-----------------

poster: Marvin
subject: closed bug: 1078
date: Fri Mar 30 17:30:38 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1078
Original bug report by Wagro on Tue Mar 27 20:39:47 2001

Bug reported from /domains/city/streets/_9_7--

i know this isnt really a bug, but can mosies possibly be changed so that greater and lesser shields like magical/unholy/physical cant be put up?


----------------------------------------------------------------------

Marvin wrote on Fri Mar 30 17:29:47 2001
No
If someone wants to screw with you, they are going to screw with you. We cant hack the code for every little piddly thing.

----------------------------------------------------------------------

Marvin wrote on Fri Mar 30 17:30:38 2001

Closed



-----------------

poster: Marvin
subject: Fixed bug: 1084
date: Fri Mar 30 17:32:41 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1084
Original bug report by Graxon on Thu Mar 29 20:05:39 2001

Bug reported from /domains/castles/rooms/graxon-3--

I seems (not sure tho) that i dont tick the 1-2 round(s) after i have been in combat.


----------------------------------------------------------------------

Marvin wrote on Fri Mar 30 17:32:38 2001
Fixed by Zifnab.

----------------------------------------------------------------------

Marvin wrote on Fri Mar 30 17:32:41 2001

Fixed



-----------------

poster: Zifnab
subject: closed bug: 1088
date: Sat Mar 31 00:26:57 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1088
Original bug report by Wagro on Sat Mar 31 00:24:58 2001

Bug reported from /domains/misc/hell_ress_room--

ok, i stepped out, kraag tracked me out and killed me, i have _never_ heard of kraag tracking, is this a factor of new resistances? or is this a mistake?


----------------------------------------------------------------------

Zifnab wrote on Sat Mar 31 00:26:57 2001
no mistake.

----------------------------------------------------------------------

Zifnab wrote on Sat Mar 31 00:26:57 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1091
date: Sat Mar 31 04:45:45 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1091
Original bug report by Perryn on Sat Mar 31 04:39:49 2001

Bug reported from /domains/blackavar/shedge/tower/rooms/room55--

*Wrong level passed in monster.
Trace written to /log/runtime
fighting a troll in the tower


----------------------------------------------------------------------

Zifnab wrote on Sat Mar 31 04:45:45 2001
marvin fixed this earlier, will be ok after reboot.

----------------------------------------------------------------------

Zifnab wrote on Sat Mar 31 04:45:45 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1093
date: Sat Mar 31 06:58:52 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1093
Original bug report by Tektor on Sat Mar 31 04:47:26 2001

Bug reported from /domains/hyboria/uncle/monks/wr6--

Sirk stabebd Dragon nothign happened i attacked it got this
*Wrong level passed in monster. / Trace written to /log/runtime


----------------------------------------------------------------------

Zifnab wrote on Sat Mar 31 06:58:52 2001
see ohter report in player.bugs.  
Marivn fixed will be fixed by a reboot

----------------------------------------------------------------------

Zifnab wrote on Sat Mar 31 06:58:52 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1095
date: Sat Mar 31 14:55:54 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1095
Original bug report by Ashtoreth on Sat Mar 31 08:44:17 2001

Bug reported from /domains/blackavar/shedge/tower/rooms/room55--

*Wrong level passed in monster.
Trace written to /log/runtime
I encountered this on the third level of the tower in Blakavar forest just nw of docks
It happened in two rooms. e of stairwell and s of stairwell


----------------------------------------------------------------------

Zifnab wrote on Sat Mar 31 14:55:50 2001
see other bug reports.  was fixed by marvin.

----------------------------------------------------------------------

Zifnab wrote on Sat Mar 31 14:55:54 2001

Closed



-----------------

poster: Sigwald
subject: closed bug: 1070
date: Sat Mar 31 14:59:25 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1070
Original bug report by Tektor on Sun Mar 25 01:48:11 2001

Bug reported from /domains/blackavar/shedge/tower/rooms/room77--

Casted Share suffering at pedron my hps dropped to 0 didn't die.


----------------------------------------------------------------------

Sigwald wrote on Sat Mar 31 14:59:25 2001
You don't die at 0 hps but when going under 0.

----------------------------------------------------------------------

Sigwald wrote on Sat Mar 31 14:59:25 2001

Closed



-----------------

poster: Sigwald
subject: Fixed bug: 1071
date: Sat Mar 31 15:07:23 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1071
Original bug report by Wagro on Sun Mar 25 04:00:17 2001

Bug reported from /domains/guilds/darkworship/guild_hall5--

mastery skills do not show up in guildinfo command


----------------------------------------------------------------------

Sigwald wrote on Sat Mar 31 15:07:23 2001

Fixed



-----------------

poster: Zifnab
subject: closed bug: 1045
date: Sat Mar 31 16:53:10 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1045
Original bug report by Yugo on Mon Mar 19 19:10:56 2001

Bug reported from /domains/outside_city/farms/farm1/map/x18y28--

at the homepage under psychic you cant press distant sell because it is not on that page
this do also count at gamma guild mystics there you can only see levitate
at the newbie page in faq when you press Return to main menu if you have looked at a faq question it open the main 
page in the left most side and not in the "middle left" as i think it should
that was all i think
yugo


----------------------------------------------------------------------

Zifnab wrote on Sat Mar 31 16:53:06 2001
all problems reported fixed.

----------------------------------------------------------------------

Zifnab wrote on Sat Mar 31 16:53:10 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1096
date: Sat Mar 31 18:40:50 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1096
Original bug report by Dreadshoot on Sat Mar 31 18:16:31 2001

Bug reported from /domains/outside_city/farms/farm1/map/x5y26--

cast stop
Was killing goblins on my own and got a bugmsg. twice: <<>>.......both times I got it the Goblin was killed by a jey of hot lava from the Body of Lava.
look


----------------------------------------------------------------------

Zifnab wrote on Sat Mar 31 18:40:50 2001
already reported.

----------------------------------------------------------------------

Zifnab wrote on Sat Mar 31 18:40:50 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1099
date: Sun Apr  1 16:49:00 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1099
Original bug report by Rambo on Sun Apr  1 08:15:45 2001

Bug reported from /domains/hyboria/uncle/monks/wr6--

The first White Dragon to the left in the white monk part gives the
*Wrong level passed in monster.
Trace written to /log/runtime

RamBo


----------------------------------------------------------------------

Zifnab wrote on Sun Apr  1 16:48:57 2001
ok this is at least the fourth time i have posted this fix.

Anyone reading this group?

----------------------------------------------------------------------

Zifnab wrote on Sun Apr  1 16:49:00 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1100
date: Sun Apr  1 16:49:15 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1100
Original bug report by Rambo on Sun Apr  1 08:16:21 2001

Bug reported from /domains/hyboria/uncle/monks/wr15--

btw, all of the white dragons in monk area gets the same wrong level passed message.


----------------------------------------------------------------------

Zifnab wrote on Sun Apr  1 16:49:12 2001
cough see previous.

----------------------------------------------------------------------

Zifnab wrote on Sun Apr  1 16:49:15 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1107
date: Mon Apr  2 19:39:46 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1107
Original bug report by Ahriahnah on Mon Apr  2 17:43:50 2001

Bug reported from /domains/outside_city/noobie/rooms/ocean18--

i'm below level ten and i've been told i should regenerate during combat, i'm not and i'm not receiving an error message**


----------------------------------------------------------------------

Tigran wrote on Mon Apr  2 18:01:14 2001
So far as I'm aware you still do, but the message was removed.  See if you tick during combat still.  If you don't, maybe this ability was removed.  

Need more info plz

----------------------------------------------------------------------

Zifnab wrote on Mon Apr  2 19:39:42 2001
the message 'Youregen even when you shoudlnt... was removed.

Turn ticks on and you will see your regen.

----------------------------------------------------------------------

Zifnab wrote on Mon Apr  2 19:39:46 2001

Closed



-----------------

poster: Zifnab
subject: fixed 1110
date: Mon Apr  2 22:01:57 2001


reported by snoop.

-----------------

poster: Zifnab
subject: closed bug: 1111
date: Tue Apr  3 02:20:26 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1111
Original bug report by Jomo on Tue Apr  3 01:43:20 2001

Bug reported from /domains/blackavar/shedge/dryad/forest9--

I keep getting:

*Bad argument 1 to call_other()
Expected: string or array or object Got: 0
Trace written to /log/runtime

I get it alot when I'm attacking dryads 
with the eruption spell.

It doesn't seem to effect game play, but I bet
it spams the wizzard error channels alot, so 
I wanted to report it.


----------------------------------------------------------------------

Zifnab wrote on Tue Apr  3 02:20:26 2001
been previously reported. just havent had time to fix it.

----------------------------------------------------------------------

Zifnab wrote on Tue Apr  3 02:20:26 2001

Closed



-----------------

poster: Mixer
subject: closed bug: 1112
date: Tue Apr  3 13:32:34 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1112
Original bug report by Kjara on Tue Apr  3 02:35:02 2001

Bug reported from /domains/hyboria/mixer/caveman/rooms/circle5--

Is this fire a bug? i mean for newbies it provides so much healing the healing tree is pointless... and its better then all nonwoodsmen fires ive ever seen(as a bug i mean tunage issues)


----------------------------------------------------------------------

Mixer wrote on Tue Apr  3 13:32:31 2001
It is NOT better than the buggy woodsman fires.  OK it heals
more than the healing tree but you can't warp right to it
either.

I coded it and I'm responsible overall for domains.  I think
its OK.  If admin want to discuss it with me I'm open.

----------------------------------------------------------------------

Mixer wrote on Tue Apr  3 13:32:34 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1103
date: Tue Apr  3 14:32:12 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1103
Original bug report by Terminator on Sun Apr  1 21:55:35 2001

Bug reported from /domains/city/advguild/plaque_room--

Wagro finishes the chant.
Wagro mutters the words 'B'mud sido Og'
Wagro creates a black aura around Sirk.
Sirk is affected by the maximum number of abjurations of that category already.
Sleet drops Green stole of a priest of Mitra.
Sirk enters into a PSYCHOTIC frenzy!! With inhumane speed, he buries his weapon into your back, lashing and stabbing. You whine in pain and
agony as you feel your inner organs ripped apart by his fury!!!
You try to attack Sirk, but a magical force prevents you.
Sirk tries to attack you, but a magical force prevents he.

We was in the same party


----------------------------------------------------------------------

Zifnab wrote on Mon Apr  2 03:03:51 2001
again what exactly is the problem here, the attack didnt 
succeed?

----------------------------------------------------------------------

Terminator wrote on Mon Apr  2 17:51:29 2001
Sirk and i was in the same party and both were Pkīs. Instead of stab a monster he accidently stabbed me so i died.

Because we was in the same party he shouldnt be able to use skills on me?

Terri Power

----------------------------------------------------------------------

Terminator wrote on Tue Apr  3 14:30:02 2001

Closed


----------------------------------------------------------------------

Zifnab wrote on Tue Apr  3 14:32:12 2001

Closed



-----------------

poster: Sigwald
subject: closed bug: 1097
date: Tue Apr  3 14:36:39 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1097
Original bug report by Pedron on Sun Apr  1 01:08:20 2001

Bug reported from /domains/blackavar/shedge/dryad/forest22--

I know fires were tuned so you can't throw on unlimited woods 
to get monster super flickers, but adding woods 
now seems to have 0 impact on the flicker and 
doesn't make it last any longer.

Could you make it so the adding wood is limited like the inform 
says rather than adding wood does nothing which is 
what's happening?

Didn't know where else to post this.  I can still throw all the wood 
on a fire that I want, so adding wood hasn't been limited.  What 
did happen was adding wood has no effect now.

-pedron


----------------------------------------------------------------------

Sigwald wrote on Tue Apr  3 14:36:39 2001

Closed



-----------------

poster: Sigwald
subject: Fixed bug: 1101
date: Tue Apr  3 14:40:54 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1101
Original bug report by Trigon on Sun Apr  1 20:39:46 2001

Bug reported from /domains/mists/lokie/Castle/Rooms/lhroom23--

The spell to summon an ice pick is affected by mastery of water, but the spell to summon an air shield isn't affected by mastery of air.  Was this entended?
Trigon


----------------------------------------------------------------------

Sigwald wrote on Tue Apr  3 14:40:51 2001
Nope. Also fixed all equivalent spells in all elements gamma guilds
to reflect they are affected by int and corresponding mastery.

----------------------------------------------------------------------

Sigwald wrote on Tue Apr  3 14:40:54 2001

Fixed



-----------------

poster: Sigwald
subject: closed bug: 1108
date: Tue Apr  3 14:45:38 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1108
Original bug report by Erec on Mon Apr  2 17:52:01 2001

Bug reported from /domains/emerald/uncle/celtica/connacht/room12--

My familiar's inventory is so full I can't give him the fish he just brought to me. He probably shouldn't be able to bring it to me in the first place, if this is the case.

----------------------------------------------------------------------

Sigwald wrote on Tue Apr  3 14:45:38 2001
Carried it back in his mouth....
Won't take it again though, since it wouldnt be able to fight then.

----------------------------------------------------------------------

Sigwald wrote on Tue Apr  3 14:45:38 2001

Closed



-----------------

poster: Sigwald
subject: Fixed bug: 1115
date: Tue Apr  3 14:49:41 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1115
Original bug report by Mikul on Tue Apr  3 13:28:43 2001

Bug reported from /domains/misc/gauntlet/rooms/good/evil11--

Any monster killed by a familier does not move you on.


----------------------------------------------------------------------

Sigwald wrote on Tue Apr  3 14:49:41 2001
Should be fixed after boot.

----------------------------------------------------------------------

Sigwald wrote on Tue Apr  3 14:49:41 2001

Fixed



-----------------

poster: Sigwald
subject: closed bug: 1052
date: Tue Apr  3 14:52:56 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1052
Original bug report by Erec on Wed Mar 21 09:03:09 2001

Bug reported from /domains/hyboria/uncle/monks/blr14--

A priest here just got a skill success on disarm against me, but I wasn't disarmed. I suspect this has to do with having a guild item which is a weapon, but I have another perfectly good weapon of which I should have been disarmed.

----------------------------------------------------------------------

Tigran wrote on Thu Mar 22 17:48:46 2001
Dumb luck I'd say.  Which weapon is disarmed is chosen at random.  

I'm not sure we want to mess with this much.

T

----------------------------------------------------------------------

Sigwald wrote on Tue Apr  3 14:52:56 2001
Yeah its random... I kinda agree with Tigran, not really worth
all the trouble to make it work.

----------------------------------------------------------------------

Sigwald wrote on Tue Apr  3 14:52:56 2001

Closed



-----------------

poster: Sigwald
subject: closed bug: 1056
date: Tue Apr  3 14:53:44 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1056
Original bug report by Zifnab on Wed Mar 21 21:53:27 2001

Bug reported from /domains/city/islandmap/x2y45--

accidently deleted

Report Number: 1020
Original bug report by Dfalt on Thu Mar 15 04:33:43 2001

Bug reported from /domains/outside_city/lokie/cdragons/rooms/r12--

new party system i guess.. i tryed to boot smee out of the party (LD), and
got..
*Bad argument 1 to call_other()
Trace written to /log/runtime


----------------------------------------------------------------------

Zifnab wrote on Thu Mar 15 04:36:41 2001
link dead people dont show up via find_body(), i suppose i can
just allow you to kick them.

have to think about it a bit.

----------------------------------------------------------------------

Zifnab wrote on Wed Mar 21 21:51:33 2001

Closed





----------------------------------------------------------------------

Sigwald wrote on Tue Apr  3 14:53:44 2001

Closed



-----------------

poster: Sigwald
subject: Fixed bug: 1061
date: Tue Apr  3 14:55:18 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1061
Original bug report by Foxpaws on Thu Mar 22 08:56:55 2001

Bug reported from /domains/outside_city/yensid/room40--

The item "carebear smiley pendant" obtained from the carebear invasion event does not seem to have any apropriate keywords. So far I've tried: Care, Bear, carebear, smiley, pendant, pend, amulet, smile, carebear smiley pendant.

----------------------------------------------------------------------

Sigwald wrote on Tue Apr  3 14:55:18 2001

Fixed



-----------------

poster: Sigwald
subject: Fixed bug: 1075
date: Tue Apr  3 15:01:15 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1075
Original bug report by Kazulanth on Mon Mar 26 04:19:37 2001

Bug reported from /domains/castles/rooms/kazulanth-4--

When I do 'score x' when x person is not a newbie, it says:

You may only look at newbies score.
Score whom?



----------------------------------------------------------------------

Sigwald wrote on Tue Apr  3 15:01:15 2001

Fixed



-----------------

poster: Sigwald
subject: Fixed bug: 1076
date: Tue Apr  3 15:03:51 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1076
Original bug report by Kaos on Tue Mar 27 10:47:08 2001

Bug reported from /domains/city/streets/_9_7--

condition doesn't terminator colors
bad snoop, bad


----------------------------------------------------------------------

Sigwald wrote on Tue Apr  3 15:03:51 2001

Fixed



-----------------

poster: Sigwald
subject: closed bug: 1077
date: Tue Apr  3 15:06:14 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1077
Original bug report by Dagger on Tue Mar 27 16:10:56 2001

Bug reported from /domains/outside_city/farms/farm1/map/x3y35--



not sure if this is a bug, but i think it is...

i cast clear clouds and got the column of sunlight, but i can still cast call lightning..



----------------------------------------------------------------------

Sigwald wrote on Tue Apr  3 15:06:10 2001
Well its not really bugging... The column of sunlight is a restricted
break into the clouds but if the sky is cloudy enough you can still
call lightning.
It'll stay like that for now I think.

----------------------------------------------------------------------

Sigwald wrote on Tue Apr  3 15:06:14 2001

Closed



-----------------

poster: Sigwald
subject: Fixed bug: 1080
date: Tue Apr  3 15:58:25 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1080
Original bug report by Rodo on Wed Mar 28 19:22:04 2001

Bug reported from /domains/hyboria/aquilonia/tarantia/streets/_11_7--

        

+-+ General items +-+
(2)  Goblin stew

should be under the food section
was bought in blackavar food shop


----------------------------------------------------------------------

Sigwald wrote on Tue Apr  3 15:58:25 2001

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 1114
date: Tue Apr  3 15:58:49 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1114
Original bug report by Tainted on Tue Apr  3 09:24:39 2001

Bug reported from /domains/hyboria/wynd/strawberry/rooms/room6--

At level 4, I am not ticking in combat. I stayed in combat with the same mob for 31 rounds in a row and didnt tick once. I know that the 'being so young etc' message was removed, and have seen a bug report that a 

-----------------

poster: Zifnab
subject: closed bug: 1117
date: Tue Apr  3 18:01:33 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1117
Original bug report by Elendor on Tue Apr  3 18:00:59 2001

Bug reported from /domains/castles/rooms/mikul-1--

when i tried to use a command to open safe
turn a safe to
open safe
get all from safe
close safe
unlock door
open door
u
lock down door
close down door


i got the message

You open a safe.
*Can't catch eval cost too big error.
Trace written to /log/runtime
small lodestone (indigo glow): Taken.


btw i did use the numbers on the safe but im not writing them on a bug report


----------------------------------------------------------------------

Zifnab wrote on Tue Apr  3 18:01:33 2001
been posted before.  known issue, close and reopen it.

----------------------------------------------------------------------

Zifnab wrote on Tue Apr  3 18:01:33 2001

Closed



-----------------

poster: Sigwald
subject: closed bug: 1118
date: Wed Apr  4 13:21:27 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1118
Original bug report by Arkangyle on Wed Apr  4 05:53:13 2001

Bug reported from /domains/mists/shaol/droom5--

  Sushin clones a "dragon form" of himself after he is killed, so that you have to kill him twice in order to reap the benefits.  If the room resets prior to him being killed, the room will not recognize the new cloned Sushin as being here already, and creates a new one of the original form, making two Sushins present.


----------------------------------------------------------------------

Sigwald wrote on Wed Apr  4 13:21:24 2001
Made it so that sushin is once per boot, I guess this
fixes this (though I must admit that report didnt make
a lot of sense to me).

----------------------------------------------------------------------

Sigwald wrote on Wed Apr  4 13:21:27 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1049
date: Wed Apr  4 19:24:51 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1049
Original bug report by Dfalt on Tue Mar 20 21:24:45 2001

Bug reported from /domains/mists/eroad4--

Construction blocks your path.... to the east


----------------------------------------------------------------------

Zifnab wrote on Wed Mar 21 01:16:18 2001
there are a lot of rooms that dont load.  Wonder if that
is officially in the game orI moved them when i cleaned up
the area and forgot to remove those? 

How did you get to that set of rooms?

----------------------------------------------------------------------

Zifnab wrote on Wed Apr  4 19:24:48 2001
no response closing.

----------------------------------------------------------------------

Zifnab wrote on Wed Apr  4 19:24:51 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1064
date: Wed Apr  4 19:25:24 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1064
Original bug report by Kjara on Fri Mar 23 18:18:23 2001

Bug reported from /domains/blackavar/city/bank--

someone said it was fixed but i still get there is no gold here when i try to withdraw from this bank


----------------------------------------------------------------------

Zifnab wrote on Wed Apr  4 19:25:21 2001
was fixed awhile ago. forgot to close.

----------------------------------------------------------------------

Zifnab wrote on Wed Apr  4 19:25:24 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1079
date: Wed Apr  4 19:26:24 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1079
Original bug report by Coal on Wed Mar 28 10:21:41 2001

Bug reported from /domains/guilds/stonemagic/guild_hall--

I just reinced back into druid and i'm not sure what is going on here, but I have a problem.  Under the help files I should be able to train my focus crystal energy, and my crystal efficiency % up when i get levels in Chanters of the Deep Earth (Omnicron).  As it stands i have 5 omni levels now which should allow me to train up to 80%/90%, and I still am not able to train these skills past what I could at the bravo level which is 50%/40%.  I tried quiting/rentering and that didn't work.  I also talked to Marvin and Mixer and they didn't know what was up so i'm reppin it.
-Coal


----------------------------------------------------------------------

Zifnab wrote on Wed Apr  4 19:26:24 2001
needed to go to the other build to train it. the skill/spell
was split between 2 guilds, and the respective guilds
can only train things up and starting from whatever they tell you.**

----------------------------------------------------------------------

Zifnab wrote on Wed Apr  4 19:26:24 2001

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 1081
date: Wed Apr  4 19:52:43 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1081
Original bug report by Killaaz on Thu Mar 29 00:45:50 2001

Bug reported from /domains/hyboria/abneon/zelda/castle2/castle2_2_9--

The hidden exit into zelda disappers after a while..it only appers when gannon is killed..seems kinda wrong to hafta wait for him to reset..


----------------------------------------------------------------------

Zifnab wrote on Thu Mar 29 02:07:59 2001
not sure i see the problem with this?

----------------------------------------------------------------------

Killaaz wrote on Thu Mar 29 12:49:35 2001
Well we got zelda to minor then the exit dissappered and no way to get back to her.

----------------------------------------------------------------------

Marvin wrote on Fri Mar 30 17:31:29 2001
Should probably only remove the room exit when Gannon resets?

----------------------------------------------------------------------

Killaaz wrote on Fri Mar 30 19:49:42 2001
Sounds like a good idea.

----------------------------------------------------------------------

Zifnab wrote on Wed Apr  4 19:52:43 2001

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 1090
date: Wed Apr  4 19:53:01 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1090
Original bug report by Wildchild on Sat Mar 31 02:34:53 2001

Bug reported from /domains/mists/lokie/Castle/Rooms/lhroom6--

had autoloot on and got this:

Large Black Shadow falls to the ground DEAD!
You receive 57607 exp.
You get 400 gold coins.
Done. You looted 1 corpse.
*Bad argument 1 to call_other()
Expected: string or array or object Got: 0.
Trace written to /log/runtime
Mfate eats Large black shadow's corpse

say tick soon
Been killing here for an hour and a half and never seen that before after killing a monsie.


----------------------------------------------------------------------

Zifnab wrote on Sat Mar 31 03:28:02 2001
*Bad argument 1 to call_other()
Expected: string or array or object Got: 0.
Object:  (/admin/std/combat/combat.c) at line 1528

#0: 'heart_beat' at  (/admin/std/combat/combat.c) at line 1528

dbxframe wildchild 0
------/admin/std/combat/combat.c:1528 - heart_beat()
locals:
----------------------------------------------------------------
     * target etc.
     */

    do_round();

=>    if (this_object()->is_player())
    {
        if (!objectp(query_link()) || !interactive(query_link()))
            return;
    }





----------------------------------------------------------------------

Zifnab wrote on Sat Mar 31 03:28:22 2001
anyone else love how this_object can be 0?

----------------------------------------------------------------------

Zifnab wrote on Wed Apr  4 19:53:01 2001

Fixed



-----------------

poster: Zifnab
subject: closed bug: 1119
date: Thu Apr  5 00:34:51 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1119
Original bug report by Smee on Wed Apr  4 20:59:27 2001

Bug reported from /domains/castles/rooms/smee-2--

The miracle pills from the princess bride area on emerald isle are eaten when one types 'eat all', so they should probably go in the food slot in inventory.


----------------------------------------------------------------------

Zifnab wrote on Thu Apr  5 00:34:51 2001
dont think you have to have everything edible as food.

----------------------------------------------------------------------

Zifnab wrote on Thu Apr  5 00:34:51 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1121
date: Thu Apr  5 05:33:46 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1121
Original bug report by Nyx on Thu Apr  5 03:46:17 2001

Bug reported from /domains/city/streets/_9_7--

Casting heavy weight on a wiz should not prevent them from doing goto, home, etc...


----------------------------------------------------------------------

Zifnab wrote on Thu Apr  5 05:33:46 2001
its a shadow, just su.

----------------------------------------------------------------------

Zifnab wrote on Thu Apr  5 05:33:46 2001

Closed



-----------------

poster: Sigwald
subject: Fixed bug: 1122
date: Thu Apr  5 11:19:29 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1122
Original bug report by Smee on Thu Apr  5 04:25:49 2001

Bug reported from /domains/city/streets/_9_7--

Cursed black knife from highland keep area, doesn't id to black knife


----------------------------------------------------------------------

Dram wrote on Thu Apr  5 04:27:43 2001
sounds more like a typo to me

----------------------------------------------------------------------

Smee wrote on Thu Apr  5 04:29:13 2001
Well, there are other id problems in bugs, so, this becomes a bug also.

----------------------------------------------------------------------

Sigwald wrote on Thu Apr  5 11:19:29 2001

Fixed



-----------------

poster: Zifnab
subject: closed bug: 1124
date: Thu Apr  5 19:26:05 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1124
Original bug report by Lizzie on Thu Apr  5 18:22:15 2001

Bug reported from /domains/outside_city/kobold/kobold_13--

martivanna teleported me into a newbie area... kobold village, even though i am 
level 28.  thought it might be a bug


----------------------------------------------------------------------

Zifnab wrote on Thu Apr  5 19:26:02 2001
not too concerned about it

----------------------------------------------------------------------

Zifnab wrote on Thu Apr  5 19:26:05 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1130
date: Fri Apr  6 07:00:56 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1130
Original bug report by Dagger on Fri Apr  6 06:55:14 2001

Bug reported from /domains/castles/rooms/bajumbo-1--



I got disconnected last night (abt 12 hours ago) coz of problems with my ISP, and i was only able to log on now.

when i came back on, I got this:

[inform]: Dagger enters Red Dragon (Ent level 34).
*call_other() couldn't find object
Trace written to /log/runtime

Oops!  You're lost.  Moving to the void...

i was in the void and all my eq was gone...

would appreciate any help with this matter... tnx.



----------------------------------------------------------------------

Zifnab wrote on Fri Apr  6 07:00:53 2001
send me mail with what you lost.  I messed up earlier today.

----------------------------------------------------------------------

Zifnab wrote on Fri Apr  6 07:00:56 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1125
date: Fri Apr  6 07:02:49 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1125
Original bug report by Blackthorne on Thu Apr  5 23:01:00 2001

Bug reported from /domains/castles/rooms/blackthorne-3--

report I had my Onyx Movado leggings last night before I logged off. I put my things in a safe, force of habit. When I logged on today, they were not in my safe. I haven't been to an armor shop or anything of the like to sell them accidentally.

----------------------------------------------------------------------

Zifnab wrote on Fri Apr  6 07:02:49 2001
mail me what you lost, i messed up earlier.

Just an fyi, i could leave the bug report, its just easier
to deal with in mail so i have all the lost stuff in one place.

----------------------------------------------------------------------

Zifnab wrote on Fri Apr  6 07:02:49 2001

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 1127
date: Fri Apr  6 07:04:00 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1127
Original bug report by Dfalt on Thu Apr  5 23:36:14 2001

Bug reported from /domains/mists/eroad4--

cant go east from here. i used a lodestone i made on w
err.. a lodestone i made on 4-5-01


----------------------------------------------------------------------

Zifnab wrote on Fri Apr  6 07:04:00 2001
I removed these rooms.  this is the second time you have
gotten to them, and it must be that when i cleaned up mists
I forgot to remove them.

----------------------------------------------------------------------

Zifnab wrote on Fri Apr  6 07:04:00 2001

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 1128
date: Fri Apr  6 07:04:12 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1128
Original bug report by Dfalt on Thu Apr  5 23:37:08 2001

Bug reported from /domains/mists/eroad3--

cant go south from here
 i got here by making a lodestone (4-5-01)


----------------------------------------------------------------------

Zifnab wrote on Fri Apr  6 07:04:09 2001
see the previous post.

----------------------------------------------------------------------

Zifnab wrote on Fri Apr  6 07:04:12 2001

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 1129
date: Fri Apr  6 07:04:24 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1129
Original bug report by Dfalt on Thu Apr  5 23:39:03 2001

Bug reported from /domains/mists/wroad2--

cant go north from here.
 i got here by making a lodestone (4-5-01)


----------------------------------------------------------------------

Zifnab wrote on Fri Apr  6 07:04:21 2001
see previous 2 posts.

----------------------------------------------------------------------

Zifnab wrote on Fri Apr  6 07:04:24 2001

Fixed



-----------------

poster: Sigwald
subject: Fixed bug: 1131
date: Fri Apr  6 10:32:33 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1131
Original bug report by Tahnval on Fri Apr  6 08:03:55 2001

Bug reported from /domains/blackavar/city/food_shop--

Most of the food in this shop is priced at 0 gold....you can buy it and eat it though


----------------------------------------------------------------------

Sigwald wrote on Fri Apr  6 10:32:33 2001

Fixed



-----------------

poster: Zifnab
subject: closed bug: 1132
date: Sat Apr  7 04:45:11 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1132
Original bug report by Yugo on Sat Apr  7 00:59:49 2001

Bug reported from /domains/mists/sting/Sting31--

dont know if it is a bug of just something that should be but here goes
i checked my guild rank and i sudenly got +31% in it
erly today i also checked it and i only had 7% but now i got 38% and the rank is the same
just wanted to check to see if it is a bug.
yugo


----------------------------------------------------------------------

Zifnab wrote on Sat Apr  7 01:39:03 2001
we have an issue with the guild items., closing
this one, keeping the other report open.

----------------------------------------------------------------------

Zifnab wrote on Sat Apr  7 04:45:11 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1134
date: Sat Apr  7 04:45:53 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1134
Original bug report by Debacle on Sat Apr  7 04:21:35 2001

Bug reported from /domains/city/advguild/adv--

i can't use start lodestones cause my start is messed.
when i type 'rub a lodestone' which is a start lodestone only btw, i get Construction blocks your path.
when i type 'start', i get
*call_other() couldn't find object
Trace written to /log/runtime


----------------------------------------------------------------------

Zifnab wrote on Sat Apr  7 04:45:53 2001
not going to worry about thsi too much, change your start locatino
your current one does not exist.

----------------------------------------------------------------------

Zifnab wrote on Sat Apr  7 04:45:53 2001

Closed



-----------------

poster: Sigwald
subject: closed bug: 1135
date: Sat Apr  7 11:03:45 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1135
Original bug report by Sleet on Sat Apr  7 07:00:51 2001

Bug reported from /domains/blackavar/tektor/vom/rooms/mis4--

everytime i check my abjurer shield i get *array index out of bounds
i cant check my rank


----------------------------------------------------------------------

Sigwald wrote on Sat Apr  7 11:03:45 2001
Couldnt reproduce that seems to work fine.

----------------------------------------------------------------------

Sigwald wrote on Sat Apr  7 11:03:45 2001

Closed



-----------------

poster: Sigwald
subject: Fixed bug: 1136
date: Sat Apr  7 11:03:50 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1136
Original bug report by Rambo on Sat Apr  7 08:06:21 2001

Bug reported from /domains/castles/rooms/rambo-2--

two days ago my Woodsman's Cloak rank was at 99% Woodsman, yesterday when I logged on it was at 84% Woodsman so i checked with Sigwald if it might have had with the changes on the cloak but he said it wasen't, so I logged of without using any skills/spells that gives % and today when I log on I have 33% Trained Woodsman. I find it kinda amusing to have gained about 1/3 of a rank w/o doing anything, but it is still a bug.

RamBo


----------------------------------------------------------------------

Sigwald wrote on Sat Apr  7 11:03:27 2001
Fixed

----------------------------------------------------------------------

Sigwald wrote on Sat Apr  7 11:03:50 2001

Fixed



-----------------

poster: Sigwald
subject: closed bug: 1126
date: Sat Apr  7 11:04:24 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1126
Original bug report by Evan on Thu Apr  5 23:14:26 2001

Bug reported from /domains/hyboria/mixer/caveman/rooms/circle1--

report i had thors hamer then when logged out lost it

----------------------------------------------------------------------

Sigwald wrote on Sat Apr  7 11:04:24 2001
Linked to events eq being gone. Its no save anyway.

----------------------------------------------------------------------

Sigwald wrote on Sat Apr  7 11:04:24 2001

Closed



-----------------

poster: Sigwald
subject: closed bug: 1137
date: Sat Apr  7 12:52:29 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1137
Original bug report by Mirrim on Sat Apr  7 12:47:35 2001

Bug reported from /domains/castles/plain/p8-10--

You concentrate briefly upon your knight belt and wait for the moment of calm before the magic starts to work.
*Array index out of bounds.
Trace written to /log/runtime


----------------------------------------------------------------------

Sigwald wrote on Sat Apr  7 12:52:29 2001
Ok same bug as was reported by squee I guess, figured why
I couldnt reproduce it... Linked to gender...
Fixed after boot/ real quit.

----------------------------------------------------------------------

Sigwald wrote on Sat Apr  7 12:52:29 2001

Closed



-----------------

poster: Krellen
subject: Fixed bug: 1138
date: Sat Apr  7 20:41:02 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1138
Original bug report by Cleo on Sat Apr  7 16:31:42 2001

Bug reported from /domains/hyboria/uncle/monks/blr6--

My colors is bugging. Take a look down (Itīs mainly blue)

green--------| New Round green|green--------
.Cleo: greenhas some minor cuts and bruises.
11 A/greenD (  5%) Monk hammers you in your midsection with his Bo Stick.

Then you udnerstand, Thanks for the attention.


----------------------------------------------------------------------

Krellen wrote on Sat Apr  7 20:41:02 2001
colors remove blue

----------------------------------------------------------------------

Krellen wrote on Sat Apr  7 20:41:02 2001

Fixed



-----------------

poster: Zifnab
subject: closed bug: 1140
date: Sat Apr  7 22:15:39 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1140
Original bug report by Evan on Sat Apr  7 19:09:32 2001

Bug reported from /domains/city/advguild/adv--

report when ever i read my mail it wont let me do anything else after thant though everything else keeps going

----------------------------------------------------------------------

Zifnab wrote on Sat Apr  7 22:15:18 2001
you are doing somethign incorrectly then.  The mailer
is working perfectly.

----------------------------------------------------------------------

Zifnab wrote on Sat Apr  7 22:15:30 2001
please catch a wizard on to let them snoop you and
see what you are doing.

----------------------------------------------------------------------

Zifnab wrote on Sat Apr  7 22:15:39 2001

Closed



-----------------

poster: Krellen
subject: closed bug: 1143
date: Sun Apr  8 02:03:42 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1143
Original bug report by Orborde on Sun Apr  8 02:01:53 2001

Bug reported from /domains/blackavar/valley/rooms/forest_rm43--

MISSING HELP FILE: Type 'help commands' and it says 'To see a list of all commands available to players, type 'all commands''. It doesn't work. 'all commands' is not an existing topic

----------------------------------------------------------------------

Krellen wrote on Sun Apr  8 02:03:42 2001
It says type 'all commands', not 'help all commands'.
Try doing what it says and not inferring more onto it.  :)

----------------------------------------------------------------------

Krellen wrote on Sun Apr  8 02:03:42 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1142
date: Sun Apr  8 17:24:15 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1142
Original bug report by Locke on Sun Apr  8 00:26:32 2001

Bug reported from /domains/castles/rooms/locke-3--

Okie, i logged in 2day, and my guild rank seems to have dropped 2 ranks (i was master shaman ~10 something percent i think, and now i'm 32 percent into affiliate of gaia).  Its the shamanic staff, from shamans of the soil guild.  I know this is a known bug, just reporting what happened =)

-:
-L


----------------------------------------------------------------------

Zifnab wrote on Sun Apr  8 17:24:15 2001
numerous other reports of this.

----------------------------------------------------------------------

Zifnab wrote on Sun Apr  8 17:24:15 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1146
date: Mon Apr  9 01:21:44 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1146
Original bug report by Yugo on Sun Apr  8 22:34:32 2001

Bug reported from /domains/hyboria/toreth/vale/rooms/vale22--

wrote a message to dragon and got this:
*could not write: Problem with sendto
Trace written to /log/catch

Yugo


----------------------------------------------------------------------

Zifnab wrote on Mon Apr  9 01:21:44 2001
known issue ignore.

----------------------------------------------------------------------

Zifnab wrote on Mon Apr  9 01:21:44 2001

Closed



-----------------

poster: Sigwald
subject: closed bug: 752
date: Mon Apr  9 16:53:49 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 752
Original bug report by Seth on Wed Jan 31 16:00:18 2001

Bug reported from /domains/castles/rooms/seth-8--

reinced witch yesterday and my rank was servant of the
covent at 70%. I had +1 on talisman ceremonies and +2 on
either mind orbit or mental tide (dont remember which)

logging on today i have 2% in guild rank and no extra
mastery points.


----------------------------------------------------------------------

Zifnab wrote on Wed Jan 31 17:18:39 2001
I am going to look at this.

not sure if i will get a cahnce today at work, have a little
problem I need to work on.

----------------------------------------------------------------------

Sigwald wrote on Mon Apr  9 16:53:49 2001
Still no real idea how we lose mastery points.
Anyway I will in future recode the way guild items work so
that they save directly.
Closing this until I can do that.

----------------------------------------------------------------------

Sigwald wrote on Mon Apr  9 16:53:49 2001

Closed



-----------------

poster: Sigwald
subject: Fixed bug: 937
date: Mon Apr  9 16:54:18 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 937
Original bug report by Kaos on Sat Feb 24 05:32:59 2001

Bug reported from /domains/city/advguild/plaque_room--

semote doesn't work on emotes with target LIV LIV


----------------------------------------------------------------------

Sigwald wrote on Mon Apr  9 16:54:15 2001
Tentatively fixed that (it doesnt look very nice but at least it 
works a bit.

----------------------------------------------------------------------

Sigwald wrote on Mon Apr  9 16:54:18 2001

Fixed



-----------------

poster: Sigwald
subject: closed bug: 1036
date: Mon Apr  9 17:01:11 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1036
Original bug report by Vectro on Fri Mar 16 15:32:46 2001

Bug reported from /domains/mists/city/shops/general_shop--

I just did an experiment with trying to sell food that I created.
This is a 0 coin item (as I pretty much expected), however when i did sell all the food was taken and i got the message:

You sold 0 items for 0 gold.

Obviously I sold 1 item for 0 gold. 

Either the shop shouldn't take the food, or it should count it (MHO)

V


----------------------------------------------------------------------

Sigwald wrote on Mon Apr  9 17:01:05 2001
Hopefully the change i made to /std/food should take care of that
since food shouldnt be sellable any longer.

----------------------------------------------------------------------

Sigwald wrote on Mon Apr  9 17:01:11 2001

Closed



-----------------

poster: Sigwald
subject: closed bug: 1068
date: Mon Apr  9 17:22:03 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1068
Original bug report by Erec on Sat Mar 24 19:14:37 2001

Bug reported from /domains/outofwhack/map/x9y38--

Fashion Leafshield here says "you need to be in a forest to be able to make a leafshield." This room is entitled "lush forest". I'm not sure of the problem.

----------------------------------------------------------------------

Dram wrote on Sat Mar 24 19:15:47 2001
I'm not 100% sure but if i remember what zifnab said, it will only work on forest vmaps. Because the outdoor room stuff sucks.

----------------------------------------------------------------------

Dram wrote on Sat Mar 24 19:27:16 2001
I'm sorry, my mistake. But anyways, oddworld isnt on the same vmap type as the rest of the mud.

----------------------------------------------------------------------

Tigran wrote on Mon Mar 26 02:40:20 2001
Outofwhack can still easily be updated to have proper types of terrains without changing anything else.
Maybe i'll take a look in a bit ;)

----------------------------------------------------------------------

Sigwald wrote on Mon Apr  9 17:22:00 2001
Changed outofwhack outdoor map to have terrain types.

----------------------------------------------------------------------

Sigwald wrote on Mon Apr  9 17:22:03 2001

Closed



-----------------

poster: Sigwald
subject: closed bug: 1083
date: Mon Apr  9 17:24:06 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1083
Original bug report by Trigon on Thu Mar 29 05:16:21 2001

Bug reported from /domains/outofwhack/toreth/demon/rooms/beholder3--

When I use black mist with a few mobs in one room, and let's say one or two doesn't die, a round goes by then they die.  I'm thinking it's the cloud of mist doing risidual damage like the burns on magma boulder or green mist, but there is no message, so I'm not quite sure.
Trigon


----------------------------------------------------------------------

Dram wrote on Thu Mar 29 22:48:29 2001


----------------------------------------------------------------------

Sigwald wrote on Mon Apr  9 17:24:06 2001
Added a message.

----------------------------------------------------------------------

Sigwald wrote on Mon Apr  9 17:24:06 2001

Closed



-----------------

poster: Sigwald
subject: Fixed bug: 1105
date: Mon Apr  9 17:43:07 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1105
Original bug report by Killaaz on Mon Apr  2 01:12:20 2001

Bug reported from /domains/emerald/maldan/woods/map/x3y38--

Hag still heals the tank sometimes. Could it have something to do with that fact that she cast spells at random players? just a guess...
//Killaaz


----------------------------------------------------------------------

Sigwald wrote on Tue Apr  3 14:44:59 2001
Could you precise what healing spell it uses ?

----------------------------------------------------------------------

Killaaz wrote on Tue Apr  3 20:52:05 2001
Heal body

----------------------------------------------------------------------

Sigwald wrote on Mon Apr  9 17:43:07 2001
Should be fixed now.

----------------------------------------------------------------------

Sigwald wrote on Mon Apr  9 17:43:07 2001

Fixed



-----------------

poster: Sigwald
subject: closed bug: 1106
date: Mon Apr  9 17:47:51 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1106
Original bug report by Yugo on Mon Apr  2 14:43:37 2001

Bug reported from /domains/outside_city/farms/farm1/map/x1y23--

i was leader of a party and tried to kick Nifelheim out, he was ld,
got the message: You kick yourself out of the party.
Yugo


----------------------------------------------------------------------

Sigwald wrote on Mon Apr  9 17:47:51 2001
Was unable to reproduce that. Report again if it happens again, it
might have been fixed.

----------------------------------------------------------------------

Sigwald wrote on Mon Apr  9 17:47:51 2001

Closed



-----------------

poster: Sigwald
subject: Fixed bug: 1116
date: Mon Apr  9 18:22:18 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1116
Original bug report by Yugo on Tue Apr  3 15:40:48 2001

Bug reported from /domains/outside_city/aviary/rooms/room53--

You wave your broom in a mighty vertical arch in front of Mighty merlin and a searing blast of green energy
    shoots out!
Mighty merlin is stunned by a searing blast of raw magic!
 [0
1
[ [0
1m  [1m4 0m  [0
1mA [0m/ [0
1
35mD [1m  [0mYou barely bruise Mighty merlin in his right eye with your Yugo's broom.
Mighty merlin is stunned.
 [34m-------- [0
1
32m| [1m  [1mN [1me [1mw [1m  [1mR [1mo [1mu [1mn [1md [0m  [0
1
34m| [0m--------
You slip and miss Mighty merlin.
Mighty merlin is stunned.
 [0
1mY [1mo [1mu [1m  [1mf [1mi [1mn [1mi [1ms [1mh [1m  [1mt [1mh [1me [1m  [1mc [1mh [1ma [1mn [1mt [1m. [0m
 [33mcast nerves of fire at a bird [0m
 [0
1
33
41mY [1mO [1mU [1m  [1mC [1mA [1mS [1mT [1m  [1mA [1m  [1mS [1mP [1mE [1mL [1mL [0
34
40m !*!*!*!*!*!*!*!*!*!*!*!*!*!*!*!*!*!*!*!*! [0m
You mutter the words 'Evol Eht Leefuoy Nac!'
You point your broom menacingly at Mighty merlin and cackle as a sharp beam of focused energy turns him into a
    writhing mass of pain!
Mighty merlin loses focus as waves of pain go over him!
Mighty merlin lets out an agonized scream as you turn his nerves into molten fire!
You begin to chant.
 [0
1
[ [0
1m  [1m5 0m  [0
1mA [0m/ [0
1
31mD [1m  [0mYou bruise Mighty merlin in his neck.
Mighty merlin is stunned.
 [33mdown [0m
You break your concentration.
Your spell is interrupted.
Up in the Tree [exits:  [35meast, west, down and up 0m

 [0
1
Mighty merlin notices the scars he inflicted on Yugo and gets ready for battle.
[ [0
1m  [1m4 0m  [0
1
31mA [0m/ [0
1mD [1m  [0mMighty merlin barely bruises you in your stomach.
  [0
1mi [1ms [1m  [1mi [1mn [1m  [1mg [1mo [1mo [1md [1m  [1mc [1mo [1mn [1md [1mi [1mt [1mi [1mo [1mn [1m. [0m
Up in the Tree [exits:  [35mnorth, south, down and up 0m
 [0
1
33ma [1m  [1mM [1mi [1mg [1mh [1mt [1my [1m  [1ml [1mi [1mt [1mt [1ml [1me [1m  [1mM [1me [1mr [1ml [1mi [1mn [0m ( [0;1;31mw [1mo [1mu [1mn [1md [1me [1md [0m) 

 [0
1
 [0
1
31
43mt [1mi [1mc [1mk [1m  [1mi [1ms [1m  [1mc [1mo [1mm [1mm [1mi [1mn [1mg [0m
 [34m-------- [0
1
32m| [1m  [1mN [1me [1mw [1m  [1mR [1mo [1mu [1mn [1md [0m  [0
1
34m| [0m--------
[ [0
1m  [1m5 0m  [0
1mA [0m/ [0
1
31mD [1m  [0mYou bruise Mighty merlin in his back.
Mighty merlin is stunned.
 [34m-------- [0
1
32m| [1m  [1mN [1me [1mw [1m  [1mR [1mo [1mu [1mn [1md [0m  [0
1
34m| [0m--------
You almost fumble as you miss Mighty merlin.
Mighty merlin is stunned.

sorry for the spam report, but as you can see i stunned the bird, then exit and entered the room again, birds get free
entry hits and the regular round beginds with the bird stunned.
so i though that is might be a bug because it was stunned and it should not had had the entry hits
because of the stun
yugo


----------------------------------------------------------------------

Sigwald wrote on Mon Apr  9 18:22:18 2001

Fixed



-----------------

poster: Sigwald
subject: Fixed bug: 1139
date: Mon Apr  9 18:23:00 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1139
Original bug report by Blonk on Sat Apr  7 18:48:49 2001

Bug reported from /domains/emerald/uncle/celtica/connacht/room50--

Not sure if this is a bug or someone  redoing guild items.

Been a shman of the soil for awhile worked guild item up to 90% of master shamen.  Loged in yesterday and found out level is now Affiliate of Gaia .



----------------------------------------------------------------------

Sigwald wrote on Mon Apr  9 18:23:00 2001

Fixed



-----------------

poster: Sigwald
subject: Fixed bug: 1144
date: Mon Apr  9 18:30:19 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1144
Original bug report by Oz on Sun Apr  8 19:55:32 2001

Bug reported from /domains/city/streets/_11_7--

ok, i was standing in cs having fun with my nightmares, and i tried casting nightmare of lucifer at snoop, then at zu, and it hit. neither of us are regged Pk.
i dont believe it should hit, unles it is supposed to let non pker start combat with other non pkers.


----------------------------------------------------------------------

Sigwald wrote on Mon Apr  9 18:30:19 2001
Should be fixed, report again if you can still cast it as non pk
players...

----------------------------------------------------------------------

Sigwald wrote on Mon Apr  9 18:30:19 2001

Fixed



-----------------

poster: Zifnab
subject: closed bug: 1029
date: Mon Apr  9 22:26:09 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1029
Original bug report by Gyntry on Thu Mar 15 21:59:50 2001

Bug reported from /domains/outside_city/farms/farm1/map/x1y9--

I kicked someone out of the party, then they continued to follow me.
Problem with pf?


----------------------------------------------------------------------

Sigwald wrote on Mon Apr  9 16:58:56 2001
Zif, hasnt this been fixed ? Sounds kinda old...

----------------------------------------------------------------------

Zifnab wrote on Mon Apr  9 22:25:54 2001
I am guessing so, rereport so we knwo its the 
old party object if it happens again.

----------------------------------------------------------------------

Zifnab wrote on Mon Apr  9 22:26:09 2001

Closed



-----------------

poster: Marvin
subject: Fixed bug: 1120
date: Mon Apr  9 23:38:21 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1120
Original bug report by Graxon on Wed Apr  4 23:14:36 2001

Bug reported from /domains/misc/hell_ress_room--

i died and landed it hell and got this bug:
A black plaque


*Bad argument 1 to call_other()
Expected: string or array or object Got: 0.
Trace written to /log/runtime


----------------------------------------------------------------------

Sigwald wrote on Wed Apr  4 23:15:31 2001
*Bad argument 1 to call_other()
Expected: string or array or object Got: 0.
Object: /domains/hyboria/snoop/giants/npcs/m_image#172211 (/admin/std/combat/combat.c) at line
340

#0: 'cast' at /obj/spells/venomous_bite (/arch/obj/spells/new_spell.c) at line 846
#1: 'we_succeeded' at /obj/spells/venomous_bite (/arch/obj/spells/attack_spell.c) at line 472
#2: 'spell_hit' at /obj/spells/venomous_bite (/arch/obj/spells/attack_spell.c) at line 403
#3: 'hit_me' at /domains/hyboria/snoop/giants/npcs/m_image#172211 at line 102
#4: 'hit_me' at /std/race/vampire#110380 (/admin/std/combat/combat.c) at line 311
#5: 'do_reduction' at /admin/daemons/damage_modifier at line 137
#6: 'special_defense' at  (/obj/spells/objects/reflection_ob.c) at line 68
#7: 'hit_me' at /domains/hyboria/snoop/giants/npcs/m_image#172211 at line 105
#8: 'hit_me' at /domains/hyboria/snoop/giants/npcs/m_image#172211 (/admin/std/combat/combat.c) at
line 340

------/admin/std/combat/combat.c:340 - hit_me(18, "poison", NULL, "unspecified", NULL)
locals: NULL
----------------------------------------------------------------
    {
        LOG_D->log(LOG_COMBAT, sprintf("%d %s hits %s with %d damage"
            " from %s (%s)\n",
            time(), hitter->query_userid(),
            file_name(me), to_int(amt),
=>          previous_object()->is_monster() ? "monster" :
            file_name( previous_object() ), reason ) );
    }
    me->reduce_hp(amt);

    if (me->query_hp() < 1)


Dont have time to fix it atm so posting the log of the bug.

----------------------------------------------------------------------

Marvin wrote on Mon Apr  9 23:38:15 2001
Think I fixed this. Added a check for previous_object() == 0

----------------------------------------------------------------------

Marvin wrote on Mon Apr  9 23:38:21 2001

Fixed



-----------------

poster: Sigwald
subject: Fixed bug: 1147
date: Tue Apr 10 10:56:19 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1147
Original bug report by Rambo on Tue Apr 10 09:17:45 2001

Bug reported from /domains/outside_city/goblins/rooms/goblins27b--

King Mon is bugging in the area northeast of RDC.

Mon finishes the chant.
Mon mutters the words 'ram dimdam!'
Mon claps his hands and really heals a lot of your wounds.

RamBo


----------------------------------------------------------------------

Sigwald wrote on Tue Apr 10 10:56:19 2001

Fixed



-----------------

poster: Sigwald
subject: Fixed bug: 1148
date: Tue Apr 10 12:27:11 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1148
Original bug report by Tranquil on Tue Apr 10 12:12:25 2001

Bug reported from /domains/guilds/animist/room2--

Not entirely sure where to post this.
The help file on the spell 'spirit wind' says that the damage type is physical. The description and name of the spell both seem to imply that asphyxiation would better suit the spell. Also, seeing that the only other blasting spell in the guild does physical damage, I thought it looked kind of wierd.

- Tranquil



----------------------------------------------------------------------

Sigwald wrote on Tue Apr 10 12:27:11 2001
Well both phys or asphyx is arguable. Switched it to asphyx
since other guild spell do phys already (anyway as an alpha
spell it shouldnt make a huge diff...).

----------------------------------------------------------------------

Sigwald wrote on Tue Apr 10 12:27:11 2001

Fixed



-----------------

poster: Sigwald
subject: Fixed bug: 1151
date: Wed Apr 11 09:57:01 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1151
Original bug report by Rambo on Wed Apr 11 08:09:59 2001

Bug reported from /domains/castles/rooms/rambo-2--

Bannerman Horn.

I had like fourth rank in it and fifth rank in Bard Hat when I reinced out of bard, now when I'm back I have fourth rank in hat with an increasing percent, but my Horn is at Trainee(first rank) and the percentage is not moving. Yesterday I used tons of skills in an exp party and it still doesn't move..


----------------------------------------------------------------------

Sigwald wrote on Wed Apr 11 09:57:01 2001

Fixed



-----------------

poster: Sigwald
subject: closed bug: 884
date: Wed Apr 11 10:35:47 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 884
Original bug report by Talgore on Sat Feb 17 14:08:25 2001

Bug reported from /domains/emerald/execution/bride/rooms/water1--

By the beach and now in the water and room is not outdoors. Should be outdoors and flaged as either river or ocean for herb finding

----------------------------------------------------------------------

Sigwald wrote on Wed Apr 11 10:35:44 2001
Mostly fixed (didnt find the beach though).
Fixed other rooms in that area (not all, it needs to be rewritten
with inherits its ugly atm.

----------------------------------------------------------------------

Sigwald wrote on Wed Apr 11 10:35:47 2001

Closed



-----------------

poster: Sigwald
subject: Fixed bug: 939
date: Wed Apr 11 10:38:09 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 939
Original bug report by Talgore on Sat Feb 24 14:40:29 2001

Bug reported from /domains/hyboria/snoop/giants/rooms/1,3,1--

The whole area is in a mountain environment however when I
try to do find herbs here I get random herbs instead
of Silver edelweis that the help file says I should get

Talgore


----------------------------------------------------------------------

Sigwald wrote on Wed Apr 11 10:38:09 2001

Fixed



-----------------

poster: Sigwald
subject: closed bug: 1062
date: Wed Apr 11 12:27:22 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1062
Original bug report by Rambo on Thu Mar 22 13:31:35 2001

Bug reported from /domains/city/advguild/adv--

I want my bear familiar to be named Perrin, but I get this
You are not allowed to name your familiars after players.
Well, there are no player named Perrin. could this be fixed?


----------------------------------------------------------------------

Sigwald wrote on Wed Apr 11 12:27:19 2001
Need to make a full purge someday, till then it'll stay as it
is...

----------------------------------------------------------------------

Sigwald wrote on Wed Apr 11 12:27:22 2001

Closed



-----------------

poster: Sigwald
subject: Fixed bug: 1082
date: Wed Apr 11 12:51:08 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1082
Original bug report by Sirk on Thu Mar 29 02:58:56 2001

Bug reported from /domains/city/streets/_9_7--

the skill hide seems to be broken
I have the skill maxed, i use it, yet everyone sees me.
i even get the message you slip into the shadows, yet i'm not hidden nor is it 
displayed as hiding in score
thanks
sirk


----------------------------------------------------------------------

Sirk wrote on Sat Apr  7 17:56:57 2001
like to further add that i've continued trying to hide, still no effect so i guess that 
the bonus to combat from being hidden is also not being applied
on a side note stealth seems to be working.
sirk

----------------------------------------------------------------------

Sigwald wrote on Wed Apr 11 12:51:08 2001

Fixed



-----------------

poster: Sigwald
subject: Fixed bug: 1042
date: Wed Apr 11 13:16:30 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1042
Original bug report by Dagger on Sun Mar 18 13:30:33 2001

Bug reported from /domains/hyboria/aquilonia/tarantia/streets/_13_5--


whenever i move around in this area and i go indoors, my cloud gets left behind and when i go back outdoors it doesn't follow

i sometimes find it in the last outdoor room where i "stopped" 
i also sometimes get two clouds following me, whenever i summon a new cloud, thinking that the old one faded but later picking up the old one somewhere along the way...



----------------------------------------------------------------------

Sigwald wrote on Wed Apr 11 13:16:30 2001
Since I do not have a very good way to fix this properly,
I made it that the cloud dissipates when you go indoor.
Since I am aware there might be cases where this sort
of hinders the druids, I also lowered the cost of call
clouds some.

----------------------------------------------------------------------

Sigwald wrote on Wed Apr 11 13:16:30 2001

Fixed



-----------------

poster: Sigwald
subject: closed bug: 1104
date: Wed Apr 11 13:19:06 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1104
Original bug report by Tahnval on Sun Apr  1 22:27:30 2001

Bug reported from /domains/dragon/cave/rooms/tunnel07--

The door to the north is described as "An old wooden door with no lock. It can probably be opened with no problem at all."  If you try to open it, you're told it's locked


----------------------------------------------------------------------

Sigwald wrote on Tue Apr  3 14:42:46 2001
Could be that you just cannot see the lock but its locked anyway,
no ?

----------------------------------------------------------------------

Sigwald wrote on Wed Apr 11 13:19:03 2001
Seems to have been fixed anyway.

----------------------------------------------------------------------

Sigwald wrote on Wed Apr 11 13:19:06 2001

Closed



-----------------

poster: Sigwald
subject: closed bug: 1109
date: Wed Apr 11 13:19:12 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1109
Original bug report by Tigran on Mon Apr  2 19:36:12 2001

Bug reported from /domains/stronghold/rooms/clan_start_area/hall3--

When Xandar is defeated, his global message doesn't use muffled_shout()



----------------------------------------------------------------------

Sigwald wrote on Mon Apr  9 17:54:47 2001
Hmm dunno if this has been changed or what but both the message
in the monster when it dies and the one in finish_event use
muffled_shout...

----------------------------------------------------------------------

Sigwald wrote on Wed Apr 11 13:19:12 2001

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 1149
date: Wed Apr 11 14:32:19 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1149
Original bug report by Wagro on Wed Apr 11 05:25:17 2001

Bug reported from /domains/blackavar/city/plroad4--

maybe arena spells with residual dmg should go away after someone dies?


----------------------------------------------------------------------

Sigwald wrote on Wed Apr 11 09:53:06 2001
Which one doesnt ? I thought zif sort of fixed magma boulder...

----------------------------------------------------------------------

Wagro wrote on Wed Apr 11 14:10:44 2001

Closed


----------------------------------------------------------------------

Wagro wrote on Wed Apr 11 14:12:38 2001
stupid key, not closed
well, so far some thief skills, green mist, and burning aura do that
was thinking by the way, non-combat spells/skills could not be used in the room you get moved to when you die, but healing could so people wouldnt move, or at least prevent them from leaving the area while they have that dmg tag still on them.

----------------------------------------------------------------------

Zifnab wrote on Wed Apr 11 14:30:40 2001
I do not want to get into individual types of spells being
able to be cast in certain rooms.  Thats a pain in the
ass, and not really worth the trouble.  The correct thing
to do is to make those spells that are not following the rules
do so.

----------------------------------------------------------------------

Zifnab wrote on Wed Apr 11 14:32:16 2001
I think we misinterpretted what you said.  they go away when you
leave the room you get moved to after dying.

I will change that to be when you die instead.

----------------------------------------------------------------------

Zifnab wrote on Wed Apr 11 14:32:19 2001

Fixed



-----------------

poster: Zifnab
subject: >Fixed bug: 1149
date: Wed Apr 11 14:35:46 2001

On Wed Apr 11 14:32:19 2001 Zifnab wrote post #80:
> =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
> 
> Report Number: 1149
> Original bug report by Wagro on Wed Apr 11 05:25:17
2001
> 
> Bug reported from /domains/blackavar/city/plroad4--
> 
> maybe arena spells with residual dmg should go away after someone dies?
> 
> 
> ----------------------------------------------------------------------
> 
> Sigwald wrote on Wed Apr 11 09:53:06 2001
> Which one doesnt ? I thought zif sort of fixed magma boulder...
> 
> ----------------------------------------------------------------------
> 
> Wagro wrote on Wed Apr 11 14:10:44 2001
> 
> Closed
> 
> 
> ----------------------------------------------------------------------
> 
> Wagro wrote on Wed Apr 11 14:12:38 2001
> stupid key, not closed
> well, so far some thief skills, green mist, and burning aura do that
> was thinking by the way, non-combat spells/skills could not be used in the
room you get moved to when you die, but healing could so people wouldnt
move, or at least prevent them from leaving the area while they have that
dmg tag still on them.
> 
> ----------------------------------------------------------------------
> 
> Zifnab wrote on Wed Apr 11 14:30:40 2001
> I do not want to get into individual types of spells being
> able to be cast in certain rooms.  Thats a pain in the
> ass, and not really worth the trouble.  The correct thing
> to do is to make those spells that are not following the rules
> do so.
> 
> ----------------------------------------------------------------------
> 
> Zifnab wrote on Wed Apr 11 14:32:16 2001
> I think we misinterpretted what you said.  they go away when you
> leave the room you get moved to after dying.
> 
> I will change that to be when you die instead.
> 
> ----------------------------------------------------------------------
> 
> Zifnab wrote on Wed Apr 11 14:32:19 2001
> 
> Fixed
> 
> 
I replied to this before actually looking at the code, when you
_die_ the attack type things are removed.  Green mist included.

Burning aura failed to set the 'type' to attack, so it
was not removed. that I just fixed.
**
z

-----------------

poster: Zifnab
subject: Fixed bug: 1154
date: Thu Apr 12 01:50:23 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1154
Original bug report by Delerious on Wed Apr 11 16:47:39 2001

Bug reported from /domains/hyboria/uncle/monks/wr16--

condition
use slashing branches
Something must be wrong with monsters spell casting / skill use.
Very many seem to be 1 round spells/skills.

delerious


----------------------------------------------------------------------

Zifnab wrote on Thu Apr 12 01:50:23 2001

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 1155
date: Thu Apr 12 01:50:25 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1155
Original bug report by Rizzly on Wed Apr 11 23:52:41 2001

Bug reported from /domains/city/dram/magschool/rooms/court2--

A human student in the mage guild was able to cast his flame spell at me three times within three rounds.  He began casting at the beginning of my round, and then finished before the end of my round.  I'm not sure if this is a bug or if the students were tuned.


----------------------------------------------------------------------

Zifnab wrote on Thu Apr 12 01:50:25 2001

Fixed



-----------------

poster: Krellen
subject: closed bug: 1157
date: Thu Apr 12 05:08:37 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1157
Original bug report by Rizzly on Thu Apr 12 03:50:46 2001

Bug reported from /domains/city/dram/magschool/rooms/court_hall2--

Faerie students are now casting their lightning spells in one round.  Maybe check out the rest of the students/teachers as well?


----------------------------------------------------------------------

Krellen wrote on Thu Apr 12 05:08:37 2001
Known issue.

----------------------------------------------------------------------

Krellen wrote on Thu Apr 12 05:08:37 2001

Closed



-----------------

poster: Zifnab
subject: >closed bug: 1157
date: Thu Apr 12 13:34:47 2001

On Thu Apr 12 05:08:37 2001 Krellen wrote post #84:
> =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
> 
> Report Number: 1157
> Original bug report by Rizzly on Thu Apr 12 03:50:46
2001
> 
> Bug reported from /domains/city/dram/magschool/rooms/court_hall2--
> 
> Faerie students are now casting their lightning spells in one round. 
Maybe check out the rest of the students/teachers as well?
> 
> 
> ----------------------------------------------------------------------
> 
> Krellen wrote on Thu Apr 12 05:08:37 2001
> Known issue.
> 
> ----------------------------------------------------------------------
> 
> Krellen wrote on Thu Apr 12 05:08:37 2001
> 
> Closed
> 
> 
next boot mosntesr will be fixed.

-----------------

poster: Sigwald
subject: closed bug: 1156
date: Thu Apr 12 15:32:08 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1156
Original bug report by Erec on Thu Apr 12 01:52:17 2001

Bug reported from /domains/hyboria/aquilonia/tarantia/streets/_13_9--

I just got a "Bad argument 2 to present()\n Expected: object Got: 0." (and a trace to /log/runtime) message. It happened on the death of a target from knife throwing, right after an autoloot.

----------------------------------------------------------------------

Sigwald wrote on Thu Apr 12 09:22:35 2001
Ok this is due to fact that we lose the objects somewhere between
the start_use and use. Keeping this bug up as I probably need to
check with zif exactly how hb does skills and stuff (I guess after
melee and we might lose track of target if melee kills it and skills
kick in right after).

----------------------------------------------------------------------

Zifnab wrote on Thu Apr 12 15:01:59 2001
this shoudl be no differant with heartbeats -vs- the old call out.

I just store all the information just like a call out would, and
passit to cast/use via action() just like a call out would.

The problem to me is the way i wrote the skill...
*Bad argument 2 to present()
Expected: object Got: 0.
Object: /obj/skills/throw_knife (/arch/obj/skills/attack_skill.c) at line 351

#0: 'heart_beat' at  (/admin/std/combat/combat.c) at line 1578
#1: 'action' at /obj/skills/throw_knife (/arch/obj/skills/new_skill.c) at line
1281
#2: 'use' at /obj/skills/throw_knife (/arch/obj/skills/new_skill.c) at line 730
#3: 'we_succeeded' at /obj/skills/throw_knife (/arch/obj/skills/attack_skill.c)
at line 455
#4: 'skill_hit' at /obj/skills/throw_knife (/arch/obj/skills/attack_skill.c) at
line 351


void skill_hit(int dam, string dtype, object hitter, object target,
               int weapon_hit)
{
  float deflect = 10.0;
=>  mixed belt = present("KNIGHT BELT", target);
  int mast;

  if (!target)
    return;


/* no point in continuing with this if there is no target, zif */

Note the comment, then look at the present, i actually use the
target before checking if its valid or not.

----------------------------------------------------------------------

Sigwald wrote on Thu Apr 12 15:32:08 2001
Oh didnt notice that one :). I'll fix this properly.

----------------------------------------------------------------------

Sigwald wrote on Thu Apr 12 15:32:08 2001

Closed



-----------------

poster: Sigwald
subject: closed bug: 1159
date: Thu Apr 12 22:38:36 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1159
Original bug report by Demize on Thu Apr 12 20:49:05 2001

Bug reported from /domains/emerald/execution/bride/rooms/treasure_room--

It wont let me take gold bars from chest, using take all or loot all or loot chest or anything...


----------------------------------------------------------------------

Sigwald wrote on Thu Apr 12 22:38:36 2001
Not a bug. If you cant figure what verb to use to GET an item,
heh well I really can't do anything for you.

----------------------------------------------------------------------

Sigwald wrote on Thu Apr 12 22:38:36 2001

Closed



-----------------

poster: Sigwald
subject: closed bug: 1163
date: Fri Apr 13 13:39:51 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1163
Original bug report by Tranquil on Fri Apr 13 07:41:49 2001

Bug reported from /domains/hyboria/aquilonia/tarantia/streets/_13_7--

Ok. I know that masteries and spell percent affect the amount of time you have a wolf for, but this just doesnt look right to me:

You finish the chant.
You mutter the words 'ndopa wuulf'
You raise your head towards the sky and let a chilly howling go, calling for a
    wolfish friend to join you!
Your familiar name is now Wolf.
Sleet {sales}: nah 
You are not in combat.
Tranquil - Hp: 1093/1093 - Sp: 100/826 - Ep: 699/699 
Exp: 298235 - Next: 26% - Rooms: 6057 - Gold: 159056/209768 
Wolf is now following you.
Tranquil - Hp: 1093/1093 - Sp: 100/826 - Ep: 699/699 
Exp: 298235 - Next: 26% - Rooms: 6057 - Gold: 159056/209768 
Your familiar name is now Ghoststalker.
Tranquil - Hp: 1093/1093 - Sp: 100/826 - Ep: 699/699 
Exp: 298235 - Next: 26% - Rooms: 6057 - Gold: 159056/209768 
Tock: HP: 1093/1093  SP: 197/826 (+97) EP: 699/699  
Timer now at 55 secs.
Sleet {sales}: was gonna trade ya blob glvoes and 600k 
[inform]: Tempo has joined the druid guild.
Myrddin [sales]: why would i sell good caster gloves for worse caster gloves and very little gold? 
Ghoststalker wanders off, returning to the wilderness it came from.
You lose your mental link to your familiar.
Sleet {sales}: cause im lovable 
Myrddin [sales]: no foxpaws, how much do you wnat? 


Thats with 75% call for wolf and 21% amimal empathy. I dont really expect them to stay for hours on end with a low mastery level, but they could at least stay for longer than 6 seconds or so, dont you think?

- Tranquil



----------------------------------------------------------------------

Sigwald wrote on Fri Apr 13 13:39:51 2001
Duration is not a constant. You just were unlucky that particular
time. That wolf just didnt like your smell.

----------------------------------------------------------------------

Sigwald wrote on Fri Apr 13 13:39:51 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1164
date: Fri Apr 13 18:12:50 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1164
Original bug report by Bloodlust on Fri Apr 13 15:59:18 2001

Bug reported from /domains/everrest/tpost/harbor--

the sign on the northeastern docks says that it cant find the ferry


----------------------------------------------------------------------

Zifnab wrote on Fri Apr 13 18:12:50 2001
the ferry is not moving yet. once it starts moving it will show that
information.

----------------------------------------------------------------------

Zifnab wrote on Fri Apr 13 18:12:50 2001

Closed



-----------------

poster: Sigwald
subject: Fixed bug: 1169
date: Fri Apr 13 23:44:13 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1169
Original bug report by Wagro on Fri Apr 13 22:01:55 2001

Bug reported from /domains/outside_city/goblins/rooms/goblins17c--

the Piranha's here all id to moster, and say 'monster' when they die.


----------------------------------------------------------------------

Sigwald wrote on Fri Apr 13 23:44:13 2001

Fixed



-----------------

poster: Sigwald
subject: Fixed bug: 1167
date: Fri Apr 13 23:48:23 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1167
Original bug report by Zyz on Fri Apr 13 19:54:29 2001

Bug reported from /domains/outofwhack/uncle/egypt/kh27--

*Bad argument 1 to reg_assoc()
this is from reflect
irrifletta


----------------------------------------------------------------------

Sigwald wrote on Fri Apr 13 23:48:23 2001

Fixed



-----------------

poster: Sigwald
subject: closed bug: 1168
date: Fri Apr 13 23:49:11 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1168
Original bug report by Kjara on Fri Apr 13 21:58:09 2001

Bug reported from /domains/outofwhack/uncle/aussie/rm6--

ive been killing for a while and havn't seen a single hef message(its at 75%), wondered it if was broken


----------------------------------------------------------------------

Sigwald wrote on Fri Apr 13 23:49:11 2001
Seems to work fine for me...

----------------------------------------------------------------------

Sigwald wrote on Fri Apr 13 23:49:11 2001

Closed



-----------------

poster: Sigwald
subject: closed bug: 1170
date: Fri Apr 13 23:55:54 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1170
Original bug report by Jazaman on Fri Apr 13 22:09:18 2001

Bug reported from /domains/city/streets/_9_7--

I was able to triple spirit blessing myself
Zyz casted aura detection at me, and found nothing at all.
I think this isn't quite right.
Oh, it was a fire blessing first, and then two earth blessings, don't know if that matters
thanks for your time.
*
*


----------------------------------------------------------------------

Sigwald wrote on Fri Apr 13 23:55:54 2001
Fixed that thing, unfortunately you wont be able to refresh
that skill any more.

----------------------------------------------------------------------

Sigwald wrote on Fri Apr 13 23:55:54 2001

Closed



-----------------

poster: Sigwald
subject: closed bug: 1162
date: Fri Apr 13 23:58:08 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1162
Original bug report by Rizzly on Fri Apr 13 01:40:28 2001

Bug reported from /domains/dragon/talgore/dragons/bronze/rooms/room27--

The 666 emote is not working.  Either it uses another emote, or it acknowledges it as a typo.


----------------------------------------------------------------------

Sigwald wrote on Fri Apr 13 23:58:08 2001
This works fine for me. Check your alias/client etc...

----------------------------------------------------------------------

Sigwald wrote on Fri Apr 13 23:58:08 2001

Closed



-----------------

poster: Sigwald
subject: closed bug: 1172
date: Sat Apr 14 00:30:00 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1172
Original bug report by Rizzly on Sat Apr 14 00:23:47 2001

Bug reported from /domains/hyboria/uncle/monks/wr16--

The 666 emote works when it is just used as "666."  However, when you try to use it on another person, for example "666 me" or "666 monk," it regards it as a typo.


----------------------------------------------------------------------

Sigwald wrote on Sat Apr 14 00:30:00 2001
You cannot use emotes with monsters by the way.
That emote works on channels.
It wont work if you use it directly as a command, probably
because parser tries to do 666 times 'me'.
Not worth the trouble to hack the parser to fix this though.

----------------------------------------------------------------------

Sigwald wrote on Sat Apr 14 00:30:00 2001

Closed



-----------------

poster: Zifnab
subject: >closed bug: 1172
date: Sat Apr 14 01:03:13 2001

On Sat Apr 14 00:30:00 2001 Sigwald wrote post #96:
> =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
> 
> Report Number: 1172
> Original bug report by Rizzly on Sat Apr 14 00:23:47
2001
> 
> Bug reported from /domains/hyboria/uncle/monks/wr16--
> 
> The 666 emote works when it is just used as "666."  However, when you try
to use it on another person, for example "666 me" or "666 monk," it regards
it as a typo.
> 
> 
> ----------------------------------------------------------------------
> 
> Sigwald wrote on Sat Apr 14 00:30:00 2001
> You cannot use emotes with monsters by the way.
> That emote works on channels.
> It wont work if you use it directly as a command, probably
> because parser tries to do 666 times 'me'.
> Not worth the trouble to hack the parser to fix this though.
> 
> ----------------------------------------------------------------------
> 
> Sigwald wrote on Sat Apr 14 00:30:00 2001
> 
> Closed
> 
> 
Just a clarification so people dont get the wrong idea.

Its not the parser that does the repeated number thing, 
its the player shell.  but either way Sigwald si correct
its not worth the effort to try and figure out what is an emote, and
what is meant to be a command .

-----------------

poster: Sigwald
subject: closed bug: 1123
date: Sat Apr 14 12:11:27 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1123
Original bug report by Foxpaws on Thu Apr  5 09:26:44 2001

Bug reported from /domains/blackavar/city/palace/mainhl2--

The nobles in Blackavar begin to use a skill and then finish if
allowed.  Strangely, there is no text after they finish, and it
seems to have no effect whatsoever.


----------------------------------------------------------------------

Sigwald wrote on Thu Apr  5 11:24:05 2001
Havent been able to reproduce that.
Was it the Blackavar minor noble ?
They only got mastery/combat skills that are not used...

