 15:35:31 2002
Closed
-----------------
poster: Zifnab
subject: closed bug: 2769
date: Mon Apr 22 15:40:36 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2769
Original bug report by Zifnab on Mon Apr 22 15:40:15 2002
Bug reported from /wiz/zifnab/workroom--
test test test test test test test test test tset test test test test test
----------------------------------------------------------------------
Zifnab wrote on Mon Apr 22 15:40:27 2002
blah
----------------------------------------------------------------------
Zifnab wrote on Mon Apr 22 15:40:36 2002
Closed
-----------------
poster: Zifnab
subject: Fixed bug: 2766
date: Mon Apr 22 15:42:33 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2766
Original bug report by Zifnab on Sun Apr 21 01:26:49 2002
Bug reported from /domains/blackavar/city/arena/challenge_room--
when closing a bug report, we send a closed message first, then a message saying it was updated, shoudl only be the first message
----------------------------------------------------------------------
Zifnab wrote on Mon Apr 22 15:42:33 2002
Fixed
-----------------
poster: Zifnab
subject: closed bug: 2691
date: Mon Apr 22 15:44:27 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2691
Original bug report by Chewba on Fri Apr 5 01:45:09 2002
Bug reported from /domains/hyboria/uncle/monks/wr7--
Disarm now states that when you try to wield all is says
There is nothing here that works with that verb.
I'm sure it used to tell you your hand was too sore
----------------------------------------------------------------------
Daneel wrote on Sun Apr 7 15:57:37 2002
Trying it out, this message is because it can't decide what to
wield. If I type, 'wield a dagger', it works fine. What exactly
are you typing?
If this is a change, it's a change in the verb, not the skill.
----------------------------------------------------------------------
Chewba wrote on Sat Apr 13 15:45:41 2002
Iwas typing wield all
----------------------------------------------------------------------
Zifnab wrote on Mon Apr 22 15:44:24 2002
this is really a toss up, the direct_wield_obj's return
that it failed due to the disarm wait. The option is to show
the error message for every item that tried to wield.
Never been really happy with the way the multiple's failed.
----------------------------------------------------------------------
Zifnab wrote on Mon Apr 22 15:44:27 2002
Closed
-----------------
poster: Zifnab
subject: closed bug: 2701
date: Mon Apr 22 15:45:27 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2701
Original bug report by Zephyrus on Sat Apr 6 10:32:26 2002
Bug reported from /domains/everrest/wagro/elvencamp/rooms/room4--
ZeProtS [[[WRATH on BLADE DOWN]]]
ZeProtS (({{INTUITIVE AWARENESS DOWN}}))
ZeProtS (({{INNER WALLS DOWN}}))
this is the second time i have entered the elf area with a healer following me, the 2 gate guards were already dead when we arrived, i walked passed the gate guards room and my healer was un party followed and left on the other side of the gate, it was unlocked when i walked through but locked when he tried, since the guards were cleared already i dont have the key to unlock the gate and i have to use a lodestone to get out of the area, the gates need to be passable for exiting the area without
a key.
zeph
----------------------------------------------------------------------
Zifnab wrote on Mon Apr 22 15:45:24 2002
passed to wagro to fix.
----------------------------------------------------------------------
Zifnab wrote on Mon Apr 22 15:45:27 2002
Closed
-----------------
poster: Zifnab
subject: closed bug: 2705
date: Mon Apr 22 15:45:54 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2705
Original bug report by Elfangor on Sat Apr 6 20:24:16 2002
Bug reported from /domains/outside_city/farms/farm1/map/x19y40--
i bought the never hungry wish, however im getting hungry.
elf
----------------------------------------------------------------------
Zifnab wrote on Tue Apr 9 14:54:54 2002
is this still the case?
----------------------------------------------------------------------
Zifnab wrote on Mon Apr 22 15:45:51 2002
No answer closing.
----------------------------------------------------------------------
Zifnab wrote on Mon Apr 22 15:45:54 2002
Closed
-----------------
poster: Zifnab
subject: closed bug: 2724
date: Mon Apr 22 15:59:32 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2724
Original bug report by Siffar on Thu Apr 11 16:55:27 2002
Bug reported from /domains/dragon/island/ferry--
Guild prerequisites on new web page and on in-game info file
at guild master are not coherent for oneiromancers. Maybe
this should be adjusted.
----------------------------------------------------------------------
Zifnab wrote on Thu Apr 11 21:29:38 2002
please explain what you mean, they are genreated from
the same code?
Unless you are talking about the guild leader by 'in game'
----------------------------------------------------------------------
Siffar wrote on Thu Apr 11 23:43:18 2002
Ok, if I compare the requirements for joining a guild given
on the webpage and the ones given when asking a guild master
for guild information, then I notice a few differences:
Oneiromancers:
Asking the master gives...
Maxxed in mystics. Maxxed in one of the following: telekinetics, witch.
On the webpage it looks like this...
Oneiromancers Telekinetics, Mystics or Witch
Psionists:
Asking the master gives...
Maxxed in psychics. Joining this guild requires completion of two
psychics gamma guilds.
On the webpage it looks like this...
Psionists Mystics, Witch
Watchers of the night:
Maxxed in telekinetics. Maxxed in one of the following: witch, mystics.
On the webpage it looks like this...
Watchers of the night Telekinetics, Witch
Therefore I wondered, which one is correct. Can I join psionist oneiro
with mystic+witch or with tele+witch?
----------------------------------------------------------------------
Sigwald wrote on Fri Apr 12 17:54:12 2002
Always trust ingame information. I recently changed requirements,
dunno if web pages are automatically updated.
----------------------------------------------------------------------
Zifnab wrote on Mon Apr 22 15:59:32 2002
The guildtree info was just rebuilt, but always trust the in game
stuff over the web page/command. Their are complexities built
into the guild masters that can not automatically be determined by
the code to generate the web page.
----------------------------------------------------------------------
Zifnab wrote on Mon Apr 22 15:59:32 2002
Closed
-----------------
poster: Zifnab
subject: closed bug: 2729
date: Mon Apr 22 16:00:07 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2729
Original bug report by Chrono on Fri Apr 12 06:46:18 2002
Bug reported from /domains/blackavar/map/x15y37--
i dont know, but i seem to not be regening. i get this message: The light here tires you.
i'm pretty sure the help file for minotaur doesnt say anything about not regening in light, as i did not see one in the help file =P, anyway, just curious whats up. uhh i can give a list of eq that i'm holding/wearing, etc. if you need.
thanks, chrono
----------------------------------------------------------------------
Chrono wrote on Fri Apr 12 06:54:45 2002
ok, i found it is the golden gauntlets causing me not to tick/tock, umm can that be fixxed? minos are supposed to regen even in light, no? since help file doesnt say anything about being able to see in the dark?
----------------------------------------------------------------------
Chrono wrote on Fri Apr 12 11:01:03 2002
ok, well i thought it was the gauntlets, but i came back here to gold some. and i still get the same message: The light here tires you., i'm not really sure whats wrong.
----------------------------------------------------------------------
Zifnab wrote on Mon Apr 22 16:00:05 2002
need to get a wizard while its happening, after the fact is
near impossible on this.
----------------------------------------------------------------------
Zifnab wrote on Mon Apr 22 16:00:07 2002
Closed
-----------------
poster: Zifnab
subject: closed bug: 2740
date: Mon Apr 22 16:00:58 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2740
Original bug report by Trigon on Mon Apr 15 01:14:06 2002
Bug reported from /domains/city/shops/blacksmith--
I'm not exactly sure if this is a bug or not, but the Glass Eye of Hag seems to drop to Like new very fast, but only take like 1k to repair. I believe I repaired mine yesterday, and now today after only fighting in the arena and doing a little gold, it is like new again, but took around 1k to repair. Just thought I'd report this in case it is a bug.
----------------------------------------------------------------------
Zifnab wrote on Mon Apr 22 16:00:55 2002
it is no differant than any other item.
----------------------------------------------------------------------
Zifnab wrote on Mon Apr 22 16:00:58 2002
Closed
-----------------
poster: Zifnab
subject: closed bug: 2744
date: Mon Apr 22 16:01:14 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2744
Original bug report by Morphius on Tue Apr 16 00:28:12 2002
Bug reported from /domains/mists/mistsmap/x10y57--
report my Horned Skull has just disapeared from my inv.. I don't know how but It has.. It was kept.. For sure..
----------------------------------------------------------------------
Zifnab wrote on Tue Apr 16 01:43:25 2002
when
and things dont just disappear, care to give some more
details?
----------------------------------------------------------------------
Zifnab wrote on Mon Apr 22 16:01:14 2002
no answer closing.
----------------------------------------------------------------------
Zifnab wrote on Mon Apr 22 16:01:14 2002
Closed
-----------------
poster: Ixtlilton
subject: closed bug: 2768
date: Mon Apr 22 16:03:44 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2768
Original bug report by Siffar on Mon Apr 22 14:21:51 2002
Bug reported from /domains/city/streets/_9_7--
not really sure if this is a bug, but i was told, that eq stats
are not affected by racial skill/spell max. I have a Chaos Ring which adds 2% to all spells.
Unfortunately, the spells percentage does not pass my
racial max of 95%.
----------------------------------------------------------------------
Ixtlilton wrote on Mon Apr 22 16:03:32 2002
all spells/skills don't go above racial maxes
----------------------------------------------------------------------
Ixtlilton wrote on Mon Apr 22 16:03:44 2002
Closed
-----------------
poster: Sigwald
subject: Fixed bug: 2770
date: Mon Apr 22 16:41:08 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2770
Original bug report by Waz on Mon Apr 22 16:07:02 2002
Bug reported from /domains/city/advguild/explore_room--
This may very well be MIS, but I have been trying to test this over the
past week or so in quite a few different parties and on all different
types of mobs.
When I put up a vuln (usually phys vuln) on a xp monster and then follow
it with weaken willpower (the stun disrupt), the monster seems to take a
boatload more damage and die much more quickly than it should.
I was just wondering if weaken willpower was having an effect it should
not.
This has worked with both MA's and blasters, and parties with mixed.
The damage they take just seems unusually high.
-Waz
----------------------------------------------------------------------
Sigwald wrote on Mon Apr 22 16:31:32 2002
I doubt it has any other effect. Thing is if you stun a monster,
you usually do extra damage in melee so in that way, weaken
willpower can considerably enhance the damage output of
a fighter/ma party. Now if you say this works also with only
blasters, that's a bit strange... I'll have a look.
----------------------------------------------------------------------
Sigwald wrote on Mon Apr 22 16:41:05 2002
Actually figured out what was wrong, thx for the report.
----------------------------------------------------------------------
Sigwald wrote on Mon Apr 22 16:41:08 2002
Fixed
-----------------
poster: Zifnab
subject: closed bug: 2771
date: Tue Apr 23 00:49:29 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2771
Original bug report by Baste on Mon Apr 22 18:59:04 2002
Bug reported from /domains/blackavar/valley/rooms/forest_rm21--
oneiromancer guild leader is in the newbie valley
eat a corpse
eat a corpse
when i talk to her it welcomes me to the guild hall and
gives me info.
eat a corpse
----------------------------------------------------------------------
Zifnab wrote on Tue Apr 23 00:48:59 2002
I forgot what room I was in earlier.
----------------------------------------------------------------------
Zifnab wrote on Tue Apr 23 00:49:29 2002
Closed
-----------------
poster: Zifnab
subject: closed bug: 2776
date: Tue Apr 23 13:46:54 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2776
Original bug report by Crickle on Tue Apr 23 13:20:59 2002
Bug reported from /domains/hyboria/paw/fire/fire20--
ss
ss
hello, i'm not totally sure if this is a bug so don't hurt me if it isn't;) the age plaque is not displaying me, i should be under lu with 18 some odd weeks. is it another level cut off? sincerely, mike nugent aka crickle**
hello, i'm not totally sure if this is a bug so don't hurt me if it isn't;) the age plaque is not displaying me, i should be under lu with 18 some odd weeks. is it another level cut off? sincerely, mike nugent aka crickle **
hello, i'm not totally sure if this is a bug so don't hurt me if it isn't;) the age plaque is not displaying me, i should be under lu with 18 some odd weeks. is it another level cut off? sincerely, mike nugent aka crickle
----------------------------------------------------------------------
Zifnab wrote on Tue Apr 23 13:46:42 2002
you are also not on the exp plaque, thats why
----------------------------------------------------------------------
Zifnab wrote on Tue Apr 23 13:46:54 2002
Closed
-----------------
poster: Zifnab
subject: closed bug: 2777
date: Wed Apr 24 04:20:19 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2777
Original bug report by Biorn on Tue Apr 23 17:33:14 2002
Bug reported from /domains/city/advguild/plaque_room--
I typed "steal gig from grax" and didn't get any xp? think it needs some
looking into
biorn
----------------------------------------------------------------------
Zifnab wrote on Wed Apr 24 04:20:16 2002
We will take care of that tomorrow. Look for the 'steal exp from
Graxon button.'
----------------------------------------------------------------------
Zifnab wrote on Wed Apr 24 04:20:19 2002
Closed
-----------------
poster: Sigwald
subject: Fixed bug: 2780
date: Wed Apr 24 08:58:45 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2780
Original bug report by Ant on Wed Apr 24 08:08:38 2002
Bug reported from /domains/guilds/cleric/altar_room--
use style preference ->
## ------- /obj/skills/style_preference.c:58
## Wrong number of arguments to query_points_cost
Expected: 2 Got: 1
## user->heal_ep(query_points_cost(user));
## ^
eh?
----------------------------------------------------------------------
Sigwald wrote on Wed Apr 24 08:58:45 2002
Fixed
-----------------
poster: Sigwald
subject: Fixed bug: 2779
date: Wed Apr 24 09:02:51 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2779
Original bug report by Erec on Wed Apr 24 07:41:07 2002
Bug reported from /domains/blackavar/city/arena/challenge_room--
the arena room should be nosummon - I could use astral projection in it
----------------------------------------------------------------------
Sigwald wrote on Wed Apr 24 09:02:51 2002
Fixed
-----------------
poster: Sigwald
subject: closed bug: 2763
date: Wed Apr 24 10:38:08 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2763
Original bug report by Kaos on Sat Apr 20 13:26:38 2002
Bug reported from /domains/blackavar/city/plroad4--
chain elemental bolts object should be dested when leaving the arena
they keep hitting people outside
----------------------------------------------------------------------
Sigwald wrote on Wed Apr 24 10:38:08 2002
Ok normally should work properly now. Please test it again and
report if it still does not work properly.
----------------------------------------------------------------------
Sigwald wrote on Wed Apr 24 10:38:08 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 2773
date: Wed Apr 24 10:39:53 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2773
Original bug report by Shiranai on Tue Apr 23 04:50:11 2002
Bug reported from /domains/mists/snoop/caverns_of_death/rooms/cavern/6,4,3--
twang is an illegal emote because it fits the definition.
----------------------------------------------------------------------
Sigwald wrote on Wed Apr 24 10:39:53 2002
Deleted.
----------------------------------------------------------------------
Sigwald wrote on Wed Apr 24 10:39:53 2002
Closed
-----------------
poster: Sigwald
subject: Fixed bug: 2752
date: Wed Apr 24 10:43:08 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2752
Original bug report by Lucky on Wed Apr 17 23:59:02 2002
Bug reported from /domains/castles/rooms/artea-9--
hurm potions from cauldrons kill castle guards, and i got xp from my guard...didnt know it would kill her, just messing around. She also droped gold and a gem.
----------------------------------------------------------------------
Mixer wrote on Fri Apr 19 11:15:53 2002
well castle guards are a monster like any other in the game, no?
----------------------------------------------------------------------
Zifnab wrote on Fri Apr 19 15:07:18 2002
not supposed to be really killable, was only pk at one point.
----------------------------------------------------------------------
Sigwald wrote on Wed Apr 24 10:43:08 2002
Fixed
-----------------
poster: Sigwald
subject: closed bug: 2767
date: Wed Apr 24 11:16:12 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2767
Original bug report by Fezzick on Sun Apr 21 23:44:10 2002
Bug reported from /domains/outside_city/swamp/rooms/swamp5--
I'm sitting in this Murky swamp (on RDC) and just want to note one thing...
It's a great area - nicely done, etc - and faik no one kills here despite the mobs being a decent size - and it's for one reason: These bugger special like it's their one and only purpose in life.
I'm talking about every round, just about (90% of em). Could it be that they _shouldn't_ be able to do them so often, especially considering that they're not the worlds largest mobs...
I think it would make the are playable from an Xp-perspective if it could be found that an 'adjustment' was in order.
- Fezz
----------------------------------------------------------------------
Sigwald wrote on Wed Apr 24 11:16:12 2002
Adjusted some of these mobs.
----------------------------------------------------------------------
Sigwald wrote on Wed Apr 24 11:16:12 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 2778
date: Wed Apr 24 13:06:51 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2778
Original bug report by Harrison on Wed Apr 24 02:30:27 2002
Bug reported from /domains/blackavar/valley/rooms/under_rm7--
hmm...exits are missing from this room. I assume this is a bug. :-)
----------------------------------------------------------------------
Sigwald wrote on Wed Apr 24 10:49:59 2002
What you mean exactly my missing exits?
The room got 5 exits to the 5 rooms that lead into it...
----------------------------------------------------------------------
Zifnab wrote on Wed Apr 24 12:52:09 2002
I forgot to update it, i went to the room, and there were no
exits. I updated it and it ws fine, must of errored while
loading.
----------------------------------------------------------------------
Sigwald wrote on Wed Apr 24 13:06:51 2002
Closing then...
----------------------------------------------------------------------
Sigwald wrote on Wed Apr 24 13:06:51 2002
Closed
-----------------
poster: Zifnab
subject: closed bug: 2783
date: Thu Apr 25 03:12:29 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2783
Original bug report by Darc on Thu Apr 25 01:55:37 2002
Bug reported from /domains/outside_city/noobie/rooms/shack--
when you talk to a guild master or ahab it registers a typo. what wrong?
----------------------------------------------------------------------
Zifnab wrote on Thu Apr 25 03:12:29 2002
looks like its one of your aliases/commands, works fine for me
----------------------------------------------------------------------
Zifnab wrote on Thu Apr 25 03:12:29 2002
Closed
-----------------
poster: Zifnab
subject: closed bug: 2784
date: Thu Apr 25 03:12:45 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2784
Original bug report by Lurch on Thu Apr 25 02:49:13 2002
Bug reported from /domains/city/advguild/age_room--
Whenever I try to 'look at all on plaque' in the room with the age plauqe ot the kills plaque, I see
*printable strings limited to length of 10000.
Trance written to /log/runtime
I hear it works for other people
----------------------------------------------------------------------
Zifnab wrote on Thu Apr 25 03:12:41 2002
lower the value you use for rows.
----------------------------------------------------------------------
Zifnab wrote on Thu Apr 25 03:12:45 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 2748
date: Thu Apr 25 10:56:00 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2748
Original bug report by Bahgtru on Tue Apr 16 15:34:41 2002
Bug reported from /domains/hyboria/sven/mord/temple/room/altar--
I went link-dead (Ok, I was zapped) and when I came back, my cauldron was still there, filled with fluid, but I couldn't mix a potion, getting the message: You do not have a cauldron to mix a potion here.
Came back several hours later, cauldron was still there, filled with fluid, same deal.
----------------------------------------------------------------------
Zifnab wrote on Tue Apr 16 15:35:06 2002
dont get zapped
----------------------------------------------------------------------
Bahgtru wrote on Tue Apr 16 15:36:08 2002
It's not getting zapped that's the point, it's the fact that the cauldron is now an object in the room that I can't use
----------------------------------------------------------------------
Zifnab wrote on Tue Apr 16 17:11:08 2002
If that was my answer to the bug fix, i woudl of
closed it as well.
----------------------------------------------------------------------
Sigwald wrote on Thu Apr 25 10:55:57 2002
Well actually zap destroy the body so it forces a new body on the
player and therefore the cauldron cannot be used. Imho that's
no bug at all. I'll restate what Zif said, don't get zapped.
----------------------------------------------------------------------
Sigwald wrote on Thu Apr 25 10:56:00 2002
Closed
-----------------
poster: Sigwald
subject: Fixed bug: 2760
date: Thu Apr 25 11:32:25 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2760
Original bug report by Trunks on Fri Apr 19 06:50:22 2002
Bug reported from /domains/city/streets/_9_7--
hmm help eq_decay needs to be updated.. it still states our old eq decay rules and not the "decays only in combat"
----------------------------------------------------------------------
Sigwald wrote on Thu Apr 25 11:32:25 2002
Fixed
-----------------
poster: Sigwald
subject: Fixed bug: 2781
date: Thu Apr 25 11:32:43 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2781
Original bug report by Tyreal on Wed Apr 24 17:05:35 2002
Bug reported from /domains/dragon/el_tajin/rooms/pathx2y3--
I attacked a Metal Guardian with chain elemental bolts,
and for some reason my bolt didn't dispel properly after the fight
It said the ball dissapeared after i killed it, but it kept saying -
'You have to concentrate over the elemental ball and cannot cast any spell at the moment!'
and when i tried to dispel it. it said i didn't have one to dispel.
----------------------------------------------------------------------
Sigwald wrote on Thu Apr 25 11:32:43 2002
Fixed
-----------------
poster: Zifnab
subject: closed bug: 2759
date: Thu Apr 25 15:23:52 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2759
Original bug report by Arkangyle on Fri Apr 19 04:08:38 2002
Bug reported from /domains/blackavar/city/arena/arena1/room1--
I was fighting Trunks in the arena:
Trunks has died at the hands of Arkangyle
[arena]: Trunks has died at the hands of Arkangyle.
The undine spirit inside Arkangyle's nature's blade hurls a bolt of ice towards Trunks!
*Bad argument 1 to sscanf
Expected: string Got: 0.
Trace written to /log/runtime
----------------------------------------------------------------------
Arkangyle wrote on Fri Apr 19 04:09:14 2002
Forgot to mention, that special was from the undine blade in the woodsman guild tree.
----------------------------------------------------------------------
Zifnab wrote on Fri Apr 19 04:09:56 2002
dbxwhere arkangyle
*Bad argument 1 to sscanf
Expected: string Got: 0.
Object: /domains/blackavar/city/arena/challenge_room at line 65
#0: 'heart_beat' at /std/race/drow#152454 (/admin/std/combat/combat.c) at line
1600
#1: 'do_round' at /std/race/drow#152454 (/admin/std/combat/combat.c) at line
672
#2: 'do_combat_round' at /std/race/drow#152454 (/admin/std/combat/combat.c) at
line 573
#3: 'special_attack' at /obj/skills/objects/natures_blade#153060 at line 158
#4: 'hit_me' at /std/race/gargoyle#147029 (/admin/std/combat/combat.c) at line
392
#5: 'die' at /std/race/gargoyle#147029 (/admin/std/combat/death.c) at line 45
#6: 'call_hooks' at /std/race/gargoyle#147029 (/std/object/hooks.c) at line 121
#7: '' at /domains/blackavar/city/arena/challenge_room ()
at /:0
#8: 'player_died' at /domains/blackavar/city/arena/challenge_room at line 65
dbxframe arkangyle 8
------/domains/blackavar/city/arena/challenge_room.c:65 - player_died()
locals: NULL, NULL, NULL
----------------------------------------------------------------
/* get the arena number they died in. */
int tnum = environment(who)->query_arena_num();
object sign;
int num;
=>if (sscanf(tnum, "%d", num) != 1)
num =0;
if (num==0 && (environment(who) != this_object()) )
{
MONITOR->tell_wizards(who->query_userid()+" died with arena "
Died in the challenge room, not the arena.
----------------------------------------------------------------------
Sigwald wrote on Thu Apr 25 11:29:05 2002
Zif have you done anything with this? Ix mentioned it did not
happen again somehow...
----------------------------------------------------------------------
Zifnab wrote on Thu Apr 25 15:23:49 2002
Yes, I think daneel fixed it..
----------------------------------------------------------------------
Zifnab wrote on Thu Apr 25 15:23:52 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 2721
date: Thu Apr 25 15:36:41 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2721
Original bug report by Shiranai on Thu Apr 11 03:25:01 2002
Bug reported from /domains/city/streets/_9_7--
bartering lets me make money off of shop stuff, I buy flower of 1500gold for about 1200, and if bartering kicks in, I sell flower for more than 3000gold, giving myself a profit.
----------------------------------------------------------------------
Daneel wrote on Thu Apr 11 03:44:02 2002
Which shop?
----------------------------------------------------------------------
Sigwald wrote on Thu Apr 25 15:36:41 2002
This is not a problem with bartering but the fact that these
flowers have random values (which is not a very good idea).
So sometimes you may seem to make money out of it. But it's not
really the case...
Or really, depends on luck. Not a good idea to have random values anyway.
----------------------------------------------------------------------
Sigwald wrote on Thu Apr 25 15:36:41 2002
Closed
-----------------
poster: Daneel
subject: closed bug: 2787
date: Fri Apr 26 05:09:01 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2787
Original bug report by Oxolotl on Thu Apr 25 19:55:54 2002
Bug reported from /domains/guilds/natureguard/guild_hall--
i try to train intuitive awareness at natures shield guild and it wont work
says guild does not offer skill
is this somthing to do with new 'sylvan guard' thing cos according to website the skill doesnt seem to exist
----------------------------------------------------------------------
Daneel wrote on Fri Apr 26 05:08:52 2002
No, it's because the skill is in nature's blade, not in nature's shield
----------------------------------------------------------------------
Daneel wrote on Fri Apr 26 05:09:01 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 2662
date: Fri Apr 26 09:32:32 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2662
Original bug report by Olivaw on Sun Mar 31 07:52:53 2002
Bug reported from /domains/emerald/uncle/celtica/connacht/room6--
Knife-throwing is causing extra weapon wields without the
corresponding unwields, which means if the knives have stats,
the player stats keep going up, and up, and up, ....
This doesn't happen absolutely every time, but it happens
often enough. See Daneel or I if you need help reproducing
the problem.
----------------------------------------------------------------------
Sigwald wrote on Tue Apr 2 09:32:26 2002
Hmm changed throw knife code slightly. Could that particular problem
be linked to a heart shot succeeding or does it happen whatever
you aim at ?
----------------------------------------------------------------------
Daneel wrote on Tue Apr 2 16:46:40 2002
I was only aiming at heart, but it wasn't only when it succeeded.
----------------------------------------------------------------------
Sigwald wrote on Fri Apr 26 09:32:29 2002
Closing that one till I can be sure its reproducable.
----------------------------------------------------------------------
Sigwald wrote on Fri Apr 26 09:32:32 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 2736
date: Fri Apr 26 10:11:54 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2736
Original bug report by Snoop on Sat Apr 13 19:10:26 2002
Bug reported from /domains/city/streets/_9_7--
food_status() should be based on % rather than #, now i'm stuffed at 80% hunger just because i'm big
----------------------------------------------------------------------
Sigwald wrote on Thu Apr 25 10:51:51 2002
Could you precise exactly what's wrong there ?
----------------------------------------------------------------------
Snoop wrote on Thu Apr 25 17:24:51 2002
Well, the food status, that deplays hunger status in score, hungry, full, stuffed etc is based on how much food you have eaten and since a bigger race can eat more than a small one it should be based on %. Like a giant shouldn't be stuffed after eatin the same amount of food as a small vinnipier.
----------------------------------------------------------------------
Sigwald wrote on Fri Apr 26 10:11:54 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 2788
date: Fri Apr 26 12:47:22 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2788
Original bug report by Trunks on Thu Apr 25 20:59:13 2002
Bug reported from /domains/dragon/level3/d3agon15--
was killing black drags.. using shock.. the special for the spell went off just as it died:
Black dragon whines in pain as the blast crushes his mind and he loses his concentration.
then got this:
*Bad argument 2 to present()
#GAG
Expected: object Got: 0.
Trace written to /log/runtime
#GAG
----------------------------------------------------------------------
Sigwald wrote on Fri Apr 26 12:47:22 2002
Modified slightly shock to (i think) avoid that problem.
Report again if it somehow occurs still.
----------------------------------------------------------------------
Sigwald wrote on Fri Apr 26 12:47:22 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 2789
date: Fri Apr 26 13:12:55 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2789
Original bug report by Shiranai on Fri Apr 26 03:23:00 2002
Bug reported from /domains/dragon/durin/orcs/rooms/Clo_room38--
pulled lever room south of here, got this:
You pull the lever!
*sKReeEK*
*puNtPuNT* *fLOP* *FlOp*
The device starts to make ill-omened noises...
The apparatus starts to shake, rattle and roll as if it was going to explode into million pieces!!
You yell 'Exit stage north'!
You run away!
*Array index out of bounds.
Trace written to /log/runtime
----------------------------------------------------------------------
Sigwald wrote on Fri Apr 26 13:12:55 2002
Not sure exactly what happened, made a few changes, hopefully
its fixed (at least did not error for me).
Just blame Durin if anything still bugs ;D.
----------------------------------------------------------------------
Sigwald wrote on Fri Apr 26 13:12:55 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 2786
date: Fri Apr 26 13:21:16 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2786
Original bug report by Kaos on Thu Apr 25 18:52:28 2002
Bug reported from /domains/castles/rooms/kaos-12--
just wondered if someone messed up some code while tuning
up ma for midbies. i have > 100% in all skills, 110% in most,
and about every 5th tiger claw, i get "You have failed to master
your kung fu stance" or whatever.. using dragon stance (at 114%)
Same thing happens with Blonk.
(yes, of course my tiger stance is > 100%)
----------------------------------------------------------------------
Sigwald wrote on Fri Apr 26 12:36:28 2002
The module that defines this check has not changed in ages.
So unless you're doing something wrong, it is the same
as before...
----------------------------------------------------------------------
Sigwald wrote on Fri Apr 26 13:21:16 2002
Checked that with 105+ skills, with dragon style properly on
I do not miss tiger claw. Not one. I do believe you did foobar
something (could have been that a skill reset messed up something,
dunno).
----------------------------------------------------------------------
Sigwald wrote on Fri Apr 26 13:21:16 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 2797
date: Sat Apr 27 17:47:09 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2797
Original bug report by Litho on Sat Apr 27 12:01:40 2002
Bug reported from /domains/dragon/level5/d5agon36--
You finish the chant.
You mutter the word 'muahahahaha!'
You feel the true power of a focused mind!
You cackle maniacally and torture Red dragon.
*Undefined function called: apply_abjuration
Trace written to /log/runtime
You finish the chant.
when used pearl got that..nfc :)
----------------------------------------------------------------------
Sigwald wrote on Sat Apr 27 17:40:29 2002
Who the hell restored spells with pearl anyway ?
----------------------------------------------------------------------
Sigwald wrote on Sat Apr 27 17:47:05 2002
Disabling spells on that pearl. First they bug, and secondly
it needs to be tuned some.
----------------------------------------------------------------------
Sigwald wrote on Sat Apr 27 17:47:09 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 2798
date: Sat Apr 27 17:47:15 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2798
Original bug report by Smee on Sat Apr 27 15:00:14 2002
Bug reported from /domains/outside_city/beanstalk/rooms/beanstalk3--
I was using pearl of power to hit this ladybug (with psychic torture)
The pearl shoots out a stream of white light engulfing the head of Ladybug disrupting its thoughts. It releases the power fully then extinguishes completely.
You finish the chant.
You mutter the word 'muahahahaha!'
You cackle maniacally and torture Ladybug.
*Undefined function called: apply_abjuration
Trace written to /log/runtime
----------------------------------------------------------------------
Sigwald wrote on Sat Apr 27 17:47:15 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 2796
date: Sat Apr 27 18:19:44 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2796
Original bug report by Kachua on Sat Apr 27 06:32:31 2002
Bug reported from /domains/outside_city/aviary/rooms/room56--
I am under level 15 and upon typing health, it says that i have 79% hunger, and upon typing score it shows me as full and not stuffed. I assume i should still be under the newbie bonus of never hungry.
----------------------------------------------------------------------
Sigwald wrote on Sat Apr 27 18:19:44 2002
So what? You do not become hungry as a newbie, that does not mean you have
to be at 100%... Doesnt change anything anyway.
----------------------------------------------------------------------
Sigwald wrote on Sat Apr 27 18:19:44 2002
Closed
-----------------
poster: Sigwald
subject: Fixed bug: 2799
date: Mon Apr 29 11:30:06 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2799
Original bug report by Celine on Sat Apr 27 23:49:31 2002
Bug reported from /domains/castles/rooms/petra-5--
think tick
dark red belt does not id to dark belt or red belt.
----------------------------------------------------------------------
Sigwald wrote on Mon Apr 29 11:30:06 2002
Fixed
-----------------
poster: Aurik
subject: >Fixed bug: 2799
date: Mon Apr 29 16:44:55 2002
On Mon Apr 29 11:30:06 2002 Sigwald wrote post #39:
> =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
>
> Report Number: 2799
> Original bug report by Celine on Sat Apr 27 23:49:31
2002
>
> Bug reported from /domains/castles/rooms/petra-5--
>
> think tick
> dark red belt does not id to dark belt or red belt.
>
>
> ----------------------------------------------------------------------
>
> Sigwald wrote on Mon Apr 29 11:30:06 2002
>
> Fixed
>
>
"dark red" is a singular adjective, while it may be argued
effectively that "red belt" should be a valid id, I do not believe
that the belt should id to "dark belt" as it isn't a dark belt ...
the dark adjective is modifying the color red and not the belt
itself.
-----------------
poster: Daneel
subject: Fixed bug: 2801
date: Tue Apr 30 01:02:19 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2801
Original bug report by Erec on Sun Apr 28 04:15:46 2002
Bug reported from /domains/dragon/el_tajin/rooms/pathx12y6--
This is the eastern edge of the pyramid, not the western
----------------------------------------------------------------------
Daneel wrote on Tue Apr 30 01:02:19 2002
Fixed
-----------------
poster: Daneel
subject: Fixed bug: 2803
date: Tue Apr 30 01:32:57 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2803
Original bug report by Wagro on Mon Apr 29 04:32:07 2002
Bug reported from /domains/misc/split_rooms/rooms/entrance--
i bought a voodoo doll from gwaul on hyboria, and couldnt sacrifice it because the only way to get to the sacrifice room was to reinc. i reinced and the doll dested. would be nice if either we could sacrifice the doll at the hyboria doll, or he didnt sell them. also a reimb for the destroyed doll we be most apreciated
----------------------------------------------------------------------
Daneel wrote on Tue Apr 30 01:32:51 2002
I think this should be fixed - the gwaul in the mortal world should
no longer let you buy dolls.
If you see any problems with either gwaul, let me know, though.
----------------------------------------------------------------------
Daneel wrote on Tue Apr 30 01:32:57 2002
Fixed
-----------------
poster: Daneel
subject: closed bug: 2808
date: Wed May 1 14:22:56 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2808
Original bug report by Ferret on Tue Apr 30 22:18:47 2002
Bug reported from /domains/hyboria/uncle/monks/br2--
uhh i only had attack trained to 81% and i looked at them a min ago and its at 91% just thought i would tell you all so i didnt get in trouble er anything
----------------------------------------------------------------------
Daneel wrote on Wed May 1 14:22:56 2002
Closed
-----------------
poster: Daneel
subject: closed bug: 2809
date: Wed May 1 14:23:38 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2809
Original bug report by Ferret on Tue Apr 30 22:26:08 2002
Bug reported from /domains/hyboria/uncle/monks/br7--
uhh ignore post 2808 i just realized it was from a skill someone used on me
----------------------------------------------------------------------
Daneel wrote on Wed May 1 14:23:35 2002
You can use the "bt" command to edit your own bug reports, rather
than submit new ones commenting on old ones.
----------------------------------------------------------------------
Daneel wrote on Wed May 1 14:23:38 2002
Closed
-----------------
poster: Daneel
subject: Fixed bug: 2810
date: Wed May 1 14:29:17 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2810
Original bug report by Rodo on Wed May 1 06:26:20 2002
Bug reported from /domains/hyboria/uncle/monks/blr20--
--------| New Round |--------
You go BeZerK!
12 A/D ( 2%) You slam blue robed monk with your Giant maul.
17 A/D ( 6%) You destroy blue robed monk with your Hammer of Power.
You perform an excellent display of weapon skill.
You take advantage of Monk's helplessness to inflict greater damage!
17 A/D ( 5%) You destroy blue robed monk with your Giant maul.
15 A/D ( 4%) You blast blue robed monk.
You perform an excellent display of weapon skill.
You score a CRITICAL hit!
29 A/D ( 28%) You disintegrate blue robed monk with your Hammer of Power!
Your Giant Maul slams into Monk's head unleashing dark unholy fury!
Blue robed monk falls to the ground DEAD!
loot
dig grave
You receive 7921 exp.
*NO TARGET sent to a targetted action!!
Trace written to /log/runtime
You grab Bo Stick from Monk's corpse.
You grab Blue Robes from Monk's corpse.
You get 770 gold coins.
Done. You looted 1 corpse.
got this error (something with special perhaps)
----------------------------------------------------------------------
Daneel wrote on Wed May 1 14:29:11 2002
dbxwhere rodo
*NO TARGET sent to a targetted action!!
Object: /std/race/giant#123344 (/std/modules/messages.c) at line 477
#0: 'heart_beat' at /std/race/giant#123344 (/admin/std/combat/combat.c) at line
1600
#1: 'do_round' at /std/race/giant#123344 (/admin/std/combat/combat.c) at line
672
#2: 'do_combat_round' at /std/race/giant#123344 (/admin/std/combat/combat.c) at
line 573
#3: 'special_attack' at /domains/everrest/coal/baalgor/weapons/g-maul#123371 at
line 37
#4: 'combat_targetted_action' at /std/race/giant#123344
(/std/modules/messages.c) at line 517
#5: 'combat_targetted_action2' at /std/race/giant#123344
(/std/modules/messages.c) at line 477
----------------------------------------------------------------------
Daneel wrote on Wed May 1 14:29:17 2002
Fixed
-----------------
poster: Daneel
subject: Fixed bug: 2812
date: Wed May 1 14:36:26 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2812
Original bug report by Myrddin on Wed May 1 10:09:41 2002
Bug reported from /domains/hyboria/uncle/monks/enterance--
shouldnt this room be outside?>
----------------------------------------------------------------------
Daneel wrote on Wed May 1 14:36:23 2002
I can think of arguements why it wouldn't, but they probably
aren't as good as those for. Fixed.
----------------------------------------------------------------------
Daneel wrote on Wed May 1 14:36:26 2002
Fixed
-----------------
poster: Daneel
subject: Fixed bug: 2813
date: Wed May 1 23:37:04 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2813
Original bug report by Siffar on Wed May 1 20:25:21 2002
Bug reported from /domains/dragon/durin/orcs/rooms/Clo_room38--
Hi, i am in orc castle here...
After pulling the lever I got:
1179 1367 586 6798 >pull lever
You pull the lever!
*sKReeEK*
*puNtPuNT* *fLOP* *FlOp*
The device starts to make ill-omened noises...
1179 1367 586 6798 >
1179 1367 586 6798 >l
Exercise chamber [exits: north]
The room before you unfolds to an extensive circular cave. The floors have
been smoothed and are suitable to live and sleep on, however the walls are
ragged and resemble a natural cave. Occasional splashes of blood give this room
a grim color and there is a mangled corpse of an orc in the corner. A large
machine of some kind lies in the middle and next to it there are some
dumb-bells.
Nahtyr the Mindflayer
1179 1367 586 6798 >The apparatus starts to shake, rattle and roll as if it was going to explode into million pieces!!
Nahtyr yells 'Exit stage north'!
Nahtyr runs away!
Nahtyr leaves north.
You flee in terror, north!
You run away!
In midst of the urukhai [exits: east, south and west]
Nahtyr the Mindflayer
You run into the room sucking air.
*Array index out of bounds.
Trace written to /log/runtime
----------------------------------------------------------------------
Daneel wrote on Wed May 1 23:37:04 2002
Fixed
-----------------
poster: Daneel
subject: Fixed bug: 2814
date: Thu May 2 17:06:21 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2814
Original bug report by Koma on Thu May 2 11:49:01 2002
Bug reported from /domains/city/sanc/sanctuary--
'help regeneration' should be updated. Ticks are no longer at +-45 seconds, i think the interval is close to 60 seconds. And everybody regens in combat.
----------------------------------------------------------------------
Daneel wrote on Thu May 2 17:06:21 2002
Fixed
-----------------
poster: Daneel
subject: Fixed bug: 2817
date: Fri May 3 23:01:00 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2817
Original bug report by Prophet on Fri May 3 03:00:06 2002
Bug reported from /domains/outofwhack/toreth/demon/rooms/ceo1--
You scream in agony from the fire!
Your fire body answers Your attack and burns you!
(this is in the demon hotel place on Oddworld)
----------------------------------------------------------------------
Zifnab wrote on Fri May 3 03:17:28 2002
care to be a bit more descriptive of the actual problem here?
I hate guessing.
----------------------------------------------------------------------
Prophet wrote on Fri May 3 03:20:55 2002
In the Demon Hotel, on the far northeast side of odd world.. there is a few rooms that have an area trap.. with the fireplaces.. "You scream in agony from the fire" .. upon getting that message, my Body of Fire counterattacked the damage.. but it attacked me =P "Your fire body answeres Your attack and burns you!"
Sorry about the lack of clarity in the last one
----------------------------------------------------------------------
Daneel wrote on Fri May 3 23:01:00 2002
Fixed
-----------------
poster: Ixtlilton
subject: Fixed bug: 2713
date: Sat May 4 02:42:11 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2713
Original bug report by Lu on Mon Apr 8 02:06:54 2002
Bug reported from /domains/dragon/samael/second_pale/rooms/kinkyroom--
hi, lu again
Im in one of the 'water' rooms in the pales area. Whats supposed to happen, is i enter the water, fishies kick me, and i swim out of the water. Found 2 problems with this.
First, if i get stunned, i wont leave the room, and i get stuck in a nonav room, unless i choose to die, which brings us to part 2.
If you kill the fishies you still cant leave, meaning if oyu want to die and arent a nether mage you need to get someone to enter the room, to make the fishies appear again.
-lu
----------------------------------------------------------------------
Ixtlilton wrote on Sat May 4 02:41:52 2002
the stun thing is fixed with marvin's change and you move even if the fishs die
----------------------------------------------------------------------
Ixtlilton wrote on Sat May 4 02:42:11 2002
Fixed
-----------------
poster: Zifnab
subject: closed bug: 2825
date: Mon May 6 14:47:45 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2825
Original bug report by Celine on Mon May 6 12:59:00 2002
Bug reported from /domains/outside_city/docks/whackdock--
I logged on today and when typing in my password I left out the last letter in it by accident. I hit enter and was logged on to my character. Re-tried mutliple times and it worked.. but only with 1 letter missing at the end that I could find.
<-Thanks->Celine
----------------------------------------------------------------------
Zifnab wrote on Mon May 6 14:47:45 2002
the password is limited to 8 characters, if your password is
more htan 8, the rest are always ignored.
----------------------------------------------------------------------
Zifnab wrote on Mon May 6 14:47:45 2002
Closed
-----------------
poster: Daneel
subject: Fixed bug: 2827
date: Tue May 7 04:37:58 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2827
Original bug report by Fox on Tue May 7 00:43:33 2002
Bug reported from /domains/city/buildings/bank--
Azarian Winged Cloak doesn't id to "azarian cloak"
----------------------------------------------------------------------
Daneel wrote on Tue May 7 04:37:55 2002
Added adj. "azarian" to all azarian event prizes.
----------------------------------------------------------------------
Daneel wrote on Tue May 7 04:37:58 2002
Fixed
-----------------
poster: Sigwald
subject: >>Fixed bug: 2799
date: Tue May 7 15:59:31 2002
On Mon Apr 29 16:44:55 2002 Aurik wrote post #40:
> On Mon Apr 29 11:30:06 2002 Sigwald wrote post #39:
> > =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
> >
> > Report Number: 2799
> > Original bug report by Celine on Sat Apr 27 23:49:31
> 2002
> >
> > Bug reported from /domains/castles/rooms/petra-5--
> >
> > think tick
> > dark red belt does not id to dark belt or red belt.
> >
> >
> > ----------------------------------------------------------------------
> >
> > Sigwald wrote on Mon Apr 29 11:30:06 2002
> >
> > Fixed
> >
> >
>
> "dark red" is a singular adjective, while it may be argued
> effectively that "red belt" should be a valid id, I do not believe
> that the belt should id to "dark belt" as it isn't a dark belt ...
> the dark adjective is modifying the color red and not the belt
> itself.
Gee, you are picky at times... Okie will id to red belt or dark red belt
and that's it.
-----------------
poster: Sigwald
subject: closed bug: 2806
date: Tue May 7 20:44:49 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2806
Original bug report by Asharak on Tue Apr 30 10:19:54 2002
Bug reported from /domains/blackavar/shedge/_4_5--
I don't know what happened:
You finish the chant.
You mutter the words 'Enose Moc Ebowt!'
You feel the true power of a focused mind!
You connect with Trobbit and cause his brain cells to split at an alarming rate.
Trobbit screams in pain as his mind is pulled from his body.
Trobbit falls to the ground DEAD!
You receive 141 exp.
You grab berserker guild relocator from Trobbit's corpse.
You get 140 gold coins.
Done. You looted 1 corpse.;*Bad argument 2 to present()
You wave your broom creating a warm golden glow of energy that descends on you spreading its healing power.
----------------------------------------------------------------------
Sigwald wrote on Tue Apr 30 10:20:54 2002
------/arch/obj/spells/attack_spell.c:351 - spell_hit(1954, "psionic", 0)
locals: NULL, 10.000000, NULL
----------------------------------------------------------------
*/
void spell_hit(int dam, string dtype, object hitter, object target)
{
int mast;
float deflect = 10.0;
=> mixed belt = present("KNIGHT BELT", target);
if (cant_be_avoided)
{
target->hit_me(dam, dtype, hitter);
return;
----------------------------------------------------------------------
Sigwald wrote on Tue May 7 20:44:49 2002
Sort of weird that target is 0, added a check.
----------------------------------------------------------------------
Sigwald wrote on Tue May 7 20:44:49 2002
Closed
-----------------
poster: Sigwald
subject: Fixed bug: 2823
date: Tue May 7 21:04:10 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2823
Original bug report by Tomten on Sat May 4 02:14:04 2002
Bug reported from /domains/city/streets/_1_7--
You go BeZerK!
Red Dragon City Guard dodges your attack.
[18] A/D ( 3%) You blast Red Dragon City Guard extremely hard with your Giant maul!
[13] A/D ( 1%) You knock Red Dragon City Guard flying with your Giant maul.
[16] A/D ( 2%) You crush Red Dragon City Guard in his eyes.
You score a stunning blow on Red Dragon City Guard!
[12] A/D ( 1%) You slam Red Dragon City Guard with your Giant maul.
Your Giant Maul slams into Red Dragon City Guard's head unleashing dark unholy fury!
Your Giant Maul slams into Red Dragon City Guard's head unleashing dark unholy fury!
Red Dragon City Guard says, 'I am giving you a 5% exp bonus due to a high number of players being on.
Red Dragon City Guard falls to the ground DEAD!
You receive 26128 exp.
*NO TARGET sent to a targetted action!!
Trace written to /log/runtime
----------------------------------------------------------------------
Daneel wrote on Sat May 4 03:05:54 2002
Hm.
This is Coal's maul again. I fixed it yesterday or the day before,
and from my reading of the code, it should be fixed. I'm not sure
why it happened again. Any ideas?
----------------------------------------------------------------------
Sigwald wrote on Tue May 7 21:04:10 2002
This item can do two specials in same round, so target can die in between
the two specials... need to check for target being valid...
----------------------------------------------------------------------
Sigwald wrote on Tue May 7 21:04:10 2002
Fixed
-----------------
poster: Sigwald
subject: closed bug: 2824
date: Tue May 7 21:05:22 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2824
Original bug report by Jaguar on Sat May 4 15:12:22 2002
Bug reported from /domains/everrest/tpost/harbor--
This room needs to be marked indoors
----------------------------------------------------------------------
Sigwald wrote on Tue May 7 21:05:19 2002
Well it is indoors....
----------------------------------------------------------------------
Sigwald wrote on Tue May 7 21:05:22 2002
Closed
-----------------
poster: Sigwald
subject: Fixed bug: 2826
date: Tue May 7 21:14:37 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2826
Original bug report by Jordali on Mon May 6 21:08:49 2002
Bug reported from /domains/emerald/magneto/ogre/west/room/hut23--
OK, a problem in paladin area with monsters that wouldn't die...
yet gave exp as if dying, repeatedly. We left as soon as we figured out
the spam wasn't us dying, but a bug where we were getting more exp than we should.
We tried another paladin, and it gave us extra exp again, so it wasn't just the
one paladin. We then went to ogres, and the problem was gone.
Here is a text capture of the area where the bug occured:
--------| New Round |--------
You finish the chant.
You mutter the words 'koyt HCl buuuuurnnn'
You do not have enough blood.
Balinor reports Hp: 1995 (2103) Sp: 846 (846) Ep: 360 (1244)
Sleepy looking paladin warrior prepares himself to use a skill.
Paladin warrior hits Balinor 2 times.
Balinor hits Paladin warrior 6 times.
You begin to chant.
[1310/1310][2214/3093][286][2,512,529-28%]>
Paladin warrior is in very bad shape.
[1310/1310][2214/3093][286][2,512,529-28%]>
Balinor tells Tahnval, Fox, Uno, Graxon, Lamir, Nitemare, Ian, Direwolf, Oxolotl and you : sup
Nol finishes the chant.
Nol mutters the words 'dfjize ezihfo'
Nol uses its magic powers to gather all the surrounding dust and particles into a huge magical rock. It then hurls it violently at sleepy looking paladin warrior, smashing it right into his chest!
Sleepy looking paladin warrior breaks his skill use.
Sleepy looking paladin warrior says, 'I am giving you a 5% exp bonus due to a high number of players being on.
Sleepy looking paladin warrior falls to the ground DEAD!
You receive 46966 exp.
You are drained by Lagduf's mana drain spell.
--------| New Round |--------
Sleepy looking paladin warrior says, 'I am giving you a 5% exp bonus due to a high number of players being on.
Sleepy looking paladin warrior falls to the ground DEAD!
You receive 46965 exp.
Sleepy looking paladin warrior says, 'I am giving you a 5% exp bonus due to a high number of players being on.
Sleepy looking paladin warrior falls to the ground DEAD!
You receive 46964 exp.
Balinor reports Hp: 1952 (2103) Sp: 842 (846) Ep: 360 (1244)
Sleepy looking paladin warrior says, 'I am giving you a 5% exp bonus due to a high number of players being on.
Sleepy looking paladin warrior falls to the ground DEAD!
You receive 46963 exp.
and sometime later
Sleepy looking paladin warrior breaks his skill use.
Sleepy looking paladin warrior says, 'I am giving you a 5% exp bonus due to a high number of players being on.
Sleepy looking paladin warrior falls to the ground DEAD!
You receive 46953 exp.
*math: sqrt(x) with (x < 0.0)
Trace written to /log/runtime
Nahtyr finishes the chant.
Nahtyr mutters the words 'Raiesdn Har Kof'
I personally received approximately 1.1 M exp from this bug, in aparty with lorric, balinor, nol, direwolf, and myself.
h
----------------------------------------------------------------------
Zifnab wrote on Mon May 6 21:10:08 2002
dbxwhere jordali
*math: sqrt(x) with (x < 0.0)
Object: /std/race/vampire#103410 (/std/living/alignment.c) at line 24
#0: 'heart_beat' at /std/race/vampire#103410 (/admin/std/combat/combat.c) at
line 1600
#1: 'do_round' at /std/race/vampire#103410 (/admin/std/combat/combat.c) at line
672
#2: 'do_combat_round' at /std/race/vampire#103410 (/admin/std/combat/combat.c)
at line 551
#3: 'do_the_attack' at /std/race/vampire#103410 (/admin/std/combat/combat.c) at
line 1496
#4: 'do_weapon_attack' at /std/race/vampire#103410 (/admin/std/combat/combat.c)
at line 1012
#5: 'hit_me' at /domains/mists/snoop/paladin_camp/npcs/paladin_warrior#126496
(/admin/std/combat/combat.c) at line 392
#6: 'die' at /domains/mists/snoop/paladin_camp/npcs/paladin_warrior#126496
(/std/monster/monster_death.c) at line 389
(/std/monster/monster_death.c) at line 389
#7: 'mod_align' at /std/race/vampire#103410 (/std/living/alignment.c) at line
56
#8: 'get_shift_value' at /std/race/vampire#103410 (/std/living/alignment.c) at
line 24
dbxframe jordali 8
------/std/living/alignment.c:24 - get_shift_value()
locals: -130.000000, 1000, 26, -1005
----------------------------------------------------------------
if (mon_align >0)
mod = (1000 + align) * mon_align * mon_level / 1000.0;
else
mod = (1000 - align) * mon_align * mon_level / 1000.0;
if (mon_align >0)
=> mod = -sqrt(mod);
else
mod = sqrt(-mod);
return to_int(mod);
}
could not reproduce this. Did we by chance get new familiars int he game
or anything?
----------------------------------------------------------------------
Jordali wrote on Mon May 6 21:37:13 2002
Nahtyr was in party too
And the amount I made was between 1.0 and 1.5M
----------------------------------------------------------------------
Sigwald wrote on Tue May 7 21:14:37 2002
Fixed
-----------------
poster: Daneel
subject: Fixed bug: 2829
date: Tue May 7 21:46:29 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2829
Original bug report by Oz on Tue May 7 20:49:28 2002
Bug reported from /domains/blackavar/xphere/vampire/rooms/room16--
just casted nightmare of vertigo at nosferatu, got this message:
You weave a nightmare of a bottomless pit and sends it after Nosferatu.
Nosferatu seems to still have a sense of vertigo!
that was the first time i casted that on him. how could he already be effected by it?
----------------------------------------------------------------------
Daneel wrote on Tue May 7 21:46:29 2002
Fixed
-----------------
poster: Zifnab
subject: Fixed bug: 2831
date: Wed May 8 05:47:51 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2831
Original bug report by Rizzly on Wed May 8 02:05:43 2002
Bug reported from /domains/city/islandmap/x4y30--
The food my bear is bringing me is not showing up in my inventory.
----------------------------------------------------------------------
Rizzly wrote on Wed May 8 02:06:58 2002
Sorry, my inv was full, and it was on the ground. However, I wasn't getting a message saying something like "your bear tried to give you the fish, but you couldn't carry it."
----------------------------------------------------------------------
Zifnab wrote on Wed May 8 05:47:51 2002
Fixed
-----------------
poster: Zifnab
subject: closed bug: 2835
date: Thu May 9 14:13:14 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2835
Original bug report by Fox on Thu May 9 10:06:15 2002
Bug reported from /domains/guilds/kungfu/toad--
Forged Ego is a usage skill. It should not be allowed a max for guild level.
----------------------------------------------------------------------
Zifnab wrote on Thu May 9 14:08:53 2002
what is a 'max for guild level'?
----------------------------------------------------------------------
Zifnab wrote on Thu May 9 14:13:14 2002
this is not a bug. Bugs are things that do not work as intended.
----------------------------------------------------------------------
Zifnab wrote on Thu May 9 14:13:14 2002
Closed
-----------------
poster: Daneel
subject: closed bug: 2820
date: Fri May 10 10:20:04 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2820
Original bug report by Fnylte on Fri May 3 09:35:30 2002
Bug reported from /domains/emerald/uncle/celtica/ulster/uroom8--
You feel the power of the white moon strengthen your spell.
You pray for Dritthil and the gods hear you out, healing none of his wounds and
refreshing him all.
The Gods bring to you a gift of gratitude from Dritthil of 2000 in gold!
There is no dritthil here.
Dont think the : There is no... is supposed to appear...
Dont kill me if its supposed to be a typo-rep.
----------------------------------------------------------------------
Daneel wrote on Sat May 4 04:22:06 2002
This looks like a response trig you have to him tithing you, not
part of the spell itself. Do you have any triggers off of the
tithe?
----------------------------------------------------------------------
Daneel wrote on Fri May 10 10:20:01 2002
Explainable by normal (non-buggy) means, and not reproducible anyway.
----------------------------------------------------------------------
Daneel wrote on Fri May 10 10:20:04 2002
Closed
-----------------
poster: Dram
subject: closed bug: 2832
date: Sat May 11 07:06:11 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2832
Original bug report by Siffar on Wed May 8 13:43:10 2002
Bug reported from /domains/guilds/watchers/guild_hall--
Not sure if this should go into bugs, but there seem to
be incosistencies in how nightmare of lucifer and vertigo
work and how they are described in the help files. According
to experienced players who use these spells, they are cast
like the other nightmares at a mob, which will of course get
aggro. But in the help file it says, that these spells are
protection spells. Who does it have to be cast at? The player
or the mob?
----------------------------------------------------------------------
Dram wrote on Sat May 11 07:06:05 2002
Not really a bug per se, that was how the spell was coded, maybe i was a bit niave when i coded that guild, but im not about to try to figure out how to redo those entire spells to fit, and yes, you cast them on the enemy.
Dram
----------------------------------------------------------------------
Dram wrote on Sat May 11 07:06:11 2002
Closed
-----------------
poster: Zifnab
subject: closed bug: 2840
date: Sat May 11 22:28:00 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2840
Original bug report by Chewba on Sat May 11 17:44:20 2002
Bug reported from /domains/outofwhack/uncle/aussie/rm25--
I ignored the guy who got nuked today and he is still on my ignore list
----------------------------------------------------------------------
Zifnab wrote on Sat May 11 22:27:57 2002
yeah, thats why there is an ignore purge
----------------------------------------------------------------------
Zifnab wrote on Sat May 11 22:28:00 2002
Closed
-----------------
poster: Zifnab
subject: closed bug: 2842
date: Sat May 11 22:28:24 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2842
Original bug report by Chewba on Sat May 11 21:30:21 2002
Bug reported from /domains/blackavar/map/pier--
I can add myself to my friends list
----- i hate me too
----------------------------------------------------------------------
Zifnab wrote on Sat May 11 22:28:24 2002
so dont do it.
----------------------------------------------------------------------
Zifnab wrote on Sat May 11 22:28:24 2002
Closed
-----------------
poster: Zifnab
subject: closed bug: 2843
date: Sat May 11 23:00:03 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2843
Original bug report by Amerzar on Sat May 11 22:35:04 2002
Bug reported from /domains/hyboria/uncle/monks/wr21--
I have Thror on ignore list, but his death shows on death channel.
-Amerzar
----------------------------------------------------------------------
Zifnab wrote on Sat May 11 23:00:03 2002
this is because a monster actually generated that message, not
thror
----------------------------------------------------------------------
Zifnab wrote on Sat May 11 23:00:03 2002
Closed
-----------------
poster: Zifnab
subject: closed bug: 2848
date: Sun May 12 21:10:26 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2848
Original bug report by Siffar on Sun May 12 20:48:22 2002
Bug reported from /domains/blackavar/city/plroad5--
Hi, after fighting and winning against Denim in the arena,
we left and I went to the room east and south.
Denim entered and suddenly his familiars started attacking me. Seems like a bug
to me...
Cheers,
S.
----------------------------------------------------------------------
Zifnab wrote on Sun May 12 21:10:23 2002
known issue
----------------------------------------------------------------------
Zifnab wrote on Sun May 12 21:10:26 2002
Closed
-----------------
poster: Zifnab
subject: closed bug: 2850
date: Sun May 12 22:11:47 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2850
Original bug report by Shiranai on Sun May 12 22:11:20 2002
Bug reported from /domains/blackavar/tektor/vom/rooms/wat3--
10 familiars 1 fire 1 disc allie the alien xp lottery machine and 40 people in cs (myself included)
look at machine gave -> There is no machine here.
and enter shadows gave -> There is no shadows here.
----------------------------------------------------------------------
Zifnab wrote on Sun May 12 22:11:47 2002
already reported.
----------------------------------------------------------------------
Zifnab wrote on Sun May 12 22:11:47 2002
Closed
-----------------
poster: Zifnab
subject: closed bug: 2852
date: Mon May 13 03:07:16 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2852
Original bug report by Rizzly on Mon May 13 01:06:52 2002
Bug reported from /domains/city/islandmap/x4y30--
Sorta a followup to my last bug report about the fishing and the lack of room in my inventory. I got this message when my bear tried to give me a fish that was too big:
Unable to move Large blue salmon to your inventory.. trying the room. Succeeded in moving the item to the room.
Is this the message you want to be shown?
----------------------------------------------------------------------
Zifnab wrote on Mon May 13 03:07:13 2002
yes.
----------------------------------------------------------------------
Zifnab wrote on Mon May 13 03:07:16 2002
Closed
-----------------
poster: Daneel
subject: closed bug: 2845
date: Mon May 13 16:50:59 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2845
Original bug report by Denim on Sun May 12 05:34:55 2002
Bug reported from /domains/city/islandmap/x13y27--
not sure if this is a bug or not, but i have harmony with bear/eagle spirits at 90%, animal empathy at 90% and when i try to call for a bear and an eagle, it doesnt work at all, i figured that animal empathy would make it possible for bear + eagle to co-exist
Also i noticed that the spell words for call for bear and call for eagle are the same spell words.
----------------------------------------------------------------------
Daneel wrote on Mon May 13 16:50:56 2002
Nope. Animal friendship helps them coexist. Basic gamma skills
do not. And even animal friendship at 100% doesn't let them coexist
all the time.
----------------------------------------------------------------------
Daneel wrote on Mon May 13 16:50:59 2002
Closed
-----------------
poster: Mixer
subject: closed bug: 2821
date: Wed May 15 11:07:09 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2821
Original bug report by Chewba on Fri May 3 10:30:02 2002
Bug reported from /domains/hyboria/uncle/monks/rr4--
Monks id to guard. Is this a bug or a 'feature'
Also one of the loggin screens has a message from zif to say the mud is wizlocked. Keep on forgetting to report it. So it might have been fixed. It wasn't yesterday.
----------------------------------------------------------------------
Zifnab wrote on Fri May 3 13:22:05 2002
it has been removed (yesterday_) type motd
----------------------------------------------------------------------
Mixer wrote on Wed May 15 11:07:06 2002
guard is added as an ID in the code.
In Uncle's absence I am loathe to change this, so they ID
to guard... No big deal.
----------------------------------------------------------------------
Mixer wrote on Wed May 15 11:07:09 2002
Closed
-----------------
poster: Zifnab
subject: closed bug: 2856
date: Wed May 15 16:26:54 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2856
Original bug report by Amerzar on Tue May 14 18:30:33 2002
Bug reported from /domains/outside_city/catworld/rooms/mine13--
I'm not sure if this a bug but still...
In Feline Puzzle -quest, you have press buttons to move them, i think that push should also work.
- Amerzar
----------------------------------------------------------------------
Mixer wrote on Wed May 15 11:10:46 2002
hmm isn't push a default alias to press?
----------------------------------------------------------------------
Zifnab wrote on Wed May 15 13:20:48 2002
yes it is. I could not reproduce this
----------------------------------------------------------------------
Amerzar wrote on Wed May 15 16:26:46 2002
Nm, it was my fault, used frong syntax, for example push 12th button. Push the 12 works fine.
----------------------------------------------------------------------
Zifnab wrote on Wed May 15 16:26:54 2002
Closed
-----------------
poster: Zifnab
subject: closed bug: 2864
date: Thu May 16 03:22:40 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2864
Original bug report by Occult on Thu May 16 00:12:32 2002
Bug reported from /domains/everrest/malice/eforest/rooms/room25--
Guild Portal is not giving a success or fail msg, it is only letting me
cast the words, then reports nothing afterwards.
-Occult
----------------------------------------------------------------------
Zifnab wrote on Thu May 16 03:22:40 2002
cast guild portal
Caster: Zifnab
Target: Zifnab
Cast Time: 2
Concealed: 0
Seems to be fine.
----------------------------------------------------------------------
Zifnab wrote on Thu May 16 03:22:40 2002
Closed
-----------------
poster: Zifnab
subject: >closed bug: 2864
date: Thu May 16 03:23:13 2002
On Thu May 16 03:22:40 2002 Zifnab wrote post #72:
> =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
>
> Report Number: 2864
> Original bug report by Occult on Thu May 16 00:12:32
2002
>
> Bug reported from /domains/everrest/malice/eforest/rooms/room25--
>
> Guild Portal is not giving a success or fail msg, it is only letting me
> cast the words, then reports nothing afterwards.
> -Occult
>
>
> ----------------------------------------------------------------------
>
> Zifnab wrote on Thu May 16 03:22:40 2002
> cast guild portal
> Caster: Zifnab
> Target: Zifnab
> Cast Time: 2
> Concealed: 0
>
>
> Seems to be fine.
>
> ----------------------------------------------------------------------
>
> Zifnab wrote on Thu May 16 03:22:40 2002
>
> Closed
>
>
I did get a completion message.
-----------------
poster: Zifnab
subject: closed bug: 2684
date: Fri May 17 15:17:39 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2684
Original bug report by Wagro on Thu Apr 4 01:24:13 2002
Bug reported from /domains/guilds/cleric/altar_room--
rodo and i were fighting the arkith guy from warchiefs area, and when the breath of magic's special kicked in ( which forgets targets, works on players in the arena) it did not stop him from casting
----------------------------------------------------------------------
Zifnab wrote on Fri May 17 15:16:39 2002
I fail to see where this spell has anything to do with forget?
----------------------------------------------------------------------
Zifnab wrote on Fri May 17 15:17:39 2002
Closed
-----------------
poster: Zifnab
subject: Fixed bug: 2702
date: Fri May 17 15:20:57 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2702
Original bug report by Koma on Sat Apr 6 13:31:38 2002
Bug reported from /domains/everrest/wagro/elvencamp/rooms/vault--
we killed headmage, entered the portal, and the chest was already open.
----------------------------------------------------------------------
Zifnab wrote on Fri May 17 15:20:57 2002
Fixed
-----------------
poster: Zifnab
subject: closed bug: 2716
date: Fri May 17 15:22:27 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2716
Original bug report by Scarlet on Tue Apr 9 07:44:46 2002
Bug reported from /domains/everrest/malice/eforest/rooms/room1--
I had cast dream of titans on myself and was stunned. However Some of my potions got thrown back at me while I was stunned (in another room of course!) Anyhow, it caused me to become unstunned and did not complete the dream of titans effect.
----------------------------------------------------------------------
Zifnab wrote on Fri May 17 15:22:27 2002
the spell is designed to do just what you described.
----------------------------------------------------------------------
Zifnab wrote on Fri May 17 15:22:27 2002
Closed
-----------------
poster: Zifnab
subject: closed bug: 2730
date: Fri May 17 15:25:09 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2730
Original bug report by Baer on Fri Apr 12 08:22:13 2002
Bug reported from /domains/misc/newbie_school/rooms/start--
Can't enter the tour from here. I think this is a known issue
Pavilion was looking at? Or at least a known issue Pavilion created :P
----------------------------------------------------------------------
Zifnab wrote on Fri May 17 15:25:06 2002
hmm, this was done intentionally in the room desc.
err not in the desc, but the room wont allow you to leave
if you are over a certain worth (at least leave and take the tour).
----------------------------------------------------------------------
Zifnab wrote on Fri May 17 15:25:09 2002
Closed
-----------------
poster: Zifnab
subject: Fixed bug: 2738
date: Fri May 17 15:33:39 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2738
Original bug report by Khosan on Sat Apr 13 23:58:47 2002
Bug reported from /wiz/khosan/workroom--
I need to make my window at least 83 columns wide before the error channel
looks right (last error always looks right, I am talking about how it looks
first time the message comes there).
And the auto detection system always puts both rows and columns one less than
the actual values. This is what it writes when I make the windows 83 wide:
Updating Terminal info.. Rows: 77 Columns: 82
----------------------------------------------------------------------
Zifnab wrote on Sun Apr 14 03:41:58 2002
yeah there was a reason i did that, though I cannot recall why
now.
----------------------------------------------------------------------
Zifnab wrote on Fri May 17 15:33:36 2002
I removed the -1, effective next boot.
----------------------------------------------------------------------
Zifnab wrote on Fri May 17 15:33:39 2002
Fixed
-----------------
poster: Zifnab
subject: closed bug: 2782
date: Fri May 17 15:37:16 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2782
Original bug report by Chewba on Wed Apr 24 23:13:28 2002
Bug reported from /domains/blackavar/shedge/tower/rooms/room77--
I am not dead but party status says i am. :(
----------------------------------------------------------------------
Mixer wrote on Wed May 15 11:01:06 2002
Did you try using party follow again after you died?
----------------------------------------------------------------------
Zifnab wrote on Fri May 17 15:37:16 2002
The party object has its own heartbeat, it _should_ update
this within 3 seconds of getting revived
----------------------------------------------------------------------
Zifnab wrote on Fri May 17 15:37:16 2002
Closed
-----------------
poster: Zifnab
subject: closed bug: 2802
date: Fri May 17 15:41:25 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2802
Original bug report by Chewba on Mon Apr 29 00:27:07 2002
Bug reported from /domains/outofwhack/harbor1--
q
bug
err I just got the same news I read 12 to 20 hours ago
I did read it before
----------------------------------------------------------------------
Zifnab wrote on Fri May 17 15:41:25 2002
if the mud crashed this can happen, or if you went back and
read a previously read post... The mud just keeps a simple
high water mark for which posts you have read.
----------------------------------------------------------------------
Zifnab wrote on Fri May 17 15:41:25 2002
Closed
-----------------
poster: Zifnab
subject: closed bug: 2815
date: Fri May 17 15:43:34 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2815
Original bug report by Thime on Thu May 2 20:24:15 2002
Bug reported from /domains/city/shops/weapon_shop--
I found a tree branch in the valley of new adventures that gives out unlimited apples. No bigge. Thanks
Thime
----------------------------------------------------------------------
Daneel wrote on Fri May 3 21:58:28 2002
This doesn't help us much - that valley is a pretty big place.
Could you please re-report the bug from the room with this branch?
Thsnk, Daneel
----------------------------------------------------------------------
Mixer wrote on Wed May 15 11:03:33 2002
I can find this, but if the apples can't be sold whats the big deal?
----------------------------------------------------------------------
Zifnab wrote on Fri May 17 15:43:34 2002
Closed
-----------------
poster: Zifnab
subject: closed bug: 2822
date: Fri May 17 15:44:01 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2822
Original bug report by Yugo on Fri May 3 13:08:41 2002
Bug reported from /domains/hyboria/mixer/caveman/rooms/circle5--
i have been trying to make my prompt with colors and carrige return and i noticede at problem with endurance
i have tried to type:
prompt 'Eps: / >'
this dont work, well atleast not on my prompt
it dont show the endurance numbers
Yugo
----------------------------------------------------------------------
Zifnab wrote on Fri May 3 15:44:19 2002
seeing how we cannot see the colors in the post (they would show
up correctly if you typed it correctly) I am going to assume this
is operator error.
mail me at zifnab@reddragon.org what you tried to type
it wont show up in the mud unless you use %%^^COLOR%%^^
(that will stop it from being replaced with the color sequenec.
----------------------------------------------------------------------
Zifnab wrote on Fri May 17 15:43:58 2002
no answer closing.
----------------------------------------------------------------------
Zifnab wrote on Fri May 17 15:44:01 2002
Closed
-----------------
poster: Zifnab
subject: closed bug: 2828
date: Fri May 17 15:44:34 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2828
Original bug report by Fox on Tue May 7 05:13:49 2002
Bug reported from /domains/castles/rooms/fox-4--
I put all of my eq in my safe and this poped up from my talisman:
etheral gem talisman: The etheral gem talisman draws on your power and cannot part from you.
And yet, this happens when I drop it:
[ etheral gem talisman ]: Dropped.
The etheral gem talisman crumbles to dust and blows away in the wind.
Make sense, no?
----------------------------------------------------------------------
Zifnab wrote on Tue May 7 15:06:30 2002
no this doesnt make sense. We don't want you putting it in
a safe, if you drop it it crumbles, where is the bug?
----------------------------------------------------------------------
Zifnab wrote on Fri May 17 15:44:34 2002
I suppose the argument is that its 2 differant messages and
should be the same. The end result is the same and I think its ok.
----------------------------------------------------------------------
Zifnab wrote on Fri May 17 15:44:34 2002
Closed
-----------------
poster: Zifnab
subject: Fixed bug: 2830
date: Fri May 17 15:48:28 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2830
Original bug report by Jordali on Wed May 8 00:11:30 2002
Bug reported from /domains/everrest/malice/eforest/rooms/lake3--
prayer to mordulak doesn't seem to be dropped by "butt naked"
not sure if it is supposed to be.
----------------------------------------------------------------------
Jordali wrote on Wed May 8 00:12:03 2002
Bleh...that is prayer to MORGOTH, not mordulak.
damn prayers that begin the same.
----------------------------------------------------------------------
Zifnab wrote on Fri May 17 15:48:28 2002
Fixed
-----------------
poster: Zifnab
subject: closed bug: 2834
date: Fri May 17 15:49:01 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2834
Original bug report by Petra on Thu May 9 09:28:01 2002
Bug reported from /domains/blackavar/city/arena/arena1/room1--
When in arena1 or arena in general, and a player cast a dream on another player, the player should be stunned (unable to attack) however the player is stunned and still (immediatly after the message says you cause "x" to fall asleep) when you attack them they can instantly attack you back, and the dream still seems to effect them
this doesnt seem like it should happen, the player should be stunned. and if stunned the player shouldnt be able to attack.. if im missing something then just let me know,, players involved were litho and petra.. thanks
----------------------------------------------------------------------
Ixtlilton wrote on Sat May 11 01:23:19 2002
wasn't this done on purpose? so you wouldn't abuse it since the stun duration is fairly long and the stun ignores stun resistances? but maybe the effects shouldn't kick in
----------------------------------------------------------------------
Zifnab wrote on Fri May 17 15:48:58 2002
it is as designed.
----------------------------------------------------------------------
Zifnab wrote on Fri May 17 15:49:01 2002
Closed
-----------------
poster: Zifnab
subject: closed bug: 2837
date: Fri May 17 15:49:19 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2837
Original bug report by Yrgas on Thu May 9 21:16:29 2002
Bug reported from /domains/outside_city/farms/farm1/map/x3y3--
My dryad cant give me my gold back!
i would advice some kind of addon in the dryad help "order dryad help"
the addon should explain how you make em give you gold!
Or simply make it work just as the other animal in animal tamer guild!
Thanks//Yrgas
----------------------------------------------------------------------
Zifnab wrote on Fri May 17 15:49:16 2002
already reported
----------------------------------------------------------------------
Zifnab wrote on Fri May 17 15:49:19 2002
Closed
-----------------
poster: Zifnab
subject: Fixed bug: 2839
date: Fri May 17 15:52:01 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2839
Original bug report by Celine on Fri May 10 21:24:40 2002
Bug reported from /domains/hyboria/toreth/vale/rooms/vale1--
dinos id to monster on RDMP
----------------------------------------------------------------------
Zifnab wrote on Fri May 17 15:52:01 2002
Fixed
-----------------
poster: Zifnab
subject: Fixed bug: 2860
date: Fri May 17 15:54:46 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2860
Original bug report by Draco on Wed May 15 06:38:56 2002
Bug reported from /domains/guilds/psychics2/guild_hall--
when you identify an item, it reports a breakable yes or no thing
----------------------------------------------------------------------
Zifnab wrote on Fri May 17 15:54:46 2002
Fixed
-----------------
poster: Zifnab
subject: closed bug: 2868
date: Fri May 17 17:47:28 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2868
Original bug report by Draco on Fri May 17 17:25:10 2002
Bug reported from /domains/mists/mistsmap/x20y56--
paladins are wandering outside of the camp, dont know if they are supposed to
----------------------------------------------------------------------
Zifnab wrote on Fri May 17 17:47:28 2002
was not the wandering. They were tracking peopel out of
the area. That will not happen anymore, may still be
a few paladins standing around out there though.
----------------------------------------------------------------------
Zifnab wrote on Fri May 17 17:47:28 2002
Closed
-----------------
poster: Zifnab
subject: closed bug: 2869
date: Sat May 18 13:16:25 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2869
Original bug report by Chrono on Sat May 18 13:07:16 2002
Bug reported from /domains/city/buildings/bank--
you can see ignore ppl entering and leaving, on inform - bug or feature?
----------------------------------------------------------------------
Zifnab wrote on Sat May 18 13:16:16 2002
Both kind of. IIRC at the point you see that message, they
tecnically dont have a 'body' yet, so its not possible
to ignore them, and its not that major of a problem.**
----------------------------------------------------------------------
Zifnab wrote on Sat May 18 13:16:25 2002
Closed
-----------------
poster: Zifnab
subject: Fixed bug: 2871
date: Sat May 18 19:38:08 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2871
Original bug report by Jordali on Sat May 18 19:09:55 2002
Bug reported from /domains/everrest/wagro/elvencamp/rooms/room1--
prayer to morgoth isn't working, but other prayers seem to work.
No fail message or message of any kind.
I have plenty of eps, and I used both a command that has worked
before and manually typed it out.
----------------------------------------------------------------------
Zifnab wrote on Sat May 18 19:37:59 2002
Fixed, though the fix i made for it the other
day is removed.
----------------------------------------------------------------------
Zifnab wrote on Sat May 18 19:38:08 2002
Fixed
-----------------
poster: Zifnab
subject: closed bug: 2874
date: Sun May 19 01:19:32 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2874
Original bug report by Litho on Sun May 19 00:31:10 2002
Bug reported from /domains/blackavar/city/arena/challenge_room--
refer to wagro's post.
----------------------------------------------------------------------
Zifnab wrote on Sun May 19 01:19:32 2002
why would you post this, if wagro already posted one.
----------------------------------------------------------------------
Zifnab wrote on Sun May 19 01:19:32 2002
Closed
-----------------
poster: Daneel
subject: Fixed bug: 2880
date: Mon May 20 05:35:50 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2880
Original bug report by Wildchild on Sun May 19 18:46:09 2002
Bug reported from /domains/blackavar/wildchild/nevermind/outside/rooms/tunnel03--
Not so much a bug as just reporting something that needs updating (and this gives the exact room).
I have an updated description for this room on 10k. It should include the mention of a door that isn't in the current desc.
-WC
----------------------------------------------------------------------
Daneel wrote on Mon May 20 05:35:50 2002
Fixed
-----------------
poster: Ixtlilton
subject: Fixed bug: 2873
date: Mon May 20 10:34:31 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2873
Original bug report by Wagro on Sun May 19 00:28:57 2002
Bug reported from /domains/mists/gmhall/rooms/hall2--
i was in the arena event fighting litho and knew i wasnt going to win, so i entered the arena and left to forfiet, then the event would not go to the next round until i went back in with litho and lost, then it went on to have him keep fighting himself
----------------------------------------------------------------------
Ixtlilton wrote on Mon May 20 10:34:31 2002
this should be fixed now
----------------------------------------------------------------------
Ixtlilton wrote on Mon May 20 10:34:31 2002
Fixed
-----------------
poster: Daneel
subject: closed bug: 2885
date: Mon May 20 21:32:00 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2885
Original bug report by Chrono on Mon May 20 19:25:20 2002
Bug reported from /domains/city/streets/_9_7--
channels aren't workin for me...no clue why. i get an error message: *Bad argument 1 to call_other() Expected: string or array or object Got: 0. Trace written to /log/runtime
can use tells tho
game just rebooted
----------------------------------------------------------------------
Daneel wrote on Mon May 20 21:31:57 2002
My fault, I was an idiot. Nothing wrong with the mud, just my brain.
----------------------------------------------------------------------
Daneel wrote on Mon May 20 21:32:00 2002
Closed
-----------------
poster: Zifnab
subject: Fixed bug: 2883
date: Tue May 21 13:38:05 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2883
Original bug report by Prophet on Mon May 20 04:18:48 2002
Bug reported from /domains/everrest/tpost/m_ferry--
I am currently worth 20.9 million, but the plaque, even after updating, still says that I am worth 28m (reinced twice).
----------------------------------------------------------------------
Zifnab wrote on Mon May 20 05:58:46 2002
known issue, you r current exp is lower than the 300th person, need
to fix it.
----------------------------------------------------------------------
Daneel wrote on Mon May 20 17:17:21 2002
20M is a lot not to show up on the plaque.
Perhaps we need to up the number of people shown a little?
----------------------------------------------------------------------
Zifnab wrote on Tue May 21 13:38:02 2002
did not up the number, but fixed the problem.
----------------------------------------------------------------------
Zifnab wrote on Tue May 21 13:38:05 2002
Fixed
-----------------
poster: Zifnab
subject: Fixed bug: 2888
date: Tue May 21 13:38:08 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2888
Original bug report by Centaur on Tue May 21 06:42:52 2002
Bug reported from /domains/everrest/coal/baalgor/rooms/room74--
according to my ew....
for a total of 21,905,420 xp.
according to the plaque I'm worth 26,338,217
----------------------------------------------------------------------
Zifnab wrote on Tue May 21 13:38:08 2002
Fixed
-----------------
poster: Zifnab
subject: closed bug: 2896
date: Thu May 23 16:44:14 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2896
Original bug report by Koma on Thu May 23 16:18:27 2002
Bug reported from /domains/city/streets/_13_9--
I have been idling all day, not a round in combat, and my guild item is Like new? Isn't equipment supposed to only decay in combat, or am I mistken?
Thanks, Koma
----------------------------------------------------------------------
Zifnab wrote on Thu May 23 16:44:11 2002
I copied some files over for daneel, and misssed this
change. I misread diff and assumed the changes where in.
Marvin has fixed everyones equipment that is currently logged in.
----------------------------------------------------------------------
Zifnab wrote on Thu May 23 16:44:14 2002
Closed
-----------------
poster: Zifnab
subject: Fixed bug: 2894
date: Thu May 23 20:44:02 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2894
Original bug report by Jsardy on Thu May 23 00:26:21 2002
Bug reported from /domains/mists/uncle/baby/baby11--
on the website, some links are still odd, like, going to read news from the main screen, the link to go back to the main screen switches it onto the ~zifnab directory, and then it tries to stay on that directory when you goto game info and such, and it doesn't find the page under that directory...
if that makes any sense, i pity you, i am tied and cant think straight today
----------------------------------------------------------------------
Zifnab wrote on Thu May 23 00:52:25 2002
the return to home link is bad
----------------------------------------------------------------------
Jsardy wrote on Thu May 23 17:45:21 2002
yep, that sums it up =)
----------------------------------------------------------------------
Zifnab wrote on Thu May 23 20:44:02 2002
Fixed
-----------------
poster: Zifnab
subject: Fixed bug: 2903
date: Sun May 26 05:10:40 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2903
Original bug report by Cazhmere on Sun May 26 04:34:09 2002
Bug reported from /domains/castles/rooms/cazhmere-4--
got this when I opened a safe in my castle.
opYou turn the dials on the safe.
There is a small *click*
HP: 1117/1117 SP: 2507/2507 EP: 598/598 XP: 301,589/6% Gold: 0/107642 Time:
04:32 >en safe
You open a safe.
*Weapon /domains/outofwhack/uncle/statue/weapons/emperorsword has illegal
damage type set to electrical.
Trace written to /log/catch
You seem to be missing some of your equipment!
HP: 1117/1117 SP: 2507/2507 EP: 598/598 XP: 301,589/6% Gold: 0/107642 Time:
04:32 >l
the weapon is missing.
----------------------------------------------------------------------
Zifnab wrote on Sun May 26 05:10:40 2002
Fixed
-----------------
poster: Zifnab
subject: closed bug: 2904
date: Sun May 26 13:34:29 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2904
Original bug report by Korthrun on Sun May 26 05:50:10 2002
Bug reported from /domains/everrest/wagro/elvencamp/rooms/room3--
You finish the chant.
You mutter the words 'ezi pezj k'ri'
You weave a magical disc out of thin air!
You state 'No' without hesitation.
Exp on: 2,983,006 To Your Level: 272%>
raise disc
There is no disc here.
look
Nomad Ferry exits: none
Blood red sails make this ferry move. Her speed and agility only rivaled by the Elven Warships, she is beautiful to
behold. Not as new as the other ferries, she still has something to give.
Hathor the Mindflayer
Tahnval the Minotaur Biscuit-nibbler
Aphrodite Froggie the Thrikhren Pixie
Morphius The Martyr the Gnome
no disc
no dispel message
----------------------------------------------------------------------
Zifnab wrote on Sun May 26 13:34:29 2002
you are on the ferry. dont cast spells that summon things
there.
----------------------------------------------------------------------
Zifnab wrote on Sun May 26 13:34:29 2002
Closed
-----------------
poster: Sigwald
subject: Fixed bug: 2853
date: Mon May 27 10:31:01 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2853
Original bug report by Koma on Mon May 13 14:09:18 2002
Bug reported from /domains/city/streets/_13_9--
nightmare of vertigo can be cast at players.. this shouldn't be. Other nightmares require PK registering.
----------------------------------------------------------------------
Koma wrote on Mon May 13 14:30:03 2002
nightmare of vertigo shouldn't be able to cast at oneself either
----------------------------------------------------------------------
Sigwald wrote on Mon May 27 10:31:01 2002
Fixed
-----------------
poster: Sigwald
subject: Fixed bug: 2861
date: Mon May 27 10:52:38 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2861
Original bug report by Chewba on Wed May 15 21:07:10 2002
Bug reported from /domains/hyboria/uncle/monks/blr5--
dig grave
when using bladed fury and not wielding a slashing weapon. It gives me a message along the lines of 'you need to be wielding a weapon to use this skill' it should point out that i am a dimwit and can't use the skill with a shield and a club..doh!
----------------------------------------------------------------------
Sigwald wrote on Mon May 27 10:52:38 2002
Fixed
-----------------
poster: Sigwald
subject: closed bug: 2872
date: Mon May 27 11:05:11 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2872
Original bug report by Waz on Sat May 18 22:05:07 2002
Bug reported from /domains/misc/hell_ress_room--
Just in case no one else has reported it,
Lloth gave us two forms again. first form switched to 2nd and killed
wagro. on fleeing there was only one lloth in the room.
When we returned, there were two.
_
Waz
----------------------------------------------------------------------
Sigwald wrote on Mon May 27 11:05:11 2002
Marvin took care of that it seems.
----------------------------------------------------------------------
Sigwald wrote on Mon May 27 11:05:11 2002
Closed
-----------------
poster: Sigwald
subject: Fixed bug: 2876
date: Mon May 27 11:08:26 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2876
Original bug report by Chrono on Sun May 19 07:34:31 2002
Bug reported from /domains/city/streets/_9_6--
a fish from my bear, ids to strickly "BLUE"...:
la blue -> This is a large blue salmon freshly fished out of the river.
also i was in cs: la blue -> Do you mean Blue, Large blue salmon or ?
----------------------------------------------------------------------
Sigwald wrote on Mon May 27 11:08:26 2002
Fixed
-----------------
poster: Sigwald
subject: closed bug: 2890
date: Mon May 27 11:14:56 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2890
Original bug report by Trigon on Tue May 21 22:50:19 2002
Bug reported from /domains/city/streets/_9_7--
I got this message
Ferret is ready to perform her skill.
You feel warm.
The air around you shimmers with heat for a second and you feel warm to the
core.
Ferret used spirit blessing, apparently, but I did not see any message except for the cold protection given by the skill.
----------------------------------------------------------------------
Sigwald wrote on Mon May 27 11:11:05 2002
That can happen if the skill percent is extremly low (5%).
----------------------------------------------------------------------
Sigwald wrote on Mon May 27 11:14:56 2002
Closed
-----------------
poster: Sigwald
subject: Fixed bug: 2893
date: Mon May 27 11:22:11 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2893
Original bug report by Arkangyle on Wed May 22 09:39:42 2002
Bug reported from /domains/city/shops/armour_shop--
Armory shop in RD City:
101 1 Ticket to the tower 105 New New
... that item in question is a ticket gotten from people on the docks of Everrest ... unsure why it would be considered an armor? This seems wrong to me.
----------------------------------------------------------------------
Sigwald wrote on Mon May 27 11:22:08 2002
Sounds wrong to me as well...
Changing this...
----------------------------------------------------------------------
Sigwald wrote on Mon May 27 11:22:11 2002
Fixed
-----------------
poster: Sigwald
subject: closed bug: 2897
date: Mon May 27 11:23:08 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2897
Original bug report by Chrono on Fri May 24 00:59:53 2002
Bug reported from /domains/emerald/uncle/celtica/connacht/room25--
hi, blade bugged, gnome blade fell, and it still was working even tho it's not on my blade, and i didnt refresh it, i tried but failed:
--------| New Round |--------
[15] A/D ( 1%) You crush forboding sidhe in his head.
[13] A/D ( 0%) You hack forboding sidhe in his legs.
Forboding sidhe parries your attack.
[11] A/D ( 0%) You cleave forboding sidhe in his head with your Chrono's nature's blade.
The gnome spirit that dwells inside Chrono's nature's blade strikes violently at forboding
sidhe!
[ 3] A/D ( 0%) Ayla scratches forboding sidhe.
[ 9] A/D ( 0%) Ayla claws forboding sidhe in his moldy hands.
[10] A/D ( 0%) Ayla jabs forboding sidhe.
[ 9] A/D ( 0%) Ayla claws forboding sidhe.
Marle prepares itself to use a skill.
[10] A/D ( 0%) Marle jabs forboding sidhe.
Forboding sidhe falls to the ground DEAD!
la blade
-----------
This wooden blade irradiates magic for it has been invested with great powers from Nature and
Earth, making it unbreakable and both sharp and flexible. This blade is the main weapon of the
expert woodsman, who learns to use it in a deadly fashion.
It is made from wood.
It is a slash type weapon. It seems to weigh around 9 pounds.
You feel you can wield it one-handed.
Condition: New
It is enchanted with the power of a salamander.
It seems to vibrate with anger.
It has been envenomed with potent poisons.
----------------------------------------------------------------------
Chrono wrote on Fri May 24 01:06:38 2002
also, i recently took dwarf race lead, i've had it for a bit of time now, not sure if that'd have anything to do with it, but i just noticed this, and it's never happend b4, as far as i recall.
----------------------------------------------------------------------
Sigwald wrote on Mon May 27 11:23:08 2002
Actually that one is an old bug I've never been able to track
properly for some reason. Since I'm gonna get rid of gnome
blade anyway when I redo woodsmen, I'll just forget that one...
----------------------------------------------------------------------
Sigwald wrote on Mon May 27 11:23:08 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 2906
date: Mon May 27 11:25:23 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2906
Original bug report by Gerrik on Mon May 27 10:58:35 2002
Bug reported from /domains/emerald/magneto/ogre/west/room/street15--
i get the message "You cannot use that skill without a piercing type weapon!" when i try to use impale even though i am wielding two piercing weapons.
-gerrik-
----------------------------------------------------------------------
Sigwald wrote on Mon May 27 11:25:23 2002
Changed that skill recently so report if you still encounter this.
----------------------------------------------------------------------
Sigwald wrote on Mon May 27 11:25:23 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 2905
date: Mon May 27 11:26:08 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2905
Original bug report by Draco on Mon May 27 01:22:58 2002
Bug reported from /domains/misc/hell_ress_room--
dont know if its a bug or not, but the feral death sheep and the llama's will at times switch from being aggro to non-aggro. i went in the room, all were aggro, left room, went back in, and only one was aggro.
----------------------------------------------------------------------
Sigwald wrote on Mon May 27 11:26:08 2002
That's the way the coder designed the area.
----------------------------------------------------------------------
Sigwald wrote on Mon May 27 11:26:08 2002
Closed
-----------------
poster: Sigwald
subject: Fixed bug: 2709
date: Mon May 27 12:47:37 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2709
Original bug report by Teego on Sun Apr 7 06:34:27 2002
Bug reported from /domains/city/streets/_9_7--
I reined to psionics,telekinesis guild.
trained/ studied astral walk
cast it many times.
then reinced to evoker.
then afterwards the astral walk feature kicked in after
I left that guild.
I left that guild.
I am not sure if that was intended to be likethat even after leaving the guild.
Just an FYI.
Just an FYI.
And Magneto is a monkey.
And Magneto is a monkey.
Sincerely,
Teego
----------------------------------------------------------------------
Zifnab wrote on Mon Apr 22 15:46:48 2002
should astral walk be castable only once? until the time expires?
----------------------------------------------------------------------
Sigwald wrote on Thu Apr 25 10:37:33 2002
This bug sounds weird, you should have a different body after
a reinc I believe (hmm maybe not if you keep same race, I need
to check this).
----------------------------------------------------------------------
Sigwald wrote on Mon May 27 12:47:37 2002
Ok figured out why it worked like that, used the player name
instead of player object.
----------------------------------------------------------------------
Sigwald wrote on Mon May 27 12:47:37 2002
Fixed
-----------------
poster: Sigwald
subject: Fixed bug: 2836
date: Mon May 27 17:16:11 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2836
Original bug report by Eomer on Thu May 9 21:15:26 2002
Bug reported from /domains/outside_city/farms/farm1/map/x2y39--
my dryad wont give me the money i have stored on it back, i gave it gold and have tryed multiple things to make it give the gold back. no matter what i type, it just shakes its head
----------------------------------------------------------------------
Sigwald wrote on Mon May 27 17:16:11 2002
Fixed
-----------------
poster: Sigwald
subject: closed bug: 2800
date: Mon May 27 17:18:50 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2800
Original bug report by Pendragon on Sun Apr 28 00:12:51 2002
Bug reported from /domains/misc/hell--
i can't talk to charon in hell
----------------------------------------------------------------------
Sigwald wrote on Mon May 27 17:18:47 2002
This seems like an alias/command problem, it worked fine for me.
----------------------------------------------------------------------
Sigwald wrote on Mon May 27 17:18:50 2002
Closed
-----------------
poster: Sigwald
subject: Fixed bug: 2851
date: Mon May 27 18:02:50 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2851
Original bug report by Oxolotl on Sun May 12 23:07:39 2002
Bug reported from /domains/blackavar/anhk/rooms/dws2w1--
cough Full HPs
cough full EP'S
on the streets of ankh-morpork says i cant summon bear because it isnt outdoor
----------------------------------------------------------------------
Sigwald wrote on Mon May 27 18:02:50 2002
Fixed
-----------------
poster: Sigwald
subject: closed bug: 2866
date: Mon May 27 18:17:46 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2866
Original bug report by Lurch on Thu May 16 11:46:37 2002
Bug reported from /domains/hyboria/uncle/monks/wr7--
536/600h 1288/1621s 441/441e 4650r 13,293exp>
Wight laughs at Lurch and says 'Well ... this will cure my boredom!, ...maybe'
Vrille says : No one attacks my subjects! Guards!
Royal Guard helps Wight against you!
HP: 532|600 SP: 1288|1621 EP: 441|441
[Lurch]: is in good condition.
[Undead A ferret]: is in excellent shape.
Throne Room [exits: east and west]
A simple, temporary throne room. There is a throne at one end, and a threadbare tapestry on the wall behind it.
A Ferret
A Ferret
The tiny wandering wight of A ferret
Queen Vrille of Blackavar
A member of Queen Vrille's Royal Guard
A member of Queen Vrille's Royal Guard
528/600h 1288/1621s 441/441e 4650r 13,293exp>
-------| New Round |--------
Vrille says : No one attacks my subjects! Guards!
Royal Guard helps Wight against you!
Wight falls to the ground DEAD!
You receive 165 exp.
There is nothing in corpse #1 (Undead A ferret's corpse).
Done. You looted 1 corpse.
Undead A ferret's corpse turns to dust.
Undead A ferret and Queen Vrille hit You 3 times.
You hit Undead A ferret 1 time.
You fall to the ground DEAD!
[death]: Lurch died (Vrille).
are they supposed to assist undead things? i don't see that being a subject.
----------------------------------------------------------------------
Sigwald wrote on Mon May 27 18:17:46 2002
Probably not yeah... I tried a fix, report if something goes
weird with the Queen, I'm not entirely sure it'll work.
----------------------------------------------------------------------
Sigwald wrote on Mon May 27 18:17:46 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 2879
date: Tue May 28 09:04:56 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2879
Original bug report by Jaguar on Sun May 19 17:11:46 2002
Bug reported from /domains/city/streets/_2_3--
Not really a bug, but a technicality:
order ikolru give all to me (I typed)
Ikolru gives Huge Club to itself.
Ikolru gives Huge Club to itself.
Ikolru is my wolf familiar. I don't know how 'me' is implemented, or if it can be overridden easily when giving familiars commands
Anyway, that would be nice to fix. Jaggy
----------------------------------------------------------------------
Sigwald wrote on Tue May 28 09:04:56 2002
Won't go hacking stuff to make this work. Me defaults to the object using the verb
and in this case it's the familiar.
----------------------------------------------------------------------
Sigwald wrote on Tue May 28 09:04:56 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 2882
date: Tue May 28 09:39:22 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2882
Original bug report by Wagro on Mon May 20 00:50:14 2002
Bug reported from /domains/city/streets/_9_7--
the Apocalypse staff which is a item that changes stats depending on the wielder's guild does not change weapon class. This causes the caster races with small height to not wield it at all or have difficulty wielding it. This problem was also introduced with the rod of magic from tektor's area. Perhaps the weapon class should change depending on what guild it is serving if possible, or the overall weapon class should be lowered
On a side note, after boosting myself to 153 str and shrinking the staff 3x, i am 4'1 and am unable to wield this 1 handed. I can not even wield the staff without doing something to it (either shrinking or raising my str though potions or eq)
----------------------------------------------------------------------
Sigwald wrote on Tue May 28 09:39:22 2002
This staff is not meant to be wielded 1 handed by small races, that's it.
----------------------------------------------------------------------
Sigwald wrote on Tue May 28 09:39:22 2002
Closed
-----------------
poster: Sigwald
subject: Fixed bug: 2891
date: Tue May 28 09:48:49 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2891
Original bug report by Rockman on Wed May 22 01:52:02 2002
Bug reported from /domains/outside_city/north/test_ferry--
dunno if this should be a bug or not, but with floating disc, after you lifted it, and try to lift it again, it tells you you lifted it again, mb there should be some message saying like its already floating high above you?
----------------------------------------------------------------------
Sigwald wrote on Tue May 28 09:48:49 2002
Fixed
-----------------
poster: Sigwald
subject: Fixed bug: 2907
date: Tue May 28 09:56:08 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2907
Original bug report by Amerzar on Mon May 27 21:39:41 2002
Bug reported from /domains/misc/hell_ress_room--
Got this in eqparty while killing sear.
You finish the chant.
You mutter the words 'ooorb vlaast'
You gather some energy from your nether body and create a ball of energy that glows with power!
Spell effectiveness: 110.09%
A bolt of cold energy darts from the energy ball summoned by you and strikes Lord Sear with a flash of power!
Sear's shield reflects some of the damage back to you!!
You fall to the ground DEAD!
You feel less resistant.
The protective magical shield around you flickers quickly, then disappears completely.
You feel less resistant to fire.
The protective magical shield around you flickers quickly, then disappears completely.
Your heartbeat slows down.
You feel your controlling spell fading away.
As you revert to your original form, you feel the energy of your nether body filling your ring!
Your ring sizzles as it is entirely filled with energy.
You feel more conductive.
You feel less resistant.
You feel less resistant to cold.
You feel less resistant to fire.
Your throat clogs back up.
Your nether form fades away and your body turns back to flesh.
[death]: Amerzar died (Lord Sear).
[death]: Lord Sear shouts: Amerzar hits like a weak rat!
You drop to the ground with an audible Thump.
Your corpse is sucked away.
You land in HELL.
HELL [exits: south, east and west]
Hot FLAMES welcome you to
___ ______________.____ .____
/ | \_ _____/| | | |
/ ~ \ __)_ | | | |
\ Y / \| |___| |___
\___|_ /_______ /|_______ \_______ \
\/ \/ \/ \/
Flames lick up around you as you land in the fiery pits
of the underworld. Screams of pain and anguish echo
all around you, though you can see no one through the flames.
Though you are dead your hair crackles and your skin burns.
Welcome to the after life.
Lucifer Morningstar
Tistoo Högdarn the Thrikhren
Snowmanice the Thrikhren
Tomten DTA the Mindflayer Lord of Drizzle!
*Bad argument 1 to call_other()
Expected: string or array or object Got: 0.
Trace written to /log/runtime
----------------------------------------------------------------------
Zifnab wrote on Tue May 28 01:10:25 2002
dbxwhere amerzar
*Bad argument 1 to call_other()
Expected: string or array or object Got: 0.
Object: /obj/spells/chain_elemental_bolts at line 53
#0: 'heart_beat' at (/admin/std/combat/combat.c) at line 1679
#1: 'action' at /obj/spells/chain_elemental_bolts
(/arch/obj/spells/new_spell.c) at line 1361
#2: 'cast' at /obj/spells/chain_elemental_bolts (/arch/obj/spells/new_spell.c)
at line 849
#3: 'we_succeeded' at /obj/spells/chain_elemental_bolts
(/arch/obj/spells/attack_spell.c) at line 468
#4: 'spell_hit' at /obj/spells/chain_elemental_bolts
(/arch/obj/spells/attack_spell.c) at line 396
#5: 'special_damage_spell_hit' at /obj/spells/chain_elemental_bolts at line 53
dbxframe amerzar 5
------/obj/spells/chain_elemental_bolts.c:53 - special_damage_spell_hit(NULL,
NULL, 1996)
locals: 0, NULL, "cold"
----------------------------------------------------------------
dtype = body->query_attunement();
else
dtype = choice(DAMAGES);
do_damage_message(caster, target, dtype);
target->hit_me(dam, dtype, caster);
=> ball->set_parameters(dam, body->query_attunement(),
body->query_attunement_level());
}
void success(object caster, object target, string dam_done)
----------------------------------------------------------------------
Sigwald wrote on Tue May 28 09:56:08 2002
Hopefully won't happen again after change I made.
----------------------------------------------------------------------
Sigwald wrote on Tue May 28 09:56:08 2002
Fixed
-----------------
poster: Sigwald
subject: Fixed bug: 2909
date: Tue May 28 09:57:14 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2909
Original bug report by Tiden on Tue May 28 04:24:15 2002
Bug reported from /domains/blackavar/southernw/oasis/rooms/oasis33--
got this error message:
*Weapon /domains/blackavar/southernw/oasis/rooms/monsters/weapons/nosave_aknife
has illegal damage type set to aphyxiation.
Trace written to /log/catch
----------------------------------------------------------------------
Sigwald wrote on Tue May 28 09:57:14 2002
Fixed
-----------------
poster: Zifnab
subject: closed bug: 2898
date: Tue May 28 14:05:59 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2898
Original bug report by Rockman on Fri May 24 02:56:23 2002
Bug reported from /domains/castles/rooms/rockman-2--
i have two safes in my room, it works when i try messing with the first safe by typing stuff like turn first safe, but when i try to turn my second safe in the room, "turn second safe to x x x" said i wasn't abe to do that
----------------------------------------------------------------------
Rockman wrote on Fri May 24 02:57:17 2002
hrm, ok, first safe in room apparently ids to first safe, and second safe ony ids to safe
----------------------------------------------------------------------
Rockman wrote on Fri May 24 02:58:38 2002
erk again, when i try turning the safe, it will only id like that, when i try opening the safe, it ids to second safe just fine, and typing only safe comes up with the normal message of which safe do you mean
----------------------------------------------------------------------
Zifnab wrote on Tue May 28 14:05:59 2002
been a long debate about this. turn/open are smart
enough to know that only one safe can be opened/turned. For
example 2 safes in my rooms. both closed, turn first safe to X X X.
I can now open safe since only one can be opened now, the other
is still locked.
Same with turn, if you now try to turn secodn safe, it will not work
as only one can be turned.
The easiest way to handle this is to name your safes.
----------------------------------------------------------------------
Zifnab wrote on Tue May 28 14:05:59 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 2910
date: Wed May 29 10:07:44 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2910
Original bug report by Chewba on Wed May 29 00:32:34 2002
Bug reported from /domains/blackavar/wildchild/nevermind/outside/rooms/valley08--
Hrm I'm not sure if this is bug.....
In the desc there is ..A single pale stone lies here near the base of the wall.
There is no desc for this stone i cannot look at it or seem to do anything with it. Usually when things are pointed out in the room desc there is a desc that goes with them.
Unless i am using wrong syntax
----------------------------------------------------------------------
Sigwald wrote on Wed May 29 10:07:44 2002
Actually you can look at stone fine.
----------------------------------------------------------------------
Sigwald wrote on Wed May 29 10:07:44 2002
Closed
-----------------
poster: Sigwald
subject: Fixed bug: 2911
date: Wed May 29 11:32:03 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2911
Original bug report by Myrddin on Wed May 29 10:23:26 2002
Bug reported from /domains/castles/rooms/miraxas-21--
99STR doesnt work as an emote but is listed in ea song.
gives a nice screenf full of typo msgs
----------------------------------------------------------------------
Myrddin wrote on Wed May 29 10:58:00 2002
seems all emotes that s are basically a number dont work, probably a parser issue
or not
----------------------------------------------------------------------
Sigwald wrote on Wed May 29 11:31:59 2002
Removed it and replaced it by ninty9.
----------------------------------------------------------------------
Sigwald wrote on Wed May 29 11:32:03 2002
Fixed
-----------------
poster: Ixtlilton
subject: >Fixed bug: 2911
date: Wed May 29 11:44:24 2002
On Wed May 29 11:32:03 2002 Sigwald wrote post #123:
> =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
>
> Report Number: 2911
> Original bug report by Myrddin on Wed May 29 10:23:26
2002
>
> Bug reported from /domains/castles/rooms/miraxas-21--
>
> 99STR doesnt work as an emote but is listed in ea song.
> gives a nice screenf full of typo msgs
>
>
> ----------------------------------------------------------------------
>
> Myrddin wrote on Wed May 29 10:58:00 2002
> seems all emotes that s are basically a number dont work, probably a
parser issue
> or not
>
> ----------------------------------------------------------------------
>
> Sigwald wrote on Wed May 29 11:31:59 2002
> Removed it and replaced it by ninty9.
>
> ----------------------------------------------------------------------
>
> Sigwald wrote on Wed May 29 11:32:03 2002
>
> Fixed
>
>
Btw, any emote that is a number, just use ; infront and it works anyway.
-----------------
poster: Ixtlilton
subject: Fixed bug: 2877
date: Wed May 29 16:52:08 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2877
Original bug report by Kiliana on Sun May 19 09:24:50 2002
Bug reported from /domains/blackavar/city/arena/challenge_room--
arena event is bugged.. entering the arena and leaving gives me 50k xp. i didnt know what was going on and did it twice. i honestly was not cheating. please feel free to remove 100k xp.. i hope that wasnt considered bug abuse. thank you
----------------------------------------------------------------------
Ixtlilton wrote on Wed May 29 16:51:53 2002
oh, this should be fixed...should be
----------------------------------------------------------------------
Ixtlilton wrote on Wed May 29 16:52:08 2002
Fixed
-----------------
poster: Sigwald
subject: closed bug: 2854
date: Wed May 29 16:53:57 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2854
Original bug report by Sleet on Tue May 14 06:17:52 2002
Bug reported from /domains/blackavar/city/arena/arena1/room1--
im in the arena and im getting crazy mad numbers, all across the screen liek rows over and over again its wierd
----------------------------------------------------------------------
Zifnab wrote on Tue May 14 14:23:15 2002
crazy mad numbers, that helps a lot..
----------------------------------------------------------------------
Sleet wrote on Tue May 14 21:59:57 2002
ok lememe explain alittle better, i was gettign the combat numbers and the colors from the two otehr combatants in the arena when i wasnt fighting 2 by 2 across the screen horizontly untill the line was filled and then itd statrt again, compared to when it normally happens and the follow each other down in rows, it didnt show me the rounds eihter it looked like this, i would of copied it but i was in java and java wont let me coppy it...
hit percent/hit percent hit percent/ hit percent hit percent/ hit percent hit/ percent hit/percent
not sure iff that makes anymroe sense
----------------------------------------------------------------------
Sigwald wrote on Tue May 28 18:40:09 2002
Khosan reported something along these lines as well for info...
----------------------------------------------------------------------
Zifnab wrote on Tue May 28 22:14:52 2002
im sure the pass to the arena room is just missing a line feed.
----------------------------------------------------------------------
Sigwald wrote on Wed May 29 08:50:00 2002
Let's just blame the event coder anyway ;).
----------------------------------------------------------------------
Sigwald wrote on Wed May 29 16:53:57 2002
Hopefully this was fixed as well.
----------------------------------------------------------------------
Sigwald wrote on Wed May 29 16:53:57 2002
Closed
-----------------
poster: Zifnab
subject: closed bug: 2913
date: Fri May 31 06:11:23 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2913
Original bug report by Helphyre on Fri May 31 04:07:52 2002
Bug reported from /domains/city/advguild/adv--
I lost a trecs dagger in combat around midnight est last night. 22 hours ago from post..abouts... have no clue what happened to it. i sold nothing inbetween just wondering if someone can chack into it and let me know what ahppened thanx
----------------------------------------------------------------------
Zifnab wrote on Fri May 31 06:11:23 2002
no way we can tell anything about it. We log what goes into
and out of chests, and that is it.
----------------------------------------------------------------------
Zifnab wrote on Fri May 31 06:11:23 2002
Closed
-----------------
poster: Zifnab
subject: closed bug: 2915
date: Fri May 31 06:12:29 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2915
Original bug report by Sleet on Fri May 31 05:39:18 2002
Bug reported from /domains/city/streets/_9_7--
my ansi green is borken, its showign up in party and channels names as "greenNAME"
ya is borke
----------------------------------------------------------------------
Zifnab wrote on Fri May 31 06:12:29 2002
check your colors, odds are you have oen incorrectly defiend.
----------------------------------------------------------------------
Zifnab wrote on Fri May 31 06:12:29 2002
Closed
-----------------
poster: Ixtlilton
subject: closed bug: 2841
date: Fri May 31 10:48:30 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2841
Original bug report by Arkangyle on Sat May 11 20:05:09 2002
Bug reported from /domains/blackavar/city/plroad5--
after arena event
Arena Master [arena]: Kaos has defeated Arkangyle
You somehow escape death!
You become enraged and attack Kaos!
You direct your familiar to attack Kaos.
You direct your familiar to attack Kaos.
You direct your familiar to attack Kaos.
as you can see, after the fight was over, we got put back into the outer room, and at that time I instructed my fams to kill Kaos (well, so to speak)
----------------------------------------------------------------------
Zifnab wrote on Sat May 11 22:28:15 2002
familiars always do this.
----------------------------------------------------------------------
Ixtlilton wrote on Fri May 31 10:48:12 2002
made it so familiars don't even follow into the challenge room, should help
----------------------------------------------------------------------
Ixtlilton wrote on Fri May 31 10:48:30 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 2916
date: Fri May 31 15:40:46 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2916
Original bug report by Yrgas on Fri May 31 12:52:02 2002
Bug reported from /domains/outside_city/farms/farm1/map/x12y30--
say TOCK
When in combat i tried to (cast green mist) and got this message : You cannot cast this spell without a target.