----------------------------------------------------------------------

Sigwald wrote on Sat Apr 14 12:11:27 2001

Closed



-----------------

poster: Sigwald
subject: closed bug: 1152
date: Sat Apr 14 12:11:56 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1152
Original bug report by Wagro on Wed Apr 11 15:01:39 2001

Bug reported from /domains/city/advguild/plaque_room--

mana drain now costs a ton sps less, and bearly, if at all gains any sps, im thinking this is a factor of the new spell change.


----------------------------------------------------------------------

Sigwald wrote on Sat Apr 14 12:11:56 2001

Closed



-----------------

poster: Sigwald
subject: closed bug: 1165
date: Sat Apr 14 12:12:20 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1165
Original bug report by Kazulanth on Fri Apr 13 18:13:11 2001

Bug reported from /domains/blackavar/item/test_ferry--

The blackavar ferry sign couldn't find the boat:

Afloat in magic the driftwood reads: 
I can't find the ferry.

However I am on the boat and it does not appear to be going anywhere.

Oops nevermind it just left the dock.


----------------------------------------------------------------------

Sigwald wrote on Sat Apr 14 12:12:20 2001

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 1133
date: Sun Apr 15 03:38:13 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1133
Original bug report by Zifnab on Sat Apr  7 03:16:45 2001

Bug reported from /wiz/zifnab/workroom--

finger isnt showing me emails with # in them, they show up as private

----------------------------------------------------------------------

Zifnab wrote on Sun Apr 15 03:38:11 2001
Fixed the problem.  as a fix if you have your mail set this
way you will still see it, other players will not.
in fact other wizards besides admin will not as well.

----------------------------------------------------------------------

Zifnab wrote on Sun Apr 15 03:38:13 2001

Fixed



-----------------

poster: Khosan
subject: Fixed bug: 1176
date: Mon Apr 16 00:37:42 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1176
Original bug report by Debacle on Sun Apr 15 19:53:35 2001

Bug reported from /domains/misc/void--

Dunno what happened or if this should be in the bug reports or if i should jsut mail admins, but after last nite, i logged in this morning and i ended up in the void with all my eq lost!
*call_other() couldn't find object;Trace written to /log/runtime
Oops!  You're lost.  Moving to the void...
You have landed here because something went wrong in the room ;you were in.
You can exit to the adventurer guild if you want.


Alrite i hope this is everything you need to help solve this problem


----------------------------------------------------------------------

Khosan wrote on Mon Apr 16 00:37:39 2001

The runtime log shows this happened because the login procedure couldn't
load his last known room and do query_reconnect_location() on it. I
moved load_eq() so it loads eq sooner and added a catch{} around the
problem code so a failure shouldn't be so fatal in the future.


----------------------------------------------------------------------

Khosan wrote on Mon Apr 16 00:37:42 2001

Fixed



-----------------

poster: Sigwald
subject: Fixed bug: 1180
date: Mon Apr 16 17:07:59 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1180
Original bug report by Hierokliff on Mon Apr 16 16:58:07 2001

Bug reported from /domains/city/streets/_9_7--

Gauge opponent gives a bug message when you try to use it on players, maybe block it so its only useable on npcs?
this is what i did get.
You are ready to perform your skill.
*Bad argument 2 to foreach
Expected: mapping Got: 0.
Trace written to /log/runtime
//Hierokliff


----------------------------------------------------------------------

Sigwald wrote on Mon Apr 16 17:07:59 2001

Fixed



-----------------

poster: Sigwald
subject: closed bug: 1173
date: Mon Apr 16 17:10:14 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1173
Original bug report by Tahnval on Sun Apr 15 03:25:54 2001

Bug reported from /domains/mists/sting/Sting22--

I'm not sure if this is a bug or MIS......
My guild item (knight belt) ids as increasing my strength, con and hpr.
I have gained more than 50% in my current guild rank (Veteran Knight)
without any increase in the str, con or hpr gain from my belt.  I've been
using my skills a lot in that time.  I'm not even sure if I'm getting any
bonus from the belt (though I think I am).  I'd really appreciate it if 
someone would check my belt out and put my mind at rest.


----------------------------------------------------------------------

Sigwald wrote on Mon Apr 16 17:10:02 2001
If you played same boot thats normal, stats of guild items dont
update untill you enter with a new body.

----------------------------------------------------------------------

Sigwald wrote on Mon Apr 16 17:10:14 2001

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 1063
date: Mon Apr 16 19:14:17 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1063
Original bug report by Vectro on Thu Mar 22 16:06:52 2001

Bug reported from /domains/emerald/execution/bride/rooms/treasure_room--

I did get all from chest: got.
small oak door: You try, but you can't get it off the hinges.
treasure chest: The chest is way too heavy for you to lift. 
tattered map: Taken.
gold bar: Taken.
gold bar: Taken.
gold bar: Taken.

Obviously the door and the chest are not in the chest ;)

V


----------------------------------------------------------------------

Zifnab wrote on Mon Apr 16 19:14:17 2001

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 1113
date: Mon Apr 16 19:18:00 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1113
Original bug report by Foxpaws on Tue Apr  3 06:32:50 2001

Bug reported from /domains/hyboria/mixer/caveman/rooms/circle5--

Some of the parsing on tells and friend lists seems to 
name on the list multiple times (ie tell zifnab,zifnab,zifnab... etc)
Also you can add yourself to your own friend list, thereby giving yourself a
tell by typing tell friends.  :3  Don't know if any of this is
intentional.


----------------------------------------------------------------------

Zifnab wrote on Tue Apr  3 13:24:02 2001
I feel that in some cases you deserve what you get.  If you add
yourself to your own friends list is one of those.

I will look at the multiple people thing.

----------------------------------------------------------------------

Zifnab wrote on Mon Apr 16 19:18:00 2001

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 1145
date: Mon Apr 16 19:18:51 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1145
Original bug report by Raw on Sun Apr  8 22:17:08 2001

Bug reported from /domains/misc/gauntlet/rooms/gauntlet_entrance--

The golden plaque in gauntlet hasn't updated after i reached lv. 29.
Still sais HK made it to lv. 28.

Raw


----------------------------------------------------------------------

Zifnab wrote on Mon Apr 16 19:18:48 2001
gauntletis closed until it can be redone.  Its lagged too far 
behidn other mudlib changes.  perhaps a builder wants to address it.

----------------------------------------------------------------------

Zifnab wrote on Mon Apr 16 19:18:51 2001

Fixed



-----------------

poster: Zifnab
subject: closed bug: 1153
date: Mon Apr 16 19:19:51 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1153
Original bug report by Graxon on Wed Apr 11 15:57:57 2001

Bug reported from /domains/misc/gauntlet/rooms/gauntlet_entrance--

when i invited delerious to the party with gnaash in it but he was in the LD room it moved gnaash with us in the gauntlet and he died for real
ps. it would be cool if moving a room in the gauntlet spawned a look


----------------------------------------------------------------------

Zifnab wrote on Mon Apr 16 19:19:51 2001
see previous

----------------------------------------------------------------------

Zifnab wrote on Mon Apr 16 19:19:51 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1171
date: Mon Apr 16 19:20:15 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1171
Original bug report by Wagro on Fri Apr 13 23:05:44 2001

Bug reported from /domains/city/advguild/adv--

Ok, im in the gauntlet with fezzick.
i get to The 13th gauntlet, and i die (with the escape death it provides) meanwhile, fezzick was able to kill the mosie on the 13th room. When that happened, i got moved to the 14th room all the sudden, and it looked all like normal. I proceded to keep killing, and got to the 18th room. When that happened, the mosie actually killed me. But instead of getting an escape death, i went to hell like a normal one.


----------------------------------------------------------------------

Zifnab wrote on Mon Apr 16 19:20:15 2001
see previous

----------------------------------------------------------------------

Zifnab wrote on Mon Apr 16 19:20:15 2001

Closed



-----------------

poster: Krellen
subject: closed bug: 1179
date: Mon Apr 16 19:36:37 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1179
Original bug report by Einar on Mon Apr 16 05:01:46 2001

Bug reported from /domains/blackavar/shedge/tower/rooms/room9--

Says this isn't indoor, if this is an indoor garden, no descs give reference to that.
away My Time:  Sunday April 15, 2001 5:00:19 pm


----------------------------------------------------------------------

Krellen wrote on Mon Apr 16 19:36:34 2001
If some builder wants to recode the weather daemon to have more than just 'inside' and 'outside', I will change these rooms to the point I think it reasonable for them.  Until then, they're going to be too organized, pruned and looked after for weather mages and wild folks to successfully manipulate the surrounds.

----------------------------------------------------------------------

Krellen wrote on Mon Apr 16 19:36:37 2001

Closed



-----------------

poster: Sigwald
subject: closed bug: 1181
date: Mon Apr 16 23:54:49 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1181
Original bug report by Sirk on Mon Apr 16 22:51:18 2001

Bug reported from /domains/city/streets/_9_7--

ok not a real bug, but its been bothering me for sometime now.
when you use a spell/skill that requires a response, like memorize location or portal preference
and you type a inncorect response or spell something wrong, the skill spell stops
and still charges you for the use of it, although nothing occured, mabey let it stay in that
menu until you enter a correct response, that or not charge you for the spell/skill use
sirk


----------------------------------------------------------------------

Tigran wrote on Mon Apr 16 23:00:17 2001
These should probably use menus instead of an independant modal, I suppose.

----------------------------------------------------------------------

Sirk wrote on Mon Apr 16 23:01:43 2001
that would work and be helpful
sirk

----------------------------------------------------------------------

Sigwald wrote on Mon Apr 16 23:54:49 2001
Actually not all skills/spells charge sps/eps, some
reimburse the cost so that its transparent.
Menus are bad cause people can move using !east or whatever
and sometimes it makes no sense that doesnt break the skill.
For some skills like memorize location it doesnt matter tons
because you do not use that skill ALOT.

----------------------------------------------------------------------

Sigwald wrote on Mon Apr 16 23:54:49 2001

Closed



-----------------

poster: Tigran
subject: >closed bug: 1181
date: Tue Apr 17 00:37:22 2001

On Mon Apr 16 23:54:49 2001 Sigwald wrote post #111:
> =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
> 
> Report Number: 1181
> Original bug report by Sirk on Mon Apr 16 22:51:18
2001
> 
> Bug reported from /domains/city/streets/_9_7--
> 
> ok not a real bug, but its been bothering me for sometime now.
> when you use a spell/skill that requires a response, like memorize
location or portal preference
> and you type a inncorect response or spell something wrong, the skill
spell stops
> and still charges you for the use of it, although nothing occured, mabey
let it stay in that
> menu until you enter a correct response, that or not charge you for the
spell/skill use
> sirk
> 
> 
> ----------------------------------------------------------------------
> 
> Tigran wrote on Mon Apr 16 23:00:17 2001
> These should probably use menus instead of an independant modal, I suppose.
> 
> ----------------------------------------------------------------------
> 
> Sirk wrote on Mon Apr 16 23:01:43 2001
> that would work and be helpful
> sirk
> 
> ----------------------------------------------------------------------
> 
> Sigwald wrote on Mon Apr 16 23:54:49 2001
> Actually not all skills/spells charge sps/eps, some
> reimburse the cost so that its transparent.
> Menus are bad cause people can move using !east or whatever
> and sometimes it makes no sense that doesnt break the skill.
> For some skills like memorize location it doesnt matter tons
> because you do not use that skill ALOT.
> 
> ----------------------------------------------------------------------
> 
> Sigwald wrote on Mon Apr 16 23:54:49 2001
> 
> Closed
> 
> 
How is this any different from using other modal inputs like it does
now.  They allow you to move too.

T

-----------------

poster: Zifnab
subject: >>closed bug: 1181
date: Tue Apr 17 03:19:32 2001

> > and sometimes it makes no sense that doesnt break the skill.
> > For some skills like memorize location it doesnt matter tons
> > because you do not use that skill ALOT.
> > 
> > ----------------------------------------------------------------------
> > 
> > Sigwald wrote on Mon Apr 16 23:54:49 2001
> > 
> > Closed
> > 
> > 
> How is this any different from using other modal inputs like it does
> now.  They allow you to move too.
> 
> T
no.. you can escape them if the need arises.

Menus have a built in limitation somewhere that you cannot disallow
the escape character.


-----------------

poster: Zifnab
subject: >>>closed bug: 1181
date: Tue Apr 17 03:19:53 2001

On Tue Apr 17 03:19:32 2001 Zifnab wrote post #113:
> > > and sometimes it makes no sense that doesnt break the skill.
> > > For some skills like memorize location it doesnt matter tons
> > > because you do not use that skill ALOT.
> > > 
> > > ----------------------------------------------------------------------
> > > 
> > > Sigwald wrote on Mon Apr 16 23:54:49 2001
> > > 
> > > Closed
> > > 
> > > 
> > How is this any different from using other modal inputs like it does
> > now.  They allow you to move too.
> > 
> > T
> no.. you can escape them if the need arises.
> 
> Menus have a built in limitation somewhere that you cannot disallow
> the escape character.
> 
meant to say you can stop the player from escaping it.

-----------------

poster: Krellen
subject: closed bug: 1182
date: Tue Apr 17 05:25:50 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1182
Original bug report by Debacle on Tue Apr 17 02:34:19 2001

Bug reported from /domains/blackavar/shedge/dryad/forest2--

Trying to fashion my leafblade and shield in a forest..... but
You need to be in a forest to be able to make a leafblade.
what? ain't i in a forest right now??


----------------------------------------------------------------------

Krellen wrote on Tue Apr 17 05:25:47 2001
No, you're not.  AFAIK, it only works on vmap forests.

Besides, the Dryads don't appreciate you trying to strip leaves from their trees, you evil, evil person.

----------------------------------------------------------------------

Krellen wrote on Tue Apr 17 05:25:50 2001

Closed



-----------------

poster: Sigwald
subject: Fixed bug: 1183
date: Tue Apr 17 09:44:47 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1183
Original bug report by Bahgtru on Tue Apr 17 07:26:40 2001

Bug reported from /domains/hyboria/aquilonia/tarantia/mitra/tower2--

I was just in the Mitra temple, and I went up, and I got:

*Array index out of bounds.
Trace written to /log/catch


----------------------------------------------------------------------

Sigwald wrote on Tue Apr 17 09:44:47 2001

Fixed



-----------------

poster: Dram
subject: closed bug: 1185
date: Thu Apr 19 02:57:15 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1185
Original bug report by Trax on Wed Apr 18 21:24:48 2001

Bug reported from /domains/city/streets/_9_7--

I have heavy weight maxed, but I get the following message every time...
You place your hands calmly in front of Graxon. Then you slowly let them fall.


----------------------------------------------------------------------

Dram wrote on Thu Apr 19 02:57:12 2001
This is apparently the success message for heavy weight. I don't know why, i did not code it.

----------------------------------------------------------------------

Dram wrote on Thu Apr 19 02:57:15 2001

Closed



-----------------

poster: Sigwald
subject: Fixed bug: 1186
date: Fri Apr 20 18:25:55 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1186
Original bug report by Hierokliff on Thu Apr 19 19:32:29 2001

Bug reported from /domains/city/streets/_9_7--

when using pathfinding with a party member, iam getting dual 'look' when we enter the area, havent tried with a bigger party so not sure if its 1/mbr or just bad luck at cs .-)


----------------------------------------------------------------------

Sigwald wrote on Fri Apr 20 18:25:55 2001

Fixed



-----------------

poster: Sigwald
subject: closed bug: 1187
date: Fri Apr 20 18:27:55 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1187
Original bug report by Wagro on Thu Apr 19 22:58:30 2001

Bug reported from /domains/blackavar/city/plroad5--

this seems rediculous, i reinced out of harmer for a week, when i did i was on fourth rank. after i went back, i went down to 50% into the first, not to mention i lost about 6% mastery skill, i just dont think it should be taxxed that much


----------------------------------------------------------------------

Sigwald wrote on Fri Apr 20 18:27:10 2001
It aint linked to time away from one guild but number of reincs
in between. Anyway you might have list masteries due to a bug with
the guild item rather than from reincing.

----------------------------------------------------------------------

Sigwald wrote on Fri Apr 20 18:27:55 2001

Closed



-----------------

poster: Sigwald
subject: closed bug: 1188
date: Fri Apr 20 18:28:10 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1188
Original bug report by Zyz on Fri Apr 20 08:28:17 2001

Bug reported from /domains/hyboria/uncle/monks/wr5--

trained honor of the gods to 87% and it doesn't seem to function at all.. did stuff at 12% tho :)

----------------------------------------------------------------------

Sigwald wrote on Fri Apr 20 18:28:07 2001
Bad case of MIS.

----------------------------------------------------------------------

Sigwald wrote on Fri Apr 20 18:28:10 2001

Closed



-----------------

poster: Sigwald
subject: Fixed bug: 1193
date: Sun Apr 22 07:58:48 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1193
Original bug report by Zyz on Sat Apr 21 20:31:29 2001

Bug reported from /domains/city/streets/_9_7--

sushin dragon scale ring doesn't id to 'dragon scale ring' or 'scale ring'

----------------------------------------------------------------------

Sigwald wrote on Sun Apr 22 07:58:48 2001

Fixed



-----------------

poster: Sigwald
subject: Fixed bug: 1141
date: Sun Apr 22 08:04:49 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1141
Original bug report by Terminator on Sat Apr  7 22:14:11 2001

Bug reported from /domains/outside_city/farms/farm1/map/x8y28--

Your body glows brightly as it projects a jet of hot lava at Ghast.
Ghast falls to the ground DEAD!
loot
You receive 109 exp.
Undead Goblin's corpse turns to dust.;*Bad argument 1 to call_other()
*Bad argument 1 to call_other()
Expected: string or array or object Got: 0.
Trace written to /log/runtime
There are no corpses here to loot!


----------------------------------------------------------------------

Zifnab wrote on Sat Apr  7 22:16:30 2001
dbxframe terminator 12
------/admin/player/hunt.c:113 - check_hunted(NULL)
locals: ({ ... }), NULL
----------------------------------------------------------------
                             this_object());
        }
      else
        {

a[0]->targetted_action(MESSAGES_D->get_a_message("hunted-ret-not-in-battle") ,
=>                               this_object());
        }
      hunter->start_attacking(this_object());
      this_object()->start_attacking(hunter);

      /* Khosan: I assume this is entry hits. I made do_the_attack private

----------------------------------------------------------------------

Terminator wrote on Sun Apr  8 16:35:31 2001

Closed


----------------------------------------------------------------------

Sigwald wrote on Sun Apr 22 08:04:49 2001

Fixed



-----------------

poster: Sigwald
subject: closed bug: 1150
date: Sun Apr 22 08:05:04 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1150
Original bug report by Bantum on Wed Apr 11 05:58:16 2001

Bug reported from /domains/city/buildings/clan_hall--

  I get an invite from Tex to join his clan and I see this.
You have been invited into Clan 'Mortal Fist'.
I then type in clan join Mortal Fist, mortal fist, Mortal Fist.
everything and I always get the same message.   this
USAGE : clan join clan
    I'm not sure if i'm doing somethign wrong, or if it's because
of the double name, or if it's because i've been in the clan
before and now trying to join again I'm not sure.  I do have the
200k on me to join.
   Any help would be appreaciated.
Thanks.   Bant's


----------------------------------------------------------------------

Sigwald wrote on Wed Apr 11 09:53:42 2001
Tried mortal Fist ?

----------------------------------------------------------------------

Sigwald wrote on Sun Apr 22 08:05:04 2001
No answer, closing it.

----------------------------------------------------------------------

Sigwald wrote on Sun Apr 22 08:05:04 2001

Closed



-----------------

poster: Sigwald
subject: closed bug: 1160
date: Sun Apr 22 08:08:34 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1160
Original bug report by Rambo on Thu Apr 12 20:56:48 2001

Bug reported from /domains/city/streets/_9_7--

Okey, sins Siggy fixed my Bannerman Horn it have started to work correctly, but now my Bard's Feather Hat have stopped at 12% Performer, it have been standing still sins yesterday...and shoulden't "Performer" be in Performer...


----------------------------------------------------------------------

Sigwald wrote on Sun Apr 22 08:08:34 2001
Most likely MIS about the hat.
Changed back titles to be in bold characters.

----------------------------------------------------------------------

Sigwald wrote on Sun Apr 22 08:08:34 2001

Closed



-----------------

poster: Sigwald
subject: Fixed bug: 1174
date: Sun Apr 22 08:13:04 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1174
Original bug report by Sirk on Sun Apr 15 06:57:20 2001

Bug reported from /domains/mists/blight/rooms/blight10--

don't think that familars suchs as the bird that searches out people, should be able to find
a thief that is using hide skill, as it is now the bird still reports back what room the person is in, which
defeats the whole skill
sirk


----------------------------------------------------------------------

Sigwald wrote on Sun Apr 22 08:13:04 2001

Fixed



-----------------

poster: Sigwald
subject: closed bug: 1175
date: Sun Apr 22 08:16:48 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1175
Original bug report by Tranquil on Sun Apr 15 10:20:11 2001

Bug reported from /domains/events/blob/death_room--

Not a big deal, but you can send familiars to hunt/fish while in the blob. Looks kinda wierd, unless blob goes for a trip through the forest picking up some of the local fauna on its way to cs =p

- Tranquil



----------------------------------------------------------------------

Sigwald wrote on Sun Apr 22 08:16:45 2001
Made hunting/fishing impossible from no teleport rooms.

----------------------------------------------------------------------

Sigwald wrote on Sun Apr 22 08:16:48 2001

Closed



-----------------

poster: Sigwald
subject: closed bug: 1177
date: Sun Apr 22 08:24:48 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1177
Original bug report by Killaaz on Sun Apr 15 20:17:44 2001

Bug reported from /domains/guilds/cleric/altar_room--

Got this when i reinced graxon
You feel that Graxon just touched your reincarnate rod
and a few secs later...
You feel that your reincarnate rod created for Graxon expired.
And something went wrong with graxon also.
//Killaaz


----------------------------------------------------------------------

Sigwald wrote on Sun Apr 22 08:24:45 2001
Sort of weird one...
Removed the call_out that is desting the rod just in case,
that should fix it.

----------------------------------------------------------------------

Sigwald wrote on Sun Apr 22 08:24:48 2001

Closed



-----------------

poster: Sigwald
subject: Fixed bug: 1184
date: Sun Apr 22 08:47:45 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1184
Original bug report by Raivenloth on Tue Apr 17 16:58:26 2001

Bug reported from /domains/mists/city/shops/general_shop--

for having so much food in its desc its odd that I have never seen any inside the inventory.


----------------------------------------------------------------------

Sigwald wrote on Sun Apr 22 08:47:45 2001

Fixed



-----------------

poster: Sigwald
subject: Fixed bug: 1189
date: Sun Apr 22 08:47:51 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1189
Original bug report by Kaos on Fri Apr 20 22:56:30 2001

Bug reported from /domains/emerald/maldan/woods/map/dun12--

greater shields give same message as lesser when refreshed
"The protective shield..." should be "The powerful protective shield..."
to be consistent with up/down messages.


----------------------------------------------------------------------

Sigwald wrote on Sun Apr 22 08:47:51 2001

Fixed



-----------------

poster: Sigwald
subject: closed bug: 1190
date: Sun Apr 22 08:48:36 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1190
Original bug report by Terminator on Fri Apr 20 23:23:25 2001

Bug reported from /domains/mists/snoop/paladin_camp/rooms/camp/16,5,1--

think EnTock: Off
Mikkiz parries Paladin warrior's attack.;Smiling paladin warrior fumbles and hits himself!;Winnie is ready to perform its skill.;Winnie gets a good hold on smiling paladin warrior and does the famous bear hug, crushing his ribs and catching all the air out of his lungs!;Smiling paladin warrior falls to the ground DEAD!;loot;Winnie follows its master.;Swoop follows its master.;Mikkiz reports: Hp: 2150 (2355)  Sp: 438 (445)  Ep: 539 (1061);Mikkiz grabs Shining long sword from Paladin warrior's corpse.
Mikkiz grabs Light chainmail from Paladin warrior's corpse.;Mikkiz takes gold.;Mikkiz reaches deep within Paladin warrior's corpse and grabs something.
There is nothing in corpse #1 (Paladin warrior's corpse

think TOCK
We didnt get the exp from the kill that the animal killed in our party


----------------------------------------------------------------------

Sigwald wrote on Sun Apr 22 08:48:36 2001
You dont get exp from kill of animals if the animal owner
is not in the room.

----------------------------------------------------------------------

Sigwald wrote on Sun Apr 22 08:48:36 2001

Closed



-----------------

poster: Sigwald
subject: closed bug: 1191
date: Sun Apr 22 08:49:15 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1191
Original bug report by Kjara on Sat Apr 21 00:01:29 2001

Bug reported from /domains/hyboria/aquilonia/tarantia/streets/_7_6--

somehow i wimpied out, back in, and out again without putting in any commands, not sure how it happened.


----------------------------------------------------------------------

Sigwald wrote on Sun Apr 22 08:49:15 2001
Wimpying is a panicked act, you do not always control very well
where you flee...

----------------------------------------------------------------------

Sigwald wrote on Sun Apr 22 08:49:15 2001

Closed



-----------------

poster: Sigwald
subject: Fixed bug: 1194
date: Sun Apr 22 10:31:24 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1194
Original bug report by Amerzar on Sun Apr 22 09:37:12 2001

Bug reported from /domains/outside_city/farms/farm1/map/x1y32--

You finish the chant.
You mutter the words 'Vesuvii Fiiirre!'
cast magma boulder
You feel the true power of a focused mind!
You clap your hands and hurl a burning boulder at Goblin! The boulder hits him
    hard, and liquid lava slowly spreads all over him!
Goblin whines in pain as he is burnt by lava!
w
You begin to chant.
HP: 1018/1112 SP: 1398/1806 EP: 449/449 Exp: 504639/24%You break your concentration.
Your spell is interrupted.
Fields [exits: west, southwest, south, east and southeast]
e
Fields [exits: west, southwest, south, east and southeast]
A Goblin stealing corn (wounded)

I casted magma boulder at goblin, fled and when I came back, it wasn't agro to me.

 -Amerzar


----------------------------------------------------------------------

Sigwald wrote on Sun Apr 22 10:31:24 2001

Fixed



-----------------

poster: Sigwald
subject: Fixed bug: 1195
date: Sun Apr 22 10:31:27 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1195
Original bug report by Pouffy on Sun Apr 22 09:47:23 2001

Bug reported from /domains/outside_city/farms/farm1/map/x7y33--

Goblins here aren't aggro after you attack, leave, then re-enter.

Pouffy.


----------------------------------------------------------------------

Sigwald wrote on Sun Apr 22 10:31:27 2001

Fixed



-----------------

poster: Sigwald
subject: Fixed bug: 1196
date: Sun Apr 22 10:31:30 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1196
Original bug report by Debacle on Sun Apr 22 09:56:11 2001

Bug reported from /domains/hyboria/uncle/monks/br5--

ok, i've been always using the skill slashing branches, and i don't think you need a throwing weapon but this is what i keep getting now
You are ready to perform your skill.
You need a throwable weapon wielded to use that skill.


----------------------------------------------------------------------

Sigwald wrote on Sun Apr 22 10:31:30 2001

Fixed



-----------------

poster: Sigwald
subject: closed bug: 1199
date: Sun Apr 22 17:43:20 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1199
Original bug report by Hierokliff on Sun Apr 22 17:14:37 2001

Bug reported from /domains/city/streets/_9_7--

When being transported by the eagle into a room where ive been walking before i can see my tracks in 'search tracks' which allows me to track myself :) 
And yes ask any cat out there, its fun to hunt your own tail...hmm wonder if ill see my tracks if i reloc to a player...


----------------------------------------------------------------------

Hierokliff wrote on Sun Apr 22 17:17:46 2001
Get the same result with pathfinding, if i walk to a room where ive got a path, then walk out there and use pathfinding to get back i can see my tracks...

----------------------------------------------------------------------

Sigwald wrote on Sun Apr 22 17:43:20 2001
Made it impossible to track yourself (You can see the tracks
but thats ok).

----------------------------------------------------------------------

Sigwald wrote on Sun Apr 22 17:43:20 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1200
date: Sun Apr 22 21:10:11 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1200
Original bug report by Wagro on Sun Apr 22 21:09:35 2001

Bug reported from /domains/outside_city/north/test_ferry--

i took lesser skillmax, trained unholy essence to 100%, and it says i only have it at 95%


----------------------------------------------------------------------

Zifnab wrote on Sun Apr 22 21:10:08 2001
read the help on the race, and look at the racial max for skills

----------------------------------------------------------------------

Zifnab wrote on Sun Apr 22 21:10:11 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1203
date: Mon Apr 23 03:07:36 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1203
Original bug report by Sleet on Mon Apr 23 03:06:51 2001

Bug reported from /domains/guilds/mage/guild_hall--

my guild eq went from 75% to 47%.


----------------------------------------------------------------------

Zifnab wrote on Mon Apr 23 03:07:33 2001
this has been reported many times, and there is still
a bug report in the bug tracker for this.

no need fo rmore, as tigran told you.

----------------------------------------------------------------------

Zifnab wrote on Mon Apr 23 03:07:36 2001

Closed



-----------------

poster: Sigwald
subject: closed bug: 1204
date: Mon Apr 23 10:48:52 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1204
Original bug report by Denim on Mon Apr 23 03:40:04 2001

Bug reported from /domains/city/advguild/adv--

Ce'noba ring seems to only give the +1 all skills bonus to skills that arent maxxed, skills that are at 95% stay at 95%, i know this is probably linked into the all skills wish being removed or something, just letting you know.


----------------------------------------------------------------------

Sigwald wrote on Mon Apr 23 10:48:52 2001
Been a while since you posted a bug report, they didnt get 
better with time...

----------------------------------------------------------------------

Sigwald wrote on Mon Apr 23 10:48:52 2001

Closed



-----------------

poster: Sigwald
subject: closed bug: 1205
date: Mon Apr 23 10:49:44 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1205
Original bug report by Tranquil on Mon Apr 23 06:14:53 2001

Bug reported from /domains/misc/race_select--

Scouts of deep green guild doesn't show up in guildtree animist.

- Tranquil



----------------------------------------------------------------------

Sigwald wrote on Mon Apr 23 10:49:44 2001
Most likely because no one joined it yet.

----------------------------------------------------------------------

Sigwald wrote on Mon Apr 23 10:49:44 2001

Closed



-----------------

poster: Sigwald
subject: Fixed bug: 1207
date: Mon Apr 23 11:57:54 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1207
Original bug report by Golte on Mon Apr 23 11:30:30 2001

Bug reported from /domains/misc/newbie_school/rooms/start--

[inform]: Golte enters Red Dragon (Unselected level 1).
No more room in inventory! moving items to room.
No room in environment.  Items lost!!.
No more room in inventory! moving items to room.
No room in environment.  Items lost!!.
No more room in inventory! moving items to room.
No room in environment.  Items lost!!.
No more room in inventory! moving items to room.
No room in environment.  Items lost!!.
Welcome to Red Dragon!!!.  We hope you find the mud enjoyable.
    
This is the starting room.  In this room are 2 exits race_select, and tour.


This room is not full, because i can still drop items in it. 
So i guess it's a bug that my eq was dested instead of put on the floor. 



----------------------------------------------------------------------

Sigwald wrote on Mon Apr 23 11:57:54 2001

Fixed



-----------------

poster: Sigwald
subject: closed bug: 1206
date: Mon Apr 23 15:45:28 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1206
Original bug report by Energystar on Mon Apr 23 07:44:54 2001

Bug reported from /domains/emerald/uncle/celtica/ulster/uroom7--

 I've been expirimenting with 2 cleric spells, arrow of light (alpha) and hand of god (bravo).  Targetting sidhes and banshees, both seem to kill with very close to the same number of blasts, and both are same amount of rounds, and use close to the same amount of sps.  I don't know if exorcist has a terrible tune, or cleric has a great one, but.. one of them definately seems out of tune to me.


----------------------------------------------------------------------

Sigwald wrote on Mon Apr 23 15:45:21 2001
Lowered a bit bonuses to arrow of light.
Hand of god works fine though.

----------------------------------------------------------------------

Sigwald wrote on Mon Apr 23 15:45:28 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1212
date: Tue Apr 24 05:40:35 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1212
Original bug report by Bluemoon on Tue Apr 24 05:21:43 2001

Bug reported from /domains/blackavar/city/palace/ncorr2--

Bluemoon [chat]: Lostego, atleast hone up to the fact that wagro could kick your ass any day of the week
*could not write: Problem with sendto
Trace written to /log/catch
No clue what this means, but it comes up occasionally when I send something to the chat channel


----------------------------------------------------------------------

Zifnab wrote on Tue Apr 24 05:40:32 2001
known issue, been reported and responded to many times.

----------------------------------------------------------------------

Zifnab wrote on Tue Apr 24 05:40:35 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1213
date: Tue Apr 24 14:11:22 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1213
Original bug report by Chemosh on Tue Apr 24 11:31:15 2001

Bug reported from /domains/guilds/martyr/guild_hall--

i am 1h 38m old and am fully grown.. i only saw the you grow a little line once... maybe this has somethign to do with heartbeats or something... just letting you know



----------------------------------------------------------------------

Zifnab wrote on Tue Apr 24 14:11:18 2001
I did speed up growing a bit a couple of days ago, forgot to 
post about it, though that fast woudl surprise me.

----------------------------------------------------------------------

Zifnab wrote on Tue Apr 24 14:11:22 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1216
date: Wed Apr 25 20:51:23 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1216
Original bug report by Jomo on Wed Apr 25 20:18:06 2001

Bug reported from /domains/castles/rooms/jomo-3--

I know there is work being done on the web page, but in case 
there  hasn't been any mention of some of the problems that are
manifesting, I wanted to post this.

1) News appears to be broken (not interfacing with mud news reader)
2) On the page that bring up the groups, I'm getting a cyan-on-white 
color combination.  Please set the default backgroup to something
darker, as it's hard to read.

(I use netscape)


----------------------------------------------------------------------

Zifnab wrote on Wed Apr 25 20:51:20 2001
I changed the list of posts to use a table yesterday, its much
easier to read.

Golte checked it with netscape 6 and it worked ok, I used opera
and IE 5.X and had no problems. at all.

I fixed the color issue, had a few forgotten ;'s that khosan told me
about yesterday.  That has been like that forever, noone ever
mentioned it to me.  _all_ the backgrounds should be black.

----------------------------------------------------------------------

Zifnab wrote on Wed Apr 25 20:51:23 2001

Closed



-----------------

poster: Sigwald
subject: closed bug: 1218
date: Thu Apr 26 11:43:42 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1218
Original bug report by Wildchild on Thu Apr 26 03:29:48 2001

Bug reported from /domains/city/streets/_9_7--

Bottom of a Staircase [exits: south and east]
There are stairs here, leading upwards.

In the mage guild hall, party leader, Erec, is on Hyboria.
Erec uses pathfinding and I get this:
You follow our leader into the small path.

But I should not be pulled into the path if we're not into the same room, I would think.


----------------------------------------------------------------------

Sigwald wrote on Thu Apr 26 11:43:42 2001
Fixed a few things and changed a bit the way this skill
works.
Report if new problems occur (or old ones still do).

----------------------------------------------------------------------

Sigwald wrote on Thu Apr 26 11:43:42 2001

Closed



-----------------

poster: Sigwald
subject: Fixed bug: 1197
date: Thu Apr 26 12:05:09 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1197
Original bug report by Hierokliff on Sun Apr 22 17:02:20 2001

Bug reported from /domains/outside_city/farms/farm1/map/x26y26--

Skill calm beasts gives this message when i try it in combat
You are ready to perform your skill.
You are not fighting with this beast!
You hit Rooster 1 time.
Would be better if it could be used without having to use a target also, like the combat skills works in combat.


----------------------------------------------------------------------

Sigwald wrote on Thu Apr 26 12:05:06 2001
Fixed both things, its now a sort of special "attack"
skill that can be used without a target.

----------------------------------------------------------------------

Sigwald wrote on Thu Apr 26 12:05:09 2001

Fixed



-----------------

poster: Sigwald
subject: closed bug: 1198
date: Thu Apr 26 12:08:57 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1198
Original bug report by Hierokliff on Sun Apr 22 17:08:16 2001

Bug reported from /domains/city/streets/_9_7--

4 order eagle transport squee, makes me be transported 4 times, the eagle dont interrupt the transporting when you order it to start a new one.


----------------------------------------------------------------------

Sigwald wrote on Thu Apr 26 12:08:54 2001
Think I fixed that one.

----------------------------------------------------------------------

Sigwald wrote on Thu Apr 26 12:08:57 2001

Closed



-----------------

poster: Sigwald
subject: closed bug: 1217
date: Thu Apr 26 12:12:15 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1217
Original bug report by Foxpaws on Thu Apr 26 01:04:07 2001

Bug reported from /domains/outside_city/aviary/rooms/room39--

Weather clouds shows:  The sky is filled with clouds.
Call lightning says: The sky is clear and you cannot call for lightning.

As far as I was aware, the cloud summoning spell was to be used either if you
wanted to make it rain for higher damage, or when the sky was actually clear.
Isn't "The sky is filled with clouds" enough to summon lightning.


----------------------------------------------------------------------

Sigwald wrote on Thu Apr 26 12:12:15 2001
Somehow it got messed up a bit somewhere.
Changed it to need less clouds to work.

----------------------------------------------------------------------

Sigwald wrote on Thu Apr 26 12:12:15 2001

Closed



-----------------

poster: Sigwald
subject: Fixed bug: 1220
date: Thu Apr 26 13:57:51 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1220
Original bug report by Fnylte on Thu Apr 26 13:56:03 2001

Bug reported from /domains/blackavar/underw/cave/dug_20--

The shaft here is use alot and seems it was in very good condition.

Should be used i guess...


----------------------------------------------------------------------

Sigwald wrote on Thu Apr 26 13:57:51 2001

Fixed



-----------------

poster: Sigwald
subject: closed bug: 1161
date: Fri Apr 27 01:10:55 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1161
Original bug report by Foxpaws on Thu Apr 12 23:17:06 2001

Bug reported from /domains/mists/sting/Sting30--

The item in my inventory, Red boots, continually loses the kept flag
when I log out for more than about half an hour.


----------------------------------------------------------------------

Foxpaws wrote on Thu Apr 26 19:58:02 2001

Closed


----------------------------------------------------------------------

Sigwald wrote on Fri Apr 27 01:10:55 2001

Closed



-----------------

poster: Sigwald
subject: Fixed bug: 1224
date: Fri Apr 27 13:03:37 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1224
Original bug report by Fnylte on Fri Apr 27 09:57:36 2001

Bug reported from /domains/outside_city/catworld/rooms/hallway5--

*Bad argument 1 to all_inventory()
Expected: object Got: 0.
Trace written to /log/runtime
You summon holy fires to toast Queen Kitan.
I start to cast White flame....and the above came shooting down...


----------------------------------------------------------------------

Sigwald wrote on Fri Apr 27 13:03:37 2001

Fixed



-----------------

poster: Sigwald
subject: Fixed bug: 1225
date: Fri Apr 27 14:52:12 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1225
Original bug report by Rodo on Fri Apr 27 14:51:24 2001

Bug reported from /domains/mists/gmhall/rooms/hall1--

when I entered this eq monster place I got:
*Trying to add invalid skill mastery_of_armed_combat to monster Mithren
Trace written to /log/catch
Guild Hall Entrance [exits: northeast, south and east]
WARNING sign


----------------------------------------------------------------------

Sigwald wrote on Fri Apr 27 14:52:09 2001
Yeah trying to use an invalid skill... will fix this.

----------------------------------------------------------------------

Sigwald wrote on Fri Apr 27 14:52:12 2001

Fixed



-----------------

poster: Sigwald
subject: Fixed bug: 1221
date: Fri Apr 27 16:44:50 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1221
Original bug report by Foxpaws on Fri Apr 27 00:50:45 2001

Bug reported from /domains/hyboria/aquilonia/tarantia/streets/_13_7--

I don't seem to be able to cast call lightning.  It doesn't even register the casting.


----------------------------------------------------------------------

Sigwald wrote on Fri Apr 27 16:44:50 2001

Fixed



-----------------

poster: Sigwald
subject: closed bug: 1229
date: Sun Apr 29 10:08:41 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1229
Original bug report by Mirrim on Sun Apr 29 04:12:33 2001

Bug reported from /domains/hyboria/uncle/monks/blr2--

I don't know if it's a bug or not but I could wield both of my Ada swords before this last reboot and now I can't. My guild rank was Veteran Knight before and now it's just Knight.


----------------------------------------------------------------------

Sigwald wrote on Sun Apr 29 10:08:38 2001
Your guild rank dropped cause your guild age was resetted at
reinc, thats normal.
Adamantium swords got a slight boost in weapon class during
eq refitting and that might explain why its a bit harder
to wield.

----------------------------------------------------------------------

Sigwald wrote on Sun Apr 29 10:08:41 2001

Closed



-----------------

poster: Sigwald
subject: Fixed bug: 1228
date: Sun Apr 29 10:10:21 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1228
Original bug report by Sirc on Sun Apr 29 03:19:03 2001

Bug reported from /domains/outside_city/aviary/rooms/room2--


Cheerful robin begins to sweat blood as you focus your mental powers in your evil eye!§*Bad argument 1 to call_other()


----------------------------------------------------------------------

Zifnab wrote on Sun Apr 29 04:19:06 2001
dbxwhere sirc
*Bad argument 1 to call_other()
Expected: string or array or object Got: 0.
Object: /obj/spells/evil_eye at line 30

#0: 'heart_beat' at  (/admin/std/combat/combat.c) at line 1598
#1: 'action' at /obj/spells/evil_eye (/arch/obj/spells/new_spell.c) at line
1353
#2: 'cast' at /obj/spells/evil_eye (/arch/obj/spells/new_spell.c) at line 845
#3: 'we_succeeded' at /obj/spells/evil_eye (/arch/obj/spells/attack_spell.c) at
line 451
#4: '' at /obj/spells/evil_eye () at /:0
#5: 'success' at /obj/spells/evil_eye at line 30

dbxframe sirc 5
------/obj/spells/evil_eye.c:30 - success(NULL, NULL, "psionic")
locals: 0
----------------------------------------------------------------
  caster->combat_targetted_action2(SILENT_SKILL_ACTION,
                                   "$T $v1begin to sweat blood as $n"
                                   " $vfocus $p mental "
                                   "powers in $p evil eye!\n",
                                   target);
=>  switch(guild_item->query_effect_efficiency())
    {
    case 6..8:
      caster->combat_targetted_action2(SILENT_SKILL_ACTION,
                                       "$N $vrend $t unconscious"
                                       " with $p devastating evil "

----------------------------------------------------------------------

Sigwald wrote on Sun Apr 29 10:10:21 2001

Fixed



-----------------

poster: Sigwald
subject: closed bug: 1158
date: Sun Apr 29 10:11:14 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1158
Original bug report by Wagro on Thu Apr 12 04:23:24 2001

Bug reported from /domains/blackavar/city/arena/arena1/room1--

im trying to cast mana storm at jazaman and i get:
You mutter the words 'Maji pahr too'
There is nothing here to cast at.


----------------------------------------------------------------------

Sigwald wrote on Sun Apr 29 10:11:14 2001
Most likely a problem with arena hook that wasnt set properly.
Not reall anything we care much about.

----------------------------------------------------------------------

Sigwald wrote on Sun Apr 29 10:11:14 2001

Closed



-----------------

poster: Sigwald
subject: closed bug: 1215
date: Sun Apr 29 10:17:11 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1215
Original bug report by Azagthot on Wed Apr 25 19:42:34 2001

Bug reported from /domains/mists/lokie/Castle/Rooms/lhroom7--

Small shadows are Good, large shadows are Evil and shadow guards are Holy Man.
Not sure if that's intentional, can't see anything in the long desc which
indicates the large shadows should be more evil than the other ones.


----------------------------------------------------------------------

Sigwald wrote on Sun Apr 29 10:17:11 2001
Well its an area from Lokie so you never know....

----------------------------------------------------------------------

Sigwald wrote on Sun Apr 29 10:17:11 2001

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 1233
date: Mon Apr 30 06:21:06 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1233
Original bug report by Artea on Mon Apr 30 05:56:42 2001

Bug reported from /domains/blackavar/anhk/rooms/dwn1--

Random lodestone took me to crystal dragons, its supposed to be closed. Thought you should know


----------------------------------------------------------------------

Zifnab wrote on Mon Apr 30 06:20:41 2001
its now off limits to randoms
actually all lodestones.

----------------------------------------------------------------------

Zifnab wrote on Mon Apr 30 06:21:06 2001

Fixed



-----------------

poster: Sigwald
subject: Fixed bug: 1232
date: Mon Apr 30 11:38:00 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1232
Original bug report by Denim on Mon Apr 30 04:16:04 2001

Bug reported from /domains/emerald/uncle/celtica/leinster/room12--

You rub a small lodestone.
You start to get fuzzy, and then fade from view completely.
*Trying to add invalid skill knowlkedge_of_pressure_points to monster Monster
Trace written to /log/catch
Leinster Farmland [exits: south, east, north and west]
 You are standing in a beautiful plot of farmland. The crops growing here are
strong and healthy and look almost ready to harvest. Birds sing in the distance
and a sweet smelling breeze causes the plants around you to sway back and
forth.
Black Raven 
Black Raven 
Black Raven 
Black Raven 


Morrigu is saposed to be in this room, she has a Backbiter and a Great Boar Shield, In The Celtica Area On Emerald.


----------------------------------------------------------------------

Sigwald wrote on Mon Apr 30 11:38:00 2001

Fixed



-----------------

poster: Sigwald
subject: closed bug: 1202
date: Mon Apr 30 11:39:30 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1202
Original bug report by Wagro on Mon Apr 23 02:18:04 2001

Bug reported from /domains/city/streets/_9_7--

when you put the # infront of your email address in menu, it shows up as #foo@foofoo.com or like that


----------------------------------------------------------------------

Sigwald wrote on Mon Apr 30 11:39:26 2001
Well of course, the # is to indicate its private.

----------------------------------------------------------------------

Sigwald wrote on Mon Apr 30 11:39:30 2001

Closed



-----------------

poster: Marvin
subject: closed bug: 1227
date: Mon Apr 30 13:59:31 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1227
Original bug report by Wildchild on Sat Apr 28 18:38:10 2001

Bug reported from /domains/castles/rooms/wildchild-7--

Can't remove castle exits from the orb you buy from Slint. The only exit that shouldn't be removable is the 'out' exit, yes?



----------------------------------------------------------------------

Marvin wrote on Mon Apr 30 13:59:31 2001
Not really a bug. You can only add/remove directional exits.
Certainly not worth the bother changing, imo.

----------------------------------------------------------------------

Marvin wrote on Mon Apr 30 13:59:31 2001

Closed



-----------------

poster: Krellen
subject: closed bug: 1235
date: Mon Apr 30 21:01:29 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1235
Original bug report by Erec on Mon Apr 30 16:54:56 2001

Bug reported from /domains/blackavar/southernw/polis/yard/room2--

Either these gates shouldn't lock from the inside, or the key should be saveable.

----------------------------------------------------------------------

Krellen wrote on Mon Apr 30 21:00:49 2001
Keys don't save.  Don't log off inside the gate if you don't want to get stuck.

----------------------------------------------------------------------

Krellen wrote on Mon Apr 30 21:01:29 2001

Closed



-----------------

poster: Sigwald
subject: closed bug: 1237
date: Tue May  1 15:10:50 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1237
Original bug report by Pouffy on Mon Apr 30 21:50:30 2001

Bug reported from /domains/emerald/magneto/ogre/west/room/hut12--

Ogres in this area use exorcist spells.
(They are evil ogres).

Pouffy.


----------------------------------------------------------------------

Sigwald wrote on Tue May  1 15:10:50 2001

Closed



-----------------

poster: Sigwald
subject: closed bug: 1239
date: Tue May  1 15:11:25 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1239
Original bug report by Fnylte on Tue May  1 11:48:27 2001

Bug reported from /domains/guilds/exorcist/guild_hall--

It says in guild help on skills that exorcism can be trained to 10% at level 2....I am now at level 2 but I am NOT allowed to train it!
Plz tell me if its a typo in teh guild or a bug!


----------------------------------------------------------------------

Sigwald wrote on Tue May  1 15:11:25 2001
Most likely fact that you dont have 100% skill max.

----------------------------------------------------------------------

Sigwald wrote on Tue May  1 15:11:25 2001

Closed



-----------------

poster: Sigwald
subject: Fixed bug: 1231
date: Wed May  2 13:32:40 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1231
Original bug report by Seth on Mon Apr 30 01:58:37 2001

Bug reported from /domains/city/advguild/explore_room--

amulet of fear has + prismatic spray and + evocation, should
be changed since Evokers cant use it.


----------------------------------------------------------------------

Sigwald wrote on Wed May  2 13:32:40 2001

Fixed



-----------------

poster: Sigwald
subject: Fixed bug: 1240
date: Wed May  2 13:32:55 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1240
Original bug report by Snoop on Tue May  1 20:51:43 2001

Bug reported from /domains/city/shops/veldrens_tower--

Wig from my caverns of death area on mists gives + to storytelling, thinkin it's rather pointless since bards hat (guild item) will take up that slot anyway.
*/Snoop


----------------------------------------------------------------------

Sigwald wrote on Wed May  2 13:32:55 2001

Fixed



-----------------

poster: Sigwald
subject: Fixed bug: 1242
date: Wed May  2 21:24:49 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1242
Original bug report by Tigran on Tue May  1 23:58:04 2001

Bug reported from /domains/city/islandmap/x4y32--

Players can leave a party in an animist tunnel and get stuck there.  
Moronic thing to do, but they still do it.


----------------------------------------------------------------------

Sigwald wrote on Wed May  2 21:24:49 2001

Fixed



-----------------

poster: Khosan
subject: closed bug: 1245
date: Thu May  3 00:31:40 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1245
Original bug report by Waz on Thu May  3 00:18:28 2001

Bug reported from /domains/city/advguild/plaque_room--

i was in a party that killed chara yesterday but i was not in the room
when she died, and didn't get the new best party kill.  Got xp and everything
for the kill however.  Just noticed it now, sorry for the delay.



----------------------------------------------------------------------

Khosan wrote on Thu May  3 00:31:31 2001
Afaik it has always been like that by design since the dawn of times :)

You need to be in the room when the monster dies to get it registered
as a party kill.

----------------------------------------------------------------------

Khosan wrote on Thu May  3 00:31:40 2001

Closed



-----------------

poster: Sigwald
subject: Fixed bug: 1247
date: Thu May  3 10:37:07 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1247
Original bug report by Erec on Thu May  3 03:24:07 2001

Bug reported from /obj/skills/objects/pathroom#10893--

I got the exit message from the secret path for pathfinding, but I'm still there (and I can't get out).

----------------------------------------------------------------------

Sigwald wrote on Thu May  3 10:37:07 2001

Fixed



-----------------

poster: Sigwald
subject: Fixed bug: 1246
date: Thu May  3 10:37:16 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1246
Original bug report by Tex on Thu May  3 02:55:12 2001

Bug reported from /obj/skills/objects/pathroom#7363--

I believe there is still a problem with pathfinding.  I entered a path
and then recieved this message You emerge from the path right where you wanted to go.


----------------------------------------------------------------------

Sigwald wrote on Thu May  3 10:37:16 2001

Fixed



-----------------

poster: Sigwald
subject: closed bug: 1210
date: Thu May  3 10:43:16 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1210
Original bug report by Kjara on Tue Apr 24 01:54:01 2001

Bug reported from /domains/dragon/el_tajin/rooms/pathx5y3--

well when my mist form falls i lose hp( i was 197, then mist form fell, then i tocked and hit 322, then it says you feel your body is fully solid again and my hps hit 248,(it might not have regestered the tick in the middle of the form falling)


----------------------------------------------------------------------

Sigwald wrote on Tue Apr 24 21:46:16 2001
Aint making much sense to me, can you try to explain with a bit
more details.

----------------------------------------------------------------------

Sigwald wrote on Thu May  3 10:43:13 2001
Actually you can lose or gain hps when mist form falls, it depends
on how your max hp without mist form is compared to what it is
when in mist form.

Basically when mist form falls you are left with the same
relative hps in your regular form as you had with your mist form.
Which means if you had 50% of your hps in mist form you'll have
also 50% of them in regular form when mist form falls.

----------------------------------------------------------------------

Sigwald wrote on Thu May  3 10:43:16 2001

Closed



-----------------

poster: Sigwald
subject: Fixed bug: 1211
date: Thu May  3 10:51:45 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1211
Original bug report by Max on Tue Apr 24 02:21:09 2001

Bug reported from /domains/emerald/evilned/beaver/rooms/br16--

umm, the name of the room is Bugbear Forest...and i can't make a leafblade

Bugbear Forest exits: 1
The forest seems very damp and wet here. The air is thick with moisture.

You are ready to perform your skill.
You need to be in a forest to be able to make a leafblade.


----------------------------------------------------------------------

Sigwald wrote on Thu May  3 10:51:45 2001

Fixed



-----------------

poster: Sigwald
subject: Fixed bug: 1223
date: Thu May  3 10:54:26 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1223
Original bug report by Erec on Fri Apr 27 04:03:32 2001

Bug reported from /domains/hyboria/mixer/caveman/rooms/mountain1--

I know it's a minor issue, but with descriptions like, "The sun streams through the canopy...", this really should be an outdoor room.

----------------------------------------------------------------------

Sigwald wrote on Thu May  3 10:54:26 2001

Fixed



-----------------

poster: Sigwald
subject: closed bug: 1238
date: Thu May  3 11:11:06 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1238
Original bug report by Tahnval on Tue May  1 05:00:37 2001

Bug reported from /domains/guilds/bladedancer/guild_hall--

I'm not sure if this this a bug...
You spend 49710 experience and 0 gold to train singing blade to 35%.
This costs you no gold since you have free experience to spend on skills.
You do not have enough experience.

I had a whole slew of those messages...but the relevant amount of xp was taken o
ff me.  I have already re-used the xp regained when I reinced last week.


----------------------------------------------------------------------

Sigwald wrote on Thu May  3 11:11:03 2001
Not really a bug, you have credit left. The messenging is sort
of confusing though, I will change that.

----------------------------------------------------------------------

Sigwald wrote on Thu May  3 11:11:06 2001

Closed



-----------------

poster: Sigwald
subject: closed bug: 1244
date: Thu May  3 12:36:39 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1244
Original bug report by Dalak on Wed May  2 11:44:06 2001

Bug reported from /domains/hyboria/aristide/newbie/room49--

I have a Dragon Katana and a Mantisman Long Sword.  In both of their descriptions,
is says that I can wield each of them one handed.  This was the case when I bought
the blades yesterday, and also earlier today.  However, I have noticed that now I 
am only able to wield one of them at a time.


----------------------------------------------------------------------

Sigwald wrote on Thu May  3 12:36:36 2001
Most likely you lost some newbie bonuses and cant wield them any longer.

----------------------------------------------------------------------

Sigwald wrote on Thu May  3 12:36:39 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1226
date: Thu May  3 17:07:31 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1226
Original bug report by Sirk on Sat Apr 28 07:57:48 2001

Bug reported from /domains/mists/lokie/Castle/Rooms/lhroom8--

not a but, but mabey a side effect of recent changes
it has come to my attention that somehow harmer spells are costing more sps, not all of them
but a few like images and habo. habo doesn't show sp cost, but i can tell you from playing
that i'm spending way more sps per cast lately on it, was wondering if it could be looked into
thnaks
sirk


----------------------------------------------------------------------

Mixer wrote on Thu May  3 16:50:16 2001
From memory HABO spellcost is attached to its damage done.

perhaps the spell has been tuned up with Sigwalds recent
tunes and ergo it now costs more.

----------------------------------------------------------------------

Zifnab wrote on Thu May  3 17:07:31 2001
That will affect it, as will how much inflict harm
is trained/studied (forget if its a spell or skill).


----------------------------------------------------------------------

Zifnab wrote on Thu May  3 17:07:31 2001

Closed



-----------------

poster: Sigwald
subject: closed bug: 1248
date: Thu May  3 18:14:14 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1248
Original bug report by Austin on Thu May  3 17:11:02 2001

Bug reported from /domains/dragon/talgore/dragons/bronze/rooms/room27--

Not sure if this is a real bug or not but I have soul of the dragon trained to 104% and with dragon preference up I get the message 'You have failed to master the stances of kungfu.' about 1 out of every 10 skills i use. Sometimes 2 skills in a row. Just seems a little off balance for a 104% skill 


----------------------------------------------------------------------

Sigwald wrote on Thu May  3 18:14:11 2001
While in dragon style you have a penalty to use skills that are not
from dragon guild so it perfectly makes sense.

----------------------------------------------------------------------

Sigwald wrote on Thu May  3 18:14:14 2001

Closed



-----------------

poster: Sigwald
subject: closed bug: 1249
date: Thu May  3 22:58:30 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1249
Original bug report by Kjara on Thu May  3 21:54:51 2001

Bug reported from /domains/hyboria/toreth/vale/rooms/vale24--

clarifying my previous bug, my point was there seemed to be a period of time between when ur max hp changes and when ur current hp changed when mist form falls, and if you get a heal(like a tick) between the begining of mist form falling and the end of mistform falling the hp # at the begining is used for the % still.


----------------------------------------------------------------------

Sigwald wrote on Thu May  3 22:58:30 2001
Tried something to fix that, not sure it'll work its not easy
to code that properly.

----------------------------------------------------------------------

Sigwald wrote on Thu May  3 22:58:30 2001

Closed



-----------------

poster: Sigwald
subject: closed bug: 1243
date: Thu May  3 22:59:48 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1243
Original bug report by Palenon on Wed May  2 02:37:11 2001

Bug reported from /domains/castles/rooms/snoop-1--

Tried to cast psychic gaze on a castle guard.
Recieved -> You must be PK registered to attack a guard.

Gaze is not an attack spell and guards are monsters i think i should be able to gaze em =P


----------------------------------------------------------------------

Sigwald wrote on Thu May  3 22:59:45 2001
Made a change so that only attack/area spells are forbidden on
castle guards. However, if for some reason someone manages to get
into a fight with a guard without being PK, thats a bug abuse that
will be punished with the usual sweet mushroom.

----------------------------------------------------------------------

Sigwald wrote on Thu May  3 22:59:48 2001

Closed



-----------------

poster: Mixer
subject: Fixed bug: 1253
date: Sat May  5 03:16:46 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1253
Original bug report by Fezzick on Sat May  5 00:03:19 2001

Bug reported from /wiz/sigwald/tester/animist--

The portal in the Adventurers Guild leading to the various Temporary Guild Halls has an exit for the Gleeman.
 
think Tick Soon!
The exit is defined as 'glee,' which will only return an emote - but not allow you to get to the guild hall.


----------------------------------------------------------------------

Mixer wrote on Sat May  5 03:16:43 2001
use go glee

----------------------------------------------------------------------

Mixer wrote on Sat May  5 03:16:46 2001

Fixed



-----------------

poster: Sigwald
subject: closed bug: 1255
date: Sat May  5 15:14:50 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1255
Original bug report by Dev on Sat May  5 03:35:50 2001

Bug reported from /domains/guilds/psychics2/guild_hall--

i had 17074 exp, so i went to the psychic guild and tried to train casting, but it said i did not have enough gold to train it, so i warped, went to the bank and withdrew 10000 gold, warped, and came back to the guild, and tried to train casting again, but it said i did not have enough exp to train it, thats when i noticed i only had 7025 exp.  i lost the exp right after it said that i did not have enough gold to train casting.


----------------------------------------------------------------------

Sigwald wrote on Sat May  5 15:14:47 2001
Hmm nod I sort of screwed up something in the code.
That exp is not exactly lost, it is stored as trained
in your player file, even if you didnt get any training.
You'll get it back at reinc.

----------------------------------------------------------------------

Sigwald wrote on Sat May  5 15:14:50 2001

Closed



-----------------

poster: Sigwald
subject: closed bug: 1254
date: Sat May  5 15:20:55 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1254
Original bug report by Bigglesworth on Sat May  5 00:46:52 2001

Bug reported from /domains/hyboria/mixer/caveman/rooms/circle1--

okay this is strange, i'm in mist form fighting a prehistoric hunter and this is what i see.
Strong Prehistoric hunter draws on his inner rage to summon new strength and ignore his wounds.
You are stunned and unable to move.
P:440 (714) SP:1295 (2560) EP:596 (596)

 and then my next line is
HP: 704|714 SP: 1295|2560 EP: 596|596
[Bigglesworth]: is in good condition.
[Strong prehistoric hunter]: is in bad shape.

I mean i didn't see any haim or any clock heal or anything that could boost my hps like this, but 
its like my mist form is able to heal itself in combat, tis strange.
shrug.
-bigglesworth


----------------------------------------------------------------------

Sigwald wrote on Sat May  5 15:20:55 2001
Could be the healing skill sort of didnt target monster but you.
I'll try something with the daemon, report again if it occurs again.

----------------------------------------------------------------------

Sigwald wrote on Sat May  5 15:20:55 2001

Closed



-----------------

poster: Sigwald
subject: closed bug: 1256
date: Sat May  5 15:30:08 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1256
Original bug report by Zyz on Sat May  5 03:37:56 2001

Bug reported from /domains/guilds/mage/guild_hall--

Attempting training without gold loses the exp without gaining the skill/spell:
Experience     :     5,257,329
train essence eye
You do not have the 17 gold it takes to train this.
Experience     :     5,256,706


----------------------------------------------------------------------

Sigwald wrote on Sat May  5 15:30:05 2001
See previous one closed.

----------------------------------------------------------------------

Sigwald wrote on Sat May  5 15:30:08 2001

Closed



-----------------

poster: Sigwald
subject: closed bug: 1257
date: Sat May  5 15:30:14 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1257
Original bug report by Kjara on Sat May  5 03:51:45 2001

Bug reported from /domains/guilds/watermage/guild_hall--

Ok, just lost 2.6M to a bug i belive, i didn't have the gold to train something and didn't realize it, and thus lost the exp.


----------------------------------------------------------------------

Sigwald wrote on Sat May  5 15:30:14 2001
Same...

----------------------------------------------------------------------

Sigwald wrote on Sat May  5 15:30:14 2001

Closed



-----------------

poster: Sigwald
subject: closed bug: 1259
date: Sat May  5 15:30:44 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1259
Original bug report by Foxpaws on Sat May  5 05:32:18 2001

Bug reported from /domains/outofwhack/fizgig/area/rooms/forest18--

On the web page, it says that woodsmen acquire whirlwind attack at level 6 in the woodsman guild, and then again at level 1 of the Nature's Blade guild.  Is this repetition intentional?


----------------------------------------------------------------------

Sigwald wrote on Sat May  5 15:30:44 2001
Different level of training.

----------------------------------------------------------------------

Sigwald wrote on Sat May  5 15:30:44 2001

Closed



-----------------

poster: Sigwald
subject: closed bug: 1260
date: Sat May  5 15:30:56 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1260
Original bug report by Jimth on Sat May  5 11:04:40 2001

Bug reported from /domains/guilds/cleric/guild_hall--

when i trained hand of balance it said You do not have the 1851 gold it takes to train this.
i had 194698 exp on me, it took the exp that it would have cost and did not train the spell, i was left with 25496 exp.


----------------------------------------------------------------------

Sigwald wrote on Sat May  5 15:30:56 2001
See previous

----------------------------------------------------------------------

Sigwald wrote on Sat May  5 15:30:56 2001

Closed



-----------------

poster: Sigwald
subject: Fixed bug: 1261
date: Sun May  6 12:02:53 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1261
Original bug report by Wagro on Sat May  5 18:12:56 2001

Bug reported from /domains/blackavar/southernw/baladorg/rooms/mm17--

the conjurors here do wrath of the rightous, that is a holy area spell.


----------------------------------------------------------------------

Sigwald wrote on Sun May  6 12:02:53 2001
Somehow I forgot to remove hol/unholy from random damage type
selection.

----------------------------------------------------------------------

Sigwald wrote on Sun May  6 12:02:53 2001

Fixed



-----------------

poster: Zifnab
subject: closed bug: 1258
date: Sun May  6 16:49:04 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1258
Original bug report by Bloodlust on Sat May  5 05:05:28 2001

Bug reported from /domains/hyboria/mixer/caveman/rooms/circle5--

when a player in a party dies and returns to the party, their status shows up as DL instead of member


----------------------------------------------------------------------

Zifnab wrote on Sun May  6 16:49:04 2001
it is actually LD, and that is a current/long standing problem
of the current party object.

Unfortunately I am not making fixes to the old one.
and currently have no plans of putting my new one back in, 
so you have to live with that issue for now

----------------------------------------------------------------------

Zifnab wrote on Sun May  6 16:49:04 2001

Closed



-----------------

poster: Sigwald
subject: closed bug: 1268
date: Sun May  6 23:08:23 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1268
Original bug report by Tomten on Sun May  6 19:48:18 2001

Bug reported from /domains/outside_city/beanstalk/rooms/beanstalk5--

hmm i thought that Steel bracers had +hits. i'm getting the msg about it tho.
Your arms are a BLUR of motion as you quickly swing again at Sidhe!!
But i'm not getting any hits after this msg, or was that change when you did eq tunes?


//Tom


----------------------------------------------------------------------

Sigwald wrote on Sun May  6 23:08:23 2001
Been like that for quite a long time actually.

----------------------------------------------------------------------

Sigwald wrote on Sun May  6 23:08:23 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1269
date: Wed May  9 02:47:51 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1269
Original bug report by Dfalt on Mon May  7 18:22:01 2001

Bug reported from /domains/outofwhack/toreth/demon/rooms/north1--

Im on Netscape 4.75, and the RD webpage links are HUGE, i have to scroll to get anywhere =)    Just a FYI.
*Someone -dragon-: someone needs to bug report that, so it can get fixed *


----------------------------------------------------------------------

Zifnab wrote on Wed May  9 02:47:51 2001
It should be ok now.  Let me know if its not.  Its fine
on netscape, opera, and ie for me.

----------------------------------------------------------------------

Zifnab wrote on Wed May  9 02:47:51 2001

Closed



-----------------

poster: Sigwald
subject: closed bug: 1275
date: Wed May  9 10:36:11 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1275
Original bug report by Fezzick on Tue May  8 23:08:35 2001

Bug reported from /domains/guilds/psionists/guild_hall--

Problem at the Psionists guild.
 
think Tick Soon!
I'm at lev 6 there and according to the guild info for Mind Orbit skill:
It can be trained up to 60 percent of your skill max at level 6.
 
But here is what I've got
 
think Tick Soon!
  mind orbit                  :  50%
 
I go to train it and the GM says: You have already trained this skill as high as your guild level allows.
 
Anyway - sorry for the tick timer.
 
Fezz


----------------------------------------------------------------------

Zifnab wrote on Wed May  9 02:47:00 2001
posible racial max being hit?

----------------------------------------------------------------------

Sigwald wrote on Wed May  9 10:36:11 2001
Yup. I need to modify the help display.

----------------------------------------------------------------------

Sigwald wrote on Wed May  9 10:36:11 2001

Closed



-----------------

poster: Sigwald
subject: Fixed bug: 1276
date: Wed May  9 10:43:14 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1276
Original bug report by Kaos on Wed May  9 04:06:54 2001

Bug reported from /domains/guilds/masterabj/guild_hall--

noticed that "enhance bladed fury" was removed from blade dancer guild,
axe of denial gives + to that skill.


----------------------------------------------------------------------

Sigwald wrote on Wed May  9 10:43:14 2001

Fixed



-----------------

poster: Zifnab
subject: closed bug: 1277
date: Wed May  9 15:11:50 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1277
Original bug report by Dagger on Wed May  9 09:56:14 2001

Bug reported from /domains/hyboria/aquilonia/tarantia/streets/_1_7--


i was fighting two mobs, and i tocked after i killed the first one...

Guard falls to the ground DEAD!
You receive 549 exp.
You grab large deep black onyx from Guard's corpse.
You grab Black suit of armor from Guard's corpse.
You grab Black leather whip from Guard's corpse.
You get 100 gold coins.
Done. You looted 1 corpse.
You finish the chant.
You mutter the words 'ziiiw quoooosh!'
There is no such target here.
HP: 492|986 SP: 1030|1558 EP: 402|402
[Dagger]: is not in good shape.
[Dagger]: is not in good shape.
[Guard]: is in excellent shape.
Guard hit You 2 times.
You hit Guard 2 times.
Tock: HP: 582/986 (+91) SP: 1343/1558 (+313) EP: 402/402  
HP: 574|986 SP: 1343|1558 EP: 402|402
[Dagger]: is somewhat hurt.
[Guard]: is in excellent shape.
Guard hits You 2 times.

i took out the commands (look, dig grave, and a cast gaian touch at targetplayer)...



----------------------------------------------------------------------

Zifnab wrote on Wed May  9 15:11:50 2001
thtas not really surprising.  After thta monster dies for
the length of one heart beat (3 seconds) you are not in combat
any more.  Not really worth the trouble of fixing i dont think.

----------------------------------------------------------------------

Zifnab wrote on Wed May  9 15:11:50 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1280
date: Fri May 11 04:58:43 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1280
Original bug report by Smee on Thu May 10 21:22:08 2001

Bug reported from /domains/castles/rooms/smee-5--

I opened the safe 'fig1' in this room, and got two 'You seem to be missing some of your equipment!' errors. Whimper.
Smee


----------------------------------------------------------------------

Zifnab wrote on Fri May 11 04:58:43 2001
not a bug.  what you lost was remove quite some time
ago.

----------------------------------------------------------------------

Zifnab wrote on Fri May 11 04:58:43 2001

Closed



-----------------

poster: Sigwald
subject: closed bug: 1241
date: Fri May 11 11:01:25 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1241
Original bug report by Artea on Tue May  1 23:48:57 2001

Bug reported from /domains/outofwhack/evilned/beavers/rooms/pad3--

think 7 seconds... 
The exit 'pad' in this room takes you to this room.


----------------------------------------------------------------------

Sigwald wrote on Fri May 11 11:01:25 2001
Actually these are two different rooms that look ALOT like the
same. However the water exit leads to different places.

----------------------------------------------------------------------

Sigwald wrote on Fri May 11 11:01:25 2001

Closed



-----------------

poster: Sigwald
subject: closed bug: 1250
date: Fri May 11 11:02:00 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1250
Original bug report by Dragh on Thu May  3 23:47:12 2001

Bug reported from /domains/city/newbie/newbie_reinc--

It would be really nice if someone coded a way for me to get to hell. It's not nice to be born a ghost when you reincarnate.
Thanks.

Dragh


----------------------------------------------------------------------

Sigwald wrote on Fri May 11 11:02:00 2001
Apparently got fixed somehow.

----------------------------------------------------------------------

Sigwald wrote on Fri May 11 11:02:00 2001

Closed



-----------------

poster: Sigwald
subject: Fixed bug: 1251
date: Fri May 11 11:15:08 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1251
Original bug report by Fezzick on Fri May  4 21:11:21 2001

Bug reported from /domains/city/shops/food_shop--

Still not sure why at the food shop in RDC a 375g boiled chicken heals only 6% of your health.
 
think Tick Soon!
I thought this was taken care of - or is it intended to rip us off?
 
(a Lamb chop does 13%, btw...iirc)


----------------------------------------------------------------------

Zifnab wrote on Sun May  6 16:47:33 2001
yes its intended to rip you off.  please.

----------------------------------------------------------------------

Sigwald wrote on Fri May 11 11:15:05 2001
Removed manual set values to food in RD shop.
Should be directly linked to food value now.

----------------------------------------------------------------------

Sigwald wrote on Fri May 11 11:15:08 2001

Fixed



-----------------

poster: Sigwald
subject: closed bug: 1252
date: Fri May 11 11:15:56 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1252
Original bug report by Jas on Fri May  4 21:12:48 2001

Bug reported from /domains/castles/rooms/jas-14--

missing some equipment, long time since i opened it, so i can't remember what was in, but was part of my set (well what was left of it)

----------------------------------------------------------------------

Zifnab wrote on Sun May  6 16:47:58 2001
this is not a whole lot of information to go on, if you
cant supply more, we cant help too much

----------------------------------------------------------------------

Sigwald wrote on Fri May 11 11:15:56 2001
No information, closing.

----------------------------------------------------------------------

Sigwald wrote on Fri May 11 11:15:56 2001

Closed



-----------------

poster: Sigwald
subject: Fixed bug: 1266
date: Fri May 11 11:18:29 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1266
Original bug report by Terminator on Sun May  6 15:33:29 2001

Bug reported from /domains/city/advguild/adv--

Well i got nuked and maked a new char and im still in my old clan with this char.


----------------------------------------------------------------------

Sigwald wrote on Fri May 11 11:18:29 2001

Fixed



-----------------

poster: Sigwald
subject: closed bug: 1270
date: Fri May 11 11:22:15 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1270
Original bug report by Raw on Mon May  7 20:41:14 2001

Bug reported from /domains/hyboria/aquilonia/tarantia/streets/_6_13--

There is no message for when a "fire building" fire is about
to run out of fuel. I think it should be added one like
the one for woodsman's "build campfire".

raw


----------------------------------------------------------------------

Sigwald wrote on Fri May 11 11:22:12 2001
Did same as for woodsman campfire, you can look at fire to see
if it needs fuel.

----------------------------------------------------------------------

Sigwald wrote on Fri May 11 11:22:15 2001

Closed



-----------------

poster: Sigwald
subject: closed bug: 1273
date: Fri May 11 11:25:02 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1273
Original bug report by Bloodlust on Tue May  8 18:45:12 2001

Bug reported from /domains/guilds/druid/rooms/watcher2--

the room heading has no color and the exit sign is miss organized  [exit: ]up


----------------------------------------------------------------------

Zifnab wrote on Tue May  8 21:37:46 2001
I see nothing wrong with this room.  Is yout client 
perhaps displaying it incorrectly?


----------------------------------------------------------------------

Sigwald wrote on Fri May 11 11:25:02 2001
No answer, closing.

----------------------------------------------------------------------

Sigwald wrote on Fri May 11 11:25:02 2001

Closed



-----------------

poster: Sigwald
subject: closed bug: 1278
date: Fri May 11 11:26:47 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1278
Original bug report by Jazaman on Thu May 10 02:17:59 2001

Bug reported from /domains/city/streets/_9_5--

I can't see anything in this room
I built a campfire in the hopes of being able to see then.
It didn't work, though I do see the messagase about spreading its glow.
Just thought it might be nice for fires and campfires to spread light.
Thanks for your time.


----------------------------------------------------------------------

Sigwald wrote on Fri May 11 11:26:47 2001
Fires do spread light. Could be that something was spreading 
very deep darkness in that place.

----------------------------------------------------------------------

Sigwald wrote on Fri May 11 11:26:47 2001

Closed



-----------------

poster: Sigwald
subject: Fixed bug: 1279
date: Fri May 11 11:28:02 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1279
Original bug report by Erec on Thu May 10 05:44:22 2001

Bug reported from /domains/city/streets/_9_7--

The failure message for the pathfinding skill seems more appropriate for memorize location.

----------------------------------------------------------------------

Sigwald wrote on Fri May 11 11:28:02 2001

Fixed



-----------------

poster: Sigwald
subject: Fixed bug: 1281
date: Fri May 11 11:32:06 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1281
Original bug report by Jazaman on Fri May 11 03:49:56 2001

Bug reported from /domains/city/advguild/adv--

Um... Nature's Shield guild isn't in open guilds.  Just a heads up.


----------------------------------------------------------------------

Sigwald wrote on Fri May 11 11:32:03 2001
Added that one + scouts and wardens to open_guilds.

----------------------------------------------------------------------

Sigwald wrote on Fri May 11 11:32:06 2001

Fixed



-----------------

poster: Sigwald
subject: Fixed bug: 1271
date: Fri May 11 12:44:41 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1271
Original bug report by Blaze on Mon May  7 22:38:43 2001

Bug reported from /domains/blackavar/shedge/tower/rooms/room76--

think --->ToCKŪ
The Pill that comes from miracle Max can't be used by newbies..because they never have hunger...


----------------------------------------------------------------------

Sigwald wrote on Fri May 11 12:44:41 2001

Fixed



-----------------

poster: Sigwald
subject: closed bug: 1272
date: Fri May 11 12:45:23 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1272
Original bug report by Kazulanth on Tue May  8 02:18:12 2001

Bug reported from /domains/guilds/navigator/guild_hall--

Navigator guild information only shows the mage guilds that you can be in to join navigator but shows no healer guilds.


----------------------------------------------------------------------

Sigwald wrote on Fri May 11 12:45:17 2001
Nod problem is the list is so long and the code handles only one
line somehow... I have to think a way to fix that properly.

----------------------------------------------------------------------

Sigwald wrote on Fri May 11 12:45:23 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1209
date: Fri May 11 20:27:19 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1209
Original bug report by Spiraldancer on Mon Apr 23 17:07:59 2001

Bug reported from /domains/outofwhack/fizgig/area/rooms/room11--

I'm not sure if this is a bug or not but I was in combat with 3 mobs and I tocked in battle (apparently)
%Tock: HP: 436/745 (+75) SP: 989
/1543 (+243) EP: 354/354
Hedgehog hits You 2 times.
--------| New Round |--------
You hit Hedgehog 1 time.
Hedgehog hit You 2 times.                                               


----------------------------------------------------------------------

Zifnab wrote on Tue Apr 24 15:45:42 2001
what level where you when this happened?

----------------------------------------------------------------------

Spiraldancer wrote on Tue Apr 24 20:02:05 2001
I was lvl 40 when the tock occured (sorry I forgot to include that). I was wondering if there is a break or pause in between multi-combats when the next in line dies. (I had just killed the first mob when i regenned)

----------------------------------------------------------------------

Zifnab wrote on Fri May 11 20:27:19 2001
yes that will/could happen.

you are effectively out of combat for one round after a monster dies.

----------------------------------------------------------------------

Zifnab wrote on Fri May 11 20:27:19 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1214
date: Fri May 11 20:30:20 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1214
Original bug report by Kazulanth on Wed Apr 25 05:04:08 2001

Bug reported from /domains/castles/rooms/kazulanth-4--

A small lodestone. It has a faint blue glow to it.
If you rubbed the lodestone, you could access its magical properties.
Under the surface of the stone, you can see the letters: nondescript thing

Made that a couple hours ago. Doesn't seem right. 
Storing it in a safe for now.


----------------------------------------------------------------------

Marvin wrote on Thu Apr 26 04:32:53 2001
Catch me on sometime and I'll figure it out.
--Marv

----------------------------------------------------------------------

Marvin wrote on Thu Apr 26 04:39:54 2001
@.kazulanth:lodestone->get_funlist() returns:

({ /* sizeof() == 5 */
  ({ /* sizeof() == 2 */
    "set_kept",
    0
  }),
  ({ /* sizeof() == 2 */
    "set_strength",
    406
  }),
  ({ /* sizeof() == 2 */
    "set_time",
    988147115
  }),
  ({ /* sizeof() == 2 */
    "set_dest",
    ({ /* sizeof() == 2 */
      "/domains/city/sewers/brick_wall",
      "nondescript thing"
    })
  }),
  ({ /* sizeof() == 2 */
    "set_use_amt",
    25
  })
})


Odd. How did that get into the room list?

----------------------------------------------------------------------

Zifnab wrote on Thu Apr 26 07:10:56 2001
no clue, thats a 'door' in the sewers.

----------------------------------------------------------------------

Zifnab wrote on Fri May 11 20:30:20 2001
made it non teleportable..  some wiz must of used goto to enter it
before the daemon ignored wizards.

----------------------------------------------------------------------

Zifnab wrote on Fri May 11 20:30:20 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1289
date: Sun May 13 03:33:19 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1289
Original bug report by Wagro on Sun May 13 03:08:28 2001

Bug reported from /domains/city/streets/_9_7--

Ok, i made the report on gauntlets bugging a while back. To sum it up, the way the gauntlet was buggy, is that when you party and you die in the gauntlet and your party kills the mob, you are transported back int othe gauntlet, and when you die the next time, you die for real. So anyway, i was just wondering, could it be possible to allow people who are not in parties to enter, but have it so that anyone who is in a party be blocked?


----------------------------------------------------------------------

Zifnab wrote on Sun May 13 03:33:19 2001
no there aer other problems with it too, I want it to be redone.

----------------------------------------------------------------------

Zifnab wrote on Sun May 13 03:33:19 2001

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 1290
date: Sun May 13 19:08:32 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1290
Original bug report by Pouffy on Sun May 13 18:40:46 2001

Bug reported from /domains/mists/snoop/paladin_camp/rooms/camp/6,10,1--

I was in a party, doing exp (paladins), the tank fled, and party follow
broke:

--------| New Round |--------
You finish the chant.
You mutter the words 'Maji foaz'
You send a breath of magical energy at ugly paladin warrior that seems harmless
    but explodes in a fury as it reaches him!
Ugly paladin warrior scores a stunning blow on Antiochus!
Antiochus' stun resistance allows him to avoid getting stunned!
Paladin warrior hit Antiochus 7 times.
Dreadshoot, You, Falcon, Antiochus and Wagro hit Paladin warrior 6 times.
Antiochus yells 'Exit stage southeast'!
Antiochus runs away!
Sumerion stops following his leader.
Moose stops following his leader.
Dreadshoot stops following his leader.
Terminator stops following its leader.
Wagro stops following his leader.
Mikkiz stops following his leader.
You stop following your leader.
Antiochus leaves southeast.
Bear breaks its skill use.
Bear follows its master.
Falcon breaks its skill use.
Falcon follows its master.

As you can see, we stop followed when the tank fled.

Pouffy.


----------------------------------------------------------------------

Zifnab wrote on Sun May 13 19:08:32 2001

Fixed



-----------------

poster: Zifnab
subject: >Fixed bug: 1290
date: Sun May 13 19:10:04 2001

On Sun May 13 19:08:32 2001 Zifnab wrote post #211:
> =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
> 
> Report Number: 1290
> Original bug report by Pouffy on Sun May 13 18:40:46
2001
> 
> Bug reported from /domains/mists/snoop/paladin_camp/rooms/camp/6,10,1--
> 
> I was in a party, doing exp (paladins), the tank fled, and party follow
> broke:
> 
> --------| New Round |--------
> You finish the chant.
> You mutter the words 'Maji foaz'
> You send a breath of magical energy at ugly paladin warrior that seems
harmless
>     but explodes in a fury as it reaches him!
> Ugly paladin warrior scores a stunning blow on Antiochus!
> Antiochus' stun resistance allows him to avoid getting stunned!
> Paladin warrior hit Antiochus 7 times.
> Dreadshoot, You, Falcon, Antiochus and Wagro hit Paladin warrior 6 times.
> Antiochus yells 'Exit stage southeast'!
> Antiochus runs away!
> Sumerion stops following his leader.
> Moose stops following his leader.
> Dreadshoot stops following his leader.
> Terminator stops following its leader.
> Wagro stops following his leader.
> Mikkiz stops following his leader.
> You stop following your leader.
> Antiochus leaves southeast.
> Bear breaks its skill use.
> Bear follows its master.
> Falcon breaks its skill use.
> Falcon follows its master.
> 
> As you can see, we stop followed when the tank fled.
> 
> Pouffy.
> 
> 
> ----------------------------------------------------------------------
> 
> Zifnab wrote on Sun May 13 19:08:32 2001
> 
> Fixed
> 
> 
didnt mean to mark it as fixed.  It is not a 'bug' so to speak
it is due to the way party follow is implemented, if the
tank isnt in the room when you wijmpy, or he wimpies a couple of
times thsi can happen.

I am not going to spend time fixing a situation that has been
there for 4+ years, as well as not fixing anyhting in the old party 
object.

-----------------

poster: Zifnab
subject: closed bug: 1293
date: Mon May 14 03:31:39 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1293
Original bug report by Salaam on Sun May 13 22:36:48 2001

Bug reported from /domains/hyboria/mixer/caveman/rooms/circle5--

when i type "countries" i notice that the US residents, like me, are listed as being in the netherlands. my geography may be off but i dont think thats right.


----------------------------------------------------------------------

Zifnab wrote on Mon May 14 03:31:39 2001
the ips are for some reason showing as registered in the
netherlands.  whois.arin.net and check for yourself :)

Might just rmeove hte command all together

----------------------------------------------------------------------

Zifnab wrote on Mon May 14 03:31:39 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1295
date: Mon May 14 15:29:54 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1295
Original bug report by Asharak on Mon May 14 15:04:31 2001

Bug reported from /domains/city/streets/_9_7--

I reinced this morning from harmer to witch/cauldron magic. Before I left the mud about 4 hours ago, I had
about 51% to the second guild rank. Now I entered the mud again, and checked my broom..
two "Servant to the coven" ranks...

Maybe I have read something wrong orso, but check the thing.
Thanks.


----------------------------------------------------------------------

Zifnab wrote on Mon May 14 15:29:48 2001
I have gone over and over the code for this last week.

There is no bug.  Your rank in the guild is based on
'time in the guild' + the master stuff (which is differant for each guild)

When you reinc you lose the time in guild, so the rank goes down.

You retain the master stuff, which is the important part anyway.

I have tested and tested this late last week with zifjr, and Never
lost any mastery points.  just my guild age, which is trivial 
anyway.

----------------------------------------------------------------------

Zifnab wrote on Mon May 14 15:29:54 2001

Closed



-----------------

poster: Zifnab
subject: >closed bug: 1295
date: Mon May 14 15:32:41 2001

> When you reinc you lose the time in guild, so the rank goes down.
> 
> You retain the master stuff, which is the important part anyway.
> 
> I have tested and tested this late last week with zifjr, and Never
> lost any mastery points.  just my guild age, which is trivial 
> anyway.
> 
> ----------------------------------------------------------------------
> 
> Zifnab wrote on Mon May 14 15:29:54 2001
> 
> Closed
> 
> 
The only part that I cannot completely figure out, is that you
seem to retain your rank while you are logged in, and lose it
when you log out. (rank is probably the wrong word, its the guild
age that you lose).  

That part may be a bug, but I assure you you are not losing your
mastery points, and that is the critical part as far as your guild
item is concerned.

-----------------

poster: Zifnab
subject: Fixed bug: 1294
date: Mon May 14 15:55:51 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1294
Original bug report by Wagro on Mon May 14 00:35:01 2001

Bug reported from /domains/outside_city/north/beach_dock--

casting party heavy weight....
You begin to chant.
You finish the chant.
You mutter the words ''ERE EIT THIS BEG MAK.'
You spread your hands to include your whole party. All of the members of the party feel heavier.
*Bad argument 1 to call_other()
Expected: string or array or object Got: 0.
Trace written to /log/runtime


----------------------------------------------------------------------

Zifnab wrote on Mon May 14 03:32:11 2001
dbxwhere wagro
*Bad argument 1 to call_other()
Expected: string or array or object Got: 0.
Object:  (/obj/spells/shadows/hw.c) at line 33

#0: 'heart_beat' at /std/race/vampire#53406 (/admin/std/combat/combat.c) at
line 1598
#1: 'action' at /obj/spells/party_heavy_weight (/arch/obj/spells/new_spell.c)
at line 1348
#2: 'cast' at /obj/spells/party_heavy_weight (/arch/obj/spells/new_spell.c) at
line 840
#3: 'we_succeeded' at /obj/spells/party_heavy_weight
(/arch/obj/spells/special_spell.c) at line 55
#4: '' at /obj/spells/party_heavy_weight () at /:0
#5: 'success' at /obj/spells/party_heavy_weight at line 37
#6: 'create' at  (/obj/spells/shadows/hw.c) at line 33


Still looking for hte shadow :)

----------------------------------------------------------------------

Zifnab wrote on Mon May 14 15:55:48 2001
changed to use the hook like heavy weight. removed the shadow

----------------------------------------------------------------------

Zifnab wrote on Mon May 14 15:55:51 2001

Fixed



-----------------

poster: Sigwald
subject: closed bug: 1085
date: Tue May 15 09:42:10 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1085
Original bug report by Jaws on Fri Mar 30 02:52:11 2001

Bug reported from /domains/city/advguild/adv--

I was leader - went LD - after all said and done our party obj had no Ldr set

----------------------------------------------------------------------

Sigwald wrote on Tue May 15 09:42:10 2001
See zif previous comments, not fixing occasional bugs on old
party object.

----------------------------------------------------------------------

Sigwald wrote on Tue May 15 09:42:10 2001

Closed



-----------------

poster: Sigwald
subject: closed bug: 1178
date: Tue May 15 09:42:49 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1178
Original bug report by Kaos on Sun Apr 15 22:40:01 2001

Bug reported from /domains/city/streets/_9_7--

while doing raena in a party, me seth, smee, graxon, pouffy, wagro:
she suddenly stopped hitting on the tank and started on us..
Graxon, Smee and You hit Raena 5 times.
Smee falls to the ground DEAD!
Smee's shoulders slump down a bit and the light in his eyes fade.
Smee's heartbeat slows down.
[death]: Smee died (Raena).
[death]: Raena shouts: Gee, Smee. Try hitting back next time.
Smee drops to the ground with an audible Thump.
Smee's corpse is sucked away.
HP: 1332|1624 SP: 548|3914 EP: 670|670
[Kaos]: is in good condition.
[Raena]: is in very bad shape.
You try to FLEE!
You are in SHOCK and CAN NOT MOVE!
You try to FLEE!
You are in SHOCK and CAN NOT MOVE!
Raena hits You 6 times.
You fall to the ground DEAD!

this was not an area spell, and graxon did not leave the room, so I
guess it might be a bug.


----------------------------------------------------------------------

Sigwald wrote on Tue May 15 09:42:46 2001
Seeing how it happened just once, kinda hard to figure what happened.
Closing it.. (hopefully it'll stay pretty uncommon :)

----------------------------------------------------------------------

Sigwald wrote on Tue May 15 09:42:49 2001

Closed



-----------------

poster: Sigwald
subject: closed bug: 1283
date: Tue May 15 09:45:29 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1283
Original bug report by Trigon on Fri May 11 23:22:48 2001

Bug reported from /domains/hyboria/toreth/vale/rooms/vale18--

If you are successful with the hunting skill and you are in mist form, it says you come back with blah blah, but it dissapears.
Trigon


----------------------------------------------------------------------

Sigwald wrote on Tue May 15 09:45:26 2001
Disabled hunting in mist form.

----------------------------------------------------------------------

Sigwald wrote on Tue May 15 09:45:29 2001

Closed



-----------------

poster: Sigwald
subject: Fixed bug: 1284
date: Tue May 15 09:45:53 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1284
Original bug report by Rodo on Sat May 12 01:06:27 2001

Bug reported from /domains/hyboria/wynd/strawberry/rooms/room11--

strawberries should be in the food section in inventory


----------------------------------------------------------------------

Sigwald wrote on Tue May 15 09:45:53 2001

Fixed



-----------------

poster: Sigwald
subject: closed bug: 1286
date: Tue May 15 10:41:10 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1286
Original bug report by Shinryu on Sat May 12 19:13:04 2001

Bug reported from /domains/guilds/highpriest/guild_hall--

When I try to get a guild description in the high piest guild hall, it wont give me one


----------------------------------------------------------------------

Zifnab wrote on Sun May 13 03:05:17 2001
using what command?

----------------------------------------------------------------------

Sigwald wrote on Tue May 15 10:41:10 2001
Almost all guild descriptions are void.
I was sort of counting on players to propose text for that,
but well...

----------------------------------------------------------------------

Sigwald wrote on Tue May 15 10:41:10 2001

Closed



-----------------

poster: Sigwald
subject: Fixed bug: 1288
date: Tue May 15 10:48:51 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1288
Original bug report by Evan on Sun May 13 02:31:34 2001

Bug reported from /domains/city/shops/general_shop--

at the provisions store you cant sell strawberrys any more isnt it a food shop? you can sell squirls nuts there why cant you sell berrys there??

----------------------------------------------------------------------

Zifnab wrote on Sun May 13 03:05:45 2001
odds are the squirrels nuts are not food in the correct
use of hte word.

----------------------------------------------------------------------

Sigwald wrote on Tue May 15 10:48:51 2001

Fixed



-----------------

poster: Sigwald
subject: Fixed bug: 1274
date: Tue May 15 12:35:53 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1274
Original bug report by Austin on Tue May  8 21:43:49 2001

Bug reported from /domains/city/streets/_9_7--

not a bug, just a comment, but I think when you try to disarm something and you get the "failed kungfu" message then I think the mob your trying to disarm should go aggro to you.


----------------------------------------------------------------------

Sigwald wrote on Tue May 15 12:35:49 2001
Good point.

----------------------------------------------------------------------

Sigwald wrote on Tue May 15 12:35:53 2001

Fixed



-----------------

poster: Sigwald
subject: closed bug: 1285
date: Tue May 15 12:40:50 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1285
Original bug report by Tranquil on Sat May 12 03:57:54 2001

Bug reported from /domains/city/streets/_9_7--

It seems that Blue mist has a 100% chance of stopping a skill, but yellow mist has a lower than 100% chance of stopping a spell. This seems a little odd to me, as either they should both allow a % chance for a skill or spell to work, respectively, or neither should.

- Tranquil



----------------------------------------------------------------------

Sigwald wrote on Tue May 15 12:40:50 2001
Made them work the same normally. Report again if its not the case.

----------------------------------------------------------------------

Sigwald wrote on Tue May 15 12:40:50 2001

Closed



-----------------

poster: Sigwald
subject: Fixed bug: 1287
date: Tue May 15 12:42:29 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1287
Original bug report by Jaguar on Sat May 12 20:21:56 2001

Bug reported from /domains/hyboria/mixer/caveman/rooms/circle5--

This is the big campfire, and I can build a woodman campfire here. I was told to bug report it :)


----------------------------------------------------------------------

Sigwald wrote on Tue May 15 12:42:29 2001

Fixed



-----------------

poster: Sigwald
subject: closed bug: 1291
date: Tue May 15 12:44:08 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1291
Original bug report by Wagro on Sun May 13 19:36:57 2001

Bug reported from /domains/blackavar/xphere/vampire/rooms/hidden1--

the Vampires here use their special on either themselves or on other vampires, but anyway, the message we got was 'Vampire is locked in a vampiric embrace.'


----------------------------------------------------------------------

Sigwald wrote on Tue May 15 12:44:08 2001
Tried a fix. Please report if it bugs still.

----------------------------------------------------------------------

Sigwald wrote on Tue May 15 12:44:08 2001

Closed



-----------------

poster: Sigwald
subject: closed bug: 1296
date: Tue May 15 12:47:17 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1296
Original bug report by Fezzick on Mon May 14 16:04:21 2001

Bug reported from /domains/city/streets/_4_9--

Not sure if there is a problem, but I suspect it...it has to do with the 'Shock' spell.
 
The affecting stat is Int, and in many cases I've seen a spell increase in power when that stat is high (no revelation there), and the time you tend to see that the most is during a Nosuck.
 
Well - as I'd trained the spell, and used EQ to get my Int higher (up to 341), I'd noticed no change but felt I hadn't hit whatever point I'd needed to, etc.
 
So I took a look during the Nosuck (with the inflated Int stat), and saw zero effect on the Avg damage of the spell...so it made me curious.
 
And I'd love a confirmation that perhaps the spell isn't taking it into account.
 
Thanks


----------------------------------------------------------------------

Sigwald wrote on Tue May 15 12:47:17 2001
Shocked maxed, 0 int impressive damage, 500 int high damage.
Works fine.

----------------------------------------------------------------------

Sigwald wrote on Tue May 15 12:47:17 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1298
date: Tue May 15 14:09:26 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1298
Original bug report by Sootika on Tue May 15 13:50:30 2001

Bug reported from /domains/city/streets/_9_7--

p' *tick or tock coming right up*


----------------------------------------------------------------------

Zifnab wrote on Tue May 15 14:09:26 2001
yet another reason to use ~ in front of your commands

----------------------------------------------------------------------

Zifnab wrote on Tue May 15 14:09:26 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1301
date: Tue May 15 21:39:06 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1301
Original bug report by Zyz on Tue May 15 21:15:24 2001

Bug reported from /domains/emerald/uncle/celtica/munster/room51--

refresh of harmonize ticks does not seem to refresh duration

----------------------------------------------------------------------

Zifnab wrote on Tue May 15 21:39:06 2001
you are correct.  due to the way it is done, you are wasting your
time to try and refresh it.  there is no easy way to control
it for the entire party, without hacking into the old party 
object which I am not going to do.


----------------------------------------------------------------------

Zifnab wrote on Tue May 15 21:39:06 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1303
date: Wed May 16 02:22:38 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1303
Original bug report by Debacle on Wed May 16 02:18:10 2001

Bug reported from /domains/blackavar/city/bank--

i'm not sure whats going on, but whenever i type in 'look' in this room, it just pauses here
there is like no description for this room or smoething.. its wierd


----------------------------------------------------------------------

Zifnab wrote on Wed May 16 02:22:38 2001
must be your client gagging something.

----------------------------------------------------------------------

Zifnab wrote on Wed May 16 02:22:38 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1304
date: Wed May 16 05:05:51 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1304
Original bug report by Shinryu on Wed May 16 04:50:05 2001

Bug reported from /domains/hyboria/uncle/monks/wr16--

When I was in a party, we were in the avatar guild hall, I talked to master, and when my leader left i was stil talking to master


----------------------------------------------------------------------

Zifnab wrote on Wed May 16 05:05:48 2001
more an annoyance than a bug.  not a huge concenr.

----------------------------------------------------------------------

Zifnab wrote on Wed May 16 05:05:51 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1306
date: Wed May 16 18:39:15 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1306
Original bug report by Chemosh on Wed May 16 17:28:42 2001

Bug reported from /domains/city/buildings/race_museum--

a player worth 30m leads the elves. i am worth 700m and i cannot lead them .. i get -> Sorry, you need to have more exp than Blackjack to lead the elf race.


i dont know what is wrong



----------------------------------------------------------------------

Chemosh wrote on Wed May 16 17:33:19 2001
i had been offline for 2 weeks and i could only race lead once the plaque updated. i dont know if this is how it is meant to work though



----------------------------------------------------------------------

Zifnab wrote on Wed May 16 18:39:09 2001
yes that is correct behavior.  We do not go out to the player
files to look up exp whenever a person tries to lead a race.

The plaque stores all that information assuming you are active
etc

----------------------------------------------------------------------

Zifnab wrote on Wed May 16 18:39:15 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1307
date: Thu May 17 12:59:50 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1307
Original bug report by Adjudicator on Thu May 17 05:57:40 2001

Bug reported from /domains/castles/rooms/adjudicator-6--

just opened my safe and got:
*Can't catch eval cost too big error.
Trace written to /log/runtime
Only thing in the safe was a lodestone I think.


----------------------------------------------------------------------

Zifnab wrote on Thu May 17 12:59:48 2001
knonw issue.  close it and reopen anything else in it
will be fine then.**

----------------------------------------------------------------------

Zifnab wrote on Thu May 17 12:59:50 2001

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 1312
date: Sun May 20 18:50:22 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1312
Original bug report by Shinryu on Fri May 18 21:36:44 2001

Bug reported from /domains/guilds/goodcleric/guild_hall--

There are several people that send you tells, please choice which you want to reply to: (choice should be choose, this message appears when you have recieved a lot of tells)


----------------------------------------------------------------------

Zifnab wrote on Sun May 20 18:50:19 2001
this is _not_ a bug.  We have a typo group for these things.

----------------------------------------------------------------------

Zifnab wrote on Sun May 20 18:50:22 2001

Fixed



-----------------

poster: Zifnab
subject: closed bug: 1313
date: Sun May 20 18:51:14 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1313
Original bug report by Wagro on Sat May 19 01:45:25 2001

Bug reported from /domains/city/streets/_9_7--

not really a big problem, but i noticed that remove all removes armor and unwields weapons, but wear all only wears armor ,and does not wield weapons.


----------------------------------------------------------------------

Zifnab wrote on Sun May 20 18:51:11 2001
that is intentional.

I had remove limited to only armor, and peopel complained so we
changed it.

----------------------------------------------------------------------

Zifnab wrote on Sun May 20 18:51:14 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1314
date: Sun May 20 18:51:57 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1314
Original bug report by Bahgtru on Sat May 19 09:55:48 2001

Bug reported from /domains/misc/hell--

I was killed by piranhas :(... but anyway, in hell, I got:

*Too long evaluation. Execution aborted.
Trace written to /log/runtime

- Dead Bahgtru


----------------------------------------------------------------------

Zifnab wrote on Sun May 20 18:51:57 2001
has to do with monsters trying to track. (at least based on the
last error stack you caused which I am assuming is this)

Our movement code is a pig, and we know that.

----------------------------------------------------------------------

Zifnab wrote on Sun May 20 18:51:57 2001

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 1316
date: Sun May 20 18:52:57 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1316
Original bug report by Shinryu on Sat May 19 17:19:20 2001

Bug reported from /domains/everrest/tpost/wood2--

A white dolphin can be seen in the distant. ( should be distance)


----------------------------------------------------------------------

Zifnab wrote on Sun May 20 18:52:54 2001
again not a bug.  please use typo in the future.

----------------------------------------------------------------------

Zifnab wrote on Sun May 20 18:52:57 2001

Fixed



-----------------

poster: Zifnab
subject: closed bug: 1320
date: Mon May 21 02:38:50 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1320
Original bug report by Elendor on Mon May 21 02:03:16 2001

Bug reported from /domains/dragon/talgore/dragons/bronze/rooms/room44--

during nosuck if my body of lava drops my str and con go to a minus number
Constitution: -75 
Strength    : -68 


think  Tick Soon
maybe something could be done so it takes on to your
usual suck



----------------------------------------------------------------------

Zifnab wrote on Mon May 21 02:38:17 2001
been like that for awhile, i berevie the next tick/tock or perhaps
quitting and reentering fixes that.

----------------------------------------------------------------------

Zifnab wrote on Mon May 21 02:38:50 2001
anyway its a hassle to fix it.  If it happens just quit and reenter at your 
convenience. or get a wiz to help.

----------------------------------------------------------------------

Zifnab wrote on Mon May 21 02:38:50 2001

Closed



-----------------

poster: Krellen
subject: closed bug: 1325
date: Tue May 22 06:14:08 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1325
Original bug report by Helphyre on Tue May 22 04:21:06 2001

Bug reported from /domains/hyboria/aquilonia/harbortown/camp4--

never mind my last report im just an idiot
Helphyre


----------------------------------------------------------------------

Krellen wrote on Tue May 22 06:14:08 2001
Noted.

----------------------------------------------------------------------

Krellen wrote on Tue May 22 06:14:08 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1334
date: Thu May 24 14:52:12 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1334
Original bug report by Artea on Thu May 24 14:47:26 2001

Bug reported from /domains/hyboria/uncle/monks/rr9--

think 6 seconds... 
say  TOCK 
Twice in a row, I rubbed an un-used blue random lodestone and they both crumbled in one use.  I payed 50k for them, bleh.


----------------------------------------------------------------------

Zifnab wrote on Thu May 24 14:52:12 2001
This is not a bug.  the person you bought them from must
of stored them fora  long time.  When used a lodestone
checks how 'old' it is.  if its too old it crumbles.

----------------------------------------------------------------------

Zifnab wrote on Thu May 24 14:52:12 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1335
date: Fri May 25 12:46:59 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1335
Original bug report by Myzery on Fri May 25 06:13:27 2001

Bug reported from /domains/city/shops/armour_shop--

i just got a Spiked leather dog collar from the rdc shop, and it has -3 hpr.  And I thought you got rid of all -stats. 


----------------------------------------------------------------------

Zifnab wrote on Fri May 25 12:46:56 2001
it has no negative stats now.  not sure if it was fixed 
(the date on the file is todays date, and cvs doesnt want to show
me a diff on it right now.)

or it was always 1 hpr.

----------------------------------------------------------------------

Zifnab wrote on Fri May 25 12:46:59 2001

Closed



-----------------

poster: Krellen
subject: closed bug: 1339
date: Sat May 26 12:23:32 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1339
Original bug report by Shinryu on Sat May 26 05:47:33 2001

Bug reported from /domains/city/advguild/adv--

In enter portal from adv guild, i type 'glee' to enter a room ther ethat is called "glee", but since the room name is an emote, i cant go to the room, all i do is emote


----------------------------------------------------------------------

Krellen wrote on Sat May 26 12:23:32 2001
Try 'go glee'.

----------------------------------------------------------------------

Krellen wrote on Sat May 26 12:23:32 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1341
date: Sun May 27 02:29:19 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1341
Original bug report by Elendor on Sat May 26 21:59:22 2001

Bug reported from /domains/castles/rooms/mikul-2--

when i open my safe everything but the featureless mask
disappeared

message was
You open a safe.
*Can't catch eval cost too big error.
Trace written to /log/runtime



----------------------------------------------------------------------

Zifnab wrote on Sun May 27 02:29:19 2001
known issue. close and reopen it.

----------------------------------------------------------------------

Zifnab wrote on Sun May 27 02:29:19 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1344
date: Mon May 28 16:40:06 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1344
Original bug report by Shinryu on Mon May 28 08:21:30 2001

Bug reported from /domains/city/streets/_9_7--

say I tocked
An violet thief of Murkwood Forest  ( should be A)


----------------------------------------------------------------------

Zifnab wrote on Mon May 28 16:39:48 2001
again this is not a bug please report it in the correct group.

----------------------------------------------------------------------

Zifnab wrote on Mon May 28 16:40:06 2001

Closed



-----------------

poster: Zifnab
subject: >closed bug: 1344
date: Mon May 28 16:41:33 2001

On Mon May 28 16:40:06 2001 Zifnab wrote post #244:
> =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
> 
> Report Number: 1344
> Original bug report by Shinryu on Mon May 28 08:21:30
2001
> 
> Bug reported from /domains/city/streets/_9_7--
> 
> say I tocked
> An violet thief of Murkwood Forest  ( should be A)
> 
> 
> ----------------------------------------------------------------------
> 
> Zifnab wrote on Mon May 28 16:39:48 2001
> again this is not a bug please report it in the correct group.
> 
> ----------------------------------------------------------------------
> 
> Zifnab wrote on Mon May 28 16:40:06 2001
> 
> Closed
> 
I am not trying to be 'mean' about this.  It is just that we
have a typo group for a reason.  Not to mention that this bug
report also didnt get done from the room where the typo was
so I am not going searchign through the directories to find it.
**
**
> 

-----------------

poster: Zifnab
subject: Fixed bug: 1346
date: Tue May 29 19:22:06 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1346
Original bug report by Graxon on Tue May 29 19:07:29 2001

Bug reported from /domains/castles/rooms/graxon-3--

when i tried to kick someone not in the party or an invalid name i got:
*Bad argument 1 to call_other()
Trace written to /log/runtime


----------------------------------------------------------------------

Zifnab wrote on Tue May 29 19:22:04 2001
Fixed.  also added a message.  You need a new party object
for thsi, disband and recreate.

----------------------------------------------------------------------

Zifnab wrote on Tue May 29 19:22:06 2001

Fixed



-----------------

poster: Zifnab
subject: closed bug: 1347
date: Tue May 29 19:26:59 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1347
Original bug report by Dfalt on Tue May 29 19:15:30 2001

Bug reported from /domains/dragon/level2/d2agon40--

party snoop doesnt seem to work atm.


----------------------------------------------------------------------

Zifnab wrote on Tue May 29 19:26:59 2001
it was rename dto party locations.  I dont like hte
way snoop sounded. (the player or the command) :)

----------------------------------------------------------------------

Zifnab wrote on Tue May 29 19:26:59 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1348
date: Tue May 29 19:27:14 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1348
Original bug report by Lu on Tue May 29 19:21:12 2001

Bug reported from /domains/emerald/uncle/celtica/ulster/stone--

party snoop isn't letting me snoop my party members
-lu


----------------------------------------------------------------------

Zifnab wrote on Tue May 29 19:27:11 2001
see previous

----------------------------------------------------------------------

Zifnab wrote on Tue May 29 19:27:14 2001

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 1349
date: Tue May 29 19:29:18 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1349
Original bug report by Uno on Tue May 29 19:27:51 2001

Bug reported from /domains/mists/mistsmap/x4y51--

invalid argument to party command returns blank prompt, not error message.


----------------------------------------------------------------------

Zifnab wrote on Tue May 29 19:29:18 2001

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 1350
date: Tue May 29 19:40:54 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1350
Original bug report by Uno on Tue May 29 19:39:56 2001

Bug reported from /domains/mists/lokie/Castle/Rooms/vroom4--

party report with no arguments returns bad array


----------------------------------------------------------------------

Zifnab wrote on Tue May 29 19:40:54 2001

Fixed



-----------------

poster: Zifnab
subject: closed bug: 1351
date: Tue May 29 19:41:55 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1351
Original bug report by Snoop on Tue May 29 19:40:08 2001

Bug reported from /domains/city/streets/_9_7--

seems like you can invite ppls that are not present in the room, not sure if that's intentional but has never been that way before =)
And btw Snoop the player sounds great, no matter what certain zifnabs say
*/Snoop


----------------------------------------------------------------------

Zifnab wrote on Tue May 29 19:41:55 2001
it seemed pointless to allow peopel to earn exp while not 
in the room. but not allow them to be invited/join a party.

----------------------------------------------------------------------

Zifnab wrote on Tue May 29 19:41:55 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1354
date: Tue May 29 22:25:38 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1354
Original bug report by Teego on Tue May 29 22:22:00 2001

Bug reported from /domains/blackavar/map/x43y38--

Hmm I type inn.  to try and enter the inn on blackavar.
But I get the innocent emote instead.
I don't have inn aliased.
I tried removing it as an alias and it tells me it is not one.
Just thought I'd pass the info a long.


----------------------------------------------------------------------

Zifnab wrote on Tue May 29 22:25:38 2001
You must have a command or alias for inn.


----------------------------------------------------------------------

Zifnab wrote on Tue May 29 22:25:38 2001

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 1359
date: Wed May 30 14:21:40 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1359
Original bug report by Tranquil on Wed May 30 10:55:51 2001

Bug reported from /domains/emerald/uncle/celtica/connacht/room38--

I kicked a party member, yet he still follows me around. This looks kinda odd to me =p

- Tranquil



----------------------------------------------------------------------

Zifnab wrote on Wed May 30 14:21:40 2001

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 1352
date: Wed May 30 14:21:49 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1352
Original bug report by Bloodlust on Tue May 29 20:50:20 2001

Bug reported from /domains/city/islandmap/x3y23--

when some1 goes ld it wouldnt let them get kicked


----------------------------------------------------------------------

Zifnab wrote on Wed May 30 14:21:49 2001

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 1355
date: Wed May 30 14:22:05 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1355
Original bug report by Uno on Tue May 29 22:29:29 2001

Bug reported from /domains/mists/snoop/paladin_camp/rooms/camp/12,10,1--

use stop
get all from corpse
get all
can't party kick ld players.


----------------------------------------------------------------------

Zifnab wrote on Wed May 30 14:22:05 2001

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 1356
date: Wed May 30 14:27:23 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1356
Original bug report by Kaos on Tue May 29 22:36:39 2001

Bug reported from /domains/guilds/cleric/altar_room--

party zstatus doesn't sort people after number (row)


----------------------------------------------------------------------

Zifnab wrote on Wed May 30 14:27:23 2001

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 1357
date: Wed May 30 14:35:56 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1357
Original bug report by Wagro on Wed May 30 01:01:11 2001

Bug reported from /domains/mists/mistsmap/x3y33--

| 1    Palenon :  LDR : 1040(1040) :  739( 739) :  579(1031) :  50 :  477983  |
| 2         Lu : LD : 1847(2545) :  456( 463) :  306(1105) :  61 :  301106  |
| 3    Lostego :  FOL :  764( 764) : 1720(2067) :  502( 502) :  49 :  343937  |

the LD tag needs to have an extra space after it so it does ditort the entire info line


----------------------------------------------------------------------

Zifnab wrote on Wed May 30 14:35:56 2001
Fixed this so that it also correctly displays the dead status.
it was 1 character short.

----------------------------------------------------------------------

Zifnab wrote on Wed May 30 14:35:56 2001

Fixed



-----------------

poster: Zifnab
subject: closed bug: 1360
date: Wed May 30 14:36:29 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1360
Original bug report by Guinni on Wed May 30 14:29:39 2001

Bug reported from /domains/mists/lokie/Castle/Rooms/lhroom22--

'Tock
If you leave a party and rejoin a bit later, your old xp seems to be forgotten about and you start from scratch again. 


----------------------------------------------------------------------

Zifnab wrote on Wed May 30 14:36:26 2001
why is this a bug? you left the party.

----------------------------------------------------------------------

Zifnab wrote on Wed May 30 14:36:29 2001

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 1362
date: Wed May 30 16:22:16 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1362
Original bug report by Rodo on Wed May 30 15:51:28 2001

Bug reported from /domains/city/streets/_13_5--

I won the Azarian Attack, the mayor came (to this room) and handed me an Azarian Insect Helm.
My inventory was full so I didnt get the piece, it might have been dropped on the ground but I didnt get any message.
I left the room thinking I had it, and after a while i checked my inv but didnt see it.
So there's a possibility that it might have been stolen.
Sure, it was foolish to have a full inventory but I still think there should have been a message that said that it had been dropped on the ground.


----------------------------------------------------------------------

Zifnab wrote on Wed May 30 16:22:16 2001
changed this to correctly use give_item_to() which is a wrapper
for move and handles this situation correctly.

it did get moved to the ground, and no message.

----------------------------------------------------------------------

Zifnab wrote on Wed May 30 16:22:16 2001

Fixed



-----------------

poster: Zifnab
subject: closed bug: 1363
date: Wed May 30 20:16:07 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1363
Original bug report by Lu on Wed May 30 19:42:12 2001

Bug reported from /domains/mists/lokie/Castle/Rooms/droom5--

i did party reset, and i'm not leader anymore, but everyones following me
-lu


----------------------------------------------------------------------

Zifnab wrote on Wed May 30 20:16:04 2001
you were still the leader.  your status got reset though.

status != who is leading like the old one.  

get a new party object and the status will hold through the reset.

----------------------------------------------------------------------

Zifnab wrote on Wed May 30 20:16:07 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1353
date: Wed May 30 21:03:18 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1353
Original bug report by Bloodlust on Tue May 29 21:15:30 2001

Bug reported from /domains/outofwhack/fizgig/area/rooms/flower5--

if someone in a party dies they still get exp from the kill. or was that just me again with the flaw?


----------------------------------------------------------------------

Zifnab wrote on Wed May 30 21:03:18 2001
You either werent dead or misread the party status.

party shares
Name                 Exp. Earned    Percent Party Share
Zifnab                    775913        100        100
Zifjr                          0        100          0

Zifjr died beofre I earned the exp, and he got nothing.
**

----------------------------------------------------------------------

Zifnab wrote on Wed May 30 21:03:18 2001

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 1367
date: Thu May 31 20:18:12 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1367
Original bug report by Kaos on Thu May 31 20:16:04 2001

Bug reported from /domains/city/streets/_9_7--

party rename only takes one word as argument ("party rename a b c" = partyname a)


----------------------------------------------------------------------

Zifnab wrote on Thu May 31 20:18:03 2001
fixed.  dont need a new object for it.

----------------------------------------------------------------------

Zifnab wrote on Thu May 31 20:18:12 2001

Fixed



-----------------

poster: Zifnab
subject: closed bug: 1369
date: Fri Jun  1 01:19:06 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1369
Original bug report by Wagro on Fri Jun  1 01:12:36 2001

Bug reported from /domains/emerald/execution/minotaurs/rooms/guardmaster_chamber--

The portal option to monitor people's sp/hp/ep doesnt work with the new party object.


----------------------------------------------------------------------

Zifnab wrote on Fri Jun  1 01:19:00 2001
its not a bug.  its been removed. A new option will be added
when I get a chance.  You may have to write triggers for it, 
but it will be returned in one manner or another.

----------------------------------------------------------------------

Zifnab wrote on Fri Jun  1 01:19:06 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1372
date: Fri Jun  1 14:15:19 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1372
Original bug report by Rambo on Fri Jun  1 08:34:27 2001

Bug reported from /domains/city/streets/_9_7--

party create Old Timers
Rambo [Old]: Rambo is now the leader of the party.
You create a party named, 'Old'.

Okey......I asume enyone looking at this understands my point...

RamBo


----------------------------------------------------------------------

Zifnab wrote on Fri Jun  1 14:15:19 2001
you know you can 'update' your bug reports instead of 
doing 3 seperate ones.  Kept the first, deleted the second, 
and closing thsi one.

----------------------------------------------------------------------

Zifnab wrote on Fri Jun  1 14:15:19 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1374
date: Fri Jun  1 18:01:13 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1374
Original bug report by Lokie on Fri Jun  1 17:23:42 2001

Bug reported from /domains/mists/shaol/droom2--

was fighting sushin graxon went LD almost 10mins then the MOB aread and killed graxon, party said bug it.

----------------------------------------------------------------------

Zifnab wrote on Fri Jun  1 18:01:13 2001

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 1373
date: Fri Jun  1 18:58:10 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1373
Original bug report by Fezzick on Fri Jun  1 17:23:24 2001

Bug reported from /domains/mists/shaol/droom2--

17:13:08: {inform}: Graxon has left Red Dragon.
 
{death}: Graxon died (Sushin).
[death]: Sushin shouts: Oh no... Graxon is dead! Did I hit too hard?
 
This came after Graxon had gone LD...and now party shows...
 
2. Graxon       DEAD    0/1619 3966/3987  811/811  | 130 | 0
 
think Tick Soon!
*scratch*


----------------------------------------------------------------------

Zifnab wrote on Fri Jun  1 18:58:07 2001
fixed.  need a new party object for it though.

z

----------------------------------------------------------------------

Zifnab wrote on Fri Jun  1 18:58:10 2001

Fixed



-----------------

poster: Zifnab
subject: closed bug: 1382
date: Sat Jun  2 18:52:28 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1382
Original bug report by Nick on Sat Jun  2 16:23:02 2001

Bug reported from /domains/city/streets/_9_7--

whenever i try to join a party it says: Write invalid attempt to rearrange party.
i can talk on party channel but i dont show up under party status or party shares.


----------------------------------------------------------------------

Zifnab wrote on Sat Jun  2 18:52:24 2001
this happened for a short period of time when i was workin
working on the party object yesterday afternoon, and I asked
everyone not to create new parties.  It works perfectly fine
now, and has since some time yesterday/last night

----------------------------------------------------------------------

Zifnab wrote on Sat Jun  2 18:52:28 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1389
date: Sun Jun  3 18:53:26 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1389
Original bug report by Blaze on Sun Jun  3 16:39:20 2001

Bug reported from /domains/outside_city/farms/farm1/map/x3y35--

think --->ToCKŪ
Hmm, I just typed party join chewba...and if I type ps, I can see his parties stats, but I'm not in it, and didnt get any exps that that last kill...


----------------------------------------------------------------------

Zifnab wrote on Sun Jun  3 18:53:22 2001
previously reported.

----------------------------------------------------------------------

Zifnab wrote on Sun Jun  3 18:53:26 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1390
date: Sun Jun  3 19:16:10 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1390
Original bug report by Blaze on Sun Jun  3 16:40:51 2001

Bug reported from /domains/outside_city/farms/farm1/map/x3y35--

Ok, I'm still not in the party, but chewba cant invite me becuz it says im in it, well, I'm not, the problem is obvious, thanks.


----------------------------------------------------------------------

Zifnab wrote on Sun Jun  3 19:16:07 2001
previously reported.

----------------------------------------------------------------------

Zifnab wrote on Sun Jun  3 19:16:10 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1391
date: Sun Jun  3 19:16:23 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1391
Original bug report by Blaze on Sun Jun  3 16:42:14 2001

Bug reported from /domains/outside_city/farms/farm1/map/x3y35--

Ok, sorry about this, but I'm getting soem SERIOUS problems,                      Dojjan has invited Blaze to join the party.
Type 'party join dojjan' to join.
party join dojjan
You join the party.
Write invalid attempt to rearrange party.
I see that...whats going on?


----------------------------------------------------------------------

Zifnab wrote on Sun Jun  3 19:16:23 2001
previously reported.

----------------------------------------------------------------------

Zifnab wrote on Sun Jun  3 19:16:23 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1393
date: Sun Jun  3 19:16:53 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1393
Original bug report by Snah on Sun Jun  3 17:09:15 2001

Bug reported from /domains/outside_city/catworld/rooms/hallway8--

I have noticed that the command "eggs", for checking where the easter eggs are, doesn't work.
Nothing happens when I type it, it doesn't say that I have made a typo or something like that it just dont work.


----------------------------------------------------------------------

Zifnab wrote on Sun Jun  3 19:16:50 2001
then all the eggs have been picked up.

----------------------------------------------------------------------

Zifnab wrote on Sun Jun  3 19:16:53 2001

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 1395
date: Mon Jun  4 02:01:52 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1395
Original bug report by Waz on Sun Jun  3 22:35:07 2001

Bug reported from /domains/emerald/uncle/celtica/connacht/room70--

I was in a party, and a member went linkdead.  I immediately
noticed the You are not a member of this party.  message
everytime we moved rooms, although i followed and was on party
status.  I left the party, got reinvited, and when i joined
I get the Write invalid attempt to rearrange party
message, and i don't show up on party status but can talk on channels.

-Waz


----------------------------------------------------------------------

Zifnab wrote on Mon Jun  4 01:16:10 2001
i will look at this tonight if i get time.  Defintely appears
to be tied to a member going link dead.

----------------------------------------------------------------------

Zifnab wrote on Mon Jun  4 02:01:48 2001
made a quick hack (unfortunately you wont like it, but i need
to think a bit more about how to do this correctly)

If you go link dead you will be kicked from the party
and have to rejoin when you return.

Let me know of any more problems.

--zif

Of course as usual, disband the party and recreate it to
get the changes.

----------------------------------------------------------------------

Zifnab wrote on Mon Jun  4 02:01:52 2001

Fixed



-----------------

poster: Zifnab
subject: closed bug: 1398
date: Mon Jun  4 23:44:53 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1398
Original bug report by Terminator on Mon Jun  4 17:16:27 2001

Bug reported from /domains/city/streets/_9_7--

think Full: HPīs
think  TOCK 
I was in Unoīs party and i went LD and reconnected then i was kicked from the party. And Uno didnt kick me.


----------------------------------------------------------------------

Zifnab wrote on Mon Jun  4 23:44:53 2001
read news.  I posted why this was going to happen.

----------------------------------------------------------------------

Zifnab wrote on Mon Jun  4 23:44:53 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1399
date: Tue Jun  5 01:19:35 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1399
Original bug report by Evan on Tue Jun  5 00:42:50 2001

Bug reported from /domains/blackavar/church/rooms/shed--

i killed ron and it said : *bad argument 1 to call other() Expected: string or array or object Got: 0. trace written to /log/runtime

----------------------------------------------------------------------

Zifnab wrote on Tue Jun  5 01:19:35 2001
already reported party bug.

----------------------------------------------------------------------

Zifnab wrote on Tue Jun  5 01:19:35 2001

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 1236
date: Tue Jun  5 04:14:19 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1236
Original bug report by Zifnab on Mon Apr 30 21:04:24 2001

Bug reported from /domains/outside_city/goblins/rooms/goblins17f--

this room needs a lot of work. the exits are screwed up in here, and either climb shoudl work, or something else needs to be done

----------------------------------------------------------------------

Zifnab wrote on Tue Jun  5 04:14:19 2001

Fixed



-----------------

poster: Zifnab
subject: closed bug: 1262
date: Tue Jun  5 04:14:40 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1262
Original bug report by Smee on Sat May  5 19:15:50 2001

Bug reported from /domains/misc/hell_ress_room--

John Blackmoon followed me into the city.


----------------------------------------------------------------------

Sigwald wrote on Fri May 11 11:16:17 2001
Why would it be a problem ?

----------------------------------------------------------------------

Zifnab wrote on Tue Jun  5 04:14:36 2001
no answer closed.

----------------------------------------------------------------------

Zifnab wrote on Tue Jun  5 04:14:40 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1263
date: Tue Jun  5 04:27:00 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1263
Original bug report by Kazulanth on Sun May  6 00:34:10 2001

Bug reported from /domains/castles/rooms/kazulanth-4--

This report should be from Level 4 in the newbie guide but it is impossible to report from inside it. When you look at the sign there it only says

The sign floats in mid air. It has the following information 
written on it:
CLERICS
Clerics are the spiritual souls of Red Dragon. They can chose one
of two paths: the holy and the unholy. As a holy cleric, one is 
a healer whose spells are used to heal other players and himself.
As an unholy cleric, one uses his spiritual connection to harm
monsters and other enemies.
    Clerics use spells to do their damage. High wisdom, intelligence,
and spell points are helpful for this guild.
FIGHTERS
Fighters are the warriors of Red Dragon. They use their skills
and their strength to conquer. They can take a lot of damage 
before feeling the effects. There are two types of fighters on 
Red Dragon: martial artists and warriors.
    Fighters use skills to do their damage. High strength, constitution,
endurance points and hit points are helpful for this guild. 
MAGES
Mages are the spell casters of Red Dragon. There are four kinds of
mages on Red Dragon: abjurers, psychics, evokers and elementalists.
Psychics, evokers and elementalists all cast spells that damage the
monster, but they do it in different ways. Abjurers are the protective

before it stops and there is no continuation option.



----------------------------------------------------------------------

Kazulanth wrote on Sun May  6 00:43:28 2001

When you look at the sign in the guild selection room it does have the continuation thing that lets you see the rest of the material.

----------------------------------------------------------------------

Zifnab wrote on Tue Jun  5 04:26:57 2001
this unfortunately will not be easy to fix.  To make a long story
short, the easiest way to do it is to probably rewrite the 
tour at some point.

I made myself a note to look at it sometime down the road.

----------------------------------------------------------------------

Zifnab wrote on Tue Jun  5 04:27:00 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1264
date: Tue Jun  5 04:37:42 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1264
Original bug report by Kazulanth on Sun May  6 00:35:59 2001

Bug reported from /domains/castles/rooms/kazulanth-4--

In the race selection room of the newbie guide it instructs

Type 'look' if you need help on picking your race.

but when you type look it doesn't do anything.


----------------------------------------------------------------------

Zifnab wrote on Tue Jun  5 04:37:42 2001
I couldnt reproduce this.  My guess is that its the input
handlers getting messed up.  We really need to redo the 
tour without doing the input handling he way we do.

Any builders want to volunteer?

closing for the same reason as the previous we need to 
redo this thing.

----------------------------------------------------------------------

Zifnab wrote on Tue Jun  5 04:37:42 2001

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 1265
date: Tue Jun  5 04:40:06 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1265
Original bug report by Kazulanth on Sun May  6 00:48:19 2001

Bug reported from /domains/city/shops/food_shop--

That is the information available to you on the skill 'attack'. Notice that
    it says 'Master'. That just means that the skill is automatic. Other skills
    are not automatic and a player has to type 'use  at '
    in order for them to be used.

This is what it says when you are required to type 'help skill attack' in the newbie guide, once fighter guild has been selected. However the word 'Master' is nowhere in the help file.


----------------------------------------------------------------------

Zifnab wrote on Tue Jun  5 04:40:06 2001

Fixed



-----------------

poster: Zifnab
subject: closed bug: 1267
date: Tue Jun  5 04:40:51 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1267
Original bug report by Jaguar on Sun May  6 17:00:03 2001

Bug reported from /domains/blackavar/tunnel/rooms/tunnel2--

ok, I'm in a dark tunnel, and I've been in a dark forest, but still I keep getting this message : The light here tires you, and I don't regen.
I have a globe of darkness in my inv, and I only have one glowing item, a small lodestone
So there should be more dark than light here right?


----------------------------------------------------------------------

Zifnab wrote on Tue Jun  5 04:40:51 2001
There seems to be a problem with light at the moment, have seen
a few cases where its not doing things correctly, cannot 
reproduce, but I do have other bug reports of it, so closing
this one.

----------------------------------------------------------------------

Zifnab wrote on Tue Jun  5 04:40:51 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1282
date: Tue Jun  5 04:41:24 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1282
Original bug report by Yugo on Fri May 11 19:23:49 2001

Bug reported from /domains/blackavar/city/arena/entry--

was fighting with evicta in the arena then exit by leavearena
when we was outside we started a party and i got this message after entered a new room

You laugh at Yugo and say 'Well ... this will cure my boredom!, ...maybe

map


----------------------------------------------------------------------

Zifnab wrote on Tue Jun  5 04:41:24 2001
you didnt attack him, so everything is ok.

IIRC the aggressive messages happen way to early before attacknig
etc.

----------------------------------------------------------------------

Zifnab wrote on Tue Jun  5 04:41:24 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1297
date: Tue Jun  5 04:43:27 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1297
Original bug report by Evan on Mon May 14 23:15:03 2001

Bug reported from /domains/hyboria/mixer/caveman/rooms/circle5--

when i am in a party it says my skills are like exalant but it seems my attack skill is only 50% i have attack at 95%

----------------------------------------------------------------------

Zifnab wrote on Tue Jun  5 04:43:27 2001
what exactly does this have to do with a party, and what does 
it seems my attack is only at 50% mean?

Please reopen if this is a real bug.
***

----------------------------------------------------------------------

Zifnab wrote on Tue Jun  5 04:43:27 2001

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 1300
date: Tue Jun  5 04:49:01 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1300
Original bug report by Zifnab on Tue May 15 21:02:26 2001

Bug reported from /domains/city/islandmap/x2y28--

the event_d needs to end the currently running event when it is updated

----------------------------------------------------------------------

Zifnab wrote on Tue Jun  5 04:49:01 2001

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 1302
date: Tue Jun  5 05:03:32 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1302
Original bug report by Palenon on Tue May 15 22:32:10 2001

Bug reported from /domains/city/streets/_9_7--

walked into general store on rd and did 'list gems' info received -
List #   Avail  Name/id                             Gold
But no actual list.....

Posted this in news as well


----------------------------------------------------------------------

Zifnab wrote on Tue Jun  5 05:03:32 2001
fixed.  this should of been the way they worked
all along, had a pair of brackets in the wrong place.

----------------------------------------------------------------------

Zifnab wrote on Tue Jun  5 05:03:32 2001

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 1308
date: Tue Jun  5 05:04:05 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1308
Original bug report by Terminator on Thu May 17 21:02:00 2001

Bug reported from /domains/guilds/mistmage/guild_hall--

 carved on the north wall; a;design seemingly depicting a bank

i think it shall be a , instead of ;

it is in the mist mage guild desc


----------------------------------------------------------------------

Zifnab wrote on Tue Jun  5 05:04:05 2001

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 1317
date: Tue Jun  5 05:10:38 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1317
Original bug report by Mfate on Sun May 20 06:41:18 2001

Bug reported from /domains/city/streets/_9_7--

think TICK SOON!!!!!!
okay, I drank a stunning poison i made, and i got this-The poison in your veins prevents you from doing anything.
but, other people got this- The poison in Mfate's veins prevents you from doing anything.
but they were not stunned


----------------------------------------------------------------------

Zifnab wrote on Sun May 20 18:55:09 2001
again this is a typo, not a bug.  Where did ths item
come from.  I did a quick search for vein in spells and skills
and did not find it.

----------------------------------------------------------------------

Mfate wrote on Sun May 20 19:17:10 2001
This message came from drinking a poison i made. It was the brew stunning poison skill.

----------------------------------------------------------------------

Zifnab wrote on Tue Jun  5 05:10:35 2001
FOund hte message, made a change to it.  but Zifjr 
did not get that message at all.

So not sure if I changed the correct place.

----------------------------------------------------------------------

Zifnab wrote on Tue Jun  5 05:10:38 2001

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 1318
date: Tue Jun  5 05:12:08 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1318
Original bug report by Mfate on Sun May 20 19:43:37 2001

Bug reported from /domains/city/streets/_9_7--

If someone has poison bread in thier inventory, it shows up under items and not food.


----------------------------------------------------------------------

Zifnab wrote on Tue Jun  5 05:12:08 2001

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 1319
date: Tue Jun  5 05:13:19 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1319
Original bug report by Tahnval on Mon May 21 00:23:15 2001

Bug reported from /domains/blackavar/tavern/rooms/tavern1--

I notice that Lamb Chops are still 300gp here....are they less nutritious or did this place miss the recent alteration wrt food pricing?


----------------------------------------------------------------------

Zifnab wrote on Tue Jun  5 05:13:19 2001

Fixed



-----------------

poster: Zifnab
subject: closed bug: 1323
date: Tue Jun  5 05:13:59 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1323
Original bug report by Evan on Tue May 22 04:07:02 2001

Bug reported from /domains/city/shops/weapon_shop--

why cant you sell food at the provisions store yet you can sell gems there?

----------------------------------------------------------------------

Zifnab wrote on Tue Jun  5 05:13:55 2001
please report from the store in question.  I do not have the time
to figure out which store it is.

----------------------------------------------------------------------

Zifnab wrote on Tue Jun  5 05:13:59 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1326
date: Tue Jun  5 05:14:26 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1326
Original bug report by Dfalt on Tue May 22 18:23:55 2001

Bug reported from /domains/city/buildings/bank--

somthing strange, not really that big, but i tryed to transfer some gold at the bank...
transfer 1000000 godl to rodo
Money transferred.

also tryed..
transfer 5000 glod to rodo
Money transferred.

looks like you can typo the crap out of gold, and still transfer it.


----------------------------------------------------------------------

Dfalt wrote on Tue May 22 18:27:17 2001
Looks like all you need is the 'g' part. ie: transfer X g to X, it works also, maybe this is intentional?

----------------------------------------------------------------------

Zifnab wrote on Tue Jun  5 05:14:26 2001
yeah its intentional looking at the command, to be honest im
not sure you need the gold.
err the g even

----------------------------------------------------------------------

Zifnab wrote on Tue Jun  5 05:14:26 2001

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 1329
date: Tue Jun  5 05:15:11 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1329
Original bug report by Salaam on Wed May 23 02:52:16 2001

Bug reported from /domains/hyboria/mixer/caveman/rooms/circle5--

when i type help wishes it tells me to "See also: donate" but there is nothing for "help donate"


----------------------------------------------------------------------

Zifnab wrote on Tue Jun  5 05:15:11 2001

Fixed



-----------------

poster: Zifnab
subject: closed bug: 1330
date: Tue Jun  5 05:16:02 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1330
Original bug report by Waz on Wed May 23 03:34:45 2001

Bug reported from /domains/hyboria/uncle/monks/blr15--

Just noticed that when i am running around as an air elemental,
which greatly raises my str, I can carry a bunch of loot
However, when body drops, my capacity is sometimes 130% or so,
maybe I should be able to hold everything in inventory if i cast
body again before moving, or drop some stuff if i do move,
or something...just wanted to let you know i can run around with 130%
capacity sometimes.


----------------------------------------------------------------------

Zifnab wrote on Tue Jun  5 05:16:02 2001
we have decided that is a problem with the way the stuff was designed
and its not worth fixing right now.

Perhaps later we can put a capcity check into heartbeat, and you
can randomly start dropping stuff :)

----------------------------------------------------------------------

Zifnab wrote on Tue Jun  5 05:16:02 2001

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 1333
date: Tue Jun  5 05:18:05 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1333
Original bug report by Erec on Wed May 23 21:42:32 2001

Bug reported from /domains/city/streets/_9_7--

When I press the button in the nether mage guild hall, I get tossed back to cs (I assume as designed), but I also get a message saying "Pushing the button is useless." Minor bug, I know, but also probably a trivial fix.

----------------------------------------------------------------------

Zifnab wrote on Tue Jun  5 05:18:05 2001

Fixed



-----------------

poster: Zifnab
subject: closed bug: 1342
date: Tue Jun  5 05:19:53 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1342
Original bug report by Cross on Sun May 27 04:37:14 2001

Bug reported from /domains/city/streets/_9_7--

when I typed ignored to see if anyone ignored me i got *Bad argument 2 to member_array()
Expected: string or array Got: 0.
Trace written to /log/runtime



----------------------------------------------------------------------

Zifnab wrote on Tue Jun  5 05:19:50 2001
unfortunately too late now to get the trace for this.  And I 
cannot duplicate it, report again if it happens.
*

----------------------------------------------------------------------

Zifnab wrote on Tue Jun  5 05:19:53 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1358
date: Tue Jun  5 05:20:17 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1358
Original bug report by Lu on Wed May 30 02:29:46 2001

Bug reported from /domains/city/streets/_9_7--

i went ld and im not leader and cant leader myself
-lu


----------------------------------------------------------------------

Zifnab wrote on Wed May 30 03:34:24 2001
who else was in the party, and who was the leader?

----------------------------------------------------------------------

Zifnab wrote on Tue Jun  5 05:20:17 2001
this and many others were fixed recently pertainint to LD problems.

----------------------------------------------------------------------

Zifnab wrote on Tue Jun  5 05:20:17 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1361
date: Tue Jun  5 05:20:26 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1361
Original bug report by Fnylte on Wed May 30 15:18:07 2001

Bug reported from /domains/city/streets/_9_7--

l
l










You summon holy fires to toast azarian.
Azarian breaks his skill use.
Azarian falls to the ground DEAD!
*Bad argument 1 to call_other()
Expected: string or array or object Got: 0.
Trace written to /log/runtime
You hit Azarian Recruit 1 time.
bug
You summon holy fires to toast azarian.
Azarian breaks his skill use.
Azarian falls to the ground DEAD!
*Bad argument 1 to call_other()
Expected: string or array or object Got: 0.
Trace written to /log/runtime
You hit Azarian Recruit 1 time.


----------------------------------------------------------------------

Zifnab wrote on Wed May 30 16:18:27 2001
you had no leader in your party.  you need to tell me how
that happeend.

----------------------------------------------------------------------

Zifnab wrote on Tue Jun  5 05:20:26 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1364
date: Tue Jun  5 05:20:48 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1364
Original bug report by Cross on Thu May 31 03:16:04 2001

Bug reported from /domains/mists/lokie/Castle/Rooms/lhroom10--

I am reporting in the party, I dont have a report trig and I typed party report off, that didnt work, and I was party leader and turned off party report that didnt work, and left the party and came back.. that didnt work. I still party report.


----------------------------------------------------------------------

Zifnab wrote on Tue Jun  5 05:20:45 2001
cannot reproduce this anyone else? please report again

----------------------------------------------------------------------

Zifnab wrote on Tue Jun  5 05:20:48 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1365
date: Tue Jun  5 05:20:57 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1365
Original bug report by Tranquil on Thu May 31 12:22:29 2001

Bug reported from /domains/city/advguild/adv--

My isp cut me off while I was in a party, leaving my open-linked to red dragon. I was party leader at the time, and when I reconnected, I am no longer marked as the leader. Now, this isn't a major problem, but now I find that I cannot party leader myself, either with the arg 'me' or the arg 'tranquil'. Each time, all I got was:

That person is not in your party.

Dunno why this happens, but maybe its because I dont have a party status, since I lost my link?

- Tranquil



----------------------------------------------------------------------

Zifnab wrote on Tue Jun  5 05:20:57 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1376
date: Tue Jun  5 05:24:37 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1376
Original bug report by Hierokliff on Fri Jun  1 20:06:16 2001

Bug reported from /domains/blackavar/goblin/cavern1--

in this room its possible to get an infinite number of torches? i did 10 remove torch, and did just get 10 of em..


----------------------------------------------------------------------

Zifnab wrote on Tue Jun  5 05:24:34 2001
they are valued at 0 so its nt a problem.  If you want to 
fill up on torches feel free.

----------------------------------------------------------------------

Zifnab wrote on Tue Jun  5 05:24:37 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1380
date: Tue Jun  5 05:24:55 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1380
Original bug report by Waz on Sat Jun  2 01:56:31 2001

Bug reported from /domains/emerald/uncle/celtica/connacht/room70--

think Tick soon
sorry for the trigger.

the party i'm in, every time we move i get a 
You are not a member of this party.
message.

I still follow just fine though.

-Waz


----------------------------------------------------------------------

Zifnab wrote on Tue Jun  5 05:24:55 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1385
date: Tue Jun  5 05:25:07 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1385
Original bug report by Artea on Sun Jun  3 00:49:56 2001

Bug reported from /domains/mists/lokie/Castle/Rooms/lhroom21--

think 6 seconds... 
Tahnval was leading my party, he got disconnected and when he reconnected everyone was listed as "FOL" (following).  No one coule pl tahnval.


----------------------------------------------------------------------

Zifnab wrote on Tue Jun  5 05:25:07 2001

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 1386
date: Tue Jun  5 05:28:10 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1386
Original bug report by Terminator on Sun Jun  3 03:30:40 2001

Bug reported from /domains/hyboria/toreth/vale/rooms/vale10--

party invite diablo
Locke has invited Diablo to join the party.
Terminator !: Diablo was invited to the party.

think  Tick 
I im not the leader but i can still invite ppl to the party.


----------------------------------------------------------------------

Zifnab wrote on Tue Jun  5 05:28:10 2001

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 1403
date: Tue Jun  5 20:56:51 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1403
Original bug report by Terminator on Tue Jun  5 13:21:25 2001

Bug reported from /domains/city/buildings/bank--

Im standing at bank and saw "Cazhmere the Gargoyle is taking a break"
But i typed WHO and i didnt saw her there and then i fingered her
and saw Last time on     : Tue Jun  5 06:56:40 2001 (6h20m47s ago)

and if u type dra then u can see | Cazhmere     |    -1s |

She isent online but i can still see her.


----------------------------------------------------------------------

Zifnab wrote on Tue Jun  5 20:56:51 2001

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 1401
date: Tue Jun  5 20:57:09 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1401
Original bug report by Zifnab on Tue Jun  5 01:13:53 2001

Bug reported from /wiz/zifnab/workroom--

bug with quitting in party object.

dbxwhere einar
*Owner (/admin/obj/party_ob#57052) of function pointer is destructed.
Object:  (/admin/obj/party_ob.c) at line 325
 
#0: '' at /secure/user#55392 () at /:0
#1: 'dispatch_modal_input' at /secure/user#55392 (/secure/user/inputsys.c) at
line 318
#2: '' at /obj/pshell#55394 () at /:0
#3: 'shell_input' at /obj/pshell#55394 (/std/shell.c) at line 229
#4: 'execute_command' at /obj/pshell#55394 at line 78
#5: 'call_main' at /cmds/player/quit (/std/cmd.c) at line 23
#6: 'main' at /cmds/player/quit at line 58
#7: 'quit_func' at /cmds/player/quit at line 29
#8: 'net_dead' at /secure/user#55392 at line 97
#9: 'net_dead' at /std/race/ent#55393 (/std/player.c) at line 761
#10: 'handle_link_death' at /std/race/ent#55393 (/admin/player/cleanup.c) at
line 32
#11: 'handle_ld' at  (/admin/obj/party_ob.c) at line 1425
#12: 'remove_member' at  (/admin/obj/party_ob.c) at line 426
#13: 'valid_member' at  (/admin/obj/party_ob.c) at line 335
#14: 'query_all_members' at  (/admin/obj/party_ob.c) at line 325
                                                                          !dbxfraem einar 14
trans/cmds/dbxframe.c: "einar"
------/admin/obj/party_ob.c:325 - query_all_members()
locals: ({ ... })
----------------------------------------------------------------
{
    object array members;
    map_delete(party->members,0);
 
    members = keys(party->members) - ({ party->leader });
=>    members = filter_array(members, (: am_i_interactive($1) :));
 
    if (party->leader)
      return ({ party->leader }) + members;
   else
      return members;                         



----------------------------------------------------------------------

Zifnab wrote on Tue Jun  5 20:57:09 2001

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 1400
date: Tue Jun  5 20:58:36 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1400
Original bug report by Blonk on Tue Jun  5 00:57:42 2001

Bug reported from /domains/castles/rooms/blonk-4--

dont think this will help much as i have not idea what junk was in junk safe but iam just reporting it.

*Bad argument 1 to call_other()
Trace written to /log/catch
You seem to be missing some of your equipment!

smile


----------------------------------------------------------------------

Zifnab wrote on Tue Jun  5 20:58:36 2001

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 1309
date: Tue Jun  5 21:06:47 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1309
Original bug report by Trigon on Fri May 18 01:57:18 2001

Bug reported from /domains/outofwhack/uncle/aussie/rm1--

Can't do put all on floating disc. zif told me to report :)
Trigon


----------------------------------------------------------------------

Zifnab wrote on Tue Jun  5 21:06:47 2001

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 1328
date: Tue Jun  5 21:12:15 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1328
Original bug report by Sleet on Wed May 23 02:03:41 2001

Bug reported from /domains/city/streets/_9_7--

im looking at a care bear smiley pendant right now and it says its made of some  stone on a golden chain,
then later it says its constructed out of fur
why?


----------------------------------------------------------------------

Zifnab wrote on Tue Jun  5 21:12:15 2001

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 1331
date: Tue Jun  5 21:12:28 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1331
Original bug report by Morg on Wed May 23 17:00:33 2001

Bug reported from /domains/misc/newbie_school/rooms/room10--

step eight of the tour talks about mastery in a bit of text that pops up when there is no word mastery in the box that pops up.

----------------------------------------------------------------------

Zifnab wrote on Tue Jun  5 21:12:28 2001

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 1332
date: Tue Jun  5 21:15:14 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1332
Original bug report by Salaam on Wed May 23 20:38:23 2001

Bug reported from /domains/hyboria/mixer/caveman/rooms/circle5--

when u tpye "help who" its says to "see also: aves, players" there is no help listed under the "help players"


----------------------------------------------------------------------

Zifnab wrote on Tue Jun  5 21:15:14 2001

Fixed



-----------------

poster: Zifnab
subject: closed bug: 1370
date: Tue Jun  5 21:20:02 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1370
Original bug report by Jaguar on Fri Jun  1 02:58:37 2001

Bug reported from /domains/blackavar/shedge/tower/rooms/proom2--

party create only creates one worded party names, although you can rename them to words later, so maybe this is ok


----------------------------------------------------------------------

Zifnab wrote on Tue Jun  5 21:20:02 2001
rename will be fixed.  eventually parties will move to real channels
and then only one word names will be allowed.

----------------------------------------------------------------------

Zifnab wrote on Tue Jun  5 21:20:02 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1405
date: Wed Jun  6 12:57:21 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1405
Original bug report by Artea on Tue Jun  5 22:49:52 2001

Bug reported from /domains/castles/rooms/miraxas-30--

think 6 seconds... 
scream  tick
Raivenloth disconected 26m45s ago and is listed as listening on our clan channel, with -1s idle time.


----------------------------------------------------------------------

Zifnab wrote on Wed Jun  6 12:57:18 2001
raivenloth quit with the old party object, thta had the bug
I fixed.

----------------------------------------------------------------------

Zifnab wrote on Wed Jun  6 12:57:21 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1407
date: Wed Jun  6 12:58:00 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1407
Original bug report by Erec on Wed Jun  6 02:25:30 2001

Bug reported from /domains/mists/plants/rooms/oak--

My bear familiar is blocking me from climbing the tree here.

----------------------------------------------------------------------

Zifnab wrote on Wed Jun  6 12:58:00 2001
no it is not.

----------------------------------------------------------------------

Zifnab wrote on Wed Jun  6 12:58:00 2001

Closed



-----------------

poster: Zifnab
subject: >closed bug: 1407
date: Wed Jun  6 13:01:22 2001

On Wed Jun  6 12:58:00 2001 Zifnab wrote post #312:
> =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
> 
> Report Number: 1407
> Original bug report by Erec on Wed Jun  6 02:25:30
2001
> 
> Bug reported from /domains/mists/plants/rooms/oak--
> 
> My bear familiar is blocking me from climbing the tree here.
> 
> ----------------------------------------------------------------------
> 
> Zifnab wrote on Wed Jun  6 12:58:00 2001
> no it is not.
> 
> ----------------------------------------------------------------------
> 
> Zifnab wrote on Wed Jun  6 12:58:00 2001
> 
> Closed
> 
> 
Forget that, as soon as I hit enter I realized i was wrong.

Its fixed now, the tree just checked for any object with an 
id of 'bear' in the room.  It now checks for a special id, 
that nothing else will have.

-----------------

poster: Zifnab
subject: Fixed bug: 1413
date: Wed Jun  6 19:47:47 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1413
Original bug report by Elendor on Wed Jun  6 17:51:49 2001

Bug reported from /domains/mists/lokie/Castle/Rooms/ghroom13--

It glows with a blinding magenta glow.
It is focused on magical damage.
This armor covers the amulet.
It weighs about 1 pounds.
It weights almost nothing.

The evoker amulet, either it should weigh one pound
or should wiegh nothing not both


----------------------------------------------------------------------

Zifnab wrote on Wed Jun  6 19:47:44 2001
hmm weird.  I was in the armor file messing with something, 
not sure if I caused that line to be duplicated or not.  

Regardless ITs fixed.

----------------------------------------------------------------------

Zifnab wrote on Wed Jun  6 19:47:47 2001

Fixed



-----------------

poster: Sigwald
subject: closed bug: 1299
date: Wed Jun  6 19:51:57 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1299
Original bug report by Terminator on Tue May 15 14:42:09 2001

Bug reported from /domains/misc/hell--

You run into the room huffing and puffing.
Thug notices the scars he inflicted on Terminator and gets ready for battle.
[ 6] A/D (  6%) Thug shoves you hard.
HP: 32|380 SP: 587|754 EP: 249|249
[Terminator]: is in very bad shape.
[Thug]: is in very bad shape.
You try to FLEE!
You are in SHOCK and CAN NOT MOVE!
[ 5] A/D (  4%) Thug cuts you lightly.
You wish your wounds would stop BLEEDING!
You are about to DIE!
You try to FLEE!
You are in SHOCK and CAN NOT MOVE!
Thug enters.
Thug laughs at Terminator and says 'Well ... this will cure my boredom!, ...maybe'
[ 5] A/D (  4%) Thug shoves you.
You fall to the ground DEAD!

Hmm it hited me be4 it entered. And do those things hunt now to?


----------------------------------------------------------------------

Sigwald wrote on Wed Jun  6 19:51:57 2001
Been reported tons of time.
Entrance hits are done right before monster moves in because
it just is much easier this way.

----------------------------------------------------------------------

Sigwald wrote on Wed Jun  6 19:51:57 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1419
date: Thu Jun  7 12:51:25 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1419
Original bug report by Lu on Thu Jun  7 06:39:39 2001

Bug reported from /domains/blackavar/item/test_ferry--

my eq is being marked kept when i quit
thoguth there was a change made to this so dmbasses liek myself dont sell there eq
-lu


----------------------------------------------------------------------

Zifnab wrote on Thu Jun  7 12:51:22 2001
did you read the news post I made prior to posting this?

----------------------------------------------------------------------

Zifnab wrote on Thu Jun  7 12:51:25 2001

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 1414
date: Thu Jun  7 13:39:39 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1414
Original bug report by Jomo on Wed Jun  6 22:13:45 2001

Bug reported from /domains/city/buildings/bank--

Keep
My equipment, which was marked as kept, keeps getting unkept now
on login.


----------------------------------------------------------------------

Zifnab wrote on Thu Jun  7 13:39:39 2001

Fixed



-----------------

poster: Zifnab
subject: >Fixed bug: 1414
date: Thu Jun  7 13:40:15 2001

On Thu Jun  7 13:39:39 2001 Zifnab wrote post #317:
> =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
> 
> Report Number: 1414
> Original bug report by Jomo on Wed Jun  6 22:13:45
2001
> 
> Bug reported from /domains/city/buildings/bank--
> 
> Keep
> My equipment, which was marked as kept, keeps getting unkept now
> on login.
> 
> 
> ----------------------------------------------------------------------
> 
> Zifnab wrote on Thu Jun  7 13:39:39 2001
> 
> Fixed
> 
> 
Needs a boot before you will see the fixes.

-----------------

poster: Zifnab
subject: closed bug: 1429
date: Fri Jun  8 13:46:37 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1429
Original bug report by Wagro on Fri Jun  8 06:28:41 2001

Bug reported from /domains/hyboria/mixer/caveman/rooms/circle5--

Thumb screws isnt really broken, but i think it needs to be looked at, for example...