As far as i know you dont have to select a target when you are in combat.
Is this a bug?
----------------------------------------------------------------------
Sigwald wrote on Fri May 31 15:40:43 2002
Linked to my problems changing the way cast works.
----------------------------------------------------------------------
Sigwald wrote on Fri May 31 15:40:46 2002
Closed
-----------------
poster: Sigwald
subject: Fixed bug: 2919
date: Sat Jun 1 06:11:26 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2919
Original bug report by Nagash on Fri May 31 19:38:01 2002
Bug reported from /domains/mists/gator/swpentr--
You seem to concentrate intensely and have a faraway look in the eyes.
*Array index out of bounds.
Trace written to /log/runtime
----------------------------------------------------------------------
Zifnab wrote on Fri May 31 19:38:42 2002
dbxwhere nagash
*Array index out of bounds.
Object: /obj/skills/memorize_location at line 61
#0: 'heart_beat' at /std/race/human#18147 (/admin/std/combat/combat.c) at line
1681
#1: 'action' at /obj/skills/memorize_location (/arch/obj/skills/new_skill.c) at
line 1411
#2: 'use' at /obj/skills/memorize_location (/arch/obj/skills/new_skill.c) at
line 745
#3: 'we_succeeded' at /obj/skills/memorize_location
(/arch/obj/skills/misc_skill.c) at line 51
#4: '' at /obj/skills/memorize_location () at /:0
#5: 'success' at /obj/skills/memorize_location at line 61
dbxframe nagash 5
------/obj/skills/memorize_location.c:61 - success(0, "add")
locals: ({ ... })
----------------------------------------------------------------
user->simple_action("$N $vseem to concentrate intensely and $vhave"
" a faraway look in the eyes.\n");
switch(list[0])
{
case "add":
=> add(list[1]);
break;
case "remove":
if (LOCATION_D->remove_location(user->query_userid(), list[1]))
user->my_action("Location "+list[1]+" removed.\n");
else
didnt look into it any further.
----------------------------------------------------------------------
Sigwald wrote on Sat Jun 1 06:11:26 2002
Fixed
-----------------
poster: Sigwald
subject: Fixed bug: 2920
date: Sat Jun 1 06:12:43 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2920
Original bug report by Switchblade on Fri May 31 20:23:49 2002
Bug reported from /domains/outside_city/noobie/rooms/ocean24--
Just purchased a Giant King's Dagger.. the special attack on it, while very cool,
reports to me
"Your dagger tears into Your throat!"
I realise that this is doing damage to the mob, not to me.. not a big deal, but if
its an easy fix and you mebbe really bored? :) thx
----------------------------------------------------------------------
Sigwald wrote on Sat Jun 1 06:12:43 2002
Fixed
-----------------
poster: Sigwald
subject: Fixed bug: 2922
date: Sat Jun 1 06:14:02 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2922
Original bug report by Fezzick on Sat Jun 1 03:19:34 2002
Bug reported from /domains/city/advguild/wish--
Just realized you can type 'help reinc' to get all the information about 'Reincarnation', but if you type 'help reincarnation' you get the 'Sorry, blah blah blah...' message.
May be nice to add that so it will bring up the help for it.
/.
----------------------------------------------------------------------
Sigwald wrote on Sat Jun 1 06:14:02 2002
Fixed
-----------------
poster: Zifnab
subject: closed bug: 2929
date: Sat Jun 1 15:46:35 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2929
Original bug report by Rockman on Sat Jun 1 15:44:38 2002
Bug reported from /domains/outside_city/farms/farm1/map/x26y11--
this happened when i tried to use channel energy
You are ready to perform you skill.
You need an evoker amulet to channel energy into it!
It shows i still have my amulet, but it also no longer say Rockman's primatic amulet, just prismatic amulet
----------------------------------------------------------------------
Zifnab wrote on Sat Jun 1 15:46:35 2002
guild items are slightly messed up at the moment. Sigwald
was working on them, and not sure what happened.
The good news is the guild items messed up and noone lost
any equipment.
Please dont report this anymore.
----------------------------------------------------------------------
Zifnab wrote on Sat Jun 1 15:46:35 2002
Closed
-----------------
poster: Sigwald
subject: Fixed bug: 2925
date: Sat Jun 1 17:17:47 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2925
Original bug report by Killaaz on Sat Jun 1 10:00:59 2002
Bug reported from /domains/misc/void--
Getting this when im trying to quit news...
*Bad argument 1 to call_other()
Trace written to /log/runtime
Also got this when i logged in:
*Trying to set guild item percent with a wrong size array.
Trace written to /log/runtime
//Killaaz
----------------------------------------------------------------------
Sigwald wrote on Sat Jun 1 16:50:48 2002
Okie, linked to me rewriting guild items, guess I've foobared a few things.
----------------------------------------------------------------------
Sigwald wrote on Sat Jun 1 17:17:47 2002
Fixed
-----------------
poster: Sigwald
subject: Fixed bug: 2930
date: Sat Jun 1 17:32:54 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2930
Original bug report by Jomo on Sat Jun 1 17:30:44 2002
Bug reported from /domains/outofwhack/uncle/egypt/k6--
bugYou are ready to perform your skill.
You do not have an evoker amulet to focus upon!
Focuses do not appear to be working with the new
evoker amulet. The focuses I know
for a fact don't work, are acid
and physical, but I assume all
of them dont.
----------------------------------------------------------------------
Sigwald wrote on Sat Jun 1 17:32:54 2002
Should be fixed
----------------------------------------------------------------------
Sigwald wrote on Sat Jun 1 17:32:54 2002
Fixed
-----------------
poster: Sigwald
subject: Fixed bug: 2943
date: Mon Jun 3 08:42:45 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2943
Original bug report by Drost on Mon Jun 3 00:56:56 2002
Bug reported from /domains/city/buildings/bank--
May be losing my mind, but I havn't had to channel energy into
my amulet and it is always full. Just thought I'd mention it.
----------------------------------------------------------------------
Sigwald wrote on Mon Jun 3 08:42:45 2002
Fixed
-----------------
poster: Sigwald
subject: closed bug: 2941
date: Mon Jun 3 08:53:43 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2941
Original bug report by Drost on Sun Jun 2 20:20:40 2002
Bug reported from /domains/dragon/talgore/dragons/bronze/rooms/room37--
While in party...I used regen trance and when the party began
combat I entered combat but was still in a trance.
----------------------------------------------------------------------
Sigwald wrote on Mon Jun 3 08:53:43 2002
Trance will remove itself next time it should kick in.
----------------------------------------------------------------------
Sigwald wrote on Mon Jun 3 08:53:43 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 2947
date: Mon Jun 3 15:06:24 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2947
Original bug report by Tranquil on Mon Jun 3 15:03:57 2002
Bug reported from /domains/misc/void--
at login:
********************************************************
RDMP - Red Dragon Mud Protocol supported
*Array index out of bounds.
Trace written to /log/runtime
and my woodsman cloak isn't automatically worn. Don't know if thats part of the bug, one of Siggy's changes, or something else entirely.
-Tranq
----------------------------------------------------------------------
Tranquil wrote on Mon Jun 3 15:04:57 2002
Also, got the same bug when I tried to check my cloak.
----------------------------------------------------------------------
Sigwald wrote on Mon Jun 3 15:06:21 2002
Yeah well this kind of error may happen to a few people, because some
array is wrongly sized. It will auto-fix somehow after using a skill or two.
----------------------------------------------------------------------
Sigwald wrote on Mon Jun 3 15:06:24 2002
Closed
-----------------
poster: Sigwald
subject: Fixed bug: 2948
date: Mon Jun 3 16:49:46 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2948
Original bug report by Oz on Mon Jun 3 16:35:33 2002
Bug reported from /domains/city/streets/_9_7--
when i try to charge broom, it tells me i need a broom to charge. and i do have a wooden broom in my inv.
----------------------------------------------------------------------
Sigwald wrote on Mon Jun 3 16:49:46 2002
Fixed
-----------------
poster: Sigwald
subject: Fixed bug: 2950
date: Mon Jun 3 17:20:47 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2950
Original bug report by Waz on Mon Jun 3 17:16:08 2002
Bug reported from /domains/city/dram/magschool/rooms/hallway4--
more fun bugs...charged up my focus crystal, it's in my inventory yet
when i cast gem blast, I get:
You finish the chant.
You mutter the words 'ajoz dhyyye!'
You need a focus crystal to cast this spell!
----------------------------------------------------------------------
Sigwald wrote on Mon Jun 3 17:20:47 2002
Fixed
-----------------
poster: Zifnab
subject: closed bug: 2954
date: Mon Jun 3 23:03:45 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2954
Original bug report by Wimwam on Mon Jun 3 18:46:42 2002
Bug reported from /domains/outofwhack/evilned/beavers/rooms/dam4--
I walked into a room where a beaver had cast yellow mist, and I cast, (I didn't see the mist till after I hit the macro) and it cast and did not suck up the spell energy. I then looked at the mist and it stated that ti was a strange yellow mist that fills the room, sucking up all magical energy. IT cleared up just as i typed this, thought I would report it
Wimwam
----------------------------------------------------------------------
Zifnab wrote on Mon Jun 3 23:03:45 2002
yellow mist is not 100% effective.
----------------------------------------------------------------------
Zifnab wrote on Mon Jun 3 23:03:45 2002
Closed
-----------------
poster: Zifnab
subject: closed bug: 2958
date: Mon Jun 3 23:04:39 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2958
Original bug report by Chrono on Mon Jun 3 19:57:01 2002
Bug reported from /domains/emerald/magneto/ogre/west/room/hut22--
hi, curious..i have spirit harmony at 100%, every spirit at racial max 85%..i never had any problems b4, but now i'm getting fail messages and such when i try putting two together on a shield or blade...gnome and salamander in this case, 'you fail to convince the spirits blah blah' stuff.. thanks.
it's not all the time, it's quite often tho
----------------------------------------------------------------------
Zifnab wrote on Mon Jun 3 23:04:39 2002
your guild masteries were reset.
----------------------------------------------------------------------
Zifnab wrote on Mon Jun 3 23:04:39 2002
Closed
-----------------
poster: Sigwald
subject: Fixed bug: 2952
date: Tue Jun 4 08:17:09 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2952
Original bug report by Fox on Mon Jun 3 18:00:23 2002
Bug reported from /domains/hyboria/uncle/monks/blr17--
the help file bugs when I try "help spell killing plague" ...
*Value being indexed is zero.
Trace written to /log/runtime
----------------------------------------------------------------------
Sigwald wrote on Tue Jun 4 08:17:09 2002
Fixed
-----------------
poster: Sigwald
subject: Fixed bug: 2953
date: Tue Jun 4 08:17:21 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2953
Original bug report by Jomo on Mon Jun 3 18:38:18 2002
Bug reported from /domains/outofwhack/uncle/egypt/k2--
When casting corrosive cloud ....
*Value being indexed is zero.
Trace written to /log/runtime
----------------------------------------------------------------------
Sigwald wrote on Tue Jun 4 08:17:21 2002
Fixed
-----------------
poster: Sigwald
subject: Fixed bug: 2955
date: Tue Jun 4 08:17:24 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2955
Original bug report by Drost on Mon Jun 3 19:22:41 2002
Bug reported from /domains/outofwhack/toreth/demon/rooms/beholder5--
spell killing plague does not work. tried typing out the spell
in case it was a command problem. All I get is
*Value being indexed is zero.
Trace written to /log/runtime
Thanks,
Drost
----------------------------------------------------------------------
Sigwald wrote on Tue Jun 4 08:17:24 2002
Fixed
-----------------
poster: Sigwald
subject: Fixed bug: 2960
date: Tue Jun 4 08:21:15 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2960
Original bug report by Artea on Mon Jun 3 22:15:18 2002
Bug reported from /domains/hyboria/uncle/monks/rr5--
cast killing plague at a monk
->
*Value being indexed is zero.
Trace written to /log/runtime
----------------------------------------------------------------------
Sigwald wrote on Tue Jun 4 08:21:15 2002
Fixed
-----------------
poster: Sigwald
subject: Fixed bug: 2961
date: Tue Jun 4 08:22:22 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2961
Original bug report by Oz on Mon Jun 3 23:33:21 2002
Bug reported from /domains/city/streets/_10_7--
i logged on, and got these messages:
You wield wooden broom in your right and left hands.
You feel witty.
Your heart skips a beat.
Your brain feels like a sponge.
Your muscles shrink.
Your brain pulses.
You feel more conductive.
You feel less resistant.
You feel your brain lose focus.
You feel a loss of arcane power.
now, if i'm not mistaken, the resist messages mean i lose resist? i know ranks got cleared, but i dont think i'm supposed to get a negative bonus. shrugs, you check it. i just play here. :).
----------------------------------------------------------------------
Sigwald wrote on Tue Jun 4 08:22:19 2002
Linked to adding a 0 bonus to resistance showing decrease message.
Fixed anyway.
----------------------------------------------------------------------
Sigwald wrote on Tue Jun 4 08:22:22 2002
Fixed
-----------------
poster: Sigwald
subject: closed bug: 2962
date: Tue Jun 4 08:23:13 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2962
Original bug report by Tektor on Tue Jun 4 00:24:06 2002
Bug reported from /domains/guilds/goodcleric/guild_hall--
Tried to look at plaque for weavers and got this.
*Division by zero
Trace written to /log/runtime
----------------------------------------------------------------------
Sigwald wrote on Tue Jun 4 08:23:13 2002
Has been fixed, probably was some old plaque.
Or something...
----------------------------------------------------------------------
Sigwald wrote on Tue Jun 4 08:23:13 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 2964
date: Tue Jun 4 08:23:28 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2964
Original bug report by Shiranai on Tue Jun 4 03:53:06 2002
Bug reported from /domains/city/undercity/rooms/acrobat2--
la plaque ->
*Value being indexed is zero.
Trace written to /log/runtime
----------------------------------------------------------------------
Sigwald wrote on Tue Jun 4 08:23:28 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 2681
date: Tue Jun 4 12:21:11 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2681
Original bug report by Kalma on Wed Apr 3 18:42:37 2002
Bug reported from /domains/dragon/level5/d5agon27--
When you recast prayer for the crusader on people, it says that it's been refreshed, but I don't think it actually increases the time. Not sure if this is the way it was intended (if so, maybe you shouldn't be able to refresh it)
----------------------------------------------------------------------
Sigwald wrote on Fri Apr 12 17:19:47 2002
You're really sure about this? The code seems really straightforward
and works the same as other protection spells...
----------------------------------------------------------------------
Kalma wrote on Fri Apr 12 21:08:21 2002
100% sure.. probably not, an unusual number of times where I've
had pfc on several people (not all the tank ie, they didn't all get
butt nakked) and it's fallen on one, and I recast it on them and
refresh everyone elses, only to have the refreshed ones fall in
what seems to be the time it would have fallen if I hadn't refreshed it.
If the refresh works, then it only adds 1/2 or less of the normal
duration.
As I said, I can't be 100% sure, I don't accurately time the spell. However
I cast it on everyone that needs one (usually) at the same time, so they
should all fall basically at the same time. I am not good
at timer triggers, so I can't give you exacts. Sorry
----------------------------------------------------------------------
Sigwald wrote on Tue Jun 4 12:21:08 2002
Well recently added the time the spell is applied so it's now easier
to check this. This spell refreshes fine.
----------------------------------------------------------------------
Sigwald wrote on Tue Jun 4 12:21:11 2002
Closed
-----------------
poster: Sigwald
subject: Fixed bug: 2855
date: Tue Jun 4 12:21:47 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2855
Original bug report by Raw on Tue May 14 12:20:29 2002
Bug reported from /domains/dragon/level3b/d3bagon21--
There is no message when the dragons assist each other.
Raw
----------------------------------------------------------------------
Sigwald wrote on Tue Jun 4 12:21:47 2002
Fixed
-----------------
poster: Sigwald
subject: closed bug: 2862
date: Tue Jun 4 12:22:26 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2862
Original bug report by Rambo on Wed May 15 21:43:06 2002
Bug reported from /domains/guilds/cleric/altar_room--
I attacked the first grey dragons to enter the white dragons area, and I got killed as they all assist, got revived by sootika, but my exp_to_level prompt show no loss, and when I checked summary, I have not lost any exp..
Thought ya guys would like to know...
RamBo
----------------------------------------------------------------------
Mixer wrote on Fri May 17 13:38:36 2002
did you have reinc xp on?
----------------------------------------------------------------------
Sigwald wrote on Tue Jun 4 12:22:26 2002
No answer, closing.
----------------------------------------------------------------------
Sigwald wrote on Tue Jun 4 12:22:26 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 2867
date: Tue Jun 4 12:23:14 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2867
Original bug report by Rockman on Thu May 16 23:28:17 2002
Bug reported from /domains/outside_city/farms/farm1/map/x5y37--
i have 111% hunger
----------------------------------------------------------------------
Rockman wrote on Thu May 16 23:28:56 2002
it went down to 109% now =)
----------------------------------------------------------------------
Sigwald wrote on Tue May 28 18:43:46 2002
Could you give more details on how that happened exactly ?
Not a big use right now...
----------------------------------------------------------------------
Daneel wrote on Mon Jun 3 21:36:45 2002
I assume this is related to a bug reported earlier by snoop
that hunger worked off of absolute numbers, rather than percentage
of max.
----------------------------------------------------------------------
Rockman wrote on Mon Jun 3 23:03:09 2002
i think that was when i reinced, lvled, and trained
i started killing cows iirc and decided to look at my hunger and it was 111%, if that helps any
----------------------------------------------------------------------
Sigwald wrote on Tue Jun 4 12:23:11 2002
Well I've rewritten code so it works with percentage I believe so sort
of puzzled about being above 100%. I suppose it can happen at reinc
if you reinc from a big race to a small one. Seems pretty minor to me.
----------------------------------------------------------------------
Sigwald wrote on Tue Jun 4 12:23:14 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 2881
date: Tue Jun 4 12:34:16 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2881
Original bug report by Korthrun on Sun May 19 20:59:43 2002
Bug reported from /domains/outofwhack/uncle/aussie/rm54--
I was using regen trance and my party started combat
I got the message that i was breaking trance due to being forced into combat
When i went to cast i was still in trance
My party then proceeded to move and i followed them
went to cast
and got the Cant do that while in regen trance msg
----------------------------------------------------------------------
Korthrun wrote on Sun May 26 21:04:38 2002
Closed
----------------------------------------------------------------------
Zifnab wrote on Mon May 27 01:09:24 2002
Why are you closing your bugs, and did you mean too?
----------------------------------------------------------------------
Sigwald wrote on Tue Jun 4 12:34:16 2002
Well since no response, closing it.
----------------------------------------------------------------------
Sigwald wrote on Tue Jun 4 12:34:16 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 2918
date: Tue Jun 4 12:35:07 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2918
Original bug report by Graxon on Fri May 31 19:26:54 2002
Bug reported from /domains/hyboria/temple/rooms/entrance--
one can switch to his current body
----------------------------------------------------------------------
Sigwald wrote on Tue Jun 4 12:35:04 2002
Zif mentioned it was a feature and not a bug.
----------------------------------------------------------------------
Sigwald wrote on Tue Jun 4 12:35:07 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 2923
date: Tue Jun 4 12:35:22 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2923
Original bug report by Xphere on Sat Jun 1 08:54:17 2002
Bug reported from /domains/mists/mistsmap/x8y55--
typing map in this room (probably misty map) gives bad argument 1 to call_other() Expected string or array or upbject Got: 0
blahblah
----------------------------------------------------------------------
Sigwald wrote on Tue Jun 4 12:35:22 2002
Linked to guild items not loading properly.
----------------------------------------------------------------------
Sigwald wrote on Tue Jun 4 12:35:22 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 2933
date: Tue Jun 4 12:35:40 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2933
Original bug report by Sigwald on Sat Jun 1 17:40:24 2002
Bug reported from /wiz/sigwald/workroom--
*Value being indexed is zero.
Object: /domains/outofwhack/waz/chess/mon/blackpawn#25703
(/std/monster/spell_skill_stuff.c) at line 458
#0: 'heart_beat' at /domains/outofwhack/waz/chess/mon/blackpawn#25703
(/admin/std/combat/combat.c) at line 1623
#1: 'do_round' at /domains/outofwhack/waz/chess/mon/blackpawn#25703
(/admin/std/combat/combat.c) at line 681
#2: 'do_combat_round' at /domains/outofwhack/waz/chess/mon/blackpawn#25703
(/admin/std/combat/combat.c) at line 514
#3: 'do_a_monster_skill_spell_action' at
/domains/outofwhack/waz/chess/mon/blackpawn#25703
(/std/monster/spell_skill_stuff.c) at line 576
#4: 'do_monster_use' at /domains/outofwhack/waz/chess/mon/blackpawn#25703
(/std/monster/spell_skill_stuff.c) at line 542
#5: 'use_skill' at /domains/outofwhack/waz/chess/mon/blackpawn#25703
(/std/monster/spell_skill_stuff.c) at line 458
------/std/monster/spell_skill_stuff.c:458 - use_skill("healing")
locals: NULL, NULL, 7, ({ ... }), "biofeedback"
----------------------------------------------------------------
{
skill = str;
break;
}
}
=> skill_targ = rectify(divided_skills[type][skill][TARGET]);
(SKILL_DIR+skill)->start_use(this_object(),skill_targ);
}
}
Just reporting, no idea what it is. Sounds linked to new monster
spell/skill usage.
----------------------------------------------------------------------
Sigwald wrote on Tue Jun 4 12:35:40 2002
Zif fixed that.
----------------------------------------------------------------------
Sigwald wrote on Tue Jun 4 12:35:40 2002
Closed
-----------------
poster: Sigwald
subject: Fixed bug: 2935
date: Tue Jun 4 12:38:55 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2935
Original bug report by Jsardy on Sat Jun 1 17:53:39 2002
Bug reported from /domains/city/streets/_9_7--
the spiked bracers, when i type wear all,they keep coming up with message i am already waring them, no other item i have seen does that
----------------------------------------------------------------------
Zifnab wrote on Sat Jun 1 18:12:56 2002
are you already wearing them?
----------------------------------------------------------------------
Jsardy wrote on Sat Jun 1 19:28:41 2002
yes i am, but just seems odd that all my other eq that i am already wearing doesnt come up with mesages when i type wear all
----------------------------------------------------------------------
Sigwald wrote on Tue Jun 4 12:38:55 2002
Fixed
-----------------
poster: Sigwald
subject: closed bug: 2936
date: Tue Jun 4 12:40:43 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2936
Original bug report by Sigwald on Sat Jun 1 18:23:24 2002
Bug reported from /wiz/sigwald/workroom--
For my own memory
*Bad argument 2 to member_array()
Expected: string or array Got: 0.
Object: (/obj/spells/objects/b_nether_obj.c) at line 112
#0: '' at /std/race/vampire#29352 () at /:0
#1: 'remove_abjuration' at /std/race/vampire#29352
(/admin/std/combat/abjurations.c) at line 613
#2: 'remove' at (/obj/spells/objects/b_nether_obj.c) at line 112
------/obj/spells/objects/b_nether_obj.c:112 - remove()
locals: NULL
----------------------------------------------------------------
"engulfing $n!\n");
who->hit_me(2*energy_level + random(3*energy_level),
choice(DAMAGE), who);
}
if (member_array("absorb elemental energy",
=> who->query_abjuration_names()) != -1)
who->remove_abjuration(who->
query_abjuration_handle("absorb elemental energy"));
if (member_array("control elemental energy",
who->query_abjuration_names()) != -1)
who->remove_abjuration(who->
----------------------------------------------------------------------
Sigwald wrote on Tue Jun 4 12:40:40 2002
Hopefully fixed.
----------------------------------------------------------------------
Sigwald wrote on Tue Jun 4 12:40:43 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 2937
date: Tue Jun 4 12:41:37 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2937
Original bug report by Rockman on Sat Jun 1 18:41:18 2002
Bug reported from /domains/outside_city/beanstalk/rooms/nursery2--
ok, noticed something when game was wizocked, we can still acces the command to create a new character, but didn't go anyfuther to see if it would acutally give me the body in case that were to screw with what sigwald was doing
----------------------------------------------------------------------
Sigwald wrote on Tue Jun 4 12:41:37 2002
Does not matter, will kick you out if you proceed with it.
----------------------------------------------------------------------
Sigwald wrote on Tue Jun 4 12:41:37 2002
Closed
-----------------
poster: Sigwald
subject: Fixed bug: 2938
date: Tue Jun 4 12:42:31 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2938
Original bug report by Jsardy on Sat Jun 1 20:32:55 2002
Bug reported from /domains/outside_city/farms/farm1/map/x11y37--
giant king's dagger doesn't id to king's dagger
p' sure
oops, sorry
----------------------------------------------------------------------
Sigwald wrote on Tue Jun 4 12:42:31 2002
Fixed
-----------------
poster: Sigwald
subject: Fixed bug: 2949
date: Tue Jun 4 12:45:35 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2949
Original bug report by Waz on Mon Jun 3 17:07:20 2002
Bug reported from /domains/city/streets/_9_7--
maybe this qualifies as a weird thing, if not sorry for the post ;)
using the skill drain soil energy I get this msg
You are ready to perform your skill.
You slam your shamanic staff into the ground!
Your eyes roll in their sockets as you plunge into a deep trance!
*Bad argument 1 to call_other()
Expected: string or array or object Got: 0.
Trace written to /log/runtime
----------------------------------------------------------------------
Sigwald wrote on Tue Jun 4 12:45:35 2002
Fixed
-----------------
poster: Sigwald
subject: closed bug: 2956
date: Tue Jun 4 12:45:56 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2956
Original bug report by Grasfer on Mon Jun 3 19:23:02 2002
Bug reported from /domains/castles/rooms/snowmanice-6--
On the guild tree under Animist/Bestial seccedaneum the first skill/spell dont show up correctly, can only see desc and base cost.
----------------------------------------------------------------------
Grasfer wrote on Mon Jun 3 19:27:02 2002
On animist guild tree, after Animal Trainer it says Animal tamer , Savager or Bestial seccedaneum... Savager should be Savagers.. or you get to a list of guilds..
----------------------------------------------------------------------
Sigwald wrote on Tue Jun 4 12:45:56 2002
These aint complete anyway.
----------------------------------------------------------------------
Sigwald wrote on Tue Jun 4 12:45:56 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 2959
date: Tue Jun 4 12:47:02 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2959
Original bug report by Draco on Mon Jun 3 20:18:08 2002
Bug reported from /domains/city/advguild/adv--
evoker guild info on webpage is bugging, doesnt lode anymore with a
*Bad argument 1 to capitalize() Expected: string Got: 0.V
----------------------------------------------------------------------
Sigwald wrote on Tue Jun 4 12:47:02 2002
Works fine with me, got fixed somehow.
----------------------------------------------------------------------
Sigwald wrote on Tue Jun 4 12:47:02 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 2963
date: Tue Jun 4 12:47:50 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2963
Original bug report by Lucky on Tue Jun 4 03:28:05 2002
Bug reported from /domains/city/streets/_9_7--
report not sure if this is a bug but ive asked on dragon and got no answer, im an evoker and my ammy has stayed full for a while now even when i log off
----------------------------------------------------------------------
Sigwald wrote on Tue Jun 4 12:47:50 2002
There was a slight prob with amulet that set max quite low, this
may be linked to that (you were far above max so it seemed like it was
always full). Report again if this goes on.
----------------------------------------------------------------------
Sigwald wrote on Tue Jun 4 12:47:50 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 2965
date: Tue Jun 4 12:48:05 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2965
Original bug report by Jomo on Tue Jun 4 10:30:42 2002
Bug reported from /domains/outofwhack/uncle/egypt/k22--
I'm not sure if anyone's reported this,
but amulet (evoker) and
soil shaman staff (gem blaster)
do not appear to be draining properly.
I've been blasting all night, and my amulet
has stayed at blinding magenta. Other's mentioned that the soil shaman
staff was having the same issue.
----------------------------------------------------------------------
Sigwald wrote on Tue Jun 4 12:48:05 2002
Same issue. Will check staff.
----------------------------------------------------------------------
Sigwald wrote on Tue Jun 4 12:48:05 2002
Closed
-----------------
poster: Zifnab
subject: Fixed bug: 2945
date: Tue Jun 4 13:45:09 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2945
Original bug report by Malifix on Mon Jun 3 07:46:21 2002
Bug reported from /domains/outofwhack/harbor1--
Don't know for sure if this is considered a bug. Some loot from the Evil Hoppy Thing area doesn't dsell with dsell book, but it does sell at the Odd World shop.
----------------------------------------------------------------------
Zifnab wrote on Tue Jun 4 13:45:09 2002
Fixed
-----------------
poster: Zifnab
subject: closed bug: 2957
date: Tue Jun 4 13:46:51 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2957
Original bug report by Eponine on Mon Jun 3 19:46:03 2002
Bug reported from /domains/guilds/cleric/altar_room--
friends
Level: Name: Flags: Idle time:
---------------------------------------------
[75] Pook 1m27s
{95} Fraziw Not idle
<300> Tigran 5h58m58s
[71] Occult P/2 3s
party invite fraziw
Fraziw is already a member of another party.
haim
I should be able to see fraziw in a party or invite him
----------------------------------------------------------------------
Zifnab wrote on Tue Jun 4 13:46:51 2002
unless in the time between when you typed friends, frawiz
joined a party.
Impossible to go back and fix this (cant be sure its real problem).
If it happens again try and grab a wizard to look into it.
----------------------------------------------------------------------
Zifnab wrote on Tue Jun 4 13:46:51 2002
Closed
-----------------
poster: Ixtlilton
subject: >closed bug: 2957
date: Tue Jun 4 13:50:27 2002
On Tue Jun 4 13:46:51 2002 Zifnab wrote post #169:
> =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
>
> Report Number: 2957
> Original bug report by Eponine on Mon Jun 3 19:46:03
2002
>
> Bug reported from /domains/guilds/cleric/altar_room--
>
> friends
> Level: Name: Flags: Idle time:
> ---------------------------------------------
> [75] Pook 1m27s
> {95} Fraziw Not idle
> <300> Tigran 5h58m58s
> [71] Occult P/2 3s
> party invite fraziw
> Fraziw is already a member of another party.
>
> haim
> I should be able to see fraziw in a party or invite him
>
>
> ----------------------------------------------------------------------
>
> Zifnab wrote on Tue Jun 4 13:46:51 2002
> unless in the time between when you typed friends, frawiz
> joined a party.
>
> Impossible to go back and fix this (cant be sure its real problem).
> If it happens again try and grab a wizard to look into it.
>
> ----------------------------------------------------------------------
>
> Zifnab wrote on Tue Jun 4 13:46:51 2002
>
> Closed
>
>
actually, i think it's cause fraziw was in a one-man party. err one-boy party
-----------------
poster: Sigwald
subject: Fixed bug: 2967
date: Tue Jun 4 19:11:59 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2967
Original bug report by Tranquil on Tue Jun 4 17:33:23 2002
Bug reported from /domains/city/islandmap/x11y30--
for some reason, I can't seem to make a woodsman fire since the guild item change. I find a wood, and when I use the build campfire skill, there's no message apart from the 'you are ready to perform your skill' thing, and my wood is now gone. this is true both when the wood is in my inventory and when i drop it in the room before skill completion. here's a log which should show what I mean:
You feel Craving.
[inform]: Biorn has left Red Dragon.
You prepare yourself to use a skill.
< Hp: 1385/1385 >-< Sp: 1459/1459 >-< Ep: 918/918 >
< Exp: 786,032 >-< Next: 24% >-< Rooms: 6396 >-< Gold: 0/59575 >
Your boots shift on your feet enlarging themselves first and then shrinking
back.
You are ready to perform your skill.
You find some firewood.
You feel refreshed.
Tock: HP: 1385/1385 SP: 1459/1459 EP: 918/918 (+226)
You prepare yourself to use a skill.
< Hp: 1385/1385 >-< Sp: 1459/1459 >-< Ep: 918/918 >
< Exp: 786,032 >-< Next: 24% >-< Rooms: 6396 >-< Gold: 0/59575 >
Forest [exits: northeast, southwest, southeast, north, south, east, west and
northwest]
ffRRR=RRR You are in a forest. Large trees form a canopy overhead. The ground
fffff|fff is moist and fertile.
fff?*|fff
fffff|fff
fffff|fff
< Hp: 1385/1385 >-< Sp: 1459/1459 >-< Ep: 918/918 >
< Exp: 786,032 >-< Next: 24% >-< Rooms: 6396 >-< Gold: 0/59575 >
[inform]: Seth has left Red Dragon.
<-->: Magneto rides his magic wand into this realm.
[inform]: Jordali has left Red Dragon.
You are ready to perform your skill.
Forest [exits: northeast, southwest, southeast, north, south, east, west and
northwest]
ffRRR=RRR You are in a forest. Large trees form a canopy overhead. The ground
fffff|fff is moist and fertile.
fff?*|fff
fffff|fff
fffff|fff
< Hp: 1385/1385 >-< Sp: 1459/1459 >-< Ep: 765/918 >
< Exp: 786,032 >-< Next: 24% >-< Rooms: 6396 >-< Gold: 0/59575 >
** Bug report **
- Tranq
----------------------------------------------------------------------
Sigwald wrote on Tue Jun 4 19:11:59 2002
Fixed
-----------------
poster: Daneel
subject: Fixed bug: 2968
date: Tue Jun 4 19:22:32 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2968
Original bug report by Zoox on Tue Jun 4 19:20:44 2002
Bug reported from /domains/guilds/goodcleric/guild_hall--
casting prayer for the crusader, got:
*Bad argument 1 to present()
Expected: string or object Got: 0.
Trace written to /log/runtime
----------------------------------------------------------------------
Daneel wrote on Tue Jun 4 19:22:24 2002
Was guerying for a guild item still.
It doesn't appear to actually be using the item, though, so I
just got rid of the query. If it should be doing anything with
If it should be doing anything with mastery points, then it
needs a little bit more work.
----------------------------------------------------------------------
Daneel wrote on Tue Jun 4 19:22:32 2002
Fixed
-----------------
poster: Zifnab
subject: closed bug: 2974
date: Wed Jun 5 00:07:11 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2974
Original bug report by Xerious on Tue Jun 4 23:11:48 2002
Bug reported from /domains/city/islandmap/x14y43--
The farm on RD Isle doesn't work with the mapper because the room descriptio is on a different line than the exits. Movign the exits up to the same line as the room desc should fix the problem.
----------------------------------------------------------------------
Zifnab wrote on Wed Jun 5 00:07:11 2002
what are you talking about? a clients mapping program?
The desc as far as i can tell is the same as all our rooms,
short desc [exit list]
long desc.
----------------------------------------------------------------------
Zifnab wrote on Wed Jun 5 00:07:11 2002
Closed
-----------------
poster: Sigwald
subject: Fixed bug: 2970
date: Wed Jun 5 08:23:47 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2970
Original bug report by Ormus on Tue Jun 4 19:54:15 2002
Bug reported from /domains/guilds/druid/rooms/druid3--
There is no plaque in the guild room of the druids ..not sure if that was forgotten ..or if that information is held somewhere else for this guild
----------------------------------------------------------------------
Sigwald wrote on Wed Jun 5 08:23:47 2002
Fixed
-----------------
poster: Sigwald
subject: Fixed bug: 2971
date: Wed Jun 5 08:24:47 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2971
Original bug report by Onyx on Tue Jun 4 20:38:33 2002
Bug reported from /domains/city/advguild/top_20_room--
Not sure if this was already reported:
> cast store spell with hammering blow
You feel fully healed.
Tock: HP: 1173/1173 (+129) SP: 3285/3285 EP: 827/827 (+112)
Store spell: ####
Store spell: ###
Store spell: ##
Store spell: #
*Bad argument 1 to present()
Expected: string or object Got: 0.
Trace written to /log/runtime
----------------------------------------------------------------------
Sigwald wrote on Wed Jun 5 08:24:47 2002
Fixed
-----------------
poster: Sigwald
subject: closed bug: 2973
date: Wed Jun 5 08:26:44 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2973
Original bug report by Oz on Tue Jun 4 22:14:26 2002
Bug reported from /domains/castles/rooms/oz-2--
opened my safe, got this:
*Weapon /domains/hyboria/mannfred/temp/obj/kingspear has illegal damage type set to electrical.
Trace written to /log/catch
You seem to be missing some of your equipment!
----------------------------------------------------------------------
Sigwald wrote on Wed Jun 5 08:26:44 2002
Been fixed. Catch a wiz if it did not get reimbed.
----------------------------------------------------------------------
Sigwald wrote on Wed Jun 5 08:26:44 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 2976
date: Wed Jun 5 08:27:14 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2976
Original bug report by Chrono on Tue Jun 4 23:47:46 2002
Bug reported from /domains/city/streets/_9_7--
leaders guilds says "No such guild as Bard" or somethin to that extent..and i dont think anyone leads it..
reporting incase no one else has.
----------------------------------------------------------------------
Sigwald wrote on Wed Jun 5 08:27:11 2002
There are no bards therefore no one on guild plaque.
----------------------------------------------------------------------
Sigwald wrote on Wed Jun 5 08:27:14 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 2977
date: Wed Jun 5 08:27:17 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2977
Original bug report by Wagro on Wed Jun 5 00:09:24 2002
Bug reported from /domains/blackavar/city/arena/arena1/room1--
leaders guilds says for witch: No such guild Witch and No such guild Bard
----------------------------------------------------------------------
Sigwald wrote on Wed Jun 5 08:27:17 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 2979
date: Wed Jun 5 09:25:40 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2979
Original bug report by Jomo on Wed Jun 5 00:46:52 2002
Bug reported from /domains/castles/rooms/jomo-3--
Merge power crystals: #
You finish the chant.
You mutter the words 'raaaz ezoia'
You feel your crystal reached its maximal potential!
*Division by zero
Trace written to /log/runtime
,
----------------------------------------------------------------------
Sigwald wrote on Wed Jun 5 09:25:40 2002
Hopefully fixed.
----------------------------------------------------------------------
Sigwald wrote on Wed Jun 5 09:25:40 2002
Closed
-----------------
poster: Sigwald
subject: Fixed bug: 2980
date: Wed Jun 5 09:25:46 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2980
Original bug report by Jomo on Wed Jun 5 02:23:19 2002
Bug reported from /domains/hyboria/uncle/monks/rr15--
You prepare yourself to use a skill.
1500|2872[21,386,373(57%)] $28179 >Soil staff bash: #
You are ready to perform your skill.
*Bad argument 1 to present()
Expected: string or object Got: 0.
Trace written to /log/runtime
----------------------------------------------------------------------
Sigwald wrote on Wed Jun 5 09:25:46 2002
Fixed
-----------------
poster: Sigwald
subject: Fixed bug: 2981
date: Wed Jun 5 09:25:52 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2981
Original bug report by Athena on Wed Jun 5 04:49:54 2002
Bug reported from /domains/castles/rooms/athena-4--
Adepts of the Stones focus crystal is foobared big time.
It doesnt show color or size when you look at it.
Get bug messages when trying to fill it.
Get a message about focus crystal is fully charged. Was never a message like that in the past.
And got bug message when i joined the guild and got the focus crystal.
Athy
----------------------------------------------------------------------
Sigwald wrote on Wed Jun 5 09:25:52 2002
Fixed
-----------------
poster: Sigwald
subject: closed bug: 2982
date: Wed Jun 5 09:25:58 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2982
Original bug report by Jomo on Wed Jun 5 07:00:01 2002
Bug reported from /domains/outofwhack/map/x11y9--
cast commune with nature
You do not know any commune spell.
my commune with nature spell is at 100%.
----------------------------------------------------------------------
Jomo wrote on Wed Jun 5 07:15:07 2002
Closed
----------------------------------------------------------------------
Jomo wrote on Wed Jun 5 07:15:28 2002
I'm more of a moron that usual.. forget about this one, it can be closed.
----------------------------------------------------------------------
Sigwald wrote on Wed Jun 5 09:25:58 2002
Closed
-----------------
poster: Sigwald
subject: Fixed bug: 2984
date: Wed Jun 5 09:26:10 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2984
Original bug report by Fox on Wed Jun 5 08:27:08 2002
Bug reported from /domains/guilds/stonemagic/guild_hall--
Adept guild bugged when I joined...
----------------------------------------------------------------------
Sigwald wrote on Wed Jun 5 09:26:10 2002
Fixed
-----------------
poster: Khosan
subject: closed bug: 2775
date: Wed Jun 5 10:25:03 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2775
Original bug report by Jill on Tue Apr 23 09:20:44 2002
Bug reported from /domains/mists/elf_forest/rooms/forest1--
Problem with the java client.. i was changeing the font size in netscape and then i lost the connection to rd BUT i was still fighting but i couldnt do anything until i logged in..
----------------------------------------------------------------------
Khosan wrote on Wed Jun 5 10:24:57 2002
That is more a bug in netscape than anything else.
----------------------------------------------------------------------
Khosan wrote on Wed Jun 5 10:25:03 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 2985
date: Wed Jun 5 11:01:00 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2985
Original bug report by Balinor on Wed Jun 5 10:23:24 2002
Bug reported from /domains/city/sanc/sanctuary--
I reinced with the machine and took grorrark as race.
Now i was howaiting to grow and i grew straight to fully grown.
And the growth was very small, from 5'6" to 5'10". Not sure how growing works, so i thought this might be a bug, since usually all my races have grown almost 8 times or so.
Also,this made it so i can't wield my weapons,because it has alot to do with WC you can wield.
-Bal
----------------------------------------------------------------------
Sigwald wrote on Wed Jun 5 11:01:00 2002
Not a bug, just got a high roll on starting size and a low
one on final size.
----------------------------------------------------------------------
Sigwald wrote on Wed Jun 5 11:01:00 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 2986
date: Wed Jun 5 15:39:23 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2986
Original bug report by Yrgas on Wed Jun 5 14:48:07 2002
Bug reported from /domains/hyboria/abneon/zelda/castle1/castle1_0_4--
Im not advancing in my guild, check ring stays at 0%
Is this a bug?
----------------------------------------------------------------------
Sigwald wrote on Wed Jun 5 15:39:23 2002
Nope its not.
----------------------------------------------------------------------
Sigwald wrote on Wed Jun 5 15:39:23 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 2987
date: Wed Jun 5 16:05:43 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2987
Original bug report by Ferret on Wed Jun 5 16:04:34 2002
Bug reported from /domains/hyboria/mixer/caveman/rooms/circle5--
i may be wrong and my timing is just screwed up but it seems my spell halfharm is only taking between one and a half to two rounds for a three round spell and i dont yet have quick chant, just figured id tell you.
----------------------------------------------------------------------
Sigwald wrote on Wed Jun 5 16:05:43 2002
Random casting time.
----------------------------------------------------------------------
Sigwald wrote on Wed Jun 5 16:05:43 2002
Closed
-----------------
poster: Sigwald
subject: Fixed bug: 2988
date: Wed Jun 5 17:33:18 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2988
Original bug report by Malice on Wed Jun 5 17:18:17 2002
Bug reported from /domains/outofwhack/waz/chess/rooms/board3--
the message on avatar regeneration goes off twice
----------------------------------------------------------------------
Sigwald wrote on Wed Jun 5 17:33:18 2002
Fixed
-----------------
poster: Sigwald
subject: Fixed bug: 2989
date: Wed Jun 5 17:33:33 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2989
Original bug report by Wimwam on Wed Jun 5 17:18:29 2002
Bug reported from /domains/outofwhack/evilned/beavers/rooms/dam4--
Iron will goes off twice when cast once, like I get the
You snap your fingers and start to concentrate more.
Your concentration increases again!
twice in a row
Wimwam
----------------------------------------------------------------------
Sigwald wrote on Wed Jun 5 17:33:33 2002
Fixed
-----------------
poster: Zifnab
subject: closed bug: 2975
date: Wed Jun 5 22:12:46 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2975
Original bug report by Trunks on Tue Jun 4 23:34:53 2002
Bug reported from /domains/castles/rooms/trunks-3--
hmm I appear to missing eq from my safes.. it was here a few days ago.. and I didnt take it out well I took some of it but a majority was left in the safes..
----------------------------------------------------------------------
Trunks wrote on Tue Jun 4 23:35:38 2002
I am also missing eq from this safe as well
----------------------------------------------------------------------
Mixer wrote on Wed Jun 5 15:22:43 2002
If you have been away a while certain items will be missing... Cigarettes and Pearl of Power among others if I remember correctly
----------------------------------------------------------------------
Zifnab wrote on Wed Jun 5 21:28:57 2002
you left yoru safe open in room 4.
----------------------------------------------------------------------
Zifnab wrote on Wed Jun 5 22:12:43 2002
also left one open in room 3 (the first report) never closed it.
----------------------------------------------------------------------
Zifnab wrote on Wed Jun 5 22:12:46 2002
Closed
-----------------
poster: Sigwald
subject: Fixed bug: 2993
date: Thu Jun 6 08:56:34 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2993
Original bug report by Waz on Wed Jun 5 23:59:20 2002
Bug reported from /domains/hyboria/uncle/monks/rr2--
Iron will spell gives me a bug atm.
You finish the chant.
You mutter the words 'Feaaaar noostuun!'
You snap your fingers and start to concentrate more.
*Array index out of bounds.
Trace written to /log/runtime
cast on myself, btw
-Waz
----------------------------------------------------------------------
Waz wrote on Thu Jun 6 05:47:24 2002
noticed it is just when trying to cast at myself. when casting at others,
it works just fine
----------------------------------------------------------------------
Sigwald wrote on Thu Jun 6 08:56:34 2002
Unrelated to iron will actually, but fixed anyway.
----------------------------------------------------------------------
Sigwald wrote on Thu Jun 6 08:56:34 2002
Fixed
-----------------
poster: Sigwald
subject: closed bug: 2994
date: Thu Jun 6 08:56:46 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2994
Original bug report by Rancor on Thu Jun 6 08:16:59 2002
Bug reported from /domains/city/streets/_7_5--
I have been woodsman for about a month and a half now and have all the skills needed to have the combo of gnome guard and sala mander guard in my shield at the same tme and the skills are at 100.
However as of very recently I hvae had alot of touble making then co exist in the shield at the same time. and I mean trouble like the last 5 of 6 times it has failed. I think something may have changed somewhere along the way.
Rancor
----------------------------------------------------------------------
Sigwald wrote on Thu Jun 6 08:56:46 2002
Guild masteries reset.
----------------------------------------------------------------------
Sigwald wrote on Thu Jun 6 08:56:46 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 2992
date: Thu Jun 6 09:00:25 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2992
Original bug report by Uno on Wed Jun 5 21:28:15 2002
Bug reported from /domains/castles/rooms/binkley-2--
sharpen weapon doesn't seem to be working.
i tried:
use sharpen weapon at my first dagger
use sharpen weapon at a dagger
use sharpen weapon with a dagger
none worked.
i CAN start to use it against a player then it tells me i can
only use it on weapons
----------------------------------------------------------------------
Uno wrote on Wed Jun 5 22:20:02 2002
update:
it works for my second dagger, just not my first dagger
----------------------------------------------------------------------
Sigwald wrote on Thu Jun 6 09:00:25 2002
Unless I'm mistaken it should tell you you cannot use the skill
at first dagger because it is not wielded.
Works fine with me if dagger is wielded.
Catch me online if there is still a problem.
----------------------------------------------------------------------
Sigwald wrote on Thu Jun 6 09:00:25 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 2966
date: Thu Jun 6 09:28:41 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2966
Original bug report by Midnight on Tue Jun 4 15:05:17 2002
Bug reported from /domains/outside_city/farms/farm1/map/x1y2--
had a drop in spellpoints when i failed in the skill poison focus, also my amulet doesn't drop in power when it surges ( might change after the guild items are implemented again)
----------------------------------------------------------------------
Sigwald wrote on Thu Jun 6 09:28:41 2002
Well skill poison focus cost both sps and eps so that's normal.
Amulet should drain properly i believe now.
----------------------------------------------------------------------
Sigwald wrote on Thu Jun 6 09:28:41 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 2978
date: Thu Jun 6 09:31:53 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2978
Original bug report by Jomo on Wed Jun 5 00:40:31 2002
Bug reported from /domains/city/undercity/rooms/acrobat2--
1462|1539[120,709,190(356%)] $14191 >Crystal attunement: ##
Tahnval [dragon]: I'm an omicronbie at last! 8-)
Crystal attunement: #
You finish the chant.
You mutter the words 'gfnzi aorh'
*Division by zero
Trace written to /log/runtime
Getting error when trying attune crystal with gem blaster
spell crystal attunement.
----------------------------------------------------------------------
Sigwald wrote on Thu Jun 6 09:31:53 2002
I think I fixed that.
----------------------------------------------------------------------
Sigwald wrote on Thu Jun 6 09:31:53 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 2983
date: Thu Jun 6 09:32:14 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2983
Original bug report by Helphyre on Wed Jun 5 07:28:32 2002
Bug reported from /domains/city/streets/_9_7--
Um not sure hwat happened but my guild rank is not goign up cated like 100 skills and not 1% on guild item
just wondering
Helphyre
----------------------------------------------------------------------
Sigwald wrote on Thu Jun 6 09:32:14 2002
Bore, must people ask the same questions over and over....
----------------------------------------------------------------------
Sigwald wrote on Thu Jun 6 09:32:14 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 2995
date: Thu Jun 6 10:31:09 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2995
Original bug report by Chewba on Thu Jun 6 10:29:18 2002
Bug reported from /domains/guilds/bladedancer/guild_hall--
Hrm just tried to train master of the dance up to 40%. It says i can't but i am lvl 7 blade dancer. Had +2% on this with knight belt but haven't reinced.
----------------------------------------------------------------------
Sigwald wrote on Thu Jun 6 10:31:09 2002
You dont have 100% skill max.
----------------------------------------------------------------------
Sigwald wrote on Thu Jun 6 10:31:09 2002
Closed
-----------------
poster: Zifnab
subject: closed bug: 2996
date: Thu Jun 6 18:56:21 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2996
Original bug report by Lulu on Thu Jun 6 18:54:48 2002
Bug reported from /domains/guilds/soilshaman/troom2--
I'm at the "Base of an Ancient Tree
The mobs here say:
99030390, the beautiful forest dryad.
and
99030390b, the huge brown bear
Lulu
----------------------------------------------------------------------
Zifnab wrote on Thu Jun 6 18:55:54 2002
what is the bug here im sorry?
----------------------------------------------------------------------
Zifnab wrote on Thu Jun 6 18:56:21 2002
Closed
-----------------
poster: Sigwald
subject: Fixed bug: 2997
date: Fri Jun 7 08:17:18 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2997
Original bug report by Chrono on Thu Jun 6 19:37:55 2002
Bug reported from /domains/city/streets/_9_7--
Your body shudders as some energy is drained into the shamanic staff!
shouldn't it now be - druidic staff? or somethin..
----------------------------------------------------------------------
Sigwald wrote on Fri Jun 7 08:17:18 2002
Fixed
-----------------
poster: Sigwald
subject: closed bug: 2998
date: Fri Jun 7 08:18:27 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2998
Original bug report by Lucky on Thu Jun 6 20:16:47 2002
Bug reported from /domains/outofwhack/harbor1--
report clowns flower( well mine) has a negative ac
----------------------------------------------------------------------
Sigwald wrote on Fri Jun 7 08:18:23 2002
Not a bug, its meant to.
----------------------------------------------------------------------
Sigwald wrote on Fri Jun 7 08:18:27 2002
Closed
-----------------
poster: Sigwald
subject: Fixed bug: 2999
date: Fri Jun 7 08:27:58 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2999
Original bug report by Shiranai on Fri Jun 7 03:12:49 2002
Bug reported from /domains/blackavar/xphere/vampire/rooms/room16--
rank on hat doesn't seem to be going up at all, after several songs and many many knives thrown, I'm still at 0% of first rank.
----------------------------------------------------------------------
Sigwald wrote on Fri Jun 7 08:27:58 2002
Typo in guild item, only added guild age. Will be fixed next time
item loads.
----------------------------------------------------------------------
Sigwald wrote on Fri Jun 7 08:27:58 2002
Fixed
-----------------
poster: Sigwald
subject: closed bug: 3001
date: Fri Jun 7 11:12:41 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3001
Original bug report by Kaos on Fri Jun 7 11:06:38 2002
Bug reported from /domains/emerald/samael/ccaverns/rooms/ccave4n2e--
*Trying to add an invalid skill natural_weapons to monster Monster
Trace written to /log/catch
that one was the beast in crystal caverns on emerald
----------------------------------------------------------------------
Sigwald wrote on Fri Jun 7 11:12:41 2002
Yeah i messed up and removed that one thinking to remove something else...
Fixed now.
----------------------------------------------------------------------
Sigwald wrote on Fri Jun 7 11:12:41 2002
Closed
-----------------
poster: Sigwald
subject: Fixed bug: 3002
date: Fri Jun 7 12:15:40 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3002
Original bug report by Grasfer on Fri Jun 7 12:01:34 2002
Bug reported from /domains/guilds/warden/guild_hall--
I could join SHamans of the soils as a woodsman..
If thats a bug or not..
----------------------------------------------------------------------
Sigwald wrote on Fri Jun 7 12:15:40 2002
Fixed
-----------------
poster: Zifnab
subject: closed bug: 3008
date: Fri Jun 7 19:56:52 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3008
Original bug report by Fezzick on Fri Jun 7 19:46:45 2002
Bug reported from /domains/outofwhack/toreth/demon/rooms/north1--
Not sure how to fix/adjust but - the spell Drain Power Crystal is a bit odd on the syntax.
Required that I type: cast drain power crystal at second crystal - for some strange reason, to work.
Could it be we need to allow it to be cast at 'focus crystal' to prevent the issue - not sure but it's going to create confusion if I'm fiddling with it so much...
- Fezz.
----------------------------------------------------------------------
Zifnab wrote on Fri Jun 7 19:56:49 2002
Fixed. The id /adj 'power' was missing. new ones will be fixed.
----------------------------------------------------------------------
Zifnab wrote on Fri Jun 7 19:56:52 2002
Closed
-----------------
poster: Sigwald
subject: Fixed bug: 3003
date: Sat Jun 8 13:39:39 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3003
Original bug report by Tranquil on Fri Jun 7 17:50:33 2002
Bug reported from /domains/hyboria/aquilonia/tarantia/streets/_7_5--
my 'survival reflexes' skill is going off while I am wieldning my rootstaff, and I get the message:
You raise your leafshield with incredible speed to deflect Guard's blow.
thanks
----------------------------------------------------------------------
Sigwald wrote on Sat Jun 8 13:39:36 2002
Fixed after boot.
----------------------------------------------------------------------
Sigwald wrote on Sat Jun 8 13:39:39 2002
Fixed
-----------------
poster: Sigwald
subject: Fixed bug: 3005
date: Sat Jun 8 13:42:57 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3005
Original bug report by Shiranai on Fri Jun 7 18:52:38 2002
Bug reported from /domains/guilds/scout/guild_hall--
survival lore can't be trained to max until I have 5 more levels in sylvan scout, which don't exist
----------------------------------------------------------------------
Sigwald wrote on Sat Jun 8 13:42:57 2002
Fixed
-----------------
poster: Sigwald
subject: Fixed bug: 3006
date: Sat Jun 8 13:47:57 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3006
Original bug report by Grasfer on Fri Jun 7 19:12:52 2002
Bug reported from /domains/everrest/wagro/elvencamp/rooms/room8--
Got 2 blades and a shield(woodsman shiels/blade) in inventory and using shield and a blade. and When i slash it says i should wield a weapon to use.. and i have a blade wielded.. strange.