The monster might give you i am worth blah blah blah, this is really useless considering this skill is really only used for eq, and worth means nothing in eq. The second thing, is the combat strength message it gives sometimes. it says like 657 or so for small eq monsters, this is pretty useless considering that the witch gaze combat str is in the 100's of thousands. The third thing wrong, is the most resist tag. Why on earth would we want to know most resist, between find weakness we can narrow
the best dtype down to 1-2 types.
The last item i want to bring up is the gold. Why should we care whatsoever if the eq monster has 1k gold, this info is really useless and is just a waste of output from the monster.


----------------------------------------------------------------------

Zifnab wrote on Fri Jun  8 13:46:34 2001
where is the bug in this?


----------------------------------------------------------------------

Zifnab wrote on Fri Jun  8 13:46:37 2001

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 1392
date: Fri Jun  8 13:47:37 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1392
Original bug report by Graxon on Sun Jun  3 17:06:56 2001

Bug reported from /domains/dragon/elements/stuff/traveller--

stuff from the shops like thumb screws and red dragon shield and ring of infra sacs for TP's

----------------------------------------------------------------------

Zifnab wrote on Fri Jun  8 13:47:37 2001

Fixed



-----------------

poster: Zifnab
subject: closed bug: 1394
date: Fri Jun  8 13:51:58 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1394
Original bug report by Nol on Sun Jun  3 20:09:07 2001

Bug reported from /domains/outside_city/yensid/room13--

when taking the out exit from first set of grins I keep going back to the start of Yensidland


----------------------------------------------------------------------

Zifnab wrote on Fri Jun  8 13:51:58 2001
this is as the coder intended.

----------------------------------------------------------------------

Zifnab wrote on Fri Jun  8 13:51:58 2001

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 1368
date: Fri Jun  8 14:00:43 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1368
Original bug report by Bloodlust on Thu May 31 20:42:42 2001

Bug reported from /domains/city/streets/_9_7--

when i type away clear it gives me the "help away" commands


----------------------------------------------------------------------

Zifnab wrote on Fri Jun  8 14:00:43 2001

Fixed



-----------------

poster: Zifnab
subject: closed bug: 1388
date: Fri Jun  8 14:04:58 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1388
Original bug report by Wagro on Sun Jun  3 05:13:26 2001

Bug reported from /domains/blackavar/city/arena/challenge_room--

The poison that woodsmen can put on their blades is rediculous.
I got poisoned in the arena, ive been sitting here for 25min and its bearly gone away at all, it seems really silly that this blade should make it impossible for me to play for this long.


----------------------------------------------------------------------

Zifnab wrote on Fri Jun  8 14:04:55 2001
can you be a bit more specific, i didnt see any poisoning skill
in woodsman, nor did i see one in natures blade (could of missed
them, but it always helps if you are specific about what you are
talking reporting.
)


----------------------------------------------------------------------

Zifnab wrote on Fri Jun  8 14:04:58 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1396
date: Fri Jun  8 14:05:07 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1396
Original bug report by Seth on Mon Jun  4 02:49:48 2001

Bug reported from /domains/castles/rooms/seth-8--

used astral projection on got a shimmering ball. i put some
stuff in my safe including the ball and i wasnt able to get it
out until i closed the safe. the ball fell on to the ground
but it's not possible to pick it up.


----------------------------------------------------------------------

Zifnab wrote on Fri Jun  8 14:05:07 2001
this should no longer happen.


----------------------------------------------------------------------

Zifnab wrote on Fri Jun  8 14:05:07 2001

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 1402
date: Fri Jun  8 14:09:05 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1402
Original bug report by Hierokliff on Tue Jun  5 08:13:17 2001

Bug reported from /domains/emerald/uncle/celtica/connacht/room64--

This might be heavily MIS, but...
When iam in mistform and are going to make a campfire, i first scavenge wood, and it falls into the ground.
so far so good.
But when iam using the build campfire skill, it dont remove the wood from the ground, it still makes a nice lil fire though.
Or maybe its not a bug, iam just that rockin :)
//Hierokliff


----------------------------------------------------------------------

Zifnab wrote on Fri Jun  8 14:09:05 2001

Fixed



-----------------

poster: Zifnab
subject: closed bug: 1412
date: Fri Jun  8 14:10:14 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1412
Original bug report by Durin on Wed Jun  6 13:50:54 2001

Bug reported from /domains/city/buildings/bank--

hmm just before crash i withdrew 50k from bank but after the mud cam eback up and logged in i had 0 gold in hand but 50k taken from bank, not a biggie, just informing.

----------------------------------------------------------------------

Zifnab wrote on Fri Jun  8 14:10:11 2001
I would suggest a save after doing that kind of stuff.

----------------------------------------------------------------------

Zifnab wrote on Fri Jun  8 14:10:14 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1421
date: Fri Jun  8 14:11:23 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1421
Original bug report by Rodo on Thu Jun  7 13:46:26 2001

Bug reported from /domains/outside_city/beanstalk/rooms/yard--

when I casted wall of force here it said:
You create a shimmering wall of force to block north direction.
Unable to find the return exit.
*environment() of destructed object.
Trace written to /log/runtime


----------------------------------------------------------------------

Zifnab wrote on Fri Jun  8 14:11:23 2001
this should be fixed.

----------------------------------------------------------------------

Zifnab wrote on Fri Jun  8 14:11:23 2001

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 1417
date: Fri Jun  8 14:15:51 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1417
Original bug report by Sleet on Thu Jun  7 03:41:53 2001

Bug reported from /domains/mists/lokie/Castle/Rooms/lhroom9--

think might have somthign to do with putting kept in desc, not sure, but when i quit my stuff doesnt stay kept when i log on.
which hasnt done anything yet, but im worried that i might acidntly sell somthing one of these days.
usedto be i had everythign automaticaly kept, not i gotta do it everytime i get on.
shrug
sleet


----------------------------------------------------------------------

Zifnab wrote on Fri Jun  8 14:15:51 2001
see inform post.

----------------------------------------------------------------------

Zifnab wrote on Fri Jun  8 14:15:51 2001

Fixed



-----------------

poster: Zifnab
subject: closed bug: 1422
date: Fri Jun  8 14:16:30 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1422
Original bug report by Sleet on Thu Jun  7 20:11:25 2001

Bug reported from /domains/outside_city/swamp/rooms/bog3--

not sure if im right or not but it doesnt seem like fast talk is actualy stunning


----------------------------------------------------------------------

Zifnab wrote on Fri Jun  8 14:16:27 2001
it is stunning.  


Not sure by this bug report if you meant its failing all the 
time, or that the monsters never truely get stunned.

----------------------------------------------------------------------

Zifnab wrote on Fri Jun  8 14:16:30 2001

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 1424
date: Fri Jun  8 14:18:27 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1424
Original bug report by Sleet on Fri Jun  8 00:14:50 2001

Bug reported from /domains/outside_city/aviary/rooms/room10--

purple shades of prosperity dont id to shades


----------------------------------------------------------------------

Zifnab wrote on Fri Jun  8 14:18:27 2001

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 1428
date: Fri Jun  8 14:21:57 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1428
Original bug report by Sirk on Fri Jun  8 06:23:42 2001

Bug reported from /domains/castles/rooms/sirk-4--

not a bug, but since there is no longer a point to the spell curse
it might be nice to remove it from the harmer spell selection
sirk


----------------------------------------------------------------------

Zifnab wrote on Fri Jun  8 14:21:57 2001

Fixed



-----------------

poster: Zifnab
subject: closed bug: 1311
date: Fri Jun  8 14:32:50 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1311
Original bug report by Dfalt on Fri May 18 17:58:11 2001

Bug reported from /domains/dragon/level3/d3agon15--

I just cast Elemental attunement, and tuned my nether body to Poison damage. then...
I cast Wall of elemental energy. i got the message...
Your nether form being without attunement, the wall looks like a chaotic swirl of elemental energy!

but it looks as if its working properly though...
(The wall around you flares and a blast of poison energy is hurled at Black dragon!)

-D


----------------------------------------------------------------------

Zifnab wrote on Fri Jun  8 14:32:50 2001
you dont say whether this happens all the time or not.

It is possible to not have enough 'energy' in your body, not
to not be able to use wall of elemental energy.

Does it work again afte ryou summon energy?

Please reopen if this is not the case.

----------------------------------------------------------------------

Zifnab wrote on Fri Jun  8 14:32:50 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1433
date: Fri Jun  8 21:23:31 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1433
Original bug report by Lostego on Fri Jun  8 20:55:40 2001

Bug reported from /domains/hyboria/aquilonia/tarantia/streets/_7_5--

I was killing A Red Eagle Guard eyes you warily as you pass and when I got the falls to the ground dead it didnt die and I got this message.  
*Bad argument 1 to call_other()
Trace written to /log/runtime


----------------------------------------------------------------------

Zifnab wrote on Fri Jun  8 21:23:31 2001
I really need some more information on these.  You guys are losing
leaders in yor parties and that is the error message.

I really need you to pay attention to your parties, and note
when you lose the leader, and what the circumstances leading up
to that were.

----------------------------------------------------------------------

Zifnab wrote on Fri Jun  8 21:23:31 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1444
date: Sun Jun 10 00:36:28 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1444
Original bug report by Kaos on Sun Jun 10 00:17:50 2001

Bug reported from /domains/dragon/level3/d3agon9--

regarding party report:
it reports the hps before the attack from the monster is done, so it's
quite useless against bigger monsters. would be nice if it could report
after the hits are done.


----------------------------------------------------------------------

Zifnab wrote on Sun Jun 10 00:36:25 2001
it has no way of knowing any of that

----------------------------------------------------------------------

Zifnab wrote on Sun Jun 10 00:36:28 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1450
date: Sun Jun 10 14:31:17 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1450
Original bug report by Bahgtru on Sun Jun 10 06:50:10 2001

Bug reported from /domains/blackavar/dcastle/rooms/room15x--

I killed the Queen Bee in Goodwin castle:

You finish the chant.
You mutter the words 'phang hall!'
You hurl a holy arrow of light at queen bee!
Queen bee breaks her skill use.
Queen beee falls to the ground DEAD!
*Bad argument 1 to call_other()
Expected: string or array or object Got: 0.
Trace written to /log/runtime

And I got no exp for it


----------------------------------------------------------------------

Zifnab wrote on Sun Jun 10 14:31:14 2001
again another case of a party with no leader.  I need
to know how this is happening, or what is leading to it.

----------------------------------------------------------------------

Zifnab wrote on Sun Jun 10 14:31:17 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1451
date: Sun Jun 10 14:31:38 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1451
Original bug report by Lostego on Sun Jun 10 09:39:10 2001

Bug reported from /domains/outofwhack/toreth/demon/rooms/beholder3--

cough Full Sps


----------------------------------------------------------------------

Zifnab wrote on Sun Jun 10 14:31:38 2001
uhmm use ! in your triggers please, this wont happen.
*

----------------------------------------------------------------------

Zifnab wrote on Sun Jun 10 14:31:38 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1456
date: Tue Jun 12 04:13:26 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1456
Original bug report by Nick on Tue Jun 12 04:02:13 2001

Bug reported from /domains/city/streets/_9_7--

On the Red Dragon web page, in the guilds section the animist guild shows no info.
It just shows a lot of lines.


----------------------------------------------------------------------

Zifnab wrote on Tue Jun 12 04:13:26 2001
The guild tree creation at boot was disabled.  It is taking to
long need to change it.  I just manually called the function
(notice the lag) and the guild pages are up to date.

----------------------------------------------------------------------

Zifnab wrote on Tue Jun 12 04:13:26 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1461
date: Wed Jun 13 19:20:11 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1461
Original bug report by Raivenloth on Wed Jun 13 17:53:57 2001

Bug reported from /domains/outside_city/farms/farm1/map/x1y4--

Can see invis wizes if they are in a party with all parties


----------------------------------------------------------------------

Zifnab wrote on Wed Jun 13 19:20:08 2001
not an issue.  most wizzes dont party very often :)

----------------------------------------------------------------------

Zifnab wrote on Wed Jun 13 19:20:11 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1463
date: Thu Jun 14 13:09:04 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1463
Original bug report by Sirk on Thu Jun 14 01:00:30 2001

Bug reported from /domains/mists/snoop/paladin_camp/rooms/camp/14,11,1--

bug with party and kicking a member, if the member stays in the room
and continues to fight the mob, that kicked player takes no damage
and can still kill the monster, with the original tank taking the damage
thus stealing the kill...this happend with maudo in a party jaws was running
and kicked him out of. thanks 
sirk


----------------------------------------------------------------------

Zifnab wrote on Thu Jun 14 13:08:58 2001
could not duplicate this.  I kicked zifjr, and he instantly
died.

----------------------------------------------------------------------

Zifnab wrote on Thu Jun 14 13:09:04 2001

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 1464
date: Thu Jun 14 13:10:50 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1464
Original bug report by Hierokliff on Thu Jun 14 09:23:36 2001

Bug reported from /domains/emerald/uncle/celtica/connacht/room67--

Its possible to use negative numbers in party place.


----------------------------------------------------------------------

Zifnab wrote on Thu Jun 14 13:10:50 2001

Fixed



-----------------

poster: Zifnab
subject: >closed bug: 1463
date: Thu Jun 14 13:32:17 2001

On Thu Jun 14 13:09:04 2001 Zifnab wrote post #339:
> =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
> 
> Report Number: 1463
> Original bug report by Sirk on Thu Jun 14 01:00:30
2001
> 
> Bug reported from /domains/mists/snoop/paladin_camp/rooms/camp/14,11,1--
> 
> bug with party and kicking a member, if the member stays in the room
> and continues to fight the mob, that kicked player takes no damage
> and can still kill the monster, with the original tank taking the damage
> thus stealing the kill...this happend with maudo in a party jaws was running
> and kicked him out of. thanks 
> sirk
> 
> 
> ----------------------------------------------------------------------
> 
> Zifnab wrote on Thu Jun 14 13:08:58 2001
> could not duplicate this.  I kicked zifjr, and he instantly
> died.
> 
> ----------------------------------------------------------------------
> 
> Zifnab wrote on Thu Jun 14 13:09:04 2001
> 
> Closed
> 
> 
The only was I could come close to duplicating this was if
zifjr didnt attack. Then I could kick him, and he never got hit
and never hit the monster, the minute he typed kill foo, he died.

-----------------

poster: Zifnab
subject: Fixed bug: 1465
date: Thu Jun 14 13:44:13 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1465
Original bug report by Dagger on Thu Jun 14 10:40:17 2001

Bug reported from /domains/outofwhack/uncle/aussie/rm6--


in this party, i'm the tank and occult is the party leader


with party report, he's the one reporting and not me, the tank...



----------------------------------------------------------------------

Zifnab wrote on Thu Jun 14 13:44:01 2001
Personally I think you should use the RDMP lines, however that
being said I made the tank the default reporter in the party.

If you want to see anyone else report, you will have to use
RDMP.

----------------------------------------------------------------------

Zifnab wrote on Thu Jun 14 13:44:13 2001

Fixed



-----------------

poster: Khosan
subject: >closed bug: 1463
date: Thu Jun 14 13:44:43 2001

On Thu Jun 14 13:09:04 2001 Zifnab wrote post #339:
> =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
> 
> Report Number: 1463
> Original bug report by Sirk on Thu Jun 14 01:00:30
2001
> 
> Bug reported from /domains/mists/snoop/paladin_camp/rooms/camp/14,11,1--
> 
> bug with party and kicking a member, if the member stays in the room
> and continues to fight the mob, that kicked player takes no damage
> and can still kill the monster, with the original tank taking the damage
> thus stealing the kill...this happend with maudo in a party jaws was running
> and kicked him out of. thanks 
> sirk
> 
> 
> ----------------------------------------------------------------------
> 
> Zifnab wrote on Thu Jun 14 13:08:58 2001
> could not duplicate this.  I kicked zifjr, and he instantly
> died.
> 
> ----------------------------------------------------------------------
> 
> Zifnab wrote on Thu Jun 14 13:09:04 2001
> 
> Closed
> 
> 

if two players not in a party fights the same monster, it is random
which one will tank it. And so it is also random if the kicked player
tanks it or the party tanks it. This can not be fixed easily as combat
doesn't support multi player against one monster fights in other ways
than this.

-----------------

poster: Zifnab
subject: Fixed bug: 1467
date: Thu Jun 14 18:08:03 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1467
Original bug report by Dfalt on Thu Jun 14 17:40:17 2001

Bug reported from /domains/city/shops/armour_shop--

looks like somthing isnt right....
 [ Platemail of hardened fur ]: You receive -1 gold. 
Khosan <-->: one would assume that he with an int of 393 should have been able to figure that it was a bad deal :) 

I agree >=)


----------------------------------------------------------------------

Zifnab wrote on Thu Jun 14 17:41:57 2001
what you dont like negative gold?

----------------------------------------------------------------------

Zifnab wrote on Thu Jun 14 18:08:03 2001

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 1468
date: Thu Jun 14 18:08:06 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1468
Original bug report by Sleet on Thu Jun 14 18:01:45 2001

Bug reported from /domains/city/shops/armour_shop--

shop stuff in here is -1, but when i buy it it doesnt give me gold


----------------------------------------------------------------------

Zifnab wrote on Thu Jun 14 18:08:06 2001

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 1473
date: Fri Jun 15 13:05:46 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1473
Original bug report by Tranquil on Fri Jun 15 02:51:31 2001

Bug reported from /domains/outside_city/village/map/bedroom--

--------| New Round |--------
You are ready to perform your skill.
You slash your nature's blade at Quytl with incredible force, making him scream
    in pain as the blade bites his flesh deeply!
*Bad argument 1 to environment()
Expected: object Got: 0.
Trace written to /log/runtime
You, Guinni and Jaguar hit Quytl 5 times.


- Tranquil



----------------------------------------------------------------------

Zifnab wrote on Fri Jun 15 13:05:46 2001

Fixed



-----------------

poster: Zifnab
subject: >Fixed bug: 1473
date: Fri Jun 15 13:06:01 2001

On Fri Jun 15 13:05:46 2001 Zifnab wrote post #346:
> =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
> 
> Report Number: 1473
> Original bug report by Tranquil on Fri Jun 15 02:51:31
2001
> 
> Bug reported from /domains/outside_city/village/map/bedroom--
> 
> --------| New Round |--------
> You are ready to perform your skill.
> You slash your nature's blade at Quytl with incredible force, making him
scream
>     in pain as the blade bites his flesh deeply!
> *Bad argument 1 to environment()
> Expected: object Got: 0.
> Trace written to /log/runtime
> You, Guinni and Jaguar hit Quytl 5 times.
> 
> 
> - Tranquil
> 
> 
> 
> ----------------------------------------------------------------------
> 
> Zifnab wrote on Fri Jun 15 13:05:46 2001
> 
> Fixed
> 
> 
Please tell me how you got int his area.  it is supposed to be closed.

-----------------

poster: Zifnab
subject: Fixed bug: 1472
date: Fri Jun 15 16:53:02 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1472
Original bug report by Areu on Fri Jun 15 01:42:46 2001

Bug reported from /domains/emerald/execution/emerald_island/kobolds/path_33--


I have (2) Dull chainmail armors as follows:

    [+-+ Weapons +-+]
(2)  Defenders Burning Blade (wielded) (kept)
    [+-+ Armors +-+]
(2)  Dull chainmail armor (kept)
(1)  Ladies Necklace (worn) (kept)

The command 'keep first dull chainmail armor' returns
There is no first dull chainmail armor here.

The same goes for (and more understandably since there
are two) 'keep dull chainmail armor' returns
USAGE: keep [item, all, clear,equipped]

The work-around is to 'keep clear', 'keep equipped' and
individually keep the other items that I want kept.

Not critical but I hit this occasionally with some eq/weapons.

Also, possibly as a enhancement request:

'keep all pie' would keep all pies in my inventory.

Areu


----------------------------------------------------------------------

Zifnab wrote on Fri Jun 15 13:05:16 2001
the keep all pie is not valid.

keep pies shoudl already work.

----------------------------------------------------------------------

Zifnab wrote on Fri Jun 15 16:48:28 2001
the problem is not 'keep'.  'dull chainmail armor' was not
a valid id for that item.


----------------------------------------------------------------------

Zifnab wrote on Fri Jun 15 16:53:02 2001
as for the keep foos, it works perfectly fine.


----------------------------------------------------------------------

Zifnab wrote on Fri Jun 15 16:53:02 2001

Fixed



-----------------

poster: Khosan
subject: closed bug: 1470
date: Fri Jun 15 20:22:16 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1470
Original bug report by Jaguar on Thu Jun 14 23:33:23 2001

Bug reported from /domains/emerald/samael/ccaverns/rooms/ccave5n1e--

Sootika summons a small cloud of green mist and directs it at Crystal beast!
Sootika flees in terror, south!
Sootika runs away!
Sootika leaves south.
You report Hp: 693 (773)  Sp: 840 (840)  Ep: 499 (523)
You dodge Beast's attack.
4 A/D (  1%) Crystal beast barely bruises you.
HP: 686|773 SP: 840|840 EP: 499|523
Jaguar: is in good condition.
Beast: is somewhat hurt.
Crystal beast gets a lucky hit!
12 A/D (  8%) Crystal beast bashes you.
Crystal beast howls in anguish as the poisonous mist hurts his whole body!
death: Sootika died (Crystal beast).
death: Crystal beast shouts: Of course. Sootika again. *cackle*

Not sure what happened here, I was tanking and leading. Sootika suddenly took some damage from something, ran out through wimpy, and died a bit later, in a totally different room. This is the only crystal beast near here


----------------------------------------------------------------------

Khosan wrote on Fri Jun 15 20:22:02 2001

Those creatures cast spells that reflect damage. What kind of damage
depends on the color of the creature. Sootika was using a poison spell,
it got reflected and she died of the poison.

----------------------------------------------------------------------

Khosan wrote on Fri Jun 15 20:22:16 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1478
date: Fri Jun 15 22:46:47 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1478
Original bug report by Wagro on Fri Jun 15 17:42:06 2001

Bug reported from /domains/dragon/level3b/d3bagon12--

I am the leader of my party, but lu is placed first, and i am taking entry hits when i move into an aggressive monster.


----------------------------------------------------------------------

Zifnab wrote on Fri Jun 15 22:46:47 2001
I warned youof this when i told you you could change leaders.

----------------------------------------------------------------------

Zifnab wrote on Fri Jun 15 22:46:47 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1483
date: Sun Jun 17 00:01:11 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1483
Original bug report by Kjara on Sat Jun 16 23:33:16 2001

Bug reported from /domains/mists/psycho/uforia/rooms/junglesw15--

while camping in a room with a party the mob areaed to get me into battle and i was able to wave my broom to stun/break concentrion/damage the mob while sleeping


----------------------------------------------------------------------

Kjara wrote on Sat Jun 16 23:53:13 2001
nm, someone told me camping was stoped when you got attacked

----------------------------------------------------------------------

Zifnab wrote on Sun Jun 17 00:01:11 2001

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 1436
date: Mon Jun 18 16:39:39 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1436
Original bug report by Hellfire on Sat Jun  9 13:46:51 2001

Bug reported from /domains/mists/uncle/baby/baby14--

RDMP here for grimtooth shows his name as a nondescript thing

----------------------------------------------------------------------

Zifnab wrote on Mon Jun 18 16:39:39 2001

Fixed



-----------------

poster: Zifnab
subject: closed bug: 1501
date: Tue Jun 19 23:06:39 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1501
Original bug report by Evan on Tue Jun 19 21:36:33 2001

Bug reported from /wiz/sigwald/tester/animist--

when you are in the special room they wont let you into glee it say "you sing in glee"

----------------------------------------------------------------------

Zifnab wrote on Tue Jun 19 23:06:39 2001
type 'go glee'.  look at your commands some day, all the directions
are done as commands fo 'go direction'.

----------------------------------------------------------------------

Zifnab wrote on Tue Jun 19 23:06:39 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1504
date: Thu Jun 21 01:02:27 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1504
Original bug report by Sirk on Thu Jun 21 00:33:00 2001

Bug reported from /domains/castles/rooms/sirk-4--

You open a safe.
*Can't catch eval cost too big error.
Trace written to /log/runtime
deep blue power crystal: Taken.
got this message and all my eq is gone after recent changes
made by khosan and unwiz lock
sirk


----------------------------------------------------------------------

Sirk wrote on Thu Jun 21 00:37:24 2001
upon closing my safe and re-opening it my eq returned
sirk

----------------------------------------------------------------------

Zifnab wrote on Thu Jun 21 01:02:24 2001
this has been reported in news many times.

----------------------------------------------------------------------

Zifnab wrote on Thu Jun 21 01:02:27 2001

Closed



-----------------

poster: Krellen
subject: closed bug: 1507
date: Fri Jun 22 03:05:28 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1507
Original bug report by Durin on Thu Jun 21 17:41:02 2001

Bug reported from /domains/mists/lokie/Castle/Rooms/groom2--

im not critting at all, prolly has been going on for days now

----------------------------------------------------------------------

Durin wrote on Thu Jun 21 17:57:25 2001
forget it, i have had parry 100 for few weeks 8)

----------------------------------------------------------------------

Krellen wrote on Fri Jun 22 03:05:25 2001
Um.  All I can say is:  Oooookay.

----------------------------------------------------------------------

Krellen wrote on Fri Jun 22 03:05:28 2001

Closed



-----------------

poster: Dram
subject: closed bug: 1509
date: Sat Jun 23 22:51:11 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1509
Original bug report by Wagro on Sat Jun 23 06:25:48 2001

Bug reported from /domains/city/streets/_9_7--

Magical brand's affecting stat is int, but every other offensive spell in the inquisitor tree is mainly based on wis. And while I am on stats, blood spray needs to have a stat affecting it too (most likely wis).


----------------------------------------------------------------------

Dram wrote on Sat Jun 23 22:50:37 2001
Not all spells need to have the same affecting stat, and not all have to have affecting stats, maybe those spells will get reviewed when the revamp for harmers is going.

----------------------------------------------------------------------

Wagro wrote on Sat Jun 23 22:50:46 2001

Closed


----------------------------------------------------------------------

Dram wrote on Sat Jun 23 22:51:11 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1305
date: Sun Jun 24 18:30:24 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1305
Original bug report by Asharak on Wed May 16 09:30:39 2001

Bug reported from /domains/mists/shaol/shaol30--

Some luckless fool has left 2 gold here.


I took them.
[ gold ]: You get 540 gold coins.
[ gold ]: You get 540 gold coins.

Dunno is that a bug or what. Doesn't bother me. :P


----------------------------------------------------------------------

Zifnab wrote on Tue Jun  5 21:06:44 2001
the piles should merge, dont know how that would happen.

----------------------------------------------------------------------

Tigran wrote on Tue Jun  5 21:36:08 2001
I've seen this happen several times before with Golden rain.  Doesn't really help I know..but that's one place where it seems to happen

----------------------------------------------------------------------

Zifnab wrote on Sun Jun 24 18:30:21 2001
going to close this.. Its not a really huge issue to have
2 piles of gold.

----------------------------------------------------------------------

Zifnab wrote on Sun Jun 24 18:30:24 2001

Closed



-----------------

poster: Zifnab
subject: dreams
date: Sun Jun 24 18:36:33 2001

Fixed the you are stunned messages from rodo.


-----------------

poster: Zifnab
subject: closed bug: 1338
date: Sun Jun 24 18:37:24 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1338
Original bug report by Unix on Sat May 26 05:40:34 2001

Bug reported from /domains/hyboria/mixer/caveman/rooms/circle5--

The clan mistwarriors is no longer here, and i quit it.
Yet when i type channels list, it shows up.
and i turned it on, and talked on it. total bug.


----------------------------------------------------------------------

Zifnab wrote on Tue Jun  5 05:19:11 2001
dont kwow whats up with this... Tigran?

----------------------------------------------------------------------

Unix wrote on Sun Jun 10 16:56:15 2001

Fixed


----------------------------------------------------------------------

Zifnab wrote on Sun Jun 24 18:37:24 2001

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 1343
date: Sun Jun 24 18:40:03 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1343
Original bug report by Jaguar on Mon May 28 02:54:22 2001

Bug reported from /domains/blackavar/shedge/rock/goblin1--

This (the camp) should be marked as outdoors, it is in the woods afterall


----------------------------------------------------------------------

Zifnab wrote on Sun Jun 24 18:40:03 2001

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 1345
date: Sun Jun 24 18:44:59 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1345
Original bug report by Wagro on Mon May 28 08:44:52 2001

Bug reported from /domains/misc/hell_ress_room--

maybe beacons from the call beacon spell shouldn't dest when you die, one of the only uses is for using it as an anchor while exploring.


----------------------------------------------------------------------

Zifnab wrote on Sun Jun 24 18:44:26 2001
Made a change to what is removed when you die.

only the 'protection' type abjurations should be removed
now.  Please let me know after the next boot (via a bug report)
if that is not the case.
*

----------------------------------------------------------------------

Zifnab wrote on Sun Jun 24 18:44:59 2001

Fixed



-----------------

poster: Zifnab
subject: closed bug: 1379
date: Sun Jun 24 18:46:43 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1379
Original bug report by Sirk on Sat Jun  2 01:41:34 2001

Bug reported from /domains/mists/castle/rooms/abyss2--

just curious mabey not a bug but how can i fail a spell at 100%, mastery at 100%
it's happend 2 times on party summon for me.
thanks
sirk


----------------------------------------------------------------------

Sirk wrote on Wed Jun  6 06:41:33 2001
btw if you check my mastery now it's 95% due to the recent change i made in my eq, but at the time
it was at 100 and it was still failing..just wanted to make sure that didn't throw you off

----------------------------------------------------------------------

Zifnab wrote on Sun Jun 24 18:46:40 2001
because things were not designed to be completely and honestly 
100% all the time.  Although it is pretty close to that way.

----------------------------------------------------------------------

Zifnab wrote on Sun Jun 24 18:46:43 2001

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 1408
date: Sun Jun 24 19:02:41 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1408
Original bug report by Fezzick on Wed Jun  6 03:34:51 2001

Bug reported from /domains/blackavar/brook/brook2/rooms/room53--

Wave broom is no longer healing party when in one...was this left out of new party code intentionally?


----------------------------------------------------------------------

Zifnab wrote on Wed Jun  6 12:58:27 2001
Why would it be tied to the party objecT?

----------------------------------------------------------------------

Fezzick wrote on Sun Jun 10 00:21:13 2001
think Tick Soon!
Wouldn't make sense that the spell would - apart from the fact that prior to new party object the broom would heal party when in one...and heal only yourself when not in one.
 '
think Tick Soon!
At present whether in a party or not it only heals yourself - tho I don't assume the 'after, therefore because of' I can't help but see a connection since this began to occur only after new party object was put in place.

----------------------------------------------------------------------

Zifnab wrote on Sun Jun 24 19:02:32 2001
Just tested this and it works fine....

have to catch me online and have me watch you do it.

----------------------------------------------------------------------

Zifnab wrote on Sun Jun 24 19:02:41 2001

Fixed



-----------------

poster: Zifnab
subject: closed bug: 1409
date: Sun Jun 24 19:05:21 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1409
Original bug report by Daneel on Wed Jun  6 07:17:49 2001

Bug reported from /domains/guilds/cleric/guild_hall--

Often when I train I get the message, "You now have less than 0% of your credit for skills and spells left.' I don't get it every time though. I think it may be because I trained some in the newbie tour.

----------------------------------------------------------------------

Zifnab wrote on Sun Jun 24 19:05:18 2001
no.. its due to the fact that you get a credit when you
reinc.  this is a message telling you you have no credit
left.

----------------------------------------------------------------------

Zifnab wrote on Sun Jun 24 19:05:21 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1410
date: Sun Jun 24 19:05:50 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1410
Original bug report by Daneel on Wed Jun  6 08:09:33 2001

Bug reported from /domains/city/shops/armour_shop--

The plural of staff is staves, not staffs

----------------------------------------------------------------------

Zifnab wrote on Sun Jun 24 19:05:50 2001
need to know which item this or where the desc is appearing
in order to fix it.

----------------------------------------------------------------------

Zifnab wrote on Sun Jun 24 19:05:50 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1415
date: Sun Jun 24 19:09:12 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1415
Original bug report by Wagro on Wed Jun  6 22:51:55 2001

Bug reported from /domains/dragon/island/ferry--

I think i reported this before, but it was closed due to the eq tuning that was going on, but anyway, I used to keep track of the stats from the dagger (summon ritual dagger) had. Before the eq tunes, it had 18wis, and i dont remember exactally how much spr. Now however, the wis it gives is rarely above 12, i have the same skills and spell %'s as before, just wanted to know if this could be looked into, because i think it might have been possible that the spell was not changed with the eq levels


----------------------------------------------------------------------

Zifnab wrote on Sun Jun 24 19:09:09 2001
dont fully understand this bug report.  the equipment levels
have nothing to do with how this item does its stats.

the dagger has not changed since 9-27-2000. So either this
isnt a bug, or you didnt explain it very well.  if its still
perceived to be a problem please report with more details.

----------------------------------------------------------------------

Zifnab wrote on Sun Jun 24 19:09:12 2001

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 1416
date: Sun Jun 24 19:11:42 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1416
Original bug report by Teego on Thu Jun  7 02:59:09 2001

Bug reported from /domains/city/advguild/adv--

Mfate is being annoying as usual and blowing the blinding dust.
However, is that supposed to work in the adv?
I am in the adv, he blinded me.
thought it might be a bug.


----------------------------------------------------------------------

Zifnab wrote on Sun Jun 24 19:11:42 2001

Fixed



-----------------

poster: Zifnab
subject: closed bug: 1423
date: Sun Jun 24 19:13:31 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1423
Original bug report by Smee on Thu Jun  7 22:28:32 2001

Bug reported from /domains/mists/lokie/Castle/Rooms/lhroom8--

I am pretty sure I saw a news report about each mob (exp mobs) doing only one dtype for areas. These guards, and monkey area on blackavar desert, do more than one. 


----------------------------------------------------------------------

Zifnab wrote on Sun Jun 24 19:13:28 2001
I could be wrong.  But i think sigwald fixed a few individual
monsters to only do one type.  i.e. he fixed the mosnters
themselves, not the mudlib to stop it.

----------------------------------------------------------------------

Zifnab wrote on Sun Jun 24 19:13:31 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1425
date: Sun Jun 24 19:13:43 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1425
Original bug report by Wagro on Fri Jun  8 03:06:53 2001

Bug reported from /domains/city/streets/_9_7--

Name                 Exp. Earned    Percent    Exp/Min Party Share
Waz                            0         35         80         15
how is he making 80 exp per minute if he hasnt made anything?


----------------------------------------------------------------------

Zifnab wrote on Fri Jun  8 14:18:54 2001
did you do a reset of the party?

----------------------------------------------------------------------

Zifnab wrote on Sun Jun 24 19:13:43 2001
no answer closing.

----------------------------------------------------------------------

Zifnab wrote on Sun Jun 24 19:13:43 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1430
date: Sun Jun 24 19:14:25 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1430
Original bug report by Tektor on Fri Jun  8 15:09:29 2001

Bug reported from /domains/hyboria/uncle/monks/rr1--

Monk falls to the ground DEAD!
*Bad argument 1 to call_other()
Trace written to /log/runtime

I ran up went back down and hes still tthere same problem again.


----------------------------------------------------------------------

Zifnab wrote on Sun Jun 24 19:14:22 2001
this was happening with bad parties.  I think it has been 
fixed since then... please re-report if it continues.

----------------------------------------------------------------------

Zifnab wrote on Sun Jun 24 19:14:25 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1432
date: Sun Jun 24 19:18:52 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1432
Original bug report by Uno on Fri Jun  8 18:28:38 2001

Bug reported from /domains/mists/lokie/Castle/Rooms/lhroom6--

if you do party reset,
members follow status stays the same (i think)
but their follow status is cleared (i.e. shows them not following)
in party status. so... they keep following even though
they are showing as not following.
(apologies for the muddled diction)


----------------------------------------------------------------------

Zifnab wrote on Sun Jun 24 19:18:46 2001
I added a check to reset their status..  not sure if it will
work correctly.  please let me know.

----------------------------------------------------------------------

Zifnab wrote on Sun Jun 24 19:18:52 2001

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 1434
date: Sun Jun 24 19:19:28 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1434
Original bug report by Nol on Fri Jun  8 23:44:43 2001

Bug reported from /domains/outside_city/farms/farm1/map/x23y21--

in a party which silverarc was in, he has left the party but still keeps appearing in party dice, we then kicked him but still keeps appearing...


----------------------------------------------------------------------

Zifnab wrote on Sun Jun 24 19:19:28 2001

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 1439
date: Sun Jun 24 19:20:46 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1439
Original bug report by Jaws on Sat Jun  9 16:32:27 2001

Bug reported from /domains/city/streets/_9_7--

c'enoba ring - used to give %1 to skills - I know maxxed skills wont get this +, but none of my skills are - was this feature of the ring removed?

----------------------------------------------------------------------

Zifnab wrote on Sun Jun 24 19:20:46 2001

Fixed



-----------------

poster: Zifnab
subject: >Fixed bug: 1439
date: Sun Jun 24 19:21:40 2001

On Sun Jun 24 19:20:46 2001 Zifnab wrote post #373:
> =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
> 
> Report Number: 1439
> Original bug report by Jaws on Sat Jun  9 16:32:27
2001
> 
> Bug reported from /domains/city/streets/_9_7--
> 
> c'enoba ring - used to give %1 to skills - I know maxxed skills wont get
this +, but none of my skills are - was this feature of the ring removed?
> 
> ----------------------------------------------------------------------
> 
> Zifnab wrote on Sun Jun 24 19:20:46 2001
> 
> Fixed
> 
> 
Meant to answer yes.

-----------------

poster: Zifnab
subject: closed bug: 1440
date: Sun Jun 24 19:22:10 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1440
Original bug report by Rampage on Sat Jun  9 21:14:27 2001

Bug reported from /domains/outside_city/farms/farm1/map/x26y29--

I created a party where I was the only member. I died and got a rev.
Now on pss I get "1. Rampage      DEAD  470/491  1240/1580  284/284  |  26 | 0"

If I try and kill something now this happens:
Fire bolt: #
[inform]: Rhino has left Red Dragon.
You finish the chant.
You mutter the words 'pheu klehr'
You hurl a bolt of fire energy at Chicken!
Spell effectiveness: 107.74%
Chicken says, 'I am giving you a 5% exp bonus due to a high number of
players being on.
Chicken falls to the ground DEAD!
*Bad argument 1 to call_other()
Expected: string or array or object Got: 0.
Trace written to /log/runtime

l
Farm Yard [exits: east, west, northwest, north, northeast and southwest]
G--+-+yyy  You stand in a very neat and clean farm yard. There is the
Xyy|yyyyy impression of order here. The farmer that owns this farm must
work
Xyy|*yyyy very hard.
XXX?XXXXX
fffffffff
A clucking chicken (wounded)



----------------------------------------------------------------------

Zifnab wrote on Sun Jun 24 19:22:10 2001
I believe all these problems were fixed.  if not please
re-report.

----------------------------------------------------------------------

Zifnab wrote on Sun Jun 24 19:22:10 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1441
date: Sun Jun 24 19:22:37 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1441
Original bug report by Wagro on Sat Jun  9 21:17:56 2001

Bug reported from /domains/city/shops/eq_exchange_shop--

appears that when you fail create portal of summoning, it does not recognize it as even a fail, i've gotten 1 success, then failed it, and it says ive still got a 100% success rate. This also prevents me from losing sps., maybe this is because mastery of navigation not working?


----------------------------------------------------------------------

Wagro wrote on Sat Jun  9 21:19:08 2001
Im an idiot, this is happening cause i was trying to cast it at myself, and its prevent portals that lead to the same place where you cast them, close this.

----------------------------------------------------------------------

Zifnab wrote on Sun Jun 24 19:22:37 2001
you can close it... there is a 'c' option, just FYI

----------------------------------------------------------------------

Zifnab wrote on Sun Jun 24 19:22:37 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1442
date: Sun Jun 24 19:22:46 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1442
Original bug report by Smee on Sat Jun  9 23:06:10 2001

Bug reported from /domains/misc/hell--

Party heavy weight is disabling any kind of motion for a short period of time after it is put up.
Smee


----------------------------------------------------------------------

Zifnab wrote on Sun Jun 24 19:22:46 2001
already reported.

----------------------------------------------------------------------

Zifnab wrote on Sun Jun 24 19:22:46 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1443
date: Sun Jun 24 19:23:52 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1443
Original bug report by Mikul on Sat Jun  9 23:26:53 2001

Bug reported from /domains/dragon/elements/fire/cave1--

Can't report from actually room, due to agro's
Room is kobold guard blockers to Kobold King

You are ready to perform your skill.
You slash your nature's blade at Kobold with incredible force, making it scream
use slashing branches
    in pain as the blade bites its flesh deeply!
Havoc, Malis, Twinkle and You hit Kobold 12 times.
Havoc is ready to perform its skill.
Havoc deeply bites Kobold, making it scream!
You prepare yourself to use a skill.
[1484Hp][934Sp][523Mv][5%x2l]>--------| New Round |--------
Kobold says, 'I am giving you a 5% exp bonus due to a high number of players being on.
Kobold falls to the ground DEAD!
*Bad argument 1 to call_other()
Expected: string or array or object Got: 0.
Trace written to /log/runtime
Twinkle prepares itself to use a skill.
Kobold says, 'I am giving you a 5% exp bonus due to a high number of players being on.
Kobold falls to the ground DEAD!
Kobold says, 'I am giving you a 5% exp bonus due to a high number of players being on.
Kobold falls to the ground DEAD!
Kobold says, 'I am giving you a 5% exp bonus due to a high number of players being on.
Kobold falls to the ground DEAD!
HP: 1448|1791 SP: 934|1101 EP: 523|1221
[Mikul]: has some minor cuts and bruises.
[Kobold]: is in good condition.
Kobold prepares itself to use a skill.
You, Oblivion, Havoc and Twinkle hit Kobold 4 times.
Kobold and Kobold hit You 4 times.
Kobold finishes the chant.
Kobold mutters the words 'lacth mi'
Kobold strikes you with a mind lash!
HP: 917|1791 SP: 934|1101 EP: 523|1221
[Mikul]: is somewhat hurt.
[Kobold]: is in good condition.
Malis is ready to perform its skill.
Malis claws at Kobold but misses its target widely.
Kobold becomes enraged and attacks Malis!
Oblivion is ready to perform its skill.
Oblivion's claws bite into Kobold's flesh, drawing blood!
Kobold says, 'I am giving you a 5% exp bonus due to a high number of players being on.
Kobold falls to the ground DEAD!
Alek [sales]: w:dheal 
There is nothing here to bury.
[917Hp][934Sp][523Mv][5%x2l]>[917Hp][934Sp][523Mv][5%x2l]>--------| New Round |--------
You direct your familiar to attack Kobold.
Malis prepares itself to use a skill.
Kobold says, 'I am giving you a 5% exp bonus due to a high number of players being on.
Kobold falls to the ground DEAD!
You direct your familiar to attack Kobold.
You direct your familiar to attack Kobold.
You and Malis hit Kobold 4 times.
Kobold and Kobold hit You 4 times.
apply a poultice to mikul
[856Hp][934Sp][523Mv][5%x2l]>l
Cave deep in the mountain [exits: west, north, northwest and south]
 You are in a cave deep inside the mountain. It is very warm, and you wonder how
close you are to a vein of the volcano. If the volcano errupts, this place will
definately be history. However, it seems that someone lives here, since there
are bones and trash scattered all around. Who, would be brave, or stupid, enough
to live here? 
Twinkle, the huge brown bear 
Malis, the large grey wolf 
Havoc, the large grey wolf 
Oblivion, the large royal falcon 
A hidious kobold staring into space 
A fat kobold sitting on the ground (wounded) 
A short kobold coding a mudlib (wounded) 
[856Hp][934Sp][523Mv][5%x2l]>--------| New Round |--------
An endowment from Marvin courses through you!
You direct your familiar to attack Kobold.
Oblivion, Havoc and Twinkle hit Kobold 6 times.
Kobold is ready to perform its skill.
Kobold grins FIENDISHLY as its Wooden bastard sword strikes you in the
    midsection.
HP: 727|1791 SP: 946|1101 EP: 538|1221
Mikul]: is not in good shape.
[Kobold]: is in excellent shape.
[727Hp][946Sp][538Mv][5%x2l]>--------| New Round |--------
An endowment from Khosan courses through you!
You are ready to perform your skill.
You slash your nature's blade at Kobold with incredible force, making it scream
use slashing branches
    in pain as the blade bites its flesh deeply!
Kobold says, 'I am giving you a 5% exp bonus due to a high number of players being on.
Kobold falls to the ground DEAD!
*Bad argument 1 to call_other()
Expected: string or array or object Got: 0.
Trace written to /log/runtime
Havoc prepares itself to use a skill.
Havoc, Malis and Twinkle hit Kobold 8 times.
Kobold hits You 1 time.
You flee in terror, north!
You run away!

As you can see, the same kobolded tryed to die 7 times
But couldn't :}

Annoying, when you die lose 1/4 of a level's xp because 
something that you are killing fails to die when you do
kill it.
All i know is, the one that i was attacking was on its own
at the start of the fight, then other blockers repop'ed
during it.

Mikul


----------------------------------------------------------------------

Zifnab wrote on Sun Jun 24 19:23:52 2001
I believe this was again due to the party object.

have not seen any errors of this nature in a few weeks. 
please repost if that is not correct.

----------------------------------------------------------------------

Zifnab wrote on Sun Jun 24 19:23:52 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1447
date: Sun Jun 24 19:24:01 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1447
Original bug report by Sleet on Sun Jun 10 00:29:26 2001

Bug reported from /domains/city/buildings/bank--

all hell borke lose on mud, guild leaders gone, eqs missing, guards gone, skills and spells gone and attack bugs when you attack somthign or kill it


----------------------------------------------------------------------

Zifnab wrote on Sun Jun 24 19:24:01 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1452
date: Sun Jun 24 19:24:29 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1452
Original bug report by Terminator on Sun Jun 10 17:55:15 2001

Bug reported from /domains/emerald/uncle/celtica/connacht/room8--

think  Tick 
loot
tomten did party reset and then i typed ps and it didnt say i followed but i did.


----------------------------------------------------------------------

Zifnab wrote on Sun Jun 24 19:24:29 2001
this was fixed.  see previous post.

----------------------------------------------------------------------

Zifnab wrote on Sun Jun 24 19:24:29 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1455
date: Sun Jun 24 19:24:59 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1455
Original bug report by Sirc on Mon Jun 11 11:28:04 2001

Bug reported from /domains/outside_city/catworld/rooms/hallway6--

You finish the chant.
You mutter the words 'Moodru Oye'bl! Liwko Olym!'
Guard begi
ns to sweat blood as you focus your mental powers in your evil eye!
Guard falls to the ground DEAD!§*Bad argument 1 to call_other()


----------------------------------------------------------------------

Zifnab wrote on Sun Jun 24 19:24:59 2001
party object i believe, shoudl be fixed.

----------------------------------------------------------------------

Zifnab wrote on Sun Jun 24 19:24:59 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1469
date: Sun Jun 24 19:29:13 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1469
Original bug report by Debacle on Thu Jun 14 19:17:02 2001

Bug reported from /domains/city/advguild/plaque_room--

was checking out my whispring rings today, and apparently one of my whisper rings isn't giving me +wis
i have two pieces of the same eq and they are different... 
not sure if it was cause of all those tunes and you left the old version of the old stats on one of my rings... 


----------------------------------------------------------------------

Zifnab wrote on Sun Jun 24 19:29:13 2001
the old ring did not have the +wis, it is now the same as 
the one that is gettable from whisper.

----------------------------------------------------------------------

Zifnab wrote on Sun Jun 24 19:29:13 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1513
date: Sun Jun 24 23:17:49 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1513
Original bug report by Wagro on Sun Jun 24 20:11:10 2001

Bug reported from /domains/city/streets/_9_7--

shorty seems to be 100% resistant against the death spell. I remember seeing a inform post about how he started resisting it, but i dont think it should be impossbile to kill him with it.


----------------------------------------------------------------------

Zifnab wrote on Sun Jun 24 23:17:49 2001
this is correct.

----------------------------------------------------------------------

Zifnab wrote on Sun Jun 24 23:17:49 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1512
date: Sun Jun 24 23:19:11 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1512
Original bug report by Klahn on Sun Jun 24 19:31:31 2001

Bug reported from /domains/outside_city/farms/farm1/map/x1y32--

Autoloot hasn't been working correctly.
/


----------------------------------------------------------------------

Zifnab wrote on Sun Jun 24 23:17:43 2001
care to be a bit more descriptive?

----------------------------------------------------------------------

Zifnab wrote on Sun Jun 24 23:19:08 2001
Goign to have to provide more information, i just
used autoloot, and turned it off, and it works 
perfectly.

----------------------------------------------------------------------

Zifnab wrote on Sun Jun 24 23:19:11 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1517
date: Mon Jun 25 13:58:39 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1517
Original bug report by Lokie on Mon Jun 25 03:45:34 2001

Bug reported from /domains/blackavar/tunnel/rooms/tunnel14--

Dark Tunnel [exits: out and south]...The light here tires you., ... im not sure but with 3 globs of darkness and in a dark tunnel... well i SHOULD be healing!

----------------------------------------------------------------------

Zifnab wrote on Mon Jun 25 13:58:36 2001
already reported thereis a problem with light propagating ()
through players inventory.

----------------------------------------------------------------------

Zifnab wrote on Mon Jun 25 13:58:39 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1521
date: Tue Jun 26 12:37:29 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1521
Original bug report by Celeve on Mon Jun 25 21:02:55 2001

Bug reported from /domains/blackavar/map/x44y37--

Sort of a bug.. I messed around with colors cmd (got e.g. 'white' set to 'magentals_dir'.), and now my outdoor map is showing 'magenta' instead of '*' and 'magenta?' instead of '?', making it, shall we say, rather confusing.

fffff|MMM  This is a lush forest of large oak trees. 
fffffmagenta?fMM 
ffffmagenta|MMM 
ffff/ffMM 
magenta?\f/fffff 

I hope this c&p shows it the same way as it shows for me.. any advice or a colors reset would be nice.

Thanks


----------------------------------------------------------------------

Zifnab wrote on Tue Jun 26 01:15:12 2001
colors remove 'whatever' color it was.

----------------------------------------------------------------------

Celeve wrote on Tue Jun 26 11:28:21 2001
Ok, 'colors remove white' and 'colors remove *' settled the problem, thanks for the help.

----------------------------------------------------------------------

Celeve wrote on Tue Jun 26 11:28:45 2001

Fixed


----------------------------------------------------------------------

Celeve wrote on Tue Jun 26 11:29:09 2001

Closed


----------------------------------------------------------------------

Zifnab wrote on Tue Jun 26 12:37:29 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1519
date: Wed Jun 27 02:27:30 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1519
Original bug report by Wagro on Mon Jun 25 05:35:45 2001

Bug reported from /domains/blackavar/southernw/polis/castle/room54--

The beacon from from call beacon still dests when you die, it has already rebooted since this was marked fixed.


----------------------------------------------------------------------

Wagro wrote on Wed Jun 27 02:04:10 2001
Ok, this must have just been my imagination, its working jsut fine.

----------------------------------------------------------------------

Wagro wrote on Wed Jun 27 02:04:22 2001

Closed


----------------------------------------------------------------------

Zifnab wrote on Wed Jun 27 02:27:30 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1529
date: Wed Jun 27 13:24:17 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1529
Original bug report by Unix on Wed Jun 27 09:27:29 2001

Bug reported from /domains/hyboria/aquilonia/tarantia/streets/_13_7--

same thing, new mesage, this will be the last report, unless a wiz tells me otherwis
You mutter the words 'dMa eevvil ds!'
You point at Guard, engulfing him in an unholy maelstrom of energy!
Spell effectiveness: 99.23%
Guard falls to the ground DEAD!
*Bad argument 1 to call_other()
Expected: string or array or object Got: 0.
Trace written to /log/runtime
l
Southern wall of the city on CROWN 
exits: south and north]
To the south lies the outer wall of Tarantia. The gates to the city lie to the
south.
A Tarantian guard marches by stiffly (wounded) 
A Tarantian guard marches by stiffly 
i cant kill anything!!!! ERRRG!


----------------------------------------------------------------------

Zifnab wrote on Wed Jun 27 13:24:17 2001
already reported.

----------------------------------------------------------------------

Zifnab wrote on Wed Jun 27 13:24:17 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1530
date: Wed Jun 27 13:24:35 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1530
Original bug report by Unix on Wed Jun 27 09:30:49 2001

Bug reported from /domains/hyboria/aquilonia/tarantia/streets/_13_7--

ok, i reconnected, no probs, but that was wierd.


----------------------------------------------------------------------

Zifnab wrote on Wed Jun 27 13:24:35 2001
please update the other bug reports instead of adding new ones.

----------------------------------------------------------------------

Zifnab wrote on Wed Jun 27 13:24:35 2001

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 1315
date: Wed Jun 27 13:51:43 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1315
Original bug report by Tranquil on Sat May 19 11:56:43 2001

Bug reported from /domains/mists/lokie/Castle/Rooms/ghroom12--


This may be MIS, but I believe that something is wrong with the skill 'spirit blessing'. The help file says that when indoors, only gnomes of the earth or salamanders of fire would respond to the skill, which would suggest that you would get protection from either physical (gnome) or cold (salamander) damage.
It appears to me as if both gnomes and salamanders are giving cold resist, although I am unaware of any problem that may exist with the rest of the resists offered when the skill is used outdoors.

Jaguar is ready to perform his skill.
The ground rumbles for a moment beneath your feet and you feel more powerful!
You feel warm.

Jaguar is ready to perform his skill.
The air around you shimmers with heat for a second and you feel warm to the core.
You feel warm.

- Tranquil



----------------------------------------------------------------------

Zifnab wrote on Sun Jun 24 18:31:14 2001
yeah somethign is messed up in here, i was unable to fidn it
though.  Will look later.

----------------------------------------------------------------------

Zifnab wrote on Wed Jun 27 13:51:43 2001

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 1322
date: Wed Jun 27 17:52:08 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1322
Original bug report by Zifnab on Mon May 21 21:48:08 2001

Bug reported from /wiz/zifnab/workroom--

graxon overflowed query_credit_exp(), -2132074368

----------------------------------------------------------------------

Zifnab wrote on Wed Jun 27 17:52:08 2001

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 1543
date: Sun Jul  1 02:05:26 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1543
Original bug report by Phire on Sat Jun 30 15:27:35 2001

Bug reported from /domains/city/advguild/plaque_room--

just a bit over 2 minutes after a reboot, I went to look at the 
exp plaque and got:

>> la all on plaque
[plaque]: Removing Thorby for inactivity.
[plaque]: Beginning plaque update.
*Value being indexed is zero.
Trace written to /log/runtime



----------------------------------------------------------------------

Zifnab wrote on Sun Jul  1 02:05:26 2001
I had fixed this prior to seeing the bug report.

----------------------------------------------------------------------

Zifnab wrote on Sun Jul  1 02:05:26 2001

Fixed



-----------------

poster: Zifnab
subject: closed bug: 1544
date: Sun Jul  1 02:06:03 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1544
Original bug report by Silverarc on Sat Jun 30 17:05:09 2001

Bug reported from /domains/hyboria/uncle/monks/rr8--

When I typed wield all, it said "Krunch, the adamantium royal hammer: You are too weak to wield Krunch", yet I looked in my inventory and Krunch whatever hammer wasn't there!


----------------------------------------------------------------------

Zifnab wrote on Sun Jul  1 02:06:00 2001
already reported

----------------------------------------------------------------------

Zifnab wrote on Sun Jul  1 02:06:03 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1552
date: Tue Jul  3 14:11:19 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1552
Original bug report by Occult on Tue Jul  3 10:41:30 2001

Bug reported from /domains/hyboria/aquilonia/tarantia/streets/_13_4--

Is there anyway to get a list of the ranks for witch, because I think
something is off with the ranks on my broom.  I was lvl 3 around 40%
when I reinced not to long ago.  After the reinc I went right back
into witch and lost only 5% off my rank in the guild.  Now I am 
back down at what I think is the first rank for the title, but the
bonuses and advancement pace seem to be the same as if nothing
had change at all.  If I could get someone to look into this, I would
be greately appreciative.
-Occult


----------------------------------------------------------------------

Zifnab wrote on Tue Jul  3 14:11:16 2001
There have been numerous reports to the affect that you only lose your
'time in guild' none of the bonuses etc if you reinc into the
same guild.

The thing that we cannot figure out is why that happens hours
after you finish your reinc (usually the next time y ou log in)

----------------------------------------------------------------------

Zifnab wrote on Tue Jul  3 14:11:19 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1554
date: Wed Jul  4 04:03:06 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1554
Original bug report by Jomo on Wed Jul  4 01:54:33 2001

Bug reported from /domains/city/streets/_9_7--

Collector - Alot of stuff that did sac pre-collector bug is not
saccing.. 

Examples are wizard wands at Quark's demonhide.
Not sure if this was intentional or not.


----------------------------------------------------------------------

Zifnab wrote on Wed Jul  4 04:03:06 2001
yes it was an unintended side affect fo redoing the
equipment scale to 10 levels.

----------------------------------------------------------------------

Zifnab wrote on Wed Jul  4 04:03:06 2001

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 1562
date: Fri Jul  6 15:47:10 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1562
Original bug report by Arkangyle on Fri Jul  6 07:02:40 2001

Bug reported from /domains/mists/shaol/droom5--

Sushin's special (being done in 2nd form) says it targets the room, but is hitting party members in different rooms.


----------------------------------------------------------------------

Zifnab wrote on Fri Jul  6 15:47:10 2001

Fixed



-----------------

poster: Zifnab
subject: closed bug: 1563
date: Fri Jul  6 15:48:37 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1563
Original bug report by Jazaman on Fri Jul  6 08:58:37 2001

Bug reported from /domains/city/shops/veldrens_tower--

I give an ornately handled sword to Reylan to be ided.  everything is fine except he says it doesn't have a special when I know for a fact it does. (I did 24% damage to a tiny mob, the special went off and killed it).  I'll put it in my safe for now.  Just seems a bit odd to me.  I think this was also the case for a Demonsword I had a while ago, but didn't think to bug it at that point.


----------------------------------------------------------------------

Zifnab wrote on Fri Jul  6 15:48:34 2001
Not everything says it has a special or not.  It is really up to
the wizard coding it.

----------------------------------------------------------------------

Zifnab wrote on Fri Jul  6 15:48:37 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1571
date: Sat Jul  7 09:37:19 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1571
Original bug report by Kelyr on Sat Jul  7 05:58:12 2001

Bug reported from /domains/castles/rooms/warchief-1--

You turn the dials on the chest.
There is a small *click*
HP:872/872  SP: 2044/2044 EP: 465/465 15938895/848% >open chest
You open a chest.
*Can't catch eval cost too big error.
Trace written to /log/runtime


----------------------------------------------------------------------

Zifnab wrote on Sat Jul  7 09:37:07 2001
known issue.  many times reported, always the same fix, 
close and reopen it.

----------------------------------------------------------------------

Zifnab wrote on Sat Jul  7 09:37:19 2001

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 1578
date: Sun Jul  8 01:43:38 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1578
Original bug report by Zyz on Sat Jul  7 19:40:56 2001

Bug reported from /domains/mists/plants/rooms/rain7--

This plant area does not register as outdoors apparently

----------------------------------------------------------------------

Zifnab wrote on Sun Jul  8 01:43:38 2001

Fixed



-----------------

poster: Zifnab
subject: closed bug: 1404
date: Mon Jul  9 03:47:13 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1404
Original bug report by Elendor on Tue Jun  5 21:34:22 2001

Bug reported from /domains/city/advguild/adv--

when you are in a regen trance and you get hit by an area you atart
to attack but are still in the trance

This means you have to break trance to flee or walk away
Should break the trance as soon as you are hit by the area


----------------------------------------------------------------------

Zifnab wrote on Mon Jul  9 03:47:13 2001
not something that would be really easy to do unfortunately.
its going to have to stay the way it is for now.

----------------------------------------------------------------------

Zifnab wrote on Mon Jul  9 03:47:13 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1406
date: Mon Jul  9 03:53:48 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1406
Original bug report by Erec on Wed Jun  6 02:06:08 2001

Bug reported from /domains/mists/mistsmap/x22y22--

The vmap gets the wrong colors for the 3 Ps east of me from this spot.

----------------------------------------------------------------------

Zifnab wrote on Mon Jul  9 03:53:45 2001
god i hate these things.  its fixed. after I first blew up 
the entire map with a forgotten "


----------------------------------------------------------------------

Zifnab wrote on Mon Jul  9 03:53:48 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1418
date: Mon Jul  9 03:54:15 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1418
Original bug report by Tektor on Thu Jun  7 05:33:02 2001

Bug reported from /domains/emerald/uncle/celtica/leinster/room16--

cast magical arrow
I had Evocation at 63%, I trained it 10% now its at 70%. I have no all spell wish or any eq besides guild item that would add to evocation.


----------------------------------------------------------------------

Zifnab wrote on Sun Jun 24 19:12:18 2001
spell wishes?

----------------------------------------------------------------------

Zifnab wrote on Mon Jul  9 03:54:00 2001
no answer closing.

----------------------------------------------------------------------

Zifnab wrote on Mon Jul  9 03:54:15 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1431
date: Mon Jul  9 04:41:36 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1431
Original bug report by Trigon on Fri Jun  8 17:34:09 2001

Bug reported from /domains/city/advguild/plaque_room--

Help file for the evocations masteries(poison evocation, etc) are staggered training.  It says so when you go to it on the web page, but not when you do help skill poison evocation.
Trigon


----------------------------------------------------------------------

Zifnab wrote on Mon Jul  9 04:41:34 2001
The web page puts that part in... I will make a note of the fact htat
I need to add that to help for the spells.  but the spells dont 
really know that information about themselves, its the guild
master that enforces those rules.

----------------------------------------------------------------------

Zifnab wrote on Mon Jul  9 04:41:36 2001

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 1387
date: Mon Jul  9 04:53:30 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1387
Original bug report by Smee on Sun Jun  3 04:56:16 2001

Bug reported from /domains/city/islandmap/x16y31--

bug
New party dice doesn't do a tie breaker.


----------------------------------------------------------------------

Zifnab wrote on Mon Jul  9 04:53:30 2001
recreate party to get this.

----------------------------------------------------------------------

Zifnab wrote on Mon Jul  9 04:53:30 2001

Fixed



-----------------

poster: Zifnab
subject: closed bug: 1420
date: Mon Jul  9 05:01:29 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1420
Original bug report by Sirk on Thu Jun  7 07:31:49 2001

Bug reported from /domains/city/advguild/adv--

not sure whats going on with master nav guild spells but they seem to 
be going crazy lately, i'm not only one to notice as wagro and i have
both been having problems with them. anyway with portal preff at 100%
create shimmering portal at 100% and mastery of navs at 95%(my current max)
more than 60% of the time my portal takes me to the wrong location
mabey the this could be looked into as it seems odd that being trained
so high, that it would still not function as desired. thanks
sirk


----------------------------------------------------------------------

Zifnab wrote on Mon Jul  9 05:01:29 2001
lowered the chance of this slightly.

----------------------------------------------------------------------

Zifnab wrote on Mon Jul  9 05:01:29 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1592
date: Thu Jul 12 13:12:03 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1592
Original bug report by Jaguar on Thu Jul 12 12:49:35 2001

Bug reported from /domains/castles/rooms/kazulanth-88--

When I opened my chest, I got this:
*Can't catch eval cost too big error.
Trace written to /log/runtime
So I closed and reopened it. But now my royal rat ring is missing.


----------------------------------------------------------------------

Zifnab wrote on Thu Jul 12 13:12:03 2001
Our log shows you closing a safe 5 minutes later with a rat ring in it.

----------------------------------------------------------------------

Zifnab wrote on Thu Jul 12 13:12:03 2001

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 1593
date: Thu Jul 12 13:25:39 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1593
Original bug report by Foxpaws on Thu Jul 12 13:04:30 2001

Bug reported from /domains/outside_city/farms/farm1/map/x1y1--

--------| New Round |--------
You finish the chant.
You mutter the words 'mhoortehl zaap'
You raise your hands to the sky and summon lightning to strike Horse!
Spell effectiveness: 89.04%
*restore_object(): Illegal mapping format while restoring tune.
Trace written to /log/runtime

cast call lightning
You must supply a target for this spell.

This occured while I was using chain lightning to kill a horse.
My cloud was summoned, and the fight immediately ended,
even though neither I nor the horse was dead.  I cast call lightning
agian and killed the horse unmolested.


----------------------------------------------------------------------

Zifnab wrote on Thu Jul 12 13:25:36 2001
was the exp tuner.  file was corrupt, i just removed it, 
we can start over.

----------------------------------------------------------------------

Zifnab wrote on Thu Jul 12 13:25:39 2001

Fixed



-----------------

poster: Dram
subject: closed bug: 1438
date: Thu Jul 12 20:37:20 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1438
Original bug report by Tomten on Sat Jun  9 15:52:25 2001

Bug reported from /domains/city/streets/_9_7--

When you summon a undine spirit in blade it doesnt give the You summon a Undine spirit and direct it into your nature's blade! like all the other spirits does


----------------------------------------------------------------------

Dram wrote on Thu Jul 12 20:37:11 2001
It doesn't say undine spirit, it says water spirit.

----------------------------------------------------------------------

Dram wrote on Thu Jul 12 20:37:20 2001

Closed



-----------------

poster: Dram
subject: Fixed bug: 1453
date: Thu Jul 12 20:38:56 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1453
Original bug report by Warchief on Mon Jun 11 07:20:00 2001

Bug reported from /domains/emerald/execution/bride/rooms/masters_quarters--

-> Warchief's nature's blade loses its enchantment as the undine spirit returns to its own plane.
First mate finishes the chant.
First mate mutters the words 'fir bie'
First mate launches a fire dart at you!
First mate has some minor cuts and bruises.

1653|137|821|0%>You . o O ( undine spirit left blade )
1653|137|821|0%>--------| New Round |--------
[11] A/D (  1%) You slam First mate's body, unbalancing him.
[10] A/D (  0%) You chop First mate.
First mate parries your attack.
[11] A/D (  1%) You cleave First mate.
First mate splits his legs, falls to the ground, and dodges your attack.
First mate dodges your attack.
-> The undine spirit inside Warchief's nature's blade hurls a bolt of ice towards First mate!



Those two pointed out lines are of importance here.  As I'm sure you can see, the undine blade spell fell, yet my blade was still emitting the special from the spell.


----------------------------------------------------------------------

Dram wrote on Thu Jul 12 20:38:50 2001
This should be fixed now but if it isnt someone tell me. There a numerous reports of this so closing them.

----------------------------------------------------------------------

Dram wrote on Thu Jul 12 20:38:56 2001

Fixed



-----------------

poster: Dram
subject: closed bug: 1475
date: Thu Jul 12 20:39:24 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1475
Original bug report by Coal on Fri Jun 15 05:42:57 2001

Bug reported from /domains/mists/lokie/Castle/Rooms/lhroom16--

Have noticed that after Undine blade falls, the special still goes off every few rounds, and it will not let you put in a differnt spirits.



----------------------------------------------------------------------

Dram wrote on Thu Jul 12 20:39:24 2001

Closed



-----------------

poster: Dram
subject: closed bug: 1545
date: Thu Jul 12 20:43:04 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1545
Original bug report by Tektor on Sat Jun 30 22:10:33 2001

Bug reported from /domains/hyboria/uncle/monks/rr13--

I went ld with Undine Blade up came back and it didn't show. Gnome Gaurd has dropped 2-3 times since then. Undine blade hasn't dropped and continues not to show. But it still specials.


----------------------------------------------------------------------

Dram wrote on Thu Jul 12 20:43:04 2001

Closed



-----------------

poster: Dram
subject: closed bug: 1590
date: Thu Jul 12 20:45:59 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1590
Original bug report by Kaos on Wed Jul 11 23:03:53 2001

Bug reported from /domains/emerald/uncle/celtica/connacht/room53--

"salamander blade" thinks that there already is an undine spirit
in the blade, so it can't be summoned. i don't know if it's the
undine blade or salamander blade that bugs, but the message i
get when summoning salamander blade is:
As you summon a salamander, the undine in your blade becomes berserk and starts to fight the
    salamander. You lose all control on them, and the energy released by the battle destroys your
    blade!

the blade did _not_ have an undine enchantment ...


----------------------------------------------------------------------

Kaos wrote on Wed Jul 11 23:07:16 2001
when summoning a fresh blade, i could use salamander blade, so it's
most  probably undine blade that is not removed properly.

----------------------------------------------------------------------

Dram wrote on Thu Jul 12 20:45:59 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1595
date: Thu Jul 12 23:40:02 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1595
Original bug report by Dfalt on Thu Jul 12 23:20:22 2001

Bug reported from /domains/emerald/uncle/celtica/connacht/room10--

just cast chain elemental bolts at a side in vbs, and it gave error:
Sidhe breaks his concentration.;*Printable strings limited to length of 10000.
Trace written to /log/runtime


----------------------------------------------------------------------

Dfalt wrote on Thu Jul 12 23:33:06 2001
Well, it happened again, i cast chain elemental bots at another sidhe in vbs, and it gave same return error. then combat haulted in the room. the sidhe in awful condition. cast project energy blast at it to finnish it off, and it still says:
You have to concentrate over the elemental ball and cannot cast anything at the moment!
in my inventory i have (1)  Energy ball
i have been like this for about 15 min now, and i tryed getting a new body, that didnt work either.

----------------------------------------------------------------------

Dfalt wrote on Thu Jul 12 23:36:32 2001
Ok, loged off for a little, came back, and im still broken, same message when i try to cast anything (You have to concentrate over the elemental ball and cannot cast anything at the moment!)

so i went to a  general shop, and sold my ball, got 5 gold out of the deal, and the amility to cast again.

----------------------------------------------------------------------

Zifnab wrote on Thu Jul 12 23:40:02 2001
has nothign to do with with ball.

hopefully fixed it.

----------------------------------------------------------------------

Zifnab wrote on Thu Jul 12 23:40:02 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1600
date: Sat Jul 14 04:58:42 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1600
Original bug report by Impulse on Sat Jul 14 04:58:21 2001

Bug reported from /domains/castles/rooms/impulse-2--

You turn the dials on the safe.
There is a small *click*
You open a safe.
*Can't catch eval cost too big error.
Trace written to /log/runtime

Happened right after boot when I tried to get all my eq from the safe. Only thing that actually came out was a lodestone - not my eq set.


----------------------------------------------------------------------

Zifnab wrote on Sat Jul 14 04:58:42 2001
close the safe reopen it.

----------------------------------------------------------------------

Zifnab wrote on Sat Jul 14 04:58:42 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1605
date: Sat Jul 14 15:00:12 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1605
Original bug report by Urg on Sat Jul 14 12:57:56 2001

Bug reported from /domains/blackavar/goblin/room7--

typoed "tunes tops" command (typed tunes top) 

result is htis:
tunes top
*Too long evaluation. Execution aborted.
Trace written to /log/runtime



----------------------------------------------------------------------

Zifnab wrote on Sat Jul 14 15:00:12 2001
you didnt type.  its already been reported.

----------------------------------------------------------------------

Zifnab wrote on Sat Jul 14 15:00:12 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1594
date: Sat Jul 14 20:44:12 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1594
Original bug report by Lu on Thu Jul 12 17:27:19 2001

Bug reported from /domains/outofwhack/toreth/demon/rooms/north6--

Yesterday morning i traded a bmon armguard and 1m gold to a golden bracelet, and bought a raena glove for 1m
i log on this morning after the crash and i'm missing bouth the glove and the bracelet, no cash or armguard to be seen anywhere
-lu


----------------------------------------------------------------------

Zifnab wrote on Sat Jul 14 20:44:09 2001
items failed to clone..

./Fri_Jul_13_13:06:31_2001:Thu Jul 12 09:51:53 2001 [994924250]: lu lost (clone failed) /domains/events/healer/beaded_pearl_glove
./Fri_Jul_13_13:06:31_2001:Thu Jul 12 09:51:53 2001 [994924250]: lu lost (clone failed) /domains/hyboria/lorien/caras_galadhon/obj/bracelet

reimbursed

----------------------------------------------------------------------

Zifnab wrote on Sat Jul 14 20:44:12 2001

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 1336
date: Tue Jul 17 14:43:49 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1336
Original bug report by Koma on Fri May 25 21:23:53 2001

Bug reported from /domains/city/sanc/sanctuary--


I was in the arena with Durin (a thief), I died there for real. Here's the log, hope it helps 8)
I was left with 0 hps when the fight ended, then some special kicked in..

-Koma

-----
Hps: 142/1689 Eps: 1099/1099 Sps: 1005/1005 >Hps: 142/1689 Eps: 1099/1099 Sps: 1005/1005 >ac
You are not casting or using anything at the moment.
Hps: 142/1689 Eps: 1099/1099 Sps: 1005/1005 >Durin gasps.
--------| New Round |--------
16 A/D ( 11%) You bisect Durin with your Koma's nature's blade.
You get a lucky hit!
17 A/D ( 13%) You sever Durin into pieces with your Koma's nature's blade.
Durin dodges your attack.
The undine spirit inside Koma's nature's blade hurls a bolt of ice towards Durin!
The undine spirit inside Koma's nature's shield uses its healing powers on you!
11 A/D (  3%) Durin bores into you.
You try to FLEE!
You are in SHOCK and CAN NOT MOVE!
You wish your wounds would stop BLEEDING!
Your feet wont obey you!
Your feet wont obey you!
You dodge Durin's attack.
The demon slicer suddenly comes to life and launches itself into you, grabbing and ripping out a hunk of your flesh!!!
You wish your wounds would stop BLEEDING!
Your feet wont obey you!
Durin stabs you in the leftside.
Quick as a snake, and before you can blink, he savagely stabs you a second time, and then once more with amazing
speed!! You scream as a terrible pain shakes your whole body!!
You have died at the hands of Durin
arena: Koma has died at the hands of Durin.
You somehow escape death!
You somehow escape death!
You whine in pain as your wounds bleed!
You somehow escape death!
You sigh in relief as the wounds stop bleeding.
l
Challenge Room exits: arena2,1
The smell of death is overwhelming here. This is the 'staging area' to the arena. Red Dragon has multiple arenas,
hopefully more will appear soon. To begin battle in the arena, just enter the arena of choice, if players are already in
that arena, ask them if you may join, then enter and begin combat. After you die, you will be moved back to this room,
and if the killer is the last person left, he will be moved as well to this room.

Hps: 0/1689 Eps: 1099/1099 Sps: 1005/1005 >e
Entrance to the Arena exits: south,1

Hps: 0/1689 Eps: 1099/1099 Sps: 1005/1005 >TICK IN 6 SECONDS.
u
Hall of Anguish to Come exits: down
Twilight, the large royal falcon 
Tassu, the huge brown bear 
Sigma, the Harbinger of Anguish
A small sign floats comfortably in mid-air reading 'Guild help'.

Hps: 0/1689 Eps: 1099/1099 Sps: 1005/1005 >td teit homona damaa slutka
You tell Durin : teit homona damaa slutka
Hps: 0/1689 Eps: 1099/1099 Sps: 1005/1005 >Vladmyre newbie: are there any partys i can join? 
cf
You prepare yourself to use a skill.
Hps: 0/1689 Eps: 1099/1099 Sps: 1005/1005 >i
You fall to the ground DEAD!
death: Koma died (Durin).
Tassu drops Some firewood.
Tassu drops Some firewood.
Tassu drops Some firewood.
Tassu drops Some firewood.
Tassu drops Some firewood.
Tassu wanders off, returning to the wilderness it came from.
You lose your mental link to your familiar.
Twilight flies away, returning to the wilderness it came from.
You lose your mental link to your familiar.
You crumple to the ground as Durin gets a fatal blow.
You drop to the ground with an audible Thump.
Your corpse is sucked away.
You land in HELL.
HELL exits: south,1
Hot FLAMES welcome you to

           ___ ______________.____    .____
/   |   _   _____/|    |   |    |
/    ~        __)_ |    |   |    |
    Y    /        |    |___|    |___
___|_  /_______  /|_______ _______  
/        /         /       /  

Flames lick up around you as you land in the fiery pits 
of the underworld. Screams of pain and anguish echo 
all around you, though you can see no one through the flames. 
Though you are dead your hair crackles and your skin burns.