----------------------------------------------------------------------
Sigwald wrote on Sat Jun 8 13:47:57 2002
Fixed
-----------------
poster: Sigwald
subject: closed bug: 3007
date: Sat Jun 8 13:48:30 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3007
Original bug report by Jill on Fri Jun 7 19:23:52 2002
Bug reported from /domains/guilds/goodcleric/guild_hall--
*BAD argument 1 to call_other()
Expected:string or array or object Got: 0
----------------------------------------------------------------------
Zifnab wrote on Fri Jun 7 19:47:00 2002
this was the ankh, looks like it had no environment. not sure how.
----------------------------------------------------------------------
Sigwald wrote on Sat Jun 8 13:48:30 2002
This happens when the player inv is full and he joins. I've made the leaders
use force_move in future, should not happen again...
----------------------------------------------------------------------
Sigwald wrote on Sat Jun 8 13:48:30 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 3010
date: Sat Jun 8 13:48:39 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3010
Original bug report by Shiranai on Fri Jun 7 20:18:06 2002
Bug reported from /domains/emerald/uncle/celtica/connacht/room7--
You raise your leafshield with incredible speed to deflect Forboding Sidhe's blow
Only I'm using rootstaff, don't have leafshield on me
----------------------------------------------------------------------
Sigwald wrote on Sat Jun 8 13:48:39 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 3013
date: Sat Jun 8 13:50:24 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3013
Original bug report by Cleo on Fri Jun 7 21:43:24 2002
Bug reported from /wiz/sigwald/tester/animist--
In Special Room for Access to Some of the Temporary Guild Halls, one of the exits are ward - but when you type ward, the message You frantically weave signs of warding...
----------------------------------------------------------------------
Sigwald wrote on Sat Jun 8 13:50:24 2002
Just use go ward, ward is an emote.
----------------------------------------------------------------------
Sigwald wrote on Sat Jun 8 13:50:24 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 3015
date: Sat Jun 8 13:51:45 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3015
Original bug report by Draco on Fri Jun 7 22:42:10 2002
Bug reported from /domains/outofwhack/whack_ferry--
instigator told me that his guild item is showing 0% for guild rank, yet the guild plaque shows 20% (inquisitor). might want to be looked into
----------------------------------------------------------------------
Sigwald wrote on Sat Jun 8 13:51:45 2002
Points are saving fine, just display was broken
----------------------------------------------------------------------
Sigwald wrote on Sat Jun 8 13:51:45 2002
Closed
-----------------
poster: Sigwald
subject: Fixed bug: 3016
date: Sat Jun 8 13:51:51 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3016
Original bug report by Balinor on Fri Jun 7 23:16:24 2002
Bug reported from /domains/city/streets/_9_7--
Inquisitor guild item might not be working properly, i've casted about 600 spells/skills and not a single % gotten to the item rank
----------------------------------------------------------------------
Sigwald wrote on Sat Jun 8 13:51:51 2002
Fixed
-----------------
poster: Sigwald
subject: Fixed bug: 3017
date: Sat Jun 8 13:51:57 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3017
Original bug report by Cleo on Sat Jun 8 00:57:19 2002
Bug reported from /domains/city/streets/_9_7--
Woodsmen can only train Survival lore to 60 % because the guild says you need to have 15 glvl´s to max it, but the guild only got 10.
----------------------------------------------------------------------
Sigwald wrote on Sat Jun 8 13:51:57 2002
Fixed
-----------------
poster: Sigwald
subject: closed bug: 3020
date: Sat Jun 8 13:52:12 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3020
Original bug report by Oz on Sat Jun 8 05:21:27 2002
Bug reported from /domains/city/streets/_9_7--
You raise your leafshield with incredible speed to deflect Elven gate guard's blow.
i dont have a leafshield...
i have a staff at the moment.
----------------------------------------------------------------------
Sigwald wrote on Sat Jun 8 13:52:12 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 3022
date: Sat Jun 8 13:53:36 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3022
Original bug report by Jaguar on Sat Jun 8 11:09:16 2002
Bug reported from /wiz/sigwald/tester/animist--
go ward and go guard take you to the same room ( the sylvan ward room )
----------------------------------------------------------------------
Sigwald wrote on Sat Jun 8 13:53:33 2002
suppressed guard, its not needed anyway, guild is in game
----------------------------------------------------------------------
Sigwald wrote on Sat Jun 8 13:53:36 2002
Closed
-----------------
poster: Zifnab
subject: closed bug: 3026
date: Sun Jun 9 00:46:41 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3026
Original bug report by Valkon on Sat Jun 8 23:26:01 2002
Bug reported from /domains/hyboria/paw/ice/ice1--
newcast opening
*Parse accepted, but no do_* function found in object /cmds/verbs/newcast!
Trace written to /log/runtime
----------------------------------------------------------------------
Zifnab wrote on Sun Jun 9 00:46:38 2002
its not a valid command for you to use. it was used for our testing
----------------------------------------------------------------------
Zifnab wrote on Sun Jun 9 00:46:41 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 3023
date: Mon Jun 10 08:20:02 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3023
Original bug report by Rizzly on Sat Jun 8 17:53:21 2002
Bug reported from /wiz/sigwald/tester/animist--
The ward exit in the portal to guilds without rooms conflicts with the emote ward.
----------------------------------------------------------------------
Sigwald wrote on Mon Jun 10 08:20:02 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 3025
date: Mon Jun 10 08:21:26 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3025
Original bug report by Waz on Sat Jun 8 20:45:47 2002
Bug reported from /domains/mists/malice/ship/rooms/level1/room7--
eat corpse
get gold
get gems
not sure if they should, but vulns dont appear to give abjurer
guild rank
----------------------------------------------------------------------
Sigwald wrote on Mon Jun 10 08:21:23 2002
They do.
----------------------------------------------------------------------
Sigwald wrote on Mon Jun 10 08:21:26 2002
Closed
-----------------
poster: Sigwald
subject: Fixed bug: 3033
date: Mon Jun 10 08:25:26 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3033
Original bug report by Warchief on Mon Jun 10 02:59:45 2002
Bug reported from /domains/guilds/warden/guild_hall--
natures weapons lore is listed as affecting skill for avenging fury, this skill has changed to natural weapons lore
----------------------------------------------------------------------
Sigwald wrote on Mon Jun 10 08:25:26 2002
Fixed
-----------------
poster: Zifnab
subject: closed bug: 3035
date: Mon Jun 10 09:20:12 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3035
Original bug report by Koma on Mon Jun 10 09:03:53 2002
Bug reported from /domains/everrest/city/rooms/artifactshop--
I bought ogre helmet from Rufrin, later on I logged on and checked his list what he wants. He says he wants to buy an ogre helmet, but when I show one to him, he says that item is not what I want.
Probably due to the fact that one had already been sold to him and bought from him..
Koma
----------------------------------------------------------------------
Zifnab wrote on Mon Jun 10 09:20:09 2002
yes, already been reported. I need to do a bit of code work
to redo that. Right now it cant be removed the way its written.
----------------------------------------------------------------------
Zifnab wrote on Mon Jun 10 09:20:12 2002
Closed
-----------------
poster: Sigwald
subject: Fixed bug: 3011
date: Mon Jun 10 09:35:49 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3011
Original bug report by Balinor on Fri Jun 7 20:32:42 2002
Bug reported from /domains/city/streets/_9_7--
I can create several racks with the spell, after you get a second one it says there is # racks lying here discarded.
----------------------------------------------------------------------
Sigwald wrote on Mon Jun 10 09:35:49 2002
Fixed
-----------------
poster: Sigwald
subject: closed bug: 3012
date: Mon Jun 10 09:36:07 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3012
Original bug report by Cleo on Fri Jun 7 21:38:24 2002
Bug reported from /domains/guilds/animist/room7--
When I look at me, I can see my cloak ( Magical woodsman cloak cloak ).
But I can´t look at cloak, check cloak, etc.
Same thing happend last time I reinced woodsman!
/Cleo
----------------------------------------------------------------------
Sigwald wrote on Mon Jun 10 09:36:07 2002
Woodsmen cloak seem very fine to me on players I checked.
----------------------------------------------------------------------
Sigwald wrote on Mon Jun 10 09:36:07 2002
Closed
-----------------
poster: Sigwald
subject: Fixed bug: 3024
date: Mon Jun 10 09:41:55 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3024
Original bug report by Trigon on Sat Jun 8 18:05:34 2002
Bug reported from /domains/blackavar/shedge/dryad/forest26--
There are 2 messages on prayer for refreshment when it's cast on you.
Nezmaniac prays for you and you feel totally refreshed.
Your eyes brighten as you feel a refreshing breeze blow through you.
Nezmaniac prays for you and you feel totally refreshed.
----------------------------------------------------------------------
Sigwald wrote on Mon Jun 10 09:41:55 2002
Fixed
-----------------
poster: Sigwald
subject: closed bug: 3029
date: Mon Jun 10 09:42:16 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3029
Original bug report by Lagduf on Sun Jun 9 16:08:20 2002
Bug reported from /domains/city/streets/_4_9--
emerald pendant stops my regen when I wear it.
----------------------------------------------------------------------
Sigwald wrote on Mon Jun 10 09:42:13 2002
We got another report on that one, closing.
----------------------------------------------------------------------
Sigwald wrote on Mon Jun 10 09:42:16 2002
Closed
-----------------
poster: Sigwald
subject: Fixed bug: 3032
date: Mon Jun 10 09:44:37 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3032
Original bug report by Jaguar on Mon Jun 10 00:17:15 2002
Bug reported from /domains/guilds/traveler/shop/cabin--
maybe make it clearer that the small boxes here are actually tinder boxes, so thick people like me won't spend ages looking for them :)
----------------------------------------------------------------------
Sigwald wrote on Mon Jun 10 09:44:37 2002
Fixed
-----------------
poster: Sigwald
subject: Fixed bug: 3036
date: Mon Jun 10 10:30:06 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3036
Original bug report by Balinor on Mon Jun 10 10:21:12 2002
Bug reported from /domains/city/streets/_9_7--
I have a rack at cs, but i tried to rack someone and it says you need a rack to do it.
I tried to create another rack and it says i already have a rack here.
----------------------------------------------------------------------
Sigwald wrote on Mon Jun 10 10:30:06 2002
Fixed
-----------------
poster: Sigwald
subject: Fixed bug: 2857
date: Mon Jun 10 10:50:19 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2857
Original bug report by Draco on Tue May 14 20:21:48 2002
Bug reported from /domains/city/undercity/rooms/room22--
i noticed when i typed to my clan, syntax deathknights invite me it came up with a message before inputing it that said 'Only the channel creator can change that.' i dont know if it is supposed to do that or what, just thought i should rep. it.
----------------------------------------------------------------------
Sigwald wrote on Mon Jun 10 10:50:19 2002
Fixed
-----------------
poster: Sigwald
subject: closed bug: 2859
date: Mon Jun 10 10:57:25 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2859
Original bug report by Waz on Wed May 15 04:38:49 2002
Bug reported from /domains/blackavar/brook/brook2/rooms/room5--
typing 'cross bridge' here gives you a message that you move to the other bridge
room, but you don't go anywhere.
-Waz
----------------------------------------------------------------------
Waz wrote on Wed May 15 04:39:43 2002
btw, this is the other bridge room
----------------------------------------------------------------------
Zifnab wrote on Fri May 17 15:53:28 2002
the bridge is not a real object.
----------------------------------------------------------------------
Sigwald wrote on Mon Jun 10 10:57:22 2002
Actually nope, the room is designed this way, read the messaging correctly.
----------------------------------------------------------------------
Sigwald wrote on Mon Jun 10 10:57:25 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 2863
date: Mon Jun 10 10:58:47 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2863
Original bug report by Draco on Thu May 16 00:05:28 2002
Bug reported from /domains/city/streets/_9_7--
dont know if anyone reported it or not yet, but magical statue is running and there is no statue
----------------------------------------------------------------------
Sigwald wrote on Mon Jun 10 10:58:47 2002
We got another report on event problems, closing that one.
----------------------------------------------------------------------
Sigwald wrote on Mon Jun 10 10:58:47 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 2884
date: Mon Jun 10 12:12:40 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2884
Original bug report by Draco on Mon May 20 19:25:05 2002
Bug reported from /domains/outside_city/farms/farm1/map/x25y14--
there is a cow 1w of my current position that has bugged, it reported "*Stopping processing of death. Monster died twice (destroying monster) Trace written to /log/runtime
mob didnt destroy
----------------------------------------------------------------------
Sigwald wrote on Mon Jun 10 12:12:40 2002
Hopefully will remain something very isolated...
Sort of impossible to fix when no one's online to check exactly
what is happening.
----------------------------------------------------------------------
Sigwald wrote on Mon Jun 10 12:12:40 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 2900
date: Mon Jun 10 13:06:06 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2900
Original bug report by Malice on Sun May 26 01:57:43 2002
Bug reported from /domains/outofwhack/toreth/demon/rooms/over1--
When these beholders report they don't automatically go
aggro. They're normally aggro.
----------------------------------------------------------------------
Sigwald wrote on Mon May 27 11:23:47 2002
Report = repop? Or what exactly does this mean...
----------------------------------------------------------------------
Malice wrote on Mon May 27 14:39:45 2002
In that room, 3 large beholders are aggro. when you kill them and
stay in the room, when the room resets, they are no longer aggro
but they should be since they are normally aggro.
Also, if you start killing one, they don't all go aggro like
they should have been in the first place
----------------------------------------------------------------------
Sigwald wrote on Tue May 28 09:51:19 2002
Ok thanks for the clarifications, I'll try to look into this when
I get time.
----------------------------------------------------------------------
Khosan wrote on Wed Jun 5 10:34:51 2002
So what we are really saying here, is that if you are standing in a room
and agro monsters reset, they don't notice you. I bet they only check
when someone enters the room.
----------------------------------------------------------------------
Malice wrote on Wed Jun 5 15:54:30 2002
Yep. Thats it exactly :)
I think they should kill you htey second they come in!
----------------------------------------------------------------------
Sigwald wrote on Mon Jun 10 13:06:03 2002
All right I've tried to fix this thing, will see after boot if that works
properly.
----------------------------------------------------------------------
Sigwald wrote on Mon Jun 10 13:06:06 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 2908
date: Mon Jun 10 13:21:24 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2908
Original bug report by He on Tue May 28 02:08:39 2002
Bug reported from /domains/city/streets/_9_7--
i suggest for the suck event that whoever comes on during the event
also recieves the suck
otherwise people could just reconnect right before event goes off and not be effected
----------------------------------------------------------------------
Sigwald wrote on Mon Jun 10 13:21:24 2002
Too annoying to do.
----------------------------------------------------------------------
Sigwald wrote on Mon Jun 10 13:21:24 2002
Closed
-----------------
poster: Sigwald
subject: Fixed bug: 2946
date: Mon Jun 10 13:21:36 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2946
Original bug report by Myrddin on Mon Jun 3 14:21:40 2002
Bug reported from /domains/mists/uncle/baby/baby17--
My 5 headed snake whip has a neat poison special but it appears to do no actual dmg. I asked sigwald about it and he thought it might be poison like food poison for chars, and wasnt sure how it would effect monsters. also asked marvin, since he is creator and he told me to bug rep it, so here it is
----------------------------------------------------------------------
Sigwald wrote on Mon Jun 10 13:21:36 2002
Fixed
-----------------
poster: Sigwald
subject: Fixed bug: 2972
date: Mon Jun 10 13:23:15 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2972
Original bug report by Prophet on Tue Jun 4 21:58:01 2002
Bug reported from /domains/city/streets/_13_6--
I am not 100% sure if it's my bad syntax, or if it's actually a bug.. but it may be something you'll want to look into.. When I use my eagle to transport me to someone.. it works, depending on the range.. but after it transports me.. it won't allow me to transport to anyone else.. "I'm already busy transporting you!" it says.. yet I have already been transported.
----------------------------------------------------------------------
Sigwald wrote on Mon Jun 10 13:23:15 2002
I think I've fixed that one, report if it still happens.
----------------------------------------------------------------------
Sigwald wrote on Mon Jun 10 13:23:15 2002
Fixed
-----------------
poster: Sigwald
subject: closed bug: 3014
date: Mon Jun 10 13:24:15 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3014
Original bug report by Allie on Fri Jun 7 22:11:55 2002
Bug reported from /domains/city/islandmap/x9y31--
*Bad argument 1 to call_other()
Expected: string or array or object Got: 0.
Trace written to /log/runtime
i'm not sure what this is...or if it's of any importance, but after the forced reinc it popped up on my screen...nothing seems to be going wrong yet, but i would appriciate it if i could be told what it means :)
Thanks
Allie
----------------------------------------------------------------------
Sigwald wrote on Mon Jun 10 13:24:15 2002
No chance to fix that one without someone being online to check
the error. May have been linked to some remaining errors
with the guild items.
----------------------------------------------------------------------
Sigwald wrote on Mon Jun 10 13:24:15 2002
Closed
-----------------
poster: Sigwald
subject: Fixed bug: 3028
date: Mon Jun 10 16:00:25 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3028
Original bug report by Wildchild on Sun Jun 9 03:58:57 2002
Bug reported from /domains/blackavar/brook/brook2/rooms/uroom19--
Large Earthen Room exits
The sun rises into the sky, shedding light on everything around you.
These rooms should be indoors :)
----------------------------------------------------------------------
Sigwald wrote on Mon Jun 10 16:00:25 2002
Fixed
-----------------
poster: Sigwald
subject: Fixed bug: 3042
date: Tue Jun 11 10:24:57 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3042
Original bug report by Grasfer on Mon Jun 10 20:49:24 2002
Bug reported from /domains/guilds/natureblade/guild_hall--
help skill carve leafblade
Shows that only 1 blade can be made, its 2 now.
----------------------------------------------------------------------
Sigwald wrote on Tue Jun 11 10:24:57 2002
Fixed
-----------------
poster: Sigwald
subject: Fixed bug: 3043
date: Tue Jun 11 10:32:51 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3043
Original bug report by Koma on Mon Jun 10 22:38:19 2002
Bug reported from /domains/everrest/map/x25y67--
Can't label my rootstaff or my twigshield at all. I suppose the name length was changed, but I didn't try an especially long name.
*Bad argument 1 to terminal_colour()
Expected: string Got: 0.
Trace written to /log/runtime
----------------------------------------------------------------------
Sigwald wrote on Tue Jun 11 10:32:51 2002
Fixed
-----------------
poster: Sigwald
subject: closed bug: 3030
date: Tue Jun 11 11:03:28 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3030
Original bug report by Onyx on Sun Jun 9 21:23:34 2002
Bug reported from /domains/misc/hell_ress_room--
party status command works when dead, but not party shares. Not sure
if that was intentional.
Thanks,
Onyx
----------------------------------------------------------------------
Sigwald wrote on Tue Jun 11 11:03:25 2002
Let's say it was, it seems sort of quite unimportant...
----------------------------------------------------------------------
Sigwald wrote on Tue Jun 11 11:03:28 2002
Closed
-----------------
poster: Sigwald
subject: Fixed bug: 3037
date: Tue Jun 11 11:11:43 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3037
Original bug report by Chrono on Mon Jun 10 19:16:52 2002
Bug reported from /domains/misc/hell_ress_room--
*Bad argument 2 to member_array()
Expected: string or array Got: 0.
Trace written to /log/runtime
got that after trying to refill nether body and died
----------------------------------------------------------------------
Sigwald wrote on Tue Jun 11 11:11:43 2002
Fixed
-----------------
poster: Sigwald
subject: Fixed bug: 3038
date: Tue Jun 11 11:25:35 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3038
Original bug report by Chewba on Mon Jun 10 20:02:57 2002
Bug reported from /domains/blackavar/shedge/dryad/forest9--
Drow just cast forget at me and then berserker rage went off
Surely i should have forgotten this
----------------------------------------------------------------------
Chewba wrote on Mon Jun 10 20:05:07 2002
I ment dryad not drow
----------------------------------------------------------------------
Zifnab wrote on Mon Jun 10 20:23:14 2002
did the spell start prior to the forget/
----------------------------------------------------------------------
Chewba wrote on Mon Jun 10 20:24:59 2002
its a melee skill. so you don't cast it it just happens but as far as I am aware it didn't
----------------------------------------------------------------------
Sigwald wrote on Tue Jun 11 11:25:35 2002
Fixed
-----------------
poster: Sigwald
subject: closed bug: 3041
date: Tue Jun 11 11:33:02 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3041
Original bug report by Artea on Mon Jun 10 20:22:20 2002
Bug reported from /domains/blackavar/shedge/dryad/forest33--
In the dryads area, the tarma guards on the west side don't ID to dryad. The east guards do, and their descs say they're dryads..
----------------------------------------------------------------------
Sigwald wrote on Tue Jun 11 11:33:02 2002
Someone fixed that apparently (to whomever did it, thx, but dont forget
to close the report).
----------------------------------------------------------------------
Sigwald wrote on Tue Jun 11 11:33:02 2002
Closed
-----------------
poster: Sigwald
subject: Fixed bug: 3049
date: Tue Jun 11 11:59:56 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3049
Original bug report by Surtr on Tue Jun 11 11:41:05 2002
Bug reported from /domains/blackavar/church/rooms/pathx9y5--
guildtree animist Under the gamma level it has savagers and savager listed, both look the same.
----------------------------------------------------------------------
Sigwald wrote on Tue Jun 11 11:59:56 2002
Fixed
-----------------
poster: Sigwald
subject: closed bug: 3048
date: Tue Jun 11 12:06:36 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3048
Original bug report by Eponine on Tue Jun 11 05:25:31 2002
Bug reported from /domains/blackavar/southernw/baladorg/rooms/town3--
unsure if this is a bug:
charge is trained to 95%, lore of the elders is trained to 90%, however whenever I type 'wave broom' 99% of the time I get the 'nothing happens' message (yes I have charged the broom ahead of time)
I was told by a fellow cauldron mage that lore of the elders affects how waving the broom works. Please let me know if I am mistaken and if I am what truly affects the waving. Thank you!
----------------------------------------------------------------------
Sigwald wrote on Tue Jun 11 12:06:36 2002
This works fine for me. Be aware that there is an interval of time
between two consecutive uses.
----------------------------------------------------------------------
Sigwald wrote on Tue Jun 11 12:06:36 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 2795
date: Tue Jun 11 12:19:21 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2795
Original bug report by Bigglesworth on Fri Apr 26 20:24:10 2002
Bug reported from /domains/castles/rooms/warchief-6--
Upon later inspection, I made a bug report a while back saying that I had a nondescript thing in my inventory. Zifnab had said that he fixed it and it would leve my invenotry or something..in whichever bug post it was.. BUt here i find it in my safe.
Not a big deal to me, but just wanted to let you guys know..
Have fun..
----------------------------------------------------------------------
Sigwald wrote on Tue Jun 11 12:19:21 2002
Dested it...
----------------------------------------------------------------------
Sigwald wrote on Tue Jun 11 12:19:21 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 2811
date: Tue Jun 11 12:23:03 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2811
Original bug report by Guacamole on Wed May 1 07:45:44 2002
Bug reported from /domains/dragon/level3/d3agon4--
cast project energy blast
bug
cast chain elemental bolts at first seems to work
----------------------------------------------------------------------
Daneel wrote on Wed May 1 14:32:56 2002
Not for me. Can you still reproduce this?
----------------------------------------------------------------------
Zifnab wrote on Wed May 1 21:47:14 2002
what is the bug here? seems we are missing information?
----------------------------------------------------------------------
Daneel wrote on Wed May 1 23:31:25 2002
If I understand correctly, he typed "cast ... at first", and not
"cast ... at first X". no noun given, still worked. I can't reproduce
it though, so you have to take my interpretation with a grain of salt :-)
----------------------------------------------------------------------
Guacamole wrote on Fri May 3 04:11:10 2002
Sorry about that shitty report - serves me right for trying to
report during a fight...
What it was supposed to say was that CEB works when you had
forget casted at you (it was successfully casted on me -
when I typed spells, it showed none because I was truely
forgotten). I also verified that I could not cast PEB.
However, later in the same night, it was casted on me again and
CEB did not work that time. I am unable to tell you of the
difference in the two situations. I am utterly sure it did happen
though...
-G
----------------------------------------------------------------------
Sigwald wrote on Tue Jun 11 12:23:00 2002
As far as I am aware what happens is once CEB is casted, even
if you are forgotten, it keeps going on (as in the bolts keep
kicking in). However once forgotten, you cannot START to cast
it (nor can you with any other spells since the verb is disabled).
----------------------------------------------------------------------
Sigwald wrote on Tue Jun 11 12:23:03 2002
Closed
-----------------
poster: Sigwald
subject: Fixed bug: 2818
date: Tue Jun 11 12:24:36 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2818
Original bug report by Apathy on Fri May 3 07:40:15 2002
Bug reported from /domains/castles/rooms/apathy-5--
The new_prompt() function in /std/menu is clearly intended to return new_menu, but it doesn't return anything at all. As it is, all it does is allocate a MENU class, initialize it, then throw it away.
----------------------------------------------------------------------
Sigwald wrote on Tue Jun 11 12:24:36 2002
Fixed
-----------------
poster: Sigwald
subject: closed bug: 2819
date: Tue Jun 11 12:32:37 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2819
Original bug report by Spiraldancer on Fri May 3 09:34:12 2002
Bug reported from /domains/hyboria/aquilonia/tarantia/shops/bank--
It seems that Black throwing daggers (I don't know what monster the come from) not only add 1% throw knife but are continously stacking every rewield. I have throw knife trained to 102% but unequiped it is 122%.
----------------------------------------------------------------------
Mixer wrote on Wed May 15 11:04:12 2002
Hmm I seem to remember this was looked into already and supposedly fixed?
----------------------------------------------------------------------
Sigwald wrote on Mon May 27 17:06:34 2002
Well I did look into that one but could not reproduce it properly.
----------------------------------------------------------------------
Sigwald wrote on Tue Jun 11 12:32:28 2002
Well gonna close that one until someone can actually properly
show me a way to reproduce this.
----------------------------------------------------------------------
Sigwald wrote on Tue Jun 11 12:32:37 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 2844
date: Tue Jun 11 13:50:36 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2844
Original bug report by Onyx on Sun May 12 03:58:28 2002
Bug reported from /domains/dragon/samael/second_pale/rooms/kinkyroom--
I'm stuck in the thick oily water. I didn't notice anything strange about
the combat with the algalons (other than that I did not get transed out of
it after a few seconds). Anyway, now they're dead and I can't move.
Thanks,
Onyx
----------------------------------------------------------------------
Mixer wrote on Wed May 15 11:08:58 2002
ugh I hate that room :P
----------------------------------------------------------------------
Sigwald wrote on Tue Jun 11 13:50:36 2002
All right I've attempted to fix this. Report again if it still
occurs...
----------------------------------------------------------------------
Sigwald wrote on Tue Jun 11 13:50:36 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 2875
date: Tue Jun 11 13:57:24 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2875
Original bug report by Sleet on Sun May 19 05:42:14 2002
Bug reported from /domains/outside_city/farms/farm1/map/x10y31--
i know the melee messages are random, but i got this message today and i thought it was wierd
"You drive your pierce deep into Goblin chest cavity with your Kadavre scalpel."
may be reading it wrong but i thing it was a lil redundant, said my pierce in one part and said my knife again... shrug
----------------------------------------------------------------------
Daneel wrote on Mon May 20 05:29:55 2002
Yeah, I was looking at this too the other day - it's a standard
piercing weapon message, and is completely off-the-wall. I'd
change it, if I had the slightest clue what it was intending.
----------------------------------------------------------------------
Sigwald wrote on Tue Jun 11 13:57:21 2002
Changed it to something I could make sense of.
----------------------------------------------------------------------
Sigwald wrote on Tue Jun 11 13:57:24 2002
Closed
-----------------
poster: Sigwald
subject: Fixed bug: 2912
date: Tue Jun 11 15:41:57 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2912
Original bug report by Celeve on Thu May 30 21:04:57 2002
Bug reported from /domains/mists/shaol/shaol31--
Distant emotes done by ignored players are visible in tell last. Might be the same with emotes in last say.
----------------------------------------------------------------------
Mixer wrote on Fri May 31 10:17:26 2002
This is the same in channels and real tells, a well known issue.
----------------------------------------------------------------------
Celeve wrote on Fri May 31 10:27:17 2002
Hrm.. my last tell doesn't show tells from ignored people. The problem is that as some people have decided to emote e.g. "kicks you in draining your sps", triggered by me mana draining, my last tell is often full of the same worthless emote, thus reducing the use of whole last tell function close to zero. As with channels, I see the point of seeing the ignored messages, makes a conversation a whole lot more understandable, but with tells and emotes..
----------------------------------------------------------------------
Sigwald wrote on Tue Jun 11 15:41:57 2002
Fixed
-----------------
poster: Sigwald
subject: closed bug: 2914
date: Tue Jun 11 15:47:13 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2914
Original bug report by Blue on Fri May 31 04:41:30 2002
Bug reported from /domains/outside_city/catworld/rooms/hallway5--
i was casting shelter in the big cat guard room right before gungor, and once i finished the cast it said...
You finish the chant.
You mutter the words 'can't touch this'
You create a shimmering forcefield.
The corpse reanimates!
*Bad argument 1 to all_inventory()
Expected: object Got: 0.
Trace written to /log/runtime
dunno what that means, but it just was wierd..
l
----------------------------------------------------------------------
Zifnab wrote on Fri May 31 06:12:02 2002
Had nothign to do with shelter, was a corpse
rotting...
dbxframe blue 0
------/obj/corpse.c:96 - rot(10)
locals: NULL, NULL
----------------------------------------------------------------
else if (environment(this_object())->is_room())
{
undead->move(environment(this_object()));
this_object()->other_action("The corpse reanimates!\n");
=> foreach (object ob in all_inventory(environment(undead)))
{
if (ob->is_player() && !wizardp(ob))
{
undead->start_attacking(ob);
undead->targetted_action("$N $vcackle as $n "+
----------------------------------------------------------------------
Sigwald wrote on Tue Jun 11 15:47:13 2002
Actually its got to do with the shelter as well, since if the shelter
was up moving the undead failed and it had no env...
Made corpses that rot go thru shelter from now on.
----------------------------------------------------------------------
Sigwald wrote on Tue Jun 11 15:47:13 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 2932
date: Tue Jun 11 15:54:25 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2932
Original bug report by Helphyre on Sat Jun 1 17:40:12 2002
Bug reported from /domains/emerald/uncle/celtica/connacht/room39--
Just had all my prots drop. bu there was no buttnaked cast been having this heppen every so ofter for the past two days just wondering whats up
Thanx
Helphyre
----------------------------------------------------------------------
Mixer wrote on Wed Jun 5 15:20:12 2002
I will bet you in fact did get a butt naked cast - are you running combat silent?
----------------------------------------------------------------------
Sigwald wrote on Tue Jun 11 15:54:22 2002
Extremely unlikely prots fall all by themselves...
----------------------------------------------------------------------
Sigwald wrote on Tue Jun 11 15:54:25 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 2934
date: Tue Jun 11 15:59:18 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2934
Original bug report by Koma on Sat Jun 1 17:46:15 2002
Bug reported from /domains/emerald/execution/bride/rooms/battlegrnd1_1--
came to the room, here was two inigos, other one was aggro
----------------------------------------------------------------------
Koma wrote on Sat Jun 1 17:49:18 2002
Perhaps someone killed its first form, and then left the room, and later the room repopped giving a fresh inigo? Ok not a serious bug.
----------------------------------------------------------------------
Zifnab wrote on Sat Jun 1 17:52:39 2002
I bet that is exactly what happened. that was the problem
with lloth
----------------------------------------------------------------------
Sigwald wrote on Tue Jun 11 15:59:18 2002
Modified reset functions, hopefully will avoid that problem.
----------------------------------------------------------------------
Sigwald wrote on Tue Jun 11 15:59:18 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 3050
date: Tue Jun 11 16:14:10 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3050
Original bug report by Jaguar on Tue Jun 11 16:12:10 2002
Bug reported from /domains/city/islandmap/x13y71--
theres a ? here, on the map, yet there is no exit to an area here
----------------------------------------------------------------------
Sigwald wrote on Tue Jun 11 16:14:10 2002
Meant to be this way.
----------------------------------------------------------------------
Sigwald wrote on Tue Jun 11 16:14:10 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 3000
date: Tue Jun 11 16:44:51 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3000
Original bug report by Fezzick on Fri Jun 7 04:13:04 2002
Bug reported from /domains/castles/rooms/fezzick-10--
Not sure if this was my fault - but If not the safe bugged...
It would have happened between the time I reinc'd to Bard and about 2 days ago (perhaps a week's time)
The safe in this room (#10) of my castle was _full_ of purple crystals (GB-type)...
So, it sort of makes it a strange reimb (if one is in order) - I can tell you they cost me about 10k/crystal to make (+time of course).
Thanks for the check.
- Fezz.
----------------------------------------------------------------------
Sigwald wrote on Tue Jun 11 16:44:51 2002
As far as logs tell, you opened that chest/safe on May 30 and
never closed it... Somehow the boot autoclose did not kick in
and you lose content.
----------------------------------------------------------------------
Sigwald wrote on Tue Jun 11 16:44:51 2002
Closed
-----------------
poster: Sigwald
subject: Fixed bug: 3018
date: Tue Jun 11 17:05:13 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3018
Original bug report by Kjara on Sat Jun 8 01:03:53 2002
Bug reported from /domains/emerald/uncle/celtica/leinster/room43--
shouldn't this room be considered a forest for the purpose of making woodie weapons?
----------------------------------------------------------------------
Sigwald wrote on Tue Jun 11 17:05:13 2002
Fixed
-----------------
poster: Sigwald
subject: Fixed bug: 3045
date: Tue Jun 11 17:15:23 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3045
Original bug report by Ferret on Tue Jun 11 00:27:22 2002
Bug reported from /domains/misc/hell_ress_room--
Ok it may just be that i suck but it seems to me like Vikings/Guards in viking attack event take _NO_ damage.
----------------------------------------------------------------------
Sigwald wrote on Tue Jun 11 17:15:23 2002
Yeah they actually couldnt be hurt by levels under 30 because of
a bug in the code. Now will work properly.
----------------------------------------------------------------------
Sigwald wrote on Tue Jun 11 17:15:23 2002
Fixed
-----------------
poster: Zifnab
subject: closed bug: 3039
date: Wed Jun 12 01:20:36 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3039
Original bug report by Chrono on Mon Jun 10 20:03:48 2002
Bug reported from /domains/emerald/uncle/celtica/leinster/room43--
i dont think control spell for nethers is refreshing when you cast again when it gives a warning..plz check it out.
----------------------------------------------------------------------
Sigwald wrote on Tue Jun 11 11:31:41 2002
Not sure what this is supposed to mean, but the spell refreshes fine.
Did you mean the warning does not get renewed when the renewed duration expires?
----------------------------------------------------------------------
Chrono wrote on Tue Jun 11 19:56:08 2002
i think it was just a problem on my part, i prolly messed up or wasn't paying enuff attention..sorry
----------------------------------------------------------------------
Zifnab wrote on Wed Jun 12 01:20:36 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 3053
date: Wed Jun 12 08:49:20 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3053
Original bug report by Bluemoon on Tue Jun 11 23:17:18 2002
Bug reported from /domains/emerald/uncle/celtica/ulster/uroom7--
Not sure if this is a bug or not, and I thought it might have just been me until dagger said it was happening to him on the newbie channel.
For some reason, after signing on this morning, my druidic staff does not drain well
It used to drain several times before coming out of the trance, now it does it once, perhaps twice.
It normally took me at most 4 drains to max the energy, now it takes more than 7.
Just letting ya know
Bluemoon
----------------------------------------------------------------------
Sigwald wrote on Wed Jun 12 08:49:20 2002
Drain code hasn't change. May be linked to having low masteries.
----------------------------------------------------------------------
Sigwald wrote on Wed Jun 12 08:49:20 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 3058
date: Wed Jun 12 08:51:17 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3058
Original bug report by Zyz on Wed Jun 12 07:28:29 2002
Bug reported from /domains/outofwhack/uncle/aussie/rm61--
Getting 'failed to master stances of kung fu' message when in dragon style and using 100% skills. Seems kinda silly. Especially failing tiger claw when has dragon masteries.
----------------------------------------------------------------------
Sigwald wrote on Wed Jun 12 08:51:17 2002
Well it's a silly game.
----------------------------------------------------------------------
Sigwald wrote on Wed Jun 12 08:51:17 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 3057
date: Wed Jun 12 09:10:41 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3057
Original bug report by Barkley on Wed Jun 12 05:33:01 2002
Bug reported from /domains/city/streets/_9_7--
memorized locations stick with you through a reinc
----------------------------------------------------------------------
Sigwald wrote on Wed Jun 12 09:10:38 2002
Hopefully will automatically clear up when skill is used now.
----------------------------------------------------------------------
Sigwald wrote on Wed Jun 12 09:10:41 2002
Closed
-----------------
poster: Sigwald
subject: Fixed bug: 3052
date: Wed Jun 12 09:45:02 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3052
Original bug report by Ormus on Tue Jun 11 22:22:59 2002
Bug reported from /domains/hyboria/khosan/mountain/rooms/entrance--
mountain pass here ..the description doesn't really fit to an indoor place
----------------------------------------------------------------------
Sigwald wrote on Wed Jun 12 09:45:02 2002
Fixed
-----------------
poster: Sigwald
subject: Fixed bug: 3051
date: Wed Jun 12 09:49:20 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3051
Original bug report by Barkley on Tue Jun 11 21:02:42 2002
Bug reported from /domains/city/advguild/top_20_room--
this error message is inaccurate
You must be on the experience plaque (NE from Adventurer's guild and have
earned 50,000 experience in the last week.
----------------------------------------------------------------------
Sigwald wrote on Wed Jun 12 08:47:26 2002
Not very useful without the command that produce the error message.
Not to mention that if you could point at what is inaccurate,
that'd save a lot of time.
----------------------------------------------------------------------
Barkley wrote on Wed Jun 12 09:21:54 2002
Ok...if I type "Race lead" it gives me this message:
You must be on the experience plaque (NE from Adventurer's guild and have
earned 50,000 experience in the last week.
I am on the plaque this refrences (ne from adv guild).
I have earned 50K in the week.
I believe what you mean is the weekly plaque, but probably the message should say that.
----------------------------------------------------------------------
Sigwald wrote on Wed Jun 12 09:49:20 2002
Fixed
-----------------
poster: Sigwald
subject: closed bug: 3056
date: Wed Jun 12 09:51:05 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3056
Original bug report by Artea on Wed Jun 12 03:15:00 2002
Bug reported from /domains/everrest/coal/baalgor/rooms/roombpit--
Not sure if this is intentional, but I have 125 qc with a dream up (normally 110) and I type skills 120 and its not listed.
----------------------------------------------------------------------
Sigwald wrote on Wed Jun 12 09:51:05 2002
The command does not take into account bonuses from skills/spells
or eq. I don't think it's a huge problem really.
----------------------------------------------------------------------
Sigwald wrote on Wed Jun 12 09:51:05 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 3059
date: Wed Jun 12 09:52:26 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3059
Original bug report by Jordali on Wed Jun 12 09:43:16 2002
Bug reported from /domains/outofwhack/toreth/demon/rooms/b_hall--
Radical change of behavior in soil drain today-
1) drastically lowered sp cost per drain (100 less than lowest
previous observed)
2) will only drain staff gem up to yellow (drained to blue before)
lore of soil shamans is at 98%, drain soil energy is only
at 87%. This is worse than what I got when my guild
item was brand new and without any mastery points, yet
I am now >10% into my second rank (and this change occurred
suddenly).
If this is an expected/intended change, disregard, but it would
be nice to know what caused it.
----------------------------------------------------------------------
Sigwald wrote on Wed Jun 12 09:52:23 2002
Drain skills hasnt changed since June 7. So it's sort of weird
you can notice a change in the past couple days.
----------------------------------------------------------------------
Sigwald wrote on Wed Jun 12 09:52:26 2002
Closed
-----------------
poster: Sigwald
subject: >closed bug: 3059
date: Wed Jun 12 10:31:05 2002
On Wed Jun 12 09:52:26 2002 Sigwald wrote post #266:
> =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
>
> Report Number: 3059
> Original bug report by Jordali on Wed Jun 12 09:43:16
2002
>
> Bug reported from /domains/outofwhack/toreth/demon/rooms/b_hall--
>
> Radical change of behavior in soil drain today-
> 1) drastically lowered sp cost per drain (100 less than lowest
> previous observed)
> 2) will only drain staff gem up to yellow (drained to blue before)
> lore of soil shamans is at 98%, drain soil energy is only
> at 87%. This is worse than what I got when my guild
> item was brand new and without any mastery points, yet
> I am now >10% into my second rank (and this change occurred
> suddenly).
> If this is an expected/intended change, disregard, but it would
> be nice to know what caused it.
>
>
> ----------------------------------------------------------------------
>
> Sigwald wrote on Wed Jun 12 09:52:23 2002
> Drain skills hasnt changed since June 7. So it's sort of weird
> you can notice a change in the past couple days.
>
> ----------------------------------------------------------------------
>
> Sigwald wrote on Wed Jun 12 09:52:26 2002
>
> Closed
>
>
Hmm ok linked to a change that had nothing to do with drain.
Sort of made mastery be zero and that didnt work out well.
Fixed with new bodies.
-----------------
poster: Sigwald
subject: closed bug: 2774
date: Wed Jun 12 12:23:34 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2774
Original bug report by Erec on Tue Apr 23 05:21:01 2002
Bug reported from /domains/mists/snoop/caverns_of_death/rooms/cavern/4,8,4--
I had woo and wii keys here, tried "unlock door with first key" and "unlock door with second key", neither worked. I gave away first key, and then "unlock door" worked.
----------------------------------------------------------------------
Sigwald wrote on Wed Jun 12 12:23:31 2002
Worked fine with me...
Closing.
----------------------------------------------------------------------
Sigwald wrote on Wed Jun 12 12:23:34 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 2870
date: Wed Jun 12 12:25:23 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2870
Original bug report by Sootika on Sat May 18 17:17:22 2002
Bug reported from /domains/emerald/uncle/celtica/ulster/stone--
Not sure if this bug so apologies if not.
1. I reincarnated this morning and already it says I am at the highest guild rank Lord of the Elements.
2. Kasma has just taken race lead with 42m Vampire I am 1.3 gig and vampire but cannot get race lead.
Sorry for being a nuisance
----------------------------------------------------------------------
Sigwald wrote on Wed Jun 12 12:25:20 2002
On point 1, let's blame it on the mess when two guild item
systems coexisted.
On point 2, I think it has to do with being or not being on the
weekly exp plaque.
----------------------------------------------------------------------
Sigwald wrote on Wed Jun 12 12:25:23 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 2940
date: Wed Jun 12 12:39:24 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2940
Original bug report by Jordali on Sun Jun 2 14:08:21 2002
Bug reported from /domains/city/advguild/wish--
"semote shake" doesn't show the "shake STR LIV" variant,
only the "shake", "shake LIV", and "shake STR".
Thought it might be a simple oversight or bug, so I mentioned it
even though the bug is quite decidely low priority. ;)
----------------------------------------------------------------------
Sigwald wrote on Wed Jun 12 12:39:24 2002
Modified shake a bit so the problem does not appear.
----------------------------------------------------------------------
Sigwald wrote on Wed Jun 12 12:39:24 2002
Closed
-----------------
poster: Sigwald
subject: Fixed bug: 2942
date: Wed Jun 12 13:12:46 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2942
Original bug report by Draco on Sun Jun 2 22:54:51 2002
Bug reported from /domains/city/islandmap/x10y30--
22:53:45: [death]: Shadowlord died (Black ant).
22:53:45: : Black ant shouts: Thanks Shadowlord now I can train spell
skills some more!
black ant has wiz brackets
----------------------------------------------------------------------
Sigwald wrote on Wed Jun 12 13:12:46 2002
Well a silly wizard picked up Ant as a name...
Anyway, hacked around that one...
----------------------------------------------------------------------
Sigwald wrote on Wed Jun 12 13:12:46 2002
Fixed
-----------------
poster: Sigwald
subject: closed bug: 3021
date: Wed Jun 12 13:16:02 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3021
Original bug report by Xalkor on Sat Jun 8 10:29:17 2002
Bug reported from /domains/hyboria/aristide/newbie/newbie30--
--------| New Round |--------
You score a stunning blow on Black ant!
*Bad argument 1 to call_other()
Expected: string or array or object Got: 0.
Trace written to /log/runtime
Black ant mismanages his attack and misses you.
----------------------------------------------------------------------
Sigwald wrote on Mon Jun 10 13:26:03 2002
Looked at the runtime logs (gone now), but it seems somehow
that it errors at line 43 in /admin/std/combat/stun.c
(where it checks whether we have a wizard with a shell that
sets no_stun variable).
----------------------------------------------------------------------
Sigwald wrote on Wed Jun 12 13:16:02 2002
Now that I think about it, this one is again linked to
Ant having a silly name... Should be fixed as well...
----------------------------------------------------------------------
Sigwald wrote on Wed Jun 12 13:16:02 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 3040
date: Wed Jun 12 13:23:26 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3040
Original bug report by Zifnab on Mon Jun 10 20:19:34 2002
Bug reported from /wiz/zifnab/workroom--
logging in with light/dark items. force_move() does not reset the light levels
----------------------------------------------------------------------
Sigwald wrote on Wed Jun 12 13:23:26 2002
Added light handling in force_move function. Hopefully will help
fixing some problems.
----------------------------------------------------------------------
Sigwald wrote on Wed Jun 12 13:23:26 2002
Closed
-----------------
poster: Zifnab
subject: closed bug: 3069
date: Thu Jun 13 22:01:37 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3069
Original bug report by Vudu on Thu Jun 13 20:40:58 2002
Bug reported from /domains/hyboria/aquilonia/tarantia/mitra/light1--
Ther is a bug where all the woords are going backwords and stuff**
----------------------------------------------------------------------
Zifnab wrote on Thu Jun 13 22:01:37 2002
not a bug.
----------------------------------------------------------------------
Zifnab wrote on Thu Jun 13 22:01:37 2002
Closed
-----------------
poster: Zifnab
subject: closed bug: 3075
date: Fri Jun 14 19:35:36 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3075
Original bug report by Smee on Fri Jun 14 19:30:44 2002
Bug reported from /domains/emerald/evilned/rooms/forest8--
Heh
In the room east of here, I killed a jabberwocky and it died about 8 times.
HumppaCache is saying to stop killing, so, fuck it
----------------------------------------------------------------------
Zifnab wrote on Fri Jun 14 19:35:36 2002
Closed
-----------------
poster: Zifnab
subject: Fixed bug: 2816
date: Fri Jun 14 19:37:07 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2816
Original bug report by Graxon on Fri May 3 00:12:00 2002
Bug reported from /domains/castles/rooms/graxon-3--
intermud channels from other muds see me emoting on channels like: idutch ;hi and not the emote
----------------------------------------------------------------------
Sigwald wrote on Mon Jun 10 10:31:09 2002
Zif is there anything we can do about that one anyway, or should we
just close it?
----------------------------------------------------------------------
Zifnab wrote on Mon Jun 10 14:05:16 2002
yeah we can fix it. have to follow the spec for i3
----------------------------------------------------------------------
Graxon wrote on Mon Jun 10 14:12:28 2002
also a minor annoyance is that a reboot turns all your intermud channels off
----------------------------------------------------------------------
Zifnab wrote on Fri Jun 14 19:37:07 2002
Fixed
-----------------
poster: Khosan
subject: Fixed bug: 3090
date: Mon Jun 17 02:18:21 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3090
Original bug report by Khosan on Mon Jun 17 02:17:34 2002
Bug reported from /domains/misc/hell_ress_room--
Light in hell can get negative, and people can't get resurected because they can't see the globes.
----------------------------------------------------------------------
Khosan wrote on Mon Jun 17 02:18:18 2002
I added the following line to all files in /domains/misc/hell/rooms:
int query_light() { return 1; }
----------------------------------------------------------------------
Khosan wrote on Mon Jun 17 02:18:21 2002
Fixed
-----------------
poster: Zifnab
subject: closed bug: 3004
date: Tue Jun 18 15:17:46 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3004
Original bug report by Siffar on Fri Jun 7 18:13:03 2002
Bug reported from /domains/emerald/evilned/rooms/alcove1--
hmm, wasn't there a change to number of rows/columns displayed
recently? It is a bit screwed now for me. If I reshape the window and a new value for columns
and rows is set, the values seem to be off by 1. There is one row too much, so that I miss for instance the first
line in eq. Also, the are strange newlines when text longer than 80 chars
is displayed.
----------------------------------------------------------------------
Zifnab wrote on Tue Jun 18 15:17:43 2002
went back to the original of -1 from what your client telsl us.
----------------------------------------------------------------------
Zifnab wrote on Tue Jun 18 15:17:46 2002
Closed
-----------------
poster: Zifnab
subject: Fixed bug: 3027
date: Tue Jun 18 15:18:00 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3027
Original bug report by Jordali on Sat Jun 8 23:31:37 2002
Bug reported from /domains/everrest/city/rooms/artifactshop--
for rufrin..."value" command doesn't work...tested many
many items. Finally tried "sell" on one of the items I'd tried
to value, and it worked.
Items attempted included hylian shield, bo stick, red gold crown, sword of the skies
----------------------------------------------------------------------
Zifnab wrote on Sun Jun 9 00:47:23 2002
looks like the lists are getting confused. I assume
that somethign got reset and another didnt. not sure
why that happened yet. What I am going to do is make the list
of items he wants get taken from the list of items he stores
that he wants.
----------------------------------------------------------------------
Zifnab wrote on Tue Jun 18 15:18:00 2002
Fixed
-----------------
poster: Zifnab
subject: closed bug: 3044
date: Tue Jun 18 15:18:18 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3044
Original bug report by Abe on Mon Jun 10 23:49:49 2002
Bug reported from /domains/city/newbie/regenroom--
If i sell strawberry mauls to the weaponsmith I get the message "It's too dark to see anything!" in all rooms but the healing tree and the warp room It goes away after a while but is annoying.
----------------------------------------------------------------------
Mixer wrote on Wed Jun 12 14:38:05 2002
Are you carrying any eq from the drow elves on misty isle?
----------------------------------------------------------------------
Zifnab wrote on Tue Jun 18 15:18:16 2002
no answer closing
----------------------------------------------------------------------
Zifnab wrote on Tue Jun 18 15:18:18 2002
Closed
-----------------
poster: Zifnab
subject: closed bug: 3055
date: Tue Jun 18 15:18:40 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3055
Original bug report by Barkley on Wed Jun 12 03:04:41 2002
Bug reported from /domains/everrest/wagro/elvencamp/rooms/room7--
Not sure if this is an intended effect or not, but
as woodsman, I can build 2 or more campfires, and move around
getting the effects of both (many).
----------------------------------------------------------------------
Mixer wrote on Wed Jun 12 14:38:47 2002
hmm are fire flickers not tied to heartbeats, wouldn't the 2 fires
flicker at the same time anyway?
----------------------------------------------------------------------
Barkley wrote on Wed Jun 12 21:12:53 2002
It could be my imagination, I haven't played here in a bit.
----------------------------------------------------------------------
Zifnab wrote on Wed Jun 12 21:24:16 2002
What barkley is saying is that he can build 2 fires in 2
differant rooms, and move back and forth catchign the healing
from both of them.
Not sure that is a problem.
----------------------------------------------------------------------
Barkley wrote on Wed Jun 12 23:53:16 2002
Exactly. I don't know if that's an issue but I thought I'd rep it.
I am not sure you can time more than a couple because they seem pretty random
but I haven't really tried it.
----------------------------------------------------------------------
Zifnab wrote on Tue Jun 18 15:18:36 2002
dont think this is worth the trouble to try and fix.
----------------------------------------------------------------------
Zifnab wrote on Tue Jun 18 15:18:40 2002
Closed
-----------------
poster: Zifnab
subject: closed bug: 3062
date: Tue Jun 18 15:19:13 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3062
Original bug report by Jsardy on Wed Jun 12 23:58:01 2002
Bug reported from /domains/outside_city/docks/mistdock--
after rufrin said he would pay for Glistening rod of heaven, the next line in last sales comes out background as white
----------------------------------------------------------------------
Zifnab wrote on Tue Jun 18 15:19:13 2002
I have not seen this happen, a client issue?
----------------------------------------------------------------------
Zifnab wrote on Tue Jun 18 15:19:13 2002
Closed
-----------------
poster: Zifnab
subject: closed bug: 3073
date: Tue Jun 18 15:21:34 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3073
Original bug report by Switchblade on Fri Jun 14 13:51:55 2002
Bug reported from /domains/city/advguild/adv--
RE: the entrance to the first pale
there is no Star in the shack to get!
get star from pedestal doesn't work
usually it is in the room, below the description..
hell, usually there are multiple stars from people leaving them around :)
but not a star to be found there.. thanks
----------------------------------------------------------------------
Zifnab wrote on Tue Jun 18 15:21:31 2002
cannot reproduce this. The star is there unless there is more than
one room. sicne you did not do the bug report from the room with the
problem it is tough to tell.
----------------------------------------------------------------------
Zifnab wrote on Tue Jun 18 15:21:34 2002
Closed
-----------------
poster: Zifnab
subject: closed bug: 3078
date: Tue Jun 18 15:22:16 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3078
Original bug report by Kalma on Sat Jun 15 00:03:44 2002
Bug reported from /domains/guilds/goodcleric/guild_hall--
Plaque update time is jun 14, 23:47, mudtime is june 15, 00:02, the plaque is current, but the time it shows for last update is incorrect.
----------------------------------------------------------------------
Zifnab wrote on Tue Jun 18 15:22:16 2002
Think we decided Kalma was confused on this one :)
----------------------------------------------------------------------
Zifnab wrote on Tue Jun 18 15:22:16 2002
Closed
-----------------
poster: Zifnab
subject: Fixed bug: 3083
date: Tue Jun 18 15:24:37 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3083
Original bug report by Wagro on Sun Jun 16 02:22:26 2002
Bug reported from /domains/city/islandmap/x3y66--
everrest lodestones go to the docks on red dragon island, not on everrest island
----------------------------------------------------------------------
Zifnab wrote on Tue Jun 18 15:24:37 2002
Fixed
-----------------
poster: Zifnab
subject: closed bug: 3085
date: Tue Jun 18 15:24:52 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3085
Original bug report by Vor on Sun Jun 16 12:00:27 2002
Bug reported from /domains/outside_city/noobie/rooms/ocean3--
the mud has being doing this since i started, buuut: i've noticed
that when i remove eq, my hps/sps/eps don't go down to the new
maximum until i get a tick, which means that when i remove my
eq i still carry a temporary boost. i was just wondering if
you guys knew that was going on.
vor, the swede wannabe
----------------------------------------------------------------------
Zifnab wrote on Sun Jun 16 14:33:38 2002
yes.
----------------------------------------------------------------------
Zifnab wrote on Tue Jun 18 15:24:52 2002
Closed
-----------------
poster: Zifnab
subject: Fixed bug: 3089
date: Tue Jun 18 15:29:52 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3089
Original bug report by Artea on Mon Jun 17 02:10:15 2002
Bug reported from /domains/city/streets/_9_7--
did walk lower_disc put_all_on_disc lift_disc
and got this message from someone else's woodsman eq:
enchanted leafblade named "Slayer": The enchanted leafblade named "Slayer"
draws on your power and cannot part from you.
enchanted leafblade named "Killer": The enchanted leafblade named "Killer"
draws on your power and cannot part from you.
----------------------------------------------------------------------
Zifnab wrote on Tue Jun 18 15:29:52 2002
Fixed
-----------------
poster: Zifnab
subject: Fixed bug: 3092
date: Tue Jun 18 15:30:31 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3092
Original bug report by Sleet on Mon Jun 17 16:51:22 2002
Bug reported from /domains/emerald/maldan/woods/map/tower7--
i got locked in this room by using an unknown lode... not sure if this is a bug or not, i think i rember somthing about you should be able to leave thigns if your in um but not sure. thanks
----------------------------------------------------------------------
Zifnab wrote on Tue Jun 18 15:30:31 2002
Fixed
-----------------
poster: Zifnab
subject: Fixed bug: 2849
date: Tue Jun 18 20:48:44 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2849
Original bug report by Chewba on Sun May 12 22:08:17 2002
Bug reported from /domains/city/streets/_9_5--
just in case no else has done this when xp lottery was on i tried to look at machine -- it said there was no machine, adn buy tickcet from machine -- dod the same...... can u fix this cos i hate not loseing all my hard earned xp
----------------------------------------------------------------------
Zifnab wrote on Sun May 12 22:09:29 2002
Manay people said thsi, also the same about the portal. I fail
to see how this happened, unless it was due to the shear number of
peopel in CS, but again i dont see that happening.
The portal is there now, no clue how/where it could of gone,
or did the parser just die with so many people/items
in the room with them
----------------------------------------------------------------------
Zifnab wrote on Tue Jun 18 20:48:44 2002
This happened yesterday and I was around to check it out.
65 + players in CS, carrying over 1000 items in inventory.
Parser has a maximum number of objects it searches. I doubled
that number. Tested on the builder port and it works fine.
effective next boot.
----------------------------------------------------------------------
Zifnab wrote on Tue Jun 18 20:48:44 2002
Fixed
-----------------
poster: Zifnab
subject: closed bug: 3100
date: Wed Jun 19 00:39:01 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3100
Original bug report by Sleet on Wed Jun 19 00:37:43 2002
Bug reported from /domains/city/streets/_9_7--
When i talk on channels no one can see what i say, i see it and its on channel alst but not regular, its as if everyone is ignoring me
----------------------------------------------------------------------
Zifnab wrote on Wed Jun 19 00:38:49 2002
that is not a bug.
----------------------------------------------------------------------
Zifnab wrote on Wed Jun 19 00:39:01 2002
Closed
-----------------
poster: Zifnab
subject: closed bug: 3101
date: Wed Jun 19 13:36:12 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3101
Original bug report by Draco on Wed Jun 19 02:08:52 2002
Bug reported from /domains/hyboria/uncle/monks/br7--
zidane recieved this during a battle with a poe,
*maximum parse_recurse depth exceeded
Trace written to /log/runtimeh 9] A/D Poe claws Draco. Draco tries to FLEE!
Draco tries to FLEE! Draco tries
i have had deaths before due to wimpying multiple times, and i think this could be why.
looking into this may be a good idea for lowbies like me
----------------------------------------------------------------------
Zifnab wrote on Wed Jun 19 13:36:12 2002
This is going to be a fact of life for the mud. It is put in
place to stop a crash.
----------------------------------------------------------------------
Zifnab wrote on Wed Jun 19 13:36:12 2002
Closed
-----------------
poster: Zifnab
subject: Fixed bug: 3102
date: Wed Jun 19 21:24:39 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3102
Original bug report by Lagduf on Wed Jun 19 20:57:58 2002
Bug reported from /domains/mists/psycho/uforia/rooms/house--
*Bad argument 1 to keys()
Trace written to /log/runtime
can't enter mirror when I wear solans ring...
----------------------------------------------------------------------
Zifnab wrote on Wed Jun 19 21:24:39 2002
Fixed
-----------------
poster: Zifnab
subject: closed bug: 3106
date: Thu Jun 20 02:17:46 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3106
Original bug report by Chrono on Wed Jun 19 23:47:23 2002
Bug reported from /domains/city/streets/_7_9--
heh ok, tried to sing (emote sing) on clan channel and got an error.
*maximum parse_recurse depth exceeded
Trace written to /log/runtime
----------------------------------------------------------------------
Zifnab wrote on Thu Jun 20 02:17:43 2002
again this is the fix for the parser. I can look at making the
it take longer before it errors out, but this stops a potential
crasher.
------/std/shell.c:188 - shell_input("sd ;sing lets get down to business, i
dont got no time to play around what is this, must be a circus in town lets
shut this shit down on these clowns, can i get a witness..hell yeah!")
besides I do not find lines this long to be a problem erroring.
----------------------------------------------------------------------
Zifnab wrote on Thu Jun 20 02:17:46 2002
Closed
-----------------
poster: Zifnab
subject: Fixed bug: 3110
date: Thu Jun 20 22:39:23 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3110
Original bug report by Grasfer on Thu Jun 20 22:14:41 2002
Bug reported from /domains/emerald/maldan/woods/map/x3y37--
Hag is named monster in RDMP.
----------------------------------------------------------------------
Zifnab wrote on Thu Jun 20 22:39:23 2002
Fixed
-----------------
poster: Zifnab
subject: closed bug: 3114
date: Fri Jun 21 12:02:15 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3114
Original bug report by Tomten on Fri Jun 21 08:55:46 2002
Bug reported from /domains/blackavar/city/plroad4--
Something bugged with arena event. Trunks and Zyz was fighting and Zyz won and then it was next fight me and mirrim and the arena master wouldent let us enter
----------------------------------------------------------------------
Zifnab wrote on Fri Jun 21 12:02:15 2002
already reported.
----------------------------------------------------------------------
Zifnab wrote on Fri Jun 21 12:02:15 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 3064
date: Fri Jun 21 14:32:24 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3064
Original bug report by Jordali on Thu Jun 13 00:11:22 2002
Bug reported from /domains/city/streets/_9_7--
25% into my 2nd rank, I observe absolutely no skill bonuses
anywhere in my guild tree. Sigwald isn't on to question as to
whether this is intentional, so I'll just leave this observation
here for reference.
I do get stat bonuses, and it charges up normally with soil draining.
----------------------------------------------------------------------
Sigwald wrote on Fri Jun 21 14:32:24 2002
This place is for bugs, not questions. If you got questions, mail me.
----------------------------------------------------------------------
Sigwald wrote on Fri Jun 21 14:32:24 2002
Closed
-----------------
poster: Sigwald
subject: Fixed bug: 3066
date: Fri Jun 21 14:33:15 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3066
Original bug report by Tranquil on Thu Jun 13 09:42:43 2002
Bug reported from /domains/hyboria/aquilonia/harbortown/square3--
Defenders burning blade doesnt have 'burning' as an adj
----------------------------------------------------------------------
Sigwald wrote on Fri Jun 21 14:33:15 2002
Fixed
-----------------
poster: Sigwald
subject: Fixed bug: 3070
date: Fri Jun 21 14:37:39 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3070
Original bug report by Jordali on Thu Jun 13 23:46:34 2002
Bug reported from /domains/city/streets/_9_7--
Druid plants sell for funds...VERY VERY low amount of gold, but some
botter can make real money...doing it for a week straight, lol.
I think from what someone told me, it is 2 gold per plant, so
whether it is important is up to you to decide. :-/
----------------------------------------------------------------------
Sigwald wrote on Fri Jun 21 14:37:36 2002
Not ultra important imho, but fixing it anyway...
I may have to look at prices of herbs in shop though...
----------------------------------------------------------------------
Sigwald wrote on Fri Jun 21 14:37:39 2002
Fixed
-----------------
poster: Sigwald
subject: closed bug: 3072
date: Fri Jun 21 14:53:59 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3072
Original bug report by Malifix on Fri Jun 14 04:40:18 2002
Bug reported from /domains/outofwhack/waz/ward/rooms/east6--
Was in a party fighting patients. Had full hit points and 'control nether energy' spell up(its at 110%). Was casting 'chain elemental bolts'
You feel something went very WRONG! You fail to control the bolt of nether energy and are hit by a powerful blast of energy! You fall to the ground DEAD!
I've had 'fail to control' happen before - thought I always thought it shouldnt happen with control spell up(especially at 110%), but it rarely did damage, and even then only small amounts. This time i died instantly with full hps.
I think that if this can happen it renders nether mage unplayable as a guild. I certainly wouldn't want to play it if this can happen. Hopefully it is a bug and can be fixed. Thanks for listening.
----------------------------------------------------------------------
Sigwald wrote on Fri Jun 21 14:53:59 2002
Actually, this spell is meant to be dangerous and it was meant
to be risky. I must admit that a few parameters in the formula
were a bit shaky and I rectified this, so it should happen
even less frequently. Fact that you died was sort of a
combination of ill luck since the frequency is very low
and the damage extremely random.
----------------------------------------------------------------------
Sigwald wrote on Fri Jun 21 14:53:59 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 3074
date: Fri Jun 21 15:06:33 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3074
Original bug report by Shiranai on Fri Jun 14 18:57:54 2002
Bug reported from /domains/emerald/uncle/celtica/connacht/room23--
Not sure, but song of destruction doesn't seem to be affecting throw knife anymore, it did prior to now. Was it changed/broken recently?
----------------------------------------------------------------------
Sigwald wrote on Fri Jun 21 15:06:27 2002
Changed.
----------------------------------------------------------------------
Sigwald wrote on Fri Jun 21 15:06:33 2002
Closed
-----------------
poster: Sigwald
subject: Fixed bug: 3077
date: Fri Jun 21 15:34:55 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3077
Original bug report by Jsardy on Fri Jun 14 22:43:00 2002
Bug reported from /domains/outside_city/aviary/rooms/room23--
typing last emote gives me this
That channel has not been created.
And i have gotten emotes since the reboot.
----------------------------------------------------------------------
Sigwald wrote on Fri Jun 21 15:34:55 2002
Fixed
-----------------
poster: Sigwald
subject: closed bug: 3080
date: Fri Jun 21 15:41:53 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3080
Original bug report by Wagro on Sat Jun 15 20:45:30 2002
Bug reported from /domains/hyboria/mixer/caveman/rooms/circle5--
When using the skill blood magic which i have maxxed, the vessel is destroyed most of the time. This would seem to be a built in part of the skill, but the amount of healing i recieve from using the skill is less than the cost to make a new vessel. It would be helpful if a maxxed blood magic would not destroy the vessel as often or the cost of making a vessel could be lowered so that the skill would not hinder the user
----------------------------------------------------------------------
Sigwald wrote on Fri Jun 21 15:41:53 2002
Updated help a bit to point at prayer that affects the skill.
However I think that if you got your skills trained, it just cannot
destruct "most of the time". It is relatively frequent yes,
but certainly not "most of the time".
----------------------------------------------------------------------
Sigwald wrote on Fri Jun 21 15:41:53 2002
Closed
-----------------
poster: Sigwald
subject: Fixed bug: 3081
date: Fri Jun 21 15:43:11 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3081
Original bug report by Jomo on Sat Jun 15 21:33:00 2002
Bug reported from /domains/guilds/stonemagic/guild_hall--
This is a possible bug but I can't tell for sure:
I noticed I wasn't getting the 4% drainpower crystal from amulet of fear.
I think it might have to do with the change from drain power crystals,
but I can't tell with identify because identify cuts off skill
name at like 8 letters.
----------------------------------------------------------------------
Sigwald wrote on Fri Jun 21 15:43:11 2002
Fixed
-----------------
poster: Sigwald
subject: closed bug: 3082
date: Fri Jun 21 15:49:56 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3082
Original bug report by Jordali on Sun Jun 16 00:40:33 2002
Bug reported from /domains/emerald/uncle/celtica/leinster/room17--
used hug attack twice on a banshee in this room.
Both times received a success message, followed by trace
written to /log/runtime, after *Bad argument 1 to keys()
Bleh, this is out of order...but it also said Expected: mapping Got: 0
The first time, it didn't initiate combat, just gave error.
Did it again, exact same error, still didn't start combat.
I think the failed skill still started combat...going to test
that.
----------------------------------------------------------------------
Sigwald wrote on Fri Jun 21 15:49:56 2002
Mailed that to Daneel.
Please send bug reports related to shapeshifter to Daneel directly
it is easier that way for us to read through the bug tracker
without reports of bugs on a still developping guild.
Thanks.
----------------------------------------------------------------------
Sigwald wrote on Fri Jun 21 15:49:56 2002
Closed
-----------------
poster: Sigwald
subject: Fixed bug: 3086
date: Fri Jun 21 15:50:56 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3086
Original bug report by Barkley on Sun Jun 16 18:25:31 2002
Bug reported from /domains/mists/mistguild/mist05--
not sure if this is intentional but I think these mist spirits are protting me
Ram shielding evil!!
----------------------------------------------------------------------
Sigwald wrote on Fri Jun 21 15:50:56 2002
Fixed
-----------------
poster: Sigwald
subject: closed bug: 3087
date: Fri Jun 21 15:51:16 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3087
Original bug report by Snah on Sun Jun 16 22:01:54 2002
Bug reported from /domains/misc/hell_ress_room--
I kinda got stuck in hell and cant see anything.
Since I cant see I can't touch the revving globe and since I'm dead I can't wear my eq that would allow me to see in dark places.
The only room that I can see in is the room with lucifer.
The ressurection room, the Reincarnation room and the room with the ferry is pitch black.
----------------------------------------------------------------------
Sigwald wrote on Fri Jun 21 15:51:16 2002
K fixed that I think.
----------------------------------------------------------------------
Sigwald wrote on Fri Jun 21 15:51:16 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 3088
date: Fri Jun 21 15:51:37 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3088
Original bug report by Oxolotl on Mon Jun 17 00:30:25 2002
Bug reported from /domains/everrest/malice/eforest/rooms/room5--
scream tOcK!
my guild rank sometimes seems to jump up 3% instead of going like it normally does
----------------------------------------------------------------------
Sigwald wrote on Fri Jun 21 15:51:37 2002
Can be linked to guild age kicking in since age is not in seconds
but days.
----------------------------------------------------------------------
Sigwald wrote on Fri Jun 21 15:51:37 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 3091
date: Fri Jun 21 16:01:04 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3091
Original bug report by Grasfer on Mon Jun 17 15:35:57 2002
Bug reported from /domains/everrest/wagro/elvencamp/rooms/room21--
If i use regeneration trance b4 someone start to kill a monster i come in trance and still hit the monsters even when im in the trance..
----------------------------------------------------------------------
Sigwald wrote on Fri Jun 21 15:52:22 2002
Doesnt the trance end automatically if you are still in battle
when the regen boost kicks in ?
----------------------------------------------------------------------
Grasfer wrote on Fri Jun 21 15:59:25 2002
hmm.. looks like it work correctly i maybe thought i was in trance didn't look and see if i failed with trance.. i tested now to use trance and then kill cat and it said i can't be in trance while fighting
----------------------------------------------------------------------
Sigwald wrote on Fri Jun 21 16:01:04 2002
Closed
-----------------
poster: Sigwald
subject: Fixed bug: 3094
date: Fri Jun 21 16:01:22 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3094
Original bug report by Warchief on Tue Jun 18 02:57:17 2002
Bug reported from /domains/everrest/wagro/elvencamp/rooms/woodlord_guild_hall--
help skill natural weapon lore shows the old help file for natures blade handling, should be changed up to reflect the new mastery skill and its uses
----------------------------------------------------------------------
Sigwald wrote on Fri Jun 21 16:01:22 2002
Fixed
-----------------
poster: Sigwald
subject: closed bug: 3097
date: Fri Jun 21 16:06:52 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3097
Original bug report by Athena on Tue Jun 18 11:59:43 2002
Bug reported from /domains/guilds/cleric/altar_room--
Dont know where a bug might be but feed companions just doenst seem to be working.
IN a party with 2 or 3 ppl it wont even take one person one step up in hunger.
I only have it studied to 70 but sure seems it should feed a lil better than that.
Took 6 earlier today and didnt even get 1 of the 2 of us to content.
Athy
----------------------------------------------------------------------
Sigwald wrote on Fri Jun 21 16:06:49 2002
Upped that one a bit. It's not supposed to fill everyone in
one cast though...
----------------------------------------------------------------------
Sigwald wrote on Fri Jun 21 16:06:52 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 3099
date: Fri Jun 21 16:08:22 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3099
Original bug report by Origon on Tue Jun 18 18:09:13 2002
Bug reported from /domains/guilds/healer/guild_hall--
i just reinced, now after some exp spending for spells/skills it says that i do not have enough gold. I have not touched any monsters/players since entering the world.
----------------------------------------------------------------------
Sigwald wrote on Fri Jun 21 16:08:22 2002
This is not a bug, you have to pay for skills/spells up to a point.
You get some credit for the cash you spent in past forms, but once
that credit is gone, you must pay for skills and spells.
----------------------------------------------------------------------
Sigwald wrote on Fri Jun 21 16:08:22 2002
Closed
-----------------
poster: Sigwald
subject: Fixed bug: 3104
date: Fri Jun 21 16:11:43 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3104
Original bug report by Origon on Wed Jun 19 21:04:13 2002
Bug reported from /domains/hyboria/uncle/monks/blr6--
Body Restoration gives message that the target does not need healing if Health is full, this spell heals both HP and EP
So if health is full, you should still be able to heal EP
----------------------------------------------------------------------
Sigwald wrote on Fri Jun 21 16:11:43 2002
Fixed
-----------------
poster: Sigwald
subject: closed bug: 3107
date: Fri Jun 21 16:12:40 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3107
Original bug report by Jaguar on Thu Jun 20 14:00:53 2002
Bug reported from /domains/mists/mistguild/mist10--
from help spell yellow mist:
a mist mage can summon a magical mist that will drain mist of the magical energy around the caster
should this imply that the mage who cast the spell can still cast themselves, as the mist will not effect them (at the moment I can't cast through it)? i thought I would ask, because if yellow mist affects the caster too, then if makes this spell useless as the only form of attack mist mages have is through spells
----------------------------------------------------------------------
Sigwald wrote on Fri Jun 21 16:12:40 2002
Actually the spell is not useless in some opportunities.
It works as it was meant.
----------------------------------------------------------------------
Sigwald wrote on Fri Jun 21 16:12:40 2002
Closed
-----------------
poster: Sigwald
subject: Fixed bug: 3109
date: Fri Jun 21 16:14:19 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3109
Original bug report by Sleet on Thu Jun 20 19:45:21 2002
Bug reported from /domains/guilds/ninja/room5--
ring of flowing mists doesnt id to ring of flowing mists
----------------------------------------------------------------------
Sigwald wrote on Fri Jun 21 16:14:19 2002
Fixed
-----------------
poster: Sigwald
subject: closed bug: 3113
date: Fri Jun 21 16:15:58 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3113
Original bug report by Soul on Fri Jun 21 08:12:02 2002
Bug reported from /domains/hyboria/aristide/newbie/newbie6--
Grasshoppers ID to ant. Pretty sure it isn't intential.
----------------------------------------------------------------------
Sigwald wrote on Fri Jun 21 16:15:58 2002
They don't for me.... gimme a tell if you can find one while i'm online.
----------------------------------------------------------------------
Sigwald wrote on Fri Jun 21 16:15:58 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 3115
date: Fri Jun 21 17:20:59 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3115
Original bug report by Bambam on Fri Jun 21 17:09:11 2002
Bug reported from /domains/outside_city/noobie/rooms/ocean21--
Currently the javatriggers command menu has no bearing on the triggers that are being used. I noticed that I was digging graves when I knew I had set my trig to eat the corpse.
I looked at the javatriggers setup and I was correct it was set to eat corpse. So I removed the trigger and aded it back thinking that would help, Nope same thing. I then removed the trig altogether and tested my trig by setting it off manually, Same result.
I then Disabled the trig via the - command on the javatriggers menu and tested my trig again, same result.
So I am assuming that untill Apathy (at least I thought) can fix it I am stuck with a bad trig. (I have already tried to alias dig grave, that didn't work, I also tried to command dig grave eat corpse, that didn't work either.)
Just thought you aught to know because... well it's a bug. If there is anything that I can do about it please let me know.
Just thought you aught to know because... well it's a bug. If there is anything that I can do about it please let me know.
Thanks
BamBam
----------------------------------------------------------------------
Sigwald wrote on Fri Jun 21 17:20:56 2002
Mailed to Apathy.
----------------------------------------------------------------------
Sigwald wrote on Fri Jun 21 17:20:59 2002
Closed
-----------------
poster: Zifnab
subject: closed bug: 3126
date: Sun Jun 23 02:18:18 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3126
Original bug report by Sleet on Sun Jun 23 02:16:00 2002
Bug reported from /domains/everrest/city/rooms/room25--
not sure if this is bug or not... but the adv guild here lets you sue skills..
----------------------------------------------------------------------
Zifnab wrote on Sun Jun 23 02:18:18 2002
they dont all have to be the same.
----------------------------------------------------------------------
Zifnab wrote on Sun Jun 23 02:18:18 2002
Closed
-----------------
poster: Zifnab
subject: closed bug: 3127
date: Sun Jun 23 13:34:17 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3127
Original bug report by Scarab on Sun Jun 23 05:16:52 2002
Bug reported from /domains/dragon/el_tajin/rooms/pathx7y2--
q
q
p' nice
score
score
q
----------------------------------------------------------------------
Zifnab wrote on Sun Jun 23 13:34:17 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 3116
date: Mon Jun 24 13:53:09 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3116
Original bug report by Rizzly on Fri Jun 21 17:45:24 2002
Bug reported from /domains/hyboria/khosan/mountain/rooms/20_Crystal_cave--
Dunno if this was intentional, but the beams at the triangle on hyboria no longer have color.
----------------------------------------------------------------------
Rizzly wrote on Sat Jun 22 20:08:56 2002
I went through again today and the color's back..
----------------------------------------------------------------------
Sigwald wrote on Mon Jun 24 13:53:09 2002
Let's close this then.
----------------------------------------------------------------------
Sigwald wrote on Mon Jun 24 13:53:09 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 3118
date: Mon Jun 24 13:55:39 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3118
Original bug report by Sirk on Fri Jun 21 21:54:52 2002
Bug reported from /domains/everrest/city/rooms/room25--
not sure if i'm bugging or what...but my guild rank never increase while i'm logged on
it only increases after i've logged off and get a new body. at that time it jumps 10% or so when i log on next
just thought i should bring it to someones attention
thanks
sirk
----------------------------------------------------------------------
Sigwald wrote on Mon Jun 24 13:55:39 2002
Works fine as far as I can test it. Catch me online some day
if it goes on.
----------------------------------------------------------------------
Sigwald wrote on Mon Jun 24 13:55:39 2002
Closed
-----------------
poster: Sigwald
subject: Fixed bug: 3123
date: Mon Jun 24 13:58:21 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3123
Original bug report by Tranquil on Sat Jun 22 12:35:52 2002
Bug reported from /domains/hyboria/aquilonia/tarantia/streets/_13_9--
Gauntlets of Kilgor do not id to 'gauntlets of kilgor'
----------------------------------------------------------------------
Sigwald wrote on Mon Jun 24 13:58:21 2002
Fixed
-----------------
poster: Sigwald
subject: Fixed bug: 3120
date: Mon Jun 24 16:32:06 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3120
Original bug report by Khosan on Fri Jun 21 23:28:48 2002
Bug reported from /wiz/khosan/workroom--
you can't throw potions of another player in the same room also has
potions. The parser considers the other players potions and errors
because you are not allowed to throw them
----------------------------------------------------------------------
Sigwald wrote on Mon Jun 24 13:56:06 2002
I suppose the of in first line is a IF ?
----------------------------------------------------------------------
Khosan wrote on Mon Jun 24 16:08:25 2002
nod.
----------------------------------------------------------------------
Sigwald wrote on Mon Jun 24 16:32:06 2002
Fixed
-----------------
poster: Zifnab
subject: closed bug: 3128
date: Mon Jun 24 17:59:15 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3128
Original bug report by Lurch on Sun Jun 23 05:17:35 2002
Bug reported from /domains/outside_city/farms/farm1/map/x24y16--
I type:
passwd
I see: Enter your current password:
I hit enter, I see:
Invalid password.
Aborting.
I try to talk on newbie channel, I see:
Again to confirm:
Passwords must match.
looks to me like it didn't abort
----------------------------------------------------------------------
Zifnab wrote on Sun Jun 23 14:28:23 2002
passwd
Enter your current password:
Invalid password.
Aborting.
newbie test
14:27:35 Zifnab <-->: test
----------------------------------------------------------------------
Zifnab wrote on Mon Jun 24 17:59:15 2002
Closed
-----------------
poster: Sigwald
subject: Fixed bug: 3122
date: Mon Jun 24 18:00:00 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3122
Original bug report by Rockman on Sat Jun 22 06:22:32 2002
Bug reported from /domains/hyboria/aquilonia/tarantia/mitra/light0--
Kraah reports as monster in RDMP
----------------------------------------------------------------------
Sigwald wrote on Mon Jun 24 17:46:56 2002
Where's that monster?
----------------------------------------------------------------------
Rockman wrote on Mon Jun 24 17:47:42 2002
Erk, typo sorry, it was Kraag
----------------------------------------------------------------------
Sigwald wrote on Mon Jun 24 18:00:00 2002
Fixed
-----------------
poster: Zifnab
subject: Fixed bug: 3119
date: Mon Jun 24 20:00:33 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3119
Original bug report by Draco on Fri Jun 21 22:10:55 2002
Bug reported from /domains/everrest/city/rooms/bank--
new bank wont let me withdraw money, it says there is no gold here.
----------------------------------------------------------------------
Zifnab wrote on Mon Jun 24 20:00:33 2002
Fixed
-----------------
poster: Sigwald
subject: closed bug: 3131
date: Tue Jun 25 15:53:17 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3131
Original bug report by Artea on Tue Jun 25 00:40:52 2002
Bug reported from /domains/guilds/sorcerer/guild_hall--
I just did 'give 300000 gold to master' thinking it would raise my gold credit. It did not raise my gold credit but he did take my money. Probly stupidity on my part, but maybe guild masters shouldn't take your gold if it doesn't do anything. I would appreciate reimb. if possible
art
----------------------------------------------------------------------
Sigwald wrote on Tue Jun 25 15:53:17 2002
Well I've said it before and say it again, I'm not going to edit
all the code in Red Dragon to be foolproof.
----------------------------------------------------------------------
Sigwald wrote on Tue Jun 25 15:53:17 2002
Closed
-----------------
poster: Sigwald
subject: Fixed bug: 3138
date: Tue Jun 25 15:56:47 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3138
Original bug report by Coal on Tue Jun 25 13:29:59 2002
Bug reported from /domains/everrest/wagro/elvencamp/rooms/room11--
pressing your astral ball and returning to your casting location doesn't cause you to look at the room as if you had entered it.
that's it...
-Coal
----------------------------------------------------------------------
Sigwald wrote on Tue Jun 25 15:56:47 2002
Fixed
-----------------
poster: Zifnab
subject: closed bug: 2838
date: Tue Jun 25 16:24:49 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2838
Original bug report by Chrono on Fri May 10 18:57:57 2002
Bug reported from /domains/city/shops/ringshop/ringshop--
List # Avail Name/id Gold Condition Max. Cond.
1 5 Ring of infravision 3,210 New New
2 1 Cool blue ring of wisdom 1,560 New New
3 1 Green ring of waterwalking 3,960 New New
4 2 Firey red ring of dexterit 1,710 New New
5 1 Small golden ring of power 2,310 New New
Gold on hand : 3,210
buy 1 -> You don't have enough gold for that.
----------------------------------------------------------------------
Zifnab wrote on Sat May 11 03:26:18 2002
long reported issue, the cha bonus thing
----------------------------------------------------------------------
Zifnab wrote on Tue Jun 25 16:24:46 2002
just fixed this. fully effective after reboot.
----------------------------------------------------------------------
Zifnab wrote on Tue Jun 25 16:24:49 2002
Closed
-----------------
poster: Zifnab
subject: closed bug: 2846
date: Tue Jun 25 16:25:04 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2846
Original bug report by Sleet on Sun May 12 06:16:16 2002
Bug reported from /domains/mists/blight/rooms/blight40--
hi, i read in the news about the "javatriggers" command, i tried usign it today, i got the menu and i typed in my information, first .... falls to the ground DEAD! and then eat a corpse in the next lien and it doesnt do anything. Ive already tried using the + command in the menu to activate them. I think this might be a bug, if it isnt can someoen please explain what i did wrong, ive asked on newbie and dragon about it and ive gotten no response, everyones too busy talking about windows xp or somthing
thanks
sleet
----------------------------------------------------------------------
Zifnab wrote on Fri May 17 15:52:22 2002
need some help written on this.
----------------------------------------------------------------------
Zifnab wrote on Tue Jun 25 16:25:04 2002
apathy said he would write help.
----------------------------------------------------------------------
Zifnab wrote on Tue Jun 25 16:25:04 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 3019
date: Tue Jun 25 17:41:41 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3019
Original bug report by Onyx on Sat Jun 8 05:10:20 2002
Bug reported from /domains/hyboria/snoop/giants/rooms/c9,3l1--
I touched rock to enter xetrov room.
But the damage it does on entry (lame feature btw) made me wimpy to another room
before I went into xetrov's room. then I somehow got moved into xetrov's room
anyway, but he wasn't agro to me. Didn't get any error messages.
----------------------------------------------------------------------
Sigwald wrote on Tue Jun 25 17:41:41 2002
Changed order with damage and move.
Should fix it.
----------------------------------------------------------------------
Sigwald wrote on Tue Jun 25 17:41:41 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 3132
date: Tue Jun 25 18:49:32 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3132
Original bug report by Chewba on Tue Jun 25 00:42:46 2002
Bug reported from /domains/emerald/evilned/beaver/rooms/br16--
hrm it has just started to run suck event and my capacity is has incresed to 111% perhaps i should drop stuff
----------------------------------------------------------------------
Sigwald wrote on Tue Jun 25 18:49:32 2002
Not really worth bothering with it, the aim of the event is not
to have people drop eq.
----------------------------------------------------------------------
Sigwald wrote on Tue Jun 25 18:49:32 2002
Closed
-----------------
poster: Zifnab
subject: Fixed bug: 3140
date: Tue Jun 25 22:14:24 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3140
Original bug report by Evicta on Tue Jun 25 19:54:14 2002
Bug reported from /domains/city/shops/general_shop--
when i type list in general shop at rdc i get this
*Too long evaluation. Execution aborted.
Trace written to /log/runtime
----------------------------------------------------------------------
Zifnab wrote on Tue Jun 25 22:14:24 2002
Fixed
-----------------
poster: Sigwald
subject: Fixed bug: 3139
date: Wed Jun 26 09:22:15 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3139
Original bug report by Rockman on Tue Jun 25 19:31:43 2002
Bug reported from /domains/outside_city/farms/farm1/map/x9y37--
the help on who still shows pk as a argument
----------------------------------------------------------------------
Sigwald wrote on Wed Jun 26 09:22:15 2002
Fixed
-----------------
poster: Sigwald
subject: Fixed bug: 3141
date: Wed Jun 26 10:09:33 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3141
Original bug report by Belgarion on Tue Jun 25 21:51:03 2002
Bug reported from /domains/hyboria/khosan/mountain/rooms/20_Crystal_cave--
when you reinc and have eq on the slot the guild item should take, it maybe should remove the item and replace the slot with the guild item, it dont do that as it is now..
----------------------------------------------------------------------
Sigwald wrote on Wed Jun 26 10:09:33 2002
Should be fixed next boot.
----------------------------------------------------------------------
Sigwald wrote on Wed Jun 26 10:09:33 2002
Fixed
-----------------
poster: Sigwald
subject: closed bug: 3142
date: Wed Jun 26 10:09:54 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3142
Original bug report by Lucky on Wed Jun 26 06:45:17 2002
Bug reported from /domains/city/streets/_9_7--
report i just completed proof of royal lineage quest, but i didnt have any money on and it said i finished it anyway. Not sure if its a bug or not, just thought i might report it.
----------------------------------------------------------------------
Sigwald wrote on Wed Jun 26 10:09:54 2002
I think its meant to be that way.
----------------------------------------------------------------------
Sigwald wrote on Wed Jun 26 10:09:54 2002
Closed
-----------------
poster: Sigwald
subject: Fixed bug: 3143
date: Wed Jun 26 10:28:10 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3143
Original bug report by Fulminic on Wed Jun 26 07:36:29 2002
Bug reported from /domains/everrest/city/rooms/room1--
HP:(475|475) SP:(841|841) EXP:(14,997) (41%) > list
List # Avail Name/id Gold Condition Max. Cond.
9 1 Bloody ring of Nosferatu 3,940,536 Like new New
11 2 Maul of Fire 281,475 New New
12 1 Royal Guard chainmail 96,437 New New
13 1 Royal Guard chainmail 105,324 New New
14 3 Bo Stick 45,198 New New
15 1 Clean white apron 89,283 New New
16 1 Bloody ring of Nosferatu 3,915,605 Like new New
17 2 Glowing Red Leggings 83,833 Like new New
18 1 Shimmering ring 114,452 New New
20 1 Crystal Wings 1,470,276 New New
21 1 Fungus Armband 43,592 New New
22 1 Tickle Feather 196,992 New New
23 1 hooded cloak of a druid 267,495 New New
24 1 Bloody ring of Nosferatu 3,859,836 Like new New
25 1 Red dragonskin boots 7,853,947 New New
27 1 glowing amulet of the demo 63,095 New New
28 1 Magical Wand 188,374 New New
29 1 Suit of Synchronicity 490,509 New New
30 1 White stole of a priest of 276,048 New New
HP:(475|475) SP:(841|841) EXP:(14,997) (41%) > try 30
You examine White stole of a priest of Mitra and see:
*Bad argument 1 to call_other()
Expected: string or array or object Got: 0.
----------------------------------------------------------------------
Sigwald wrote on Wed Jun 26 10:28:10 2002
Fixed
-----------------
poster: Zifnab
subject: closed bug: 3144
date: Wed Jun 26 18:31:10 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3144
Original bug report by Lu on Wed Jun 26 18:01:43 2002
Bug reported from /domains/everrest/kazulanth/newbie/rooms/village9--
i just reloced into a lvl 30 restriction area, and i am lvl 109
-lu
----------------------------------------------------------------------
Zifnab wrote on Wed Jun 26 18:31:07 2002
that was fixed earlier, i may of missed a room. The next person
that i see do thsi intentionally will be killed by me.
----------------------------------------------------------------------
Zifnab wrote on Wed Jun 26 18:31:10 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 3146
date: Thu Jun 27 08:30:27 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3146
Original bug report by Lagduf on Wed Jun 26 20:00:15 2002
Bug reported from /domains/everrest/erec/garden/rooms/OuterFountainWest--
Yes! You found the room!
The image inside the crystal ball changes...
*call_other() couldn't find object
Trace written to /log/runtime
----------------------------------------------------------------------
Sigwald wrote on Thu Jun 27 08:30:27 2002
Got another report already on that one, closing.
----------------------------------------------------------------------
Sigwald wrote on Thu Jun 27 08:30:27 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 3150
date: Thu Jun 27 08:33:13 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3150
Original bug report by Koma on Wed Jun 26 23:04:57 2002
Bug reported from /domains/blackavar/enchant/map/enchant_3--
look -> "you may even be able to climb one of them.."
look at oak -> "This is one of the older oaks here. It looks like it might be climbable."
climb oak / tree / oak tree / climb do not work. Might be a syntax problem but i couldn't climb it..
Koma
----------------------------------------------------------------------
Sigwald wrote on Thu Jun 27 08:33:07 2002
Been removed cause that part of area never got completed.
----------------------------------------------------------------------
Sigwald wrote on Thu Jun 27 08:33:13 2002
Closed
-----------------
poster: Sigwald
subject: Fixed bug: 3151
date: Thu Jun 27 08:37:10 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3151
Original bug report by Chrono on Thu Jun 27 01:59:45 2002
Bug reported from /domains/city/streets/_9_7--
The fungus attaches itself to the arm of Evan.
"The fungus attaches itself to the arm arm of Evan."
Evan wears Fungus Armband and Fungus Armband.
not sure if i should put it here or typos, so just bug repped it., quoted is what's wrong., thanks
----------------------------------------------------------------------
Sigwald wrote on Thu Jun 27 08:37:10 2002
Just report these to typos usually...
----------------------------------------------------------------------
Sigwald wrote on Thu Jun 27 08:37:10 2002
Fixed
-----------------
poster: Sigwald
subject: Fixed bug: 3153
date: Thu Jun 27 08:37:25 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3153
Original bug report by Wagro on Thu Jun 27 04:43:54 2002
Bug reported from /domains/misc/hell_ress_room--
This may just be mis, but the death spell seems to be quite broken now. With 100% death and 108% inflict harm, i tested the effectiveness off the death spell on mage school students in very bad shape (under 20%). In 15 death attempts, I only had 1 success. I can only imagine that this will be much worse on top notch equipment mob. Is it possible the new death spell formula was improperly made?
----------------------------------------------------------------------
Sigwald wrote on Thu Jun 27 08:37:25 2002
Fixed
-----------------
poster: Sigwald
subject: closed bug: 3154
date: Thu Jun 27 08:55:33 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3154
Original bug report by Draco on Thu Jun 27 05:48:09 2002
Bug reported from /domains/guilds/elemental/guild_hall--
Last update: Thu Jun 27 05:21:38 2002
19) Chemosh 8%
20) Trigon 8%
21) Nefardec 8%
22) Draco 8%
23) Zamorra 8%
24) Viderien 7%
as it stands, i have been out of the elemental guild for a good month or so i think, thought it might be a bug.
----------------------------------------------------------------------
Sigwald wrote on Thu Jun 27 08:55:33 2002
Guild plaques does not remove people that have reinced.
That's the way they work.
----------------------------------------------------------------------
Sigwald wrote on Thu Jun 27 08:55:33 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 3009
date: Thu Jun 27 10:18:20 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3009
Original bug report by Darc on Fri Jun 7 19:48:51 2002
Bug reported from /domains/castles/rooms/vudu-9--
i need to delete my javatriggers but they wont and the ones i created are REALLY annoying, and plus i just want some of them gone
----------------------------------------------------------------------
Sigwald wrote on Thu Jun 27 10:18:20 2002
Check that one with Apathy.
----------------------------------------------------------------------
Sigwald wrote on Thu Jun 27 10:18:20 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 2889
date: Thu Jun 27 11:05:53 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2889
Original bug report by Zyz on Tue May 21 18:06:27 2002
Bug reported from /domains/emerald/uncle/celtica/connacht/room28--
I think chi of yin may cause a bug if it goes off vs entry hit.
----------------------------------------------------------------------
Zyz wrote on Tue May 21 18:07:37 2002
More specifically, if it kills on entry hit. Killed a ghost this way and bugged.
----------------------------------------------------------------------
Zifnab wrote on Tue May 21 18:45:33 2002
dbxwhere zyz
*Bad argument 1 to call_other()
Expected: string or array or object Got: 0.
Object: (/admin/player/hunt.c) at line 113
#0: 'process_input' at (/secure/user/inputsys.c) at line 344
#1: 'dispatch_modal_input' at (/secure/user/inputsys.c) at line 318
#2: '' at () at /:0
#3: 'shell_input' at (/std/shell.c) at line 188
#4: 'do_c' at (/std/shell.c) at line 328
#5: 'execute_command' at (/obj/pshell.c) at line 64
#6: 'do_game_command' at (/std/player/cmd.c) at line 70
#7: 'do_go_str' at /cmds/verbs/go at line 81
#8: 'do_go_somewhere' at (/std/modules/smartmove.c) at line 243
#9: 'go_somewhere' at (/std/modules/smartmove.c) at line 198
#10: 'move_to' at (/std/modules/smartmove.c) at line 158
#11: 'move_me_there' at (/std/modules/smartmove.c) at line 38
#12: 'move' at (/std/player.c) at line 1104
#13: 'check_hunted' at (/admin/player/hunt.c) at line 113
dbxframe zyz 13
------/admin/player/hunt.c:113 - check_hunted(NULL)
locals: ({ ... })
----------------------------------------------------------------
this_object());
}
else
{
a[0]->targetted_action(MESSAGES_D->get_a_message("hunted-ret-not-in-battle") ,
=> this_object());
}
hunter->start_attacking(this_object());
this_object()->start_attacking(hunter);
/* Khosan: I assume this is entry hits. I made do_the_attack private
----------------------------------------------------------------------
Sigwald wrote on Tue May 28 09:46:37 2002
Hmm this is a bit puzzling Zif, I mean I checked the code and the place
it errored is before the entry hits is even called. If the hit is not
called I don't really see how chi of yin can kill the target...
----------------------------------------------------------------------
Sigwald wrote on Thu Jun 27 11:05:53 2002
Hmm actually I think I may have an idea why it happened, tried
a fix. Report if for some reason it happens again (guess frequency
is not very high...).
----------------------------------------------------------------------
Sigwald wrote on Thu Jun 27 11:05:53 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 2895
date: Thu Jun 27 11:06:41 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2895
Original bug report by Rockman on Thu May 23 00:52:31 2002
Bug reported from /domains/outside_city/docks/n_hyb_ferry--
i am on java, and when i did channel energy, the stauts bars at the bottum of the screen suddenly stop changing and stay at full
----------------------------------------------------------------------
Rockman wrote on Thu May 23 01:30:51 2002
ok, nm about that channel energy think, i think when you use the ctrl+r to reconnect, it never resets the status bars, just never noticed it wasnt updating until right after i did a channel energy, shrug
----------------------------------------------------------------------
Sigwald wrote on Thu Jun 27 11:06:41 2002
Guess you should go with that problem and try to bug apathy with that
one...
----------------------------------------------------------------------
Sigwald wrote on Thu Jun 27 11:06:41 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 2944
date: Thu Jun 27 11:07:02 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2944
Original bug report by Draco on Mon Jun 3 01:17:40 2002
Bug reported from /domains/blackavar/map/pier--
i dont know if this is a bug, but there are two elven rangers at the little wanderer pier
----------------------------------------------------------------------
Sigwald wrote on Tue Jun 4 12:44:11 2002
Are these wandering monsters?
----------------------------------------------------------------------
Sigwald wrote on Thu Jun 27 11:07:02 2002
No answer, filing this one to isolated unimportant bug.
----------------------------------------------------------------------
Sigwald wrote on Thu Jun 27 11:07:02 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 3034
date: Thu Jun 27 11:20:53 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3034
Original bug report by Draco on Mon Jun 10 07:52:26 2002
Bug reported from /domains/hyboria/abneon/zelda/castle1/castle1_2_5--
not sure if this is a bug or not, but i recently died due to a poe causeing me to wimpy twice, wimpied out of the room, followed by another wimpy back into the room again.
----------------------------------------------------------------------
Mixer wrote on Mon Jun 10 15:07:38 2002
Perhaps you did the trip and fall thing, which makes you
take damage, and you wimpied back in?
----------------------------------------------------------------------
Sigwald wrote on Thu Jun 27 11:20:53 2002
Wimpy is a panicking state, shit can happens.
----------------------------------------------------------------------
Sigwald wrote on Thu Jun 27 11:20:53 2002
Closed
-----------------
poster: Sigwald
subject: Fixed bug: 3060
date: Thu Jun 27 12:29:06 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3060
Original bug report by Lulu on Wed Jun 12 17:52:06 2002
Bug reported from /domains/blackavar/valley/rooms/forest_rm57--
h
Don't exactly know how to describe this, but if you start from the beginning of The Valley of New Adventurers, from where Gnosis tosses you, 6n, 1s, that rooms link to northeast, goes to a room that is 8n.
The room 7n, has a link to the southwest that does however, link correctly to the room 6n, 1s of the start of the area. Anyways, not precisely sure if this counts as a bug.
Thank you,
Lulu
----------------------------------------------------------------------
Sigwald wrote on Thu Jun 27 12:29:06 2002
Fixed
-----------------
poster: Sigwald
subject: Fixed bug: 3061
date: Thu Jun 27 12:29:09 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3061
Original bug report by Lulu on Wed Jun 12 18:03:39 2002
Bug reported from /domains/blackavar/valley/rooms/forest_rm36--
Ok, another one of these quirky rooms that go somewhere where it doesn't seem like it should.
From the beginning of The Valley of New Adventurers, 3n, 4e, the northeast link goes to a room that seems to be, 4n, 4e, instead of to the room that is 4n, 5e of that room.
The room that is 4n, 5e from the beginning, the southwest link does go to the room that is 3n, 4e from the start.
Hope I am not wasting any of your valuable time.
Thank you,
Lulu
----------------------------------------------------------------------
Sigwald wrote on Thu Jun 27 12:29:09 2002
Fixed
-----------------
poster: Sigwald
subject: closed bug: 3063
date: Thu Jun 27 13:04:11 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3063
Original bug report by Jsardy on Thu Jun 13 00:06:32 2002
Bug reported from /domains/mists/mistsmap/x11y56--
the trigger system in java, i set trigs like
pattern : You start to concentrate on your body. (or something like that for resist pain mess)
command : Say rp up
It works fine when the message shows up on its own line
buy lets say when i say it, or the client lags some and prints it on the same line as prompt, or seperates it onto two lines, it wont go off
Does the same with all my other trigs i set in java.
----------------------------------------------------------------------
Sigwald wrote on Thu Jun 27 13:04:08 2002
Another thingie to adress to Apathy that wrote this trigger thing
I believe.
----------------------------------------------------------------------
Sigwald wrote on Thu Jun 27 13:04:11 2002
Closed
-----------------
poster: Sigwald
subject: Fixed bug: 3065
date: Thu Jun 27 13:07:35 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3065
Original bug report by Barkley on Thu Jun 13 03:13:16 2002
Bug reported from /domains/hyboria/khosan/mountain/rooms/14_The_plain--
' TRANCE OFF
this room should be outside.
----------------------------------------------------------------------
Sigwald wrote on Thu Jun 27 13:07:35 2002
Fixed
-----------------
poster: Sigwald
subject: Fixed bug: 3067
date: Thu Jun 27 13:07:38 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3067
Original bug report by Coal on Thu Jun 13 15:59:34 2002
Bug reported from /domains/misc/hell_ress_room--
Sigwald the ooze reset code for the Zapa ooze is not working, it's still reseting after 45 minutes.
-Coal
----------------------------------------------------------------------
Sigwald wrote on Thu Jun 27 13:07:38 2002
Fixed
-----------------
poster: Sigwald
subject: closed bug: 3068
date: Thu Jun 27 13:08:26 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3068
Original bug report by Draco on Thu Jun 13 17:05:07 2002
Bug reported from /domains/outside_city/farms/farm1/map/x6y3--
dont know if this is a bug, but after my cloud that i summoned goes away, i am sometimes still able to cast call lightning.
----------------------------------------------------------------------
Sigwald wrote on Fri Jun 21 14:34:03 2002
Could it be the weather's cloudy? You dont HAVE to summon a cloud,
only if the weather's too clear.
----------------------------------------------------------------------
Sigwald wrote on Thu Jun 27 13:08:26 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 3071
date: Thu Jun 27 13:08:47 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3071
Original bug report by Rockman on Fri Jun 14 03:30:04 2002
Bug reported from /domains/everrest/tpost/wood1--
the status bar on bottom of java client tend to stop working evry so often, only started happening recently that i noticed.
----------------------------------------------------------------------
Sigwald wrote on Thu Jun 27 13:08:47 2002
Contact you-know-who for these...
----------------------------------------------------------------------
Sigwald wrote on Thu Jun 27 13:08:47 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 3079
date: Thu Jun 27 13:16:57 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3079
Original bug report by Smee on Sat Jun 15 17:26:50 2002
Bug reported from /domains/emerald/snoop/swamp_castle/rooms/castle/5,1,3--
My black magical cloud (from the spell, call clouds in the weather watchers guild) isn't following me, I summoned it a few rooms away in here
----------------------------------------------------------------------
Sigwald wrote on Thu Jun 27 13:16:54 2002
It won't follow into indoors rooms.
----------------------------------------------------------------------
Sigwald wrote on Thu Jun 27 13:16:57 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 3084
date: Thu Jun 27 13:17:12 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3084
Original bug report by Erec on Sun Jun 16 06:55:29 2002
Bug reported from /domains/dragon/level2/d2agon36--
White dragons (at least in this room) didn't assist
----------------------------------------------------------------------
Sigwald wrote on Thu Jun 27 13:17:12 2002
I'm not entirely sure but this seems to have been done on design...
----------------------------------------------------------------------
Sigwald wrote on Thu Jun 27 13:17:12 2002
Closed
-----------------
poster: Marvin
subject: closed bug: 3145
date: Thu Jun 27 14:15:29 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3145
Original bug report by Rizzly on Wed Jun 26 19:56:30 2002
Bug reported from /domains/city/advguild/wizhall--
I rubbed the crystal ball from the machine in CS in the correct room, and it gave me this message:
Yes! You found the room!
The image inside the crystal ball changes...
*call_other() couldn't find object
Trace written to /log/runtime
And the image in the ball didn't change...
----------------------------------------------------------------------
Sigwald wrote on Thu Jun 27 08:30:06 2002
*call_other() couldn't find object
Object: /domains/misc/treasure_hunt/roomhunt/ball#35682 at line 48
'' at /secure/user#9227 () at /:0
'dispatch_modal_input' at /secure/user#9227 (/secure/user/inputsys.c) at line
318
'' at /trans/obj/wish#9269 () at /:0
'shell_input' at /trans/obj/wish#9269 (/std/shell.c) at line 188
'do_c' at /trans/obj/wish#9269 (/std/shell.c) at line 328
'execute_command' at /trans/obj/wish#9269 at line 172
'do_game_command' at /std/race/human#9268 (/std/player/cmd.c) at line 70
'do_rub_obj' at /cmds/verbs/rub at line 22
'rub' at /domains/misc/treasure_hunt/roomhunt/ball#35682 at line 81
'get_room_desc' at /domains/misc/treasure_hunt/roomhunt/ball#35682 at line 48
----------------------------------------------------------------------
Marvin wrote on Thu Jun 27 14:15:26 2002
I think this should not happen with any newly cloned balls. report again if you have gotten a new ball since the time of this post and still get an error.
----------------------------------------------------------------------
Marvin wrote on Thu Jun 27 14:15:29 2002
Closed
-----------------
poster: Marvin
subject: closed bug: 3152
date: Thu Jun 27 14:16:17 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3152
Original bug report by Wildchild on Thu Jun 27 03:59:35 2002
Bug reported from /domains/mists/snoop/paladin_camp/rooms/camp/16,11,1--
the crystal ball, after I've rubbed it:
A clear crystal ball.
It looks as if you would be able to see more clearly into the ball if you rubbed it.
Inside the ball you can see:
It really shouldn't have the first msg saying you need to rub it if you already did :)
----------------------------------------------------------------------
Marvin wrote on Thu Jun 27 14:16:17 2002
Yes it should. You need to rub it again later.
----------------------------------------------------------------------
Marvin wrote on Thu Jun 27 14:16:17 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 2969
date: Thu Jun 27 14:45:06 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2969
Original bug report by Koma on Tue Jun 4 19:36:57 2002
Bug reported from /domains/dragon/island/room1--
Came to (supposedly) this room with an unknown lodestone. There was no exit to the west, only to the north and I was baffled why an unknown got me here. I went north, came back south and this place was the regular darkcaverns dock. Looks like there is a double room somewhere. Here's the desc from the room, sorry I wasn't able to bug report it from the exact room =/
Ferry landing [exits: north and embark]
You have arrived at the ferry dock of the Island of Dragons, Darkcavern Isle. The dry, sandy earth collides up against
the salty ocean, the water teasing the parched earth. Small clouds of dust rise up as you walk along the dry path which
leads from the docks to the northern cliffs.
----------------------------------------------------------------------
Sigwald wrote on Thu Jun 27 08:56:59 2002
This is an old room that is not used I think. I'd remove it but
I'm not exactly sure how I can remove it from the explore list
so will wait on that one.
----------------------------------------------------------------------
Zifnab wrote on Thu Jun 27 14:31:54 2002
You cannot remove anythign from the explore daemon. Its reliant on position
----------------------------------------------------------------------
Sigwald wrote on Thu Jun 27 14:45:06 2002
Guess there is no way to fix that one then... Well at least
it has an exit into the valid world...
----------------------------------------------------------------------
Sigwald wrote on Thu Jun 27 14:45:06 2002
Closed
-----------------
poster: Sigwald
subject: Fixed bug: 3112
date: Thu Jun 27 14:45:34 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3112
Original bug report by Zyz on Fri Jun 21 07:23:02 2002
Bug reported from /domains/blackavar/ruogen/rooms/5,1--
This city is registering indoors from the street.
----------------------------------------------------------------------
Sigwald wrote on Thu Jun 27 14:45:34 2002
Fixed
-----------------
poster: Sigwald
subject: Fixed bug: 3133
date: Thu Jun 27 15:04:54 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3133
Original bug report by Jsardy on Tue Jun 25 02:07:31 2002
Bug reported from /domains/misc/hell--
IN the gnoll area on dc, the guys assisted when i attack the gnoll warrior, isnt there supposed to be a message of some such like, Gnoll leader attacks you in defence of gnoll warrior or some such? Kinda odd to have buncha guys help the small guy attack without some kill message saying there are about to kick your A** =)
----------------------------------------------------------------------
Sigwald wrote on Thu Jun 27 15:04:54 2002
Fixed
-----------------
poster: Sigwald
subject: Fixed bug: 3136
date: Thu Jun 27 15:23:25 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3136
Original bug report by Kalma on Tue Jun 25 05:30:25 2002
Bug reported from /domains/everrest/erec/garden/rooms/WestFieldSouth--
there is something special about the unicorn horn, even if id doesn't think there is
----------------------------------------------------------------------
Sigwald wrote on Thu Jun 27 15:23:25 2002
Fixed
-----------------
poster: Sigwald
subject: Fixed bug: 3158
date: Fri Jun 28 08:11:36 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3158
Original bug report by Sleet on Thu Jun 27 22:48:17 2002
Bug reported from /domains/city/streets/_9_7--
gauntlets of the cats dont id to gauntlets of the cats
----------------------------------------------------------------------
Sigwald wrote on Fri Jun 28 08:11:36 2002
Fixed
-----------------
poster: Marvin
subject: closed bug: 3156
date: Fri Jun 28 13:37:56 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3156
Original bug report by Balinor on Thu Jun 27 14:32:15 2002
Bug reported from /domains/city/streets/_9_7--
When you go Ld your crystall ball dests and you can't get a new one.
----------------------------------------------------------------------
Marvin wrote on Fri Jun 28 13:37:56 2002
Already taken care of.
----------------------------------------------------------------------
Marvin wrote on Fri Jun 28 13:37:56 2002
Closed
-----------------
poster: Zifnab
subject: closed bug: 3164
date: Fri Jun 28 13:40:08 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3164
Original bug report by Xphere on Fri Jun 28 11:57:20 2002
Bug reported from /domains/city/streets/_9_7--
shrug, not sure if this is a good explanation of the bug, but used sing STR on chat and it was a rather long sing message, *maximum parse_recurse depth exceeded
----------------------------------------------------------------------
Zifnab wrote on Fri Jun 28 13:40:05 2002
key word, it was too long, it is a fix for a crasher we had
----------------------------------------------------------------------
Zifnab wrote on Fri Jun 28 13:40:08 2002
Closed
-----------------
poster: Sigwald
subject: Fixed bug: 3165
date: Fri Jun 28 14:14:15 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3165
Original bug report by Zoox on Fri Jun 28 13:58:32 2002
Bug reported from /domains/mists/plants/rooms/oak6--
up from this room is a rocs nest with an egg in it, if you take the egg the mother roc comes. I killed the mother and the egg is back there, if you try to get the egg again a new mother roc spawns, making it an 'infinite exp' room.