Welcome to the after life.
Lucifer Morningstar


You shiver and suffer from the affects of POISON!



----------------------------------------------------------------------

Zifnab wrote on Tue Jun  5 05:18:47 2001
Bug reported from /domains/guilds/harbinger_of_anguish/guild_hall--


Regarding the arena bug whose #number I already forgot, Durin had the "lethal
poison" applied on his weapon.

Thanks,
Koma

----------------------------------------------------------------------

Zifnab wrote on Tue Jul 17 14:43:49 2001
Darkstaff fixed this recently.

----------------------------------------------------------------------

Zifnab wrote on Tue Jul 17 14:43:49 2001

Fixed



-----------------

poster: Zifnab
subject: closed bug: 1340
date: Tue Jul 17 14:51:23 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1340
Original bug report by Graxon on Sat May 26 12:55:55 2001

Bug reported from /domains/mists/lokie/Castle/Rooms/lhroom21--

dont know how this can be changed but if you are stunned you can still throw bolts from the chain elemental bolts spell


----------------------------------------------------------------------

Zifnab wrote on Tue Jul 17 14:51:20 2001
It can be changed.. BUt i dont think its so bad really, 
You actually succeeded in casting the spell earlier, its a 
continuation of an earlier spell.

----------------------------------------------------------------------

Zifnab wrote on Tue Jul 17 14:51:23 2001

Closed



-----------------

poster: Zifnab
subject: protection from evil
date: Tue Jul 17 15:40:36 2001

The calcs were made for the stun resistance, never used, 
I also fixed a problem in the code for out 'abjurations'

I cant find the bug report after fixing this.

-----------------

poster: Zifnab
subject: closed bug: 1454
date: Tue Jul 17 16:45:01 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1454
Original bug report by Bloodlust on Mon Jun 11 10:10:27 2001

Bug reported from /domains/mists/sting/Sting40--

the RD webpage 
the cure critical wounds for weavers/clerics doesnt have the sp cost for casting that spell


----------------------------------------------------------------------

Zifnab wrote on Tue Jul 17 16:45:01 2001
not a bug.  The web page cannot tell information it needs 
about the player asking for the help. so some fields are
left out.  If you want accurate cost info do it from inside 
the mud.

----------------------------------------------------------------------

Zifnab wrote on Tue Jul 17 16:45:01 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1462
date: Tue Jul 17 16:49:49 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1462
Original bug report by Kaos on Wed Jun 13 18:08:56 2001

Bug reported from /domains/emerald/uncle/celtica/leinster/room60--

in help spell protection from evil is says that dedicated clerics can
give som stun resistance to this shield. well, i have 100% in pfe, both
affecting skills (benediction and dedication), i have god like alignment,
casted it on my self, fought against demonic monsters, and of 20 stuns, it
gave absolutely no resistance. i have noticed that armor of life gives
alot more stun resistance, so could it possibly be something wrong with
pfe, or is this just bad luck for me?


----------------------------------------------------------------------

Zifnab wrote on Tue Jul 17 16:49:46 2001
aha... found it.

----------------------------------------------------------------------

Zifnab wrote on Tue Jul 17 16:49:49 2001

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 1471
date: Tue Jul 17 16:56:01 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1471
Original bug report by Adjudicator on Thu Jun 14 23:40:33 2001

Bug reported from /domains/outofwhack/evilned/beavers/rooms/br12--

The froglegs in this room can be eaten, but they don't fill you up any.


----------------------------------------------------------------------

Zifnab wrote on Tue Jul 17 16:56:01 2001

Fixed



-----------------

poster: Zifnab
subject: closed bug: 1474
date: Tue Jul 17 16:56:39 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1474
Original bug report by Adjudicator on Fri Jun 15 04:35:28 2001

Bug reported from /domains/outofwhack/fizgig/area/rooms/flower9--

I don't know why, but it won't let me cast "call lightning" around here.
I have my cloud sitting right here in the room and it says I need to be outdoors to call lighting
if I have to be outside then why can I bring the cloud here?


----------------------------------------------------------------------

Zifnab wrote on Tue Jul 17 16:56:30 2001
Odds are the cloud will follow you whereever you go.

----------------------------------------------------------------------

Zifnab wrote on Tue Jul 17 16:56:39 2001

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 1476
date: Tue Jul 17 16:57:34 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1476
Original bug report by Wagro on Fri Jun 15 06:39:34 2001

Bug reported from /domains/city/islandmap/x3y17--

the guards in viking event are evil


----------------------------------------------------------------------

Zifnab wrote on Tue Jul 17 16:57:34 2001

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 1477
date: Tue Jul 17 16:59:31 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1477
Original bug report by Dagger on Fri Jun 15 09:05:16 2001

Bug reported from /domains/outofwhack/uncle/aussie/rm3--



you can change tanks in the middle of battle...


----------------------------------------------------------------------

Zifnab wrote on Tue Jul 17 16:59:31 2001

Fixed



-----------------

poster: Zifnab
subject: closed bug: 1479
date: Tue Jul 17 17:00:52 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1479
Original bug report by Grindalby on Fri Jun 15 19:56:55 2001

Bug reported from /domains/misc/newbie_school/rooms/start--

In the help mudlist file near the bottom, it directs the reader
to SEE mudinfo and locate but there is no help for either of
those two items.


----------------------------------------------------------------------

Zifnab wrote on Tue Jul 17 17:00:49 2001
if you notice there is a line above it that says ---wizzes--

Those are wiz only commands, thus wiz only help.

----------------------------------------------------------------------

Zifnab wrote on Tue Jul 17 17:00:52 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1480
date: Tue Jul 17 17:04:07 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1480
Original bug report by Locke on Fri Jun 15 22:10:43 2001

Bug reported from /domains/hyboria/snoop/giants/rooms/1,5,1--

The shihuang amulet party summon special doesn't seem to work, its like this: i aim the amulet at myself and i get the successful message

You mutter the words 'VRENT AE WRECK'
You point in several different directions, summoning your party to yourself.
You form a mystical doorway.

However, nothing happens.   It works once in awhile when i am party leader, but sometimes it doesn't work =(
-L


----------------------------------------------------------------------

Zifnab wrote on Tue Jul 17 17:04:04 2001
the amulet has been disabled.  pending a rewrite it does
the same thing the pearl of power does, in fact it is
a copy of it.

----------------------------------------------------------------------

Zifnab wrote on Tue Jul 17 17:04:07 2001

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 1484
date: Tue Jul 17 17:06:44 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1484
Original bug report by Tektor on Sun Jun 17 02:43:14 2001

Bug reported from /domains/dragon/elements/stuff/traveller--

Eriol tells you about a place that looks like this:
*Bad argument 1 to call_other()
Expected: string or array or object Got: 0.
Trace written to /log/runtime

I gace him 10k gold but it bugged and didn't take my 10k gold or show me the room.


----------------------------------------------------------------------

Zifnab wrote on Sun Jun 17 02:44:41 2001
*Bad argument 1 to call_other()
Expected: string or array or object Got: 0.
Object: /domains/misc/hell/objects/boat at line 14

#0: '' at /secure/user#44021 () at /:0
#1: 'dispatch_modal_input' at /secure/user#44021 (/secure/user/inputsys.c) at
line 318
#2: '' at /obj/pshell#44034 () at /:0
#3: 'shell_input' at /obj/pshell#44034 (/std/shell.c) at line 229
#4: 'execute_command' at /obj/pshell#44034 at line 64
#5: 'do_game_command' at /std/race/gargoyle#44033 (/std/player/cmd.c) at line
69
#6: 'do_give_wrd_str_to_liv' at /cmds/verbs/give at line 81
#7: 'add_money' at /domains/dragon/elements/stuff/eriol#53531 at line 88
#8: 'do_looking' at /domains/misc/hell/objects/boat at line 45
#9: 'long' at /domains/misc/hell/objects/boat at line 14


/trans/cmds/dbxframe.c: "tektor"
------/domains/misc/hell/objects/boat.c:14 - long()
locals: NULL
----------------------------------------------------------------

string long()
{
  string ret;

=>  if (environment(this_object())->on_river())
    {
      return "The fabled river Acheron of the underworld. Black as the "
        "evilest heart it swirls and bubbles and every so often you can "
        "see something move under the surface. You can see several souls "
        "trying to swim across the river, only to be sucked down and never "

----------------------------------------------------------------------

Zifnab wrote on Tue Jul 17 17:06:44 2001

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 1485
date: Tue Jul 17 17:12:47 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1485
Original bug report by Hierokliff on Sun Jun 17 09:26:03 2001

Bug reported from /domains/emerald/uncle/celtica/connacht/room2--

when being forgetted, all skills and spells are being listed at the end of skills/spells command, not sorted by each guild as useall...


----------------------------------------------------------------------

Zifnab wrote on Tue Jul 17 17:12:47 2001

Fixed



-----------------

poster: Zifnab
subject: closed bug: 1486
date: Tue Jul 17 17:16:48 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1486
Original bug report by Goroharahad on Sun Jun 17 13:33:42 2001

Bug reported from /domains/mists/castle/rooms/room3--

think TOCK
$ look at shield
Perhaps you look .
$ look Slayer_Ind
*Undefined function called: query_kept
Trace written to /log/runtime



----------------------------------------------------------------------

Zifnab wrote on Sun Jun 17 16:22:15 2001
dbxwhere goroharahad
*Undefined function called: query_kept
Object:  (/std/object/description.c) at line 96

#0: '' at  () at /:0
#1: 'dispatch_modal_input' at  (/secure/user/inputsys.c) at line 318
#2: '' at  () at /:0
#3: 'shell_input' at  (/std/shell.c) at line 229
#4: 'execute_command' at  (/obj/pshell.c) at line 64
#5: 'do_game_command' at  (/std/player/cmd.c) at line 69
#6: 'do_look_obj' at /cmds/verbs/look at line 115
#7: 'do_look_at_obj' at /cmds/verbs/look at line 78
#8: 'long' at  (/std/object/description.c) at line 96
dbxframe goroharahad 8
/trans/cmds/dbxframe.c: "goroharahad"
------/std/object/description.c:96 - long()
locals: "", ""
----------------------------------------------------------------
          "It is constructed from "+
          this_object()->query_material()+".\n":
          "");
    }

=>  if (query_kept())
    {
kept_line += "Marked as 'Kept'\n";
    }
return get_base_long() +get_extra_long() + armor_line + kept_line;
}

This was from looking at Slayer_Ind, what the hell is that?

----------------------------------------------------------------------

Zifnab wrote on Tue Jul 17 17:16:48 2001
was there a weapon/person that ids tot hat perhaps.

cannot reproduce this.

----------------------------------------------------------------------

Zifnab wrote on Tue Jul 17 17:16:48 2001

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 1487
date: Tue Jul 17 17:22:35 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1487
Original bug report by Zifnab on Sun Jun 17 16:24:11 2001

Bug reported from /domains/blackavar/tektor/vom/rooms/mis6--

The tree in this room is just fluff (add_item) yet it implied
there is an exit into the tree.  No mention of how/where.
The real exit is west into the tree.  the add_item needs
to be changed or removed in favor of a real object
that enter tree will also work with.


----------------------------------------------------------------------

Zifnab wrote on Tue Jul 17 17:22:35 2001

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 1488
date: Tue Jul 17 17:24:11 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1488
Original bug report by Killaaz on Sun Jun 17 20:43:18 2001

Bug reported from /domains/mists/gator/camp/mt5--

Shouldnt be able to use lodestones to get to this part of the area considering ya hafta do a quest to get here..
//Killaaz



----------------------------------------------------------------------

Zifnab wrote on Tue Jul 17 17:24:11 2001
unfortunately this makes the whole area not accessible.

----------------------------------------------------------------------

Zifnab wrote on Tue Jul 17 17:24:11 2001

Fixed



-----------------

poster: Zifnab
subject: closed bug: 1490
date: Tue Jul 17 17:27:02 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1490
Original bug report by Warchief on Mon Jun 18 01:24:37 2001

Bug reported from /domains/blackavar/anhk/rooms/sh7--

[16] A/D (  8%) Chrysophace rips your eyes out.
Your bone and scale mail deflects Chrysophace's hit.
You flee in terror, south!
You run away!
You run into the room huffing and puffing.
[17] A/D (  9%) Chrysophace destroys you.
You flee in terror, south!
You run away!
You run into the room sucking air.
[ 7] A/D (  1%) Chrysophace smacks you in the leftside.
You wish your wounds would stop BLEEDING!
You flee in terror, south!
You run away!
You trip and fall screaming 'OUCH!!'
You run into the room sucking air.
You dodge Chrysophace's attack.
Chrysophace reacts to your dodge with lightning fast reflexes and reaims its attack on you!
[19] A/D ( 16%) Chrysophace pulverizes you with its Fancy walking stick!
You fall to the ground DEAD!

I could not wimpy out


----------------------------------------------------------------------

Zifnab wrote on Tue Jul 17 17:27:02 2001
you tried to wimpy south, no exit there.

----------------------------------------------------------------------

Zifnab wrote on Tue Jul 17 17:27:02 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1492
date: Tue Jul 17 17:27:53 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1492
Original bug report by Salaam on Mon Jun 18 12:36:26 2001

Bug reported from /domains/hyboria/khosan/mountain/rooms/07_By_the_river--

the directions say nw, w, and s from here, but there is no w after u go nw


----------------------------------------------------------------------

Zifnab wrote on Tue Jul 17 17:27:50 2001
rooms dont always have to lead back they way they came

----------------------------------------------------------------------

Zifnab wrote on Tue Jul 17 17:27:53 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1493
date: Tue Jul 17 17:28:08 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1493
Original bug report by Klahn on Mon Jun 18 18:14:33 2001

Bug reported from /domains/outside_city/farms/farm1/map/x24y3--

Sazaki left our party yet still shows up on party dice.  


----------------------------------------------------------------------

Zifnab wrote on Tue Jul 17 17:28:08 2001
was fixed awhile ago.

----------------------------------------------------------------------

Zifnab wrote on Tue Jul 17 17:28:08 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1494
date: Tue Jul 17 17:28:14 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1494
Original bug report by Chewba on Mon Jun 18 22:11:10 2001

Bug reported from /domains/hyboria/uncle/monks/blr5--

When a player left my party b4 his name still appeard on party dice


----------------------------------------------------------------------

Zifnab wrote on Tue Jul 17 17:28:14 2001

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 1495
date: Tue Jul 17 17:29:20 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1495
Original bug report by Trigon on Mon Jun 18 23:51:22 2001

Bug reported from /domains/emerald/uncle/celtica/connacht/room65--

Lok in the sidhe area id's to nondescript thing through RDMP


----------------------------------------------------------------------

Zifnab wrote on Tue Jul 17 17:29:20 2001

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 1496
date: Tue Jul 17 17:31:23 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1496
Original bug report by Kaos on Tue Jun 19 01:06:23 2001

Bug reported from /domains/city/shops/veldrens_tower_upstairs--

"party kick a_string_not_player_in_party" bugs


----------------------------------------------------------------------

Zifnab wrote on Tue Jul 17 17:31:23 2001

Fixed



-----------------

poster: Zifnab
subject: closed bug: 1499
date: Tue Jul 17 17:32:05 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1499
Original bug report by Poofy on Tue Jun 19 15:57:11 2001

Bug reported from /domains/hyboria/abneon/zelda/castle1/castle1_4_1--

cough tick
 after a party member left, when we did dice, he was still included in the dicing, pretty sure its a bug -Poofy


----------------------------------------------------------------------

Zifnab wrote on Tue Jul 17 17:32:05 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1500
date: Tue Jul 17 17:32:35 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1500
Original bug report by Klahn on Tue Jun 19 17:55:09 2001

Bug reported from /domains/city/streets/_9_7--

I went to spend some xp.  I gained a guild level first then went to level up after training up call for bear a couple of lvls.  When I levelled up picking a stat (int)  my intelligence dropped from 97 to 92 and it didn't say I'd gained anything at all...  is there a reason for this?  I feel cheated :(


----------------------------------------------------------------------

Zifnab wrote on Tue Jul 17 17:32:35 2001
spell coudl of fallen, newbie bonus wearing off etc.  we
dont take stats away.

----------------------------------------------------------------------

Zifnab wrote on Tue Jul 17 17:32:35 2001

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 1502
date: Tue Jul 17 17:35:06 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1502
Original bug report by Seth on Tue Jun 19 23:40:50 2001

Bug reported from /domains/castles/rooms/seth-8--

did a command 5 walk n look_at_god rub_a_lodestone to go
see what eq lizgod had.

Got: *call_other() couldn't find object when i entered the
room .. and lizgod is also missing.


----------------------------------------------------------------------

Zifnab wrote on Wed Jun 20 01:35:26 2001
dbxframe seth 27
/trans/cmds/dbxframe.c: "seth"
------/std/monster/monster_stuff.c:886 - generate_random_eq()
locals: ({ ... }), 1, "/domains/hyboria/mannfred/temp/obj/godshield.c", NULL
----------------------------------------------------------------
        c--;
        s = keys(armorlist)[random(sizeof(armorlist))];
        while (member_array(s, t) != -1)
            s = keys(armorlist)[random(sizeof(armorlist))];
        t += ({ s });
=>      if (s->is_armor())
            add_a_armor(s, armorlist[s]);
        else
            add_a_object(s);
    }
    if (armornum > sizeof(armorlist))

----------------------------------------------------------------------

Zifnab wrote on Tue Jul 17 17:35:06 2001

Fixed



-----------------

poster: Zifnab
subject: closed bug: 1503
date: Tue Jul 17 17:35:21 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1503
Original bug report by Debacle on Wed Jun 20 08:06:36 2001

Bug reported from /domains/mists/elf_forest/rooms/forest3--

in this room and it says the light tires you..
but i got globes of darkness.....


----------------------------------------------------------------------

Zifnab wrote on Tue Jul 17 17:35:21 2001
have a light issue.  Its already been reported.

----------------------------------------------------------------------

Zifnab wrote on Tue Jul 17 17:35:21 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1510
date: Tue Jul 17 17:36:21 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1510
Original bug report by Jomo on Sat Jun 23 21:09:54 2001

Bug reported from /domains/dragon/elements/earth/cavern/caves/cave99--

I'm not getting explore point rooms in this room and surrounding
rooms though I know i've never been here before.


----------------------------------------------------------------------

Zifnab wrote on Tue Jul 17 17:36:21 2001
virtual rooms.

----------------------------------------------------------------------

Zifnab wrote on Tue Jul 17 17:36:21 2001

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 1511
date: Tue Jul 17 17:38:48 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1511
Original bug report by Wagro on Sun Jun 24 04:18:37 2001

Bug reported from /domains/events/azarian/ship/ship1--

I made a beacon here (cast call beacon) while azarian attack was running, then after the event was over used mordnoch's spatial connection to come here, and i was able to get to the fortress while the event wasnt running.


----------------------------------------------------------------------

Zifnab wrote on Tue Jul 17 17:38:48 2001

Fixed



-----------------

poster: Zifnab
subject: uforia
date: Tue Jul 17 17:47:50 2001

fixed the quest syntax issue nagash reported.

-----------------

poster: Zifnab
subject: Fixed bug: 1515
date: Tue Jul 17 17:51:03 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1515
Original bug report by Japhi on Sun Jun 24 21:36:47 2001

Bug reported from /domains/hyboria/uncle/monks/enterance--

why cant i read the sign here?

----------------------------------------------------------------------

Zifnab wrote on Tue Jul 17 17:51:03 2001

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 1516
date: Tue Jul 17 17:53:27 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1516
Original bug report by Denim on Sun Jun 24 23:09:12 2001

Bug reported from /domains/castles/rooms/denim-3--

Soft Leather boots don't id to Leather boots.


----------------------------------------------------------------------

Zifnab wrote on Tue Jul 17 17:53:27 2001

Fixed



-----------------

poster: Zifnab
subject: closed bug: 1522
date: Tue Jul 17 17:55:10 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1522
Original bug report by Lu on Tue Jun 26 02:14:27 2001

Bug reported from /domains/city/streets/_9_7--

amulet of the eye has 14int, and abj mastery...abj's use wis, not int..would make more sense to put 14wis instead of int, or a different skill
-lu


----------------------------------------------------------------------

Zifnab wrote on Tue Jul 17 17:55:10 2001
dont see this is a bug.

----------------------------------------------------------------------

Zifnab wrote on Tue Jul 17 17:55:10 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1523
date: Tue Jul 17 17:58:26 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1523
Original bug report by Cazhmere on Tue Jun 26 06:29:06 2001

Bug reported from /domains/hyboria/lorien/map/x10y17--

We had just invited a newbie into our party. We had not killed anything yet and looked at party shares. He had the same rate as me. I didn't know if it was a bug or not.
ng]: Cazhmere 531,946 60 3,746 59
Nezmaniac [killing]: Tom 0 60 3,746 0
Nezmaniac [killing]: Nezmaniac 349,204 39 2,459 39                      



----------------------------------------------------------------------

Zifnab wrote on Tue Jul 17 17:58:22 2001
cannot reproduce this...

If anyone is seeing this happen, try and get my attention to look
at it while its happening.

----------------------------------------------------------------------

Zifnab wrote on Tue Jul 17 17:58:26 2001

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 1525
date: Tue Jul 17 17:59:20 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1525
Original bug report by Adjudicator on Tue Jun 26 20:09:37 2001

Bug reported from /domains/emerald/evilned/beaver/rooms/br4--

I'm walking thru the bugbear forest, and this room isn't outside, all the other rooms here that should be are...


----------------------------------------------------------------------

Adjudicator wrote on Tue Jun 26 20:11:46 2001
The room west of that is also indoors.

----------------------------------------------------------------------

Zifnab wrote on Tue Jul 17 17:59:20 2001

Fixed



-----------------

poster: Zifnab
subject: closed bug: 1526
date: Tue Jul 17 17:59:35 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1526
Original bug report by Wagro on Wed Jun 27 02:00:54 2001

Bug reported from /domains/hyboria/snoop/giants/rooms/mroom1--

[inform]: Wagro enters Red Dragon (Vampire level 70).

*Bad argument 1 to capitalize()

Expected: string Got: 0.

Trace written to /log/catch


----------------------------------------------------------------------

Zifnab wrote on Tue Jul 17 17:59:32 2001
to long ago to get the error mesage.

----------------------------------------------------------------------

Zifnab wrote on Tue Jul 17 17:59:35 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1528
date: Tue Jul 17 17:59:59 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1528
Original bug report by Unix on Wed Jun 27 08:28:32 2001

Bug reported from /domains/hyboria/aquilonia/tarantia/streets/_6_13--

ok, this is one room north of here.
i kill them, and it sed falls the the ground dead...but there not dead, just in awful
it ses this to me
*Tried to take a member of something that isn't a class.
Trace written to /log/runtime
Wtf?
allwell
there all in awful
A Tarantian citizen bows humbly (wounded) 
A Tarantian citizen sniffs at you (wounded) 
A Tarantian citizen grins like a madman (wounded) 
A fireman (wounded) 
shrug
i did attack all of them, to feed my hungry tummy


----------------------------------------------------------------------

Zifnab wrote on Wed Jun 27 13:24:05 2001
you lost your party leader.. Any clue how you did that?

----------------------------------------------------------------------

Zifnab wrote on Tue Jul 17 17:59:59 2001
no answer closing.

----------------------------------------------------------------------

Zifnab wrote on Tue Jul 17 17:59:59 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1531
date: Tue Jul 17 18:17:11 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1531
Original bug report by Lu on Wed Jun 27 19:59:01 2001

Bug reported from /domains/outofwhack/map/x5y59--

my emerald pendant wont let me regen, but i can tick without wearing it...just thought it should be looked at
-lu


----------------------------------------------------------------------

Zifnab wrote on Tue Jul 17 18:17:09 2001
You are regenning fine.

You regen sp in a differant manner while wearing the pendant.

hp/ep are unaffected and if needed will tick as normal.

----------------------------------------------------------------------

Zifnab wrote on Tue Jul 17 18:17:11 2001

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 1534
date: Tue Jul 17 18:19:57 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1534
Original bug report by Mirrim on Thu Jun 28 13:51:36 2001

Bug reported from /domains/emerald/samael/ccaverns/rooms/ccave5n4e--

The male and female refugees don't ID to male or female.


----------------------------------------------------------------------

Zifnab wrote on Tue Jul 17 18:19:57 2001

Fixed



-----------------

poster: Zifnab
subject: closed bug: 1535
date: Tue Jul 17 18:20:24 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1535
Original bug report by Koma on Thu Jun 28 15:17:48 2001

Bug reported from /domains/city/sanc/sanctuary--

I was a woodsman. My cloak said my rank was Expert woodsman, 40%.
I reinced, and chose the woodsman guild again.
After the reinc my new cloak said Expert woodsman, 33%.
After reboot, I checked my cloak again, this time it says Trained woodsman, 8%.

Either it showed the guild rank wrong, or it went down a lot more quite suddenly..

--Koma


----------------------------------------------------------------------

Zifnab wrote on Tue Jul 17 18:20:20 2001
I have debuggin in place for the guidl items now, well most of them
hope to catch this .

----------------------------------------------------------------------

Zifnab wrote on Tue Jul 17 18:20:24 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1536
date: Tue Jul 17 18:26:19 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1536
Original bug report by Smee on Thu Jun 28 16:17:51 2001

Bug reported from /domains/outside_city/north/test_ferry--

My guild item went down a lot since yesterday, I dropped a few ranks, lost some stats/skills from it also.

Smee


----------------------------------------------------------------------

Zifnab wrote on Tue Jul 17 18:26:19 2001
didnt say what guild item.  cant check if im logging it or not.

----------------------------------------------------------------------

Zifnab wrote on Tue Jul 17 18:26:19 2001

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 1537
date: Tue Jul 17 18:31:44 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1537
Original bug report by Tahnval on Fri Jun 29 01:49:37 2001

Bug reported from /domains/blackavar/city/palace/mainhl1--

Quite often, I get the message for a successful Honor of the Gods but no extra hps

----------------------------------------------------------------------

Zifnab wrote on Tue Jul 17 18:31:44 2001

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 1539
date: Tue Jul 17 18:36:39 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1539
Original bug report by Chewba on Fri Jun 29 23:21:54 2001

Bug reported from /domains/city/advguild/adv--

i am alive but party staus thinks i am dead


----------------------------------------------------------------------

Zifnab wrote on Tue Jul 17 18:36:36 2001
should be fixed next boot.

----------------------------------------------------------------------

Zifnab wrote on Tue Jul 17 18:36:39 2001

Fixed



-----------------

poster: Zifnab
subject: closed bug: 1541
date: Tue Jul 17 18:37:22 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1541
Original bug report by Alek on Sat Jun 30 09:31:02 2001

Bug reported from /domains/outside_city/farms/farm1/map/x5y30--

*Bad argument 1 to call_other()
Expected: string or array or object Got: 0.
Trace written to /log/runtime


----------------------------------------------------------------------

Zifnab wrote on Sat Jun 30 13:56:21 2001
these reports always help if you can tell us what you were doing, 
in this case its not so bad as we havent booted..

dbxwhere alek
*Bad argument 1 to call_other()
Expected: string or array or object Got: 0.
Object:  (/admin/obj/party_ob.c) at line 1069

#0: 'heart_beat' at  (/admin/std/combat/combat.c) at line 1576
#1: 'do_round' at  (/admin/std/combat/combat.c) at line 656
#2: 'do_combat_round' at  (/admin/std/combat/combat.c) at line 535
#3: 'do_the_attack' at  (/admin/std/combat/combat.c) at line 1480
#4: 'do_weapon_attack' at  (/admin/std/combat/combat.c) at line 996
#5: 'hit_me' at  (/admin/std/combat/combat.c) at line 376
#6: 'die' at  (/std/monster/monster_death.c) at line 332
#7: 'split_exp' at  (/admin/obj/party_ob.c) at line 1069
dbxframe alek 7
/trans/cmds/dbxframe.c: "alek"
------/admin/obj/party_ob.c:1069 - split_exp(NULL, 712)
locals: ({ ... }), 712, NULL, NULL, NULL, NULL, NULL, 0, NULL, NULL
----------------------------------------------------------------
        member_info = party->members[party->leader];

        /* we do this because the add_exp returns the racially adjusted
         * exp.
         */
=>      final_exp = party->leader->add_exp(exp_moded, 1);
        party->total_exp += final_exp;      
        this_kill += final_exp;
        member_info->exp_earned += final_exp;

        party->leader->my_action(sprintf("You receive %d exp.\n", final_exp )
); 



No party leader, how did this happen?

----------------------------------------------------------------------

Zifnab wrote on Tue Jul 17 18:37:09 2001
no answer closing.

----------------------------------------------------------------------

Zifnab wrote on Tue Jul 17 18:37:22 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1546
date: Tue Jul 17 18:37:52 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1546
Original bug report by Crush on Sun Jul  1 04:33:56 2001

Bug reported from /domains/hyboria/uncle/monks/wr9--

I'm not sure how or why klahn and solius left the party but they did.
Afterwards, there was only me and soulraider in the party.
Party shares showed me getting 7% and him getting 1%.


----------------------------------------------------------------------

Zifnab wrote on Tue Jul 17 18:37:48 2001
have to show me this when it happens, anyone else
seeing this.

----------------------------------------------------------------------

Zifnab wrote on Tue Jul 17 18:37:52 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1548
date: Tue Jul 17 18:39:51 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1548
Original bug report by Klahn on Mon Jul  2 01:45:04 2001

Bug reported from /domains/hyboria/uncle/monks/br4--

chant TICK!
chew  doesn't work like the other emotes...  you don't get a hash sign next to it.


----------------------------------------------------------------------

Zifnab wrote on Tue Jul 17 18:39:49 2001
thats because it only has an OBJ rule, and is not directed
at a person, unless they happen to be in the room with you.

----------------------------------------------------------------------

Zifnab wrote on Tue Jul 17 18:39:51 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1550
date: Tue Jul 17 18:40:28 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1550
Original bug report by Mixer on Mon Jul  2 14:25:17 2001

Bug reported from /wiz/mixer/workroom--

Who broke webed?

None {error}: 
|          [--] ((none)) New Error, logged to /log/catch [--]          |   
|         *Wrong permissions for opening file /domains/hyboria         |   
|       khosan/mountain/rooms/08_The_canoe_rent.c for overwrite.       |   
|                             *"Permission denied"                     |   
|                     /obj/secure/webed at line 361  


----------------------------------------------------------------------

Zifnab wrote on Tue Jul 17 18:40:28 2001
I doubt web ed is broken, its most likely a permissions issue.

----------------------------------------------------------------------

Zifnab wrote on Tue Jul 17 18:40:28 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1553
date: Tue Jul 17 18:41:39 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1553
Original bug report by Silverarc on Tue Jul  3 23:16:07 2001

Bug reported from /domains/city/advguild/adv--

When I typed "who", it showed Austin as being on my friends list (which I'm not sure whether or not they are), yet when I typed "tell friends hey all", Austin did not recieve the tell, only the other people on my list did


----------------------------------------------------------------------

Zifnab wrote on Tue Jul 17 18:41:39 2001
there is a thing called 'block friends'

----------------------------------------------------------------------

Zifnab wrote on Tue Jul 17 18:41:39 2001

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 1555
date: Tue Jul 17 18:42:39 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1555
Original bug report by Hellfire on Wed Jul  4 04:06:13 2001

Bug reported from /domains/blackavar/church/rooms/pathx7y6--

immitation red-handled longsword (newbie daycare) doesnt id to longsword

----------------------------------------------------------------------

Zifnab wrote on Tue Jul 17 18:42:39 2001

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 1558
date: Tue Jul 17 18:43:36 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1558
Original bug report by Orborde on Wed Jul  4 05:12:04 2001

Bug reported from /domains/city/undercity/rooms/room13--

Here, when you type 'look grate'


----------------------------------------------------------------------

Zifnab wrote on Tue Jul 17 18:43:36 2001

Fixed



-----------------

poster: Zifnab
subject: closed bug: 1561
date: Tue Jul 17 18:44:09 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1561
Original bug report by Baer on Thu Jul  5 17:02:23 2001

Bug reported from /domains/guilds/cleric/altar_room--

A newly created character Beebop didn't have the newbie channel on after creation.


----------------------------------------------------------------------

Zifnab wrote on Tue Jul 17 18:44:06 2001
its on be default, unless he started through the tour.

----------------------------------------------------------------------

Zifnab wrote on Tue Jul 17 18:44:09 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1568
date: Tue Jul 17 18:45:49 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1568
Original bug report by Tomten on Sat Jul  7 02:23:21 2001

Bug reported from /domains/outside_city/hagworth/bedroom4--

lord hagworth doesnt id to undead.


----------------------------------------------------------------------

Zifnab wrote on Tue Jul 17 18:45:49 2001
he is defined as an undead corpse, undead is used as an
adjective. (FYI undead corpse, undead lord etc all work as ids.)


----------------------------------------------------------------------

Zifnab wrote on Tue Jul 17 18:45:49 2001

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 1569
date: Tue Jul 17 18:46:40 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1569
Original bug report by Arkangyle on Sat Jul  7 05:04:41 2001

Bug reported from /domains/emerald/magneto/ogre/west/room/shamen--

Shamen here is showing as "nondescript thing" for RDMP ... is this considered a bug to be reported or ...?


----------------------------------------------------------------------

Zifnab wrote on Tue Jul 17 18:46:40 2001

Fixed



-----------------

poster: Zifnab
subject: closed bug: 1575
date: Tue Jul 17 18:48:13 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1575
Original bug report by Jaws on Sat Jul  7 16:25:05 2001

Bug reported from /domains/outside_city/beanstalk/rooms/beanstalk3--

party report on Jaws [v^v^v]: Sumerion is reporting. 167/440\612>Poofy enters. Poofy whispers: wait

----------------------------------------------------------------------

Zifnab wrote on Tue Jul 17 18:48:09 2001
differant leader and tank.

----------------------------------------------------------------------

Zifnab wrote on Tue Jul 17 18:48:13 2001

Closed



-----------------

poster: Dram
subject: closed bug: 1481
date: Tue Jul 17 18:55:58 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1481
Original bug report by Tranquil on Sat Jun 16 12:29:05 2001

Bug reported from /domains/wizhalls/guilds/cleric_guilds--

I noticed something odd while I was browsing the skill list. The skill 'lambaste' has itself listed under its affecting skills. Now, I know that training in this skill will make it more powerful, as happens with all attack skills, but is it really meant to be affected by itself?

- Tranquil the bored



----------------------------------------------------------------------

Zifnab wrote on Tue Jul 17 17:04:25 2001
dram any comments on this?

----------------------------------------------------------------------

Dram wrote on Tue Jul 17 18:55:54 2001
This is a spell for a specific monster in the game, the coder i assume ment it to be that way, so im not going to change it. Anyone who knows who/what area the Spectre of Darkness is mail me

----------------------------------------------------------------------

Dram wrote on Tue Jul 17 18:55:58 2001

Closed



-----------------

poster: Dram
subject: closed bug: 1547
date: Tue Jul 17 19:05:08 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1547
Original bug report by Arkangyle on Sun Jul  1 10:38:54 2001

Bug reported from /domains/hyboria/mixer/caveman/rooms/circle5--

The help on barkskin is showing 2 as the number of stacks allowed, but I am being told it's actually allowing 3.  Unsure if the help file is in error, or the abjurations.


----------------------------------------------------------------------

Dram wrote on Tue Jul 17 19:05:05 2001
I can't repeat what your saying, the third time i cast it, barkskin only refreshed the barkskin.

----------------------------------------------------------------------

Dram wrote on Tue Jul 17 19:05:08 2001

Closed



-----------------

poster: Dram
subject: Fixed bug: 1559
date: Tue Jul 17 19:11:44 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1559
Original bug report by Erec on Wed Jul  4 21:02:23 2001

Bug reported from /domains/misc/hell--

I started casting memorize location before I died. By the time I recorded my location, I had died. I now have a link to hell in my pathfinding list.

----------------------------------------------------------------------

Dram wrote on Tue Jul 17 19:11:35 2001
I fixed it so the skill should not go into the modal syntax if you are dead. If there are any problems with memoreize locations report them.
You might have to relog for this to take effect.

----------------------------------------------------------------------

Dram wrote on Tue Jul 17 19:11:44 2001

Fixed



-----------------

poster: Dram
subject: closed bug: 1574
date: Tue Jul 17 19:14:30 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1574
Original bug report by Kaos on Sat Jul  7 16:18:53 2001

Bug reported from /domains/city/islandmap/x11y29--

You are ready to perform your skill.
You need to be in a forest to be able to make a leafshield.
l
Forest [exits: south, east, west, northwest, northeast, southwest, north and southeast]
fffRRR=RR You stand in the forest with surrounds Red Dragon. The great walls
ffffff|ff of the city are visible to the north. Before that you can see the
ffff*f|ff City well. 
ffffff|ff 
ffffff|ff 

Shouldn't fashion leafshield work in forest areas on the vmap?


----------------------------------------------------------------------

Kaos wrote on Sat Jul  7 16:20:05 2001
I just noticed i was standing on a ? leading to the rd well.
That's probably what caused it, since it worked one room west.

----------------------------------------------------------------------

Kaos wrote on Sat Jul  7 20:34:02 2001
Hm i tried again in a "Dense Forest" in the area with Sidhes,
and it still says "You need to be in a forest to be able to make a leafshield."

----------------------------------------------------------------------

Dram wrote on Tue Jul 17 19:14:21 2001
As far as i remember it has to be on a vmap and i dont think sidhe area is.

----------------------------------------------------------------------

Dram wrote on Tue Jul 17 19:14:30 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1585
date: Tue Jul 17 21:26:29 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1585
Original bug report by Jaws on Mon Jul  9 03:13:52 2001

Bug reported from /domains/city/streets/_9_7--

I have wood but its tryin to throw someone elses in room instrad of mine and telling me Idont have it

----------------------------------------------------------------------

Zifnab wrote on Tue Jul 17 21:26:26 2001
fixed.  along with a few other syntax problems (more syntax's 
work now)

----------------------------------------------------------------------

Zifnab wrote on Tue Jul 17 21:26:29 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1587
date: Tue Jul 17 21:27:05 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1587
Original bug report by Killaaz on Tue Jul 10 04:22:41 2001

Bug reported from /domains/hyboria/sven/mord/temple/room/altar--

Ok..something isnt as it should with the bard guilditems..just loged on and had lost 3guildranks on my horn..from 5%bannerman to 33% Trainee...that seems very wrong.
//Killaaz


----------------------------------------------------------------------

Zifnab wrote on Tue Jul 10 04:26:23 2001
did you reinc?

----------------------------------------------------------------------

Killaaz wrote on Tue Jul 10 04:28:14 2001
Ok correct me if im worng but do the guildage reset everytime you reinc now? Snoop reinced yesterday and didnt lose any % on his gloves..3 guildranks seemed kinda lots tho..

----------------------------------------------------------------------

Zifnab wrote on Tue Jul 10 04:42:07 2001
guild age has always reset. the longer you stay in the guild
the less the age is important.


----------------------------------------------------------------------

Zifnab wrote on Tue Jul 17 21:27:05 2001
closing this. as i have stated i have debugging in a few guild
items now.


report again if it happens

----------------------------------------------------------------------

Zifnab wrote on Tue Jul 17 21:27:05 2001

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 1586
date: Tue Jul 17 21:36:22 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1586
Original bug report by Shinryu on Tue Jul 10 03:25:27 2001

Bug reported from /domains/blackavar/ruogen/rooms/swtunnel2--

think I ticked
Not sure if this is a bug, but the Mirror images, that when you look into the mirror spit out a mirror image. Some people have said this i bug abuse, so I'm reporting it and asking a wizzes opinion, but i dont see how it can be a bug if they're here..


----------------------------------------------------------------------

Zifnab wrote on Tue Jul 10 04:25:53 2001
care to explain what the bug in question is?

----------------------------------------------------------------------

Shinryu wrote on Tue Jul 10 05:32:19 2001
Some players have said that it is a big, just standing there and killing image after image because you dotn have to move, i was wondering if it is true or not so i can avoid abusing it should it be a bug in the future

----------------------------------------------------------------------

Zifnab wrote on Tue Jul 17 21:36:22 2001

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 1589
date: Tue Jul 17 22:38:05 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1589
Original bug report by Uno on Wed Jul 11 16:03:47 2001

Bug reported from /domains/blackavar/xphere/vampire/rooms/room13--

Revived party members show status of dead until reset or party follow all
is issued by leader.


----------------------------------------------------------------------

Zifnab wrote on Tue Jul 17 22:38:05 2001

Fixed



-----------------

poster: Zifnab
subject: closed bug: 1599
date: Tue Jul 17 23:28:27 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1599
Original bug report by Bigglesworth on Sat Jul 14 03:28:45 2001

Bug reported from /domains/city/advguild/plaque_room--

probably already reported, but tried marvin's tunes top command and got,
*Too long evaluation. Execution aborted.

Trace written to /log/runtime



----------------------------------------------------------------------

Zifnab wrote on Tue Jul 17 23:28:27 2001
was removed

----------------------------------------------------------------------

Zifnab wrote on Tue Jul 17 23:28:27 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1603
date: Tue Jul 17 23:28:34 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1603
Original bug report by Koma on Sat Jul 14 10:32:22 2001

Bug reported from /domains/city/streets/_9_7--

the new command 'tunes top' produces:
*Too long evaluation. Execution aborted.
Trace written to /log/runtime

when i try it.. 
Koma


----------------------------------------------------------------------

Zifnab wrote on Tue Jul 17 23:28:34 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1607
date: Tue Jul 17 23:29:00 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1607
Original bug report by Silverarc on Sat Jul 14 18:29:26 2001

Bug reported from /domains/castles/rooms/silverarc-1--

unlock down door
(with the key)
You unlock the large steel down door.
>open down door
The large steel down door is locked.

I had to unlock it twice, because it locked itself...


----------------------------------------------------------------------

Zifnab wrote on Tue Jul 17 23:29:00 2001
its possible it reset in between you opening and locking it.
unfortunately that happens.

----------------------------------------------------------------------

Zifnab wrote on Tue Jul 17 23:29:00 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1618
date: Wed Jul 18 03:44:00 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1618
Original bug report by Jaws on Wed Jul 18 02:05:20 2001

Bug reported from /domains/city/islandmap/x9y31--

cant remember bug # or find it, but the thing with adding wood to the fire and it telling me I dont have it is still happeneing - I even tried throw my first wood at fire

----------------------------------------------------------------------

Jaws wrote on Wed Jul 18 02:06:32 2001
AW
if im am only one with wood in room its fine
its only when another wood bearing person is here
Jaws

----------------------------------------------------------------------

Zifnab wrote on Wed Jul 18 03:43:57 2001
please rereport it after boot, if you had wood already
they wouldnt have the changes.

----------------------------------------------------------------------

Zifnab wrote on Wed Jul 18 03:44:00 2001

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 1437
date: Wed Jul 18 15:11:31 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1437
Original bug report by Mikul on Sat Jun  9 15:51:17 2001

Bug reported from /domains/mists/mistsmap/x1y3--

Stood here
make leafblade

Room: Forest [exits: southeast, east, path, west, north, south, northeast and southwest]


----------------------------------------------------------------------

Zifnab wrote on Sat Jun  9 21:15:09 2001
what is the bug?

----------------------------------------------------------------------

Mikul wrote on Sat Jun  9 21:16:59 2001
erm, oops :)

Yeah, i get the mesg, this isn't a forest. Yes the room
states it is on the vmap, which appears to be the
only place that it actually works for the skill.

M.

----------------------------------------------------------------------

Zifnab wrote on Sun Jun 24 19:19:58 2001
im still not following?

----------------------------------------------------------------------

Zifnab wrote on Wed Jul 18 15:11:31 2001

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 1457
date: Wed Jul 18 15:12:22 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1457
Original bug report by Sleet on Tue Jun 12 06:11:56 2001

Bug reported from /domains/city/shops/weapon_shop--

Ordinary looking whip, is labled under slashing weapons.


----------------------------------------------------------------------

Zifnab wrote on Wed Jul 18 15:12:22 2001

Fixed



-----------------

poster: Zifnab
subject: closed bug: 1491
date: Wed Jul 18 15:12:55 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1491
Original bug report by Palenon on Mon Jun 18 06:15:03 2001

Bug reported from /domains/events/blob/death_room--

If you are cauldron and you die from throwbacks..if your enemies die after you, you will still get xp in hell..was this intended?


----------------------------------------------------------------------

Zifnab wrote on Wed Jul 18 15:12:55 2001
not to concerned about this.

----------------------------------------------------------------------

Zifnab wrote on Wed Jul 18 15:12:55 2001

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 1520
date: Wed Jul 18 15:14:22 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1520
Original bug report by Kazulanth on Mon Jun 25 19:28:09 2001

Bug reported from /domains/city/streets/_9_7--

where raydn
Not a newbie.
where rayden
Not a newbie.
finger rayden
Rayden the Ent the lighting eyed sorcerer
#________________________________________________________________________#
       Level         : 11
6795 
where rayden
Not a newbie.
 
score rayden
Score whom?
finger raydn
No such player.

As far as I can figure it, if the person does not exist it shows as 'Not a newbie.' However it is stills aying that Rayden is not a newbie where he clearly is.



----------------------------------------------------------------------

Zifnab wrote on Wed Jul 18 15:14:22 2001

Fixed



-----------------

poster: Zifnab
subject: closed bug: 1524
date: Wed Jul 18 15:14:43 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1524
Original bug report by Killaaz on Tue Jun 26 12:59:46 2001

Bug reported from /domains/city/streets/_9_7--

I know this has been posted before but..when i loged of last night i had 44% on my feathered hat and guildage had reseted..loged on today and was down to 28%
//Killaaz


----------------------------------------------------------------------

Killaaz wrote on Wed Jul  4 12:13:59 2001
Happened again..18% on my hat when i log of last night...16% now


----------------------------------------------------------------------

Zifnab wrote on Wed Jul 18 15:14:43 2001
put debugging in the hat, let me know if it happens again.

----------------------------------------------------------------------

Zifnab wrote on Wed Jul 18 15:14:43 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1538
date: Wed Jul 18 15:15:02 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1538
Original bug report by Jazaman on Fri Jun 29 08:31:41 2001

Bug reported from /domains/city/buildings/bank--

My wolf familiar, Named BigBad, somehow became aggro to Fox.  Me and Fox end up fighting earch other, and I am not Pk Reg, nor do I think fox is.  Neither of us know how he became aggro.  Sorry I don't have more information.


----------------------------------------------------------------------

Zifnab wrote on Fri Jun 29 13:00:03 2001
sorry, but without more information there is no way we can
fix it.

----------------------------------------------------------------------

Zifnab wrote on Tue Jul 17 18:31:59 2001
no answer closing

----------------------------------------------------------------------

Zifnab wrote on Wed Jul 18 15:15:02 2001

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 1542
date: Wed Jul 18 15:19:32 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1542
Original bug report by Urg on Sat Jun 30 10:25:29 2001

Bug reported from /domains/city/advguild/adv--

' HPS FULL!
' SPS FULL!
Krunch, the adamantium royal hammer: You are too weak to wield Krunch.
You wield Sword of Hiessch'grend in your right hand.
Your muscles swell.
You feel your internals strengthen.
[ Sword of Hiessch'grend ]: Wielded.

but i havent GOT a damn Krunch! wtf?
does this every time i type "wield all"....


----------------------------------------------------------------------

Zifnab wrote on Sat Jun 30 13:57:09 2001
someone in the room have krunch with you? its possible that
krunch does not handle the call backs correctly, and lets
other people try to wield it.

----------------------------------------------------------------------

Zifnab wrote on Wed Jul 18 15:19:32 2001

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 1532
date: Wed Jul 18 15:23:32 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1532
Original bug report by Elendor on Wed Jun 27 23:44:54 2001

Bug reported from /domains/blackavar/map/x15y36--

In the drayd forest, attempting to create a leafblade i get
the message

You need to be in a forest to be able to make a leafblade.

think Intuitive Awarenes DOWN
Think that area should be changed to allow it


----------------------------------------------------------------------

Zifnab wrote on Tue Jul 17 18:17:44 2001
can you report from the area please.  the room you were in is 
a vmap, not sure if thats what you meant or not.

----------------------------------------------------------------------

Zifnab wrote on Wed Jul 18 15:23:32 2001

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 1549
date: Wed Jul 18 15:29:11 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1549
Original bug report by Shinryu on Mon Jul  2 05:06:02 2001

Bug reported from /domains/city/advguild/adv--

think I ticked
I was partying with Elendor, a woodsman, and I disconnected in the middle of a party, and I was left in his pathways area ( a place with no exit and no monsters to die), I think you should make it so if somene logson in there they should be put in avd or something
*adv


----------------------------------------------------------------------

Zifnab wrote on Wed Jul 18 15:29:11 2001

Fixed



-----------------

poster: Zifnab
subject: closed bug: 1560
date: Wed Jul 18 15:32:02 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1560
Original bug report by Oz on Thu Jul  5 02:17:12 2001

Bug reported from /domains/dragon/talgore/dragons/bronze/rooms/room31--

was killing bronze dragons with the clan, and got this:

You connect with Gleaming bronze dragon and cause a neural electrical field in his mind.
Gleaming bronze dragon screams in pain as his mind is pulled from his body.
Gleaming bronze dragon falls to the ground DEAD!
You receive 34355 exp.
*Bad argument 2 to present()
Expected: object Got: 0.
Trace written to /log/runtime

i had a hemophilia curse on the dragon at first, dunno if he still had it when he died.


----------------------------------------------------------------------

Zifnab wrote on Thu Jul  5 10:40:42 2001
locals: NULL, 10.000000, NULL
----------------------------------------------------------------
   */
void spell_hit(int dam, string dtype, object hitter, object target)
{
  int mast;
  float deflect = 10.0;
=>  mixed belt = present("KNIGHT BELT", target);

  if (cant_be_avoided)
    {
      target->hit_me(dam, dtype, hitter);
      return;

----------------------------------------------------------------------

Zifnab wrote on Wed Jul 18 15:32:02 2001
I didnt get the whole stack on this.  if it happens again, can 
you catch a wiz on to get dbxwhere/dbxframe output for it.

----------------------------------------------------------------------

Zifnab wrote on Wed Jul 18 15:32:02 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1564
date: Wed Jul 18 15:33:56 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1564
Original bug report by Gyrwode on Fri Jul  6 14:09:17 2001

Bug reported from /domains/blackavar/valley/rooms/forest_rm76--

I go southeast from here, but I do not end up one southeast on the map.

----------------------------------------------------------------------

Zifnab wrote on Wed Jul 18 15:32:41 2001
thats ok, not all rooms lead back the same direction.

----------------------------------------------------------------------

Zifnab wrote on Wed Jul 18 15:33:53 2001
actually you missed something in this room.

----------------------------------------------------------------------

Zifnab wrote on Wed Jul 18 15:33:56 2001

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 1573
date: Wed Jul 18 15:48:26 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1573
Original bug report by Kaos on Sat Jul  7 13:35:00 2001

Bug reported from /domains/misc/race_select--

the xp in prompt doesn't go over 2g...


----------------------------------------------------------------------

Zifnab wrote on Wed Jul 18 15:48:26 2001

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 1577
date: Wed Jul 18 15:49:23 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1577
Original bug report by Kaos on Sat Jul  7 17:28:24 2001

Bug reported from /domains/city/streets/_9_7--

please don't let familiars go into snares (skill set snare)


----------------------------------------------------------------------

Zifnab wrote on Wed Jul 18 15:49:23 2001

Fixed



-----------------

poster: Zifnab
subject: closed bug: 1579
date: Wed Jul 18 15:49:47 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1579
Original bug report by Silverarc on Sat Jul  7 20:48:51 2001

Bug reported from /domains/blackavar/goblin/room0--

A friend and I were parloing (where you party weaken a mob and let one person leave party and finish it)
and when she left party, she still had the effects of a tank, as in, she didn't get hurt


----------------------------------------------------------------------

Zifnab wrote on Sun Jul  8 01:44:14 2001
then she didnt leave the party correctly? need more info on this
one.

----------------------------------------------------------------------

Silverarc wrote on Sun Jul  8 20:44:23 2001
She did Party Leave, and it showed her to have left, and for me to be the only member right then.
There were no other people around, so she didn't join another party, and when I invited her, she rejoined and party status showed her back in.
I believe we were in Goblin Camp on bvar, if that's of any help at all =>

----------------------------------------------------------------------

Zifnab wrote on Wed Jul 18 15:49:47 2001
cannot reproduce this.  if it happens again grab a wiz to check
things out

----------------------------------------------------------------------

Zifnab wrote on Wed Jul 18 15:49:47 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1620
date: Wed Jul 18 18:04:58 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1620
Original bug report by Elendor on Wed Jul 18 17:50:57 2001

Bug reported from /domains/city/buildings/bank--

Report Number: 1532
Original bug report by Elendor on Wed Jun 27 23:44:54 2001

Bug reported from /domains/blackavar/map/x15y36--

In the drayd forest, attempting to create a leafblade i get
the message

You need to be in a forest to be able to make a leafblade.

think Intuitive Awarenes DOWN
Think that area should be changed to allow it


----------------------------------------------------------------------

Zifnab wrote on Tue Jul 17 18:17:44 2001
can you report from the area please.  the room you were in is 
---- (1-25-71%)[h]: 
a vmap, not sure if thats what you meant or not.

----------------------------------------------------------------------

From what i have seen so far any area which is an area, not a forest
map square that shows up on the map wont allow you to make
a leafbalde, it seems to be only able to make it outside of an
area, doest matter if its a forest area or not


----------------------------------------------------------------------

Zifnab wrote on Wed Jul 18 18:04:58 2001
thats correct.   We have a lack of terrains for normal rooms, 
planned but dont know when it will happen, lot of work to 
update 8k rooms.

----------------------------------------------------------------------

Zifnab wrote on Wed Jul 18 18:04:58 2001

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 1625
date: Thu Jul 19 18:03:55 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1625
Original bug report by Jomo on Thu Jul 19 17:58:30 2001

Bug reported from /domains/mists/lokie/Castle/Rooms/lhroom7--

Quest command:


                      Red Dragon Quests
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  1)  QUEST RULES        
  2)  Defeat Zatea                                   
  3)  Rescue Clara                                   
  4)  Help Helga                                     
  5)  Help Farmer Joe                                
  6)  Save Uforia                                    
  7)  Return Clayborn Necklace                       
  8)  Blackavar Quest                                
  9)  Destroy Tiamat                                 
 10)  Goodwin's Treasure                             
 11)  Party                                          
 12)  Discover Nimrodel (C)
 13)  Destroy Schizomycetes                          
  q)  Quit                                           

Information for which quest: 11
*Value being indexed is zero.
Trace written to /log/runtime



----------------------------------------------------------------------

Zifnab wrote on Thu Jul 19 18:03:55 2001

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 1629
date: Fri Jul 20 17:14:04 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1629
Original bug report by Gyrwode on Fri Jul 20 03:34:40 2001

Bug reported from /domains/outside_city/catworld/rooms/plateau2--

When trying to "look at the cloud" here you get an undefined function of query_kept().

----------------------------------------------------------------------

Zifnab wrote on Fri Jul 20 17:14:04 2001

Fixed



-----------------

poster: Zifnab
subject: closed bug: 1631
date: Fri Jul 20 17:14:19 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1631
Original bug report by Evan on Fri Jul 20 05:57:58 2001

Bug reported from /domains/city/newbie/newbie1--

a ghost was roaming rdc and it says it chuckls as it notices the scars it iflicted on me and it doesnt attack and i cant attack it says a masterius force stops you

----------------------------------------------------------------------

Zifnab wrote on Fri Jul 20 17:14:16 2001
its in a no kill area.

----------------------------------------------------------------------

Zifnab wrote on Fri Jul 20 17:14:19 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1638
date: Sat Jul 21 04:55:41 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1638
Original bug report by Waz on Sat Jul 21 04:43:21 2001

Bug reported from /domains/hyboria/uncle/monks/blr19--

monks seem to be giving 2x the normal gold.  


----------------------------------------------------------------------

Zifnab wrote on Sat Jul 21 04:55:38 2001
not a bug, i upped the gold monsters give last boot.

----------------------------------------------------------------------

Zifnab wrote on Sat Jul 21 04:55:41 2001

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 1648
date: Sun Jul 22 04:18:54 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1648
Original bug report by Wagro on Sun Jul 22 00:19:50 2001

Bug reported from /domains/city/streets/_9_7--

kickass emote doesnt say who did the emote


----------------------------------------------------------------------

Zifnab wrote on Sun Jul 22 04:18:54 2001

Fixed



-----------------

poster: Marvin
subject: Fixed bug: 1627
date: Sun Jul 22 07:55:52 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1627
Original bug report by Tranquil on Fri Jul 20 01:14:24 2001

Bug reported from /domains/city/shops/blacksmith--

Bifur does not id to 'blacksmith'.

- Tranquil



----------------------------------------------------------------------

Marvin wrote on Sun Jul 22 07:55:52 2001

Fixed



-----------------

poster: Marvin
subject: closed bug: 1650
date: Sun Jul 22 08:01:01 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1650
Original bug report by Yugo on Sun Jul 22 07:32:12 2001

Bug reported from /domains/city/advguild/adv--

on eq page when you choose sp_regen, cloak slot you get 2 White stole of a priest of Mitr
think it should only be one


----------------------------------------------------------------------

Marvin wrote on Sun Jul 22 08:00:58 2001
There will be several pieces of eq that get listed multiple times. There
is really nothing that we can do about it (its a non-issue with the
eq page, but it gets annoying other times) Thats just the way it is
going to be for a while.

----------------------------------------------------------------------

Marvin wrote on Sun Jul 22 08:01:01 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1653
date: Sun Jul 22 20:26:28 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1653
Original bug report by Dagger on Sun Jul 22 17:36:45 2001

Bug reported from /domains/hyboria/uncle/monks/wr15--



something wierd's happening with the clan channel.

jaguar and ibbles wasn't automatically joined to the channel.



----------------------------------------------------------------------

Zifnab wrote on Sun Jul 22 20:26:25 2001
clan channels did not load at boot, no clue why, channel code/
clan code hasnt been touched in months.  I reloaded the channel
 daemon last night, and they were all there.  however people that
logged in while they were down, did not turn them on, just
like they didnt exist (which they didnt).  They need to be manually
turned on for those people.

----------------------------------------------------------------------

Zifnab wrote on Sun Jul 22 20:26:28 2001

Closed



-----------------

poster: Zifnab
subject: 1655
date: Mon Jul 23 03:21:57 2001

Bug report 1655 (Graxon) was fixed, also cleaned up the syntax
a bit.

-----------------

poster: Zifnab
subject: closed bug: 1658
date: Mon Jul 23 14:34:52 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1658
Original bug report by Desangel on Mon Jul 23 05:38:36 2001

Bug reported from /domains/blackavar/brook/rooms/froom2--

I just ticked in combat last I checked that wasnt supposed to happen

----------------------------------------------------------------------

Zifnab wrote on Mon Jul 23 14:34:52 2001
your a newbie it happens.

----------------------------------------------------------------------

Zifnab wrote on Mon Jul 23 14:34:52 2001

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 1660
date: Mon Jul 23 14:35:10 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1660
Original bug report by Trigon on Mon Jul 23 07:18:12 2001

Bug reported from /domains/castles/rooms/smee-1--

I can still use the fix_eq command


----------------------------------------------------------------------

Zifnab wrote on Mon Jul 23 14:35:10 2001

Fixed



-----------------

poster: Zifnab
subject: closed bug: 1661
date: Mon Jul 23 14:36:10 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1661
Original bug report by Einar on Mon Jul 23 09:23:46 2001

Bug reported from /domains/city/streets/_9_7--

Spirum leads the Kobold race. * 
* Denotes you have sufficient worth to take this race lead.
I know that I'm not that good (yet)


----------------------------------------------------------------------

Zifnab wrote on Mon Jul 23 14:36:07 2001
spirum is no longer on the plaque, thus you can take it
from him.

----------------------------------------------------------------------

Zifnab wrote on Mon Jul 23 14:36:10 2001

Closed



-----------------

poster: Marvin
subject: closed bug: 1656
date: Tue Jul 24 14:45:33 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1656
Original bug report by Smee on Mon Jul 23 00:53:23 2001

Bug reported from /domains/castles/rooms/smee-1--

RD Eq page, on the rd website, doesn't show any specials, or infra, etc.



----------------------------------------------------------------------

Zifnab wrote on Mon Jul 23 01:19:54 2001
not going to show specials. 
*

----------------------------------------------------------------------

Smee wrote on Mon Jul 23 04:25:22 2001
How about elemental damage on weapons?

----------------------------------------------------------------------

Marvin wrote on Tue Jul 24 14:45:30 2001
moot

----------------------------------------------------------------------

Marvin wrote on Tue Jul 24 14:45:33 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1672
date: Wed Jul 25 15:51:19 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1672
Original bug report by Vitreous on Wed Jul 25 08:02:20 2001

Bug reported from /domains/city/advguild/adv--

I thought that Charon only took 10% of onhand exp until level 16, but I just used him at level 11 and lost 75%


----------------------------------------------------------------------

Zifnab wrote on Wed Jul 25 15:51:19 2001
Wed Jul 25 08:00:47 2001: Vitreous boarded the boat.
Wed Jul 25 08:00:47 2001: Vitreous lost 1200.000000 exp
Wed Jul 25 08:00:47 2001: Vitreous end of penalty routine.
Wed Jul 25 08:01:10 2001: Vitreous in last() onthe boat.
Wed Jul 25 08:01:10 2001: Vitreous player moved to other side.
Wed Jul 25 08:01:10 2001: Vitreous boat moved back.


You only lost 1200 exp.

----------------------------------------------------------------------

Zifnab wrote on Wed Jul 25 15:51:19 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1673
date: Wed Jul 25 15:54:16 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1673
Original bug report by Makimo on Wed Jul 25 08:21:13 2001

Bug reported from /domains/city/streets/_9_7--

A monsie casted a relocate spell on me and I ended up in
a newbie only area even though I'm too high lev to get
into them


----------------------------------------------------------------------

Zifnab wrote on Wed Jul 25 15:54:16 2001
this happens from time to time, if it becomes a huge issue
we can make the area no trans.

----------------------------------------------------------------------

Zifnab wrote on Wed Jul 25 15:54:16 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1310
date: Wed Jul 25 19:34:02 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1310
Original bug report by Sleip on Fri May 18 15:36:11 2001

Bug reported from /domains/emerald/uncle/celtica/connacht/room38--

I am not sure if this is a bug, but when I use embrace of gaia before i beguinn to fight my healing spell seem to be enhanced by the embrace, but if I fight and use heal again this seems to not be affected by the embrace even thoug the embrace of gaia spell is not finished


----------------------------------------------------------------------

Zifnab wrote on Wed Jul 25 19:33:41 2001
not affected by combat.

----------------------------------------------------------------------

Zifnab wrote on Wed Jul 25 19:34:02 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1383
date: Wed Jul 25 19:36:00 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1383
Original bug report by Sirk on Sat Jun  2 18:54:27 2001

Bug reported from /domains/castles/rooms/sirk-4--

not sure if it's a bug, but join hands breaks with your partner everytime a
party moves, might be helpful if this were able to last through party movement
into other rooms since we should be moving at same time
also wouldn't it make sense to allow more than 2 harmers to join using this
skill
perhaps 3 or 4 to make a circle
thanks 
sirk


----------------------------------------------------------------------

Zifnab wrote on Wed Jul 25 19:36:00 2001
The skill was designed to break if you move.  

----------------------------------------------------------------------

Zifnab wrote on Wed Jul 25 19:36:00 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1676
date: Thu Jul 26 14:58:26 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1676
Original bug report by Kaos on Thu Jul 26 02:46:55 2001

Bug reported from /domains/castles/rooms/kaos-12--

Ancient book of 'right foot and damage' (open)
read book

There are currently no known items in the mud that have these features.

i took a piece of eq that had +damage from safe, chested it again, and
tried, but it still isn't registered.. same with a right foot piece..


----------------------------------------------------------------------

Zifnab wrote on Thu Jul 26 04:39:31 2001
what item?

----------------------------------------------------------------------

Kaos wrote on Thu Jul 26 13:27:08 2001
it was a slipper and a twisted ring, might be top slot, but anyhow,
i think i have misread/misunderstood it, i thought it listed
right foot eq, and eq with damage.. but it might list eq
on right foot that gives damage.. and there aren't alot of them
out there.

----------------------------------------------------------------------

Zifnab wrote on Thu Jul 26 14:58:26 2001
yes thats what it does.  We are talking about changing
that slightly so that right foot, also shows 'feet' etc.

----------------------------------------------------------------------

Zifnab wrote on Thu Jul 26 14:58:26 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1678
date: Thu Jul 26 14:59:29 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1678
Original bug report by Apathy on Thu Jul 26 08:01:48 2001

Bug reported from /domains/mists/mistsmap/x6y4--

The portal to the master nav guild appears to be missing.


----------------------------------------------------------------------

Zifnab wrote on Thu Jul 26 14:59:29 2001
its here.

----------------------------------------------------------------------

Zifnab wrote on Thu Jul 26 14:59:29 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1679
date: Thu Jul 26 14:59:38 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1679
Original bug report by Koma on Thu Jul 26 09:58:16 2001

Bug reported from /domains/city/streets/_9_7--

Xanathar was at CS, tried gauge opponent at him.. got:

You are ready to perform your skill.
*Bad argument 1 to switch
Expected: string Got: ({ /* sizeof() == 4 */
  "fire",
  "cold",
  "asphyxiation",
  "physical"
}).
Trace written to /log/runtime

Koma


----------------------------------------------------------------------

Zifnab wrote on Thu Jul 26 14:59:38 2001
already reported

----------------------------------------------------------------------

Zifnab wrote on Thu Jul 26 14:59:38 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1681
date: Thu Jul 26 20:05:10 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1681
Original bug report by Jomo on Thu Jul 26 18:54:06 2001

Bug reported from /domains/city/islandmap/x12y2--

Clan Channels:  Here's more information on problems

When I logged on, I was on the channel instantlyl


----------------------------------------------------------------------

Jomo wrote on Thu Jul 26 18:54:50 2001

Closed


----------------------------------------------------------------------

Jomo wrote on Thu Jul 26 18:55:45 2001
Ok.. sorry about that..

I was put on the clan channel instantly, but Elendor, another member of
my clan was not.  He had to actually turn the channel on.

I was wondering if this might be because I'm the clan leader.

----------------------------------------------------------------------

Zifnab wrote on Thu Jul 26 20:05:10 2001
no.  When you quit a list of channels you are listenign to are 
stored as part of your player file.  When you log in we try to turn
on those channels for you, if that channel doesnt exist, it gets
removed from your list and you ahve to manaully turn it on.

Depending on the timing of things the above is the likely cause.

----------------------------------------------------------------------

Zifnab wrote on Thu Jul 26 20:05:10 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1689
date: Sat Jul 28 03:52:58 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1689
Original bug report by Snoop on Sat Jul 28 02:07:21 2001

Bug reported from /domains/castles/rooms/snoop-2--

Hmmm...i think the schizo tooth bugs, it says epregen in and i thought it should be ep_regen since that is kind of a standard, and i also got no epr when i wielded it :)
*/Snoop


----------------------------------------------------------------------

Zifnab wrote on Sat Jul 28 03:52:58 2001
looks like it was already fixed.

----------------------------------------------------------------------

Zifnab wrote on Sat Jul 28 03:52:58 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1690
date: Sat Jul 28 03:53:43 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1690
Original bug report by Goroharahad on Sat Jul 28 03:18:50 2001

Bug reported from /domains/guilds/goodcleric/guild_hall--

This is not really a bug I suppose, but it really seemed weird :
With 60% studied remove scar, i could not manage to clear my scars.
After one hour of continuous trials i had only managed to go up to 15 scars. After that time i am not sure it was bad luck. Isn't this spell a bit unbalanced ?


----------------------------------------------------------------------

Zifnab wrote on Sat Jul 28 03:53:40 2001
I consider it bad luck.

----------------------------------------------------------------------

Zifnab wrote on Sat Jul 28 03:53:43 2001

Closed



-----------------

poster: Marvin
subject: closed bug: 1670
date: Sat Jul 28 12:23:38 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1670
Original bug report by Smee on Wed Jul 25 05:38:34 2001

Bug reported from /domains/dragon/elements/fire/castle26--

Vul has been dropping the same book (ew) for a long while now, seems kind of fishy to me


----------------------------------------------------------------------

Marvin wrote on Sat Jul 28 12:23:35 2001
coincidence

----------------------------------------------------------------------

Marvin wrote on Sat Jul 28 12:23:38 2001

Closed



-----------------

poster: Marvin
subject: Fixed bug: 1688
date: Sat Jul 28 12:29:04 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1688
Original bug report by Erec on Sat Jul 28 00:57:44 2001

Bug reported from /domains/emerald/uncle/celtica/connacht/room25--

Equipment list books all show up as the same thing in your inventory (or in a safe), though they individually show up differently. Makes it real hard to read the right one, and with so many needed for usefulness, this problem makes it even harder.

----------------------------------------------------------------------

Marvin wrote on Sat Jul 28 12:29:04 2001

Fixed



-----------------

poster: Zifnab
subject: closed bug: 1692
date: Sat Jul 28 13:31:31 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1692
Original bug report by Khosan on Sat Jul 28 12:20:29 2001

Bug reported from /domains/wizhalls/guilds/main_room--

Why is this room connected to the main mud? To get here from adv guild
go nw, u, n.


----------------------------------------------------------------------

Zifnab wrote on Sat Jul 28 13:31:31 2001
The area got 'explored' by a few players in one way or another
and I decided to at least make it accessible
so that the rest of hte mud could explore it. Players cannot
take the exits so there is no harm in it.

----------------------------------------------------------------------

Zifnab wrote on Sat Jul 28 13:31:31 2001

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 1693
date: Sat Jul 28 18:17:56 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1693
Original bug report by Tektor on Sat Jul 28 17:10:11 2001

Bug reported from /domains/mists/mistsmap/x1y3--

I got forgotten and still had all my skills, and when i type spells it just said i had forgotten my spells and didn't show them, unless this is a new type of forget i dont remember reading bout it.


----------------------------------------------------------------------

Zifnab wrote on Sat Jul 28 18:17:56 2001

Fixed



-----------------

poster: Zifnab
subject: closed bug: 1696
date: Sat Jul 28 22:46:27 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1696
Original bug report by Elendor on Sat Jul 28 21:15:55 2001

Bug reported from /domains/dragon/level1/dragon44--

When im forgotten (by spell) and i type skills, it says

You have forgotten your spells.


Not sure if this is a typo or bug :)


----------------------------------------------------------------------

Zifnab wrote on Sat Jul 28 22:46:25 2001
damn cut and paste should now what I wanted.

----------------------------------------------------------------------

Zifnab wrote on Sat Jul 28 22:46:27 2001

Closed



-----------------

poster: Marvin
subject: Fixed bug: 1697
date: Sun Jul 29 06:39:46 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1697
Original bug report by Zifnab on Sun Jul 29 02:27:42 2001

Bug reported from /wiz/zifnab/workroom--

*Cannot index type 'int' using [ .. ] operator.
Object: /domains/dragon/elements/earth/abyss/abyss_d at line 101

#0: '' at /domains/dragon/elements/earth/abyss/abyss_d () at /:0
#1: 'reset_cloned_by' at /domains/dragon/elements/earth/abyss/abyss_d at line 101
#2: '' at /domains/dragon/elements/earth/abyss/abyss_d () at /:0
#3: '' at /domains/dragon/elements/earth/abyss/abyss_d at line 101

dbxframe denim 1
/trans/cmds/dbxframe.c: "denim"
------/domains/dragon/elements/earth/abyss/abyss_d.c:101 - reset_cloned_by()
locals: ({ ... })
----------------------------------------------------------------

void reset_cloned_by( object room ) {

    object *obs = all_inventory( room );
    obs = filter( obs, (: $1->is_monster() :) );
=>    obs = filter( obs, (: $1->query_cloned_by()[0..9] == "/std/room#" :) );
    obs->set_cloned_by( file_name( room ) );
}

string *get_solution(int x,int y) {

dbxframe denim 3
/trans/cmds/dbxframe.c: "denim"
------/domains/dragon/elements/earth/abyss/abyss_d.c:101 - ()
locals: 
----------------------------------------------------------------

void reset_cloned_by( object room ) {

    object *obs = all_inventory( room );
    obs = filter( obs, (: $1->is_monster() :) );
=>    obs = filter( obs, (: $1->query_cloned_by()[0..9] == "/std/room#" :) );
    obs->set_cloned_by( file_name( room ) );
}

string *get_solution(int x,int y) {



----------------------------------------------------------------------

Zifnab wrote on Sun Jul 29 02:31:45 2001
have to check with the party on this, but i think they are currently stuck 
in the abyss..

----------------------------------------------------------------------

Zifnab wrote on Sun Jul 29 03:19:30 2001
actually i take that back, looks like they made it to lloth

----------------------------------------------------------------------

Marvin wrote on Sun Jul 29 06:39:42 2001
added some code that should clear this up

----------------------------------------------------------------------

Marvin wrote on Sun Jul 29 06:39:46 2001

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 1700
date: Sun Jul 29 17:21:19 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1700
Original bug report by Yugo on Sun Jul 29 15:56:26 2001

Bug reported from /domains/hyboria/toreth/vale/rooms/vale18--

whne i type: prompt 'HP: %h/%H SP: %s/%S EP:  /  >'
it dont show the ep points


----------------------------------------------------------------------

Yugo wrote on Sun Jul 29 15:57:19 2001
i type: prompt 'HP: %h/%H SP: %s/%S EP: %e/%E >'

----------------------------------------------------------------------

Yugo wrote on Sun Jul 29 16:00:02 2001
fixed the problem by : EP: ~%e/~%E
think it is zmud that was the problem

----------------------------------------------------------------------

Zifnab wrote on Sun Jul 29 17:21:19 2001

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 1705
date: Mon Jul 30 02:14:27 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1705
Original bug report by Seth on Mon Jul 30 02:10:48 2001

Bug reported from /domains/castles/rooms/seth-8--

sacced Helm of Versatility at collector .. but i didnt
get the 10 tps i was supposed to get.


----------------------------------------------------------------------

Zifnab wrote on Mon Jul 30 02:14:24 2001
fixed.  Need a reboot.  dont sac any top slot stuff until
after a boot.

----------------------------------------------------------------------

Zifnab wrote on Mon Jul 30 02:14:27 2001

Fixed



-----------------

poster: Zifnab
subject: closed bug: 1710
date: Mon Jul 30 13:54:22 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1710
Original bug report by Baer on Mon Jul 30 11:32:05 2001

Bug reported from /domains/city/streets/_9_7--

> eat cake
You must wait until Sun Jul 29 00:00:00 2001

> rltime
Mon Jul 30 11:31:02 2001 CET



----------------------------------------------------------------------

Zifnab wrote on Mon Jul 30 13:54:22 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1706
date: Tue Jul 31 01:08:36 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1706
Original bug report by Tektor on Mon Jul 30 03:28:36 2001

Bug reported from /domains/city/advguild/top_20_room--

Weekly plaque dones't show me and i have been on couple updates unless there a certain number of days you have to be on first?


----------------------------------------------------------------------

Zifnab wrote on Tue Jul 31 01:08:36 2001
you only have 5 entries in the weekly plaque, without a full 7, 
I do not even attempt to figure out how much exp you earned.