----------------------------------------------------------------------
Sigwald wrote on Fri Jun 28 14:14:15 2002
Fixed
-----------------
poster: Zifnab
subject: closed bug: 3170
date: Fri Jun 28 20:02:30 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3170
Original bug report by Fandon on Fri Jun 28 19:29:41 2002
Bug reported from /domains/outofwhack/waz/chess/rooms/crowd15--
I'm recieving messages that I am whirling like a madman or going berzerk
cough Tick
even though I am party of the healer guild.
I am also seeing this for other people.
----------------------------------------------------------------------
Zifnab wrote on Fri Jun 28 20:02:30 2002
Closed
-----------------
poster: Zifnab
subject: closed bug: 3171
date: Fri Jun 28 20:02:48 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3171
Original bug report by Zidane on Fri Jun 28 19:30:32 2002
Bug reported from /domains/outside_city/aviary/rooms/room3--
You go bezerk Thats from the fig guild tree i am a thief just like the last bug i reported i shouldnt be doing that. bye.
----------------------------------------------------------------------
Zifnab wrote on Fri Jun 28 20:02:48 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 3169
date: Fri Jun 28 21:14:16 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3169
Original bug report by Zidane on Fri Jun 28 19:24:35 2002
Bug reported from /domains/outside_city/aviary/rooms/room3--
I was talking to my clan about something I did. It said You whirl like a madman! The clan all said it is from a skill i dont even have ok bye.
----------------------------------------------------------------------
Sigwald wrote on Fri Jun 28 21:14:16 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 3121
date: Fri Jun 28 21:19:34 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3121
Original bug report by Evicta on Sat Jun 22 01:53:56 2002
Bug reported from /domains/city/streets/_11_5--
i dont seem to have any race leader item as xorn leader..
----------------------------------------------------------------------
Sigwald wrote on Fri Jun 28 21:19:31 2002
Works fine
----------------------------------------------------------------------
Sigwald wrote on Fri Jun 28 21:19:34 2002
Closed
-----------------
poster: Marvin
subject: closed bug: 3167
date: Fri Jun 28 21:44:17 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3167
Original bug report by Jaguar on Fri Jun 28 15:14:12 2002
Bug reported from /domains/city/islandmap/x19y36--
could you make it so crystal ball is stored somewhere when mist mages go mist? at the moment we drop it, and when we get it again it dests.
----------------------------------------------------------------------
Marvin wrote on Fri Jun 28 21:44:17 2002
Probably not. I'm sorry if that seems unfair, but I do not have an adaquate solution, and it isn't important enough to spend a lot of time on.
Sorry.
----------------------------------------------------------------------
Marvin wrote on Fri Jun 28 21:44:17 2002
Closed
-----------------
poster: Zifnab
subject: closed bug: 3175
date: Fri Jun 28 22:18:08 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3175
Original bug report by Sleet on Fri Jun 28 22:17:08 2002
Bug reported from /domains/misc/hell_ress_room--
*maximum parse_recurse depth exceeded
Trace written to /log/runtime
did that when i triedf to tlak
----------------------------------------------------------------------
Zifnab wrote on Fri Jun 28 22:17:59 2002
this is not a bug. it is a fix for a crasher we have had.
I will look at making the limit higher, but I prefer the
error to the crash
----------------------------------------------------------------------
Zifnab wrote on Fri Jun 28 22:18:08 2002
Closed
-----------------
poster: Zifnab
subject: Fixed bug: 3179
date: Sat Jun 29 05:03:51 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3179
Original bug report by Jomo on Sat Jun 29 04:56:14 2002
Bug reported from /domains/outofwhack/uncle/egypt/kh24--
*NO TARGET sent to a targetted action!!
Trace written to /log/runtime
When I type: apply balm
or apply balm to jomo
The object is a balm created with spell mix balm of protection.
----------------------------------------------------------------------
Zifnab wrote on Sat Jun 29 05:03:51 2002
Fixed
-----------------
poster: Sigwald
subject: closed bug: 3176
date: Sat Jun 29 08:29:21 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3176
Original bug report by Sleet on Fri Jun 28 22:24:12 2002
Bug reported from /domains/emerald/maldan/woods/map/tower1--
q
q
warp
q
q
q
q
Q
q
im sorry about this, i tried doing the q thing but my client is being goofy, think this room might be a bug, no way to get out of the castle without lode, unless im missing somthing
thanks
----------------------------------------------------------------------
Sigwald wrote on Sat Jun 29 08:29:21 2002
Took me 1 min to find the exit, seems to work fine to me.
----------------------------------------------------------------------
Sigwald wrote on Sat Jun 29 08:29:21 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 3149
date: Sat Jun 29 10:08:04 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3149
Original bug report by Rockman on Wed Jun 26 21:54:09 2002
Bug reported from /domains/outside_city/farms/farm1/map/x8y27--
rocky Prayer for Protection down on you
ummm, gob in room w of here, i can aol, and it failed, the gob never became aggro to me, i cast aol again, it failed that time it did become aggro to me.
----------------------------------------------------------------------
Sigwald wrote on Thu Jun 27 08:31:27 2002
What's aol?
----------------------------------------------------------------------
Sigwald wrote on Sat Jun 29 10:08:04 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 3155
date: Sat Jun 29 10:08:40 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3155
Original bug report by Athena on Thu Jun 27 07:23:24 2002
Bug reported from /domains/outside_city/aviary/rooms/room53--
random lode brought me to my aviary area on rdc. Shouldnt anymore, I would think anyway.
----------------------------------------------------------------------
Sigwald wrote on Sat Jun 29 10:08:40 2002
We need to make a decision about this restriction thing.
Either we set them to no teleport or we let them free access.
Will check with Mixer about that topic.
----------------------------------------------------------------------
Sigwald wrote on Sat Jun 29 10:08:40 2002
Closed
-----------------
poster: Sigwald
subject: Fixed bug: 3160
date: Sat Jun 29 10:16:09 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3160
Original bug report by Parcival on Fri Jun 28 05:23:11 2002
Bug reported from /domains/misc/newbie_school/rooms/room5--
Shorty shouldn't bug people in the newbie tour
----------------------------------------------------------------------
Sigwald wrote on Sat Jun 29 10:16:09 2002
Fixed
-----------------
poster: Sigwald
subject: Fixed bug: 3162
date: Sat Jun 29 10:21:27 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3162
Original bug report by Parcival on Fri Jun 28 08:15:52 2002
Bug reported from /domains/blackavar/epath/spring--
There's no pool here, despite there being one in the room description
----------------------------------------------------------------------
Sigwald wrote on Sat Jun 29 10:21:27 2002
Fixed
-----------------
poster: Sigwald
subject: Fixed bug: 3163
date: Sat Jun 29 10:23:27 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3163
Original bug report by Surtr on Fri Jun 28 08:33:29 2002
Bug reported from /domains/everrest/kazulanth/newbie/rooms/forest127--
when I try to go north here nothing happens
----------------------------------------------------------------------
Sigwald wrote on Sat Jun 29 10:23:27 2002
Fixed
-----------------
poster: Sigwald
subject: Fixed bug: 3168
date: Sat Jun 29 10:23:36 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3168
Original bug report by Zyz on Fri Jun 28 19:05:58 2002
Bug reported from /domains/city/advguild/adv--
Changes to weapon #hits bugged shapeshifter guild stuff. Posting report here just in case admin need to help fix up.
----------------------------------------------------------------------
Sigwald wrote on Sat Jun 29 10:23:36 2002
Fixed
-----------------
poster: Sigwald
subject: Fixed bug: 3172
date: Sat Jun 29 10:23:39 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3172
Original bug report by Adjudicator on Fri Jun 28 20:34:10 2002
Bug reported from /domains/everrest/kazulanth/newbie/rooms/forest127--
look
There is a north exit in this room that dosen't seem to work.
----------------------------------------------------------------------
Sigwald wrote on Sat Jun 29 10:23:39 2002
Fixed
-----------------
poster: Sigwald
subject: Fixed bug: 3173
date: Sat Jun 29 10:23:46 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3173
Original bug report by Zoox on Fri Jun 28 21:28:37 2002
Bug reported from /domains/dragon/samael/second_pale/rooms/spplat2e--
zatea just healed our tank
----------------------------------------------------------------------
Sigwald wrote on Sat Jun 29 10:23:46 2002
Fixed
-----------------
poster: Sigwald
subject: Fixed bug: 3178
date: Sat Jun 29 10:23:55 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3178
Original bug report by Parcival on Sat Jun 29 04:21:37 2002
Bug reported from /domains/everrest/kazulanth/newbie/rooms/forest127--
North exit from this room doesn't work
----------------------------------------------------------------------
Sigwald wrote on Sat Jun 29 10:23:55 2002
Fixed
-----------------
poster: Zifnab
subject: closed bug: 3186
date: Sun Jun 30 03:59:17 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3186
Original bug report by Siffar on Sun Jun 30 00:42:07 2002
Bug reported from /domains/everrest/malice/eforest/rooms/room5--
can't read news on "new" reddragon page (www.reddragonmud.org(
I get....
Not Found
The requested URL /new_page/style/style_sheet.css was not found on this server.
when hitting the Red Dragon News link...
----------------------------------------------------------------------
Zifnab wrote on Sun Jun 30 03:59:14 2002
Ant is working on the page, sone of it is down for a while.
----------------------------------------------------------------------
Zifnab wrote on Sun Jun 30 03:59:17 2002
Closed
-----------------
poster: Zifnab
subject: closed bug: 3192
date: Sun Jun 30 16:27:51 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3192
Original bug report by Smee on Sun Jun 30 16:10:23 2002
Bug reported from /domains/castles/rooms/smee-7--
You turn the dials on the safe.
There is a small *click*
Exp: 52,522,260 Hp: 1434/1434 Sp: 3906/3906 >>You open a safe.
You seem to be missing some of your equipment!
I opened the safe named 'fig3' in this room
Smee
----------------------------------------------------------------------
Zifnab wrote on Sun Jun 30 16:27:48 2002
the item you lost no longer exists.
----------------------------------------------------------------------
Zifnab wrote on Sun Jun 30 16:27:51 2002
Closed
-----------------
poster: Zifnab
subject: Fixed bug: 3193
date: Sun Jun 30 19:16:42 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3193
Original bug report by Rockman on Sun Jun 30 17:03:59 2002
Bug reported from /domains/guilds/cleric/altar_room--
in the help mail file this sentence is repeated twice
*Also of interest is the 'biff' command, that will notify you
when you have received mail.
*8
----------------------------------------------------------------------
Zifnab wrote on Sun Jun 30 19:16:42 2002
Fixed
-----------------
poster: Zifnab
subject: closed bug: 3194
date: Sun Jun 30 19:16:54 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3194
Original bug report by Smee on Sun Jun 30 18:08:26 2002
Bug reported from /domains/city/buildings/bank--
RE bug number 3192, want to tell me what item it was? Looked like bar of death and destruction
----------------------------------------------------------------------
Zifnab wrote on Sun Jun 30 19:16:54 2002
correct.
----------------------------------------------------------------------
Zifnab wrote on Sun Jun 30 19:16:54 2002
Closed
-----------------
poster: Zifnab
subject: closed bug: 3195
date: Sun Jun 30 20:20:33 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3195
Original bug report by Draco on Sun Jun 30 20:19:27 2002
Bug reported from /domains/outofwhack/waz/chess/rooms/crowd1--
not sure if this was intended, but useing the party killmsg command makes the familiars under your control trigger it if they kill the animal as well, thought i would bring it up.
----------------------------------------------------------------------
Zifnab wrote on Sun Jun 30 20:20:33 2002
yes that is because you become the killer in that case.
----------------------------------------------------------------------
Zifnab wrote on Sun Jun 30 20:20:33 2002
Closed
-----------------
poster: Sigwald
subject: Fixed bug: 3183
date: Mon Jul 1 08:53:50 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3183
Original bug report by Goroharahad on Sat Jun 29 19:00:37 2002
Bug reported from /domains/city/streets/_9_7--
When in the same room as other players,
look at ball works, but rub ball asks me which ball I want to rub
----------------------------------------------------------------------
Sigwald wrote on Mon Jul 1 08:53:50 2002
Fixed
-----------------
poster: Sigwald
subject: Fixed bug: 3187
date: Mon Jul 1 08:56:08 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3187
Original bug report by Izabella on Sun Jun 30 04:36:54 2002
Bug reported from /domains/city/advguild/wish--
When you cast martyric presence and you are not in a party and there are other
people in the room, it does not go up. You have to be in a party. I'm told it
will work on you if you are in a party by yourself.
The help file implies that it will go up on anyone in the room you are in
and does not state that you must be in a party for it to work.
Using this spell the martyr makes his presence really felt in the room he is in, inspiring
everyone around him to faster recovery with his aura of holy sacrifices and dedication.
----------------------------------------------------------------------
Sigwald wrote on Mon Jul 1 08:56:08 2002
Changed the help file.
----------------------------------------------------------------------
Sigwald wrote on Mon Jul 1 08:56:08 2002
Fixed
-----------------
poster: Sigwald
subject: closed bug: 3188
date: Mon Jul 1 08:56:41 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3188
Original bug report by Rizzly on Sun Jun 30 04:39:06 2002
Bug reported from /domains/blackavar/shedge/dryad/forest12--
My evoker amulet had a feeble white glow (the lowest charge I believe) and I still got a "HUGE blast" from it. Should this happen?
----------------------------------------------------------------------
Sigwald wrote on Mon Jul 1 08:56:41 2002
Yeah, it does need just a bit of energy to provide energy
boosts.
----------------------------------------------------------------------
Sigwald wrote on Mon Jul 1 08:56:41 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 3190
date: Mon Jul 1 09:06:27 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3190
Original bug report by Darc on Sun Jun 30 11:11:05 2002
Bug reported from /domains/outside_city/beanstalk/rooms/nursery2--
i try to use druid skill commune with nature and it says i dont know a commune skill
----------------------------------------------------------------------
Sigwald wrote on Mon Jul 1 09:06:24 2002
This is linked to the new potential use of skills synthax,
use skill with string. Fortunately, the only skills/spells with
the 'with' word are mastery skills so this is not a big problem.
I may change the names of these skills at some point.
For now, does not really create a big problem.
----------------------------------------------------------------------
Sigwald wrote on Mon Jul 1 09:06:27 2002
Closed
-----------------
poster: Sigwald
subject: Fixed bug: 3199
date: Mon Jul 1 09:11:13 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3199
Original bug report by Grasfer on Sun Jun 30 21:41:14 2002
Bug reported from /domains/blackavar/epath/spit--
The snakes in this pit dont attack.. i think they should according to their names.
----------------------------------------------------------------------
Sigwald wrote on Mon Jul 1 09:11:13 2002
Fixed
-----------------
poster: Sigwald
subject: closed bug: 3046
date: Mon Jul 1 10:46:32 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3046
Original bug report by Zifnab on Tue Jun 11 02:07:09 2002
Bug reported from /wiz/zifnab/workroom--
eq_menu search for long red robes. 6 pairs, that needs fixing
----------------------------------------------------------------------
Sigwald wrote on Tue Jun 11 12:01:29 2002
It's linked to the virtual create in the robes, not sure
we can easily go around this.
----------------------------------------------------------------------
Marvin wrote on Thu Jun 27 14:08:43 2002
It is because there are 6 different 'file names' all with the same desc, with sightly different stats (spr + some caster skill, each with a different skill)
Just though it would be slightly interesting to have different versions. The problem with it appearing 6 times would be the same if they were not virtual and were 6 different files.
The only fix would be to give the robes different names for each version, or make only one version. I'm not sure it is important enough for either of those.
----------------------------------------------------------------------
Sigwald wrote on Mon Jul 1 10:46:32 2002
I agree with Marv, let's close that one.
----------------------------------------------------------------------
Sigwald wrote on Mon Jul 1 10:46:32 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 3096
date: Mon Jul 1 12:12:32 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3096
Original bug report by Switchblade on Tue Jun 18 09:43:13 2002
Bug reported from /domains/city/advguild/adv--
just used a random lode..
it took me to the aviary..
had to use another lode to exit..
didn't kill anything there tho..
but I guess it's a bug or an unadressed feature.. later
..
----------------------------------------------------------------------
Sigwald wrote on Fri Jun 21 16:02:01 2002
Hmm Mixer, did you make the aviary no teleport, or just
made a filter at entrance ?
----------------------------------------------------------------------
Mixer wrote on Mon Jul 1 10:47:52 2002
Just a level filter at entrance. I guess people could get around
it by teleporting in to a newbie. Not a big deal IMO.
----------------------------------------------------------------------
Sigwald wrote on Mon Jul 1 12:12:32 2002
Closed
-----------------
poster: Sigwald
subject: Fixed bug: 3157
date: Mon Jul 1 12:14:57 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3157
Original bug report by Sleet on Thu Jun 27 20:17:33 2002
Bug reported from /domains/outside_city/aviary/rooms/room2--
in the aviary if you are too big to enter and get in through a random it wont let you leave by walkign it says you are to big to enter
----------------------------------------------------------------------
Sigwald wrote on Mon Jul 1 12:14:57 2002
Fixed
-----------------
poster: Sigwald
subject: closed bug: 3180
date: Mon Jul 1 12:15:42 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3180
Original bug report by Sleet on Sat Jun 29 06:47:45 2002
Bug reported from /domains/outside_city/troll_caves/rooms/lowbie1--
my crystal ball is showing a newbie only room
i dont wanan enter it cause i read somewhere that ill be killed by zif if i do
so im givign my ball to a newbie to get rubbed
might wanan fix somthing with this, not sure or if this is is an acepatable pass i dunno
if this is illegal in the rules of the balls please negate me a point
i do not intend to cheat
----------------------------------------------------------------------
Zifnab wrote on Sat Jun 29 15:04:08 2002
I think we need to revisit the restrictions.
----------------------------------------------------------------------
Sigwald wrote on Mon Jul 1 12:15:42 2002
Ongoing.
----------------------------------------------------------------------
Sigwald wrote on Mon Jul 1 12:15:42 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 3181
date: Mon Jul 1 12:16:42 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3181
Original bug report by Pedron on Sat Jun 29 07:06:22 2002
Bug reported from /domains/city/streets/_9_7--
crystal balls ought to dest when sold, or not be sellable.
----------------------------------------------------------------------
Sigwald wrote on Mon Jul 1 12:16:39 2002
Should be fixed next boot.
----------------------------------------------------------------------
Sigwald wrote on Mon Jul 1 12:16:42 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 3182
date: Mon Jul 1 12:17:54 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3182
Original bug report by Chrono on Sat Jun 29 11:28:55 2002
Bug reported from /domains/city/streets/_9_7--
help who should be updated, it dont have who open, aslo i think for the list of who commands that you get if you dont type who right..ie, who pk or somethin stupid..should show "who open " and "who open "..as well as the help file with the desc of what those do.
sorry if ya get confused ask if ya want me to explain better
i'll try , heh
----------------------------------------------------------------------
Sigwald wrote on Mon Jul 1 12:17:54 2002
Seems this has been done.
----------------------------------------------------------------------
Sigwald wrote on Mon Jul 1 12:17:54 2002
Closed
-----------------
poster: Sigwald
subject: Fixed bug: 3185
date: Mon Jul 1 12:20:27 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3185
Original bug report by Koma on Sat Jun 29 23:20:48 2002
Bug reported from /domains/blackavar/keep/rooms/tower_room--
going 1 down from here goes to a wrong place (goes 2 down instead of 1), should go to the room with the small warrior
----------------------------------------------------------------------
Sigwald wrote on Mon Jul 1 12:20:27 2002
Fixed
-----------------
poster: Sigwald
subject: closed bug: 3205
date: Mon Jul 1 12:23:18 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3205
Original bug report by Lagduf on Mon Jul 1 12:19:39 2002
Bug reported from /domains/city/islandmap/x4y31--
If you kill all vikings and you have full inventory of stuff, note that you receive from blackmoons messenger disappears.
Even you party with other player it just disappears and whole work was waste of time then.
It won't even drop in the ground either like it should...
----------------------------------------------------------------------
Sigwald wrote on Mon Jul 1 12:23:18 2002
Made the code use force_move, should not happen again.
*
----------------------------------------------------------------------
Sigwald wrote on Mon Jul 1 12:23:18 2002
Closed
-----------------
poster: Sigwald
subject: Fixed bug: 3174
date: Mon Jul 1 13:04:13 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3174
Original bug report by Koma on Fri Jun 28 21:37:19 2002
Bug reported from /domains/dragon/samael/second_pale/rooms/spbridge3e--
i went east, typed search stuff like it's supposed to, then i wimpied and died, and i continued my searching"
my "searching" in hell. i gues it should stop if i die or wimpy from the room ...
----------------------------------------------------------------------
Sigwald wrote on Mon Jul 1 13:04:13 2002
Fixed
-----------------
poster: Sigwald
subject: closed bug: 3177
date: Mon Jul 1 13:10:28 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3177
Original bug report by Parcival on Fri Jun 28 23:48:38 2002
Bug reported from /domains/blackavar/shedge/tower/rooms/room34--
Here, w-n from here, and w-s-u-u-u-s from here, the secret objects with goodies hidden in them all show in the room inventory when open - and I often come in here to find them already open. They should either self-shut, or not show when open.
----------------------------------------------------------------------
Sigwald wrote on Mon Jul 1 13:10:25 2002
Well if they are opened, they're in plain view so thats fine if they
show... I made them auto close on reset though.
----------------------------------------------------------------------
Sigwald wrote on Mon Jul 1 13:10:28 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 3184
date: Mon Jul 1 13:15:49 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3184
Original bug report by Koma on Sat Jun 29 19:43:31 2002
Bug reported from /domains/dragon/cave/rooms/tunnel05--
For some weird reason, all the doors here are locked. I remember they were simple doors before, with no need for unlocking. Also looking at the door gives "An old wooden door with no lock. It can probably be opened with no problem at all.", open door -> door is locked.
All of the doors in this small area are locked.
Koma
----------------------------------------------------------------------
Sigwald wrote on Mon Jul 1 13:15:49 2002
Weird bug... Try to get a wiz online if it happens again,
but according to the code none of these doors are locked/have a key.
----------------------------------------------------------------------
Sigwald wrote on Mon Jul 1 13:15:49 2002
Closed
-----------------
poster: Sigwald
subject: Fixed bug: 3191
date: Mon Jul 1 13:23:42 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3191
Original bug report by Nagash on Sun Jun 30 15:34:55 2002
Bug reported from /domains/emerald/execution/bride/rooms/miraclemax--
Miracle Max and Valerie say 'Goodbye boys! Have fun storming the castle!'
And they both are dead...so in my silly opinion they should not be
able to wave to me...
----------------------------------------------------------------------
Sigwald wrote on Mon Jul 1 13:23:42 2002
Fixed
-----------------
poster: Sigwald
subject: Fixed bug: 3196
date: Mon Jul 1 13:34:30 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3196
Original bug report by Koma on Sun Jun 30 20:33:04 2002
Bug reported from /domains/everrest/erec/garden/rooms/SouthWestGardenNorthWest--
pressing hippogryphs silvery globe's button doesn't take into account who has it, anybody can push button even though someone has it in their inventory.
----------------------------------------------------------------------
Sigwald wrote on Mon Jul 1 13:34:30 2002
Fixed
-----------------
poster: Sigwald
subject: closed bug: 3200
date: Mon Jul 1 14:07:59 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3200
Original bug report by Tahnval on Sun Jun 30 22:28:42 2002
Bug reported from /domains/blackavar/city/palace/anterm--
Every attack, I am getting the message
"Royal Guard helps Royal Guard against you!"
Up to 10 times per round, even when there is only one
Royal Guard left
----------------------------------------------------------------------
Sigwald wrote on Mon Jul 1 14:07:59 2002
Fixed a problem with some of blackavar guards not properly using
the assist code.
----------------------------------------------------------------------
Sigwald wrote on Mon Jul 1 14:07:59 2002
Closed
-----------------
poster: Zifnab
subject: closed bug: 3189
date: Mon Jul 1 14:16:48 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3189
Original bug report by Nefardec on Sun Jun 30 07:15:40 2002
Bug reported from /domains/everrest/city/rooms/room1--
I tried to buy an item (number 15) at rufrin and I got: *Bad argument 1 to call_other() Expected: string or array or object Got: 0. Trace written to /log/runtime
----------------------------------------------------------------------
Zifnab wrote on Sun Jun 30 07:17:07 2002
Bad argument 1 to call_other()
Expected: string or array or object Got: 0.
Object: /admin/obj/artifact_dealer#622 (/std/modules/new_vendor.c) at line 614
#0: '' at /secure/user#251505 () at /:0
#1: 'dispatch_modal_input' at /secure/user#251505 (/secure/user/inputsys.c) at
line 318
#2: '' at /obj/pshell#251521 () at /:0
#3: 'shell_input' at /obj/pshell#251521 (/std/shell.c) at line 188
#4: 'do_c' at /obj/pshell#251521 (/std/shell.c) at line 328
#5: 'execute_command' at /obj/pshell#251521 at line 64
#6: 'do_game_command' at /std/race/thrikhren#251520 (/std/player/cmd.c) at line
70
#7: 'do_buy_wrd' at /cmds/verbs/buy at line 33
#8: 'sell_stored_objects' at /admin/obj/artifact_dealer#622
(/std/modules/new_vendor.c) at line 655
#9: 'sell_object' at /admin/obj/artifact_dealer#622 at line 105
#10: 'sell_object' at /admin/obj/artifact_dealer#622
(/std/modules/new_vendor.c) at line 614
------------------------------------------------------------
{
ob->set_no_value(1);
ob->set_bought_at_newbie_shop();
ob->set_no_save(1);
}
=> ob->give_item_to(this_body());
if(artifact_dealer)
log(sprintf("%s: %s bought %s for %d\n",ctime(time()),
this_body()->query_name(),
ob->short(), cost));
if(currency_type == "gold")
((
----------------------------------------------------------------------
Sigwald wrote on Mon Jul 1 08:57:26 2002
Hmm was it again rufrin trying to sell/give an item which
file was removed or something ?
----------------------------------------------------------------------
Zifnab wrote on Mon Jul 1 14:16:45 2002
Yes it was the white robes.
----------------------------------------------------------------------
Zifnab wrote on Mon Jul 1 14:16:48 2002
Closed
-----------------
poster: Sigwald
subject: Fixed bug: 3198
date: Mon Jul 1 15:24:57 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3198
Original bug report by Thegunshow on Sun Jun 30 20:54:26 2002
Bug reported from /domains/city/advguild/kills_room--
When you 'la all on plaque' in the Kills Room, it gives you an error message.
----------------------------------------------------------------------
Sigwald wrote on Mon Jul 1 09:08:15 2002
Works fine for me, what kind of error message did you get?
----------------------------------------------------------------------
Sigwald wrote on Mon Jul 1 15:24:57 2002
Zifnab worked his magic again...
----------------------------------------------------------------------
Sigwald wrote on Mon Jul 1 15:24:57 2002
Fixed
-----------------
poster: Sigwald
subject: Fixed bug: 3202
date: Mon Jul 1 16:22:55 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3202
Original bug report by Chrono on Mon Jul 1 06:16:18 2002
Bug reported from /domains/emerald/magneto/ogre/west/room/hut11--
k, hi..not sure if this is supposed to be, buuuut, as far as i can remember the mothers here are supposed to protect their children, i know there was a recent change to assisting, but i figured i'd bug rep this anyway, since i think they're supposed to protect thier children..
what happend was we attack children first and momther didn't assist, k thx
----------------------------------------------------------------------
Sigwald wrote on Mon Jul 1 16:22:49 2002
Raised assist chance on the mom.
----------------------------------------------------------------------
Sigwald wrote on Mon Jul 1 16:22:55 2002
Fixed
-----------------
poster: Sigwald
subject: closed bug: 3201
date: Mon Jul 1 18:06:14 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3201
Original bug report by Malice on Mon Jul 1 02:57:37 2002
Bug reported from /domains/dragon/talgore/dragons/bronze/rooms/room44--
Mobs that have the assist code in them, still show the assisting
message (roars in anger and helps his fellow mob etc) even
when they aren't assisting.
----------------------------------------------------------------------
Sigwald wrote on Mon Jul 1 14:10:23 2002
Hmm I had a look and it seems to me that it works quite ok.
I attacked a room with 3 dragons, I got one assist message and
was fighting 2 of them so it felt fine.
Could you give more details.?
----------------------------------------------------------------------
Malice wrote on Mon Jul 1 17:17:59 2002
Ok, we get the message that it assists, but the mob only
goes aggro to the tank. rest of the party doesn't see it as
aggro.
----------------------------------------------------------------------
Sigwald wrote on Mon Jul 1 18:06:14 2002
Okie.... Tried to fix that one... Will work on newly cloned
monsters...
Or after boot...
----------------------------------------------------------------------
Sigwald wrote on Mon Jul 1 18:06:14 2002
Closed
-----------------
poster: Daneel
subject: closed bug: 3197
date: Tue Jul 2 06:53:43 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3197
Original bug report by Koma on Sun Jun 30 20:36:03 2002
Bug reported from /domains/everrest/erec/garden/rooms/SouthWestGardenNorthWest--
reading the note we found says "hit tgt with the button to imprison it",
However hit tgt with XXX just shows the emote, tried all kinds of other syntaxes too, like giving it to him.
----------------------------------------------------------------------
Daneel wrote on Tue Jul 2 06:53:40 2002
The note is just background color, it has no significance, and
there's nothing you can actually do to a target with it.
----------------------------------------------------------------------
Daneel wrote on Tue Jul 2 06:53:43 2002
Closed
-----------------
poster: Sigwald
subject: Fixed bug: 3207
date: Tue Jul 2 08:22:21 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3207
Original bug report by Celine on Tue Jul 2 04:19:56 2002
Bug reported from /domains/guilds/cleric/altar_room--
rows 37
columns 118
Figured better safe than sorry. Mana drain is helped by consecrated ground i.e. the altar room by cleric guild master.
----------------------------------------------------------------------
Sigwald wrote on Tue Jul 2 08:22:18 2002
Heh, good point, that should not happen.
----------------------------------------------------------------------
Sigwald wrote on Tue Jul 2 08:22:21 2002
Fixed
-----------------
poster: Sigwald
subject: Fixed bug: 3208
date: Tue Jul 2 08:25:37 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3208
Original bug report by Barkley on Tue Jul 2 05:29:54 2002
Bug reported from /domains/mists/waz/castle/rooms/first19--
Monster areas are hitting other monsters in the room?
----------------------------------------------------------------------
Sigwald wrote on Tue Jul 2 08:25:37 2002
Messed up the inherit modification...
----------------------------------------------------------------------
Sigwald wrote on Tue Jul 2 08:25:37 2002
Fixed
-----------------
poster: Zifnab
subject: closed bug: 3209
date: Tue Jul 2 11:40:10 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3209
Original bug report by Switchblade on Tue Jul 2 11:07:20 2002
Bug reported from /domains/everrest/city/rooms/room1--
Rufrin bugged again.. just now
typed "list" .. croc's knife listed as 22, wizard's robe as 2
typed "buy 22"..
said, "you don't have enough gold for that" .. because
wizard's robe had switched to 22, and croc's knife went to 2
wizard's robe was at 261k, croc's knife at 103k so I was okay, but still concerned
sorry for doubling bug reports :( just thought this might log the time/place
better
thanks
----------------------------------------------------------------------
Zifnab wrote on Tue Jul 2 11:39:43 2002
It did not bug. Re-shuffles his inventory every 400 heartbeats
or 20 minutes. I added a message for thsi when is happens.
----------------------------------------------------------------------
Zifnab wrote on Tue Jul 2 11:40:07 2002
He reshuffles the inventory to remove missing numbers etc.
----------------------------------------------------------------------
Zifnab wrote on Tue Jul 2 11:40:10 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 3203
date: Tue Jul 2 13:03:37 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3203
Original bug report by Ertai on Mon Jul 1 06:28:53 2002
Bug reported from /domains/everrest/map/x22y11--
Rufrin listed darian the destroye as #2. Buy 2. It gave me shimmering ring instead and cost the same as shimmering. listed darian then as #24. did buy 24 and got darian.
Switchblade and I both saw darian as #2 and he checked it to be sure. Guess it bugged. Ertai.
----------------------------------------------------------------------
Sigwald wrote on Tue Jul 2 13:03:37 2002
See that report Zif closed previously.
----------------------------------------------------------------------
Sigwald wrote on Tue Jul 2 13:03:37 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 3204
date: Tue Jul 2 13:03:46 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3204
Original bug report by Switchblade on Mon Jul 1 06:29:48 2002
Bug reported from /domains/everrest/map/x22y11--
regarding ertai's bug
I saw it too
I have it in my log, and it listed darian as 2, and shimmering ring as 24
then the next time I looked, right b4 ertai bought 2, it switched them,
darian became 24, shimmering ring became 2.
nfc why
thanks
----------------------------------------------------------------------
Sigwald wrote on Tue Jul 2 13:03:46 2002
Same thing.
----------------------------------------------------------------------
Sigwald wrote on Tue Jul 2 13:03:46 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 3212
date: Tue Jul 2 13:06:40 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3212
Original bug report by Pedron on Tue Jul 2 12:58:30 2002
Bug reported from /domains/castles/rooms/pedron-3--
message from bleed skill or one of the other
stab skills doesn't query gender of the target.
Says cow is she one moment and his wounds bleed the next.
(finger switchblade)
----------------------------------------------------------------------
Sigwald wrote on Tue Jul 2 13:06:37 2002
Actually it has to be a bug with the monster gender somehow cause
the code seems to be fine.
----------------------------------------------------------------------
Sigwald wrote on Tue Jul 2 13:06:40 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 3206
date: Tue Jul 2 13:23:31 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3206
Original bug report by Jaguar on Tue Jul 2 01:56:47 2002
Bug reported from /domains/mists/uncle/army/path21--
pook and I just killed a golem...we were getting messages like 19 A/D ( 2%) Golem pulverises Golem!
I'm not complaining though, I kinda like it
----------------------------------------------------------------------
Sigwald wrote on Tue Jul 2 13:23:31 2002
I supoose this is linked to area spells bug I fixed.
Report again if it happens still.
----------------------------------------------------------------------
Sigwald wrote on Tue Jul 2 13:23:31 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 3148
date: Wed Jul 3 09:01:04 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3148
Original bug report by Jordali on Wed Jun 26 21:03:23 2002
Bug reported from /wiz/daneel/shapeshifter/center--
Just reinced into dwarf. Trained up in shapeshifter guildtree
for testing (this problem never occurred for the other times
I reinced for testing). After training my skills, summoning some
pets, and taking race leadership (actually, took race leadership
first, then did the rest).
What happens is I get "There is nothing here that works with that verb"
when I try to "eat all"
Now, my inventory looks like:
(7) Small lodestone (indigo glow)
(2) Magical antidote
(1) Canvas bag
(2) Small lodestone (blue glow)
(1) Gem bag
(1) Small tinderbox
[+-+ Food +-+]
(2) Shiny trout
[+-+ Weapons +-+]
(1) Maul of Fire (kept)
[+-+ Armors +-+]
(1) Jordali's shapeshifter collar (worn)
(1) Glowing sacred Symbol of Aüle
(1) Skull-shaped ring (kept)
(1) Staff of Protection (kept)
(1) Quarks Demonhide (kept)
(1) Gauntlets of the Hound (kept)
And this happened just after I'd reinced the other day, and when I logged
in again today.
I recall this bug being reported before a few times, and wizards
responding to the report, but I don't recall the resolution that was
reached, if any. Since the indication seems to be that this doesn't
need to be looked at while it is in effect, I'll go off now and
try to shape change and see if the problem persists.
Also, the other time I tried this it was with "pet" food as well,
if that is significant.
-J
----------------------------------------------------------------------
Jordali wrote on Tue Jul 2 23:34:58 2002
I just went from being able to eat, shapeshifting, and then
not being able to eat.
It seems to be related to my hunger % being much greater than 100%.
I'm not sure why it returns an object finding failure instead of
a "You are too stuffed" message, but this seems to
clarify the cause
----------------------------------------------------------------------
Sigwald wrote on Wed Jul 3 08:37:53 2002
Thx for info, I'll check on that one.
----------------------------------------------------------------------
Sigwald wrote on Wed Jul 3 09:01:01 2002
Somehow part of the eat verb got commented out. Not entirely sure
why. Removed the comments and that should work fine. If someone
has a good reason to comment these out, please let me know.
----------------------------------------------------------------------
Sigwald wrote on Wed Jul 3 09:01:04 2002
Closed
-----------------
poster: Zifnab
subject: closed bug: 3219
date: Wed Jul 3 19:43:56 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3219
Original bug report by Lu on Wed Jul 3 19:42:20 2002
Bug reported from /domains/everrest/city/rooms/room1--
rufrin wants eq from an area that was removed from the game(gloves of the dragon, from lokies crystal dragon area)
-lu
----------------------------------------------------------------------
Zifnab wrote on Wed Jul 3 19:43:53 2002
as long as itsvalid equipment, and people have it, he will
try and collect it.
----------------------------------------------------------------------
Zifnab wrote on Wed Jul 3 19:43:56 2002
Closed
-----------------
poster: Ixtlilton
subject: >closed bug: 3219
date: Wed Jul 3 21:42:10 2002
On Wed Jul 3 19:43:56 2002 Zifnab wrote post #423:
> =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
>
> Report Number: 3219
> Original bug report by Lu on Wed Jul 3 19:42:20
2002
>
> Bug reported from /domains/everrest/city/rooms/room1--
>
> rufrin wants eq from an area that was removed from the game(gloves of the
dragon, from lokies crystal dragon area)
>
> -lu
>
>
> ----------------------------------------------------------------------
>
> Zifnab wrote on Wed Jul 3 19:43:53 2002
> as long as itsvalid equipment, and people have it, he will
> try and collect it.
>
> ----------------------------------------------------------------------
>
> Zifnab wrote on Wed Jul 3 19:43:56 2002
>
> Closed
>
>
I have it! RAH RAH! I rock btw
-----------------
poster: Zifnab
subject: closed bug: 3221
date: Wed Jul 3 23:21:11 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3221
Original bug report by Shiranai on Wed Jul 3 21:35:20 2002
Bug reported from /domains/city/streets/_9_7--
The You are Starving. message now comes every heartbeat because of regen changes, could this be altered?
----------------------------------------------------------------------
Zifnab wrote on Wed Jul 3 23:21:11 2002
it was commented out. you need a new body
----------------------------------------------------------------------
Zifnab wrote on Wed Jul 3 23:21:11 2002
Closed
-----------------
poster: Zifnab
subject: Fixed bug: 3224
date: Thu Jul 4 03:39:57 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3224
Original bug report by Lagduf on Thu Jul 4 02:46:31 2002
Bug reported from /domains/city/advguild/adv--
I get over 1000sp / every min with emerald pendant, without it its only around 600 :/
----------------------------------------------------------------------
Zifnab wrote on Thu Jul 4 03:39:57 2002
Fixed
-----------------
poster: Zifnab
subject: Fixed bug: 3225
date: Thu Jul 4 03:40:03 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3225
Original bug report by Rancor on Thu Jul 4 03:15:46 2002
Bug reported from /domains/dragon/talgore/dragons/bronze/rooms/room8--
say Holy Prayer DOWN
Emerald pendant is doubling my regen. it gives me the same bonus on top of my heartbeat regen. Thought you should know.
Rancor
----------------------------------------------------------------------
Zifnab wrote on Thu Jul 4 03:40:03 2002
Fixed
-----------------
poster: Sigwald
subject: closed bug: 3220
date: Thu Jul 4 09:34:32 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3220
Original bug report by Siffar on Wed Jul 3 21:16:52 2002
Bug reported from /domains/emerald/maldan/woods/map/tower10--
somehow recent changes semm to have an effect
on nightmare of hemophilia
spell does not seem to have an effect anymore...
no bleed message is displayed on screen anymore
----------------------------------------------------------------------
Sigwald wrote on Thu Jul 4 09:34:32 2002
Seems to work fine for me.
----------------------------------------------------------------------
Sigwald wrote on Thu Jul 4 09:34:32 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 3223
date: Thu Jul 4 09:37:05 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3223
Original bug report by Rizzly on Thu Jul 4 00:57:54 2002
Bug reported from /domains/hyboria/uncle/monks/enterance--
Help file for encourage tock should be removed, as it is no longer a spell.
----------------------------------------------------------------------
Sigwald wrote on Thu Jul 4 09:37:05 2002
Nope, spell wont be removed right now cause it'd make some
existing players bug.
----------------------------------------------------------------------
Sigwald wrote on Thu Jul 4 09:37:05 2002
Closed
-----------------
poster: Sigwald
subject: Fixed bug: 3230
date: Thu Jul 4 12:00:35 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3230
Original bug report by Siffar on Thu Jul 4 11:59:02 2002
Bug reported from /domains/everrest/malice/eforest/rooms/lake2--
in help RDMP the old mud address is still listed
----------------------------------------------------------------------
Sigwald wrote on Thu Jul 4 12:00:35 2002
Fixed
-----------------
poster: Sigwald
subject: Fixed bug: 3231
date: Thu Jul 4 12:06:23 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3231
Original bug report by Koma on Thu Jul 4 12:05:17 2002
Bug reported from /domains/city/sanc/sanctuary--
help address still has the old address in it.
----------------------------------------------------------------------
Sigwald wrote on Thu Jul 4 12:06:23 2002
Fixed
-----------------
poster: Sigwald
subject: Fixed bug: 3236
date: Thu Jul 4 18:53:49 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3236
Original bug report by Wagro on Thu Jul 4 18:47:45 2002
Bug reported from /domains/city/shops/food_shop--
the charisma message in shops says "you lack the charisma" even when you arent the one buying
----------------------------------------------------------------------
Sigwald wrote on Thu Jul 4 18:53:28 2002
Should be fixed whenever new vendors are cloned.
----------------------------------------------------------------------
Sigwald wrote on Thu Jul 4 18:53:49 2002
Fixed
-----------------
poster: Zifnab
subject: closed bug: 3238
date: Thu Jul 4 21:01:00 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3238
Original bug report by Celine on Thu Jul 4 20:04:34 2002
Bug reported from /domains/city/streets/_9_7--
Was moving through cat area and ive never explored the mines. killed the hermit cat in there and got the watch. its cool cept for one thing. it keeps blurping TOCK to me and stuff. Figured this be a bug since we dont TOCK anymore.
----------------------------------------------------------------------
Zifnab wrote on Thu Jul 4 21:01:00 2002
no its a watch, tick/tock you know in the sense of a clock,
not a regen thing on the mud.
----------------------------------------------------------------------
Zifnab wrote on Thu Jul 4 21:01:00 2002
Closed
-----------------
poster: Zifnab
subject: Fixed bug: 3239
date: Thu Jul 4 23:32:22 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3239
Original bug report by Siffar on Thu Jul 4 22:35:02 2002
Bug reported from /domains/dragon/elements/fire/cave11--
help machine is not up to date with addys
----------------------------------------------------------------------
Zifnab wrote on Thu Jul 4 23:32:22 2002
Fixed
-----------------
poster: Sigwald
subject: closed bug: 3229
date: Fri Jul 5 08:35:13 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3229
Original bug report by Xerious on Thu Jul 4 07:42:26 2002
Bug reported from /domains/city/streets/_9_7--
I guess you want to remove the tick and tock emotes?
----------------------------------------------------------------------
Sigwald wrote on Fri Jul 5 08:35:13 2002
Well they're just emotes, its fine to keep them.
----------------------------------------------------------------------
Sigwald wrote on Fri Jul 5 08:35:13 2002
Closed
-----------------
poster: Sigwald
subject: Fixed bug: 3232
date: Fri Jul 5 08:36:19 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3232
Original bug report by Tomten on Thu Jul 4 13:22:11 2002
Bug reported from /domains/blackavar/shedge/dryad/forest33--
The guards in this room doesnt id to dryad
----------------------------------------------------------------------
Sigwald wrote on Fri Jul 5 08:36:19 2002
Fixed
-----------------
poster: Sigwald
subject: closed bug: 3235
date: Fri Jul 5 08:37:49 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3235
Original bug report by Xerious on Thu Jul 4 16:30:42 2002
Bug reported from /domains/mists/ferry/mist_ferry--
The description of the boat says "the deck is wide while the width of the boat is short..." Isn't wide and width the same?
----------------------------------------------------------------------
Sigwald wrote on Fri Jul 5 08:37:49 2002
I suppose the deck's width can be bigger than the boat's part that
is in the water ? Sounds weird (not sure it'd float well).
----------------------------------------------------------------------
Sigwald wrote on Fri Jul 5 08:37:49 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 3242
date: Fri Jul 5 09:12:43 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3242
Original bug report by Tektor on Fri Jul 5 07:27:30 2002
Bug reported from /domains/emerald/magneto/ogre/west/room/street13--
Encourage regeneration adds quite a bit to regen maybe too much?
----------------------------------------------------------------------
Sigwald wrote on Fri Jul 5 09:12:43 2002
Closed
-----------------
poster: Sigwald
subject: Fixed bug: 3228
date: Fri Jul 5 10:13:13 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3228
Original bug report by Rockman on Thu Jul 4 05:28:25 2002
Bug reported from /domains/outofwhack/uncle/aussie/rm4--
Hmm, when a theif is hiding, you cant give him such things like gold, says that you cant find foo, but when i try to give food to a hidden thief, it doesnt show up with anything
----------------------------------------------------------------------
Rockman wrote on Thu Jul 4 05:31:10 2002
Hmm, just noticed that it only when you try to give more then one thing at a time, dunno if you want to put in a message or not, so i want close bug
----------------------------------------------------------------------
Sigwald wrote on Fri Jul 5 10:13:13 2002
Fixed
-----------------
poster: Sigwald
subject: Fixed bug: 3243
date: Fri Jul 5 10:43:56 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3243
Original bug report by Durin on Fri Jul 5 10:37:41 2002
Bug reported from /domains/city/sanc/sanctuary--
Black orb (from adventurers / Old pirate or something from everrest, let you teleport to everrest even from no_teleport/summon rooms
----------------------------------------------------------------------
Sigwald wrote on Fri Jul 5 10:43:56 2002
Fixed
-----------------
poster: Sigwald
subject: closed bug: 2990
date: Fri Jul 5 10:52:21 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2990
Original bug report by Lucky on Wed Jun 5 17:37:57 2002
Bug reported from /domains/outside_city/farms/farm1/map/x9y34--
report my emerald pendant seems to be bugging..it works for a little while then it stops all of a sudden for no reason. and i dont regen sp at all until i remove it.
----------------------------------------------------------------------
Sigwald wrote on Thu Jun 27 11:14:38 2002
Had a look at that item, dunno who modified it to work with
heart_beats, but I'm not sure its working properly these
heartbeats in an armor... I mean the set_heart_beat function
is used but its not defined in the item...
----------------------------------------------------------------------
Zifnab wrote on Thu Jun 27 14:32:30 2002
set_heart_beat is an efun, tells the driver to call heart_beat
in the object
----------------------------------------------------------------------
Sigwald wrote on Fri Jun 28 15:29:17 2002
Okie my bad, well it seems to work, but somehow it stops at times.
No idea why.
----------------------------------------------------------------------
Zifnab wrote on Fri Jun 28 16:21:34 2002
have had reports of this for years, no clue why, and we have
never been able to duplicate it.
----------------------------------------------------------------------
Sigwald wrote on Fri Jul 5 10:52:21 2002
Well closing that report since regen has changed anyway so pendant
will have to be modified.
----------------------------------------------------------------------
Sigwald wrote on Fri Jul 5 10:52:21 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 3098
date: Fri Jul 5 11:04:42 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3098
Original bug report by Tyreal on Tue Jun 18 16:05:00 2002
Bug reported from /domains/city/streets/_9_7--
astral walk keeps sending me to cs
----------------------------------------------------------------------
Sigwald wrote on Fri Jun 21 16:07:37 2002
Care to give us a description of what exactly is the bug,
it's pretty useless to post such reports.
----------------------------------------------------------------------
Sigwald wrote on Fri Jul 5 11:04:42 2002
Closing
----------------------------------------------------------------------
Sigwald wrote on Fri Jul 5 11:04:42 2002
Closed
-----------------
poster: Sigwald
subject: Fixed bug: 3245
date: Fri Jul 5 15:10:26 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3245
Original bug report by Durin on Fri Jul 5 14:53:33 2002
Bug reported from /domains/everrest/tpost/wood4--
old pirate in this room doesnt dest the tickets given to him, i guess you could use that to get insane amounts of black orbs if you wanted..
----------------------------------------------------------------------
Sigwald wrote on Fri Jul 5 15:10:26 2002
Fixed
-----------------
poster: Sigwald
subject: closed bug: 3247
date: Fri Jul 5 16:15:08 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3247
Original bug report by Goroharahad on Fri Jul 5 16:07:55 2002
Bug reported from /domains/city/shops/food_shop--
Iolas decides you lack charisma and ups the price to 378
Iolas reaches behind the counter, and hands Astarte something.
Astarte eats lamb chop
Astarte is ugly, not me !
Goro
----------------------------------------------------------------------
Sigwald wrote on Fri Jul 5 16:15:08 2002
Been fixed actually, but we need a boot for fix to kick in.
----------------------------------------------------------------------
Sigwald wrote on Fri Jul 5 16:15:08 2002
Closed
-----------------
poster: Sigwald
subject: Fixed bug: 3159
date: Fri Jul 5 16:25:47 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3159
Original bug report by Daran on Thu Jun 27 22:51:02 2002
Bug reported from /domains/mists/mistsmap/x23y11--
In the room one south from the room im currently in has a Lizardman Hunter i assume from the area west of here. I think he wandered out, not sure if that should happen considering these auto start using a skill on you when you enter the room.
----------------------------------------------------------------------
Sigwald wrote on Fri Jul 5 16:25:47 2002
Tracking monsters can get out of their areas sometimes.
Fixed that particular area to avoid this.
----------------------------------------------------------------------
Sigwald wrote on Fri Jul 5 16:25:47 2002
Fixed
-----------------
poster: Sigwald
subject: closed bug: 3210
date: Fri Jul 5 16:26:19 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3210
Original bug report by Balinor on Tue Jul 2 11:17:08 2002
Bug reported from /domains/city/streets/_9_7--
When your crystal ball accidentally dests, you cannot receive a new ball from the machine because it says you have gotten one in this boot already.
But this is not the case, since the ball i received was the first ball and i got it prolly atleast 2 boots ago.
So the machine can't tell how old your ball is.
----------------------------------------------------------------------
Marvin wrote on Tue Jul 2 14:24:30 2002
You had a ball this boot, is the point. This is here so people can't just get a new ball to get a new room.
I suppose I could make this smarter.
----------------------------------------------------------------------
Sigwald wrote on Fri Jul 5 16:26:17 2002
Closing this, won't change unless Marvin decides he wants to
do something with it.
----------------------------------------------------------------------
Sigwald wrote on Fri Jul 5 16:26:19 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 3214
date: Fri Jul 5 16:28:02 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3214
Original bug report by Grasfer on Tue Jul 2 21:06:08 2002
Bug reported from /domains/city/shops/general_shop--
Bag of faerie dust dont id ti faerie dust or dust
----------------------------------------------------------------------
Sigwald wrote on Fri Jul 5 16:28:02 2002
Why would it, it aint dust, it's a bag.
----------------------------------------------------------------------
Sigwald wrote on Fri Jul 5 16:28:02 2002
Closed
-----------------
poster: Sigwald
subject: Fixed bug: 3215
date: Fri Jul 5 16:33:17 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3215
Original bug report by Zyz on Wed Jul 3 06:34:12 2002
Bug reported from /domains/mists/gator/swamp39--
snake summoned in this room is named A Big Poisonous Snake but it doesn't seem to poison me.
It didn't get a skill off (maybe skill is poison?) but if not a nice little poison special would do the trick.
----------------------------------------------------------------------
Sigwald wrote on Fri Jul 5 16:33:17 2002
Fixed
-----------------
poster: Sigwald
subject: Fixed bug: 3216
date: Fri Jul 5 16:36:53 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3216
Original bug report by Pedron on Wed Jul 3 13:24:12 2002
Bug reported from /domains/blackavar/goblin/room0--
Guards sleeping here should give a message like
'You trip over the sleeping guard and he leaps to his feet.
The guard will not let you pass! Guess you have to kill him.'
Guards are sleeping here, but the block message acts like they're awake..
little thing I suppose. :)
----------------------------------------------------------------------
Sigwald wrote on Fri Jul 5 16:36:53 2002
Fixed
-----------------
poster: Sigwald
subject: closed bug: 3222
date: Fri Jul 5 16:45:42 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3222
Original bug report by Siffar on Thu Jul 4 00:20:46 2002
Bug reported from /domains/city/streets/_7_9--
transfer thoughts can still be studied...
when i cast it i get...
This spell is disabled and will be removed in due time.
Never understood what it could be good for either way. Should be
removed nevertheless...
----------------------------------------------------------------------
Sigwald wrote on Fri Jul 5 16:45:36 2002
Removed it from the guild.
----------------------------------------------------------------------
Sigwald wrote on Fri Jul 5 16:45:42 2002
Closed
-----------------
poster: Sigwald
subject: Fixed bug: 3233
date: Fri Jul 5 17:20:16 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3233
Original bug report by Lu on Thu Jul 4 13:59:47 2002
Bug reported from /domains/blackavar/city/arena/challenge_room--
You whisper a word of power and aim your amulet at Kaos
You mutter the words 'ym pak pahr too'
There is nothing here to cast at.
this happened in the arena, tho kaos was still in the arena with me, and it cleared my amulet of the spell, it never actually went off
-lu
----------------------------------------------------------------------
Sigwald wrote on Fri Jul 5 17:20:16 2002
Fixed
-----------------
poster: Sigwald
subject: closed bug: 3237
date: Fri Jul 5 17:24:42 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3237
Original bug report by Valkon on Thu Jul 4 19:37:35 2002
Bug reported from /domains/city/streets/_9_7--
Splendid orange amulet: The armor is magically linked to another player. Try as you
might, you cannot make it fit over your body.
Luminous red boots: The armor is magically linked to another player. Try as you
might, you cannot make it fit over your body.
Iridescent orange leggings: The armor is magically linked to another player. Try as
you might, you cannot make it fit over your body.
Shiny red belt: The armor is magically linked to another player. Try as you might,
you cannot make it fit over your body.
Burnished red cloak: The armor is magically linked to another player. Try as you
might, you cannot make it fit over your body.
Sparkling red amulet: The armor is magically linked to another player. Try as you
might, you cannot make it fit over your body.
Lustrous red glasses: The armor is magically linked to another player. Try as you
might, you cannot make it fit over your body.
I logged on, typed wear all and got that. I'm not sure if it is a bug, but I don't know why its there...
Also, that stuff is not in my inventory or in the room
----------------------------------------------------------------------
Sigwald wrote on Fri Jul 5 17:24:39 2002
That's the forged armors from Kazulanth's, I've added a check
for this_body() and environment of object in the armor, should avoid
it in the future.
----------------------------------------------------------------------
Sigwald wrote on Fri Jul 5 17:24:42 2002
Closed
-----------------
poster: Sigwald
subject: Fixed bug: 3240
date: Fri Jul 5 17:30:07 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3240
Original bug report by Lu on Thu Jul 4 23:27:30 2002
Bug reported from /domains/mists/waz/castle/rooms/stable4--
they object here that you get from doing a certain action doesnt seem to be resetting(left the obvious out cause its semi-quest info)
-lu
----------------------------------------------------------------------
Sigwald wrote on Fri Jul 5 17:30:07 2002
Fixed
-----------------
poster: Sigwald
subject: >Fixed bug: 3240
date: Fri Jul 5 17:32:37 2002
On Fri Jul 5 17:30:07 2002 Sigwald wrote post #453:
> =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
>
> Report Number: 3240
> Original bug report by Lu on Thu Jul 4 23:27:30
2002
>
> Bug reported from /domains/mists/waz/castle/rooms/stable4--
>
> they object here that you get from doing a certain action doesnt seem to
be resetting(left the obvious out cause its semi-quest info)
>
> -lu
>
>
> ----------------------------------------------------------------------
>
> Sigwald wrote on Fri Jul 5 17:30:07 2002
>
> Fixed
>
>
Actually reverted back to the way it worked before to check with Waz
if this was intended.
-----------------
poster: Sigwald
subject: Fixed bug: 3244
date: Fri Jul 5 17:33:37 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3244
Original bug report by Tomten on Fri Jul 5 14:04:19 2002
Bug reported from /domains/blackavar/shedge/dryad/forest32--
All dryad gaurds in this area needs to id to dryad
----------------------------------------------------------------------
Sigwald wrote on Fri Jul 5 17:33:37 2002
Fixed
-----------------
poster: Sigwald
subject: >>Fixed bug: 3240
date: Fri Jul 5 17:49:05 2002
On Fri Jul 5 17:32:37 2002 Sigwald wrote post #454:
> On Fri Jul 5 17:30:07 2002 Sigwald wrote post #453:
> > =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
> >
> > Report Number: 3240
> > Original bug report by Lu on Thu Jul 4 23:27:30
> 2002
> >
> > Bug reported from /domains/mists/waz/castle/rooms/stable4--
> >
> > they object here that you get from doing a certain action doesnt seem to
> be resetting(left the obvious out cause its semi-quest info)
> >
> > -lu
> >
> >
> > ----------------------------------------------------------------------
> >
> > Sigwald wrote on Fri Jul 5 17:30:07 2002
> >
> > Fixed
> >
> >
> Actually reverted back to the way it worked before to check with Waz
> if this was intended.
Well after all it was supposed to reset, so it will from now on.
-----------------
poster: Sigwald
subject: closed bug: 3249
date: Fri Jul 5 19:25:31 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3249
Original bug report by Rizzly on Fri Jul 5 18:33:07 2002
Bug reported from /domains/outofwhack/evilned/beavers/rooms/dam1--
Regeneration Trance is only increasing my spr by like 15/tick. Used to be significantly more than that.
----------------------------------------------------------------------
Sigwald wrote on Fri Jul 5 19:25:28 2002
This skill's unchanged and it still affects regen as it used to.
The effect output just depends on how much you ticked/tocked.
----------------------------------------------------------------------
Sigwald wrote on Fri Jul 5 19:25:31 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 3252
date: Fri Jul 5 21:43:36 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3252
Original bug report by Parcival on Fri Jul 5 21:32:57 2002
Bug reported from /domains/everrest/kazulanth/newbie/rooms/baby31--
My inventory lists 2 luminous violet necklaces. One of them is a violet helm (both are made by the enchanter in the new newbie eq. area)
----------------------------------------------------------------------
Sigwald wrote on Fri Jul 5 21:43:34 2002
Made a kludge, should not happen any longer after next boot.
----------------------------------------------------------------------
Sigwald wrote on Fri Jul 5 21:43:36 2002
Closed
-----------------
poster: Zifnab
subject: Fixed bug: 3253
date: Fri Jul 5 22:21:35 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3253
Original bug report by September on Fri Jul 5 22:11:45 2002
Bug reported from /domains/guilds/cleric/altar_room--
hi. the webpage still lists pk.general as an existing newsgroup. sort of.
when i clicked on it, this came up: Expected: string Got: 0.
----------------------------------------------------------------------
Zifnab wrote on Fri Jul 5 22:21:35 2002
Fixed
-----------------
poster: Sigwald
subject: Fixed bug: 3255
date: Sat Jul 6 08:20:27 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3255
Original bug report by Oxolotl on Sat Jul 6 00:18:25 2002
Bug reported from /domains/blackavar/southernw/oasis/rooms/oasis12--
*Trying to add invalid spell summon_lesser_monster to monster A conjurer
----------------------------------------------------------------------
Sigwald wrote on Sat Jul 6 08:20:27 2002
Fixed
-----------------
poster: Sigwald
subject: closed bug: 3256
date: Sat Jul 6 08:21:21 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3256
Original bug report by Xerious on Sat Jul 6 02:47:27 2002
Bug reported from /domains/outside_city/docks/casino/roulette_room--
At the end of the suck event the following two lines showed up one right after the other...:
You feel more religious.
You lose your religion.
Isn't this contradictory? If not, ignore me...
----------------------------------------------------------------------
Sigwald wrote on Sat Jul 6 08:21:18 2002
Yeah it's not terrible, thats because the +holy resist is first one and the
+unholy resist is the second one... If anyone can figure better ones I'd be happy
to change them.
----------------------------------------------------------------------
Sigwald wrote on Sat Jul 6 08:21:21 2002
Closed
-----------------
poster: Sigwald
subject: Fixed bug: 3257
date: Sat Jul 6 08:23:09 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3257
Original bug report by Sleet on Sat Jul 6 03:37:53 2002
Bug reported from /domains/outside_city/swamp/rooms/swamp17--
too look at the swamp critters here that are named a swamp critter, i have to type look at a a swamp critter. look at a swamp critter will nto work
----------------------------------------------------------------------
Sigwald wrote on Sat Jul 6 08:23:09 2002
Fixed
-----------------
poster: Zifnab
subject: closed bug: 3264
date: Sat Jul 6 22:16:14 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3264
Original bug report by Smee on Sat Jul 6 21:22:41 2002
Bug reported from /domains/city/shops/food_shop--
I had spr of about 800 or something before this change
Now, I get 33 per heartbeat according to rdmp, and thats only 660 tock
Sirs
----------------------------------------------------------------------
Zifnab wrote on Sat Jul 6 22:16:11 2002
There is no such thing as a tock anymore. your old regen was
based on a tock value (800).
If what you say is true you are now getting 660 constantly
instead of 400 then 800 (which averages to 600) so you
are better off now.
----------------------------------------------------------------------
Zifnab wrote on Sat Jul 6 22:16:14 2002
Closed
-----------------
poster: Zifnab
subject: closed bug: 2858
date: Sun Jul 7 04:30:08 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 2858
Original bug report by Zifnab on Wed May 15 02:24:27 2002
Bug reported from /wiz/zifnab/workroom--
color adding through amdtool seems broke
----------------------------------------------------------------------
Zifnab wrote on Sun Jul 7 04:30:08 2002
must of been my imagination.
----------------------------------------------------------------------
Zifnab wrote on Sun Jul 7 04:30:08 2002
Closed
-----------------
poster: Zifnab
subject: closed bug: 3076
date: Sun Jul 7 04:30:35 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3076
Original bug report by Eomer on Fri Jun 14 20:32:58 2002
Bug reported from /domains/outside_city/farms/farm1/map/x3y13--
we were killing a horse and it was in very bad shape but wouldnt die, we kept seeing a message saying *Stopping processing of death. Monster died twice (destroying monster) Trace written to /log/runtime
----------------------------------------------------------------------
Zifnab wrote on Tue Jun 18 15:21:58 2002
I think this is related to familiars in some manner, not sure yet.
----------------------------------------------------------------------
Zifnab wrote on Sun Jul 7 04:30:35 2002
the problem is not happening anymore, so going to close
----------------------------------------------------------------------
Zifnab wrote on Sun Jul 7 04:30:35 2002
Closed
-----------------
poster: Zifnab
subject: closed bug: 3134
date: Sun Jul 7 04:32:14 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3134
Original bug report by Trigon on Tue Jun 25 02:18:46 2002
Bug reported from /domains/city/advguild/adv--
Just logged in
RDMP - Red Dragon Mud Protocol supported
You wear ring of the elements.
Your brain feels like a sponge.
Your brain pulses.
You feel witty.
You feel cool.
Your throat clears.
You feel warm.
You feel resistant.
[inform]: Trigon enters Red Dragon (Gargoyle level 95).
*call_other() couldn't find object
Trace written to /log/catch
You enter Red Dragon.
Welcome to Red Dragon!
----------------------------------------------------------------------
Zifnab wrote on Tue Jun 25 03:26:43 2002
dbxframe trigon 9
------/std/player.c:452 - CATCH()
locals:
----------------------------------------------------------------
}
catch
{
if (stringp(where_was_i))
=> recon_loc = where_was_i->query_reconnect_location();
if (stringp(recon_loc))
{
where_was_i = recon_loc;
}
Where did you quit from?
----------------------------------------------------------------------
Trigon wrote on Tue Jun 25 17:52:54 2002
I don't exactly remember, it might have been in sear's castle somewhere, but I can't really be sure. :/
----------------------------------------------------------------------
Zifnab wrote on Sun Jul 7 04:32:14 2002
without knowing that its impossible to figure out.
what happened is that you quit in a room that no longer existed,
and couldnt be loaded when you came back.
going to close for now, if it happens again try and report it
with where you quit from.
----------------------------------------------------------------------
Zifnab wrote on Sun Jul 7 04:32:14 2002
Closed
-----------------
poster: Zifnab
subject: closed bug: 3135
date: Sun Jul 7 04:32:35 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3135
Original bug report by Zifnab on Tue Jun 25 05:13:27 2002
Bug reported from /wiz/zifnab/workroom--
seems lodestones can get to the room in my directory. that also means
----------------------------------------------------------------------
Zifnab wrote on Tue Jun 25 05:14:00 2002
that it is in the explore_d /wiz/zifnab/jail.c
Added a NORAND so it wont be picked up, but its no teleport
too (has been for awhile).
----------------------------------------------------------------------
Marvin wrote on Thu Jun 27 14:13:11 2002
The player in question had the jail as his startloc, so the room is not in explore_d. It was a start lodestone.
We probably should get rid of startlocs, and work something else out to be able to lodestone/etc back to your castle.
----------------------------------------------------------------------
Zifnab wrote on Sun Jul 7 04:32:32 2002
not a bug then really
----------------------------------------------------------------------
Zifnab wrote on Sun Jul 7 04:32:35 2002
Closed
-----------------
poster: Zifnab
subject: Fixed bug: 3263
date: Sun Jul 7 04:40:14 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3263
Original bug report by Koma on Sat Jul 6 19:08:01 2002
Bug reported from /domains/blackavar/keep/rooms/clearing--
entered room east , got weird errors:
*Trying to add an invalid skill combat_speed to monster Guard
Trace written to /log/catch
*Trying to add an invalid skill combat_speed to monster Guard
Trace written to /log/catch
----------------------------------------------------------------------
Koma wrote on Sat Jul 6 22:07:19 2002
Same thing happened in this room when i entered it:
You step into the rift...
*Trying to add an invalid skill combat_speed to monster Elemental
Trace written to /log/catch
----------------------------------------------------------------------
Zifnab wrote on Sun Jul 7 04:40:14 2002
Fixed
-----------------
poster: Zifnab
subject: closed bug: 3266
date: Sun Jul 7 04:40:50 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3266
Original bug report by Jaws on Sun Jul 7 03:04:07 2002
Bug reported from /domains/mists/ferry/mist_ferry--
show second collar to x - got bad argument error - the second collar is the giant race lead obj
----------------------------------------------------------------------
Zifnab wrote on Sun Jul 7 04:40:47 2002
what is the first one that you have. need to knwo what the
items are.
Please update yopur other bug report on the collar instead of
a totally new one.
----------------------------------------------------------------------
Zifnab wrote on Sun Jul 7 04:40:50 2002
Closed
-----------------
poster: Zifnab
subject: Fixed bug: 3267
date: Sun Jul 7 04:42:03 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3267
Original bug report by Cazhmere on Sun Jul 7 03:04:21 2002
Bug reported from /domains/outside_city/beanstalk/rooms/groom--
got this error message when I went to go to the giant king. Seems he failed to load.
Southern End of the Throne Room [exits: east, west, north and south]
There is a smaller door on the east wall of the room.
There is a smaller door on the west wall of the room.
*Trying to add an invalid skill combat_speed to monster Giant King
Trace written to /log/runtime
----------------------------------------------------------------------
Zifnab wrote on Sun Jul 7 04:42:03 2002
Fixed
-----------------
poster: Ixtlilton
subject: closed bug: 3265
date: Sun Jul 7 13:22:56 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3265
Original bug report by Wagro on Sat Jul 6 22:54:55 2002
Bug reported from /domains/city/streets/_9_7--
holy staff is really big wc now. I cant even wield it with both hands until i use shrink weapon on it 3x and i have a bard protting me with strength. i think it should be lowered so casters can use it. especailly abjs who can only wield other weapons 1-handed
----------------------------------------------------------------------
Ixtlilton wrote on Sun Jul 7 13:22:53 2002
nahhh
----------------------------------------------------------------------
Ixtlilton wrote on Sun Jul 7 13:22:56 2002
Closed
-----------------
poster: Zifnab
subject: closed bug: 3234
date: Sun Jul 7 13:45:27 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3234
Original bug report by Jaws on Thu Jul 4 15:58:28 2002
Bug reported from /domains/castles/rooms/jomo-6--
mail fightclub gives an error when it goes to send the mail - is there a new way to mudmail clanmates now?
----------------------------------------------------------------------
Zifnab wrote on Thu Jul 4 16:13:17 2002
what is the error?
----------------------------------------------------------------------
Jaws wrote on Sun Jul 7 08:43:14 2002
ever I hit enter to pass CC line it comes up with
No Valid destination.
and abourts sending mail
Jaws
----------------------------------------------------------------------
Zifnab wrote on Sun Jul 7 13:45:27 2002
afak its not the name of the clan, its mail clan.
----------------------------------------------------------------------
Zifnab wrote on Sun Jul 7 13:45:27 2002
Closed
-----------------
poster: Daneel
subject: closed bug: 3248
date: Sun Jul 7 17:35:20 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3248
Original bug report by Rizzly on Fri Jul 5 18:13:10 2002
Bug reported from /domains/outofwhack/evilned/beavers/rooms/path1--
The fisherman in this room is simply an object. Is it supposed to be like that?
----------------------------------------------------------------------
Daneel wrote on Sun Jul 7 17:35:17 2002
I'm sure it is.
The bigger question is, should he still be there at all? It seems
his only purpose is to tell players about a net that no longer
exists.
I've updated him not to tell players they can keep his net,
anyway.
----------------------------------------------------------------------
Daneel wrote on Sun Jul 7 17:35:20 2002
Closed
-----------------
poster: Daneel
subject: closed bug: 3269
date: Sun Jul 7 17:39:30 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3269
Original bug report by Apathy on Sun Jul 7 06:03:41 2002
Bug reported from /domains/city/streets/_9_7--
I have the never hungry wish, and I was worried about whether people who don't get hungry have their regen affected based on their current hunger level (especially with the rumors floating around that 100% hunger isn't optimal for regen; it would be nice if there were a statement on this).
So I logged onto 10k and tested this with a newbie char and a wiztest char, neither of whom get hungry, and their regen was indeed affected by their actual hunger level.
-Apathy
----------------------------------------------------------------------
Daneel wrote on Sun Jul 7 17:39:24 2002
All files changed on 3k haven't been updated on 10k :-)
If you have the "never hungry" wish, you will never lose regen
to hunger, even if you're "starved".
----------------------------------------------------------------------
Daneel wrote on Sun Jul 7 17:39:30 2002
Closed
-----------------
poster: Daneel
subject: Fixed bug: 3270
date: Sun Jul 7 17:43:56 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3270
Original bug report by Draco on Sun Jul 7 06:13:28 2002
Bug reported from /domains/hyboria/snoop/giants/rooms/4,2,1--
help regeneration still shows everything about ticks and tocks
----------------------------------------------------------------------
Daneel wrote on Sun Jul 7 17:43:56 2002
Fixed
-----------------
poster: Daneel
subject: closed bug: 3271
date: Sun Jul 7 17:53:16 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3271
Original bug report by Wagro on Sun Jul 7 06:46:51 2002
Bug reported from /domains/city/streets/_9_7--
i took never hungry wish when i was at 99% hunger. i am now at 94%
----------------------------------------------------------------------
Daneel wrote on Sun Jul 7 17:53:12 2002
This isn't happening anymore. It might have been a new body that got
rid of it, but the hunger code is simple enough that I sorta doubt
it. My best real guess is he happened to get _really_ unlucky, and
dropped hunger right between checking and wishing.
----------------------------------------------------------------------
Daneel wrote on Sun Jul 7 17:53:16 2002
Closed
-----------------
poster: Daneel
subject: Fixed bug: 3272
date: Sun Jul 7 18:08:19 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3272
Original bug report by Apathy on Sun Jul 7 07:21:35 2002
Bug reported from /domains/emerald/execution/bride/rooms/castlepath5--
The fireswamp in this area dested my floating disc, apparently because it was an object not in my inventory. If my eq had been on it, as it sometimes is, I would have lost my entire set.
----------------------------------------------------------------------
Daneel wrote on Sun Jul 7 18:08:19 2002
Fixed
-----------------
poster: Daneel
subject: closed bug: 3276
date: Sun Jul 7 18:17:20 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3276
Original bug report by Koma on Sun Jul 7 12:11:58 2002
Bug reported from /domains/city/sanc/sanctuary--
I grew a little. I've been idling, and when I checked back, my sps were going negative.
Hps: 1432/1736 Eps: 782/782 Sps: -2024/3966
and i have negative regen, around -21/hb.
Jordali said something that it might be related to size change, he had some sort of a similar bug happening with him. My hunger is at 17% now.
----------------------------------------------------------------------
Koma wrote on Sun Jul 7 12:21:00 2002
I ate up to 100%, my sp regen got slightly better (still negative though), but now i noticed my hp regen had gone negative. No unidle wiz, so quitting for 30 mins and hoping it to get fixed :>
----------------------------------------------------------------------
Daneel wrote on Sun Jul 7 18:17:14 2002
OK, I'm not sure about the other instances of this that I've seen...
But you're a vampire, and allergic to light. You were probably in
a lighted area, which will do this.
----------------------------------------------------------------------
Daneel wrote on Sun Jul 7 18:17:20 2002
Closed
-----------------
poster: Daneel
subject: Fixed bug: 3281
date: Sun Jul 7 18:21:43 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3281
Original bug report by Tomten on Sun Jul 7 17:49:27 2002
Bug reported from /domains/blackavar/shedge/dryad/forest29--
All the guards w from here still doesnt id to dryad
----------------------------------------------------------------------
Daneel wrote on Sun Jul 7 18:21:43 2002
Fixed
-----------------
poster: Friski
subject: closed bug: 3261
date: Sun Jul 7 19:59:22 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3261
Original bug report by Belgarion on Sat Jul 6 15:10:35 2002
Bug reported from /domains/castles/rooms/belgarion-12--
if you use "love lyra" for example in clan channel, it become "[deathknights]: You love Lyran alot."
shouldn´t be a "n" after Lyra right?
thanks //Bel
----------------------------------------------------------------------
Friski wrote on Sun Jul 7 19:58:58 2002
Looks like it was a typo in the STR. the "love" emote doesn't have
"alot" in it.
----------------------------------------------------------------------
Friski wrote on Sun Jul 7 19:59:22 2002
Closed
-----------------
poster: Friski
subject: closed bug: 3284
date: Sun Jul 7 22:44:51 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3284
Original bug report by Apathy on Sun Jul 7 20:15:05 2002
Bug reported from /domains/blackavar/ruogen/rooms/army1--
monsies here failed to load
----------------------------------------------------------------------
Friski wrote on Sun Jul 7 22:44:45 2002
Fixed
----------------------------------------------------------------------
Friski wrote on Sun Jul 7 22:44:51 2002
Closed
-----------------
poster: Friski
subject: closed bug: 3285
date: Sun Jul 7 22:45:06 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3285
Original bug report by Apathy on Sun Jul 7 20:31:27 2002
Bug reported from /domains/blackavar/ruogen/rooms/gates--
I made a couple previous posts about monsies failing to load here, but it seems there's a whole bunch of blockers all over the place that are failing to load
----------------------------------------------------------------------
Friski wrote on Sun Jul 7 22:45:03 2002
fixed too
----------------------------------------------------------------------
Friski wrote on Sun Jul 7 22:45:06 2002
Closed
-----------------
poster: Friski
subject: closed bug: 3287
date: Sun Jul 7 23:48:26 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3287
Original bug report by Switchblade on Sun Jul 7 23:36:06 2002
Bug reported from /domains/blackavar/anhk/rooms/cake--
upon trying to enter Mrs. Cake's house, i received a message
Trying to add invalid spell lesser_earth_elemental to monster Mrs. Cake
she hasn't been here for a couple days either..
thanks
----------------------------------------------------------------------
Friski wrote on Sun Jul 7 23:48:23 2002
fixed
----------------------------------------------------------------------
Friski wrote on Sun Jul 7 23:48:26 2002
Closed
-----------------
poster: Zifnab
subject: Fixed bug: 3282
date: Mon Jul 8 00:21:20 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3282
Original bug report by Koma on Sun Jul 7 18:39:44 2002
Bug reported from /domains/emerald/maldan/woods/map/tyard1--
the butler errored when i came here:
*Trying to add an invalid skill combat_speed to monster Butler
Trace written to /log/runtime
----------------------------------------------------------------------
Koma wrote on Sun Jul 7 18:40:56 2002
same thing happened with the death knigths (suits of platemail armor),
*Trying to add an invalid skill combat_speed to monster Death Knight
Trace written to /log/catch
*Trying to add an invalid skill combat_speed to monster Death Knight
Trace written to /log/runtime
----------------------------------------------------------------------
Zifnab wrote on Mon Jul 8 00:21:20 2002
Fixed
-----------------
poster: Zifnab
subject: Fixed bug: 3283
date: Mon Jul 8 00:21:26 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3283
Original bug report by Apathy on Sun Jul 7 19:51:34 2002
Bug reported from /domains/blackavar/ruogen/rooms/setunnel1--
The monster in this room failed to load.
----------------------------------------------------------------------
Zifnab wrote on Mon Jul 8 00:21:26 2002
Fixed
-----------------
poster: Zifnab
subject: closed bug: 3288
date: Mon Jul 8 03:11:14 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3288
Original bug report by Cazhmere on Mon Jul 8 01:46:07 2002
Bug reported from /domains/city/streets/_4_9--
I just went back into the harmer guild from another guild. when I check my robe it says Days in guild: 28. Not sure if this was supposed to reset upon the reincarnate or not.
----------------------------------------------------------------------
Zifnab wrote on Mon Jul 8 03:11:11 2002
no it was not.
----------------------------------------------------------------------
Zifnab wrote on Mon Jul 8 03:11:14 2002
Closed
-----------------
poster: Zifnab
subject: closed bug: 3291
date: Mon Jul 8 06:56:49 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3291
Original bug report by Barkley on Mon Jul 8 06:56:19 2002
Bug reported from /domains/city/streets/_4_9--
multiples don't seem to be working,...i.e. 5 n does nothing....
----------------------------------------------------------------------
Zifnab wrote on Mon Jul 8 06:56:49 2002
Closed
-----------------
poster: Zifnab
subject: closed bug: 3299
date: Mon Jul 8 23:26:08 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3299
Original bug report by Chewba on Mon Jul 8 22:30:30 2002
Bug reported from /domains/everrest/kazulanth/newbie/rooms/baby21--
Can use my lode in this area is this intentional... because the area used to be lvl restricted? If so should it be removed
----------------------------------------------------------------------
Zifnab wrote on Mon Jul 8 23:26:08 2002
its fine
----------------------------------------------------------------------
Zifnab wrote on Mon Jul 8 23:26:08 2002
Closed
-----------------
poster: Daneel
subject: Fixed bug: 3296
date: Tue Jul 9 00:03:35 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3296
Original bug report by Centaur on Mon Jul 8 13:01:10 2002
Bug reported from /domains/city/streets/_9_7--
When I logged in I was unable to wield my broom. When I attempted
to do so I get a message that it is too big for me to wield.
----------------------------------------------------------------------
Daneel wrote on Tue Jul 9 00:03:35 2002
Fixed
-----------------
poster: Zifnab
subject: closed bug: 3302
date: Tue Jul 9 05:26:47 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3302
Original bug report by Monkey on Tue Jul 9 02:12:09 2002
Bug reported from /domains/castles/rooms/belgarion-21--
Ok I was singing and I got this,
*maximum parse_recurse depth exceeded
Trace written to /log/runtime
I think its may be y fault for being long but I don't know just thought I'd send it in. Oh here is what I typed btw
sing In my room, in my room, in my room, in my room, in my room.
10 to 1 it's my fault have fun =)
----------------------------------------------------------------------
Zifnab wrote on Tue Jul 9 05:26:35 2002
it is a fix for a crasher we have. I have not got
around to seeing if we can make the maximum longer
----------------------------------------------------------------------
Zifnab wrote on Tue Jul 9 05:26:47 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 3275
date: Tue Jul 9 14:43:16 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3275
Original bug report by Litho on Sun Jul 7 11:10:33 2002
Bug reported from /domains/outofwhack/toreth/demon/rooms/grave--
In regards to me losing healer rank, also my days in guild reset from 29 to 0
-thanks, litho
----------------------------------------------------------------------
Sigwald wrote on Tue Jul 9 14:43:16 2002
Bug reports can be updated, its not very practical to post about one
bug in many threads, it's confusing.
----------------------------------------------------------------------
Sigwald wrote on Tue Jul 9 14:43:16 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 3279
date: Tue Jul 9 14:47:38 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3279
Original bug report by Gamut on Sun Jul 7 15:14:16 2002
Bug reported from /domains/outside_city/farms/farm1/map/x4y39--
When i tried using the "tunes" command i got this message.
*Too long evaluation. Execution aborted.
Trace written to /log/runtime
----------------------------------------------------------------------
Sigwald wrote on Tue Jul 9 14:47:35 2002
We have another report of that bug, closing that one.
Linked to having too many rooms I suppose.
----------------------------------------------------------------------
Sigwald wrote on Tue Jul 9 14:47:38 2002
Closed
-----------------
poster: Sigwald
subject: Fixed bug: 3292
date: Tue Jul 9 14:50:03 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3292
Original bug report by Trunks on Mon Jul 8 08:45:46 2002
Bug reported from /domains/city/streets/_9_7--
boots of the demon dont id to boots of the demon
----------------------------------------------------------------------
Sigwald wrote on Tue Jul 9 14:50:03 2002
Fixed
-----------------
poster: Sigwald
subject: Fixed bug: 3300
date: Tue Jul 9 15:08:08 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3300
Original bug report by Tigran on Mon Jul 8 23:52:52 2002
Bug reported from /domains/city/islandmap/x4y32--
Third line of who has formatting problems, it is not properly centered. This appears to be an issue with counting the colour codes when it is not.
----------------------------------------------------------------------
Sigwald wrote on Tue Jul 9 15:08:08 2002
Fixed
-----------------
poster: Sigwald
subject: closed bug: 3304
date: Tue Jul 9 15:09:53 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3304
Original bug report by Athena on Tue Jul 9 10:02:00 2002
Bug reported from /domains/guilds/airmage/rooms/room1--
Putting this is writing for Sleet, his client was messing up.
Hobbit is listed as a 4 on the race chart for races that are listed for guilds.
He and others say it should be lowered, since a hobbit cant wield most of the daggers one handed.
Opps, make that the race listing for rogues on the chart.
They also mentioned the wererat dagger and hobbits wielding it two handed. Guess its used alot by rogues for backstab?
Athy
----------------------------------------------------------------------
Sigwald wrote on Tue Jul 9 15:09:53 2002
Well whenever I find the time to rewrite lurkers (new thieves),
I'll make it so that stab/backstab damage is not WC dependant
and actually is a bit more efficient with fast/light weapons
(ie moderate WC).
Will reduce hobbit to 3 till then (since it's unlikely this is
done anytime soon).
----------------------------------------------------------------------
Sigwald wrote on Tue Jul 9 15:09:53 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 3268
date: Tue Jul 9 16:19:13 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3268
Original bug report by Litho on Sun Jul 7 03:30:08 2002
Bug reported from /domains/guilds/goodcleric/guild_hall--
I used 25 tps for a free reinc, and was 82% in the 4th rank of healer, after reinc i was 61% on my 3rd rank, i re-reinced the same guild, etc..
----------------------------------------------------------------------
Sigwald wrote on Tue Jul 9 16:19:13 2002
Sounds a bit much for age to count in. Sort of weird.
I've added some logs to track weird things.
----------------------------------------------------------------------
Sigwald wrote on Tue Jul 9 16:19:13 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 3289
date: Tue Jul 9 16:19:52 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3289
Original bug report by Tektor on Mon Jul 8 03:59:29 2002
Bug reported from /domains/city/advguild/top_20_room--
When I reinced from healer to healer my ankh reset, and i was at around 66% at in second rank after reinc i lost 40-50% of rank. Been over 5 days still havent made it all up yet seems a bit much.
Or atleast a bit much for staying in the guild.
----------------------------------------------------------------------
Tektor wrote on Mon Jul 8 04:31:36 2002
make that 7 days
----------------------------------------------------------------------
Sigwald wrote on Tue Jul 9 16:19:49 2002
At tha low rank it could well be linked to guild age.
I've added logs anyway, will check these reinc things.
----------------------------------------------------------------------
Sigwald wrote on Tue Jul 9 16:19:52 2002
Closed
-----------------
poster: Daneel
subject: Fixed bug: 3227
date: Tue Jul 9 17:37:12 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3227
Original bug report by Baer on Thu Jul 4 04:27:15 2002
Bug reported from /domains/city/streets/_9_7--
I lose sps every heartbeat.
I'm wearing this.
------------------------------------------------------------------------
| Staff of Death (kept) (wielded) (right hand) |
| Shield of reflection (wielded) (kept) (left hand) |
| |
| Red dragonskin boots (worn) (kept) (feet) |
| Eye of the Dragon (worn) (kept) (amulet) |
| Left War Greave (worn) (kept) (left leg) |
| Right War Greave (worn) (kept) (right leg) |
| Mithril Breastplate of Tiamat (worn) (kept) (torso) |
| Cloak of ashes (worn) (kept) (cloak) |
| Mallorn headband (worn) (kept) (brow) |
| holy ankh (worn) (kept) (neck) |
| Leather Armshields of Tiamat (kept) (worn) (arms) |
| Cold black ring (kept) (worn) (left finger) |
| Ring of white gold (kept) (worn) (finger) |
| Leg Bone (kept) (worn) (left hand) |
| Strange twisting glove of Eleria (kept) (worn) (right hand) |
| Red gold crown (dazzling) (kept) (worn) (head) |
| Belt of mourning (kept) (worn) (belt) |
| Glass Eye of Hag (kept) (worn) (eyes) |
------------------------------------------------------------------------
And I have a bunch of prots up.
----------------------------------------------------------------------
Zifnab wrote on Thu Jul 4 05:21:15 2002
what do you mean you lose?
you are gettign negative regen?
----------------------------------------------------------------------
Baer wrote on Fri Jul 5 02:07:56 2002
Yes it was -3sps per heartbeat.
----------------------------------------------------------------------
Baer wrote on Fri Jul 5 02:40:22 2002
Could be related to the skill faith of the crusader dropping.
----------------------------------------------------------------------
Baer wrote on Fri Jul 5 09:08:31 2002
Ok here are some more details.
I have negative regeneration only sometimes. Today it happened again but it was not always at -3sps per heartbeat, it was quite more than that. I also lose hps and eps, and end up right down into negative sps and eps (didnt wait for hps to get negative before I quit).
Certainly today, and I think yesterday also, it started once the skill faith of the crusader dropped but that skill dropping alone does not guarantee the negative regen will begin.
----------------------------------------------------------------------
Daneel wrote on Fri Jul 5 09:44:52 2002
Catch me when I'm on, I'll take a loko at this with you.
----------------------------------------------------------------------
Daneel wrote on Tue Jul 9 17:37:12 2002
Fixed
-----------------
poster: Daneel
subject: Fixed bug: 3260
date: Tue Jul 9 17:40:48 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3260
Original bug report by Nezmaniac on Sat Jul 6 06:08:59 2002
Bug reported from /domains/city/buildings/bank--
Hmm, I currently have negative SPs, and my SPs are still decreasing every heartbeat. For example:
Spell Points : -430 (2813)
No clue if I did something to cause it, sorry I don't have any more info.. Currently not wearing any eq (except guild item) after taking it all off a little while ago, though..
--Nez
----------------------------------------------------------------------
Nezmaniac wrote on Sat Jul 6 06:12:17 2002
Oh, just realized...had encourage regeneration up a little while ago, too. I think this weird negative SP thingie started after the prot dropped.
----------------------------------------------------------------------
Nezmaniac wrote on Mon Jul 8 01:35:13 2002
Okay, new day, new body, etc... I have 79% hunger, a top-slot caster eq set on, and avatar regeneration, holy prayer, and encourage regeneration all up...and I'm regenning about 6 SPs per heartbeat. Seems kinda wrong, especially since I was regenning about 34 SPs/hb before I just reconnected (i.e., this started happening after I logged off and then reconnected fewer than 30 mins later--without a new body after the 34 SPs/hb stint). I've been wearing a cold black ring, if that makes a difference. Thanks.
----------------------------------------------------------------------
Daneel wrote on Tue Jul 9 17:40:45 2002
Same lloth-ring bug baer reported.
----------------------------------------------------------------------
Daneel wrote on Tue Jul 9 17:40:48 2002
Fixed
-----------------
poster: Tuk
subject: Fixed bug: 3147
date: Tue Jul 9 19:55:53 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3147
Original bug report by Zyz on Wed Jun 26 20:26:39 2002
Bug reported from /domains/mists/psycho/uforia/rooms/cliffp2--
Many parts of this area, including this cliff ledge, do not register as outdoor.
----------------------------------------------------------------------
Tuk wrote on Tue Jul 9 19:55:20 2002
Fixed.
----------------------------------------------------------------------
Tuk wrote on Tue Jul 9 19:55:53 2002
Fixed
-----------------
poster: Tuk
subject: Fixed bug: 3217
date: Tue Jul 9 20:00:29 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3217
Original bug report by Myrddin on Wed Jul 3 14:07:09 2002
Bug reported from /domains/outofwhack/fizgig/area/rooms/yard3--
not outdoors, perhaps it should be
think Mist Form UP
wimpy 20
----------------------------------------------------------------------
Tuk wrote on Tue Jul 9 20:00:29 2002
Fixed
-----------------
poster: Tuk
subject: Fixed bug: 3262
date: Tue Jul 9 20:38:50 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3262
Original bug report by Trunks on Sat Jul 6 18:23:25 2002
Bug reported from /domains/mists/waz/castle/rooms/stall1--
there is something in this room.. not saying what.. kinda quest like.. but it doesnt reset
----------------------------------------------------------------------
Tuk wrote on Tue Jul 9 20:38:50 2002
Fixed
-----------------
poster: Tuk
subject: closed bug: 3277
date: Tue Jul 9 20:42:05 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3277
Original bug report by Sleet on Sun Jul 7 14:19:55 2002
Bug reported from /domains/dragon/durin/orcs/rooms/Clo_room11--
these mushrooms dont reload like other stuff does, was wonderign if this was intentional. thanks
----------------------------------------------------------------------
Tuk wrote on Tue Jul 9 20:41:59 2002
Inteded.
----------------------------------------------------------------------
Tuk wrote on Tue Jul 9 20:42:05 2002
Closed
-----------------
poster: Tuk
subject: Fixed bug: 3294
date: Tue Jul 9 21:14:40 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3294
Original bug report by Sleet on Mon Jul 8 08:49:58 2002
Bug reported from /domains/everrest/kazulanth/newbie/rooms/castle17--
desc of this desk says theres a book on it, but the books gone. might wanan change it so it says it only when book is on it
----------------------------------------------------------------------
Tuk wrote on Tue Jul 9 21:14:37 2002
Changed the desc a bit, seeing the book lying on the desk even if it was inside the desk wasn't logical.
----------------------------------------------------------------------
Tuk wrote on Tue Jul 9 21:14:40 2002
Fixed
-----------------
poster: Tuk
subject: Fixed bug: 3306
date: Tue Jul 9 21:22:33 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3306
Original bug report by Wimwam on Tue Jul 9 18:15:30 2002
Bug reported from /domains/outside_city/farms/farm1/map/x7y12--
I just saw that "a white light pulses from your beaded white glove" (white glove of raena)
Is it a special? (When I ID it it sais nothing about a special)
When I asked on the newbie channel Chronos said he thought it was some sort of protection special.
If it is a special should it not be listed when the glove is ID'd?
Wimwam
----------------------------------------------------------------------
Tuk wrote on Tue Jul 9 21:22:33 2002
Fixed
-----------------
poster: Zifnab
subject: Fixed bug: 3310
date: Wed Jul 10 01:54:24 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3310
Original bug report by Evicta on Wed Jul 10 00:21:41 2002
Bug reported from /domains/city/streets/_13_9--
map command does not seem to work in rdc on black street between bat and roc atm
----------------------------------------------------------------------
Zifnab wrote on Wed Jul 10 01:54:24 2002
Fixed
-----------------
poster: Sigwald
subject: closed bug: 3315
date: Wed Jul 10 09:12:19 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3315
Original bug report by Monkey on Wed Jul 10 08:14:43 2002
Bug reported from /domains/dragon/island/room6--
Ok I dont know if this is a bug but when I go west and the out it takes me back to where I have to go west again and this is a everunning step..
Thanks - V
----------------------------------------------------------------------
Monkey wrote on Wed Jul 10 08:16:16 2002
Ok I don't think this is a bug sorry, just my mistake.
----------------------------------------------------------------------
Monkey wrote on Wed Jul 10 08:16:28 2002
Fixed
----------------------------------------------------------------------
Sigwald wrote on Wed Jul 10 09:12:19 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 3316
date: Wed Jul 10 09:12:49 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3316
Original bug report by Rancor on Wed Jul 10 08:20:58 2002
Bug reported from /domains/city/streets/_9_7--
I just reinced from healer to druid. My regen per heartbeat dropped from 24 per heartbeat to a mere 17 per heartbeat. I also had litho encourage regeneration me and my regen went up only 2 sp per heartbeat. Litho has the spell and all the masteries maxxed. I dunno something just seems really odd as that enourage regen should have made it go up much more.
Rancor
----------------------------------------------------------------------
Sigwald wrote on Wed Jul 10 09:12:49 2002
Not a bug, regen is under a number of various changes.
----------------------------------------------------------------------
Sigwald wrote on Wed Jul 10 09:12:49 2002
Closed
-----------------
poster: Sigwald
subject: Fixed bug: 3286
date: Wed Jul 10 09:33:18 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3286
Original bug report by Wyrn on Sun Jul 7 21:13:03 2002
Bug reported from /domains/emerald/magneto/ogre/west/room/street14--
The forest dryad thingy doesn't id as the name you give it, only
as "dryad" like the other pets (bear, eagle, wolf, falcon, etc) do..
----------------------------------------------------------------------
Sigwald wrote on Wed Jul 10 09:33:18 2002
Fixed
-----------------
poster: Sigwald
subject: Fixed bug: 3305
date: Wed Jul 10 09:33:39 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3305
Original bug report by Faulk on Tue Jul 9 18:00:08 2002
Bug reported from /domains/city/streets/_9_7--
'help skills' doesn't explain about masteries
----------------------------------------------------------------------
Sigwald wrote on Wed Jul 10 09:33:39 2002
Fixed
-----------------
poster: Sigwald
subject: closed bug: 3309
date: Wed Jul 10 09:56:28 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3309
Original bug report by Draco on Tue Jul 9 23:44:01 2002
Bug reported from /domains/city/streets/_9_7--
clock in CS still says that it holds vital information on Red Dragon.
----------------------------------------------------------------------
Daneel wrote on Tue Jul 9 23:46:56 2002
I believe we're not touching anything in RDC, nu?
----------------------------------------------------------------------
Zifnab wrote on Wed Jul 10 01:53:24 2002
that is one that we will carry with us, perhaps we move tha
----------------------------------------------------------------------
Draco wrote on Wed Jul 10 03:57:07 2002
wouldnt it make more sense for it to say Islands of Myth due to the fact that that is information on the entire mud and not just red dragon city/island?
----------------------------------------------------------------------
Sigwald wrote on Wed Jul 10 09:56:28 2002
Will change eventually.
----------------------------------------------------------------------
Sigwald wrote on Wed Jul 10 09:56:28 2002
Closed
-----------------
poster: Tuk
subject: Fixed bug: 3308
date: Wed Jul 10 10:08:28 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3308
Original bug report by Chrono on Tue Jul 9 21:30:15 2002
Bug reported from /domains/city/streets/_9_7--
just somethin i thought should be a bug, label flask while having only 1 bartender flask in your inv. and standing in the room with someone else that has one, shows -> Which Bartender flask do you mean? (try using proper english like: 'a', 'any', 'first' ..)
it's not in my inv. only have one in my inv...k. bye
----------------------------------------------------------------------
Chrono wrote on Tue Jul 9 21:33:28 2002
also seems i CAN label other's flasks, and _possibly_ fill it too tho not sure, didn't test filling it.. just seems i can label other's flasks, thanks again
----------------------------------------------------------------------
Tuk wrote on Wed Jul 10 10:08:28 2002
Fixed
-----------------
poster: Sigwald
subject: Fixed bug: 3312
date: Wed Jul 10 10:11:58 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3312
Original bug report by Draco on Wed Jul 10 03:54:58 2002
Bug reported from /domains/city/streets/_9_7--
[inform]: Dyne has explored the lands of Red Dragon and has been rewarded! note the red dragon part.
----------------------------------------------------------------------
Sigwald wrote on Wed Jul 10 10:11:58 2002
Fixed
-----------------
poster: Sigwald
subject: Fixed bug: 3307
date: Wed Jul 10 10:12:37 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3307
Original bug report by Bows on Tue Jul 9 20:58:27 2002
Bug reported from /domains/hyboria/lorien/harbor/room11--
When you do Help topics it stillsays Red Dragon help instead of Islands of Myth help**
l
----------------------------------------------------------------------
Sigwald wrote on Wed Jul 10 10:12:37 2002
Fixed
-----------------
poster: Sigwald
subject: closed bug: 3311
date: Wed Jul 10 10:12:49 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3311
Original bug report by Tektor on Wed Jul 10 03:54:43 2002
Bug reported from /domains/city/streets/_9_7--
Can't get to 100% health can endlessy eat food even at 99%
Er 100% hunger
----------------------------------------------------------------------
Sigwald wrote on Wed Jul 10 10:12:49 2002
I believe Daneel fixed that one.
----------------------------------------------------------------------
Sigwald wrote on Wed Jul 10 10:12:49 2002
Closed
-----------------
poster: Sigwald
subject: Fixed bug: 3313
date: Wed Jul 10 10:16:49 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3313
Original bug report by Monkey on Wed Jul 10 06:07:01 2002
Bug reported from /domains/emerald/sniket/rooms/njob19--
Ghyrt is not responding to man or guardian.
Ghyrt the old palace guardian
thanks - V
----------------------------------------------------------------------
Monkey wrote on Wed Jul 10 06:24:30 2002
another reference to red dragon is... If you're sick of making typos, check out red dragon's web page.
----------------------------------------------------------------------
Sigwald wrote on Wed Jul 10 10:16:46 2002
Avoid making two different reports in the same one...
----------------------------------------------------------------------
Sigwald wrote on Wed Jul 10 10:16:49 2002
Fixed
-----------------
poster: Sigwald
subject: Fixed bug: 3314
date: Wed Jul 10 10:30:40 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3314
Original bug report by Draco on Wed Jul 10 06:28:27 2002
Bug reported from /domains/castles/rooms/belgarion-6--
after reading though the help wiz_rules file, some of the info there is REALLY outdated. example is no code is to leave without direct approval from darkstaff, along wit other things. this should be updated so that anyone looking to become a possible builder/wiz have ALL the correct info.
..
----------------------------------------------------------------------
Sigwald wrote on Wed Jul 10 10:30:40 2002
Fixed
-----------------
poster: Sigwald
subject: closed bug: 3246
date: Wed Jul 10 12:34:16 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3246
Original bug report by Rizzly on Fri Jul 5 16:04:13 2002
Bug reported from /domains/city/advguild/adv--
I'm regenerating significantly less than I was yesterday, somewhere in the range of 60-80 spr/min. My eq has not changed, and my hunger is around 80%, yet my average spr/hb has gone from 26 to 22. Was something changed?
----------------------------------------------------------------------
Sigwald wrote on Fri Jul 5 16:15:47 2002
Apart from encourage regeneration, nope, nothing changed normally.
----------------------------------------------------------------------
Rizzly wrote on Fri Jul 5 16:17:17 2002
Maybe that has something to do with it.. It was used on me last night.. maybe it bugged and lowered my regen?
----------------------------------------------------------------------
Rizzly wrote on Fri Jul 5 17:07:51 2002
Though this may not be important, it seems my hpr has also decresed by about 40/minute. It's kind of like my regen/heartbeat has been spread more, opposite what encourage regeneration does.
----------------------------------------------------------------------
Sigwald wrote on Wed Jul 10 12:34:13 2002
See various inform report on that issue.
----------------------------------------------------------------------
Sigwald wrote on Wed Jul 10 12:34:16 2002
Closed
-----------------
poster: Mixer
subject: closed bug: 3317
date: Wed Jul 10 14:32:02 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3317
Original bug report by Rockman on Wed Jul 10 14:31:23 2002
Bug reported from /domains/city/advguild/level--
I dont have any of the eq you were talking about, I got 16 per hb before you changed it so sta effected it, now i get 14, then I levels and picked sta to adv, and I get 13 per hb, still at same hunger as before, 94% dunno why I would get 1 less if sta helps it?
----------------------------------------------------------------------
Mixer wrote on Wed Jul 10 14:32:02 2002
Sigs posted in news that regen could be inconsistent just at the moment.
Take a chill pill and it will be sorted out soon.
----------------------------------------------------------------------
Mixer wrote on Wed Jul 10 14:32:02 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 3318
date: Wed Jul 10 14:56:57 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3318
Original bug report by Celeve on Wed Jul 10 14:50:35 2002
Bug reported from /domains/guilds/evilcleric/guild_hall--
I suddenly have no percents on the guild plaque, although my guild eq says I've got 83% of fourth rank. Apparently at least Vor is experiencing the same, something to do with guild plaque reporting false percents for the player in hand perhaps..?
----------------------------------------------------------------------
Sigwald wrote on Wed Jul 10 14:56:54 2002
Forgot to change the daemon when I changed the function name
to query points. Should be fixed now.
----------------------------------------------------------------------
Sigwald wrote on Wed Jul 10 14:56:57 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 3319
date: Wed Jul 10 14:58:24 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3319
Original bug report by Wyrn on Wed Jul 10 14:56:24 2002
Bug reported from /domains/hyboria/lorien/map/x16y28--
Related to my previous bug (dryads not id'ing to the name you
give them) - the dryad now shows in the room as
, the huge brown bear
----------------------------------------------------------------------
Mixer wrote on Wed Jul 10 14:57:18 2002
You should update your previous bug report instead of making a new one *spanks*
----------------------------------------------------------------------
Sigwald wrote on Wed Jul 10 14:58:24 2002
Well I closed the other one ;).
Nice thing to copy and paste blindly...
Fixed for good now.
----------------------------------------------------------------------
Sigwald wrote on Wed Jul 10 14:58:24 2002
Closed
-----------------
poster: Zifnab
subject: closed bug: 3303
date: Thu Jul 11 03:20:50 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3303
Original bug report by Apathy on Tue Jul 9 07:00:29 2002
Bug reported from /domains/city/streets/_9_7--
The RDMP message you get when you log on appears to have changed, although the message when reconnecting hasn't changed. Also, when creating a character for the first time, there is no RDMP message at all.
----------------------------------------------------------------------
Zifnab wrote on Tue Jul 9 12:50:18 2002
what RDMP message are you referring to, the welcome message?
----------------------------------------------------------------------
Apathy wrote on Thu Jul 11 02:16:59 2002
Yeah, the one that should say "RDMP - Red Dragon Mud Protocol supported"
----------------------------------------------------------------------
Apathy wrote on Thu Jul 11 03:03:53 2002
I already mentioned this to Zif, but the "normal" rdmp message that you still get when you reconnect now got changed by Khosan's search-and-replace to "RDMP - Islands of Myth Mud Protocol supported", which will probably break a lot of trigs.
----------------------------------------------------------------------
Zifnab wrote on Thu Jul 11 03:20:50 2002
fixed for now.
----------------------------------------------------------------------
Zifnab wrote on Thu Jul 11 03:20:50 2002
Closed
-----------------
poster: Sigwald
subject: Fixed bug: 3218
date: Thu Jul 11 10:27:51 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3218
Original bug report by Jarel on Wed Jul 3 16:21:46 2002
Bug reported from /domains/blackavar/shedge/dryad/forest2--
Ok, Zifnab told me to post this here since he didn't have the time just then.
Here is my problem, my client uses stars as wildcards and upon the creation of my new clan I thought..
- Hey it would be cool with stars in the name (without remembering that they are used as wildcards) so now
I can't use clan tell or anything.
So what I'm wondering is if it would be possible to just take away the stars.?
Peace wizdoods.!
----------------------------------------------------------------------
Sigwald wrote on Thu Jul 11 10:27:51 2002
Done (Gee I'm being nice today...).
----------------------------------------------------------------------
Sigwald wrote on Thu Jul 11 10:27:51 2002
Fixed
-----------------
poster: Sigwald
subject: Fixed bug: 3258
date: Thu Jul 11 10:45:16 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3258
Original bug report by Sleet on Sat Jul 6 04:11:13 2002
Bug reported from /domains/dragon/durin/orcs/rooms/Clo_room29--
i noticed this alil while about and i was wonderign if it is intended or not...
when i stab somthign and it bleeds it stops bleeding eventuly usally at the end of the next round or two, this isnt a problme except for when i chain bleed.
So in the smae round a monstr will sigh as its wounds stop bleedign and then the next line will say its wounds are bleeding.
Thought it would make mroe sense if you kept making it bleed that it didnt sigh until it actualy stopped bleeding.
thanks
----------------------------------------------------------------------
Sigwald wrote on Thu Jul 11 10:45:13 2002
Ok made a change, hopefully it will update the bleed object
from now on... Report if weird things occur.
----------------------------------------------------------------------
Sigwald wrote on Thu Jul 11 10:45:16 2002
Fixed
-----------------
poster: Sigwald
subject: Fixed bug: 3280
date: Thu Jul 11 11:03:32 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3280
Original bug report by Wildchild on Sun Jul 7 17:18:14 2002
Bug reported from /domains/emerald/magneto/ogre/east/room/lhut--
I was in this area 9 hours ago, and I log back in and find that a sword is still on the ground from a monster I killed and something else in another room never reset.
Shouldn't all the rooms themselves have reset after awhile?
----------------------------------------------------------------------
Zifnab wrote on Mon Jul 8 00:09:40 2002
depends, the things may or may not reset, or may
of been killed again. But for sure the sword
would still be there unless someoen picked it up
----------------------------------------------------------------------
Wildchild wrote on Mon Jul 8 03:28:14 2002
Hmm. The monsters reset properly, but again, the sword never went away. I don't recall anything lasting thing long on the ground before in an area.
But in the other room, the desk, which I opened, never reset.
If rooms like that don't reset, then the things that follow can only be done once per boot.
----------------------------------------------------------------------
Sigwald wrote on Thu Jul 11 10:54:55 2002
thing is we do not clean up rooms anymore so sword may remain on
the ground basically forever. As for other items not resetting,
they can be made to reset, but it needs to be properly done.
----------------------------------------------------------------------
Sigwald wrote on Thu Jul 11 11:03:32 2002
Fixed
-----------------
poster: Sigwald
subject: closed bug: 3278
date: Thu Jul 11 11:04:29 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3278
Original bug report by Rizzly on Sun Jul 7 14:46:54 2002
Bug reported from /domains/city/outside/outside_ngate--
What seems to be at least a somewhat outdated map shows up in this room when you type "map."
----------------------------------------------------------------------
Sigwald wrote on Thu Jul 11 11:04:26 2002
Well there is no longer a map command in this place...
Will change after a while anyway, we got plans to rebuild
a city on main island.
----------------------------------------------------------------------
Sigwald wrote on Thu Jul 11 11:04:29 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 3293
date: Thu Jul 11 11:05:41 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3293
Original bug report by Sleet on Mon Jul 8 08:45:52 2002
Bug reported from /domains/everrest/kazulanth/newbie/rooms/castle15--
stab
i can kill these guards in the castle, not sure if this is intentional
----------------------------------------------------------------------
Sigwald wrote on Thu Jul 11 11:05:38 2002
Not a bug, the restrictions apply only to certain monsies in the area.
----------------------------------------------------------------------
Sigwald wrote on Thu Jul 11 11:05:41 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 3322
date: Thu Jul 11 11:10:05 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3322
Original bug report by Tektor on Wed Jul 10 22:16:12 2002
Bug reported from /domains/city/streets/_9_7--
Health is still sticking at 99%
----------------------------------------------------------------------
Sigwald wrote on Thu Jul 11 11:10:05 2002
Old body most likely.
----------------------------------------------------------------------
Sigwald wrote on Thu Jul 11 11:10:05 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 3324
date: Thu Jul 11 11:24:32 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3324
Original bug report by Klahn on Thu Jul 11 00:49:53 2002
Bug reported from /domains/city/streets/_9_7--
Tried to re-fuel a fire in CS by typing: throw a wood at fire (I have loads of wood and there is a fire here)... Says: You don't have it.
----------------------------------------------------------------------
Sigwald wrote on Thu Jul 11 11:24:32 2002
Very likely because 'a wood' referred to a piece of wood that
was in the room and not one in your body.
----------------------------------------------------------------------
Sigwald wrote on Thu Jul 11 11:24:32 2002
Closed
-----------------
poster: Sigwald
subject: Fixed bug: 3325
date: Thu Jul 11 11:28:05 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3325
Original bug report by Zyz on Thu Jul 11 02:18:11 2002
Bug reported from /domains/everrest/city/rooms/room24--
This gemstore is not giving full value for high value gems - caps at 10k
----------------------------------------------------------------------
Sigwald wrote on Thu Jul 11 11:28:05 2002
Fixed
-----------------
poster: Sigwald
subject: closed bug: 3329
date: Thu Jul 11 11:35:02 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3329
Original bug report by Rancor on Thu Jul 11 06:27:42 2002
Bug reported from /domains/misc/hell--
WAs fighting ursula on emerald island and I died then it gave me this message
*Bad argument 1 to call_other()
Expected: string or array or object Got: 0.
Trace written to /log/runtime
Rancor
----------------------------------------------------------------------
Sigwald wrote on Thu Jul 11 11:35:02 2002
Seems like the spell completed after you died and tried to
find a target weirdly, which I suppose is sort of strange.
Tried a fix, hopefully wont happen again.
----------------------------------------------------------------------
Sigwald wrote on Thu Jul 11 11:35:02 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 3330
date: Thu Jul 11 11:37:11 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3330
Original bug report by Sleet on Thu Jul 11 06:47:54 2002
Bug reported from /domains/dragon/durin/orcs/rooms/Clo_room44--
the monsies in this room and a few otehr rooms within here dont respect the whole hide +stealth thing that lets ya avoid aggros cause they dont see ya, was wondering if this was intentional
----------------------------------------------------------------------
Sigwald wrote on Thu Jul 11 11:37:11 2002
Probably is.