----------------------------------------------------------------------

Zifnab wrote on Tue Jul 31 01:08:36 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1712
date: Tue Jul 31 01:09:54 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1712
Original bug report by Chewba on Mon Jul 30 23:31:08 2001

Bug reported from /domains/hyboria/aquilonia/tarantia/streets/_4_13--

hrmm just reading news and there is a post with subject more blah that i wrote in April????

----------------------------------------------------------------------

Zifnab wrote on Tue Jul 31 01:09:54 2001
whats wrong with that?

News is not deleted unless you delete it

----------------------------------------------------------------------

Zifnab wrote on Tue Jul 31 01:09:54 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1713
date: Tue Jul 31 16:29:50 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1713
Original bug report by Waz on Tue Jul 31 05:50:36 2001

Bug reported from /domains/hyboria/aquilonia/harbortown/camp4--

You finish the chant.
You mutter the words 'ziiiw quoooosh!'
You call for the air elementals, but your summoning is not answered.
Turanian Warrior becomes enraged and attacks you!
Warrior becomes enraged and attacks you!
You . o O ( Tick soon )
1072/1181 1770/2470 624/652 2,051,353/48%->cast wind call at a warrior
You feel refreshed.
Tick: HP: 1129/1181 (+57) SP: 1985/2470 (+215) EP: 652/652 (+48) 
[ 9] A/D (  3%) Turanian Warrior rips you in your leftside with his Turanian Broadsword.
HP: 1099|1181 SP: 1985|2470 EP: 652|652
[Waz]: is in good condition.
[Warrior]: is in excellent shape.
[ 3] A/D (  0%) Turanian Warrior scratches you.

 You finish the chant.
 You mutter the words 'ziiiw quoooosh!'
 You call for the air elementals, but your summoning is not answered.
 Turanian Warrior becomes enraged and attacks you!
 Warrior becomes enraged and attacks you!
 You . o O ( Tick soon )
 1072/1181 1770/2470 624/652 2,051,353/48%->cast wind call at a warrior
 You feel refreshed.
 Tick: HP: 1129/1181 (+57) SP: 1985/2470 (+215) EP: 652/652 (+48) 
 [ 9] A/D (  3%) Turanian Warrior rips you in your leftside with his Turanian  Broadsword.
 HP: 1099|1181 SP: 1985|2470 EP: 652|652
 [Waz]: is in good condition.
 [Warrior]: is in excellent shape.
 [ 3] A/D (  0%) Turanian Warrior scratches you.

sorry for the double input...anyway, as you can see, i casted the spell wind call,
failed, and then i caught a tick after the monster began attacking.


----------------------------------------------------------------------

Zifnab wrote on Tue Jul 31 16:29:47 2001
not a real bug.  its more a timing issue (or the start attacking
message in the wrong place) technical details below..


When you fail the spell we tell the monster to attack you.
That happens on the monsters next heart beat cycle, if you happen
to have your heart beat before his, you regen, then start combat.

Not a huge concern IMO

----------------------------------------------------------------------

Zifnab wrote on Tue Jul 31 16:29:50 2001

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 1192
date: Tue Jul 31 18:47:18 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1192
Original bug report by Drakken on Sat Apr 21 18:15:27 2001

Bug reported from /domains/city/streets/_9_7--

The list of members in my clan in the newlcan menu is quite different from the list of members in the clan info command. I dont know if this is a bug or the newclan option just takes a while to get updated.

----------------------------------------------------------------------

Zifnab wrote on Tue Jun  5 04:06:18 2001
tigran what is the status of this.  IIRC we have a couple of 
issues between the 2 commands, can we get rid of one yet?

----------------------------------------------------------------------

Zifnab wrote on Tue Jul 31 18:47:14 2001
removed all references of NEW_CLAN_D that I could find. 
removed new_clan. I had no problems joining/leaving clans.

Report any new issues.

----------------------------------------------------------------------

Zifnab wrote on Tue Jul 31 18:47:18 2001

Fixed



-----------------

poster: Zifnab
subject: closed bug: 1489
date: Tue Jul 31 18:47:35 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1489
Original bug report by Tektor on Sun Jun 17 23:25:41 2001

Bug reported from /domains/city/advguild/plaque_room--

Newclan under clan commands, you can donate exp and lose it, but it doesn't go to the clan.


----------------------------------------------------------------------

Zifnab wrote on Tue Jul 17 17:25:33 2001
we need to fix this soon, or i am goign to be forced to remove it, 
and try and figure out what the deal is, 2 commands is too confusing.

----------------------------------------------------------------------

Zifnab wrote on Tue Jul 31 18:47:35 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1566
date: Tue Jul 31 18:47:44 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1566
Original bug report by Tektor on Fri Jul  6 17:31:41 2001

Bug reported from /domains/city/streets/_9_7--

If you don't use newclan commands to leave the clan, ie: just clan leave, it bugs.


----------------------------------------------------------------------

Zifnab wrote on Tue Jul 17 18:44:25 2001
clans are buggy as hell right now.

----------------------------------------------------------------------

Zifnab wrote on Tue Jul 31 18:47:44 2001

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 1645
date: Tue Jul 31 18:50:09 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1645
Original bug report by Spiraldancer on Sat Jul 21 19:54:55 2001

Bug reported from /domains/castles/rooms/cazhmere-4--

I'm typing all parties and I'm getting..
*Bad argument 1 to call_other()
Expected: string or array or object Got: 0.
Trace written to /log/runtime    


----------------------------------------------------------------------

Zifnab wrote on Tue Jul 31 18:50:09 2001

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 1646
date: Tue Jul 31 18:50:12 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1646
Original bug report by Smee on Sat Jul 21 19:57:01 2001

Bug reported from /domains/castles/rooms/smee-2--

>all parties
*Bad arguemtn1 to call_other()
Trace written to /log/runtime



----------------------------------------------------------------------

Zifnab wrote on Tue Jul 31 18:50:12 2001

Fixed



-----------------

poster: Zifnab
subject: closed bug: 1649
date: Tue Jul 31 18:50:18 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1649
Original bug report by Yugo on Sun Jul 22 07:27:42 2001

Bug reported from /domains/hyboria/mixer/caveman/rooms/circle5--

on the eq page when i chose sp_regen,eyes slot it shows the Hag eye as Glass Eye of HagRESET%


----------------------------------------------------------------------

Yugo wrote on Sun Jul 22 07:29:12 2001
there is a  RED  in front of hag

----------------------------------------------------------------------

Zifnab wrote on Tue Jul 31 18:50:18 2001

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 1665
date: Tue Jul 31 18:51:00 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1665
Original bug report by Zifnab on Tue Jul 24 00:39:10 2001

Bug reported from /wiz/zifnab/workroom--

clan channels are bugging at reboot. Also getting an eval error on restart, no clue how its evalling out at that point with an equipment item.

----------------------------------------------------------------------

Zifnab wrote on Tue Jul 31 18:51:00 2001

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 1695
date: Tue Jul 31 18:51:59 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1695
Original bug report by Tektor on Sat Jul 28 19:39:47 2001

Bug reported from /domains/city/streets/_9_7--

Got nuked came back still being read as in the clan nitestalkers tried to leave under newclan and it bugs this:
*Bad argument 1 to call_other() Expected: string or array or object Got: 0. Trace written to /log/runtime


----------------------------------------------------------------------

Zifnab wrote on Tue Jul 31 18:51:59 2001

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 1716
date: Tue Jul 31 18:52:36 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1716
Original bug report by Purgatori on Tue Jul 31 17:59:10 2001

Bug reported from /domains/blackavar/valley/rooms/forest_rm66--


There is no channel named coven13
every time log on  channel doesnt exist no more, no longer get it to work!


----------------------------------------------------------------------

Zifnab wrote on Tue Jul 31 18:52:36 2001

Fixed



-----------------

poster: Zifnab
subject: closed bug: 1608
date: Tue Jul 31 19:02:42 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1608
Original bug report by Trigon on Sun Jul 15 04:06:47 2001

Bug reported from /domains/city/streets/_9_7--

Hm, I just logged in and got this
[inform]: Trigon enters Red Dragon (Gargoyle level 67).
*Bad argument 1 to capitalize()
Expected: string Got: 0.
Trace written to /log/catch
*Bad argument 1 to capitalize()
Expected: string Got: 0.
Trace written to /log/catch
*Bad argument 1 to capitalize()
Expected: string Got: 0.
Trace written to /log/catch
*Bad argument 1 to capitalize()
Expected: string Got: 0.
Trace written to /log/catch
You enter Red Dragon.
Welcome to Red Dragon!
No clue ?
Trigon


----------------------------------------------------------------------

Zifnab wrote on Sun Jul 15 07:34:31 2001
#0: '' at  () at /:0
#1: 'dispatch_modal_input' at  (/secure/user/inputsys.c) at line 318
#2: '' at  () at /:0
#3: 'rcv_password' at  (/secure/user/login.c) at line 658
#4: 'existing_user_ready' at  (/secure/user/sw_body.c) at line 70
#5: 'sw_body_handle_existing_logon' at  (/secure/user/sw_body.c) at line
331
#6: 'incarnate' at  (/secure/user/sw_body.c) at line 209
#7: 'enter_game' at  (/std/player.c) at line 603
#8: 'finish_enter_game' at  (/std/player.c) at line 429
#9: 'load_eq' at  (/std/player.c) at line 337
#10: 'CATCH' at  (/std/player.c) at line 337
#11: 'create' at /domains/mists/gmhall/objects/trophy_head#154673
(/std/object.c) at line 99
#12: 'setup' at /domains/mists/gmhall/objects/trophy_head#154673 at line 24

/trans/cmds/dbxframe.c: "trigon"
------/domains/mists/gmhall/objects/trophy_head.c:24 - setup(NULL, NULL, NULL)
locals: 
----------------------------------------------------------------
  else
    {
      set_id("trophy","head");
    }
  set_gettable(1);
=>  set_long("The head of "+ capitalize(name) +": killed on "+ 
ctime(date_killed) + " by: "+ who_killed);
  set_in_room_desc("The head of "+ my_name );
  ZBUG("got here");
}


----------------------------------------------------------------------

Zifnab wrote on Tue Jul 31 19:02:42 2001
have another report of this, with a desc of why its happening.

----------------------------------------------------------------------

Zifnab wrote on Tue Jul 31 19:02:42 2001

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 1610
date: Tue Jul 31 19:05:31 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1610
Original bug report by Kazulanth on Sun Jul 15 07:13:13 2001

Bug reported from /domains/castles/rooms/kazulanth-4--

Help reinc still has the 'accept ' thing in there.


----------------------------------------------------------------------

Zifnab wrote on Tue Jul 31 19:05:31 2001

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 1674
date: Tue Jul 31 19:06:56 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1674
Original bug report by Kaos on Wed Jul 25 20:06:06 2001

Bug reported from /domains/city/streets/_9_7--

help party is outdated, and there is another help file "party help"
that should replace it.


----------------------------------------------------------------------

Zifnab wrote on Tue Jul 31 19:06:56 2001

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 1698
date: Tue Jul 31 19:07:14 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1698
Original bug report by Rizzly on Sun Jul 29 02:31:10 2001

Bug reported from /domains/mists/lokie/Castle/Rooms/lhroom17--

p' tick soon!
not really a bug, but 'help party' is still in existance with incorrect info


----------------------------------------------------------------------

Zifnab wrote on Tue Jul 31 19:07:14 2001

Fixed



-----------------

poster: Zifnab
subject: closed bug: 1720
date: Wed Aug  1 13:47:37 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1720
Original bug report by Spiraldancer on Wed Aug  1 09:06:44 2001

Bug reported from /domains/hyboria/aquilonia/harbortown/room0--

It has probably been reported before, but when mage body falls it will allow dual wieldings when the normal str/size only allos a single hand.
I.E. I have a warp blade and a lightning spear. without my body up I can wield one or the other but with body up I can wield both. When body drops it still allows me to wield both.
Thought it would make you unwield after it drops, but wasn't sure.
-Spiral


----------------------------------------------------------------------

Zifnab wrote on Wed Aug  1 13:47:37 2001
forcing you to unwield woudl suck for you.

trying to figure out the details woudl suck for us.

We have decided to live with this problem.

----------------------------------------------------------------------

Zifnab wrote on Wed Aug  1 13:47:37 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1725
date: Fri Aug  3 03:11:53 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1725
Original bug report by Jaws on Thu Aug  2 22:22:22 2001

Bug reported from /domains/city/streets/_9_7--

lotto says u must be present at cs to win - wildchild won but was not present

----------------------------------------------------------------------

Zifnab wrote on Fri Aug  3 03:11:50 2001
no it says you must be present.
s += "YOU MUST BE PRESENT TO WIN!!!!\n";

----------------------------------------------------------------------

Zifnab wrote on Fri Aug  3 03:11:53 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1726
date: Fri Aug  3 03:13:47 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1726
Original bug report by Graxon on Thu Aug  2 23:59:25 2001

Bug reported from /domains/mists/psycho/uforia/rooms/island--

umm we gave a quest item to solan here and he said he didnt want it but didnt return the item.


----------------------------------------------------------------------

Zifnab wrote on Fri Aug  3 03:13:47 2001
he does try to return it.  mail me the item name.

----------------------------------------------------------------------

Zifnab wrote on Fri Aug  3 03:13:47 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1729
date: Fri Aug  3 03:14:15 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1729
Original bug report by Trigon on Fri Aug  3 02:55:06 2001

Bug reported from /domains/dragon/level2/d2agon11--

Gnome spirit went out of my blade, but the special keeps going off.
*


----------------------------------------------------------------------

Zifnab wrote on Fri Aug  3 03:14:15 2001
previous report from kaos.

----------------------------------------------------------------------

Zifnab wrote on Fri Aug  3 03:14:15 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1732
date: Sat Aug  4 03:11:27 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1732
Original bug report by Wagro on Sat Aug  4 02:30:01 2001

Bug reported from /domains/city/advguild/plaque_room--

the all parties command doesnt carry over ansi tags for the party name


----------------------------------------------------------------------

Zifnab wrote on Sat Aug  4 03:11:27 2001
that is not a bug.

----------------------------------------------------------------------

Zifnab wrote on Sat Aug  4 03:11:27 2001

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 1743
date: Mon Aug  6 00:11:40 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1743
Original bug report by Jazaman on Sun Aug  5 23:41:32 2001

Bug reported from /domains/blackavar/map/x16y38--

the emote "madlib liv liv str str str" needs to be fixed because it doesn't show who used the emote
I was told that that is illegal.
have a nice day


----------------------------------------------------------------------

Zifnab wrote on Mon Aug  6 00:11:40 2001

Fixed



-----------------

poster: Zifnab
subject: closed bug: 1745
date: Mon Aug  6 15:06:08 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1745
Original bug report by Koma on Mon Aug  6 15:04:14 2001

Bug reported from /domains/castles/rooms/koma-15--

opened my safe, got:

*BAd argument 1 to capitalize()
Expected: string Got: 0.
Trace written to /log/catch
You seem to be missing some of your equipment!

Was something removed from the game or what am I missing?

Koma


----------------------------------------------------------------------

Zifnab wrote on Mon Aug  6 15:06:05 2001
its trophies, dont quit with them in inventory. not sure why they
arent saving.

Work fine in the cases, just dont quit with one in inventory.

----------------------------------------------------------------------

Zifnab wrote on Mon Aug  6 15:06:08 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1711
date: Mon Aug  6 17:26:09 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1711
Original bug report by Durin on Mon Jul 30 11:47:51 2001

Bug reported from /domains/city/islandmap/x4y39--

Is it intentional that if i was away from woodsman guild a week, max two my rank dropds from 59 expert to 59 novice, novice being the very first rank of the guild and expert being propapbly the second highest?

-Durin


----------------------------------------------------------------------

Zifnab wrote on Tue Jul 31 01:09:33 2001
grep -i durin /open/zifnab/debug_woodsman, something isnt
right, that is a lot to lose.  Maybe thats intentional, have
to look at the code a bit. He reinced at 08:30 or so, at
9:30 when the item was cloned he was ok, one hour later, 
it lost a ton.

----------------------------------------------------------------------

Durin wrote on Tue Jul 31 08:43:02 2001
Aye im just begging to remember some bits, and first i thought it hadnt lost any when it loaded on me after reinc, joining in the guild againa, when it showed 58% expert and stat bonuses were there in cloak (and blade/shield). But i knew the losts had happened before, and wanted it to load again and quit for 30 mins. In that second load it had dropped to newbie rank and i lost practically everything from guild items. 

Yes what was i starting there, i _thought_ it hadn't lost any of mastery in the first load, but it had, i think i acctually had more close to 70% or so expert and every 1% of the expert rank really takes a looooooooong time to get, so maybe or maybe not the ~15-20% expert rank drop was the intentional drop, maybe it could have been even a bit bigger, but dropping all the way to newbie rank, that just can't be.

-Durin

----------------------------------------------------------------------

Durin wrote on Sun Aug  5 21:04:04 2001
You might want to take a look at koma's files, regarding this same issue. He has done the same as i (reinced for a week, and back to woodsman now) and he hasn't lost any guild points yet. He has allready made himself a new body few times being away for certain amount of time, but is still waiting for reeboot and checking if it makes a diffrence. If it will, could you try to catch it, why the point loss occurs then, and is such huge, in my case i lost them right with the next new body i got after 30mins quit time.

-Durin

----------------------------------------------------------------------

Durin wrote on Mon Aug  6 11:49:30 2001
hich Zifnab refers to?

-Durin

----------------------------------------------------------------------

Durin wrote on Mon Aug  6 12:05:46 2001
the point they were before the second lodaing of the cloak, to which zifnab refers to.

-Durin

----------------------------------------------------------------------

Durin wrote on Mon Aug  6 15:22:50 2001
Sorry about the last two bt_updates, don't know what caused the misformed messages.

As it seems permanent now, and Koma got to keep his woodsman points after same kind of reinc as i did, i was hoping that my guild points could be restored to the point they were after second loading of the cloak. As it seems something not supposed to happened to my points, as Koma has got to keep his points after several loads...

----------------------------------------------------------------------

Zifnab wrote on Mon Aug  6 17:26:09 2001
Closing this one.   Added some more debugging (with respect to
how much tax is applied, and the number of reincs we think you
did prior to going back to guild X).  

Pleae rereport any more cases of this.

----------------------------------------------------------------------

Zifnab wrote on Mon Aug  6 17:26:09 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1750
date: Tue Aug  7 12:56:02 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1750
Original bug report by Apathy on Tue Aug  7 07:57:36 2001

Bug reported from /domains/castles/rooms/erec-8--

book of finger and str lists damien the protector twice, with the same stats


----------------------------------------------------------------------

Apathy wrote on Tue Aug  7 07:58:15 2001
Sorry, that should be finger and dex

----------------------------------------------------------------------

Zifnab wrote on Tue Aug  7 12:55:59 2001
not a bug.  there are 2 copies of it, same way with lots
of things, mostly due to the 'christmas presents;
they have differant file names.

----------------------------------------------------------------------

Zifnab wrote on Tue Aug  7 12:56:02 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1751
date: Tue Aug  7 14:12:00 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1751
Original bug report by Baer on Tue Aug  7 14:09:55 2001

Bug reported from /domains/hyboria/snoop/giants/rooms/4,2,1--

 bolt of electric energy darts from the energy ball summoned by you and
    strikes fearsome troll with a flash of power!
Fearsome troll falls to the ground DEAD!
You receive 79488 exp.
A bolt of electric energy darts from the energy ball summoned by Pure and strikes fearsome troll with a flash of power!
Fearsome troll falls to the ground DEAD!
You receive 79488 exp.
Occult begins to chant.
Graxon finishes the chant.
Graxon mutters the words 'whirrrl ad'appt'
Graxon invokes a blast of unholy energy that engulfs fearsome troll!
With incredible speed, Fearsome troll tumbles and avoids most of the spell aimed at itself!
Fearsome troll falls to the ground DEAD!
You receive 79487 exp.
Fearsome troll falls to the ground DEAD!
You receive 79487 exp.
Nax reports Hp: 3104 (3552)  Sp: 589 (589)  Ep: 1460 (1460)
Nax hits A fearsome troll 1 time.
Occult finishes the chant.
Occult mutters the words 'Nik! Cohs!'
Occult connects with fearsome troll and causes a neural electrical field in its mind.
Fearsome troll falls to the ground DEAD!
You receive 79487 exp.
Nax digs a grave and drags in a corpse.



----------------------------------------------------------------------

Zifnab wrote on Tue Aug  7 14:12:00 2001
not a big deal.  everythign shoudl die correctly.

----------------------------------------------------------------------

Zifnab wrote on Tue Aug  7 14:12:00 2001

Closed



-----------------

poster: Sigwald
subject: Fixed bug: 1508
date: Tue Aug  7 14:35:30 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1508
Original bug report by Erec on Fri Jun 22 03:16:18 2001

Bug reported from /domains/dragon/elements/earth/forest20--

I cast gauge opponent on the druid, and got back "*Bad argument 1 to switch\nExpected: string Got: ({ /* sizeof() == 3 */\n "electric",\n "cold",\n "physical"\n}).\nTrace written to /log/runtime"

----------------------------------------------------------------------

Zifnab wrote on Fri Jun 22 03:27:59 2001
bxwhere erec
*Bad argument 1 to switch
Expected: string Got: ({ /* sizeof() == 3 */
  "electric",
  "cold",
  "physical"
}).
Object: /obj/skills/gauge_opponent at line 176

#0: 'heart_beat' at /std/race/dwarf#108787 (/admin/std/combat/combat.c) at line
1632
#1: 'action' at /obj/skills/gauge_opponent (/arch/obj/skills/new_skill.c) at
line 1277
#2: 'use' at /obj/skills/gauge_opponent (/arch/obj/skills/new_skill.c) at line
726
#3: 'we_succeeded' at /obj/skills/gauge_opponent
(/arch/obj/skills/misc_skill.c) at line 50
#4: '' at /obj/skills/gauge_opponent () at /:0
#5: 'success' at /obj/skills/gauge_opponent at line 246
#6: 'get_defence_element' at /obj/skills/gauge_opponent at line 176

dbxframe erec 6
/trans/cmds/dbxframe.c: "erec"
------/obj/skills/gauge_opponent.c:176 - get_defence_element()
locals: "earth", "/obj/spells/call_for_storm", "/obj/spells/tornado", ([ ...
]), 0, ({ ... })
----------------------------------------------------------------
    }
  foreach(keys in spell_list)
    {
      if (keys->query_guild_level() == "gamma")
        {
=>        switch(keys->query_damage_type())
            {
            case "electric":
              return "water";
            case "fire":
              return "fire";

----------------------------------------------------------------------

Sigwald wrote on Tue Aug  7 14:35:24 2001
Hopefully fixed.

----------------------------------------------------------------------

Sigwald wrote on Tue Aug  7 14:35:30 2001

Fixed



-----------------

poster: Sigwald
subject: closed bug: 1102
date: Tue Aug  7 14:47:44 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1102
Original bug report by Seth on Sun Apr  1 21:37:09 2001

Bug reported from /domains/city/advguild/plaque_room--

was fighting nosferatu and using death ritual:

Tistoo's corpse is sucked away.
Nosferatu laughs at Seth and says 'Well ... this will cure my boredom!, ...maybe'
Nosferatu hits You 1 time.
As you receive a killing blow, the gods intervene as your death ritual succeeds.
The gods bring you back from the dead.
Nosferatu says 'Are there are no worthy opponents in this land? You are surely not one, Seth.'
Nosferatu hits You 1 time.
As you receive a killing blow, the gods intervene as your death ritual succeeds.
The gods bring you back from the dead.
Nosferatu whaps Seth and says 'Haven't you had enough, child?'
Nosferatu hits You 1 time.
As you receive a killing blow, the gods intervene as your death ritual succeeds.
The gods bring you back from the dead.
Nosferatu notices the scars he inflicted on Seth and gets ready for battle.
Nosferatu hits You 1 time.
You feel that the gods did not find you worthy enough to accept your death ritual.
You fall to the ground DEAD!
You shimmer as your aura of life leave you empty.
[death]: Seth died (Nosferatu).


----------------------------------------------------------------------

Zifnab wrote on Mon Apr  2 03:03:03 2001
need more info here, what is the intended purpose of the
spell/skill. Was it supposed to last that long, 
the fact that you continued to die, what exactly 
is the bug here?

Please supply soem more information, makes fixing it 100% easier.

----------------------------------------------------------------------

Seth wrote on Mon Apr  2 20:41:07 2001
the spell is only supposed to save your life once .. if
you die again you die a "normal" death and go to hell.

----------------------------------------------------------------------

Marvin wrote on Mon Apr  2 20:54:38 2001
Looks like the fix to problem 1089 would fix this also. putting the do_entry_hit into a call_out 0 would allow time for the ritual to fall.
Side note: should the monster get an entry shot at you when you are saved by the ritual? I mean, technically, you should have never left in the first place...

----------------------------------------------------------------------

Seth wrote on Mon Apr  2 21:27:33 2001
another thing is when you "die" using death ritual your
prots dont fall .. neither does etock, holy prayer
pr avatar regeneration .. not sure if it's supposed to 
be that way

----------------------------------------------------------------------

Sigwald wrote on Tue Apr  3 14:42:22 2001
Hmm prots are supposed to stay up if death ritual saves you.
However, death ritual certainly should work only once, and bring
you back to the place you casted it (but maybe you casted it
in Nosferatu's room).

----------------------------------------------------------------------

Seth wrote on Tue Apr  3 20:36:29 2001
Casted it south of Nosferatus room .. Nosferatu tracked
and wiped out the entire party.

----------------------------------------------------------------------

Sigwald wrote on Tue Aug  7 14:47:41 2001
Ok that one is really old, lets close it. Please say if you
notice more problems with death ritual, havent been able to 
figure out that particular one.

----------------------------------------------------------------------

Sigwald wrote on Tue Aug  7 14:47:44 2001

Closed



-----------------

poster: Sigwald
subject: closed bug: 1460
date: Tue Aug  7 15:45:55 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1460
Original bug report by Sirk on Wed Jun 13 07:57:01 2001

Bug reported from /domains/castles/rooms/sirk-4--

hmm in the help on the spell blood storm, it lists int as the affecting stat, this is kinda odd 
cast acid spray at target all other spells using blood use blood magic as the affecting skill, and most of the other
spells in harmer guild are wis based, was just wondering if this was intentional or 
something that might have been overlooked. thanks
sirk


----------------------------------------------------------------------

Sigwald wrote on Tue Aug  7 15:45:52 2001
Intentional.

----------------------------------------------------------------------

Sigwald wrote on Tue Aug  7 15:45:55 2001

Closed



-----------------

poster: Sigwald
subject: closed bug: 1427
date: Tue Aug  7 15:54:23 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1427
Original bug report by Sirk on Fri Jun  8 06:17:39 2001

Bug reported from /domains/castles/rooms/sirk-4--

hmm it has come to my attention that with join hands up, prayer to grithmal
recieves no bonus, the whole point of joining hands is to enhance prayers...could
you please look into this as grithmal might have been over looked, and it is the
or one of the primary prayers used by harmers. thanks
sirk


----------------------------------------------------------------------

Sigwald wrote on Tue Aug  7 15:54:20 2001
Intentional, low level prayers (loke, grithmal) dont get bonus
with join hands.

----------------------------------------------------------------------

Sigwald wrote on Tue Aug  7 15:54:23 2001

Closed



-----------------

poster: Sigwald
subject: closed bug: 1411
date: Tue Aug  7 15:55:02 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1411
Original bug report by Hierokliff on Wed Jun  6 10:37:21 2001

Bug reported from /domains/emerald/uncle/celtica/connacht/room53--

When i cast mist form i get the hp% that i have from normal form...but not the other way around?
Had just full hps in mist form, and it dropped, did have the same hps after.
Hmm or hmm yeah think it was like that...damned cold *grumbles*
//Hierokliff


----------------------------------------------------------------------

Zifnab wrote on Wed Jul 25 19:36:24 2001
not sure i follow what you mean here

----------------------------------------------------------------------

Sigwald wrote on Tue Aug  7 15:54:59 2001
Not possible to fix this problem, I did something last time but
it created more problems. LEarn to live with it.

----------------------------------------------------------------------

Sigwald wrote on Tue Aug  7 15:55:02 2001

Closed



-----------------

poster: Sigwald
subject: Fixed bug: 1567
date: Tue Aug  7 15:55:11 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1567
Original bug report by Biorn on Fri Jul  6 21:52:54 2001

Bug reported from /domains/mists/snoop/paladin_camp/rooms/camp/6,6,1--

Not sure if this is a bug or if it's intentional or not, but I id'd a scythe
from the vampire area the other day, and it was wc48-49 and did
unholy dmg.. people sell those to the shop all the time, and it might be a
bit unbalancing if newbies buy those the 2nd day they play. Also noticed
that scythes + the red dragon shields from the weapon shop both sac to Eje.


----------------------------------------------------------------------

Sigwald wrote on Tue Aug  7 15:55:11 2001

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 1727
date: Tue Aug  7 16:13:59 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1727
Original bug report by Kaos on Fri Aug  3 00:46:07 2001

Bug reported from /domains/mists/psycho/uforia/rooms/treasure--

CONGRATULATIONS!!! You have solved the Save Uforia quest.
[inform]: Kaos Has completed a quest: Save Uforia.
You are granted 10 task points.

quest help says Party, but only one person got the reward.


----------------------------------------------------------------------

Zifnab wrote on Tue Aug  7 16:13:56 2001
This is fixed.  those parties that did it and didnt get the party
reward will have to do it again.  Sorry no way to tell who
did what. and it wont kill you.

----------------------------------------------------------------------

Zifnab wrote on Tue Aug  7 16:13:59 2001

Fixed



-----------------

poster: Sigwald
subject: closed bug: 1582
date: Tue Aug  7 16:15:41 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1582
Original bug report by Sootika on Sun Jul  8 22:16:47 2001

Bug reported from /domains/blackavar/city/arena/entry--

p' *tick or tock coming right up*
cough tick
whilst fighting in arena with epq on disk as i was mist mage on death loots drop to floor possible bug?  Thanks**
wd wagro
p' *tick or tock coming right up*
wd wagro entered and joined in
cough tock
wd had 0 hps
l
wd i died and all my loots fell
lagtime
l
p' *tick or tock coming right up*
cough tock


----------------------------------------------------------------------

Zifnab wrote on Sun Jul  8 23:27:54 2001
think you needed one more trigger

----------------------------------------------------------------------

Sigwald wrote on Tue Aug  7 16:15:38 2001
This is not readable, dumping it.

----------------------------------------------------------------------

Sigwald wrote on Tue Aug  7 16:15:41 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1606
date: Tue Aug  7 16:16:38 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1606
Original bug report by Evan on Sat Jul 14 18:16:35 2001

Bug reported from /domains/hyboria/wynd/strawberry/rooms/room2--

i have been killing alot of strawberrys and my alighnment hasn't gone up any, my alighnment is good

----------------------------------------------------------------------

Zifnab wrote on Tue Aug  7 16:16:38 2001
there are no problems with alignment.  It may be that they
are neutral.

They are neutral.

----------------------------------------------------------------------

Zifnab wrote on Tue Aug  7 16:16:38 2001

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 1617
date: Tue Aug  7 16:18:56 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1617
Original bug report by Erec on Tue Jul 17 19:23:47 2001

Bug reported from /domains/outofwhack/evilned/beavers/rooms/br17--

When my inventory is full, drink of motivation gives all its success messages, but nothing is actually produced.

----------------------------------------------------------------------

Zifnab wrote on Tue Aug  7 16:18:56 2001
fixed along with the other drink
drink of inspiration

----------------------------------------------------------------------

Zifnab wrote on Tue Aug  7 16:18:56 2001

Fixed



-----------------

poster: Sigwald
subject: Fixed bug: 1583
date: Tue Aug  7 16:28:23 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1583
Original bug report by Trigon on Sun Jul  8 22:20:39 2001

Bug reported from /domains/blackavar/city/arena/challenge_room--

Got the special from when my amulet was focused to magical damage-The blast of magic creates ripples into the magical energies surrounding Wagro, making it impossible for him to use his spells for a while!
Yet he still was able to cast and such.
Trigon


----------------------------------------------------------------------

Sigwald wrote on Tue Aug  7 16:28:23 2001
Small bug in the code. Fixed another special from evoker that
had same kind of problem.

----------------------------------------------------------------------

Sigwald wrote on Tue Aug  7 16:28:23 2001

Fixed



-----------------

poster: Sigwald
subject: closed bug: 1588
date: Tue Aug  7 16:29:59 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1588
Original bug report by Phire on Tue Jul 10 15:12:57 2001

Bug reported from /domains/emerald/uncle/celtica/ulster/stone--

spell: armor of life


I didn't give a target when I casted it and got this message:
You finish the chant.
You mutter the words 'Her'am'I you dumb Zombies'
You wave your hands and summon a magical glimmering shield around yourself.
You are encompassed by a gleaming shield.
You must supply a target for this spell.


It did appear to default to give me the prot.


----------------------------------------------------------------------

Sigwald wrote on Tue Aug  7 16:29:59 2001
Seems to have been fixed properly.

----------------------------------------------------------------------

Sigwald wrote on Tue Aug  7 16:29:59 2001

Closed



-----------------

poster: Sigwald
subject: Fixed bug: 1604
date: Tue Aug  7 16:42:52 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1604
Original bug report by Lu on Sat Jul 14 10:59:01 2001

Bug reported from /domains/city/streets/_9_7--

green brocade sleeve gives +to mist lore, i think thats pretty silly since mists can wear eq in mist form

-lu


----------------------------------------------------------------------

Sigwald wrote on Tue Aug  7 16:42:52 2001

Fixed



-----------------

poster: Sigwald
subject: Fixed bug: 1623
date: Tue Aug  7 16:47:25 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1623
Original bug report by Taric on Thu Jul 19 03:55:50 2001

Bug reported from /domains/city/shops/armour_shop--

purple shades of prosperity don't id to shades of prosperity

----------------------------------------------------------------------

Sigwald wrote on Tue Aug  7 16:47:25 2001

Fixed



-----------------

poster: Sigwald
subject: Fixed bug: 1624
date: Tue Aug  7 16:48:22 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1624
Original bug report by Smee on Thu Jul 19 06:33:06 2001

Bug reported from /domains/city/advguild/plaque_room--

Lizgod's belt (black chain), has + shield parry, yet fig guilditem is belt.



----------------------------------------------------------------------

Sigwald wrote on Tue Aug  7 16:48:22 2001

Fixed



-----------------

poster: Sigwald
subject: closed bug: 1626
date: Tue Aug  7 16:52:44 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1626
Original bug report by Koma on Thu Jul 19 19:26:16 2001

Bug reported from /domains/city/advguild/adv--

I entered the game, and got an error message. This miiight be because I quit last time when I was in the womb of gaia.

Thanks, Koma

RDMP - Red Dragon Mud Protocol supported
You wear Koma's woodsman cloak.
You feel stronger.
You feel refreshed.
You feel agile.
Your muscles swell.
Your heart beats an extra beat.
You feel resistant.
You feel warm.
[inform]: Koma enters Red Dragon (Dwarf level 71).
*call_other() couldn't find object
Trace written to /log/catch
You enter Red Dragon.
Welcome to Red Dragon!



----------------------------------------------------------------------

Sigwald wrote on Tue Aug  7 16:52:40 2001
Ok assuming this was the reason, I fixed this I hope.

----------------------------------------------------------------------

Sigwald wrote on Tue Aug  7 16:52:44 2001

Closed



-----------------

poster: Sigwald
subject: closed bug: 1628
date: Tue Aug  7 16:53:31 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1628
Original bug report by Erec on Fri Jul 20 03:32:39 2001

Bug reported from /domains/blackavar/xphere/vampire/rooms/hidden3--

Neither weapon skill shield, nor martial arts are affected by epic of aurvex

----------------------------------------------------------------------

Sigwald wrote on Tue Aug  7 16:53:31 2001
Intentional

----------------------------------------------------------------------

Sigwald wrote on Tue Aug  7 16:53:31 2001

Closed



-----------------

poster: Sigwald
subject: closed bug: 1632
date: Tue Aug  7 16:55:04 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1632
Original bug report by Blue on Fri Jul 20 11:06:36 2001

Bug reported from /domains/guilds/cleric/reinc_altar--

umm
i tried saccin a fiery breastplate and i think its not suppost to be saccable
this is what it said
You give Fiery breastplate to Eje the Priest.
Eje the Priest says: I have received too many of these in past few weeks!


----------------------------------------------------------------------

Sigwald wrote on Tue Aug  7 16:55:04 2001
Nothing wrong here, it does sacrifice

----------------------------------------------------------------------

Sigwald wrote on Tue Aug  7 16:55:04 2001

Closed



-----------------

poster: Sigwald
subject: closed bug: 1633
date: Tue Aug  7 16:57:29 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1633
Original bug report by Locastion on Fri Jul 20 11:23:57 2001

Bug reported from /domains/hyboria/mixer/caveman/rooms/circle5--

k, I did 'help spell lay hands'
in it, it shows me that Ep Cost : -61
this seems to me not to be right, other players (who would have stats probably closer to what templars should have I think) also got negatives costs
thanks for your time


----------------------------------------------------------------------

Sigwald wrote on Tue Aug  7 16:57:26 2001
Doubt help spell lay hands returns anything, its a skill.

----------------------------------------------------------------------

Sigwald wrote on Tue Aug  7 16:57:29 2001

Closed



-----------------

poster: Sigwald
subject: closed bug: 1636
date: Tue Aug  7 16:58:11 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1636
Original bug report by Sleet on Sat Jul 21 00:35:20 2001

Bug reported from /domains/city/streets/_8_7--

My damage isnt staying consistant, it used to say low when i had all my eq on and when my eq was off, then everytime i got a nosuck my dage would be noticable, so i got more dex and it went up to noticable, then it dropped again  to low, then itll go back every once and awahile to noticable, when i use hide with my eq on or off it doesnt change it either.
im confused
please help me


----------------------------------------------------------------------

Sigwald wrote on Tue Aug  7 16:58:11 2001
You indeed are confused, like your report shows.
It's pure gibberish to me.

----------------------------------------------------------------------

Sigwald wrote on Tue Aug  7 16:58:11 2001

Closed



-----------------

poster: Sigwald
subject: closed bug: 1639
date: Tue Aug  7 16:59:02 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1639
Original bug report by Yugo on Sat Jul 21 16:55:40 2001

Bug reported from /domains/outside_city/farms/farm1/map/x2y29--

the race ent has above age dex on the web page but terrible on help race ent


----------------------------------------------------------------------

Yugo wrote on Sat Jul 21 16:57:28 2001
that should be above ave dex and not above age dex

----------------------------------------------------------------------

Sigwald wrote on Tue Aug  7 16:59:02 2001
Web page seems fine to me

----------------------------------------------------------------------

Sigwald wrote on Tue Aug  7 16:59:02 2001

Closed



-----------------

poster: Sigwald
subject: closed bug: 1654
date: Tue Aug  7 17:01:08 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1654
Original bug report by Evan on Sun Jul 22 21:00:53 2001

Bug reported from /domains/guilds/rogue/guild_hall--

i tried to look up the skill slight of hand but it wont let me see what it does

----------------------------------------------------------------------

Sigwald wrote on Tue Aug  7 17:00:59 2001
Maybe cause its called sleight of hand ?

----------------------------------------------------------------------

Sigwald wrote on Tue Aug  7 17:01:08 2001

Closed



-----------------

poster: Sigwald
subject: Fixed bug: 1663
date: Tue Aug  7 17:02:38 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1663
Original bug report by Denim on Mon Jul 23 16:51:59 2001

Bug reported from /domains/hyboria/uncle/monks/rr1--

i have a snake pendant and and my prismatic amulet on, and when i type l amulet it says Do you mean the Denim's prismatic amulet, Snake Pendant or ?. Snake Pendant shouldnt identify to amulet anymore, since it was switched to neck slot.



----------------------------------------------------------------------

Sigwald wrote on Tue Aug  7 17:02:38 2001

Fixed



-----------------

poster: Sigwald
subject: Fixed bug: 1667
date: Tue Aug  7 17:04:51 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1667
Original bug report by Fox on Tue Jul 24 10:58:51 2001

Bug reported from /domains/city/advguild/plaque_room--

Mawyns Rose Crown doesn't id to 'rose crown' nor 'mawyns crown'


----------------------------------------------------------------------

Sigwald wrote on Tue Aug  7 17:04:51 2001

Fixed



-----------------

poster: Sigwald
subject: closed bug: 1669
date: Tue Aug  7 17:14:29 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1669
Original bug report by Elendor on Tue Jul 24 18:37:00 2001

Bug reported from /domains/hyboria/uncle/monks/wr2--

In the monks area i have noticed that they have never failed
to disarm me, since i am quite high levels and as a woodsman
i rely on my weapons it seems to be to be an overly powerfull
ability for them to have


----------------------------------------------------------------------

Sigwald wrote on Tue Aug  7 17:14:29 2001
High dex people might escape disarm sometimes.
Learn to leave with it though, these monks
fight well.

----------------------------------------------------------------------

Sigwald wrote on Tue Aug  7 17:14:29 2001

Closed



-----------------

poster: Sigwald
subject: closed bug: 1675
date: Tue Aug  7 17:20:35 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1675
Original bug report by Trigon on Wed Jul 25 22:13:57 2001

Bug reported from /domains/city/streets/_9_7--

Not sure if this is really a bug or not, but I have spirit harmony at 100% and I tried putting 2 spirits in my shield and they didn't like each other and left(they weren't opposites)
Trigon


----------------------------------------------------------------------

Sigwald wrote on Tue Aug  7 17:20:35 2001
So what, who says 100% mastery skill has to be nofail.

----------------------------------------------------------------------

Sigwald wrote on Tue Aug  7 17:20:35 2001

Closed



-----------------

poster: Sigwald
subject: closed bug: 1581
date: Tue Aug  7 17:26:36 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1581
Original bug report by Graxon on Sun Jul  8 16:06:12 2001

Bug reported from /domains/castles/rooms/graxon-3--

last night we killed za'tea and when i was searching the pile of rubble with 101% inv. capacity because i was only heigh 0'1" (which i totally forgot about) i didnt get any items while i still got the message: You find an item of interest.
I would have copied and pasted what exactly happened but while i was doing the bug report my zmud crashed :*


----------------------------------------------------------------------

Sigwald wrote on Tue Aug  7 17:26:34 2001
Zatea has to be rewritten a bit, the code is not properly working
at all. Will post an inform when this is fixed.

----------------------------------------------------------------------

Sigwald wrote on Tue Aug  7 17:26:36 2001

Closed



-----------------

poster: Sigwald
subject: Fixed bug: 1591
date: Tue Aug  7 17:29:07 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1591
Original bug report by Gyrwode on Thu Jul 12 02:48:56 2001

Bug reported from /domains/dragon/samael/first_pale/rooms/fpale2n1w--

You can go southeast to get into this room, but you cannot go northwest to get back out.

----------------------------------------------------------------------

Sigwald wrote on Tue Aug  7 17:29:07 2001

Fixed



-----------------

poster: Sigwald
subject: closed bug: 1459
date: Tue Aug  7 17:34:28 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1459
Original bug report by Wagro on Wed Jun 13 00:54:26 2001

Bug reported from /domains/hyboria/mixer/caveman/rooms/circle5--

I have a globe of darkness in my invintory, and it says 'The light here tires you.' and i cant regen.


----------------------------------------------------------------------

Sigwald wrote on Tue Aug  7 17:34:28 2001
Unable to reproduce this, sometimes light might screw up somehow.
Not much we can do till we locate the reason for it.

----------------------------------------------------------------------

Sigwald wrote on Tue Aug  7 17:34:28 2001

Closed



-----------------

poster: Sigwald
subject: Fixed bug: 1572
date: Tue Aug  7 17:36:01 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1572
Original bug report by Gyrwode on Sat Jul  7 08:19:51 2001

Bug reported from /domains/blackavar/valley/rooms/pond_rm4--

You can come into this room by going northeast, but you cannot go back by going southwest.

----------------------------------------------------------------------

Sigwald wrote on Tue Aug  7 17:36:01 2001

Fixed



-----------------

poster: Sigwald
subject: closed bug: 1576
date: Tue Aug  7 17:39:44 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1576
Original bug report by Jaws on Sat Jul  7 17:07:34 2001

Bug reported from /domains/city/streets/_9_7--

dismissed mr bear - and it says I have one still

----------------------------------------------------------------------

Sigwald wrote on Tue Aug  7 17:39:44 2001
Tough luck, nothing can be done without any information.
Seems to work fine with me.

----------------------------------------------------------------------

Sigwald wrote on Tue Aug  7 17:39:44 2001

Closed



-----------------

poster: Sigwald
subject: Fixed bug: 1602
date: Tue Aug  7 17:50:05 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1602
Original bug report by Erec on Sat Jul 14 08:36:10 2001

Bug reported from /domains/mists/castle/rooms/abyss2--

I was able to sing songs for my tank when he was in hell. I assume this was a bug. A real ego-boosting bug, but a bug nevertheless.

----------------------------------------------------------------------

Sigwald wrote on Tue Aug  7 17:50:05 2001
Fixed cast and use so ghosts cant do that.

----------------------------------------------------------------------

Sigwald wrote on Tue Aug  7 17:50:05 2001

Fixed



-----------------

poster: Sigwald
subject: closed bug: 1615
date: Tue Aug  7 17:51:23 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1615
Original bug report by Evan on Tue Jul 17 01:40:22 2001

Bug reported from /domains/outside_city/farms/farm1/map/x9y36--

left room and skill didnt stop ( skill tinning )

----------------------------------------------------------------------

Sigwald wrote on Tue Aug  7 17:51:23 2001
Happens from time to time, unidentified known bug.

----------------------------------------------------------------------

Sigwald wrote on Tue Aug  7 17:51:23 2001

Closed



-----------------

poster: Sigwald
subject: closed bug: 1630
date: Tue Aug  7 17:53:56 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1630
Original bug report by Jaws on Fri Jul 20 04:37:44 2001

Bug reported from /domains/city/streets/_9_8--

tried psychic transfer spell and its saying cant find target LIV with OBJ - insert player name and object name accordingly

----------------------------------------------------------------------

Sigwald wrote on Tue Aug  7 17:53:56 2001
Spell worked fine with me. Read help to use proper synthax.

----------------------------------------------------------------------

Sigwald wrote on Tue Aug  7 17:53:56 2001

Closed



-----------------

poster: Sigwald
subject: closed bug: 1651
date: Tue Aug  7 17:55:23 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1651
Original bug report by Yugo on Sun Jul 22 07:42:31 2001

Bug reported from /domains/outside_city/farms/farm1/map/x1y10--

eq page, sp_regen, amulet you get 2 Small iron amulet but with different stats mayby wana chage the name on one
of them


----------------------------------------------------------------------

Sigwald wrote on Tue Aug  7 17:55:23 2001
Another good reason not to have an eq page.

----------------------------------------------------------------------

Sigwald wrote on Tue Aug  7 17:55:23 2001

Closed



-----------------

poster: Sigwald
subject: Fixed bug: 1668
date: Tue Aug  7 17:55:38 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1668
Original bug report by Smee on Tue Jul 24 18:04:51 2001

Bug reported from /domains/blackavar/tektor/vom/rooms/wcave1--

When I cast party greater shield, and it refs people's prots, it gives the message for a lesser shield being refreshed, not a greater shield.


----------------------------------------------------------------------

Sigwald wrote on Tue Aug  7 17:55:38 2001

Fixed



-----------------

poster: Sigwald
subject: closed bug: 1671
date: Tue Aug  7 17:57:53 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1671
Original bug report by Smee on Wed Jul 25 07:18:12 2001

Bug reported from /domains/hyboria/mannfred/temp/2up--

Lizardman highpriest, up from here, uses chaotic scream, which is a za-tea only spell, really.


----------------------------------------------------------------------

Sigwald wrote on Tue Aug  7 17:57:53 2001
Changed chaotic scream so that it doesnt feel weird.

----------------------------------------------------------------------

Sigwald wrote on Tue Aug  7 17:57:53 2001

Closed



-----------------

poster: Sigwald
subject: closed bug: 1677
date: Tue Aug  7 17:58:08 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1677
Original bug report by Malifix on Thu Jul 26 06:56:00 2001

Bug reported from /domains/castles/rooms/malifix-2--

Vanished race lead item
I accidently cast mist form while in nether form and my race leadership item vanished
Ladyhawk had to dest me to get it back


----------------------------------------------------------------------

Sigwald wrote on Tue Aug  7 17:58:05 2001
Can't do that any longer.

----------------------------------------------------------------------

Sigwald wrote on Tue Aug  7 17:58:08 2001

Closed



-----------------

poster: Sigwald
subject: closed bug: 1680
date: Tue Aug  7 17:59:17 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1680
Original bug report by Skillz on Thu Jul 26 14:03:45 2001

Bug reported from /domains/blackavar/southernw/baladorg/rooms/palace_entrance--

I was in mist form.
>search pile
You look under the rock and find a key.
>i
Weight (in lbs): You[120] + EQ[0] = Total[120], Capacity[0%]
You are empty handed.
>look
Castle Gates [exits: west and east]
You stand before the gates of the castle. The road ends abruptly at a set of imposing gates
that prevent unwanted guests to the castle. A small pile of rocks sits at the base of one of
the columns that support the gate.
A disc made of air floating above Skillz.
The castle gates are closed.
>search pile
You look under the rock, but you find nothing.

Where is the key?


----------------------------------------------------------------------

Sigwald wrote on Tue Aug  7 17:59:00 2001
Cant grab items while in mist form. Just dont do it, its a nitemare
to fix everything that does not work with it :P

----------------------------------------------------------------------

Sigwald wrote on Tue Aug  7 17:59:17 2001

Closed



-----------------

poster: Sigwald
subject: closed bug: 1682
date: Tue Aug  7 18:04:41 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1682
Original bug report by Erec on Thu Jul 26 21:45:43 2001

Bug reported from /domains/emerald/execution/emerald_island/x5y34--

the ? to the celtica area is gone

----------------------------------------------------------------------

Sigwald wrote on Tue Aug  7 18:04:41 2001
Its here all right

----------------------------------------------------------------------

Sigwald wrote on Tue Aug  7 18:04:41 2001

Closed



-----------------

poster: Sigwald
subject: closed bug: 1683
date: Tue Aug  7 18:05:20 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1683
Original bug report by Erec on Fri Jul 27 02:00:21 2001

Bug reported from /domains/castles/rooms/erec-5--

I can wear a Pink Carebear Furhat - I thought they were newbie only.

----------------------------------------------------------------------

Sigwald wrote on Tue Aug  7 18:05:20 2001
You thought wrong.

----------------------------------------------------------------------

Sigwald wrote on Tue Aug  7 18:05:20 2001

Closed



-----------------

poster: Sigwald
subject: closed bug: 1686
date: Tue Aug  7 18:07:32 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1686
Original bug report by Waz on Fri Jul 27 07:01:37 2001

Bug reported from /domains/hyboria/uncle/monks/br8--

you can use the skill drain soil energy in any room, even indoor
rooms.  Just seems odd.


----------------------------------------------------------------------

Sigwald wrote on Tue Aug  7 18:07:29 2001
Well most indoor rooms got a floor.

----------------------------------------------------------------------

Sigwald wrote on Tue Aug  7 18:07:32 2001

Closed



-----------------

poster: Sigwald
subject: closed bug: 1691
date: Tue Aug  7 18:09:11 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1691
Original bug report by Phire on Sat Jul 28 06:12:43 2001

Bug reported from /domains/blackavar/dungeon/rooms/d12--

the spell death ritual (omicron: high priest guild)
when it goes off and I didn't die, it still took 50% of the exp on me.

I don't know if that was intended (same exp effect as taking the boat)


----------------------------------------------------------------------

Sigwald wrote on Tue Aug  7 18:09:08 2001
Intentional, the spell is not to save your exp but to save
you from needing a resser.

----------------------------------------------------------------------

Sigwald wrote on Tue Aug  7 18:09:11 2001

Closed



-----------------

poster: Sigwald
subject: Fixed bug: 1709
date: Tue Aug  7 18:13:48 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1709
Original bug report by Jaws on Mon Jul 30 07:14:38 2001

Bug reported from /domains/city/shops/eq_exchange_shop--

psychic transfer should not work when target is in hell

----------------------------------------------------------------------

Sigwald wrote on Tue Aug  7 18:13:48 2001

Fixed



-----------------

poster: Sigwald
subject: Fixed bug: 1715
date: Tue Aug  7 18:44:17 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1715
Original bug report by Smee on Tue Jul 31 16:45:04 2001

Bug reported from /domains/castles/rooms/smee-3--

You can't enlarge mace of power, is that right?


----------------------------------------------------------------------

Sigwald wrote on Tue Aug  7 18:44:17 2001

Fixed



-----------------

poster: Sigwald
subject: closed bug: 1717
date: Tue Aug  7 18:45:23 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1717
Original bug report by Lostego on Tue Jul 31 18:23:20 2001

Bug reported from /domains/guilds/natureguard/guild_hall--

was trying to train a skill that wasnt in that guild...there was no msg telling me i was being dumb


----------------------------------------------------------------------

Sigwald wrote on Tue Aug  7 18:45:23 2001
Tells me something like You are not a member of the guild.
Sounds fine to me.

----------------------------------------------------------------------

Sigwald wrote on Tue Aug  7 18:45:23 2001

Closed



-----------------

poster: Sigwald
subject: Fixed bug: 1718
date: Tue Aug  7 18:47:09 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1718
Original bug report by Yi on Wed Aug  1 02:03:36 2001

Bug reported from /domains/blackavar/southernw/mine1/room5--

Zulrath, sword of the Orcish King's bodyguard doesn't id to zulrath


----------------------------------------------------------------------

Sigwald wrote on Tue Aug  7 18:47:09 2001

Fixed



-----------------

poster: Sigwald
subject: >closed bug: 1717
date: Tue Aug  7 18:51:12 2001

On Tue Aug  7 18:45:23 2001 Sigwald wrote post #600:
> =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
> 
> Report Number: 1717
> Original bug report by Lostego on Tue Jul 31 18:23:20
2001
> 
> Bug reported from /domains/guilds/natureguard/guild_hall--
> 
> was trying to train a skill that wasnt in that guild...there was no msg
telling me i was being dumb
> 
> 
> ----------------------------------------------------------------------
> 
> Sigwald wrote on Tue Aug  7 18:45:23 2001
> Tells me something like You are not a member of the guild.
> Sounds fine to me.
> 
> ----------------------------------------------------------------------
> 
> Sigwald wrote on Tue Aug  7 18:45:23 2001
> 
> Closed
> 
> 
Ok got explained more clearly what problem was.
Fixed it (after a boot).

-----------------

poster: Sigwald
subject: closed bug: 1708
date: Tue Aug  7 20:43:04 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1708
Original bug report by Myrddin on Mon Jul 30 05:42:46 2001

Bug reported from /domains/hyboria/uncle/monks/br5--

think Tick
when in mist form, if i cast ice pick and air shield i recieve no message as to the result
i was lead to believe that the weapons would be absorbed into my mist form but i dont think that is occuring
just curious as to the actual happening and looking for a message of some type
thanks


----------------------------------------------------------------------

Sigwald wrote on Tue Aug  7 18:12:33 2001
What the hell is this supposed to mean exactly ?

----------------------------------------------------------------------

Myrddin wrote on Tue Aug  7 18:57:59 2001
think Tick
perhaps i was a bit unclear, if i am wielding the ice pick and air shield when i go into mist form i get the messages they are removed and when i return to normal i get the weapons back. 
i had heard that they should be absorbed into the body so i get the stats from the weapons but not the actual weapons while in mist form but i dont believe that is the case
my main concern is that while i am in mist form if i cast either ice pick or air shield, upon a successufull casting i get no further message to indicate that either the body couldnt hold the weapons because of hte mist form, or that the weapons were absorbed into the mist resulting in improved stats.
im just looking for the intent here, since i was lead to believe that mist mages could use hte elemental weapons while in mist form, which makes some sense to me, i just wanted to see if htat was actually true

----------------------------------------------------------------------

Sigwald wrote on Tue Aug  7 20:43:04 2001
Nope you cant use anything while in mist form.
In theory i should disable these spells while in mist form
but that is pretty annoying to do (especially if other cases
happen to need the same thing later).

----------------------------------------------------------------------

Sigwald wrote on Tue Aug  7 20:43:04 2001

Closed



-----------------

poster: Sigwald
subject: closed bug: 1724
date: Tue Aug  7 20:47:06 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1724
Original bug report by Wagro on Thu Aug  2 20:59:53 2001

Bug reported from /domains/city/advguild/adv--

2 things:
1) the animal famaliars do not pacify pk'ers when the owner pacifies. 2) when an animal/owner kills someone, the animals are still agressive to players they had killed/attacked


----------------------------------------------------------------------

Sigwald wrote on Tue Aug  7 20:47:06 2001
I'm getting bored of people bugging familiars with pk.
I think I'll just make familiars not like Pkiller and 
they wont answer them, that will solve the problem very well.

----------------------------------------------------------------------

Sigwald wrote on Tue Aug  7 20:47:06 2001

Closed



-----------------

poster: Sigwald
subject: Fixed bug: 1737
date: Tue Aug  7 20:50:37 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1737
Original bug report by Taric on Sun Aug  5 01:50:33 2001

Bug reported from /domains/city/streets/_3_9--

black leather belt doesn't id to black leather belt

----------------------------------------------------------------------

Sigwald wrote on Tue Aug  7 20:50:37 2001

Fixed



-----------------

poster: Sigwald
subject: closed bug: 1739
date: Tue Aug  7 20:52:03 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1739
Original bug report by Wagro on Sun Aug  5 05:41:41 2001

Bug reported from /domains/blackavar/city/plroad4--

when casting magical brand on players, it does not leave the '- Branded by Foo on Blah" tag, nor does it stop regen until the brand fades like it supposeadly does on monsters.


----------------------------------------------------------------------

Zifnab wrote on Sun Aug  5 16:47:33 2001
why would you cast this on a player?

----------------------------------------------------------------------

Wagro wrote on Sun Aug  5 16:51:36 2001
It does decent damage in PK, and i used it at first because i thought it would stop casters from being able to get their sps back

----------------------------------------------------------------------

Sigwald wrote on Tue Aug  7 20:52:03 2001
Dunno where the hell you found the stupid id that would stop
regen anyhow. I'm not gonna screw up some code for PK.

----------------------------------------------------------------------

Sigwald wrote on Tue Aug  7 20:52:03 2001

Closed



-----------------

poster: Sigwald
subject: closed bug: 1740
date: Tue Aug  7 20:52:18 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1740
Original bug report by Taric on Sun Aug  5 06:23:57 2001

Bug reported from /domains/emerald/sniket/rooms/palace--

touch palace says spirits enter my body and then leave making me feel much better. it used to heal, but now it doesn't

----------------------------------------------------------------------

Sigwald wrote on Tue Aug  7 20:52:18 2001
Already reported previously.

----------------------------------------------------------------------

Sigwald wrote on Tue Aug  7 20:52:18 2001

Closed



-----------------

poster: Sigwald
subject: closed bug: 1752
date: Tue Aug  7 20:56:45 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1752
Original bug report by Warchief on Tue Aug  7 17:33:55 2001

Bug reported from /domains/outside_city/docks/n_hyb_ferry--

Hmm, might wanna check lightning strike, it is not speeding up my tiger claw, even in snake style.


----------------------------------------------------------------------

Sigwald wrote on Tue Aug  7 20:56:42 2001
MIS, this works fine.

----------------------------------------------------------------------

Sigwald wrote on Tue Aug  7 20:56:45 2001

Closed



-----------------

poster: Sigwald
subject: Fixed bug: 1749
date: Tue Aug  7 21:00:09 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1749
Original bug report by Taric on Mon Aug  6 23:01:28 2001

Bug reported from /domains/hyboria/aquilonia/tarantia/shops/weaponshop--

Identify cast on weapons doesn't show value(worth at shops).
Identify cast on armors does show values..


----------------------------------------------------------------------

Sigwald wrote on Tue Aug  7 21:00:09 2001

Fixed



-----------------

poster: Sigwald
subject: closed bug: 1527
date: Tue Aug  7 21:35:41 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1527
Original bug report by Mikul on Wed Jun 27 04:34:05 2001

Bug reported from /domains/dragon/el_tajin/rooms/top3--

trueno ring, needs eq changing, for all spells


----------------------------------------------------------------------

Sigwald wrote on Tue Aug  7 21:35:41 2001
Nope, was left on purpose.

----------------------------------------------------------------------

Sigwald wrote on Tue Aug  7 21:35:41 2001

Closed



-----------------

poster: Sigwald
subject: closed bug: 1596
date: Tue Aug  7 21:36:23 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1596
Original bug report by Uno on Fri Jul 13 02:25:50 2001

Bug reported from /domains/mists/lokie/Castle/Rooms/ghroom13--

this isn't really a bug, but occurred to me that:
1. you probably shouldn't be able to put someone in position 1 while you're in combat and
2. dream of titans either shouldn't stun or you should have to accept it cuz otherwise it's a gruesome PK tool


----------------------------------------------------------------------

Zifnab wrote on Tue Jul 17 22:38:26 2001
#1 is fixed.

----------------------------------------------------------------------

Sigwald wrote on Tue Aug  7 21:36:20 2001
Got another report about point #2.
Will make a fix when I get time, to make it work
with an object and a voluntary action from target.

----------------------------------------------------------------------

Sigwald wrote on Tue Aug  7 21:36:23 2001

Closed



-----------------

poster: Sigwald
subject: closed bug: 1659
date: Wed Aug  8 08:46:50 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1659
Original bug report by Tahnval on Mon Jul 23 07:10:02 2001

Bug reported from /domains/outofwhack/fizgig/area/rooms/third4--

Maybe a bug, maybe not.  I often get the message "You perform an excellent display of weapon skill." just before a mob hits me.  Is that intentional and, if so, what does it mean?  I don't have weapon parry, which would be the only obvious connection I can see.


----------------------------------------------------------------------

Mixer wrote on Wed Aug  8 01:30:37 2001
This is the message for weaponmaster, no?

----------------------------------------------------------------------

Sigwald wrote on Wed Aug  8 08:46:50 2001
Yep.

----------------------------------------------------------------------

Sigwald wrote on Wed Aug  8 08:46:50 2001

Closed



-----------------

poster: Sigwald
subject: Fixed bug: 1435
date: Wed Aug  8 09:02:13 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1435
Original bug report by Wagro on Sat Jun  9 04:23:52 2001

Bug reported from /domains/blackavar/xphere/vampire/rooms/roof1--

Party heavy weight prevents all the members of my party from maving any direction, even dirs like east,west, etc


----------------------------------------------------------------------

Sigwald wrote on Wed Aug  8 09:02:13 2001
I think I fixed it properly.

----------------------------------------------------------------------

Sigwald wrote on Wed Aug  8 09:02:13 2001

Fixed



-----------------

poster: Sigwald
subject: Fixed bug: 1611
date: Wed Aug  8 09:38:43 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1611
Original bug report by Gyrwode on Sun Jul 15 10:53:07 2001

Bug reported from /domains/outside_city/noobie/rooms/ocean24--

The exits in this room are messed up. From the pattern of the level above, one would expect this room to go east, southeast, and south. It goes souteast and south, and the rooms are still on the "grid" of the map. However, there is an exit to the west and southwest that lead to rooms on the far side of the level. If you try and go back the opposite direction (ie west from here, then east), you do not end up back here.

----------------------------------------------------------------------

Sigwald wrote on Wed Aug  8 09:38:43 2001

Fixed



-----------------

poster: Sigwald
subject: closed bug: 1612
date: Wed Aug  8 09:38:52 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1612
Original bug report by Gyrwode on Sun Jul 15 10:53:55 2001

Bug reported from /domains/outside_city/noobie/rooms/ocean34--

If you go west or soutwhest from the previoius bug report room, you end up in the room west or southwest from here, respectively. If you travel east or northeast respectively from those rooms, you end up back here.

----------------------------------------------------------------------

Sigwald wrote on Wed Aug  8 09:38:52 2001

Closed



-----------------

poster: Sigwald
subject: Fixed bug: 1621
date: Wed Aug  8 10:05:12 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1621
Original bug report by Kaos on Wed Jul 18 23:50:13 2001

Bug reported from /domains/city/streets/_9_7--

just a minor annoyance: when i cast mist form, the race leader eq
is "saved" and returns when mistform drops.. but if i have a greater
prot and cast mist form, the eq is removed first, then i get the
failed mist msg, and eq isn't returned.


----------------------------------------------------------------------

Dram wrote on Thu Jul 19 16:07:50 2001
Ok, minor annoyance: players are getting lazy with their bug reports. If i could see what happened on your screen, maybe i could track it. I looked at it and it shouldnt affect it, but i don't know that for sure since i dont know what it said on your screen.

----------------------------------------------------------------------

Sigwald wrote on Wed Aug  8 10:05:12 2001

Fixed



-----------------

poster: Sigwald
subject: closed bug: 1641
date: Wed Aug  8 10:16:13 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1641
Original bug report by Erec on Sat Jul 21 19:27:33 2001

Bug reported from /domains/castles/rooms/erec-5--

when I opened my safe, I got the message, "bad argument 1 to capitalize() Expected: string Got: 0. Trace written to /log/catch You seem to be missing some of your equipment!

----------------------------------------------------------------------

Sigwald wrote on Wed Aug  8 10:16:13 2001
Was a trophy head.

----------------------------------------------------------------------

Sigwald wrote on Wed Aug  8 10:16:13 2001

Closed



-----------------

poster: Sigwald
subject: closed bug: 1685
date: Wed Aug  8 10:18:07 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1685
Original bug report by Rossano on Fri Jul 27 06:37:56 2001

Bug reported from /domains/city/buildings/bank--

report on monday or tuesday of this week, i sold alek my ce'noba ring for 1.5mil then bought a pair of traveling boots from nagash, when i came back on the next day, it wasn't in my inventory and i have the slightest clue how it got out, i had it on when i left (so i thought).

----------------------------------------------------------------------

Sigwald wrote on Wed Aug  8 10:18:07 2001
Sounds likely you mishandled something.

----------------------------------------------------------------------

Sigwald wrote on Wed Aug  8 10:18:07 2001

Closed



-----------------

poster: Sigwald
subject: closed bug: 1687
date: Wed Aug  8 10:28:11 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1687
Original bug report by Erec on Fri Jul 27 17:52:04 2001

Bug reported from /domains/city/streets/_9_7--

When I try tracking someone through the theif tunnels, it tells me I can't go through shadows. But I can.

----------------------------------------------------------------------

Sigwald wrote on Wed Aug  8 10:28:11 2001
Tracking has its limits, that's fine.
It will not bring you through portals and such.

----------------------------------------------------------------------

Sigwald wrote on Wed Aug  8 10:28:11 2001

Closed



-----------------

poster: Sigwald
subject: Fixed bug: 1694
date: Wed Aug  8 10:37:21 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1694
Original bug report by Trigon on Sat Jul 28 19:15:42 2001

Bug reported from /domains/outofwhack/fizgig/area/rooms/forest4--

This room is In the Middle of the Forest and I can't make a leafblade/shield cause "You need to be in a forest to be able to make a leafblade."


----------------------------------------------------------------------

Sigwald wrote on Tue Aug  7 18:09:37 2001
Terrain type problem, need someone to go through area and
set terrain to forest.

----------------------------------------------------------------------

Sigwald wrote on Wed Aug  8 10:37:21 2001

Fixed



-----------------

poster: Sigwald
subject: closed bug: 1703
date: Wed Aug  8 10:39:44 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1703
Original bug report by Tektor on Sun Jul 29 23:24:49 2001

Bug reported from /domains/city/advguild/plaque_room--

Joined healer got ankh, still got my mastery points from before 4th guildrank with 3% of next guild rank, and skill masteries.


----------------------------------------------------------------------

Tektor wrote on Mon Jul 30 21:12:04 2001
I logged off later first time after i got ankh came back this morning and guild rank dropped down one at 3rd rank with 77% of next rank.

----------------------------------------------------------------------

Tektor wrote on Tue Jul 31 01:29:55 2001
Reinced Witch having the same problems with the broom

----------------------------------------------------------------------

Sigwald wrote on Wed Aug  8 10:39:44 2001
Probably linked to guild age. Not a very big issue/priority.

----------------------------------------------------------------------

Sigwald wrote on Wed Aug  8 10:39:44 2001

Closed



-----------------

poster: Sigwald
subject: closed bug: 1714
date: Wed Aug  8 10:40:20 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1714
Original bug report by Scavenger on Tue Jul 31 14:13:29 2001

Bug reported from /domains/outside_city/noobie/rooms/ocean24--

 The west exit from this room goes to a room that should be a bit south east of here.  Also going back east from that room (west of here) doesn't end up back in this one.


----------------------------------------------------------------------

Sigwald wrote on Wed Aug  8 10:40:20 2001

Closed



-----------------

poster: Sigwald
subject: closed bug: 1721
date: Wed Aug  8 10:42:32 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1721
Original bug report by Zyz on Wed Aug  1 19:02:17 2001

Bug reported from /domains/castles/rooms/zyz-2--

Darkness spell does not allow me to regen as vampire. Only at 65% but should be enough..


----------------------------------------------------------------------

Mixer wrote on Wed Aug  8 01:33:32 2001
Why not turn the light out on your castle?

I think kcastle light will override any spell

----------------------------------------------------------------------

Sigwald wrote on Wed Aug  8 10:42:32 2001
Boosted a bit darkness spell.
Could also be related to other problem with light not updating
properly when items are moved around.

----------------------------------------------------------------------

Sigwald wrote on Wed Aug  8 10:42:32 2001

Closed



-----------------

poster: Sigwald
subject: closed bug: 1731
date: Wed Aug  8 10:45:26 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1731
Original bug report by Zyz on Fri Aug  3 19:23:07 2001

Bug reported from /domains/castles/rooms/zyz-6--

Enchant armor seems to add zero (0) bonuses to some stats. As in, identify will show 'dex: 0' and it will give dex messages on wear/remove.. perhaps random(int)+1 would fix. Also, perhaps a 'maintain enchantments' spell would help.. takes a long time and pricey to put enchantments up, so pretty tough to keep em going in play situation


----------------------------------------------------------------------

Sigwald wrote on Wed Aug  8 10:45:23 2001
Fixed the 0 bonus thingie.
Enchantments spells last already pretty long, I'll think about 
whether I want to add a refresh spell.

----------------------------------------------------------------------

Sigwald wrote on Wed Aug  8 10:45:26 2001

Closed



-----------------

poster: Sigwald
subject: closed bug: 1735
date: Wed Aug  8 10:49:59 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1735
Original bug report by Zyz on Sat Aug  4 21:20:27 2001

Bug reported from /domains/blackavar/ruogen/rooms/pogoda5--

End message on enchantments should indicate whose item lost enchantment


----------------------------------------------------------------------

Sigwald wrote on Wed Aug  8 10:49:56 2001
Not doable in any easy way.

----------------------------------------------------------------------

Sigwald wrote on Wed Aug  8 10:49:59 2001

Closed



-----------------

poster: Sigwald
subject: closed bug: 1753
date: Wed Aug  8 10:52:23 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1753
Original bug report by Kjara on Tue Aug  7 18:21:58 2001

Bug reported from /domains/emerald/uncle/celtica/leinster/room45--

Well im a vamp, and arn't vamps suposted to need darkness to regen? i havn't had a problem regening anywhere without a darkness item that i know about.


----------------------------------------------------------------------

Sigwald wrote on Wed Aug  8 10:52:20 2001
Well we do have a problem with darkness and regen, I'll close that
one bug rep since we got others.

----------------------------------------------------------------------

Sigwald wrote on Wed Aug  8 10:52:23 2001

Closed



-----------------

poster: Sigwald
subject: Fixed bug: 1755
date: Wed Aug  8 10:56:38 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1755
Original bug report by Lu on Wed Aug  8 09:37:35 2001

Bug reported from /domains/outofwhack/toreth/demon/rooms/north6--

currently when your inventory is full and your mixxing potions, the potions just disapear, would make sense that when your inventory is full, potions you mix up would fall to the floor(note: potions can be dropped, but only become live when you throw them)

-lu


----------------------------------------------------------------------

Sigwald wrote on Wed Aug  8 10:56:38 2001

Fixed



-----------------

poster: Zifnab
subject: >closed bug: 1703
date: Wed Aug  8 14:22:32 2001

On Wed Aug  8 10:39:44 2001 Sigwald wrote post #622:
> =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
> 
> Report Number: 1703
> Original bug report by Tektor on Sun Jul 29 23:24:49
2001
> 
> Bug reported from /domains/city/advguild/plaque_room--
> 
> Joined healer got ankh, still got my mastery points from before 4th
guildrank with 3% of next guild rank, and skill masteries.
> 
> 
> ----------------------------------------------------------------------
> 
> Tektor wrote on Mon Jul 30 21:12:04 2001
> I logged off later first time after i got ankh came back this morning and
guild rank dropped down one at 3rd rank with 77% of next rank.
> 
> ----------------------------------------------------------------------
> 
> Tektor wrote on Tue Jul 31 01:29:55 2001
> Reinced Witch having the same problems with the broom
> 
> ----------------------------------------------------------------------
> 
> Sigwald wrote on Wed Aug  8 10:39:44 2001
> Probably linked to guild age. Not a very big issue/priority.
> 
> ----------------------------------------------------------------------
> 
> Sigwald wrote on Wed Aug  8 10:39:44 2001
> 
> Closed
> 
> 
actually I think it is an issue Sigwald, I can show you what I
have found.

Please report any more cases of thsi happening, specifically
in the witch/knight/bard guilds, i am loggign a lot of information
on them oh and woodsman.

-----------------

poster: Sigwald
subject: closed bug: 1759
date: Wed Aug  8 17:08:46 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1759
Original bug report by Yugo on Wed Aug  8 17:03:55 2001

Bug reported from /domains/outofwhack/uncle/aussie/rm64--

waved my broom and got this:
You wave your broom in a horizontal arch in front of Aboriginal and a magical shockwave issues!
Aboriginal breaks his concentration.
*Bad argument 1 to sort_array()
down in the pouch
Yugo


----------------------------------------------------------------------

Sigwald wrote on Wed Aug  8 17:08:46 2001

Closed



-----------------

poster: Sigwald
subject: closed bug: 1758
date: Wed Aug  8 17:08:52 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1758
Original bug report by Killaaz on Wed Aug  8 17:03:37 2001

Bug reported from /domains/dragon/level5/d5agon122--

You connect with Red dragon and cause a neural electrical field in his mind.
Spell effectiveness: 99.30%
*Bad argument 1 to sort_array()
Trace written to /log/runtime
Red dragon falls to the ground DEAD!
Dunno what happened..probably something with the specials from the spells..dunno..
//Killaaz


----------------------------------------------------------------------

Sigwald wrote on Wed Aug  8 17:08:52 2001

Closed



-----------------

poster: Sigwald
subject: closed bug: 1622
date: Wed Aug  8 18:01:39 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1622
Original bug report by Goroth on Thu Jul 19 00:53:33 2001

Bug reported from /domains/emerald/sniket/rooms/palace--

I type touch palace here and it gives a message about me feeling better, but nothing 
happened.


----------------------------------------------------------------------

Sigwald wrote on Wed Aug  8 18:01:39 2001
Intentional

----------------------------------------------------------------------

Sigwald wrote on Wed Aug  8 18:01:39 2001

Closed



-----------------

poster: Marvin
subject: Fixed bug: 1761
date: Wed Aug  8 18:07:37 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1761
Original bug report by Jaizerant on Wed Aug  8 18:07:22 2001

Bug reported from /domains/hyboria/paw/fire/pit--

I type the command tunes and this happens "*Too long evaluation. Execution aborted.Trace written to /log/runtime" Is it intentional?