----------------------------------------------------------------------
Sigwald wrote on Thu Jul 11 11:37:11 2002
Closed
-----------------
poster: Sigwald
subject: Fixed bug: 3331
date: Thu Jul 11 11:38:11 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3331
Original bug report by Myrddin on Thu Jul 11 08:37:35 2002
Bug reported from /domains/castles/rooms/miraxas-21--
blackmon's armguard doesnt id to blackmons armguard or blackmon's armguard
----------------------------------------------------------------------
Sigwald wrote on Thu Jul 11 11:38:11 2002
Fixed
-----------------
poster: Zifnab
subject: closed bug: 3333
date: Thu Jul 11 12:40:09 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3333
Original bug report by Myrddin on Thu Jul 11 11:38:05 2002
Bug reported from /domains/city/advguild/plaque_room--
i was messing around with emotes and typed 666 me
instead of getting the single typo msg or an emote i got 666 typo msgs
i quit out before it cause and error but figure it should be truncated to like 10 or something
thanks
----------------------------------------------------------------------
Zifnab wrote on Thu Jul 11 12:40:09 2002
no, we allow you to go to a fairly high number of commands.
If you chose to type that big of a number, it will happen.
----------------------------------------------------------------------
Zifnab wrote on Thu Jul 11 12:40:09 2002
Closed
-----------------
poster: Sigwald
subject: Fixed bug: 3334
date: Thu Jul 11 14:06:30 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3334
Original bug report by Baer on Thu Jul 11 14:02:35 2002
Bug reported from /domains/guilds/cleric/altar_room--
who long has a couple of lines out of place now
> who long guild bard
[SHOWING PLAYERS BELONGING TO bard GUILD ONLY]
#=======================================================================#
# Islands of Myth Local time is Thu Jul 11 14:01:14 Party Idle
#=#
#=======================================================================# #
#==================================================#========#=========#
There are no players on.
(<>=wizards {}=leaders []=mortals ()=ghost '~'=wiz test '*'=in edit)
----------------------------------------------------------------------------
>
----------------------------------------------------------------------
Sigwald wrote on Thu Jul 11 14:06:30 2002
Fixed
-----------------
poster: Sigwald
subject: closed bug: 3321
date: Thu Jul 11 15:10:42 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3321
Original bug report by Tomten on Wed Jul 10 19:48:29 2002
Bug reported from /domains/outofwhack/toreth/demon/rooms/north1--
Shouldent the skill Charge stun the target or something? used it 200times and i still havent seen anything else then damage from it
----------------------------------------------------------------------
Sigwald wrote on Thu Jul 11 11:09:56 2002
What kind of messages do you get with it?
It stuns only if you deal a great amount of damage, may have to review
a bit the formula though.
----------------------------------------------------------------------
Tomten wrote on Thu Jul 11 14:40:55 2002
II only get this message its with 670str and 105% skills
You are ready to perform your skill.
You roar a thunderous battlecry as you violently charge Islands of Myth City Guard, launching an incredibly
powerful blow straight into his chest!
----------------------------------------------------------------------
Sigwald wrote on Thu Jul 11 15:10:42 2002
Ok altered formula a bit.
----------------------------------------------------------------------
Sigwald wrote on Thu Jul 11 15:10:42 2002
Closed
-----------------
poster: Zifnab
subject: Fixed bug: 3337
date: Thu Jul 11 18:48:56 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3337
Original bug report by Lagduf on Thu Jul 11 18:36:52 2002
Bug reported from /domains/dragon/level5/d5agon101--
You mutter the words 'greza rez all!'
*call_other() couldn't find object
Trace written to /log/runtime
----------------------------------------------------------------------
Zifnab wrote on Thu Jul 11 18:48:56 2002
Fixed
-----------------
poster: Zifnab
subject: Fixed bug: 3338
date: Thu Jul 11 18:48:59 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3338
Original bug report by Lagduf on Thu Jul 11 18:38:49 2002
Bug reported from /domains/dragon/level5/d5agon133--
You mutter the words 'oeza rez all!'
*call_other() couldn't find object
Trace written to /log/runtime
----------------------------------------------------------------------
Zifnab wrote on Thu Jul 11 18:48:59 2002
Fixed
-----------------
poster: Zifnab
subject: Fixed bug: 3339
date: Thu Jul 11 18:48:59 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3339
Original bug report by Goroharahad on Thu Jul 11 18:47:32 2002
Bug reported from /domains/guilds/abjurer/guild_hall--
Party lesser shield: #
You finish the chant.
You mutter the words 'oeza rez all!'
*call_other() couldn't find object
Trace written to /log/runtime
I cannot cast party lesser shield ..
Goro
----------------------------------------------------------------------
Zifnab wrote on Thu Jul 11 18:48:59 2002
Fixed
-----------------
poster: Zifnab
subject: Fixed bug: 3340
date: Thu Jul 11 18:53:24 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3340
Original bug report by Zyz on Thu Jul 11 18:53:18 2002
Bug reported from /domains/outofwhack/waz/chess/rooms/board6--
Yes! You found the room!
The image inside the crystal ball changes...
*Inherited file '/std/monster_followee' does not exist!
Trace written to /log/catch
----------------------------------------------------------------------
Zifnab wrote on Thu Jul 11 18:53:24 2002
Fixed
-----------------
poster: Sigwald
subject: Fixed bug: 3335
date: Fri Jul 12 07:54:46 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3335
Original bug report by Sleet on Thu Jul 11 18:20:42 2002
Bug reported from /domains/dragon/el_tajin/rooms/pathx9y6--
bleed message on stab isnt red anymore
----------------------------------------------------------------------
Sigwald wrote on Fri Jul 12 07:54:46 2002
Fixed
-----------------
poster: Sigwald
subject: closed bug: 3336
date: Fri Jul 12 07:55:19 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3336
Original bug report by Tektor on Thu Jul 11 18:28:12 2002
Bug reported from /domains/city/streets/_9_7--
I logged in with new body to see if my regen would go up some, nothing. Avatar Regeneration and Encourage Regeneration also seem to have little effect on me. With both up I maybe get 1 more sps per hb. With Litho's Etock I got 1-2 extra.
I'm starting to feel like nothing will boost my regen and these spells are just for looks.
----------------------------------------------------------------------
Tektor wrote on Thu Jul 11 18:29:54 2002
Ok encourage regen is doing stuffs now. But don't see any difference with avatar regen.
----------------------------------------------------------------------
Sigwald wrote on Fri Jul 12 07:55:19 2002
I'm getting tired of useless bug reports, avatar regen is working
fine.
----------------------------------------------------------------------
Sigwald wrote on Fri Jul 12 07:55:19 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 3342
date: Fri Jul 12 08:05:19 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3342
Original bug report by Monkey on Thu Jul 11 21:42:46 2002
Bug reported from /domains/guilds/thruster/guild_hall--
Ok...Don't know if this is a bug but when I try to la foobar or la master he has no desription and says nuthin just wonderin
-V
----------------------------------------------------------------------
Sigwald wrote on Fri Jul 12 08:05:17 2002
Temporary guild master, I need more builders to get rid of these...
----------------------------------------------------------------------
Sigwald wrote on Fri Jul 12 08:05:19 2002
Closed
-----------------
poster: Sigwald
subject: Fixed bug: 3341
date: Fri Jul 12 10:58:59 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3341
Original bug report by Zyz on Thu Jul 11 19:30:56 2002
Bug reported from /domains/blackavar/brook/brook2/rooms/rroom1--
This newbie area closed off. Animals are already protected for level, so it probably doesn't need to be.
----------------------------------------------------------------------
Sigwald wrote on Fri Jul 12 10:58:59 2002
Fixed
-----------------
poster: Sigwald
subject: closed bug: 3345
date: Fri Jul 12 11:33:10 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3345
Original bug report by Siffar on Thu Jul 11 23:07:18 2002
Bug reported from /domains/city/streets/_9_8--
Hi there, I know that there was a post about eje, but I was pretty
certain that I got a new body, because I have not logged in for
several days and came back well after Sigwald's post. So I sacced
an emerald pendant to eje, but this did not have any effect on my
reinc tax..
Thanks,
----------------------------------------------------------------------
Sigwald wrote on Fri Jul 12 11:33:07 2002
Yeah seems I just did not update player races properly I suppose.
I've extracted buggy ones from logs, talk to ladyhawk for reimb.
Players concerned are Siffar, Blue, Eponine, Tektor and Onin.
----------------------------------------------------------------------
Sigwald wrote on Fri Jul 12 11:33:10 2002
Closed
-----------------
poster: Sigwald
subject: Fixed bug: 3344
date: Fri Jul 12 11:58:51 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3344
Original bug report by Oxolotl on Thu Jul 11 22:57:50 2002
Bug reported from /domains/city/shops/blacksmith--
You give Thin leather belt to bifur. Bifur says, 'That item will cost 111 gold to be repaired.'
this was at scratched condition
----------------------------------------------------------------------
Zifnab wrote on Fri Jul 12 02:53:25 2002
what is the bug here?
----------------------------------------------------------------------
Tuk wrote on Fri Jul 12 11:03:24 2002
Probably was just trying to inform us that it gets repaired at a very low cost compared to the level of the eq, but as the eqstat level acctually takes it effect on the item only after it is worn, we need to put (wasnt there some means) hardcoded eqstat level in it if this seems a problem to someone..
----------------------------------------------------------------------
Sigwald wrote on Fri Jul 12 11:10:06 2002
I suppose these are the newbie equipments ?
----------------------------------------------------------------------
Sigwald wrote on Fri Jul 12 11:58:51 2002
Heh this is actually an item I wrote...
Will be fixed next time items are cloned.
----------------------------------------------------------------------
Sigwald wrote on Fri Jul 12 11:58:51 2002
Fixed
-----------------
poster: Tuk
subject: Fixed bug: 3349
date: Fri Jul 12 12:24:42 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3349
Original bug report by Lu on Fri Jul 12 08:04:52 2002
Bug reported from /domains/everrest/wagro/elvencamp/rooms/room10--
seems like the 2 guards here dont repop
-lu
----------------------------------------------------------------------
Tuk wrote on Fri Jul 12 12:24:42 2002
The room called set_objects twice with different arguments. Hopefully fixed.
----------------------------------------------------------------------
Tuk wrote on Fri Jul 12 12:24:42 2002
Fixed
-----------------
poster: Sigwald
subject: Fixed bug: 3350
date: Fri Jul 12 13:18:19 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3350
Original bug report by Myrddin on Fri Jul 12 13:11:21 2002
Bug reported from /domains/castles/rooms/miraxas-21--
i typed dra to check hte dragon channel and got
*Array index out of bounds.
Trace written to /log/runtime
----------------------------------------------------------------------
Sigwald wrote on Fri Jul 12 13:18:19 2002
Fixed
-----------------
poster: Zifnab
subject: closed bug: 3354
date: Sat Jul 13 03:46:44 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3354
Original bug report by Fegler on Sat Jul 13 00:33:54 2002
Bug reported from /domains/city/streets/_9_7--
Tock: HP: 672/672 SP: 1082/1323 (+295) EP: 327/327 i just went online. 13 july. and i have emerald pendant. have never been ticking since you took it away. started after the change of Emerald Pendant
----------------------------------------------------------------------
Fegler wrote on Sat Jul 13 00:40:39 2002
it regens normally when i take it off
----------------------------------------------------------------------
Zifnab wrote on Sat Jul 13 03:46:41 2002
think about it for a second, coupled with the news from
today.
----------------------------------------------------------------------
Zifnab wrote on Sat Jul 13 03:46:44 2002
Closed
-----------------
poster: Daneel
subject: Fixed bug: 3353
date: Sat Jul 13 05:56:35 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3353
Original bug report by Kelyr on Fri Jul 12 22:47:23 2002
Bug reported from /domains/city/advguild/plaque_room--
remove all
*Bad argument 2 to >=
Expected: string Got: 7.
Trace written to /log/runtime
----------------------------------------------------------------------
Daneel wrote on Fri Jul 12 23:05:15 2002
Not sure what's wrong here.
I put some debugging info into the pendant (the emerald pendant is
the cause, unfortunately), but on getting a new pendant, the bug
no longer exhibited. Hopefully, we'll see it again soon.
----------------------------------------------------------------------
Daneel wrote on Sat Jul 13 05:56:35 2002
Fixed
-----------------
poster: Daneel
subject: Fixed bug: 3358
date: Sat Jul 13 08:06:55 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3358
Original bug report by Rancor on Sat Jul 13 08:00:39 2002
Bug reported from /domains/emerald/evilned/beaver/rooms/br1--
REmoved everything I was wearing and go this
*Bad argument 2 to >=
Expected: string Got: 7.
Trace written to /log/runtime
Rancor
----------------------------------------------------------------------
Daneel wrote on Sat Jul 13 08:06:52 2002
Same one as kelyr's earlier. I forgot to update any race but drow.
----------------------------------------------------------------------
Daneel wrote on Sat Jul 13 08:06:55 2002
Fixed
-----------------
poster: Zifnab
subject: Fixed bug: 3359
date: Sat Jul 13 18:51:26 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3359
Original bug report by Jaws on Sat Jul 13 16:24:48 2002
Bug reported from /domains/dragon/island/ferry--
tried to use reply commdn got - *Inherited file '/admin/std/tell_handler' does not exist!
----------------------------------------------------------------------
Zifnab wrote on Sat Jul 13 18:51:26 2002
Fixed
-----------------
poster: Zifnab
subject: Fixed bug: 3360
date: Sat Jul 13 18:52:41 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3360
Original bug report by Ormus on Sat Jul 13 17:44:17 2002
Bug reported from /domains/outside_city/farms/farm1/map/x2y29--
map
*Bad argument 1 to call_other()
Expected: string or array or object Got: 0.
Trace written to /log/runtime
----------------------------------------------------------------------
Zifnab wrote on Sat Jul 13 18:52:41 2002
cant tell if this was you using map, or this was you
using last emote, as that is what the last error stack shows for
you.
I fixed the emote problem, if it was map report it again
if it happens again
----------------------------------------------------------------------
Zifnab wrote on Sat Jul 13 18:52:41 2002
Fixed
-----------------
poster: Zifnab
subject: Fixed bug: 3361
date: Sat Jul 13 18:52:44 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3361
Original bug report by Ormus on Sat Jul 13 18:03:29 2002
Bug reported from /domains/outside_city/farms/farm1/map/x7y24--
last emote
*call_other() couldn't find object
Trace written to /log/runtime
----------------------------------------------------------------------
Zifnab wrote on Sat Jul 13 18:52:44 2002
Fixed
-----------------
poster: Mixer
subject: closed bug: 3241
date: Sun Jul 14 04:03:24 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3241
Original bug report by Wagro on Fri Jul 5 01:13:54 2002
Bug reported from /domains/everrest/wagro/elvencamp/rooms/room4--
I created gate so that this side should not be lockable, not sure what is wrong with it
----------------------------------------------------------------------
Zifnab wrote on Sun Jul 7 04:35:08 2002
This gate has a set_locked() in it, and has no reset, so it
resets to locked.
----------------------------------------------------------------------
Wagro wrote on Sat Jul 13 06:09:53 2002
mixer updated this file from 10k, should be fixed now
----------------------------------------------------------------------
Mixer wrote on Sun Jul 14 04:03:24 2002
Closed
-----------------
poster: Zifnab
subject: closed bug: 3365
date: Sun Jul 14 05:47:20 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3365
Original bug report by Petra on Sun Jul 14 01:46:53 2002
Bug reported from /domains/blackavar/southernw/baladorg/rooms/under_garrison_path1--
currently i am wearing my emerald pendant on a silver chain and typically i regen sp on heart beat but currently am regening sp on ticks and tocks. any ideas?
gonna try to remove and wear again, but its being weird.
----------------------------------------------------------------------
Zifnab wrote on Sun Jul 14 05:47:14 2002
News was posted about the pendant today.
and that it had been recoded.
----------------------------------------------------------------------
Zifnab wrote on Sun Jul 14 05:47:20 2002
Closed
-----------------
poster: Zifnab
subject: closed bug: 3364
date: Sun Jul 14 05:48:50 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3364
Original bug report by Vor on Sun Jul 14 01:37:58 2002
Bug reported from /domains/blackavar/city/bank--
01:30:00: [event]: Event 'Nosuck' has started.
01:32:27: [event]: Event 'Time of Life' has started.
i don't think that's supposed to happen with the daemon.
i suspect someone did it, but i'm repping it as a bug.
----------------------------------------------------------------------
Zifnab wrote on Sun Jul 14 05:46:41 2002
yes it was done by someone, I put the private back on the
function.
----------------------------------------------------------------------
Zifnab wrote on Sun Jul 14 05:48:50 2002
Closed
-----------------
poster: Mixer
subject: closed bug: 3369
date: Sun Jul 14 08:50:17 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3369
Original bug report by Falgor on Sun Jul 14 07:35:58 2002
Bug reported from /domains/outofwhack/waz/chess/rooms/crowd1--
I'm not sure if this is a bug, but it keeps happening to me. I will attempt to kill a mob, but i will have to flee and heal myself (the mob is always in vbad, or awful condition). When i come back to finish it, the mob will be dead, and i receive no exp. I talked to Enigma/Someone, and said that my familiars could have killed it. The only problem i am having now is that my familiars follow me so they can't kill it. I hope this makes sense and it can be checked out.
Thanks a lot. Falgor
----------------------------------------------------------------------
Mixer wrote on Sun Jul 14 08:50:14 2002
This is the case with familiars.
Don'
Don't wimpy and it won't happen!
----------------------------------------------------------------------
Mixer wrote on Sun Jul 14 08:50:17 2002
Closed
-----------------
poster: Zifnab
subject: closed bug: 3368
date: Sun Jul 14 13:12:27 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3368
Original bug report by Rockman on Sun Jul 14 06:31:58 2002
Bug reported from /domains/emerald/execution/bride/rooms/upper4--
i keep trying the emotes swing and twirl on my dark breastplate, but it keeps targetting kasmas firelord breastplate
----------------------------------------------------------------------
Rockman wrote on Sun Jul 14 07:08:32 2002
my breastplate is Breastplate of darkness.
----------------------------------------------------------------------
Zifnab wrote on Sun Jul 14 13:12:27 2002
emotes do not have the same control as do the normal
commands. this is going to happen.
do twirl my breastplate if its that important.
----------------------------------------------------------------------
Zifnab wrote on Sun Jul 14 13:12:27 2002
Closed
-----------------
poster: Daneel
subject: Fixed bug: 3352
date: Sun Jul 14 17:16:53 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3352
Original bug report by Ormus on Fri Jul 12 21:01:12 2002
Bug reported from /domains/outside_city/farms/farm1/map/x24y25--
remove pendant (on a silver chain)
*Bad argument 2 to >=
Expected: string Got: 7.
Trace written to /log/runtime
----------------------------------------------------------------------
Daneel wrote on Sun Jul 14 17:16:50 2002
Sorry, didn't notice this one with I marked the other two reports
of this bug :-) It should have been fixed that night.
----------------------------------------------------------------------
Daneel wrote on Sun Jul 14 17:16:53 2002
Fixed
-----------------
poster: Daneel
subject: Fixed bug: 3356
date: Sun Jul 14 17:20:20 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3356
Original bug report by Tektor on Sat Jul 13 05:08:01 2002
Bug reported from /domains/guilds/cleric/altar_room--
Pedron shivers as pure energy flow through your body!
----------------------------------------------------------------------
Daneel wrote on Sun Jul 14 17:20:17 2002
I half suspect the "your" here was supposed to be the target
(since this only shows up in heal spells and the like), but it's
in a simple_action, so there is no target, so I just made them
$p s.
----------------------------------------------------------------------
Daneel wrote on Sun Jul 14 17:20:20 2002
Fixed
-----------------
poster: Daneel
subject: Fixed bug: 3363
date: Sun Jul 14 17:23:34 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3363
Original bug report by Zyz on Sat Jul 13 21:05:10 2002
Bug reported from /domains/emerald/maldan/woods/map/tower2--
*Trying to add an invalid skill combat_speed to monster Death Knight
Trace written to /log/catch
*Trying to add an invalid skill combat_speed to monster Death Knight
Trace written to /log/runtime
----------------------------------------------------------------------
Daneel wrote on Sun Jul 14 17:23:34 2002
Fixed
-----------------
poster: Daneel
subject: Fixed bug: 3370
date: Sun Jul 14 17:32:01 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3370
Original bug report by Guinni on Sun Jul 14 11:53:51 2002
Bug reported from /domains/hyboria/aquilonia/tarantia/streets/_4_3--
use target preference at officer HP: 1228/1228 SP: 1536/1536 EP: 1057/1106 Gold: 12920 Exp: 11,890 Rooms: 7892 You seem to concentrate briefly. *Bad argument 1 to lower_case() Expected: string Got: 0. Trace written to /log/runtime
----------------------------------------------------------------------
Daneel wrote on Sun Jul 14 17:31:52 2002
Ah, the most common cause of bugs - assuming the user is actually
going to try to use what you wrote correctly :-)
Ya know, target preference isn't an attack skill. You should
really read the help on it. Fixed anyway, though.
----------------------------------------------------------------------
Daneel wrote on Sun Jul 14 17:32:01 2002
Fixed
-----------------
poster: Zifnab
subject: closed bug: 3378
date: Mon Jul 15 06:19:56 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3378
Original bug report by Waz on Mon Jul 15 05:22:00 2002
Bug reported from /domains/blackavar/city/arena/challenge_room--
my opponent was being dhealed during arena match, i thought that was
disabled.
----------------------------------------------------------------------
Zifnab wrote on Mon Jul 15 06:19:56 2002
no it is not.
----------------------------------------------------------------------
Zifnab wrote on Mon Jul 15 06:19:56 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 3375
date: Mon Jul 15 09:16:16 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3375
Original bug report by Siffar on Mon Jul 15 00:09:44 2002
Bug reported from /domains/guilds/cleric/reinc_altar--
not really a bug, but nevertheless...
I sacced an emerald pendant to eje while sigwald changed something. I got an
reimbursement and wanted to sac it again. Eje does not want it
though and says that i offered it already a while ago. According to Friski he does it because a lot of
people recently sacced the same piece. In this case, the message might be
better changed to something like 'i already have enough of those atm, come back later'
thanks
----------------------------------------------------------------------
Sigwald wrote on Mon Jul 15 09:16:16 2002
Actually when Eje got too many of them he does say so. So if you
cannot sacrifice it it's because somehow Marvin new edit
makes it too low level to be accepted by Eje.
----------------------------------------------------------------------
Sigwald wrote on Mon Jul 15 09:16:16 2002
Closed
-----------------
poster: Sigwald
subject: Fixed bug: 3381
date: Mon Jul 15 11:13:45 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3381
Original bug report by Koma on Mon Jul 15 11:03:32 2002
Bug reported from /domains/everrest/kazulanth/newbie/rooms/castle16--
help
iam stuck behind a locked door
iam stuck theres this old guy but he wont let me out
eheh the door reset iam liek wtf i cant get out help
----------------------------------------------------------------------
Sigwald wrote on Mon Jul 15 11:13:45 2002
Made the area teleportable.
----------------------------------------------------------------------
Sigwald wrote on Mon Jul 15 11:13:45 2002
Fixed
-----------------
poster: Sigwald
subject: closed bug: 3382
date: Mon Jul 15 11:27:06 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3382
Original bug report by Siffar on Mon Jul 15 11:23:12 2002
Bug reported from /domains/everrest/malice/eforest/rooms/room2--
maybe not a bug, but you might want to look into how reinc tax is changed by saccing
eq. I gave a gangreal locket to eje and it only changed my tax
for around 0.5 iirc. Sacrificing 1M changed it for more than 2%
though. It seemed to me that the locket was a very good piece of eq,
so somehow this seems to be a bit out of tune.
----------------------------------------------------------------------
Sigwald wrote on Mon Jul 15 11:27:06 2002
I dont know how many times it's been said that there was no reasonable
system to put a price tag on an eq item and that what you "feel"
about a piece of eq just cant be taken into account by an
automated system.
----------------------------------------------------------------------
Sigwald wrote on Mon Jul 15 11:27:06 2002
Closed
-----------------
poster: Zifnab
subject: closed bug: 3383
date: Mon Jul 15 15:22:44 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3383
Original bug report by Zamorra on Mon Jul 15 15:19:10 2002
Bug reported from /domains/city/advguild/plaque_room--
last plaque says ....
12:03:25: [plaque]: Bigglesworth has moved from position #91 to position #90.
12:03:42: [plaque]: Celeve has moved from position #204 to position #202.
12:53:26: [plaque]: Updating guild plaques.
13:03:17: [plaque]: Beginning plaque update.
13:03:17: [plaque]: Snowmanice has moved from position #245 to position #246.
13:03:21: [plaque]: Space has moved from position #308 to position #306.
13:03:38: [plaque]: Dojjan has moved from position #211 to position #212.
13:36:01: [plaque]: Removing Spiderweb.
13:53:26: [plaque]: Updating guild plaques.
14:03:17: [plaque]: Beginning plaque update.
14:53:26: [plaque]: Updating guild plaques.
15:03:17: [plaque]: Beginning plaque update.
15:03:19: [plaque]: Yugo has moved from position #213 to position #212.
15:03:25: [plaque]: Dojjan has moved from position #212 to position #213.
at 12:03:25 bigglesworth drop me down to position #91
but in the meantime i got position 89 again ... but its not listed on last plaque
no idea why ....
i notized it some times that if i got a new position i never saw myself
tnks Zami
----------------------------------------------------------------------
Zifnab wrote on Mon Jul 15 15:22:32 2002
if you do not have notify on, you do not get notified of plaque
movement
----------------------------------------------------------------------
Zifnab wrote on Mon Jul 15 15:22:44 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 3295
date: Mon Jul 15 16:51:55 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3295
Original bug report by Sleet on Mon Jul 8 08:52:01 2002
Bug reported from /domains/everrest/kazulanth/newbie/rooms/castle16--
i cant get out of this room, if theres an exit its pretty well hidden. the door locked behind me and i have no key
----------------------------------------------------------------------
Sigwald wrote on Mon Jul 15 16:51:55 2002
This place will no longer be no teleport.
----------------------------------------------------------------------
Sigwald wrote on Mon Jul 15 16:51:55 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 3298
date: Mon Jul 15 16:53:19 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3298
Original bug report by Chewba on Mon Jul 8 22:01:08 2002
Bug reported from /domains/city/shops/blacksmith--
hrm
I have 2 golden rings of cenoba and i am trying to get the second one repaired.
So I type keep other golden ring and as expected it unkeeps it. But when i type give other golden ring to bifur nothing happens - not even a error message. Same happens with give second golden ring to bifur. When I type give rings to bifur I get There is nothing here that works with that verb.
----------------------------------------------------------------------
Chewba wrote on Mon Jul 8 22:04:14 2002
Ahh the ring changes from being the second to a golden ring (so I guess its the first one) ... Its a bit confusing that.
----------------------------------------------------------------------
Sigwald wrote on Mon Jul 15 16:53:19 2002
Hmm this is linked to fact that if you keep first one you got
only one ring to give and giving 2nd ring seems to confuse the
parser. I think we got other reports on that one and I'm going
to close that particular one. Hopefully Zif will be able to
do something about that one ;).
----------------------------------------------------------------------
Sigwald wrote on Mon Jul 15 16:53:19 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 3301
date: Mon Jul 15 16:54:41 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3301
Original bug report by Xerious on Mon Jul 8 23:55:25 2002
Bug reported from /domains/outside_city/farms/farm1/map/x1y24--
I get the "Message number out of bounds." error in MythMail. {1 of 0} mail:
----------------------------------------------------------------------
Sigwald wrote on Mon Jul 15 16:54:41 2002
Yeah its some weird thing that sometimes happen when your mailbox
is empty, does not seem to be annoying enough to be worth looking
at our mailer ;).
----------------------------------------------------------------------
Sigwald wrote on Mon Jul 15 16:54:41 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 3343
date: Mon Jul 15 16:56:02 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3343
Original bug report by Siffar on Thu Jul 11 22:03:12 2002
Bug reported from /domains/everrest/kazulanth/newbie/rooms/big9--
hmm, are you also not supposed to lode out of the newbie area here?
----------------------------------------------------------------------
Sigwald wrote on Mon Jul 15 16:56:02 2002
This will be fixed after reboot, area is no longer no teleport.
----------------------------------------------------------------------
Sigwald wrote on Mon Jul 15 16:56:02 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 3346
date: Mon Jul 15 16:59:57 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3346
Original bug report by Parcival on Fri Jul 12 00:52:47 2002
Bug reported from /domains/everrest/kazulanth/newbie/rooms/forest181--
The default prompt for newbies is hps, eps, sps. The per-round combat reporting is hps, sps, eps. (I don't think I've ever changed my prompt - if I have, ignore this). They should really be consistent - it's confusing to us poor benighted newbies.
----------------------------------------------------------------------
Sigwald wrote on Mon Jul 15 16:59:57 2002
Actually default player prompt seemed to be HPs SPs and no Eps.
Changed it to be HPs SPs EPs >.
----------------------------------------------------------------------
Sigwald wrote on Mon Jul 15 16:59:57 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 3347
date: Mon Jul 15 17:00:53 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3347
Original bug report by Barkley on Fri Jul 12 03:59:32 2002
Bug reported from /domains/city/shops/blacksmith--
If I have two twisted rings in my inventory, give 2nd twisted ring to bifur fails
----------------------------------------------------------------------
Sigwald wrote on Fri Jul 12 11:43:38 2002
What message did it give? Works fine with me I'm afraid.
----------------------------------------------------------------------
Zifnab wrote on Fri Jul 12 12:38:50 2002
Again I bet one is kept.
----------------------------------------------------------------------
Barkley wrote on Fri Jul 12 14:05:56 2002
I don't think the one that is kept is the one giving me problems, it's possible the parser is confusing me
I will grab one of you guys next time this happens.
----------------------------------------------------------------------
Sigwald wrote on Mon Jul 15 17:00:51 2002
Another of these report we have about handling 2 items with first one
being kept. Since we got another one, I'm closing that one.
----------------------------------------------------------------------
Sigwald wrote on Mon Jul 15 17:00:53 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 3348
date: Mon Jul 15 17:06:00 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3348
Original bug report by Tranquil on Fri Jul 12 05:25:02 2002
Bug reported from /domains/outside_city/farms/farm1/map/x12y30--
> weather sun
The sun is shining bright in the sky.
> cast sunbeam
You begin to chant.
You finish the chant.
You mutter the words 'Raa Febus'
The sky is too cloudy and you cannot call for the sun's power.
ie: 'weather sun' should show that there are clouds in the sky, as if I can see that the sun is 'high and shining', would that not suggest my sunbeam spell would work? more a 'makes sense' issue with messaging than anything.
----------------------------------------------------------------------
Sigwald wrote on Mon Jul 15 17:06:00 2002
The weather sun commands just gives an indication of where the sun is
which is basically meaning the time of the day in the mud
(as in "it's high and shining" means around mid-day).
If you want to know about clouds, just use 'weather clouds'.
----------------------------------------------------------------------
Sigwald wrote on Mon Jul 15 17:06:00 2002
Closed
-----------------
poster: Zifnab
subject: closed bug: 3386
date: Tue Jul 16 00:01:14 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3386
Original bug report by Tigger on Mon Jul 15 21:53:00 2002
Bug reported from /domains/blackavar/shedge/dryad/tree39--
I have a command for my says, because dwarves grumble but I am Tigger the dwarf so I want to purr instead of grumble. I made this command:
command say purr '$*' (the ' at the ends are colored green)
I found out that when I type a really long line, I get this error:
*maximum parse_recurse depth exceeded. Trace written to /log/runtime
I conferred with Daneel and he tried desting me and reentering with a new body. That didn't clear up the problem and he needed to attend other things, suggested I bug it. So here I am! :)
The error only occurs when I have typed a really long line to say. Short says work just fine.
Hope I haven't caused a headache. IF I must, I'll glady remove the command.
Cheers,
Tigs
PS Thanks a lot for the fine job of running this mud that you guys are doing. It's so awesome!
----------------------------------------------------------------------
Zifnab wrote on Tue Jul 16 00:01:14 2002
as has been stated repeatedly in news. This is a _fix_ for a
problem that used to make us crash. I will look at upping
the threshold so as to not error so often, but it will
still happen
----------------------------------------------------------------------
Zifnab wrote on Tue Jul 16 00:01:14 2002
Closed
-----------------
poster: Zifnab
subject: closed bug: 3389
date: Tue Jul 16 02:25:55 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3389
Original bug report by Debacle on Tue Jul 16 01:54:23 2002
Bug reported from /domains/dragon/level3/d3agon6--
not sure if this is a bug, but my emerald pendant has changed my regen to ticks/tocks
think Tick/TOCK comming SooN!
i think if i get ticks/tocks, the spell entock should still be around... if not, it should be gone
plus my ticks/tocks are different and constantly changin.. first i get 275 tick, then a 219 tick... its all random.. wierd!!
----------------------------------------------------------------------
Zifnab wrote on Tue Jul 16 02:25:52 2002
not a bug.
----------------------------------------------------------------------
Zifnab wrote on Tue Jul 16 02:25:55 2002
Closed
-----------------
poster: Zifnab
subject: closed bug: 3394
date: Tue Jul 16 05:08:50 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3394
Original bug report by Jaws on Tue Jul 16 04:45:39 2002
Bug reported from /domains/hyboria/aquilonia/harbortown/path2--
it let me do 56 e - meant to do 6 - I thought khosan disabled # greater than 10 due to eval isues
----------------------------------------------------------------------
Zifnab wrote on Tue Jul 16 05:08:47 2002
no we have no problems handling anything anymore.
----------------------------------------------------------------------
Zifnab wrote on Tue Jul 16 05:08:50 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 3362
date: Tue Jul 16 08:20:54 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3362
Original bug report by Daneel on Sat Jul 13 20:17:14 2002
Bug reported from /domains/hyboria/sven/mord/crypt--
Xandar is bugging when he casts heal_body in combat - but when I have him do it by hand (using the same function call he uses, according to dbxwhere), it works fine. It claims, in set_hp_ep_sp_cost, that points_cost is 0, though when I run set_points_cost (the previous line in start_cast) by hand, it also works fine.
----------------------------------------------------------------------
Sigwald wrote on Tue Jul 16 08:20:51 2002
Must have been an isolated case, cant reproduce it at all.
I whacked him to bad shape and he started healing fine.
----------------------------------------------------------------------
Sigwald wrote on Tue Jul 16 08:20:54 2002
Closed
-----------------
poster: Daneel
subject: Fixed bug: 3395
date: Tue Jul 16 09:04:40 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3395
Original bug report by Daneel on Tue Jul 16 05:04:05 2002
Bug reported from /domains/everrest/map/x40y35--
Poison failed to get updated to the new regen format, doesn't doanything at the moment. I'll try to get to this before I go to bed tonight (7/15)
----------------------------------------------------------------------
Daneel wrote on Tue Jul 16 09:04:40 2002
Fixed
-----------------
poster: Sigwald
subject: Fixed bug: 3366
date: Tue Jul 16 09:14:21 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3366
Original bug report by Waz on Sun Jul 14 02:17:00 2002
Bug reported from /domains/city/streets/_9_8--
sorry to bug rep it so late, but i bought a gerbil from the shop
in that new Kazulanth/apathy area on everrest that sells
gerbils...and although nothing got into my inventory
everytime someone types get all or get a gerbil
they can pick up gerbils forever and ever.
there is nothing in inventory and nothing on the ground.
-Waz
----------------------------------------------------------------------
Sigwald wrote on Tue Jul 16 09:14:18 2002
I think this should be fixed now. Tell me if it somehow happens again.
----------------------------------------------------------------------
Sigwald wrote on Tue Jul 16 09:14:21 2002
Fixed
-----------------
poster: Sigwald
subject: closed bug: 3371
date: Tue Jul 16 09:25:28 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3371
Original bug report by Vor on Sun Jul 14 11:54:28 2002
Bug reported from /domains/city/streets/_9_7--
i sold a ring of infravision to rufrin for 99k... since
i pick those up for free on bvar... sounds a little much
to be selling one for. i'm not bitching, but koma suggested
it might be a bug.
vor, the swede wannabe
p.s. if it is a bug, plz nuke koma.
----------------------------------------------------------------------
Sigwald wrote on Tue Jul 16 09:25:25 2002
Nod bit too easy. I changed rufrin and from next boot onwards
he won't request level 3 eqs anylonger (these are sometimes
a bit easy to come with...).
----------------------------------------------------------------------
Sigwald wrote on Tue Jul 16 09:25:28 2002
Closed
-----------------
poster: Sigwald
subject: Fixed bug: 3372
date: Tue Jul 16 09:28:22 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3372
Original bug report by Koma on Sun Jul 14 13:51:48 2002
Bug reported from /domains/mists/snoop/caverns_of_death/rooms/tunnel/5,9,2--
there is no message when someone comes from the wall behind you.
----------------------------------------------------------------------
Sigwald wrote on Tue Jul 16 09:28:22 2002
Fixed
-----------------
poster: Sigwald
subject: closed bug: 3376
date: Tue Jul 16 09:30:44 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3376
Original bug report by Erec on Mon Jul 15 03:39:18 2002
Bug reported from /domains/blackavar/wiz_tower/rooms/tower3--
"doing what one should do to the murals here causes the error, "inherited file /wiz/maldan/wiz_tower/wiz_tower" does not exitst
----------------------------------------------------------------------
Sigwald wrote on Tue Jul 16 09:30:38 2002
Seems like someone fixed that one.
----------------------------------------------------------------------
Sigwald wrote on Tue Jul 16 09:30:44 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 3377
date: Tue Jul 16 09:57:03 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3377
Original bug report by Malice on Mon Jul 15 03:39:24 2002
Bug reported from /domains/emerald/magneto/ogre/west/room/hut24--
Don't know if there's problem or not. Just wanted to say something
just in case.
We're in ogres and got 4 butt nakeds in less than 2 minutes. 3 of them
came from the same monsters which is under 100k in size.
(err same monster - not plural)
ok. just incase something was wrong wanted to report it
thanks
malice
----------------------------------------------------------------------
Sigwald wrote on Tue Jul 16 09:57:03 2002
As far as I am aware, this is a case of bad luck.
These monsters dont have anything special making them
cast butt naked more than others.
----------------------------------------------------------------------
Sigwald wrote on Tue Jul 16 09:57:03 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 3379
date: Tue Jul 16 09:57:15 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3379
Original bug report by Sleet on Mon Jul 15 06:19:32 2002
Bug reported from /domains/city/streets/_11_2--
i know were nto supposed to post obvious bvugs, btu i think this oen is special.
Some of the guards in the rdc are rdc guard and the other half are iomc guards.
----------------------------------------------------------------------
Sigwald wrote on Tue Jul 16 09:57:12 2002
Being worked on.
----------------------------------------------------------------------
Sigwald wrote on Tue Jul 16 09:57:15 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 3385
date: Tue Jul 16 09:58:21 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3385
Original bug report by Zyz on Mon Jul 15 20:36:39 2002
Bug reported from /domains/outside_city/kobold/k_enter--
Not sure where to post this but here is another newbie area that blocks entrance by level.
----------------------------------------------------------------------
Sigwald wrote on Tue Jul 16 09:58:21 2002
Seems Magneto ficed that one.
----------------------------------------------------------------------
Sigwald wrote on Tue Jul 16 09:58:21 2002
Closed
-----------------
poster: Sigwald
subject: closed bug: 3388
date: Tue Jul 16 09:58:52 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3388
Original bug report by Roirraw on Mon Jul 15 22:30:26 2002
Bug reported from /domains/outofwhack/waz/chess/rooms/crowd3--
About a week about I advanced to level 16 then i died and was back to 15 i can use
gnosis but i can't use warp for some reason.
----------------------------------------------------------------------
Zifnab wrote on Tue Jul 16 00:01:50 2002
warp checks query_newbie() which knows you were above level
15, gnosis does not.
----------------------------------------------------------------------
Sigwald wrote on Tue Jul 16 09:58:52 2002
Closed
-----------------
poster: Sigwald
subject: Fixed bug: 3390
date: Tue Jul 16 09:59:30 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3390
Original bug report by Zyz on Tue Jul 16 02:15:10 2002
Bug reported from /domains/everrest/wagro/elvencamp/rooms/room8--
this room is not registered outdoors. looks outdoors to me
----------------------------------------------------------------------
Sigwald wrote on Tue Jul 16 09:59:30 2002
Fixed
-----------------
poster: Sigwald
subject: Fixed bug: 3391
date: Tue Jul 16 10:03:52 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3391
Original bug report by Zyz on Tue Jul 16 02:28:52 2002
Bug reported from /domains/hyboria/tenoren/con_rooms/s4--
*Trying to add invalid spell summon_swarm to monster Troll
----------------------------------------------------------------------
Sigwald wrote on Tue Jul 16 10:03:52 2002
Fixed
-----------------
poster: Sigwald
subject: Fixed bug: 3392
date: Tue Jul 16 10:08:04 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3392
Original bug report by Zyz on Tue Jul 16 04:16:17 2002
Bug reported from /domains/blackavar/tektor/vom/rooms/mis6--
There should not be a west exit here. 'enter tree' in this room should go to the room currently at west exit.
'enter tree' currently goes to room at east exit. Thanks -Zyz
----------------------------------------------------------------------
Sigwald wrote on Tue Jul 16 10:08:04 2002
Fixed
-----------------
poster: Sigwald
subject: closed bug: 3396
date: Tue Jul 16 10:09:31 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3396
Original bug report by Rockman on Tue Jul 16 09:22:22 2002
Bug reported from /domains/castles/rooms/rockman-9--
with help tithe it shows
tithe gold to
MAybe it should be weaver instead of cleric, since harmers are clerics also...
----------------------------------------------------------------------
Sigwald wrote on Tue Jul 16 10:09:28 2002
Yah well, why not.
----------------------------------------------------------------------
Sigwald wrote on Tue Jul 16 10:09:31 2002
Closed
-----------------
poster: Tuk
subject: closed bug: 3384
date: Tue Jul 16 10:15:25 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3384
Original bug report by Siffar on Mon Jul 15 19:14:55 2002
Bug reported from /domains/everrest/city/rooms/room1--
a large part of the area is nospell... is there a special purpose to this
or could it be changed?
----------------------------------------------------------------------
Tuk wrote on Tue Jul 16 10:15:22 2002
Well considering the artifact dealer is keeping his shop there, and people might run around with even huge amounts of gold, we don't / at least i wouldn't want any kinds of pickpocketings or beggar songs or whatever to be able to steal around there, and c'mon, its fairly small city, if a few rooms are nospell/skill, how much does that hinder your playing? :)
----------------------------------------------------------------------
Tuk wrote on Tue Jul 16 10:15:25 2002
Closed
-----------------
poster: Sigwald
subject: Fixed bug: 3398
date: Tue Jul 16 11:11:11 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3398
Original bug report by Jordali on Tue Jul 16 10:34:21 2002
Bug reported from /domains/blackavar/southernw/map/x4y56--
Can't enter these mines apparently due to level restriction.
----------------------------------------------------------------------
Sigwald wrote on Tue Jul 16 11:11:11 2002
Fixed
-----------------
poster: Sigwald
subject: Fixed bug: 3400
date: Tue Jul 16 12:24:47 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3400
Original bug report by Fnylte on Tue Jul 16 11:42:37 2002
Bug reported from /domains/outside_city/troll_caves/rooms/lowbie1--
This may or may not be a bug, but I was referred to report this from Sigwald.....
I try to go North, but:
You are too big to get past the pile of rubble.
All the talk about removing level restriction made me wonder, if this is such!
----------------------------------------------------------------------
Sigwald wrote on Tue Jul 16 12:24:47 2002
Fixed
-----------------
poster: Sigwald
subject: Fixed bug: 3402
date: Tue Jul 16 15:16:13 2002
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Report Number: 3402
Original bug report by Jordali on Tue Jul 16 13:27:53 2002
Bug reported from /domains/hyboria/map/x2y13--
can't enter the "path" exit here due to level restriction.
----------------------------------------------------------------------
Sigwald wrote on Tue Jul 16 15:16:13 2002
Fixed
-----------------
poster: Zifnab
subject: closed bug: 3404
date: Wed Jul 17 00:05:06 2002
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Report Number: 3404
Original bug report by Lu on Tue Jul 16 18:21:05 2002
Bug reported from /domains/hyboria/snoop/giants/rooms/4,3,1--
one of these surrrounding rooms in the troll area on Hyboria loaded a white dragon, the white dragons fro the DC dragon cave
-lu
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Zifnab wrote on Wed Jul 17 00:05:03 2002
not a bug
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Zifnab wrote on Wed Jul 17 00:05:06 2002
Closed
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poster: Marvin
subject: closed bug: 3406
date: Wed Jul 17 04:53:38 2002
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Report Number: 3406
Original bug report by Apathy on Wed Jul 17 03:44:33 2002
Bug reported from /domains/city/advguild/plaque_room--
I haven't tried it, but it seems like I would be able to get double regen by wearing an emerald pendant just before a tick and removing it just after, because it doesn't have the delay to start working that it used to.
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Marvin wrote on Wed Jul 17 04:53:38 2002
Your first tick always comes 60 seconds (20 hbs) after you wear the pendant. Unless you notice something different in testing, I believe that it is not abusable in that manor.
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Marvin wrote on Wed Jul 17 04:53:38 2002
Closed
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poster: Sigwald
subject: Fixed bug: 3405
date: Wed Jul 17 08:50:40 2002
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Report Number: 3405
Original bug report by Mercutio on Tue Jul 16 21:28:02 2002
Bug reported from /domains/misc/race_extra--
this room (right after you pick a race) says there is:
A VERY important sign that must be read!!!!
but when you la or read sign you get...
Sorry, there is no help on that topic (try: topics or faq)
You see nothing special about the important sign
seems odd
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Sigwald wrote on Wed Jul 17 08:50:37 2002
Happens because I renamed help newbie_rd to help newbie_iom.
Fixed now.
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Sigwald wrote on Wed Jul 17 08:50:40 2002
Fixed
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poster: Sigwald
subject: Fixed bug: 3407
date: Wed Jul 17 08:53:40 2002
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Report Number: 3407
Original bug report by Zyz on Wed Jul 17 08:31:19 2002
Bug reported from /domains/blackavar/brook/brook2/rooms/rroom1--
This rooms still blocks passage west for non newbies.
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Sigwald wrote on Wed Jul 17 08:53:40 2002
Fixed
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poster: Zifnab
subject: closed bug: 3409
date: Wed Jul 17 12:29:50 2002
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Report Number: 3409
Original bug report by Centaur on Wed Jul 17 10:24:52 2002
Bug reported from /domains/city/streets/_9_7--
Emerald pendant on silver chain gives me -hpr.
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Zifnab wrote on Wed Jul 17 12:29:50 2002
not a bug.
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Zifnab wrote on Wed Jul 17 12:29:50 2002
Closed
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poster: Zifnab
subject: Fixed bug: 3414
date: Wed Jul 17 17:42:06 2002
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Report Number: 3414
Original bug report by Siffar on Wed Jul 17 17:38:24 2002
Bug reported from /domains/hyboria/aquilonia/tarantia/streets/_10_9--
if i look at map here, the @ symbol does not show at my position... north and south of
here is ok, though
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Zifnab wrote on Wed Jul 17 17:42:06 2002
Fixed
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poster: Sigwald
subject: closed bug: 3413
date: Wed Jul 17 17:53:36 2002
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Report Number: 3413
Original bug report by Siffar on Wed Jul 17 17:12:46 2002
Bug reported from /domains/city/streets/_9_8--
hmm, not sure if it's supposed to be so, but i can sell food
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Sigwald wrote on Wed Jul 17 17:53:36 2002
I fixed distant sell. Food just should not be sold.
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Sigwald wrote on Wed Jul 17 17:53:36 2002
Closed
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poster: Zifnab
subject: Fixed bug: 3416
date: Wed Jul 17 19:48:27 2002
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Report Number: 3416
Original bug report by Siffar on Wed Jul 17 19:46:36 2002
Bug reported from /domains/blackavar/brook/brook2/rooms/uroom1--
hi, we got an error message here:
1226 3258 619 7517 >las--------| New Round |--------
*Monster: /domains/blackavar/brook/brook2/monsters/male_elf3 has 0 exp.
Trace written to /log/runtime
You hit The elf 1 time.
t blackLyra begins to chant.
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Zifnab wrote on Wed Jul 17 19:48:27 2002
Fixed
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poster: Nyx
subject: closed bug: 3417
date: Thu Jul 18 02:57:44 2002
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Report Number: 3417
Original bug report by Baer on Thu Jul 18 02:51:08 2002
Bug reported from /domains/castles/rooms/baer-2--
Nyx doesn't put out.
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Nyx wrote on Thu Jul 18 02:57:20 2002
My string is wonky. I cannot use the verb put with Baer in the sentence. I believe it is a feature, not a bug.
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Nyx wrote on Thu Jul 18 02:57:44 2002
Closed
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poster: Sigwald
subject: closed bug: 3419
date: Thu Jul 18 08:16:39 2002
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Report Number: 3419
Original bug report by Chrono on Thu Jul 18 08:11:27 2002
Bug reported from /domains/dragon/level3b/d3bagon12--
bug or feature? i can start to use a bard prot at someone, and they leave the mud, and it goes off and it still uses the skill example ->
use grithmals chant at ertai
You prepare yourself to use a skill.
Ertai is now not following Chrono.
[inform]: Ertai has left Islands of Myth.
Real Life arrives on his ghost-grey steed and carries Ertai away.
You are ready to perform your skill.
You start singing the song, but fail to reach Ertai for he is too far away.
bye
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Sigwald wrote on Thu Jul 18 08:16:36 2002
Sounds fine to me, he left the IOM world, he's really faaaaaaar
away.
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Sigwald wrote on Thu Jul 18 08:16:39 2002
Closed
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poster: Mixer
subject: closed bug: 3410
date: Thu Jul 18 10:10:19 2002
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Report Number: 3410
Original bug report by Tahnval on Wed Jul 17 14:27:58 2002
Bug reported from /domains/dragon/elements/void/void-0--
Going n,e or w from this room does nothing. No movement, no message.
A bug...or are those all exits back into this room?
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Mixer wrote on Thu Jul 18 10:10:16 2002
Its the VOID, its MEANT to be that way, there is only ONE
way through the void. Its normal.
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Mixer wrote on Thu Jul 18 10:10:19 2002
Closed
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poster: Zifnab
subject: closed bug: 3421
date: Thu Jul 18 14:06:44 2002
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Report Number: 3421
Original bug report by Flubex on Thu Jul 18 14:02:08 2002
Bug reported from /domains/hyboria/uncle/monks/rr18--
dont know if this is a bug but.
when i get full inv and cant i more i can cast body of stone
and get more str. and then get more inv slots
but when the body drops and i get like over 100% in capacity i can still move around.
how can i move around with more that i can carry?
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Zifnab wrote on Thu Jul 18 14:06:38 2002
it is a side effect of those spells. We know it happens,
and feel its a relatively minor thing to be concerned with.
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Zifnab wrote on Thu Jul 18 14:06:44 2002
Closed
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poster: Zifnab
subject: closed bug: 3422
date: Fri Jul 19 00:02:20 2002
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Report Number: 3422
Original bug report by Siffar on Thu Jul 18 20:24:24 2002
Bug reported from /domains/outside_city/hagworth/room0--
when i do 'swing a crown' and someone else in the room wears a crown,
it looks like i am twirling my own...
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Zifnab wrote on Fri Jul 19 00:02:20 2002
its an emote, that happens.
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Zifnab wrote on Fri Jul 19 00:02:20 2002
Closed
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poster: Sigwald
subject: closed bug: 3411
date: Fri Jul 19 10:10:27 2002
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Report Number: 3411
Original bug report by Siffar on Wed Jul 17 16:46:09 2002
Bug reported from /domains/hyboria/aristide/newbie/entrance--
not sure if all newbie areas are supposed to be open to public,
but i can't enter here...
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Sigwald wrote on Fri Jul 19 10:10:24 2002
Area is open now. It is still partly no teleport, that will get fixed soon.
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Sigwald wrote on Fri Jul 19 10:10:27 2002
Closed
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poster: Sigwald
subject: closed bug: 3412
date: Fri Jul 19 11:11:35 2002
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Report Number: 3412
Original bug report by Siffar on Wed Jul 17 16:46:30 2002
Bug reported from /domains/city/islandmap/x14y50--
same with yensid land
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Sigwald wrote on Fri Jul 19 11:11:29 2002
Same thing, area is opened now but could be no_teleport for a while.
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Sigwald wrote on Fri Jul 19 11:11:35 2002
Closed
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poster: Sigwald
subject: Fixed bug: 3415
date: Fri Jul 19 13:21:36 2002
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Report Number: 3415
Original bug report by Siffar on Wed Jul 17 17:44:00 2002
Bug reported from /domains/emerald/sniket/rooms/njob10--
the guy here does not let me pass...
maybe it should also be available to non-newbies?
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Sigwald wrote on Fri Jul 19 13:21:36 2002
Fixed
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poster: Sigwald
subject: Fixed bug: 3423
date: Fri Jul 19 13:45:37 2002
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Report Number: 3423
Original bug report by Tranquil on Fri Jul 19 04:17:55 2002
Bug reported from /domains/city/advguild/adv--
(1) Wooden polearm
This weapon is about seven feet long. It has a sharp blade on one end, a long
shaft, and then a grip at the bottom. Its purpose is to have a distance
advantage over your opponents.
It is made from iron.
It is a slash type weapon. It seems to weigh around 6 pounds.
You feel you can wield it one-handed.
Condition: New
'wooden polearm' is made of iron, seems a little wierd to me. should perhaps have set_material( "wood and iron" ); rather than just iron.
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Sigwald wrote on Fri Jul 19 13:45:37 2002
Fixed
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poster: Zifnab
subject: closed bug: 3418
date: Fri Jul 19 13:50:58 2002
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Report Number: 3418
Original bug report by Smee on Thu Jul 18 05:18:23 2002
Bug reported from /domains/guilds/psychics2/guild_hall--
Baer -> ladyhawk does I heard
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Sigwald wrote on Fri Jul 19 13:39:51 2002
Is there a point to this bug report?
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Zifnab wrote on Fri Jul 19 13:50:58 2002
no
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Zifnab wrote on Fri Jul 19 13:50:58 2002
Closed
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poster: Zifnab
subject: Fixed bug: 3425
date: Fri Jul 19 13:52:19 2002
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Report Number: 3425
Original bug report by Myrddin on Fri Jul 19 11:30:17 2002
Bug reported from /domains/hyboria/aquilonia/tarantia/streets/_13_9--
hmm map doesnt show me on the map from this room, or the one n of here
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Zifnab wrote on Fri Jul 19 13:52:19 2002
Fixed
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poster: Zifnab
subject: closed bug: 3432
date: Sat Jul 20 13:44:07 2002
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Report Number: 3432
Original bug report by Chewba on Sat Jul 20 12:52:26 2002
Bug reported from /domains/everrest/city/rooms/room1--
I look at the stump and rufrin wants a diadem. but when i goto sell it says Storekeeper doesn't want to buy Diadem of Sat-Hathor-Yunet.
Strange?
I can't value it either
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Zifnab wrote on Sat Jul 20 13:44:07 2002
there are 2 of them, it happens.
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Zifnab wrote on Sat Jul 20 13:44:07 2002
Closed
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poster: Zifnab
subject: Fixed bug: 3434
date: Sat Jul 20 15:27:30 2002
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Report Number: 3434
Original bug report by Skillz on Sat Jul 20 14:25:49 2002
Bug reported from /domains/mists/mistguild/mist06--
Trying:
http://reddragonmud.org/3k/cgi/guildtree.c?name=alpha&guild=animist
got:
Expected: string Got: 0.