----------------------------------------------------------------------

Marvin wrote on Wed Aug  8 18:07:37 2001

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 1760
date: Wed Aug  8 18:15:11 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1760
Original bug report by Mephisto on Wed Aug  8 18:07:01 2001

Bug reported from /domains/city/newbie/newbie_room--

i just tried to keep blackavar elite guard's plate armor and it didnt work

----------------------------------------------------------------------

Zifnab wrote on Wed Aug  8 18:15:11 2001

Fixed



-----------------

poster: Zifnab
subject: closed bug: 1765
date: Wed Aug  8 23:11:00 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1765
Original bug report by Jaguar on Wed Aug  8 21:59:50 2001

Bug reported from /domains/mists/malice/ship/rooms/level2/room7--

Going south from this location takes you to the wrong room, I think


----------------------------------------------------------------------

Zifnab wrote on Wed Aug  8 23:11:00 2001
already reported

----------------------------------------------------------------------

Zifnab wrote on Wed Aug  8 23:11:00 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1766
date: Wed Aug  8 23:11:09 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1766
Original bug report by Pedron on Wed Aug  8 22:52:33 2001

Bug reported from /domains/mists/malice/ship/rooms/level2/room7--

going south from this room leads to a room east and north of here

----------------------------------------------------------------------

Zifnab wrote on Wed Aug  8 23:11:09 2001
already reported

----------------------------------------------------------------------

Zifnab wrote on Wed Aug  8 23:11:09 2001

Closed



-----------------

poster: Sigwald
subject: Fixed bug: 1764
date: Thu Aug  9 00:42:53 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1764
Original bug report by Lu on Wed Aug  8 19:00:05 2001

Bug reported from /domains/outofwhack/toreth/demon/rooms/north6--

my potions are still dissapearing and not dropping to the floor, dont know if i need a new body for the chnage to be in affect or not
-lu


----------------------------------------------------------------------

Zifnab wrote on Wed Aug  8 19:10:44 2001
care to explain a bit more? been 1700+ bug reports, no way I can
remember them all.

----------------------------------------------------------------------

Sigwald wrote on Thu Aug  9 00:42:53 2001

Fixed



-----------------

poster: Mixer
subject: >closed bug: 1766
date: Thu Aug  9 04:22:42 2001

On Wed Aug  8 23:11:09 2001 Zifnab wrote post #636:
> =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
> 
> Report Number: 1766
> Original bug report by Pedron on Wed Aug  8 22:52:33
2001
> 
> Bug reported from /domains/mists/malice/ship/rooms/level2/room7--
> 
> going south from this room leads to a room east and north of here
> 
> ----------------------------------------------------------------------
> 
> Zifnab wrote on Wed Aug  8 23:11:09 2001
> already reported
> 
> ----------------------------------------------------------------------
> 
> Zifnab wrote on Wed Aug  8 23:11:09 2001
> 
> Closed
> 
> 
Doh!!

-----------------

poster: Sigwald
subject: closed bug: 1619
date: Thu Aug  9 09:15:31 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1619
Original bug report by Erec on Wed Jul 18 03:58:25 2001

Bug reported from /domains/hyboria/snoop/giants/rooms/9,3,1--

Soothing melodies seems to work when people are out of the room from me.

----------------------------------------------------------------------

Sigwald wrote on Tue Aug  7 16:45:34 2001
What does this mean exactly? Can't say your report makes any sense...

----------------------------------------------------------------------

Sigwald wrote on Thu Aug  9 09:15:31 2001
Works from afar for party members with reduced effect if your
voice of strength skills is high enough.

----------------------------------------------------------------------

Sigwald wrote on Thu Aug  9 09:15:31 2001

Closed



-----------------

poster: Sigwald
subject: closed bug: 1637
date: Thu Aug  9 09:19:49 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1637
Original bug report by Methos on Sat Jul 21 02:18:34 2001

Bug reported from /domains/outside_city/yensid/room21--

i started off at about '8 "3 then i advanced my level and then my size is '7 "5


----------------------------------------------------------------------

Sigwald wrote on Thu Aug  9 09:19:49 2001
Nothing we can do about that particular bug report
without being around to check. There seems to be very little
reason for size to change, apart from growing up.

----------------------------------------------------------------------

Sigwald wrote on Thu Aug  9 09:19:49 2001

Closed



-----------------

poster: Sigwald
subject: closed bug: 1652
date: Thu Aug  9 09:35:42 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1652
Original bug report by Arkangyle on Sun Jul 22 10:34:39 2001

Bug reported from /domains/blackavar/map/bdock--

  I was foolishly (well, I needed it up to survive the elemental tunnel) in mist form when I joined nether.  My nether ring isn't showing in my inventory, but I am getting the mastery points and can see it if I look at myself (I'm not in mist form anymore).  Not a big deal, just figured I'd letcha know.


----------------------------------------------------------------------

Sigwald wrote on Tue Aug  7 17:00:44 2001
Ring loaded after a boot though no ?

----------------------------------------------------------------------

Sigwald wrote on Thu Aug  9 09:35:39 2001
Tried a fix to this particular case.

----------------------------------------------------------------------

Sigwald wrote on Thu Aug  9 09:35:42 2001

Closed



-----------------

poster: Sigwald
subject: closed bug: 1664
date: Thu Aug  9 09:48:26 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1664
Original bug report by Erec on Mon Jul 23 19:50:30 2001

Bug reported from /domains/emerald/snoop/swamp_castle/rooms/castle/cavern1--

Drinks of motivation don't lose their efficacy when one dies.

----------------------------------------------------------------------

Sigwald wrote on Tue Aug  7 17:03:56 2001
Do you mean the boost doesnt fall or the potion is still active ?

----------------------------------------------------------------------

Sigwald wrote on Thu Aug  9 09:48:26 2001
Ok figured out what happens. Effects of potions will now dispel
on deaths (bartenders' and herbalists').

----------------------------------------------------------------------

Sigwald wrote on Thu Aug  9 09:48:26 2001

Closed



-----------------

poster: Sigwald
subject: closed bug: 1702
date: Thu Aug  9 09:48:47 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1702
Original bug report by Quillz on Sun Jul 29 19:33:19 2001

Bug reported from /domains/hyboria/aquilonia/tarantia/shops/gemstore--

tried to buy a bunch of gems and got this. 
*Too long evaluation. Execution aborted.
Trace written to /log/runtime
Typo.


----------------------------------------------------------------------

Zifnab wrote on Mon Jul 30 01:31:51 2001
what is a 'bunch of gems'

----------------------------------------------------------------------

Sigwald wrote on Thu Aug  9 09:48:47 2001
No answer, closing.

----------------------------------------------------------------------

Sigwald wrote on Thu Aug  9 09:48:47 2001

Closed



-----------------

poster: Sigwald
subject: closed bug: 1722
date: Thu Aug  9 09:49:02 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1722
Original bug report by Graxon on Wed Aug  1 19:08:03 2001

Bug reported from /domains/hyboria/temple/rooms/recombining_room--

there are 2 splitting rooms and no merge room :)


----------------------------------------------------------------------

Sigwald wrote on Thu Aug  9 09:48:59 2001
Been fixed it seems.

----------------------------------------------------------------------

Sigwald wrote on Thu Aug  9 09:49:02 2001

Closed



-----------------

poster: Sigwald
subject: closed bug: 1746
date: Thu Aug  9 09:52:00 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1746
Original bug report by Zifnab on Mon Aug  6 16:14:48 2001

Bug reported from /wiz/zifnab/workroom--

looks like none of the guild daemons clean themselves up. they are growing fairly large

----------------------------------------------------------------------

Sigwald wrote on Tue Aug  7 20:53:33 2001
What you mean exactly by cleaning up ?
The reinc arrays are growing kinda big probably nod.

----------------------------------------------------------------------

Sigwald wrote on Thu Aug  9 09:51:57 2001
Ok fixed that problem.

----------------------------------------------------------------------

Sigwald wrote on Thu Aug  9 09:52:00 2001

Closed



-----------------

poster: Sigwald
subject: closed bug: 1756
date: Thu Aug  9 09:52:24 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1756
Original bug report by Baer on Wed Aug  8 11:02:39 2001

Bug reported from /domains/city/advguild/darkroom--

I'm a vampire, in this room

Basement [exits: down and up]
 A dark room to provide darkness for races who need it.

with my +darkness? race leader equipment, and a darkness spell up, and I don't regen. Didn't have this problem yesterday.


----------------------------------------------------------------------

Sigwald wrote on Thu Aug  9 09:52:24 2001
Hopefully been fixed.

----------------------------------------------------------------------

Sigwald wrote on Thu Aug  9 09:52:24 2001

Closed



-----------------

poster: Sigwald
subject: closed bug: 1768
date: Thu Aug  9 09:52:42 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1768
Original bug report by Scyth on Thu Aug  9 06:01:36 2001

Bug reported from /domains/mists/malice/ship/rooms/level2/room7--

when you head south from this room it sends you to the room e and n of here


----------------------------------------------------------------------

Sigwald wrote on Thu Aug  9 09:52:42 2001
Got anothr report of this.

----------------------------------------------------------------------

Sigwald wrote on Thu Aug  9 09:52:42 2001

Closed



-----------------

poster: Sigwald
subject: Fixed bug: 1774
date: Thu Aug  9 10:48:47 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1774
Original bug report by Baer on Thu Aug  9 10:37:11 2001

Bug reported from /domains/city/advguild/plaque_room--


Seems that the blue mist from the mist mage guild has no affect on players using skills, and limited if any affect on monsters using skills. 


----------------------------------------------------------------------

Sigwald wrote on Thu Aug  9 10:48:47 2001

Fixed



-----------------

poster: Sigwald
subject: Fixed bug: 1775
date: Thu Aug  9 11:09:49 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1775
Original bug report by Baer on Thu Aug  9 11:00:05 2001

Bug reported from /domains/city/streets/_9_7--

When I use spirit blessing, I get

You are ready to perform your skill.
The air around you shimmers with heat for a second and you feel warm to the
    core.
You feel less resistant to cold.

Even with low skill% trained, should a success make me less resistant?



----------------------------------------------------------------------

Sigwald wrote on Thu Aug  9 11:09:49 2001
Thats cuase 0 bonus gives same message as negative one.

----------------------------------------------------------------------

Sigwald wrote on Thu Aug  9 11:09:49 2001

Fixed



-----------------

poster: Mixer
subject: closed bug: 1762
date: Thu Aug  9 13:34:23 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1762
Original bug report by Graxon on Wed Aug  8 18:30:06 2001

Bug reported from /domains/mists/malice/ship/rooms/level2/room7--

the room south of here leads to the room e, n from here

----------------------------------------------------------------------

Mixer wrote on Thu Aug  9 13:34:23 2001
Actually I can't see what you're saying... the exit
was s, when it should have been n, but its the right room.

----------------------------------------------------------------------

Mixer wrote on Thu Aug  9 13:34:23 2001

Closed



-----------------

poster: Mixer
subject: Fixed bug: 1763
date: Thu Aug  9 13:35:14 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1763
Original bug report by Trunks on Wed Aug  8 18:57:20 2001

Bug reported from /domains/mists/malice/ship/rooms/level2/room12--

I went south into this room, and there was no north exit, taking the south exit takes me to the room north and east from here


----------------------------------------------------------------------

Mixer wrote on Thu Aug  9 13:35:14 2001

Fixed



-----------------

poster: Mixer
subject: Fixed bug: 1769
date: Thu Aug  9 13:36:14 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1769
Original bug report by Baer on Thu Aug  9 09:19:04 2001

Bug reported from /domains/mists/malice/ship/rooms/level1/room14--

nw exit here is broken

(ignore this more info to make the bug tracker happy)


----------------------------------------------------------------------

Mixer wrote on Thu Aug  9 13:36:14 2001

Fixed



-----------------

poster: Mixer
subject: Fixed bug: 1770
date: Thu Aug  9 13:37:06 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1770
Original bug report by Baer on Thu Aug  9 09:45:26 2001

Bug reported from /domains/mists/malice/ship/rooms/level1/room9--


southwest exit here does not exist


----------------------------------------------------------------------

Mixer wrote on Thu Aug  9 13:37:06 2001

Fixed



-----------------

poster: Mixer
subject: closed bug: 1772
date: Thu Aug  9 13:37:38 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1772
Original bug report by Mirrim on Thu Aug  9 09:58:46 2001

Bug reported from /domains/mists/malice/ship/rooms/level2/room12--

The room exit should be north and you shouldn't come out in the room you do, but 1 west of it. It's the room where you can go up, down, east or west.


----------------------------------------------------------------------

Mixer wrote on Thu Aug  9 13:37:38 2001

Closed



-----------------

poster: Mixer
subject: closed bug: 1773
date: Thu Aug  9 13:37:48 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1773
Original bug report by Mirrim on Thu Aug  9 10:00:16 2001

Bug reported from /domains/mists/malice/ship/rooms/level2/room8--

Addendum to previous report: This is the room I meant, which includes a north and south exit.


----------------------------------------------------------------------

Mixer wrote on Thu Aug  9 13:37:48 2001

Closed



-----------------

poster: Sigwald
subject: Fixed bug: 1640
date: Thu Aug  9 13:42:50 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1640
Original bug report by Kaos on Sat Jul 21 17:18:27 2001

Bug reported from /domains/misc/race_select--

in help split it says that you can either enter the temple from the
reinc room, or "do it in the temple from the game".. obviously,
the first won't work, since you need to "purchase" a body before
you are allowed to go north from the reinc room.


----------------------------------------------------------------------

Sigwald wrote on Thu Aug  9 13:42:50 2001

Fixed



-----------------

poster: Zifnab
subject: closed bug: 1776
date: Thu Aug  9 14:50:42 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1776
Original bug report by Baer on Thu Aug  9 14:20:46 2001

Bug reported from /domains/mists/malice/ship/rooms/level1/room14--

I don't get any images loading on the game info web page on the website (eg gfx/bullet.jpg)


----------------------------------------------------------------------

Baer wrote on Thu Aug  9 14:22:49 2001

The red dragon equipment link seems to still be there as well.

----------------------------------------------------------------------

Zifnab wrote on Thu Aug  9 14:46:34 2001
are you in the text version, or the fully graphical on, it makes
a difference which you use for the bug reports.

----------------------------------------------------------------------

Baer wrote on Thu Aug  9 14:49:08 2001
I am in the text version

----------------------------------------------------------------------

Zifnab wrote on Thu Aug  9 14:50:42 2001
that is why the buttons dont show up, it loads no images.

I will fix the equipment link

----------------------------------------------------------------------

Zifnab wrote on Thu Aug  9 14:50:42 2001

Closed



-----------------

poster: Sigwald
subject: closed bug: 1778
date: Fri Aug 10 08:57:38 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1778
Original bug report by Waz on Fri Aug 10 00:32:10 2001

Bug reported from /domains/guilds/stonemagic/guild_hall--

i was adept of the stones and re-reinced into the same guild
when i began reinc i was at Mage of the Stones, 82% of that guild rank, which
I believe is the highest rank.  When I reinced, and got my focus
crystal, I'm at Initiate, 2% of the next rank

-Waz


----------------------------------------------------------------------

Sigwald wrote on Fri Aug 10 08:57:38 2001
Well that is linked to bug I fixed the other day.
A few guilds didnt get taxed properly at reinc, so the reincs numbers
piled up and now that I fixed it the tax can be a bit drastic.
On the other hands you guys reached real high numbers without being
taxed before, so it balances that a bit I guess.
Contact me when I'm on Waz, I'll see what I can do for you.

----------------------------------------------------------------------

Sigwald wrote on Fri Aug 10 08:57:38 2001

Closed



-----------------

poster: Sigwald
subject: closed bug: 1779
date: Fri Aug 10 09:10:14 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1779
Original bug report by Jaws on Fri Aug 10 02:08:46 2001

Bug reported from /domains/city/streets/_9_7--

myslots command - I have a ring o light in right finger command says its empty

----------------------------------------------------------------------

Sigwald wrote on Fri Aug 10 09:10:14 2001
Already reported, got to do with right finger/finger/left finger slots.

----------------------------------------------------------------------

Sigwald wrote on Fri Aug 10 09:10:14 2001

Closed



-----------------

poster: Sigwald
subject: closed bug: 1754
date: Fri Aug 10 11:21:25 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1754
Original bug report by Zifnab on Wed Aug  8 00:35:30 2001

Bug reported from /wiz/zifnab/workroom--

Deleted by mistake....
Report Number: 1742
Original bug report by Snoop on Sun Aug  5 23:31:50 2001

Bug reported from /domains/dragon/elements/earth/river--

If you get here by say, lodestone, you don't get swept away, and so you can't get out unless you have lodestone/reloc or so.
*/Snoop.


----------------------------------------------------------------------

Sigwald wrote on Tue Aug  7 20:53:00 2001
Guess lodestones shouldnt bring people here.
Cant recall the proper command though.

----------------------------------------------------------------------


----------------------------------------------------------------------

Sigwald wrote on Fri Aug 10 11:21:22 2001
Made room no teleport that should do it.

----------------------------------------------------------------------

Sigwald wrote on Fri Aug 10 11:21:25 2001

Closed



-----------------

poster: Sigwald
subject: Fixed bug: 1777
date: Fri Aug 10 11:29:47 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1777
Original bug report by Oz on Thu Aug  9 19:39:43 2001

Bug reported from /domains/city/streets/_11_7--

i am wearing both my rings, and the myslots command only shows i am wearing my cold black ring, and not my ring of chaos. 


----------------------------------------------------------------------

Zifnab wrote on Thu Aug  9 20:17:05 2001
one is finger, one is left finger, thtas why.

----------------------------------------------------------------------

Sigwald wrote on Fri Aug 10 11:29:47 2001

Fixed



-----------------

poster: Sigwald
subject: closed bug: 1782
date: Fri Aug 10 18:57:47 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1782
Original bug report by Moo on Fri Aug 10 18:12:04 2001

Bug reported from /domains/blackavar/shedge/tower/rooms/room27--

Using a # before the email address when creating a character does not keep the address from appearing on the finger info.


----------------------------------------------------------------------

Sigwald wrote on Fri Aug 10 18:57:47 2001
Sure it does, it just doesn't hide it from you which would be dumb.

----------------------------------------------------------------------

Sigwald wrote on Fri Aug 10 18:57:47 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1784
date: Sat Aug 11 14:03:03 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1784
Original bug report by Bloodlust on Sat Aug 11 08:20:06 2001

Bug reported from /domains/blackavar/city/arena/challenge_room--

--------| New Round |--------
(  2%) You barely bruise yourself.
You finish the chant.
You mutter the words 'Da Greit Ekwaliza!'
Hitting yourself with an attack spell is not a good thing.
(  1%) Tamuli barely bruises you.
HP: 391|458 SP: 484|791 EP: 242|242
[Bloodlust]: is in good condition.
[Tamuli]: is somewhat hurt.
You begin to chant.
(391/458)hps (484/791)sps -->--------| New Round |--------
You trip over yourself and miss yourself.
You finish the chant.
You mutter the words 'Da Greit Ekwaliza!'
Hitting yourself with an attack spell is not a good thing.
(  0%) Tamuli nudges you.
HP: 390|458 SP: 484|791 EP: 242|242
[Bloodlust]: is in good condition.
[Tamuli]: is somewhat hurt.
Tamuli finishes the chant.
Tamuli mutters the words 'fro bie'
Tamuli hurls an ice dart at you!
You recognize Bloodlust and attacks
--------| New Round |--------
(  2%) You barely bruise yourself.
You finish the chant.
You mutter the words 'Da Greit Ekwaliza!'
Hitting yourself with an attack spell is not a good thing.
(  1%) Tamuli barely bruises you.
HP: 391|458 SP: 484|791 EP: 242|242
[Bloodlust]: is in good condition.
[Tamuli]: is somewhat hurt.
You begin to chant.
(391/458)hps (484/791)sps -->--------| New Round |--------
You trip over yourself and miss yourself.
You finish the chant.
You mutter the words 'Da Greit Ekwaliza!'
Hitting yourself with an attack spell is not a good thing.
(  0%) Tamuli nudges you.
HP: 390|458 SP: 484|791 EP: 242|242
[Bloodlust]: is in good condition.
[Tamuli]: is somewhat hurt.
Tamuli finishes the chant.
Tamuli mutters the words 'fro bie'
Tamuli hurls an ice dart at you!
You recognize Bloodlust and attacks


----------------------------------------------------------------------

Zifnab wrote on Sat Aug 11 14:03:03 2001
no desc of what the bug is here, and sorry I cant read minds
please explain the bug.

----------------------------------------------------------------------

Zifnab wrote on Sat Aug 11 14:03:03 2001

Closed



-----------------

poster: Mixer
subject: Fixed bug: 1786
date: Sat Aug 11 14:37:12 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1786
Original bug report by Graxon on Sat Aug 11 13:35:49 2001

Bug reported from /domains/guilds/cleric/altar_room--

the emote dumbass2 is illegal...

----------------------------------------------------------------------

Mixer wrote on Sat Aug 11 14:37:12 2001

Fixed



-----------------

poster: Zifnab
subject: closed bug: 1787
date: Sat Aug 11 19:24:10 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1787
Original bug report by Erec on Sat Aug 11 13:52:27 2001

Bug reported from /domains/hyboria/uncle/monks/br23--

I'm sure someone has alrady bug reported this, but I just logged in (from a much longer than half hour absence), and I didn't need a new body (I had all my weapons, and nosave items were still on me). This is the second time this has happened.

----------------------------------------------------------------------

Zifnab wrote on Sat Aug 11 19:23:58 2001
Chiko         26 minutes 14 seconds
Demona        21 minutes 58 seconds
Sootika       17 minutes 32 seconds
Austin        13 minutes 51 seconds
Grnbud        13 minutes 39 seconds
Kelyr         13 minutes 27 seconds
Coochie       12 minutes 24 seconds
Lizzie        12 minutes 1 second
Rayeen        12 minutes 1 second
Pentium       11 minutes 14 seconds
Antonius      6 minutes 35 seconds
Galup         1 minute 12 seconds
Dulcimer      39 seconds
>


The above is a list of currently link dead people.  
none over 30 minutes.

1 of 2 things happened.

1) you errored while going link dead

  If you errored no way to track down the error
  at this point.

2)  You never lost your connection to the mud for whatever
reason, again cant do anything about that.

----------------------------------------------------------------------

Zifnab wrote on Sat Aug 11 19:24:10 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1789
date: Sun Aug 12 15:21:22 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1789
Original bug report by Baer on Sun Aug 12 12:35:07 2001

Bug reported from /domains/blackavar/goblin/cavern1--

there are an infinite number of torches here.


----------------------------------------------------------------------

Baer wrote on Sun Aug 12 12:35:55 2001
but the torches are worth 0 each

----------------------------------------------------------------------

Zifnab wrote on Sun Aug 12 15:21:22 2001
thtas correct.

----------------------------------------------------------------------

Zifnab wrote on Sun Aug 12 15:21:22 2001

Closed



-----------------

poster: Sigwald
subject: Fixed bug: 1783
date: Mon Aug 13 09:07:08 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1783
Original bug report by Urg on Sat Aug 11 00:20:29 2001

Bug reported from /domains/city/streets/_9_7--

happened before  but here it is again with another eq piece:
type wear all and get this even tho i dont have the eq - Grey scale covered in black slime: Your body rebels against wearing something
this corrupted!


----------------------------------------------------------------------

Mixer wrote on Sat Aug 11 14:33:37 2001
Someone want to show me one day how to fix this :)

----------------------------------------------------------------------

Zifnab wrote on Sat Aug 11 17:26:02 2001
odds are it overloads direct_wear_obj() in it, and doesnt
check the environment.

something along the lines of 

if (environment(this_object()) != this_body()) return 0;


----------------------------------------------------------------------

Sigwald wrote on Mon Aug 13 09:07:08 2001

Fixed



-----------------

poster: Sigwald
subject: Fixed bug: 1788
date: Mon Aug 13 09:08:42 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1788
Original bug report by Smee on Sat Aug 11 16:46:10 2001

Bug reported from /domains/city/streets/_9_7--

Ruby heart from chimera id's to heart, not ruby heart.

Smee


----------------------------------------------------------------------

Sigwald wrote on Mon Aug 13 09:08:42 2001

Fixed



-----------------

poster: Sigwald
subject: closed bug: 1790
date: Mon Aug 13 14:55:52 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1790
Original bug report by Koma on Mon Aug 13 12:05:59 2001

Bug reported from /domains/castles/plain/p3-12--


A new clan, Clan Pallivaahto has been created today by me.
I promoted durin to lvl 10, then typed 'clan commands' and got the following error:

*Bad argument 1 to keys()
Expected: mapping Got: 0.
Trace written to /log/runtime

Regards,
Koma


----------------------------------------------------------------------

Koma wrote on Mon Aug 13 12:07:14 2001

It seems to work now fine. Just close this.


----------------------------------------------------------------------

Sigwald wrote on Mon Aug 13 14:55:52 2001

Closed



-----------------

poster: Sigwald
subject: closed bug: 1792
date: Mon Aug 13 15:01:53 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1792
Original bug report by Athena on Mon Aug 13 13:28:40 2001

Bug reported from /domains/guilds/newevoker/guild_hall--

Just reinced back to the same guild, Sorc/evokers
guild item amulet checked at Senior Evoker before reinc, now its back to Evoker and 23% to senior evoker.
Can this be fixed? It made my damage lessen from huge to enormous.
Thanks
Athy


----------------------------------------------------------------------

Zifnab wrote on Mon Aug 13 14:43:08 2001
I am not logging all the details from evoker, however I did
catch this..

Mon Aug 13 12:41:52 2001 athena: Applying tax of 51.200001 to

 /daemons/guilds/evoker_d.c for 4 reincs.
She only reinced 1.

----------------------------------------------------------------------

Sigwald wrote on Mon Aug 13 15:01:53 2001
Yup thats linked to fact evoker were NOT taxed for ages before
because of a bug in the daemon. Note that not many players
complained of NOT being taxed...
Only way is to fix this manually btw.

----------------------------------------------------------------------

Sigwald wrote on Mon Aug 13 15:01:53 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1794
date: Mon Aug 13 18:50:32 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1794
Original bug report by Alotacod on Mon Aug 13 18:48:03 2001

Bug reported from /domains/city/advguild/adv--

i dont know if this is a bug, but i discovered that it is possible to sell things to the newbie store, recieve money for them, and then buy them back for free, thus giving you the money, while you still have the item.


----------------------------------------------------------------------

Zifnab wrote on Mon Aug 13 18:50:21 2001
that is possible.  But one side affect of that is the 
items are no longer saveable in a chest/safe

----------------------------------------------------------------------

Zifnab wrote on Mon Aug 13 18:50:32 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1795
date: Mon Aug 13 22:37:11 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1795
Original bug report by Talquin on Mon Aug 13 22:33:19 2001

Bug reported from /domains/misc/hell/rooms/river_acheron--

there is no boat in hell anymore... It has been missing for a while now


----------------------------------------------------------------------

Zifnab wrote on Mon Aug 13 22:37:08 2001
was trying to log info when I assume someone went link dead
or quit.  Put a check in to make sure this_body() was still 
an object.

----------------------------------------------------------------------

Zifnab wrote on Mon Aug 13 22:37:11 2001

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 1796
date: Tue Aug 14 04:07:17 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1796
Original bug report by Myrddin on Tue Aug 14 03:06:28 2001

Bug reported from /domains/dragon/level3/d3agon21--

think Tick
p' tick
when a party member types party dice but isnot the leader there is no message
there should at least be a You must be hte leader of your party do party dice, or something
thanks


----------------------------------------------------------------------

Zifnab wrote on Tue Aug 14 04:07:17 2001

Fixed



-----------------

poster: Zifnab
subject: closed bug: 1797
date: Tue Aug 14 14:03:25 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1797
Original bug report by Trigon on Tue Aug 14 05:21:17 2001

Bug reported from /domains/city/streets/_9_7--

I still have my nature's blade and shield from like 2 days ago. I didn't lose them after I logged off for a while.


----------------------------------------------------------------------

Trigon wrote on Tue Aug 14 05:23:08 2001
They are still wielded, too, incase that is of any importance.

----------------------------------------------------------------------

Zifnab wrote on Tue Aug 14 14:03:25 2001
was a problem in the woodsman cloak, initially reported by erec

was fixed by the reboot 7 minutes after this post.

----------------------------------------------------------------------

Zifnab wrote on Tue Aug 14 14:03:25 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1799
date: Tue Aug 14 14:03:52 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1799
Original bug report by Erec on Tue Aug 14 07:05:43 2001

Bug reported from /domains/city/undercity/rooms/room10--

I had 450000 gold on hand, and tried to buy a royal birth cirtificate, and failed because my cha is so low... but I still got the quest solve and tps.

----------------------------------------------------------------------

Zifnab wrote on Tue Aug 14 14:03:52 2001
yes, minor issue, you know how to buy it, i dont see it as 
a problem.

----------------------------------------------------------------------

Zifnab wrote on Tue Aug 14 14:03:52 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1803
date: Tue Aug 14 14:05:19 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1803
Original bug report by Wagro on Tue Aug 14 09:56:39 2001

Bug reported from /domains/city/advguild/darkroom--

when you have an item that emits darkness, and you get rid of it in some way, the light count doesnt recheck and  it thinks you are in a lighted room so you cant regen 


----------------------------------------------------------------------

Zifnab wrote on Tue Aug 14 14:05:19 2001
already reported many times.

----------------------------------------------------------------------

Zifnab wrote on Tue Aug 14 14:05:19 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1809
date: Wed Aug 15 15:00:23 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1809
Original bug report by Shiranai on Wed Aug 15 14:24:24 2001

Bug reported from /domains/city/streets/_10_7--

While in help menu, search  returns
*Attempted to read '\0' into string!
Trace written to /log/runtime


----------------------------------------------------------------------

Zifnab wrote on Wed Aug 15 15:00:20 2001
already reported.

----------------------------------------------------------------------

Zifnab wrote on Wed Aug 15 15:00:23 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1822
date: Sun Aug 19 04:53:54 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1822
Original bug report by Pedron on Sun Aug 19 03:28:27 2001

Bug reported from /domains/dragon/level1/dragon28--

This was a bug or some wizard doing something to kill me. :P  Here's my screen the preceding round.  Also put in my history after it.  'sd' is my command for use stab, 'er' was my command for events running.

--------| New Round |--------
You are ready to perform your skill. (concealed)
You stab Grey dragon in the backside.
    Quick as a snake, and before he can blink, you savagely stab him a second
    time, and then once more with amazing speed!! He screams as a terrible pain
    shakes his whole body!!
Your enhanced skills cause considerable damage to Grey dragon. Blood flows from
    his wounds.
You report Hp: 1117 (1480)  Sp: 655 (655)  Ep: 867 (938)
HP: 1105|1480 SP: 655|655 EP: 867|938
[Pedron]: has some minor cuts ifand bruises.
[The Grey Dragon]: is somewhat hurt.
The Grey Dragon hits You 2 times.
Grey dragon whines in pain as his wounds bleed!
Grey dragon tries to punch you, but badly misses his attack.
y s[dragon]: Locke grins at Litho.
noop
sd
You fall to the ground DEAD!
[death]: Pedron died (Pedron).
Pedron [exp?]: Roach is now the leader of the party.
You drop to the ground with an audible Thump.
Your corpse is sucked away.
You land in HELL.
HELL [exits: south, east and west]
              Hot FLAMES welcome you to

           ___ ______________.____    .____
          /   |   \_   _____/|    |   |    |
         /    ~    \    __)_ |    |   |    |
         \    Y    /        \|    |___|    |___
          \___|_  /_______  /|_______ \_______ \ 
                \/        \/         \/       \/  

Flames lick up around you as you land in the fiery pits 
 of the underworld. Screams of pain and anguish echo 
all around you, though you can see no one through the flames. 
Though you are dead your hair crackles and your skin burns.

Welcome to the after life.
Lucifer Morningstar


HP: 0/1480 SP: 655/655 EP: 867/938 R: 7806 >Ghosts cannot use skills.
HP: 0/1480 SP: 655/655 EP: 867/938 R: 7806 >

242     tell snoop to ambush him. :P
243     sd
244     sd
245     er
246     sd
247     sd
248     pacify snoop
249     sd
--I drop dead--
250     on dragon
251     dragon hey I think that was a bug


----------------------------------------------------------------------

Pedron wrote on Sun Aug 19 03:40:03 2001
Oh yeah, I was using a demon slicer which has a damage special.
That could've bugged and targetted me for a fatality.  I don't 
have any pk'ers ignored, and still the matter of me killing myself 
doing routine stuff. :)

----------------------------------------------------------------------

Pedron wrote on Sun Aug 19 04:02:39 2001
Snoop was also wielding a schizo tooth.  If it had some weird 
venom/slowdeath something damage special that bugged, that might've 
killed me.  Just a thought.  I didn't see 
any messages to that effect though.

----------------------------------------------------------------------

Pedron wrote on Sun Aug 19 04:09:19 2001
Or maybe someone rigged my pacify command to kill me if I did it soon 
after engaging someone in pk. :P  Folks were complaining 
that it was bug abuse for me to backstab, run away, and 
pacify to sneak back in.  I figured they should be en garde and 
pinging for hidden assassins and deserve to be snuck up on if they don't after 
just being hit.  Anyway, if that's the case I'd recommend 
fixing it so players stick in each others' hunted lists 
after a fiight until they pacify- whoever doesn't pacify could remain 
aggressive.  Rigging pacify to kill me on the assumption of 
bug abuse isn't terribly fair since I was leaving snoop alone and 
killing a dragon when I did decide to clear it. :P If my fatal strike weree better than 10% chance 
at max training, and more people were dying, it might be fair. I 
only killed one guy with it so far despite all my attempts 
and their complaints.  Done my rant.

-pedron spam

----------------------------------------------------------------------

Zifnab wrote on Sun Aug 19 04:53:54 2001
bing bing bing we have a winner.  I consider it bug abuse
and will be freezing you.

Until I decide what to do for real

----------------------------------------------------------------------

Zifnab wrote on Sun Aug 19 04:53:54 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1825
date: Mon Aug 20 13:34:07 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1825
Original bug report by Spiraldancer on Mon Aug 20 07:01:12 2001

Bug reported from /domains/outside_city/north/goblin/cave20--

I have a lot of food on me but I can't eat any of it (neither all at once nor one at a time.)
I logged my inventory of food and trying to eat it.

(4)  Chicken stew
(2)  Roasted bird
(4)  Stewed haggis
(2)  Slice of Rye Bread
(5)  Roast Beef sandwich
(6)  Squash pie
        [+-+ Weapons +-+]
(1)  Lightning Spear of Illumination (kept) (wielded)
        [+-+ Armors +-+]
(1)  Blob gloves (kept) (worn)
(1)  Whispering ring (kept) (worn)
(1)  Crystal Leggings (kept) (worn)
(1)  Ruby ring (kept) (worn)
(1)  Chysle Bracer (kept) (worn)
(1)  Shining cloak of Mistweaver (kept) (worn)
(1)  Lightning Belt (kept) (worn)
(1)  Emerald boots of Vorysis (kept) (worn)
(1)  Mask of Clear Seeing (kept) (worn)
---- (1-25-86%)[h]: q
HP: 509/509 SP: 1585/1743 EP: 307/307 EXP: 293,464/99%eat all
There is nothing here that works with that verb.
HP: 509/509 SP: 1585/1743 EP: 307/307 EXP: 293,464/99%[sales]: Tahnval writes do
wn a shopping list and passes it to EQ parties
eatYour body glows with magical energy.
Tick: HP: 509/509  SP: 1743/1743 (+158) EP: 307/307
 a pie
You eat squash pie                                                 

-Spiral


----------------------------------------------------------------------

Zifnab wrote on Mon Aug 20 13:34:04 2001
odds are you were full when you tried to eat all.

----------------------------------------------------------------------

Zifnab wrote on Mon Aug 20 13:34:07 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1826
date: Mon Aug 20 13:34:25 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1826
Original bug report by Spiraldancer on Mon Aug 20 07:02:04 2001

Bug reported from /domains/outside_city/north/goblin/cave20--

It allows me to eat the foods now. Very odd.


----------------------------------------------------------------------

Zifnab wrote on Mon Aug 20 13:34:25 2001
FYI you can use bt or bug_tracker to update existing bug
reports.

----------------------------------------------------------------------

Zifnab wrote on Mon Aug 20 13:34:25 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1838
date: Wed Aug 22 05:26:09 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1838
Original bug report by Austin on Wed Aug 22 04:25:09 2001

Bug reported from /domains/city/advguild/plaque_room--

typing in race lead and its telling me i must be an active player in order to lead a race. But im on the plaque.


----------------------------------------------------------------------

Zifnab wrote on Wed Aug 22 05:25:53 2001
weekly plaque?

----------------------------------------------------------------------

Zifnab wrote on Wed Aug 22 05:26:09 2001

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 1850
date: Fri Aug 24 02:23:49 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1850
Original bug report by Daneel on Fri Aug 24 01:12:06 2001

Bug reported from /domains/city/streets/_9_6--

The items one gets as a reward from the nimrodel quest value at 32k, 32k, and 12k. But none sells for more than 10k anywhere I could find (including the ring shop).

----------------------------------------------------------------------

Zifnab wrote on Fri Aug 24 02:23:49 2001

Fixed



-----------------

poster: Zifnab
subject: >Fixed bug: 1850
date: Fri Aug 24 02:24:10 2001

On Fri Aug 24 02:23:49 2001 Zifnab wrote post #682:
> =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
> 
> Report Number: 1850
> Original bug report by Daneel on Fri Aug 24 01:12:06
2001
> 
> Bug reported from /domains/city/streets/_9_6--
> 
> The items one gets as a reward from the nimrodel quest value at 32k, 32k,
and 12k. But none sells for more than 10k anywhere I could find (including
the ring shop).
> 
> ----------------------------------------------------------------------
> 
> Zifnab wrote on Fri Aug 24 02:23:49 2001
> 
> Fixed
> 
> 
meant to say I dont consider this a bug.  Its still 30k in gold.

-----------------

poster: Zifnab
subject: closed bug: 1851
date: Fri Aug 24 06:00:27 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1851
Original bug report by Talquin on Fri Aug 24 04:33:39 2001

Bug reported from /domains/wizhalls/wiz_bar/room7--

ok it has been a while now and I STILL have not gotten my suit of feathers! this event took place like a week ago or something why can't i get it?


----------------------------------------------------------------------

Zifnab wrote on Fri Aug 24 06:00:24 2001
you have a bug report filed.  the mud told you the number
when that bug report is finished you will receive the reimbursement
for hte lost item.

WE have lives outside the mud, and mine has been 5 
days of hell with Oracle support. and will be another 4 days
of hell, until we get the failed upgrade rolled back a version
until then dont expect many bug reports to be fixed and 
or addressed.

Sorry work pays me to do stuff, and the mud doesnt.
**

----------------------------------------------------------------------

Zifnab wrote on Fri Aug 24 06:00:27 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1853
date: Fri Aug 24 13:20:29 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1853
Original bug report by Erec on Fri Aug 24 06:48:32 2001

Bug reported from /domains/mists/snoop/caverns_of_death/rooms/cavern/4,8,4--

About the spell psychic manipulation...

A bunch of us math geeks were sitting around one day, when I 
was in school, discussing artificial stupidity.  One of the
exersizes we did was to try to come up with the worst working 
sorting algorithm we could.

From what I hear, psychic manipulation uses the winning 
algorithm (that being switch two things at random, check to 
see if you have the order you want; if not repeat).
That's right, a bunch of hot-shot ivy league 
math geeks couldn't come up with a worseRESET way 
of 
determining how to change this sort of stuff around.

This isn't to say the spell isn't good... but it isn't.  
That is just _way_ too bad an algorithm.  It might as just 
not be there at all.

                 -Erec


----------------------------------------------------------------------

Zifnab wrote on Fri Aug 24 13:20:29 2001
please see my mistaken answer to Elendor's bug report
for this.

actually I will repeat it here for the sake of clarity.

If you have a bug report to make please do so, 
leave the whiney crap of how you think we did things out 
of it.

Unless you would like me to reply with a little story of 
what I think.

----------------------------------------------------------------------

Zifnab wrote on Fri Aug 24 13:20:29 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1580
date: Fri Aug 24 16:01:30 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1580
Original bug report by Fox on Sun Jul  8 01:57:28 2001

Bug reported from /domains/emerald/uncle/celtica/leinster/room10--

I've noticed that I can do a lot more damage outside of my style preference of either Tiger or Snake, something about that doesn't seem right...if it's meant to be that way, then oh well, but if there is something to be done about it, please do so because it would be better to be able to do more damage while in a style preference.
Just something that I thought should be known.


----------------------------------------------------------------------

Dram wrote on Tue Jul 17 19:40:26 2001
As far as i can tell from looking at the extensive combat code. Style preferences don't hinder your ability to attack, they just add specials and other stuff, i could be wrong. Sigwald

----------------------------------------------------------------------

Sigwald wrote on Tue Aug  7 17:26:00 2001
That report doesnt make all that much sense to me.

----------------------------------------------------------------------

Zifnab wrote on Fri Aug 24 16:01:30 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1597
date: Fri Aug 24 16:02:12 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1597
Original bug report by Wyla on Fri Jul 13 17:55:07 2001

Bug reported from /domains/outside_city/aviary/rooms/room25--

I leveled and chose str, but i didn't get any. or atleast my score doesnt show it...


----------------------------------------------------------------------

Sigwald wrote on Tue Aug  7 16:31:23 2001
What level were you when you leveled ?

----------------------------------------------------------------------

Zifnab wrote on Fri Aug 24 16:02:00 2001
no answer closing.

----------------------------------------------------------------------

Zifnab wrote on Fri Aug 24 16:02:12 2001

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 1635
date: Fri Aug 24 16:08:19 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1635
Original bug report by Hellfire on Fri Jul 20 17:28:44 2001

Bug reported from /domains/hyboria/wynd/strawberry/rooms/room12--

strawberries here show as nondescript with RDMP

----------------------------------------------------------------------

Zifnab wrote on Fri Aug 24 16:08:19 2001

Fixed



-----------------

poster: Zifnab
subject: closed bug: 1614
date: Fri Aug 24 16:08:25 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1614
Original bug report by Bluemoon on Mon Jul 16 23:16:24 2001

Bug reported from /domains/mists/lokie/Castle/Rooms/centroom1--

Accidentally attempted to cast harm body at Chrono, and this error message occured
You finish the chant.
You mutter the words 'rVm life'
You are not PK registered.
*Bad argument 1 to call_other()
Expected: string or array or object Got: 0.
Trace written to /log/runtime
Bluemoon


----------------------------------------------------------------------

Zifnab wrote on Fri Aug 24 16:06:22 2001
cant reproduce it, and no error stack was caught when it happened.
rerepotr if it happens again.

----------------------------------------------------------------------

Zifnab wrote on Fri Aug 24 16:08:25 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1642
date: Fri Aug 24 16:09:04 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1642
Original bug report by Nagash on Sat Jul 21 19:28:19 2001

Bug reported from /domains/blackavar/xphere/vampire/rooms/roof6--

Blob falls to the ground DEAD!
Before disappearing, Blob drops a small item on the ground. You nimbly grab it before it reaches the ground.
The Blob gasps 'Nagash, I will be avenged!'
A pulse of power is emitted by Nagash!
You are thrown up from The Blob and land on the ground.
And then I went into link death and had to reconnect.
And..I didn't get any eq at all.


----------------------------------------------------------------------

Sigwald wrote on Tue Aug  7 16:59:38 2001
Was your inventory full or something ?

----------------------------------------------------------------------

Zifnab wrote on Fri Aug 24 16:08:49 2001
no answer closing.

----------------------------------------------------------------------

Zifnab wrote on Fri Aug 24 16:09:04 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1657
date: Fri Aug 24 16:09:28 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1657
Original bug report by Desangel on Mon Jul 23 02:36:33 2001

Bug reported from /domains/guilds/cleric/guild_hall--

telling me every time I train I have less that 0% credit for skills n spells

----------------------------------------------------------------------

Sigwald wrote on Thu Aug  9 09:35:57 2001
After a reinc, or just like this ?

----------------------------------------------------------------------

Zifnab wrote on Fri Aug 24 16:09:28 2001
no answer closing.

----------------------------------------------------------------------

Zifnab wrote on Fri Aug 24 16:09:28 2001

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 1684
date: Fri Aug 24 16:20:47 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1684
Original bug report by Erec on Fri Jul 27 04:59:43 2001

Bug reported from /domains/blackavar/keep/rooms/guestroom--

In the room east of here (has an agro priest), there's a box with a piece of equipment... We killed him earlier, so I had the key... he didn't block me using the key now to get it again.

----------------------------------------------------------------------

Zifnab wrote on Fri Aug 24 16:20:47 2001
also made thsi a real key, so it will not save.

----------------------------------------------------------------------

Zifnab wrote on Fri Aug 24 16:20:47 2001

Fixed



-----------------

poster: Zifnab
subject: closed bug: 1733
date: Fri Aug 24 16:22:06 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1733
Original bug report by Zax on Sat Aug  4 07:49:51 2001

Bug reported from /domains/castles/rooms/chemosh-1--

Bought a key from Chemosh's castle, and tried to go unlock the door, but it didn't let me unlock the door. Says the key doesn't fit etc.


----------------------------------------------------------------------

Zifnab wrote on Fri Aug 24 16:22:03 2001
I posted more info on this in another bug report.

----------------------------------------------------------------------

Zifnab wrote on Fri Aug 24 16:22:06 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1734
date: Fri Aug 24 16:23:03 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1734
Original bug report by Sootika on Sat Aug  4 20:56:34 2001

Bug reported from /domains/castles/plain/p20-6--

echo: tick or tock coming right up
echo: tick or tock coming right up
echo: tick or tock coming right up
positioned outside wagros castle called an abandoded beef sandwhich i dropped my sign for my castle thinking at the time  it was a vacant plot of land. I accidentally entered the castle and escaped aggros by the skin of my teeth only to find the sign gone. Location Eastern Trail and Old Meridian. On escaping this castle the sign is gone. Have i lost my 350k or is this a bug. Thanks.


----------------------------------------------------------------------

Zifnab wrote on Fri Aug 24 16:23:03 2001
its a bug in the sense of the word that you shouldnt lose the 
sign, as well as you shouldnt drop it there.  catch me unidle
I will reimburse the 350k

----------------------------------------------------------------------

Zifnab wrote on Fri Aug 24 16:23:03 2001

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 1800
date: Fri Aug 24 16:28:17 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1800
Original bug report by Taric on Tue Aug 14 07:14:11 2001

Bug reported from /domains/emerald/maldan/woods/map/entrance--

I gave this old man a necklace I found and he told 
me 'I'm sorry, I can't accept this.'.  He didn't give it back 
or drop it, and the necklace isn't on him or anywhere.
Would be nice if he gave stuff back or dropped it rather than destroy 
it if he didn't want it. :)

-T


----------------------------------------------------------------------

Zifnab wrote on Fri Aug 24 16:28:17 2001
he did try to give it back.  not sure why it failed, made it
just use give_item_to() instead of 'the give command'

----------------------------------------------------------------------

Zifnab wrote on Fri Aug 24 16:28:17 2001

Fixed



-----------------

poster: Zifnab
subject: closed bug: 1808
date: Fri Aug 24 16:39:25 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1808
Original bug report by Rancor on Wed Aug 15 07:47:17 2001

Bug reported from /domains/castles/rooms/bahgtru-1--

unlock east door
with the key
You try to unlock the large steel east door, but your key doesn't fit.

I have the right key and door has not been changed but can not gain entrance to my room in bahgtru's castle.


----------------------------------------------------------------------

Zifnab wrote on Fri Aug 24 16:39:25 2001
I have added mroe info to another report.

----------------------------------------------------------------------

Zifnab wrote on Fri Aug 24 16:39:25 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1814
date: Fri Aug 24 16:40:05 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1814
Original bug report by Pedron on Thu Aug 16 08:40:10 2001

Bug reported from /domains/city/shops/armour_shop--

helmet of the panther values 0, but sells and buys like normal from normal shops

----------------------------------------------------------------------

Zifnab wrote on Thu Aug 16 12:42:18 2001
if its value is 0 so what?

----------------------------------------------------------------------

Zifnab wrote on Fri Aug 24 16:40:02 2001
no answer closing

----------------------------------------------------------------------

Zifnab wrote on Fri Aug 24 16:40:05 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1858
date: Sat Aug 25 14:33:49 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1858
Original bug report by Sirk on Sat Aug 25 05:14:49 2001

Bug reported from /domains/city/undercity/rooms/room10--

just curious but to do the quest for proof of royal lineage one must spend 450000 gold?
all i wanted was to do the quests and now i'm out 450k that i had on and i have no intention to start a clan.
not sure if this was way it was ment to be or not, so wanted to check.
kinda sucks to pay 450k for 1 tp
sirk


----------------------------------------------------------------------

Sirk wrote on Sat Aug 25 05:16:04 2001
further more when you vaule the certificate it's only worth 300k yet i paid 450k for it
sirk

----------------------------------------------------------------------

Zifnab wrote on Sat Aug 25 14:33:46 2001
Yes it is.  if you dont want to start a clan, dont
do the quest.

----------------------------------------------------------------------

Zifnab wrote on Sat Aug 25 14:33:49 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1861
date: Sun Aug 26 13:47:15 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1861
Original bug report by Dalak on Sun Aug 26 05:47:29 2001

Bug reported from /domains/city/pure/poker/poker_table2--

Was playing poker with Daran, Squee, and Blue.  Came down to me and Squee showing our hands.  He had an Ace high straight as did I.  My Ace was a spade and his was a diamond, which according to tie breaker rules in the poker help file would indicate me as the winner.

According to poker doc the rank of suits is as follows: 1-Spades, 2-Diamonds, 3-Hearts, and 4-Clubs
Dal


----------------------------------------------------------------------

Zifnab wrote on Sun Aug 26 13:47:12 2001
forwarded to pure.
*

----------------------------------------------------------------------

Zifnab wrote on Sun Aug 26 13:47:15 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1872
date: Wed Aug 29 13:23:47 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1872
Original bug report by Lu on Wed Aug 29 09:00:41 2001

Bug reported from /domains/blackavar/shedge/dryad/forest3--

this whole dryad forst is bugged to hell
its not letting me regen, even tho i have 3 lobes of darkness(used to be able to regen with 3 dark cloaks of the drow)

also, its night time

-lu


----------------------------------------------------------------------

Zifnab wrote on Wed Aug 29 13:23:47 2001
I beleive you already reported the same issue with
light/dark/regen. closing this one, if you have more info
to add please update your other bug report.
*

----------------------------------------------------------------------

Zifnab wrote on Wed Aug 29 13:23:47 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1874
date: Wed Aug 29 18:55:36 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1874
Original bug report by Smee on Wed Aug 29 15:07:35 2001

Bug reported from /domains/castles/rooms/smee-2--

Cure light wounds says its affected by holy essence... seems that since its in the alpha guild, should be affected by unholy essence as well


----------------------------------------------------------------------

Krellen wrote on Wed Aug 29 18:12:02 2001
Why?  If you make the choice between evil and good cleric, you're making the choice between harming and healing.  Thusly, if you don't choose healing, why should you have even the weakest healing spell strengthened?

----------------------------------------------------------------------

Zifnab wrote on Wed Aug 29 18:55:36 2001

Closed



-----------------

poster: Mixer
subject: closed bug: 1804
date: Thu Aug 30 13:13:48 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1804
Original bug report by Urg on Tue Aug 14 12:18:36 2001

Bug reported from /domains/mists/elf_forest/rooms/dforest4--

for some reason "hooded cloak of a druid" id's to "dark cloak" and "dark cloak of a drow" doesnt, just dont see anyhtig in desc to call hooded cloak dark cloak


----------------------------------------------------------------------

Mixer wrote on Thu Aug 30 13:13:45 2001
Well in the desc it says "Dark hooded cloak"

----------------------------------------------------------------------

Mixer wrote on Thu Aug 30 13:13:48 2001

Closed



-----------------

poster: Mixer
subject: closed bug: 1811
date: Thu Aug 30 13:14:47 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1811
Original bug report by Tranquil on Wed Aug 15 22:16:15 2001

Bug reported from /domains/hyboria/khosan/mountain/rooms/14_The_plain--

Hmm. this just seems wrong to me:

Plain [exits: west, northwest, northeast, southwest, south, north and east]
 The grass grows freshly here and you can smell water. In fact, in the east
horizon you can see nothing but water in an immense lake surrounded by high
mountain walls. You hear the sound of falling water south, and it looks like
there might be a canyon drawing water from the lake there. To the north you see
smoke and you wonder who could be living in this beautiful but harsh landscape.
A cute grizzly bear 
A peregrine Falcon 
A peregrine Falcon 
Wolf leader 
Mountain goat 
Mountain goat 
Female wolf 
A small falcon flying high in the sky 
A small falcon flying high in the sky 
Male wolf 
A small grizzly bear 
A dirty cave dweller 
A cute grizzly bear 
A huge brown grizzly male bear 


- Tranquil



----------------------------------------------------------------------

Mixer wrote on Thu Aug 30 13:14:47 2001
hmm guess it was a freak occurance with wandering animals?

----------------------------------------------------------------------

Mixer wrote on Thu Aug 30 13:14:47 2001

Closed



-----------------

poster: Mixer
subject: closed bug: 1818
date: Thu Aug 30 13:17:38 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1818
Original bug report by Erec on Sat Aug 18 00:05:40 2001

Bug reported from /domains/everrest/tower/rooms/2hallw5--

One can look at neither candle nor flame here.

----------------------------------------------------------------------

Mixer wrote on Thu Aug 30 13:17:35 2001
Please use typo to report these things, this aint a bug.

The admin here have better things to do than fix typos, dumb
old me can do that :)

----------------------------------------------------------------------

Mixer wrote on Thu Aug 30 13:17:38 2001

Closed



-----------------

poster: Mixer
subject: Fixed bug: 1842
date: Thu Aug 30 13:25:35 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1842
Original bug report by Erec on Wed Aug 22 07:13:04 2001

Bug reported from /domains/blackavar/shedge/dryad/forest41--

dryads' wooden daggers don't ID to "wooden dagger"

----------------------------------------------------------------------

Mixer wrote on Thu Aug 30 13:25:35 2001

Fixed



-----------------

poster: Mixer
subject: Fixed bug: 1846
date: Thu Aug 30 13:27:44 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1846
Original bug report by Warchief on Thu Aug 23 18:04:49 2001

Bug reported from /domains/emerald/evilned/rooms/cave7--

The "west" exit from this rooms links to a room that is 2 rooms east, dunno if intended


----------------------------------------------------------------------

Mixer wrote on Thu Aug 30 13:27:44 2001

Fixed



-----------------

poster: Mixer
subject: closed bug: 1866
date: Thu Aug 30 13:29:02 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1866
Original bug report by Lu on Sun Aug 26 17:47:40 2001

Bug reported from /domains/blackavar/tunnel/rooms/tunnel11--

This Dark Tunnel has a drow enjoying the darkness, yet i cant regen cause of the light ;)
-lu


----------------------------------------------------------------------

Mixer wrote on Thu Aug 30 13:29:02 2001
Yes we know there's a big with light.  No need to report it n+1 times.
Zif will get to it when he can.

----------------------------------------------------------------------

Mixer wrote on Thu Aug 30 13:29:02 2001

Closed



-----------------

poster: Mixer
subject: Fixed bug: 1868
date: Thu Aug 30 13:30:22 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1868
Original bug report by Warchief on Mon Aug 27 04:37:27 2001

Bug reported from /domains/emerald/evilned/rooms/kwall11a--

think !!FULL HP!!
the east exit in this room leads to a room that should be 2e (going e, and back 2w brings me to the same room)


----------------------------------------------------------------------

Mixer wrote on Thu Aug 30 13:30:22 2001
PLEASE use typo for these things.  I check that much quicker
and more frequently than BT.

----------------------------------------------------------------------

Mixer wrote on Thu Aug 30 13:30:22 2001

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 1824
date: Thu Aug 30 15:44:18 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1824
Original bug report by Talquin on Sun Aug 19 22:36:04 2001

Bug reported from /domains/city/advguild/adv--

i was just playing the pigeon hunt and won at the end of the event but it said that he gave me the suit of feathers but he didn't... i think it was caused by me having a full inventory... when i typed look it wasn't on the fround either!
why didn't i get the suit of feathers?


----------------------------------------------------------------------

Zifnab wrote on Sun Aug 19 23:43:00 2001
needs to use give_item_to() instead of move.  will fix
later.

----------------------------------------------------------------------

Mixer wrote on Thu Aug 30 13:23:34 2001
I'd change this but there seems to be an if.else loop
hanging on the current move function.  don't want to break
this if I change it :)

If I understand it correctly, its checking to see if the move
onto the player worked, and if not its meant to move to inventory.

obviously that if.else isn't working?

----------------------------------------------------------------------

Zifnab wrote on Thu Aug 30 15:44:15 2001
it was only failing if move returned 0, which in 
most cases it doesnt, it returns a message saying why
it failed.

I changed the if to use give_item_to() which correctly
handles the moving to the player, and if no room/other error
it moves it to the room.  No need to duplicate that code
in the event.

----------------------------------------------------------------------

Zifnab wrote on Thu Aug 30 15:44:18 2001

Fixed



-----------------

poster: Zifnab
subject: closed bug: 1883
date: Sun Sep  2 06:01:17 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1883
Original bug report by Cleo on Sun Sep  2 00:50:21 2001

Bug reported from /domains/city/streets/_9_7--

1. Squee and I was in same clan, he did Deposit 600k to the clan. 
2. I did withdraw em and used it up on gems ( I was a gem blaster).
3. Squee got frozen and I didnīt know it,he was away for 7 weeks. I even asked a few wizzes IF he was frozed or banned, and they said no, so I though he just was away for a time so I kicked him for UnActivity.
4. Squee is back and wants the 600k from me that I withdrawed from the clan. IF I give him 600k, I still owe the clan, Thats a bug. if I give Squee the 600k, 600k debt on me at the clan shoudl be removed.
5. I did kick squee because I though he just had stoped playing, and I had got information that he was not on the frozen OR banned lists from wizzes, If I would know he would be frozen I wouldnīt have kicked him in first place.

What Can I do about it?

Cleo


----------------------------------------------------------------------

Zifnab wrote on Sun Sep  2 06:01:14 2001
nothing its a player issue with clans.  not a bug.

----------------------------------------------------------------------

Zifnab wrote on Sun Sep  2 06:01:17 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1884
date: Sun Sep  2 06:02:00 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1884
Original bug report by Jaws on Sun Sep  2 03:44:22 2001

Bug reported from /domains/city/streets/_9_7--

- I can not do <#>  anymore

----------------------------------------------------------------------

Jaws wrote on Sun Sep  2 03:47:13 2001
relogged and was fixed

how odd

Jaws

----------------------------------------------------------------------

Zifnab wrote on Sun Sep  2 06:02:00 2001
not odd.  happens when things eval out.
with commands like 10 foo, wont go into the details
but its due to the way we do that repeated command
thing.

----------------------------------------------------------------------

Zifnab wrote on Sun Sep  2 06:02:00 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1888
date: Sun Sep  2 14:31:47 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1888
Original bug report by Xphere on Sun Sep  2 14:31:25 2001

Bug reported from /domains/city/advguild/kills_room--

la all on plaque gave this:
*Tried to take a member of something that isn't a class. Trace written to /log/runtime
this is the kills plaque btw


----------------------------------------------------------------------

Zifnab wrote on Sun Sep  2 14:31:47 2001
already been reported.

----------------------------------------------------------------------

Zifnab wrote on Sun Sep  2 14:31:47 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1889
date: Sun Sep  2 18:13:36 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1889
Original bug report by Trunks on Sun Sep  2 15:48:04 2001

Bug reported from /domains/city/shops/blacksmith--

Bifur is a nondescript thing



----------------------------------------------------------------------

Zifnab wrote on Sun Sep  2 18:13:33 2001
already reported.

----------------------------------------------------------------------

Zifnab wrote on Sun Sep  2 18:13:36 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1896
date: Tue Sep  4 17:05:51 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1896
Original bug report by Cleo on Tue Sep  4 15:55:48 2001

Bug reported from /domains/city/streets/_9_7--

think Tick/Tock soonish
I can only train Whirlwind attack to 50 %, though all others can get it to 100.


----------------------------------------------------------------------

Zifnab wrote on Tue Sep  4 17:05:51 2001
list skills all, note the 'max' column.

IN animist you can only train up to 50%.  It continues to
100% in one of the other guilds.

----------------------------------------------------------------------

Zifnab wrote on Tue Sep  4 17:05:51 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1897
date: Tue Sep  4 22:26:03 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1897
Original bug report by Zendor on Tue Sep  4 19:54:14 2001

Bug reported from /domains/city/advguild/kills_room--

la plaque gave me...
*Tried to take a member of something that isn't a class.
Trace written to /log/runtime


----------------------------------------------------------------------

Zifnab wrote on Tue Sep  4 22:26:03 2001
already reported.

----------------------------------------------------------------------

Zifnab wrote on Tue Sep  4 22:26:03 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1898
date: Wed Sep  5 00:31:37 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1898
Original bug report by Spiraldancer on Tue Sep  4 23:13:06 2001

Bug reported from /domains/city/advguild/kills_room--

Tried to look at kills plaque and got:

 *Tried to take a member of something that isn't a class.
Trace written to /log/runtime                      


----------------------------------------------------------------------

Zifnab wrote on Wed Sep  5 00:31:34 2001
already reported.

----------------------------------------------------------------------

Zifnab wrote on Wed Sep  5 00:31:37 2001

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 1830
date: Wed Sep  5 16:56:03 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1830
Original bug report by Locke on Mon Aug 20 23:53:40 2001

Bug reported from /domains/city/advguild/kills_room--

la all on plaque (in kills rooms plaque) yields the error:
*Printable strings limited to length of 10000.
Trace written to /log/runtime

-L


----------------------------------------------------------------------

Zifnab wrote on Wed Sep  5 16:56:03 2001

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 1835
date: Wed Sep  5 16:56:46 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1835
Original bug report by Phire on Tue Aug 21 17:46:28 2001

Bug reported from /domains/city/pure/poker/poker_room--

>> l
Poker hall [exits: west and table_1]
 This is the Red Dragon poker hall. A place where good gamblers earn their
living, at the cost of the not so good gamplers. You can move to a table, and
join any game.
>> poker help
(does nothing)
>> poker
You must be in a poker hall to use the poker command. (poker help if you find a
poker hall.
(I'm in the poker hall), poker commands only work at a table room


----------------------------------------------------------------------

Zifnab wrote on Wed Sep  5 16:56:46 2001
believe i fixed this right after the tables went in.

cant recall though.

----------------------------------------------------------------------

Zifnab wrote on Wed Sep  5 16:56:46 2001

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 1836
date: Wed Sep  5 16:57:07 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1836
Original bug report by Phire on Tue Aug 21 18:03:03 2001

Bug reported from /domains/city/pure/poker/poker_table1--

in the poker hall if its someones turn and they go idle, the game
is kinda stuck. perhaps there should be a time limit for changing
cards and betting else you are forced to throw your hand


----------------------------------------------------------------------

Zifnab wrote on Tue Aug 21 19:01:00 2001
there is a time limit.  Perhaps its too long.

There amy be a time limit on link dead, but im not sure
what it forces.

----------------------------------------------------------------------

Phire wrote on Tue Aug 21 19:02:51 2001
I wrote the bug report when a person was 4 minutes idle, there
seems to be a 360 second timer for inactivity and then the person
is booted from the table

----------------------------------------------------------------------

Zifnab wrote on Wed Sep  5 16:57:07 2001
pure shortened the time limit.

----------------------------------------------------------------------

Zifnab wrote on Wed Sep  5 16:57:07 2001

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 1837
date: Wed Sep  5 16:57:28 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1837
Original bug report by Golte on Tue Aug 21 19:02:00 2001

Bug reported from /domains/city/pure/poker/poker_room--

i showed my cards, then after others had shown and smee left table i was asked to show again, 
and it didn't work.
Here is a log:


Smee bets next. It will cost 1000 gold to see.
>look
At a poker table [exits: hall]
 You are sitting at a poker table. There is 27000 gold on it. Wagro, Smee, Lestat and Erec are
also sitting here. There is one empty chairs around the table. Wagro is currently dealing the
cards. ('Poker help' for command summary)

Rodo the Grorrark  
Dfalt niceguyŪ the Snakeman is living in his car,
Erec du Lac the Faerie  
Smee Warg the Ent City loser, baby.
Lestat poker the Goblin  
Wagro Sir DieAlot the Vampire  

All players have seen.
Golte is next to show cards.
>poker show
Golte shows his cards:
Q |~~~|    Q |~~~|    7          5          Q |~~~|    
# %*,*%    @ \- -/    @ @   @    O          + /o,o\    
  \_o_/     o |-|         @        O   O      \_-_/    
 -=<*>=-     I % I      @   @        O       _-~+_-~   
  /~o~\       |-| o                O   O      /~-~\    
  %*'*% #    /- -\ @    @   @ @          O    \o`o/ +  
  |___| Q    |___| Q          L          S    |___| Q  
Wagro is next to show cards, or throw them.
Wagro shows his cards:
5          4          6          3          10+   +    
#          #          # #   #    O   O      +   +      
  #   #      #   #                            +   +    
    #                   #   #        O                 
  #   #      #   #                            +   +    
        #          #    #   # #      O   O      +   +  
        S          b          9          E    +   +0l  
Smee is next to show cards, or throw them.
Smee peeks at his cards.
Smee acks and throws his cards!
>look
At a poker table [exits: hall]
 You are sitting at a poker table. There is 28000 gold on it. Wagro, Smee, Lestat and Erec are
also sitting here. There is one empty chairs around the table. Wagro is currently dealing the
cards. ('Poker help' for command summary)

Rodo the Grorrark  
Dfalt niceguyŪ the Snakeman is living in his car,
Erec du Lac the Faerie  
Smee Warg the Ent City loser, baby.
Lestat poker the Goblin  
Wagro Sir DieAlot the Vampire  

Smee creaks: I have to go to work
Smee leaves the table.
Golte is next to show cards.
>poker show
Smee leaves hall.
Can't 'poker show'. Type: 'poker help' to get command-help.



----------------------------------------------------------------------

Zifnab wrote on Wed Sep  5 16:57:25 2001
pure made lots of fixes :)

----------------------------------------------------------------------

Zifnab wrote on Wed Sep  5 16:57:28 2001

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 1840
date: Wed Sep  5 16:57:55 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1840
Original bug report by Smee on Wed Aug 22 05:32:54 2001

Bug reported from /domains/city/streets/_9_7--

The poker game was moving along nicely, rodo + me the only ones playing. I initiated the 'jack' thing, for jackpot, with a 25k card cost.

We kept going for 10 rounds or so, until there was 102,400,000 gold in the jackpot, and then I was able to play, we played, and I won 102m gold. I think this is not supposed to occur, I could understand small jackpots, but that's fooking huge.

Smee+rodo.


----------------------------------------------------------------------

Zifnab wrote on Wed Sep  5 16:57:55 2001

Fixed



-----------------

poster: Zifnab
subject: closed bug: 1844
date: Wed Sep  5 17:10:29 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1844
Original bug report by Daran on Thu Aug 23 03:47:28 2001

Bug reported from /domains/city/pure/poker/poker_room--

Two strange occurances in poker:

  You leave the table.
  Davaris is deciding cardcost.
  Davaris is now the dealer.


and the second

Squee collects 30000 gold.
***********************************************
Squee is now the dealer.
Squee grabs a deck of cards, and starts to shuffle.
Daran is deciding cardcost.
Daran is deciding cardcost.
You are now the dealer.

(it said i was deciding cardcost twice...its not me hitting enter twice)


----------------------------------------------------------------------

Zifnab wrote on Thu Aug 23 15:00:42 2001
someone leave inbetween?
*

----------------------------------------------------------------------

Zifnab wrote on Wed Sep  5 17:10:29 2001
no answer closing.

----------------------------------------------------------------------

Zifnab wrote on Wed Sep  5 17:10:29 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1845
date: Wed Sep  5 17:10:41 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1845
Original bug report by Bahgtru on Thu Aug 23 14:43:53 2001

Bug reported from /domains/misc/hell--

You wish your wounds would stop BLEEDING!
Monk finishes the chant.
Monk mutters the words 'Aret T ConRys'
Monk is unable to master te energies required to freeze your concentration.
You fall to the ground DEAD!


The spell that the Monk was casting failed, yet I died... which kinda shouldn't be.


----------------------------------------------------------------------

Zifnab wrote on Thu Aug 23 15:01:19 2001
combat silent on or off?

----------------------------------------------------------------------

Zifnab wrote on Wed Sep  5 17:10:41 2001
no answer closing.

----------------------------------------------------------------------

Zifnab wrote on Wed Sep  5 17:10:41 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1847
date: Wed Sep  5 17:11:08 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1847
Original bug report by Uno on Thu Aug 23 23:01:02 2001

Bug reported from /domains/city/pure/poker/poker_table2--

for pure:
Zu are next to change cards. (Linkdead)
Squee sighs.
Rodo peeks at his cards.
Tomten sorts his hand.
Tomten goes, "Bah!"
Squee snorts: God hates me
Tomten peeks at his cards.
Rodo acks and throws his cards!
Zu is next to change cards (Linkdead).
Rodo growls: me too
TICK IN 10 SECONDS.
Squee acks and throws his cards!
Zu is next to change cards (Linkdead).
Rodo growls: fishbits hates me
Tomten acks and throws his cards!
Zu is next to change cards (Linkdead).


----------------------------------------------------------------------

Zifnab wrote on Wed Sep  5 17:11:08 2001
if not fixed please report to pure.

----------------------------------------------------------------------

Zifnab wrote on Wed Sep  5 17:11:08 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1848
date: Wed Sep  5 17:11:20 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1848
Original bug report by Pedron on Thu Aug 23 23:09:29 2001

Bug reported from /domains/city/pure/poker/poker_table1--

elendor had ace, 4, 4, 3, 2
squee had pair of kings and other stuff
game awarded elendor even though he only had pair 4s 
and squee had pair kings.  elendor thinks 
it's a 4-card straight, but a straight is 5 cards.
squee can't bug report, so I did. 

-pedron


----------------------------------------------------------------------

Zifnab wrote on Wed Sep  5 17:11:20 2001
if not fixed report to pure.

----------------------------------------------------------------------

Zifnab wrote on Wed Sep  5 17:11:20 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1857
date: Wed Sep  5 17:11:53 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1857
Original bug report by Kaos on Fri Aug 24 21:55:25 2001

Bug reported from /domains/city/streets/_9_7--

party dice doesn't sort by "second dice"..
Snoop [SnoopDice#1]:         Killaaz  48 (  17 )
Snoop [SnoopDice#1]:        Tranquil  42 (  10 )
Snoop [SnoopDice#1]:           Snoop  42 (  15 )



----------------------------------------------------------------------

Zifnab wrote on Wed Sep  5 17:11:53 2001
already reported

----------------------------------------------------------------------

Zifnab wrote on Wed Sep  5 17:11:53 2001

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 1871
date: Wed Sep  5 17:12:41 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1871
Original bug report by Nol on Tue Aug 28 16:29:54 2001

Bug reported from /domains/city/advguild/kills_room--

on total kill plaque i typed la all on plaque
came back with 
*Printable strings limited to length 10000.
Trace written to 
log
runtime


----------------------------------------------------------------------

Zifnab wrote on Wed Sep  5 17:12:41 2001

Fixed



-----------------

poster: Zifnab
subject: closed bug: 1900
date: Wed Sep  5 17:14:57 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1900
Original bug report by Miciaih on Wed Sep  5 00:03:12 2001

Bug reported from /domains/city/streets/_1_11--

um i got on and all my eq set was gone and instead i have a thunderaxe and a book of tiamat.
thanks-miciaih


----------------------------------------------------------------------

Zifnab wrote on Wed Sep  5 00:34:11 2001
I su'ed to him to make him permanently pk, probably 
saved my inventory as his.  not sure If i feel the need
to reimburse him for anything especially since his
equipment should still be laying in a castle somewhere.

----------------------------------------------------------------------

Zifnab wrote on Wed Sep  5 17:14:57 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1910
date: Thu Sep  6 12:49:53 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1910
Original bug report by Zax on Thu Sep  6 06:29:01 2001

Bug reported from /domains/castles/rooms/chemosh-1--

I still can't unlock the door to Chemosh's castle with the key for his castle. zif posted that there was more info in another report, but i've just been thru all of the news with any mention of key or door and nothing was in any of those posts about it, could someone direct me to the right post if its been fixed, or what is supposed to be done.


----------------------------------------------------------------------

Zifnab wrote on Thu Sep  6 12:49:53 2001
it is still unresolved.

----------------------------------------------------------------------

Zifnab wrote on Thu Sep  6 12:49:53 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1598
date: Thu Sep  6 15:21:04 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1598
Original bug report by Kaos on Fri Jul 13 19:04:49 2001

Bug reported from /domains/emerald/uncle/celtica/connacht/room30--

ok, happened again, gnome blade went down, but is still in my blade
(dram said to report if it happened again)


----------------------------------------------------------------------

Sigwald wrote on Tue Aug  7 16:31:47 2001
Been reported already, never really been able to figure why this
happens though...

----------------------------------------------------------------------

Zifnab wrote on Thu Sep  6 15:21:04 2001
can anyone catch me if im non-idle (Been hard to do that the
last few weeks) but I dont see any problems with the code
want to check the few things while the problem is occuring 
to see what part is getting left behind.

----------------------------------------------------------------------

Zifnab wrote on Thu Sep  6 15:21:04 2001

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 1704
date: Thu Sep  6 16:22:18 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1704
Original bug report by Zifnab on Mon Jul 30 01:31:36 2001

Bug reported from /wiz/zifnab/workroom--

note to myself to fix the ap staff

----------------------------------------------------------------------

Zifnab wrote on Thu Sep  6 16:22:18 2001

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 1723
date: Thu Sep  6 16:25:21 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1723
Original bug report by Lu on Thu Aug  2 10:07:51 2001

Bug reported from /domains/mists/lokie/Castle/Rooms/lhroom20--

dunno if this is a bug, but if you cast astral walk, and lose your connection, it doesnt return you like its supposed to
-lu


----------------------------------------------------------------------

Zifnab wrote on Thu Sep  6 16:25:21 2001

Fixed



-----------------

poster: Zifnab
subject: closed bug: 1875
date: Thu Sep  6 16:46:59 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1875
Original bug report by Jaguar on Wed Aug 29 17:34:34 2001

Bug reported from /domains/city/advguild/top_20_room--

Something I have discovered, regarding the whole regen in darkness only issue, is that the "light here tires you" message occurs when you are carrying certain loots. The weapons found in the dryad forest on blackavar make this happen. Maybe it is these weapons giving off light? Though I don't see why they should. Anyway, I don't know if this helps or not.


----------------------------------------------------------------------

Zifnab wrote on Thu Sep  6 16:46:59 2001
they do give off light.

----------------------------------------------------------------------

Zifnab wrote on Thu Sep  6 16:46:59 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1876
date: Thu Sep  6 16:47:02 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1876
Original bug report by Sleip on Thu Aug 30 13:37:01 2001

Bug reported from /domains/city/shops/veldrens_tower_upstairs--

I wondered about guild level ... My guild level dropped from 5 to 10 %from beeing maxed out to a few precent in initiate on reinc ... which seemed quite harsh...



----------------------------------------------------------------------

Zifnab wrote on Wed Sep  5 17:13:05 2001
known issue see numerous other posts about it.

----------------------------------------------------------------------

Zifnab wrote on Thu Sep  6 16:47:02 2001

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 1891
date: Thu Sep  6 16:50:23 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1891
Original bug report by Killaaz on Mon Sep  3 03:22:05 2001

Bug reported from /domains/city/streets/_10_7--

The skill set snare should be looked over..beeing trapped for 2-4mins is just plain silly..no mob tracks for that long and it isnt that much fun when you rush to town to do something quick and there are snares all around cs..
Lower duration or something..i get pissed off when it takes 8mins to walk from adv to the bank to get some cash to buy food..


----------------------------------------------------------------------

Zifnab wrote on Thu Sep  6 16:50:23 2001
made more changes to this skill.  The duration is lowered by 
a lot.

----------------------------------------------------------------------

Zifnab wrote on Thu Sep  6 16:50:23 2001

Fixed



-----------------

poster: Zifnab
subject: closed bug: 1901
date: Thu Sep  6 17:26:38 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1901
Original bug report by Zifnab on Wed Sep  5 04:59:23 2001

Bug reported from /wiz/zifnab/workroom--

Blackmon's ring the case in the wear_armor() 
function is hosed.  if alignemnt is any of the lower
values, it will do all the statements, including the possible
dest for the 1000 alignment.


----------------------------------------------------------------------

Zifnab wrote on Thu Sep  6 17:26:38 2001
I was wrong on this.  I still cleaned it up a lot
and changed it a bit.  its still risky to wear when god like.

----------------------------------------------------------------------

Zifnab wrote on Thu Sep  6 17:26:38 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1911
date: Thu Sep  6 17:30:57 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1911
Original bug report by Shooter on Thu Sep  6 16:45:26 2001

Bug reported from /wiz/sigwald/tester/animist--

Special Room for Access to Some of the Temporary Guild Halls [exits: sco, chanter,
shield, temp, war, min, faith, disrupt, guardian, thrust, champ, priest, cs,
masterabj, ade, guard and glee]

You notice these exits:
     Glee :  Temporary Gleeman Guild
             Hall

I typed: glee
---> You sing in glee.

and could'nt get into the guild...



----------------------------------------------------------------------

Zifnab wrote on Thu Sep  6 17:30:57 2001
reported many times type 'go glee'.

all exits if you look at yoru commands expand to 'go exit'


----------------------------------------------------------------------

Zifnab wrote on Thu Sep  6 17:30:57 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1914
date: Fri Sep  7 01:51:22 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1914
Original bug report by Faulk on Fri Sep  7 00:19:55 2001

Bug reported from /domains/outside_city/noobie/rooms/ocean16--

when i type on newbie no one can here me. **


----------------------------------------------------------------------

Zifnab wrote on Fri Sep  7 01:51:22 2001
Faulk           Wed Aug 29 00:29:25 Krellen         Spamming

you were chat cursed.. I will undo it, if you spam again
you will be removed.

----------------------------------------------------------------------

Zifnab wrote on Fri Sep  7 01:51:22 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1915
date: Fri Sep  7 01:51:54 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1915
Original bug report by Trunks on Fri Sep  7 01:06:28 2001

Bug reported from /domains/city/advguild/plaque_room--

I came on after the last plaque update, and I havent made any xp yet...
when i look at the plaque I am 206123709xp, but when i ew myself i am worth 206626695xp


----------------------------------------------------------------------

Zifnab wrote on Fri Sep  7 01:51:54 2001
doesnt mean you didnt miss the last plaque update last time you
were on.

----------------------------------------------------------------------

Zifnab wrote on Fri Sep  7 01:51:54 2001

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 1919
date: Fri Sep  7 17:05:33 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1919
Original bug report by Miciaih on Fri Sep  7 16:25:23 2001

Bug reported from /domains/blackavar/lynne/mine5--

i never volunteered to be a newbie guide and im listed as one...


----------------------------------------------------------------------

Zifnab wrote on Fri Sep  7 17:05:33 2001

Fixed



-----------------

poster: Zifnab
subject: closed bug: 1929
date: Mon Sep 10 18:06:47 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1929
Original bug report by Kaos on Mon Sep 10 17:51:01 2001

Bug reported from /domains/city/advguild/adv--

when recombining bodies, i believe you only get credits back for
the body you are in when recombining. before i recombined last time,
i had plenty of credits, then recombined and had to pay 5m to train,
now i recombined again, and i'm out of credits after training 300m
in skills..


----------------------------------------------------------------------

Zifnab wrote on Mon Sep 10 17:52:46 2001
you did lose 400M in credits by the looks of the log file.

noone else has reported any issues, ill look at it.

----------------------------------------------------------------------

Zifnab wrote on Mon Sep 10 18:02:18 2001
you are right.  I grab the current credit left, and add that, not
the new calculated credit from the spells/skills that you trained.

----------------------------------------------------------------------

Zifnab wrote on Mon Sep 10 18:06:43 2001
Fixed.  Please watch your credit, in fact if you can do it catch
me unidle before you recombine the next time, just to make sure
my fix works.

----------------------------------------------------------------------

Zifnab wrote on Mon Sep 10 18:06:47 2001

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 1921
date: Mon Sep 10 18:29:55 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1921
Original bug report by Wildchild on Sat Sep  8 04:06:02 2001

Bug reported from /domains/everrest/map/x35y49--

In the list of terrains for Everrest it lists this:

 v : 0

Considering that the use of v's on the map is a strip of 'em between some mountains, I'm assuming it's to mean that it's a valley?


----------------------------------------------------------------------

Zifnab wrote on Mon Sep 10 18:29:55 2001

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 1922
date: Mon Sep 10 18:32:44 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1922
Original bug report by Wildchild on Sat Sep  8 04:11:24 2001

Bug reported from /domains/everrest/map/x41y35--

The vmap for Everrest is also... I guess the best phrase to use is missing a line. If you go south of the mountains and to those hills, then do a map, you'll see that there's two lines of h's, then a blank line, then two lines of ~ for ocean.


----------------------------------------------------------------------

Zifnab wrote on Mon Sep 10 18:32:44 2001

Fixed



-----------------

poster: Zifnab
subject: closed bug: 1926
date: Mon Sep 10 19:33:03 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1926
Original bug report by Jaguar on Sun Sep  9 21:04:07 2001

Bug reported from /domains/outside_city/hagworth/maze1--

If I drop anything in this room, I get the message "As you enter the room, a stone panel in the wall slams shut, trapping you!" This message should only occur when you first enter the room?


----------------------------------------------------------------------

Zifnab wrote on Mon Sep 10 19:33:03 2001
its still pretty mesed up in what it does, like assuming you
always enter from one direction etc etc.
but too lazy to fix that part at the moment, your problem was fixed.

----------------------------------------------------------------------

Zifnab wrote on Mon Sep 10 19:33:03 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1802
date: Mon Sep 10 19:49:39 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1802
Original bug report by Jomo on Tue Aug 14 09:50:26 2001

Bug reported from /domains/city/islandmap/x9y20--

Uno [sackafewmooses]:           Locke  26 (  56 )
Uno [sackafewmooses]:           Wagro  26 (  72 )

We got in a an argument last night over the "tiebreaker" roll.
Basically, because the non-tie breaker is highest->lowest
and the tie-breaker is lowest->highest.

I know this is probably intentional, but could you
guys flip the order around so that it follows the 
same rules and people don't get confused with it.


----------------------------------------------------------------------

Zifnab wrote on Tue Aug 14 14:05:07 2001
Not sure i feel like doing a second sort on this. Its not
difficult to look at the tie breaker number and find the highest.?

----------------------------------------------------------------------

Jomo wrote on Tue Aug 14 16:29:58 2001
I would agree, except things could get unwieldy if you had 
3 or more people that diced the same.  This is more of an
ease of use adjustment.. and at 3AM in the morning, any
dice can get confusing.

----------------------------------------------------------------------

Zifnab wrote on Mon Sep 10 19:49:39 2001
made it sort on the secondary number if there was a tie.

----------------------------------------------------------------------

Zifnab wrote on Mon Sep 10 19:49:39 2001

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 1878
date: Tue Sep 11 17:16:33 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1878
Original bug report by Nick on Fri Aug 31 07:02:59 2001

Bug reported from /domains/city/shops/weapon_shop--

there was a dbb in the weapons shop.
i used the try command and it said condition new, but after i bought it, it
said it was broken. don't know if this is a bug or not, but i was told to report it.
Nick


----------------------------------------------------------------------

Zifnab wrote on Tue Sep 11 17:16:33 2001

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 1932
date: Tue Sep 11 21:58:09 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1932
Original bug report by Kaos on Tue Sep 11 20:46:36 2001

Bug reported from /domains/city/shops/food_shop--

the food shops might not want to report conditions..


----------------------------------------------------------------------

Zifnab wrote on Tue Sep 11 21:58:09 2001

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 1938
date: Wed Sep 12 19:01:15 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1938
Original bug report by Tistoo on Wed Sep 12 16:42:35 2001

Bug reported from /domains/city/shops/auction_house--

You give Twisted gloves of Kraag to dilim.
What is your minimum bid? 20000
Dilim says, 'Thank you.'
*Tried to take a member of something that isn't a class.
Trace written to /log/runtime

He kept the gloves and no more happened.

//Tistoo


----------------------------------------------------------------------

Zifnab wrote on Wed Sep 12 16:54:41 2001
dbxwhere tistoo
*Tried to take a member of something that isn't a class.
Object: /domains/city/monsters/auctioner#125307 at line 298

#0: '' at /secure/user#123541 () at /:0
#1: 'dispatch_modal_input' at /secure/user#123541 (/secure/user/inputsys.c) at
line 318
#2: '' at /domains/city/monsters/auctioner#125307 () at /:0
#3: 'get_min_bid' at /domains/city/monsters/auctioner#125307 at line 340
#4: 'start_sale' at /domains/city/monsters/auctioner#125307 at line 298


dbxframe tistoo 4
------/domains/city/monsters/auctioner.c:298 - start_sale()
locals:
----------------------------------------------------------------
    {
            currently_selling = choice(keys(waiting_to_sell));

            announce(sprintf("Auction Item: %s Starting Bid: %s Min. "
                "Increment: %s Seller: %s Condition: %s",
=>              waiting_to_sell[currently_selling]->name,
                parse_number(waiting_to_sell[currently_selling]->lastbid),
                parse_number(waiting_to_sell[currently_selling]->minincr),
                capitalize(waiting_to_sell[currently_selling]->seller),
                currently_selling->get_condition_string() ));

----------------------------------------------------------------------

Zifnab wrote on Wed Sep 12 19:01:12 2001
made some fixes to this should be resolved.  As should 
the problem with giving multiple items that some people
encountered.

----------------------------------------------------------------------

Zifnab wrote on Wed Sep 12 19:01:15 2001

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 1943
date: Thu Sep 13 17:52:46 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1943
Original bug report by Dfalt on Thu Sep 13 17:42:38 2001

Bug reported from /domains/city/shops/weapon_shop--

at the weapon shop.
sell all
You tried to sell more than 75 items.  Limiting to 100.
You sold 46 items for 10992 gold.


----------------------------------------------------------------------

Zifnab wrote on Thu Sep 13 17:52:46 2001

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 1793
date: Thu Sep 13 20:29:11 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1793
Original bug report by Urg on Mon Aug 13 15:44:30 2001

Bug reported from /domains/castles/rooms/urg-3--

"help search death" brings up:

*Attempted to read '\0' into string!
Trace written to /log/runtime


----------------------------------------------------------------------

Urg wrote on Mon Aug 13 15:45:45 2001
happens for all variables that i put after, might be me getting command wrong but it says to type that when you just type "help"

----------------------------------------------------------------------

Zifnab wrote on Thu Sep 13 20:29:11 2001

Fixed



-----------------

poster: Zifnab
subject: closed bug: 1870
date: Thu Sep 13 20:31:54 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1870
Original bug report by Dfalt on Mon Aug 27 23:46:01 2001

Bug reported from /domains/dragon/elements/earth/abyss/D/x4y0--

is it a bug that Lloth is summon'g 16 spiders?
You release a wave of elemental energy from your nether body, engulfing Spider, Spider, Spider, Spider, Spider, Spider, Spider, Spider, Spider, Spider, Spider, Spider, Spider and Lloth into a wave of poison energy!
these spiders have been upped afaik, and its making her eq impossible. maybe want to lower the hits on em, or make a max of spiders she can summon in 1 room?


----------------------------------------------------------------------

Zifnab wrote on Thu Sep 13 20:31:51 2001
marvin changed her recently in response to this party i believe.

----------------------------------------------------------------------

Zifnab wrote on Thu Sep 13 20:31:54 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1886
date: Thu Sep 13 20:32:30 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1886
Original bug report by Athena on Sun Sep  2 10:21:48 2001

Bug reported from /domains/city/shops/blacksmith--

Bifur is showing up as nondescript thing in his actions. didnt earlier today so i dunno


----------------------------------------------------------------------

Zifnab wrote on Thu Sep 13 20:32:24 2001
think i fixed this one a few days ago too, please rereport
if its still happening

----------------------------------------------------------------------

Zifnab wrote on Thu Sep 13 20:32:30 2001

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 1913
date: Thu Sep 13 20:34:09 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1913
Original bug report by Erec on Thu Sep  6 23:13:35 2001

Bug reported from /domains/city/streets/_1_6--

dilim says he auctions on sales. Should say on the auction channel.

----------------------------------------------------------------------

Zifnab wrote on Thu Sep 13 20:34:09 2001

Fixed



-----------------

poster: Zifnab
subject: closed bug: 1930
date: Thu Sep 13 20:35:28 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1930
Original bug report by Crush on Mon Sep 10 23:54:51 2001

Bug reported from /domains/city/shops/auction_house--

I gave Dilim a black monks shield to auction and set a minimum bid of 3000.  The auction never started and I lost the eq.


----------------------------------------------------------------------

Zifnab wrote on Thu Sep 13 20:35:28 2001
I made changes to the way he handles multiple objects, I think
that is wher eyou got in trouble.  I will reimburse the item
CAtch me on and not idle.

----------------------------------------------------------------------

Zifnab wrote on Thu Sep 13 20:35:28 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1936
date: Thu Sep 13 20:36:29 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1936
Original bug report by Ashram on Wed Sep 12 16:02:33 2001

Bug reported from /domains/city/shops/general_shop--

i was trying to sell feathers from some birds and i got this text
too long evaluation. execution aborted
trace written to /log/runtime

ashram


----------------------------------------------------------------------

Zifnab wrote on Thu Sep 13 20:36:29 2001
Changed shops to only except 75 items at a time.  really need to 
rewrite them to do a small call out, but at this point this was
the easiest to do.

----------------------------------------------------------------------

Zifnab wrote on Thu Sep 13 20:36:29 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1939
date: Thu Sep 13 20:36:59 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1939
Original bug report by Siffar on Wed Sep 12 20:18:13 2001

Bug reported from /domains/city/shops/armour_shop--

Maybe a bug:
In the shop similar items do no combine anymore into one line,
even if they appear to be the same "new"/"new"


----------------------------------------------------------------------

Zifnab wrote on Wed Sep 12 20:23:13 2001
They are not 'exactly' the same.  perhaps its close 
enough so players dont have to worry about it.

----------------------------------------------------------------------

Zifnab wrote on Thu Sep 13 20:36:59 2001
I decided that 99% and 90% were close enough as far as the 
shops cared.  Next boot.

----------------------------------------------------------------------

Zifnab wrote on Thu Sep 13 20:36:59 2001

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 1940
date: Thu Sep 13 20:37:05 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1940
Original bug report by Snoop on Wed Sep 12 22:11:51 2001

Bug reported from /domains/hyboria/aquilonia/tarantia/shops/gemstore--

Tried to sell gems at gem shop and got:
*Too long evaluation. Execution aborted.
Trace written to /log/runtime

Bastaad shop stole the gems and i didnt get any money


----------------------------------------------------------------------

Zifnab wrote on Thu Sep 13 20:37:05 2001

Fixed



-----------------

poster: Zifnab
subject: closed bug: 1946
date: Thu Sep 13 21:18:21 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1946
Original bug report by Sleet on Thu Sep 13 20:58:21 2001

Bug reported from /domains/city/streets/_9_7--

I got channeled banned out of no where yesterday, and it said to talk to an admin and I talked to all of them and they said they didnt do it, and i sent a tell to zifnab after it happened so im guessing he didnt do it.
Im assuming its a bug since ive had no word from any admin why this happened or who did. Would someoen please fix it?


----------------------------------------------------------------------

Zifnab wrote on Thu Sep 13 21:18:21 2001
i did it becauseI got tired of listening to your hate filled/racial
crap on the mud yesterday and the day before.  If you wish to 
continue talking the way you are please create your own chanel
and invite those that think like you to turn it on.

god help us if anyone joins you.

----------------------------------------------------------------------

Zifnab wrote on Thu Sep 13 21:18:21 2001

Closed



-----------------

poster: Krellen
subject: closed bug: 1947
date: Sat Sep 15 17:26:50 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1947
Original bug report by Cadiz on Fri Sep 14 22:55:15 2001

Bug reported from /domains/city/advguild/adv--

i dont know if its a bug but when i train a skill another skills % goes down


----------------------------------------------------------------------

Krellen wrote on Sat Sep 15 17:26:47 2001
Not a bug.  You're losing the newbie bonus we give you to your skills when you advance your level.  You probably just didn't connect the two activities.

----------------------------------------------------------------------

Krellen wrote on Sat Sep 15 17:26:50 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1953
date: Wed Sep 19 01:28:43 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1953
Original bug report by Gryffindor on Wed Sep 19 01:19:45 2001

Bug reported from /domains/city/streets/_9_7--

it says that im ignored by vudu and dizkantir and i am friends w/ them and were at the library and i went to their comps and they arent ignoring me so um yeah


----------------------------------------------------------------------

Zifnab wrote on Wed Sep 19 01:28:40 2001
they both have level ignore at level 13, so um yeah they
are ignoring you.

----------------------------------------------------------------------

Zifnab wrote on Wed Sep 19 01:28:43 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1956
date: Thu Sep 20 16:32:29 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1956
Original bug report by Urg on Thu Sep 20 16:29:23 2001

Bug reported from /domains/city/streets/_9_7--

colour syntax in emotes is a bit screwed methinks:

scream CHHHAAAAAAAAAARGE!

brings up *You scream at Red CHHHAAAAAAAAAARGE!!

silly thing ..... amusing though :)


----------------------------------------------------------------------

Zifnab wrote on Thu Sep 20 16:32:27 2001
Zifnab <-->: or easier since i dont feel like hacking the driver dont
emote in color :)

----------------------------------------------------------------------

Zifnab wrote on Thu Sep 20 16:32:29 2001

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 1748
date: Fri Sep 21 16:10:11 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1748
Original bug report by Apathy on Mon Aug  6 21:32:52 2001

Bug reported from /domains/city/streets/_9_7--

For some reason, I can't wield my rod of magic in one hand today, when I was able to do so just a couple days ago. I can't think of any reason my str would have gone down. My eq hasn't changed any, and I was able to wield it one-handed without eq anyway


----------------------------------------------------------------------

Zifnab wrote on Mon Aug  6 22:48:57 2001
you can wield wc 34, its 35 no clue what changed.
*

----------------------------------------------------------------------

Apathy wrote on Mon Aug  6 23:05:33 2001
Is my rod 35, or is it normally 35? I tried shrinking it 3 times with a shrink book, and I still wasn't able to wield it.

----------------------------------------------------------------------

Zifnab wrote on Fri Aug 24 16:24:00 2001
there is a problem with shring, not sure if it was fixed yet.

----------------------------------------------------------------------

Zifnab wrote on Fri Sep 21 16:10:08 2001
no clue if the weapon changed or not..

Shrink was fixed at some point.

----------------------------------------------------------------------

Zifnab wrote on Fri Sep 21 16:10:11 2001

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 1781
date: Fri Sep 21 16:14:30 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1781
Original bug report by Drost on Fri Aug 10 15:16:36 2001

Bug reported from /domains/hyboria/uncle/monks/wr8--

Sorry not in the room where this would be but in the trials of
destiny I was there last time I logged in and got the knobs.
When I logged in this morning in my inventory I have:
(1)  0 ball
(1)  0 knob
(1)  0 knob
Maybe they should not be saveable?
 - Drost


----------------------------------------------------------------------

Zifnab wrote on Fri Sep 21 16:14:30 2001

Fixed



-----------------

poster: Zifnab
subject: closed bug: 1785
date: Fri Sep 21 16:14:42 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1785
Original bug report by Tamuli on Sat Aug 11 08:28:05 2001

Bug reported from /domains/outside_city/farms/farm1/map/x26y1--

bloodlust is hitting ppl out side of battle

----------------------------------------------------------------------

Zifnab wrote on Fri Sep 21 16:14:42 2001
need to know how it started.

----------------------------------------------------------------------

Zifnab wrote on Fri Sep 21 16:14:42 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1791
date: Fri Sep 21 16:22:51 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1791
Original bug report by Koma on Mon Aug 13 12:49:07 2001

Bug reported from /domains/castles/plain/p3-12--

When throwing pieces of firewood into a campfire, the syntax 'throw a wood into fire' works. However, if there's more firewood in the room, either on the ground (or carried by another player?), it might not work, and gives out the message "You don't have it.". 

This is rather annoying especially if your campfire is dying and you have to guess which of the firewoods the wood you're carrying happens to be (7th, 8th, etc..).

Thanks, Koma



----------------------------------------------------------------------

Zifnab wrote on Mon Aug 13 14:17:40 2001
it only doesnt work in certain syntaxes.  I have tested with 
either on or at and that doesnt happen.  need to clean up the
firewood a bit.

----------------------------------------------------------------------

Koma wrote on Mon Aug 13 14:36:33 2001
throw a wood at fire seems to have the same problem as 'into'..
throw a wood on fire just gives the message 'There is no a wood on fire here.'

Koma

----------------------------------------------------------------------

Zifnab wrote on Fri Sep 21 16:22:45 2001
god i hope this is finally fixed,  The person that wrote 'throw'
should be shot.

throw a wood at fire works fine, fixed throw a woo into fire.
*

----------------------------------------------------------------------

Zifnab wrote on Fri Sep 21 16:22:51 2001

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 1801
date: Fri Sep 21 16:35:30 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1801
Original bug report by Smee on Tue Aug 14 08:48:51 2001

Bug reported from /domains/emerald/maldan/woods/map/dun12--

HW isn't showing the 'uno feels magically heavier' message, I think it's broken


----------------------------------------------------------------------

Zifnab wrote on Fri Sep 21 16:35:30 2001
not same message, but its fixed.

----------------------------------------------------------------------

Zifnab wrote on Fri Sep 21 16:35:30 2001

Fixed



-----------------

poster: Zifnab
subject: closed bug: 1807
date: Fri Sep 21 16:40:36 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1807
Original bug report by Skitzo on Wed Aug 15 00:26:35 2001

Bug reported from /domains/hyboria/uncle/monks/wr7--

i have put my emerald pendant on a silver chain on and waited for 
it to start working and it doesn't.  I have waited as long as 
11 min and it still didn't work.  I have tried it 4 times and it
still isn't working.  I feel that it is broken.
-Skitzo


----------------------------------------------------------------------

Zifnab wrote on Fri Sep 21 16:40:36 2001
I have heard reports of this, yet every time I wear it 
it works perfectly.  Please catch me and show me when it isnt working.

----------------------------------------------------------------------

Zifnab wrote on Fri Sep 21 16:40:36 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1963
date: Sat Sep 22 14:52:23 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1963
Original bug report by Tigerwolf on Sat Sep 22 12:40:46 2001

Bug reported from /domains/blackavar/southernw/baladorg/rooms/ewall2--

tw 92
I reconnected; the problem was resolved, I hope.
TW


----------------------------------------------------------------------

Zifnab wrote on Sat Sep 22 14:52:23 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1972
date: Tue Sep 25 05:42:15 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1972
Original bug report by Faulk on Mon Sep 24 23:39:15 2001

Bug reported from /domains/blackavar/brook/rooms/froom3--

when i walk though out the game it never shows what I see i have to type look and i didnt have to before


----------------------------------------------------------------------

Zifnab wrote on Tue Sep 25 05:42:15 2001
brief off, or verbose on.

----------------------------------------------------------------------

Zifnab wrote on Tue Sep 25 05:42:15 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1979
date: Thu Sep 27 20:30:39 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1979
Original bug report by Pedron on Thu Sep 27 18:53:08 2001

Bug reported from /domains/castles/rooms/pedron-3--

I'm not sure what it is, but the lagtime command only works the 
first time I use it after connecting/reconnecting:

HP: 909/909 SP: 2351/2351 EP: 496/496 R: 7813 >lagtime
HP: 909/909 SP: 2351/2351 EP: 496/496 R: 7813 >Lag time: 1.441 seconds.

HP: 909/909 SP: 2351/2351 EP: 496/496 R: 7813 >lagtime
HP: 909/909 SP: 2351/2351 EP: 496/496 R: 7813 >
HP: 909/909 SP: 2351/2351 EP: 496/496 R: 7813 >

The pocket watch goes TICK.
HP: 909/909 SP: 2351/2351 EP: 496/496 R: 7813 >lagtime
HP: 909/909 SP: 2351/2351 EP: 496/496 R: 7813 >bug

(Just a screen shot of me trying it so nobody tells me it's MIS :)


----------------------------------------------------------------------

Zifnab wrote on Thu Sep 27 20:30:39 2001
I do not see this is a bug.  It works fine for me multiple
times, after you type lagtime, the mud will not respond
until your client responds.

----------------------------------------------------------------------

Zifnab wrote on Thu Sep 27 20:30:39 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1984
date: Sat Sep 29 14:14:51 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1984
Original bug report by Bluemoon on Sat Sep 29 09:02:16 2001

Bug reported from /domains/city/advguild/age_room--

*Printable strings limited to length of 10000.
Trace written to /log/runtime
Typed look at all on plaque on weekly plaque
My mistake, too tired to realize how long that would be 
Bluemoon


----------------------------------------------------------------------

Zifnab wrote on Sat Sep 29 14:14:42 2001
This is in direct relation to the setting for your 
'rows' command. 

----------------------------------------------------------------------

Zifnab wrote on Sat Sep 29 14:14:51 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1699
date: Sat Sep 29 14:41:05 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1699
Original bug report by Bahgtru on Sun Jul 29 13:26:05 2001

Bug reported from /domains/emerald/uncle/celtica/ulster/uroom50--

I was in a party, and we were killing Cuculain...

I was healing, and not attacking, and I went in to check the cond and he was aggro at me, and killed me. He cast no areas, and I didn't attack.

I was dead, and got no exp (which annoyed me)


----------------------------------------------------------------------

Zifnab wrote on Sat Sep 29 14:41:05 2001
cannot reproduce this. closing.

----------------------------------------------------------------------

Zifnab wrote on Sat Sep 29 14:41:05 2001

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 1701
date: Sat Sep 29 15:09:10 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1701
Original bug report by Zifnab on Sun Jul 29 17:22:15 2001

Bug reported from /wiz/zifnab/workroom--

trophy heads dont save correctly when a player quits with them.

----------------------------------------------------------------------

Zifnab wrote on Sat Sep 29 15:09:10 2001

Fixed



-----------------

poster: Zifnab
subject: closed bug: 1730
date: Sat Sep 29 15:10:46 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1730
Original bug report by Wagro on Fri Aug  3 03:44:35 2001

Bug reported from /domains/city/advguild/adv--

the dreams in the witch bravo (cant really spell it) anywya, a lot of players are abusing them by using them to stun other players etc. Maybe these should be changed so if you try to move while these dreams are stunning you, it will break the effect of the dream


----------------------------------------------------------------------

Zifnab wrote on Thu Sep  6 16:29:16 2001
yet another point against pk for me.

----------------------------------------------------------------------

Dram wrote on Fri Sep  7 04:26:01 2001
I plan on chaning it to make dreams move you to a dream(cloud) room that you can leave down to and it will try after some time to do the effect but only if your in the room

And make it no cast/use- the room.

----------------------------------------------------------------------

Zifnab wrote on Sat Sep 29 15:10:46 2001
I am going to close this, but if i hear/see players doing this
to be annoying, they will be dealt with.

----------------------------------------------------------------------

Zifnab wrote on Sat Sep 29 15:10:46 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1757
date: Sat Sep 29 15:11:15 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1757
Original bug report by Skillz on Wed Aug  8 14:50:20 2001

Bug reported from /domains/city/streets/_9_7--

 14:45:53 (3m36s) EXP: 0, 0 xp/min, 0 xp/min/mbr
======================hp========sp========ep==========================
1. Skillz             981/981  2332/2332  509/509  |  56 | 0
2. Urg           FOL  478/478  1276/1276  337/337  |  26 | 0

3. Occult        FOL  975/975  2300/2300  481/481  |  57 | 0
>party leader skillz
That person is not in your party.


----------------------------------------------------------------------

Zifnab wrote on Sat Sep 29 15:11:10 2001
need to know the actions that happened prior to this, 
did you die etc.

----------------------------------------------------------------------

Zifnab wrote on Sat Sep 29 15:11:15 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1821
date: Sat Sep 29 15:13:45 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1821
Original bug report by Tektor on Sat Aug 18 21:30:03 2001

Bug reported from /domains/city/streets/_9_7--

I gave my Dryad gold 1 gold, And I tried, order dryad give 1 gold to tektor, but it didn't work tried everything else too dunno if they arnt suppose to give the gold back or what.


----------------------------------------------------------------------

Zifnab wrote on Sat Sep 29 15:13:45 2001
I would suggest not giving them gold like that, they
sell stuff and when they return give you the gold, b
but they are not set up to understand give.

----------------------------------------------------------------------

Zifnab wrote on Sat Sep 29 15:13:45 2001

Closed



-----------------

poster: Zifnab
subject: >closed bug: 1821
date: Sat Sep 29 15:15:09 2001

> 
> ----------------------------------------------------------------------
> 
> Zifnab wrote on Sat Sep 29 15:13:45 2001
> I would suggest not giving them gold like that, they
> sell stuff and when they return give you the gold, b
> but they are not set up to understand give.
> 
> ----------------------------------------------------------------------
> 
> Zifnab wrote on Sat Sep 29 15:13:45 2001
> 
> Closed
> 
> 
Didnt say that clearly.  meant to say they dont seem to like
to give money back.
I cannot see one good reason to give them money in the first place.

-----------------

poster: Zifnab
subject: closed bug: 1829
date: Sat Sep 29 15:16:51 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1829
Original bug report by Oakstream on Mon Aug 20 23:12:49 2001

Bug reported from /domains/mists/rooms/harbor1--


Hi.

I died while the Escape from hell event was running...
I user the boat and wound up in the adv guild, but my party status still states that I'm dead.

2  Oakstream : DEAD :  290(1218) :  378( 378) :  538( 664) :  31 :    460


Thanks.

/oak
h


----------------------------------------------------------------------

Zifnab wrote on Sat Sep 29 15:16:48 2001
party status should update the next heartbeat, if it doesnt 
please catch me while its happening.

----------------------------------------------------------------------

Zifnab wrote on Sat Sep 29 15:16:51 2001

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 1831
date: Sat Sep 29 15:20:34 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1831
Original bug report by Killaaz on Tue Aug 21 00:46:22 2001

Bug reported from /domains/emerald/maldan/woods/map/tower10--

Bmon doesnt move if you use shelter..i thought this was fixed ages ago??


----------------------------------------------------------------------

Zifnab wrote on Sat Sep 29 15:20:34 2001

Fixed



-----------------

poster: Zifnab
subject: >Fixed bug: 1831
date: Sat Sep 29 15:21:18 2001

On Sat Sep 29 15:20:34 2001 Zifnab wrote post #784:
> =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
> 
> Report Number: 1831
> Original bug report by Killaaz on Tue Aug 21 00:46:22
2001
> 
> Bug reported from /domains/emerald/maldan/woods/map/tower10--
> 
> Bmon doesnt move if you use shelter..i thought this was fixed ages ago??
> 
> 
> ----------------------------------------------------------------------
> 
> Zifnab wrote on Sat Sep 29 15:20:34 2001
> 
> Fixed
> 
> 
can no longer use shelter in that room...

You woudl be surprised at what else you could find if you didnt
use heavy weight as well in that room.

-----------------

poster: Zifnab
subject: closed bug: 1833
date: Sat Sep 29 15:23:50 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1833
Original bug report by Waz on Tue Aug 21 04:10:45 2001

Bug reported from /domains/events/blob/death_room--

was in a party with lostego tanking and chrono joining, and this happened:

for the blob, naturally...

Blob tumbles between Cloude's feet.
Blob prepares itself to use a skill.
[14] A/D ( 15%) Blob clobbers Cloude in his head.
[19] A/D ( 50%) Blob pulverises Cloude!
Cloude slips from exhaustion and is dragged into the slime.
[inform]: Cloude has been beaten by the blob!
Blob rolls around.
Litho [-++Tasnica++-]: my space bar is kinda broke
Chrono is now following Lostego.
Blob swats the ground with a pod of goo.
Blob is ready to perform its skill.
Blob lands a heavy blow right in Chrono's sternum, making it hard to breathe for him!
Blob tumbles between Chrono's feet.
Lostego raises his leafshield with incredible speed to deflect Blob's blow.
[17] A/D (  9%) Blob destroys Lostego in his stomach.
[13] A/D (  5%) Blob smashes Lostego.


as you can see, the blob started skilling at cloude, when cloude died it
hit chrono, and lostego started getting hit, as the tank.  



----------------------------------------------------------------------

Zifnab wrote on Sat Sep 29 15:23:50 2001
ok so how do we know cloude didnt attack it?
I need more info here.

----------------------------------------------------------------------

Zifnab wrote on Sat Sep 29 15:23:50 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1834
date: Sat Sep 29 15:24:35 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1834
Original bug report by Lostego on Tue Aug 21 04:46:34 2001

Bug reported from /domains/city/advguild/adv--

Was checking in level cost at achman denim has reinced walked in my animals attacked him and he died
I think animals need to pacify or something...
Has happened before with un pk ppl that where in party with a pk person and the pk person has attacked me making my animals aggie to the pk person.
Maybe make animals unreg after owner,other animals,or they kill? maybe even make them fly away or something


----------------------------------------------------------------------

Zifnab wrote on Sat Sep 29 15:24:35 2001
have another bug report of this.  man im tired of pk stuff

----------------------------------------------------------------------

Zifnab wrote on Sat Sep 29 15:24:35 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1855
date: Sat Sep 29 15:33:46 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1855
Original bug report by Zifnab on Fri Aug 24 06:56:36 2001

Bug reported from /wiz/zifnab/workroom--


> cast psychic manipulation at wii 6 times during an eq party
> and it never changed any of the reists at all from what
> i could see on my gaze.
> I had 100% spell and 95% in the skill
> 
> 
> Seems the spell should do at least something
> 
from elendor, i accidently closed it.


----------------------------------------------------------------------

Zifnab wrote on Sat Sep 29 15:33:46 2001
You mention that you have 'the skill' there are 3 skills
that affect the number of resistances that you change. 
I modified the help to reflect this, I didnt add them into
the affecting skills/spells because the person that did
the spell obviously didnt want them to affect the calculations
in that manner.

----------------------------------------------------------------------

Zifnab wrote on Sat Sep 29 15:33:46 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1859
date: Sat Sep 29 15:34:46 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1859
Original bug report by Pedron on Sat Aug 25 22:55:16 2001

Bug reported from /domains/castles/rooms/pedron-2--

My flasks of poison got old and lost their effect, so I
started to empty them out.  I used 'empty a flask' 
which emptied each flask of poison in turn till I got to 
the last flask of poison.  It started telling 
me stuff like flask isn't alive, none of those are alive, 
etc.  I dropped my empty flasks in one castle room and went 
to another room to try emptying this last flask of poison but nothing is happening.
I think this might be the flask of poison I applied to my demon 
slicer and maybe it bugged.  It's the only one I can't empty out.


----------------------------------------------------------------------

Pedron wrote on Sat Aug 25 22:59:11 2001
Oh yeah, this flask looks exactly like all the others in my 
inventory and when I look at it(before I emptied 
the others anyway).  Inventory says it's a flask filled 
with some dark liquid, and when I look at it I see that 
it's filled with an old poison that lost its effect.
(Just so you know I wasn't bugging out over an empty 
flask. :)

----------------------------------------------------------------------

Zifnab wrote on Sat Sep 29 15:34:46 2001
cant do much which this, need to catch a wizard when it is
happening, need to see the ids and things.

----------------------------------------------------------------------

Zifnab wrote on Sat Sep 29 15:34:46 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1860
date: Sat Sep 29 15:36:46 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1860
Original bug report by Jaguar on Sun Aug 26 00:47:17 2001

Bug reported from /domains/city/dram/magschool/rooms/earth_class--

Not really a major bug, but I used Summon vessel (dark worshipper spell) to create a vessel to hold my blood, but it didn't appear in my inventory. Looking at it now, I think I was carrying too much. But there was no message that told me I couldn't carry the vessel, just one saying I had created it, as normal. it would be useful if there could be a message saying that you wouldn't be able to hold the vessel if you created it?


----------------------------------------------------------------------

Zifnab wrote on Sat Sep 29 15:36:46 2001
not sure what godo its goign to do, its going to drop
to the ground and its not gettable.  but its a message :)

----------------------------------------------------------------------

Zifnab wrote on Sat Sep 29 15:36:46 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1873
date: Sat Sep 29 15:38:46 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1873
Original bug report by Smee on Wed Aug 29 15:04:59 2001

Bug reported from /domains/castles/rooms/smee-7--

Silver pendant from galadriel id's to emerald pendant


----------------------------------------------------------------------

Zifnab wrote on Sat Sep 29 15:38:46 2001
not a bug, it has an adjective of 'emerald' due to the
fact its covered with emeralds.

----------------------------------------------------------------------

Zifnab wrote on Sat Sep 29 15:38:46 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1881
date: Sat Sep 29 15:39:28 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1881
Original bug report by Pedron on Sat Sep  1 06:29:43 2001

Bug reported from /domains/city/streets/_9_8--

Wasn't just animist animals being aggro.  Lostego had killed 
mfate and then was aggro to me in cs still:

--------| New Round |--------
Lostego's nature's blade flares with an evil green glow and engulfs you in a
    wave of poisonous energy!
Your breastplate partially deflects the attack!
Gay prepares itself to use a skill.
Your breastplate partially deflects the attack!
Lostego reports Hp: 1747 (1794)  Sp: 1086 (1086)  Ep: 1181 (1181)
Homo, Lostego, Lesbo and Gay hit You 14 times.
On Dragon street between Red and Black [exits: east, west and south]
A lightpost

HP: 1256/1480 SP: 655/655 EP: 908/938 R: 7812 >who pk
------------------------------------------------------------------------
----                 1 clanmate, 0 friends,                        ----
----                         0 wizards, 1 player                    ----
----                         Red Dragon, 1 player                   ----
------------------------------------------------------------------------
[ 50] Pedron     
------------------------------------------------------------------------
----  . = idle,  ~ = wiztest,  * = edit, Clan, Friend               ----
---- () = dead, ^^ = builder, {} = race leader, <> = wizard,        ----
------------------------------------------------------------------------
Thought I'd bug report it since it wasn't just the animals doing the stuff.  Lostego says my 
weapon got him too with a special. :P


----------------------------------------------------------------------

Zifnab wrote on Sat Sep 29 15:39:28 2001
more pk crap.

----------------------------------------------------------------------

Zifnab wrote on Sat Sep 29 15:39:28 2001

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 1885
date: Sat Sep 29 15:40:53 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1885
Original bug report by Trigon on Sun Sep  2 06:21:42 2001

Bug reported from /domains/castles/rooms/smee-8--

would it be possible to make lavos boots id to lavos boots?


----------------------------------------------------------------------

Zifnab wrote on Sat Sep 29 15:40:53 2001

Fixed



-----------------

poster: Zifnab
subject: closed bug: 1877
date: Sat Sep 29 15:42:04 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1877
Original bug report by Jaguar on Thu Aug 30 19:09:29 2001

Bug reported from /domains/city/advguild/adv--

I logged on, and I got 
*call_other() couldn't find object
Trace written to /log/catch
I don't *think* i have any items missing.


----------------------------------------------------------------------

Jaguar wrote on Thu Aug 30 19:14:12 2001
Oh, I logged on back at the adv guild too. i was in Goodwins castle before.

----------------------------------------------------------------------

Zifnab wrote on Sat Sep 29 15:42:01 2001
no way to fix this now.  log is overwritten every 2 boots, 
and noone got a dbx trace on it.

----------------------------------------------------------------------

Zifnab wrote on Sat Sep 29 15:42:04 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1887
date: Sat Sep 29 15:43:01 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1887
Original bug report by Jaguar on Sun Sep  2 11:56:02 2001

Bug reported from /domains/blackavar/church/rooms/churchx4y5--

Going exit 'passage' here, doesn't take you anywhere.


----------------------------------------------------------------------

Zifnab wrote on Sat Sep 29 15:43:01 2001
no passage exit anymore.

----------------------------------------------------------------------

Zifnab wrote on Sat Sep 29 15:43:01 2001

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 1892
date: Sat Sep 29 15:50:38 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1892
Original bug report by Jaws on Mon Sep  3 04:15:55 2001

Bug reported from /domains/blackavar/southernw/oasis/rooms/oasis33--

frying pan from chef dont id to pan

----------------------------------------------------------------------

Zifnab wrote on Sat Sep 29 15:50:38 2001

Fixed



-----------------

poster: Zifnab
subject: closed bug: 1894
date: Sat Sep 29 15:52:31 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1894
Original bug report by Shooter on Mon Sep  3 09:56:39 2001

Bug reported from /domains/city/islandmap/x4y30--

Reinced from woodsman to woodsman yesterday.
Lost almost whole rank, even if in the help files they say
you wont get masteries taxed when you reinc to same guild.
A bug? eh... :P

++Shooter the frustrated

ps. if its not a bug, please change the help files, just annoying
to read misinformation from there.


----------------------------------------------------------------------

Zifnab wrote on Mon Sep  3 16:05:24 2001
according to the logs you got charged for 2 reincs.

Please explain what you did to reinc _exactly_ what you did, and
when.

----------------------------------------------------------------------

Shooter wrote on Mon Sep  3 18:27:40 2001
Yesterday evening (September 2) 
i died, got a reinc from some cleric (dont remember from who)

After that i normally leveled to my current lvl (32), joined to guilds
and trained skills/studied spells

I was a dwarf animist lvl 31 before reinc, reinced to grorrark animist.
Did it one time, not twice.
Had lvl 10 animist, lvl 10 woodsman lvl 8 bladeguild lvl 3 shieldguild before.
Have now 10 ani, 10 woodsm, 6 blade, 6 shield.

----------------------------------------------------------------------

Zifnab wrote on Wed Sep  5 17:14:44 2001
I wnat to know exactly what you did to reinc.

I died, a cleric ressed me, i touched X, I entered the mirror
and touched X again, I entered the portal etc.

----------------------------------------------------------------------

Shooter wrote on Wed Sep  5 19:24:10 2001
I died, went w to the reinc room in hell, got reinc, touched globe (orb, whatever).
After that i selected race, enter portal, went to adv guild, advanced lvls.
Went to animist guild, joined, advanced 10 lvls. Went to Woodsmen guild, joined, 
advanced 5 lvls. At this point i 1st time noticed i had lost almost a whole rank
(82% woodsman to 88% novice woodsman). 

Continued to reinc forward, took rest of the lvls etc...

----------------------------------------------------------------------

Zifnab wrote on Sat Sep 29 15:52:31 2001
not sure what happened, cant duplicate the 2 reincs between
woodsman you are showing.  This is still a known issue.

----------------------------------------------------------------------

Zifnab wrote on Sat Sep 29 15:52:31 2001

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 1895
date: Sat Sep 29 15:53:34 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1895
Original bug report by Psyko on Tue Sep  4 00:44:00 2001

Bug reported from /domains/blackavar/shedge/dryad/forest35--

Queen Tarma's Private Guards do not id to dryad


----------------------------------------------------------------------

Zifnab wrote on Sat Sep 29 15:53:34 2001

Fixed



-----------------

poster: Zifnab
subject: closed bug: 1902
date: Sat Sep 29 15:55:11 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1902
Original bug report by Teego on Wed Sep  5 16:59:19 2001

Bug reported from /domains/city/dram/magschool/rooms/hallway2--

May not be a bug. In student area.
Faerie student casts lightening bolt 
 5] A/D Faerie student bruises Nol.
Faerie student finishes the chant.
Faerie student mutters the words 'l aik phlech'
Faerie student mutters something but fails to summon the energy needed to evoke a
    lightning arrow.
You become enraged and attack faerie student!

I am not sure if that is what is supposed to happen or not.


----------------------------------------------------------------------

Zifnab wrote on Sat Sep 29 15:55:04 2001
message from a failed attack spell on you, you start attacking

----------------------------------------------------------------------

Zifnab wrote on Sat Sep 29 15:55:11 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1908
date: Sat Sep 29 16:00:14 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1908
Original bug report by Slayn on Thu Sep  6 00:58:12 2001

Bug reported from /domains/city/advguild/adv--

i keep attacking my self it started after the arena and it seems to be random
thanks


----------------------------------------------------------------------

Zifnab wrote on Sat Sep 29 16:00:14 2001
need to know allowed you to start doing that.

----------------------------------------------------------------------

Zifnab wrote on Sat Sep 29 16:00:14 2001

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 1912
date: Sat Sep 29 16:02:00 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1912
Original bug report by Seth on Thu Sep  6 18:15:40 2001

Bug reported from /domains/guilds/dragonfist/guild_hall--

guildmaster here doesnt id to his name.


----------------------------------------------------------------------

Zifnab wrote on Sat Sep 29 16:02:00 2001

Fixed



-----------------

poster: Zifnab
subject: closed bug: 1916
date: Sat Sep 29 16:02:40 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1916
Original bug report by Wildchild on Fri Sep  7 06:37:51 2001

Bug reported from /domains/everrest/tpost/harbor--

read sign
Born of magic the sign reads:
I can't find the ferry.

This is for the Nomad Ferry at the Rough Trading Port (goes to Everrest).
However, I *can* embark on the ferry.


----------------------------------------------------------------------

Zifnab wrote on Sat Sep 29 16:02:37 2001
I think this happens if you look at the sign prior to
the ferry actually loading, will look and see if i can 
force it to load at that point or not,  trying to embark
will load it.

----------------------------------------------------------------------

Zifnab wrote on Sat Sep 29 16:02:40 2001

Closed



-----------------

poster: Zifnab
subject: >closed bug: 1916
date: Sat Sep 29 16:06:34 2001

> ----------------------------------------------------------------------
> 
> Zifnab wrote on Sat Sep 29 16:02:37 2001
> I think this happens if you look at the sign prior to
> the ferry actually loading, will look and see if i can 
> force it to load at that point or not,  trying to embark
> will load it.
> 
> ----------------------------------------------------------------------
> 
> Zifnab wrote on Sat Sep 29 16:02:40 2001
> 
> Closed
> 
> 
Its almost like that.  It is loaded at that point, but its not
running, it doesnt start running until the first person
tries to board it.  have to come up with a better message.
*

-----------------

poster: Zifnab
subject: closed bug: 1928
date: Sat Sep 29 16:08:10 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1928
Original bug report by Mirrim on Mon Sep 10 11:07:00 2001

Bug reported from /domains/castles/rooms/mirrim-130--

The color, orange, shows orange in 'object short' but yellow in 'castle brief.


----------------------------------------------------------------------

Zifnab wrote on Mon Sep 10 19:36:07 2001
what do you mean by object short? and castle brief, 
those are not configurable colors?

orange
yellow

Bold Orange
Bold Yellow


----------------------------------------------------------------------

Zifnab wrote on Sat Sep 29 16:08:07 2001
no answer clsoing.

----------------------------------------------------------------------

Zifnab wrote on Sat Sep 29 16:08:10 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1935
date: Sat Sep 29 16:08:55 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1935
Original bug report by Nagash on Wed Sep 12 13:13:06 2001

Bug reported from /domains/castles/rooms/nagash-1--


Seems like my castle doors doesn't want to go away. 
Ant tried to help and removed them once, but after boot they all were back.
So what to do? Is there a way to get 'em away?


----------------------------------------------------------------------

Zifnab wrote on Wed Sep 12 13:29:46 2001
castles need to be fixed/rewritten

----------------------------------------------------------------------

Zifnab wrote on Sat Sep 29 16:08:55 2001
closing this in favor of hte other bug report that I have
about doors.

----------------------------------------------------------------------

Zifnab wrote on Sat Sep 29 16:08:55 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1985
date: Sat Sep 29 19:13:08 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1985
Original bug report by Mirrim on Sat Sep 29 16:30:14 2001

Bug reported from /domains/castles/rooms/mirrim-130--

castle brief Gatehouse and it looks yellow. alter guard short Tehama and it looks orange. Still don't know if I've explained it good enough.


----------------------------------------------------------------------

Zifnab wrote on Sat Sep 29 19:12:53 2001
the color problem must be a client thing, both the
above are the same color for me.  

perhaps bold vs not, we have no real 'orange' color
its just bold yellow iirc

----------------------------------------------------------------------

Zifnab wrote on Sat Sep 29 19:13:08 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1988
date: Sat Sep 29 21:49:04 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1988
Original bug report by Nezmaniac on Sat Sep 29 21:12:45 2001

Bug reported from /domains/hyboria/aquilonia/tarantia/streets/_13_7--

Not sure if this is a bug or not, but every room in the mud id's to the word "rain". For example, if I type, "point rain," in the room I'm in right now, it'll say, "You point at Southern wall of the city on CROWN." Likewise, it works similarly with other rooms and emotes (i.e., "hug rain" will instigate a response of "You hug Central Square." when in cs, etc.). Just thought it peculiar.

--Nez


----------------------------------------------------------------------

Nezmaniac wrote on Sat Sep 29 21:36:56 2001
Er...just realized it doesn't work with emotes like "lick" and "kick"...but for a lot of others ("point", "hug", "swing", "shake", etc.), it does. =P

----------------------------------------------------------------------

Zifnab wrote on Sat Sep 29 21:49:04 2001
that is out cheating way to get the mud to do weather stuff.  
whatever the 'weather' is rain/clouds/sun etc the room
ids to that, so that you can look at it.  We had plans
to redo the weather stuff to make it more useful, i just
havent had the time/desire to tackle it.

As to the emotes, hug has an OBJ rule, kick/lick do not, 
that is why hug works on inanimate objects..

showemote hug, showemote lick

----------------------------------------------------------------------

Zifnab wrote on Sat Sep 29 21:49:04 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1989
date: Sun Sep 30 04:39:14 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1989
Original bug report by Jaws on Sat Sep 29 22:50:27 2001

Bug reported from /domains/city/streets/_9_7--

more than one floating disc in room - raise my disc does not work

----------------------------------------------------------------------

Zifnab wrote on Sun Sep 30 04:39:11 2001
thats not the way 'my' works.  My as far as the parser
is concerned is in your inventory, and I do not have the
desire to change the driver in that area.


----------------------------------------------------------------------

Zifnab wrote on Sun Sep 30 04:39:14 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1992
date: Sun Sep 30 13:05:20 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1992
Original bug report by Dalak on Sun Sep 30 13:01:09 2001

Bug reported from /domains/city/newbie/newbie1--

was walking to Adv-Guild and went 1 too many east and ended up at gnosis.  At my level this should not be possible.


----------------------------------------------------------------------

Zifnab wrote on Sun Sep 30 13:05:20 2001
not true, anyone can get in here.

----------------------------------------------------------------------

Zifnab wrote on Sun Sep 30 13:05:20 2001

Closed



-----------------

poster: Krellen
subject: closed bug: 1890
date: Sun Sep 30 18:24:16 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1890
Original bug report by Warchief on Mon Sep  3 00:58:29 2001

Bug reported from /domains/mists/snoop/paladin_camp/rooms/camp/4,8,1--

Hmm, con is shown as the affecting stat for style preference, I don't see that this makes much sense, if it is intentional, I think that it might have been meant to be dex, if con is intentional though, that is fine, just thought I'd pass a notice


----------------------------------------------------------------------

Zifnab wrote on Sat Sep 29 15:48:56 2001
anyone know the answer to this?

----------------------------------------------------------------------

Krellen wrote on Sun Sep 30 02:41:22 2001
To gain mastery over your self (and thus your style of martial arts) should require focus fortitude.  Intelligence or Constitution, thusly, are the sensible stats and con is the more martial of the two.  Hardly dwarves should be better at inner focus than reedy elves.  :)

----------------------------------------------------------------------

Warchief wrote on Sun Sep 30 17:01:19 2001

Closed


----------------------------------------------------------------------

Warchief wrote on Sun Sep 30 17:02:42 2001
Oops, accidentally hit c rather than v.  Ok, that seems sensible.

----------------------------------------------------------------------

Krellen wrote on Sun Sep 30 18:24:16 2001

Closed



-----------------

poster: Krellen
subject: closed bug: 1995
date: Sun Sep 30 18:33:03 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1995
Original bug report by Jaws on Sun Sep 30 18:30:49 2001

Bug reported from /domains/city/shops/blacksmith--

stone amulet at 99.4 - repaired is now 96.5 - wtf kind of math is that

----------------------------------------------------------------------

Krellen wrote on Sun Sep 30 18:33:00 2001
Repairing an item lowers its maximum value.  Don't repair them so early.

----------------------------------------------------------------------

Krellen wrote on Sun Sep 30 18:33:03 2001

Closed



-----------------

poster: Krellen
subject: closed bug: 1996
date: Sun Sep 30 18:34:59 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1996
Original bug report by Jaws on Sun Sep 30 18:31:27 2001

Bug reported from /domains/city/shops/blacksmith--

onyx leggings 99.5 - repaired now 98.0

----------------------------------------------------------------------

Krellen wrote on Sun Sep 30 18:34:56 2001
See Above.

----------------------------------------------------------------------

Krellen wrote on Sun Sep 30 18:34:59 2001

Closed



-----------------

poster: Krellen
subject: closed bug: 1994
date: Sun Sep 30 18:45:55 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1994
Original bug report by Jaws on Sun Sep 30 18:19:07 2001

Bug reported from /domains/city/streets/_9_7--

eyepatch of horus broke at 99% - wtf is up with that

----------------------------------------------------------------------

Krellen wrote on Sun Sep 30 18:45:55 2001
I think Warchief's general post explains it all.

----------------------------------------------------------------------

Krellen wrote on Sun Sep 30 18:45:55 2001

Closed



-----------------

poster: Krellen
subject: closed bug: 1997
date: Sun Sep 30 18:46:10 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1997
Original bug report by Jaws on Sun Sep 30 18:34:07 2001

Bug reported from /domains/city/shops/blacksmith--

if its 100% how is it badly scratched Badly scratched: Elaborate boots of Frith (100.0)

----------------------------------------------------------------------

Krellen wrote on Sun Sep 30 18:46:10 2001
See Above

----------------------------------------------------------------------

Krellen wrote on Sun Sep 30 18:46:10 2001

Closed



-----------------

poster: Zifnab
subject: >closed bug: 1995
date: Sun Sep 30 20:24:15 2001

On Sun Sep 30 18:33:03 2001 Krellen wrote post #811:
> =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
> 
> Report Number: 1995
> Original bug report by Jaws on Sun Sep 30 18:30:49
2001
> 
> Bug reported from /domains/city/shops/blacksmith--
> 
> stone amulet at 99.4 - repaired is now 96.5 - wtf kind of math is that
> 
> ----------------------------------------------------------------------
> 
> Krellen wrote on Sun Sep 30 18:33:00 2001
> Repairing an item lowers its maximum value.  Don't repair them so early.
> 
> ----------------------------------------------------------------------
> 
> Krellen wrote on Sun Sep 30 18:33:03 2001
> 
> Closed
> 
> 
actually when you repair it is pointless, help eq_decay explains this.

-----------------

poster: Zifnab
subject: closed bug: 1998
date: Mon Oct  1 01:24:38 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1998
Original bug report by Chrono on Mon Oct  1 00:15:54 2001

Bug reported from /domains/castles/rooms/roach-4--

ok, i am having trouble with my safe, i have two in one room, i never changed the second ones, combo, anyway, its unlocked and i cant open it, i type: open second say, and i get, You aren't able to do that., also one time i got, you cant drop that or some crap,anyway, im just kinda curious as to why, it is doing that..

thanks, chrono


----------------------------------------------------------------------

Zifnab wrote on Mon Oct  1 01:24:35 2001
if only one is unlocked only one can be opened
so open second safe doesnt make sense in that context.

----------------------------------------------------------------------

Zifnab wrote on Mon Oct  1 01:24:38 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 2000
date: Mon Oct  1 03:15:22 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2000
Original bug report by Erec on Mon Oct  1 02:41:13 2001

Bug reported from /domains/dragon/elements/fire/castle21--

I'm not sure exactly what's going on here, but I just c

----------------------------------------------------------------------

Zifnab wrote on Mon Oct  1 03:15:22 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 2004
date: Tue Oct  2 21:55:05 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2004
Original bug report by Tektor on Tue Oct  2 21:55:00 2001

Bug reported from /domains/guilds/evilcleric/guild_hall--

Xanathar is sending me stuff, but the event is not running.


----------------------------------------------------------------------

Zifnab wrote on Tue Oct  2 21:55:05 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 2022
date: Mon Oct  8 15:52:20 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2022
Original bug report by Zuperb on Mon Oct  8 11:23:32 2001

Bug reported from /domains/guilds/warden/guild_hall--

I have 15 GL in Warden of the deep green, but cant train shield deflection or shield parry to max


----------------------------------------------------------------------

Zifnab wrote on Mon Oct  8 15:52:20 2001
thsi is not a bug.  it is by design that way.

----------------------------------------------------------------------

Zifnab wrote on Mon Oct  8 15:52:20 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 2028
date: Wed Oct 10 01:48:18 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2028
Original bug report by Amestyn on Tue Oct  9 23:37:29 2001

Bug reported from /domains/blackavar/sifl/insects/rooms/room5--

report the termite in this room is too strong for his worth i believe. it takes me a couple runs to kill him, yet is worth 600xp. i can kill a 2k bird without having to leave. just seems a little unbalanced.

----------------------------------------------------------------------

Zifnab wrote on Wed Oct 10 01:48:18 2001
none issue with the exp formulas.  Recent changes have
been made to try and account for that. it may still
need working on though, I do not consider 
this a bug though.

----------------------------------------------------------------------

Zifnab wrote on Wed Oct 10 01:48:18 2001

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 2034
date: Thu Oct 11 20:50:17 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2034
Original bug report by Zifnab on Thu Oct 11 19:54:27 2001

Bug reported from /wiz/zifnab/workroom--

nosferatu's resistances look low. told players to go ahead and kill it

----------------------------------------------------------------------

Zifnab wrote on Thu Oct 11 20:50:14 2001
this fix may affect other monsters, though off the top of my 
head I cannot think of one that does the same thing that
caused the problem with Nosferatu.


----------------------------------------------------------------------

Zifnab wrote on Thu Oct 11 20:50:17 2001

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 2037
date: Sat Oct 13 16:08:15 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2037
Original bug report by Waz on Sat Oct 13 03:15:12 2001

Bug reported from /domains/events/blob/death_room--


Whee yet another blob bug...!

I heavy weighted myself in CS and entered the blob
I was sitting there watching baer and pure try to kill it, when
it must have area'd and become aggro to everyone.
It killed me, but I got a message that said, You somehow escape death!
Basically, it kept on killing me, over and over, spamming the hell out of 
the inform channel with each hit.

I went linkdead, and came back to find myself still getting chain killed
I got the message for being dragged into the slime, but I was still
getting hit.

I went linkdead again, came back, got killed one last time and
ended up in the blob death room.

-Waz


----------------------------------------------------------------------

Zifnab wrote on Sat Oct 13 16:08:15 2001

Fixed



-----------------

poster: Zifnab
subject: >Fixed bug: 2037
date: Sat Oct 13 16:08:46 2001

On Sat Oct 13 16:08:15 2001 Zifnab wrote post #822:
> =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
> 
> Report Number: 2037
> Original bug report by Waz on Sat Oct 13 03:15:12
2001
> 
> Bug reported from /domains/events/blob/death_room--
> 
> 
> Whee yet another blob bug...!
> 
> I heavy weighted myself in CS and entered the blob
> I was sitting there watching baer and pure try to kill it, when
> it must have area'd and become aggro to everyone.
> It killed me, but I got a message that said, You somehow escape death!
> Basically, it kept on killing me, over and over, spamming the hell out of 
> the inform channel with each hit.
> 
> I went linkdead, and came back to find myself still getting chain killed
> I got the message for being dragged into the slime, but I was still
> getting hit.
> 
> I went linkdead again, came back, got killed one last time and
> ended up in the blob death room.
> 
> -Waz
> 
> 
> ----------------------------------------------------------------------
> 
> Zifnab wrote on Sat Oct 13 16:08:15 2001
> 
> Fixed
> 
> 
wrong key...


Its due to heavy weight, i really dislike that spell :)

-----------------

poster: Zifnab
subject: closed bug: 2038
date: Sat Oct 13 16:09:21 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2038
Original bug report by Wagro on Sat Oct 13 03:26:50 2001

Bug reported from /domains/misc/hell_ress_room--

ok, um oz was about to kill me in the blob so i attacked the blob to avoid being killed, and this is a log...
Oz mutters the words 'Evo M'Tnod!'
Oz lets out a piercing scream directed at you and suddenly you freeze in
    mid-step at the thought of Medusa!
You turn slightly greyish and freeze.
HP: 1253|1273 SP: 2941|2941 EP: 657|657
[Wagro]: is in good condition.
[Oz]: is in excellent shape.
--------| New Round |--------
[ 1] A/D (  0%) You graze Oz.
You finish the chant.
You mutter the words 'nolver lemane!'
You feel the true power of a focused mind!
Oz is converted into a shivering pile of mass and is unable to fight!
Spell effectiveness: 52.98%
You begin to chant.
Nop disbands the party.
Oz is haunted by images of torture!
--------| New Round |kill blob
[0m--------
[ 4] A/D (  0%) You barely bruise Oz with your Blackmon's Black Staff.
Jaws appears shocked as he is slurped into the blob.
The Blob sucks Jaws into itself!
You attack Blob.
Oz begins to chant.
Tyreal scowls: can someone invite me
Waz echoes: you have no body, yadda yadda
[ 8] A/D (  2%) Oz thumps you with his Oz's broom.
HP: 1246|1273 SP: 2577|2941 EP: 657|657
[Wagro]: is in good condition.
[Oz]: is in good condition.
--------| New Round |--------
Blob tumbles between your feet.
You finish the chant.
You mutter the word 'zuuuuuffuur'
You make the air THUNDER with arcane magic!
You shout a word of power and summon powers from the ambient evilness,

    directing them at Oz! He screams in agony as the raw evil energy peels his
    flesh off!
Oz writhes in pain as the backlash of the pain hits his nerves!
Blob begins to chant.
[19] A/D ( 26%) Blob pulverises you!
[19] A/D ( 23%) Blob pulverises you in your backside!
You dodge Blob's attack.
[17] A/D ( 14%) Blob destroys you.
[19] A/D ( 24%) Blob pulverises you!
[18] A/D ( 22%) Blob massacres you!
[17] A/D ( 14%) Blob destroys you.
You slip from exhaustion and is dragged into the slime.
[inform]: Wagro has been beaten by the blob!
You somehow escape death!
[19] A/D ( 24%) Blob pulverises you!
You slip from exhaustion and is dragged into the slime.
[inform]: Wagro has been beaten by the blob!
You somehow escape death!
[18] A/D ( 22%) Blob massacres you in your vulnerable leftside!
You slip from exhaustion and is dragged into the slime.
[inform]: Wagro has been beaten by the blob!
You somehow escape death!
Kane exclaims, "Damnit!"
Nop begins to chant.
You begin to chant.
Jazaman goes, "Gah!", waving his hands in the air.
Oz fails to hit you.
Oz finishes the chant.
Oz mutters the words 'emot emoc'
Oz sends a psionic blow at you.
You fall to the ground DEAD!
[death]: Wagro died (Oz).
Oz [littlebitch]: Rizzly is now the leader of the party.
You crumple to the ground as Oz gets a fatal blow.
You drop to the ground with an audible Thump.
Your corpse is sucked away.
You land in HELL.
so um, the blob didnt trans me to the next room and i kept fighting it til oz killed me


----------------------------------------------------------------------

Zifnab wrote on Sat Oct 13 16:09:21 2001

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 2039
date: Sat Oct 13 16:09:37 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2039
Original bug report by Wagro on Sat Oct 13 04:05:26 2001

Bug reported from /domains/castles/rooms/denim-1--

Pk'ers can get killed in pk, but throwing potions at guards hurts the guards even though our hour wait isnt up, me,caliban,and lostego tested this out a few times, so we think this isnt quite right, but it should be fine after the hour is up


----------------------------------------------------------------------

Zifnab wrote on Sat Oct 13 16:09:37 2001

Fixed



-----------------

poster: Zifnab
subject: >Fixed bug: 2039
date: Sat Oct 13 16:10:37 2001

On Sat Oct 13 16:09:37 2001 Zifnab wrote post #825:
> =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
> 
> Report Number: 2039
> Original bug report by Wagro on Sat Oct 13 04:05:26
2001
> 
> Bug reported from /domains/castles/rooms/denim-1--
> 
> Pk'ers can get killed in pk, but throwing potions at guards hurts the
guards even though our hour wait isnt up, me,caliban,and lostego tested this
out a few times, so we think this isnt quite right, but it should be fine
after the hour is up
> 
> 
> ----------------------------------------------------------------------
> 
> Zifnab wrote on Sat Oct 13 16:09:37 2001
> 
> Fixed
> 
> 
This is not fixed. It is going to continue 
to add to my 'list of reasons pk is not good here list'

Eventually that list is going to reach the end and I am 
going to remove pk completely.

-----------------

poster: Zifnab
subject: closed bug: 2042
date: Sun Oct 14 05:04:47 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2042
Original bug report by Chewba on Sat Oct 13 23:40:18 2001

Bug reported from /domains/city/advguild/age_room--

whe i typed la all on plaque it gve me this error
*Printable strings limited to length of 10000.
Trace written to /log/runtime


----------------------------------------------------------------------

Zifnab wrote on Sun Oct 14 05:04:44 2001
adjust your 'rows'.  You tried to display too much
at one time.

----------------------------------------------------------------------

Zifnab wrote on Sun Oct 14 05:04:47 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 2043
date: Sun Oct 14 07:52:48 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2043
Original bug report by Chewba on Sun Oct 14 05:13:23 2001

Bug reported from /domains/city/advguild/level--

Was in a party with Baghtru before and beelzebub went to pk him
i was getting attacked (as tank) and was able to hit him(Beezlebub). 
If i'd have killed him would that have mesnt a) I turned pk or b) if i did turn pk in the future it woulded be flagged that i did?


----------------------------------------------------------------------

Zifnab wrote on Sun Oct 14 07:52:48 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 2044
date: Sun Oct 14 07:53:18 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2044
Original bug report by Trunks on Sun Oct 14 06:22:26 2001

Bug reported from /domains/city/advguild/adv--

People that have you on their friends list:
Energystar, Fox, Dalak

tell friends ciao

You tell Dalak , Fox  (AWAY: 'Not here ...'): ciao

hrm didn't send a tell to energystar


----------------------------------------------------------------------

Zifnab wrote on Sun Oct 14 07:53:18 2001
he either wasnt logged in, or he has 'block friends' on,
or you are ignored.

----------------------------------------------------------------------

Zifnab wrote on Sun Oct 14 07:53:18 2001

Closed



-----------------

poster: Mixer
subject: closed bug: 1968
date: Wed Oct 17 10:05:59 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1968
Original bug report by Bob on Sun Sep 23 23:55:40 2001

Bug reported from /domains/city/advguild/adv--

i was in a party with onyx, he had lower worth and was getting a larger share


----------------------------------------------------------------------

Mixer wrote on Wed Oct 17 09:58:42 2001
Level also makes a difference

----------------------------------------------------------------------

Mixer wrote on Wed Oct 17 10:05:59 2001

Closed



-----------------

poster: Mixer
subject: closed bug: 1975
date: Wed Oct 17 10:06:46 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1975
Original bug report by Warchief on Thu Sep 27 04:12:31 2001

Bug reported from /domains/castles/rooms/warchief-2--

Got this on entry, trigs were running to login
*Too long evaluation. Execution aborted.
Trace written to /log/runtime
TICK IN 11 SECONDS.
YOU HAVE NO BODY! MAN ESCAPE PODS!


----------------------------------------------------------------------

Mixer wrote on Wed Oct 17 09:59:48 2001
it happens if the room you were in is dested.

----------------------------------------------------------------------

Mixer wrote on Wed Oct 17 10:06:46 2001

Closed



-----------------

poster: Mixer
subject: closed bug: 1973
date: Wed Oct 17 10:09:49 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1973
Original bug report by Zuperb on Thu Sep 27 02:09:03 2001

Bug reported from /domains/city/advguild/warp--

Lostego killed me, then when i got a rev his birds attacked me and nearly killed me..
Must be a bug, and if thoose birds kill me he get credits for the kill


----------------------------------------------------------------------

Mixer wrote on Wed Oct 17 10:09:49 2001
pk bug no longer an issue

----------------------------------------------------------------------

Mixer wrote on Wed Oct 17 10:09:49 2001

Closed



-----------------

poster: Mixer
subject: Fixed bug: 1990
date: Wed Oct 17 10:11:01 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1990
Original bug report by Pedron on Sat Sep 29 23:34:13 2001

Bug reported from /domains/castles/rooms/pedron-3--

human skin boots don't id to human skin boots or skin boots
..or human boots or humanskin boots either.


----------------------------------------------------------------------

Mixer wrote on Wed Oct 17 10:11:01 2001

Fixed



-----------------

poster: Mixer
subject: Fixed bug: 2009
date: Wed Oct 17 10:13:40 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2009
Original bug report by Erec on Fri Oct  5 19:28:56 2001

Bug reported from /domains/mists/uncle/army/cemetary13--

I don't think ash inherits EQ_MONSTER

----------------------------------------------------------------------

Mixer wrote on Wed Oct 17 10:13:40 2001

Fixed



-----------------

poster: Zifnab
subject: closed bug: 2048
date: Wed Oct 17 15:13:07 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2048
Original bug report by Myrddin on Mon Oct 15 01:26:07 2001

Bug reported from /domains/castles/rooms/kazulanth-1--

hi, twice now ive used my walk command to go to my castle room in kazulanths castle frmo cs
and ended up with a too long eval error, and then ended up stuck in a non-descript thing last timg ladyhawk transed me out, so far this time havent found a wiz to get me out so thought i would post it



----------------------------------------------------------------------

Mixer wrote on Wed Oct 17 10:17:08 2001
try breaking up your walk command into smaller commands and see
where its breaking.  walk commands and castles are not a good
combination.

----------------------------------------------------------------------

Zifnab wrote on Wed Oct 17 15:13:04 2001
actully this is due to castles all loading when the first room
is loaded.  This will not be fixed without rewriting castles
and thats not going to happen quickly.  The easiest solution
is to a) get your own castle b) not go into kaz's castle unless
you really need to.

----------------------------------------------------------------------

Zifnab wrote on Wed Oct 17 15:13:07 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1832
date: Wed Oct 17 22:04:42 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1832
Original bug report by Denim on Tue Aug 21 03:54:34 2001

Bug reported from /domains/misc/hell_ress_room--

Ok, Lostego just pked me using his familiars.
I am now trying to reinc, and he is sitting in achman purposely with the aggro to me, there is no way to pacify them afaik.
Would be great if you could remove familiars from pk somehow, or just fix it so you can pacify familiars.

Denim


----------------------------------------------------------------------

Zifnab wrote on Sat Sep 29 15:22:55 2001
I am really growing board/tired of 'fixing' crap because
of pk.  Its such a small part of this mud.

----------------------------------------------------------------------

Zifnab wrote on Wed Oct 17 22:04:42 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1907
date: Wed Oct 17 22:05:11 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1907
Original bug report by Dfalt on Wed Sep  5 23:34:12 2001

Bug reported from /domains/city/streets/_9_7--

I tryed to post to pk.general, but got the message "You may not post to pk.general."
so i used the last post,  and followed up, it let me.


----------------------------------------------------------------------

Zifnab wrote on Wed Oct 17 22:05:11 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1944
date: Wed Oct 17 22:06:10 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1944
Original bug report by Pedron on Thu Sep 13 18:17:48 2001

Bug reported from /domains/misc/hell_ress_room--

I just got killed by snoop in a fight and sent to hell, but I can't 
see my words on pk channel.  I can see my words on 
other channels fine though.


----------------------------------------------------------------------

Zifnab wrote on Wed Oct 17 22:06:10 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1960
date: Wed Oct 17 22:06:49 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1960
Original bug report by Coal on Sat Sep 22 07:37:08 2001

Bug reported from /domains/outofwhack/waz/chess/rooms/crowd9--

I've noticed over the course of the last few hours that sometimes my familars will not attack my enemies.  I can't explain other then I fail to direct them to do so...
-Coal the Confused.


----------------------------------------------------------------------

Zifnab wrote on Wed Oct 17 22:06:49 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1966
date: Wed Oct 17 22:07:27 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1966
Original bug report by Wetmyson on Sat Sep 22 20:39:10 2001

Bug reported from /domains/misc/tour_ferry/tour_boat--

this whole tour needs to be redone, barnacle bill keeps repeating himself.


----------------------------------------------------------------------

Zifnab wrote on Wed Oct 17 22:07:24 2001
I see no problem with him.

----------------------------------------------------------------------

Zifnab wrote on Wed Oct 17 22:07:27 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1969
date: Wed Oct 17 22:07:42 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1969
Original bug report by Pedron on Mon Sep 24 00:19:55 2001

Bug reported from /domains/emerald/evilned/rooms/fb--

Reported this before somewhere, thoght I'd report 
with a screen shot:

A floating disc made out of air.
Sitting on the floating disc you see:
    Patron's corpse
    Patron's corpse
    Patron's corpse
    Patron's corpse
    4 Old leather bootses
    4 Sharp steel swords

This happened when I did a put all on disc to unload my stuff just 
after an area attack. (Was a big bard here and I put all on 
disc to help my dodge when I continued fighting).


----------------------------------------------------------------------

Zifnab wrote on Wed Oct 17 22:07:39 2001
already reported.

----------------------------------------------------------------------

Zifnab wrote on Wed Oct 17 22:07:42 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1974
date: Wed Oct 17 22:07:57 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1974
Original bug report by Zuperb on Thu Sep 27 02:31:37 2001

Bug reported from /domains/castles/rooms/zuperb-2--

i got poisoned and i have been poisoned for past 30min, this shouldnt be. Where poisoned from a woodman, Lostego


----------------------------------------------------------------------

Zifnab wrote on Wed Oct 17 22:07:57 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1991
date: Wed Oct 17 22:08:27 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1991
Original bug report by Nagash on Sun Sep 30 10:12:47 2001

Bug reported from /domains/emerald/evilned/rooms/rmk4--

*Bad argument 1 to environment()
Expected: object Got: 0.
Trace written to /log/runtime

All this happened while I was just going west.


----------------------------------------------------------------------

Zifnab wrote on Sun Sep 30 13:05:05 2001
dbxwhere nagash
*Bad argument 1 to environment()
Expected: object Got: 0.
Object: /obj/skills/objects/snare#181611 at line 93

#0: '' at  () at /:0
#1: 'dispatch_modal_input' at  (/secure/user/inputsys.c) at line 318
#2: '' at  () at /:0
#3: 'shell_input' at  (/std/shell.c) at line 229
#4: 'execute_command' at  (/obj/pshell.c) at line 64
#5: 'do_game_command' at  (/std/player/cmd.c) at line 69
#6: 'do_eat_obj' at /cmds/verbs/eat at line 13
#7: 'eat_me' at /obj/corpse#192590 at line 185
#8: 'drop_inv' at /obj/corpse#192590 at line 60
#9: 'move' at /domains/emerald/evilned/armors/fboots#189323
(/std/object/move.c) at line 165
#10: 'call_hooks' at /domains/emerald/evilned/rooms/rmk4 (/std/object/hooks.c)
at line 109
#11: '' at /domains/emerald/evilned/rooms/rmk4 () at /:0
#12: '' at /domains/emerald/evilned/rooms/rmk4 (/std/object/hooks.c)
at line 109
#13: '' at /obj/skills/objects/snare#181611 () at /:0
#14: 'check_trap' at /obj/skills/objects/snare#181611 at line 93


dbxframe nagash 14
/trans/cmds/dbxframe.c: "nagash"
------/obj/skills/objects/snare.c:93 - check_trap()
locals: 
----------------------------------------------------------------
    my_callout = call_out( (: free :), dur);
}

void check_trap(object who)
{
=>if (environment(who) != environment(user))
{
  remove();
return;
}
    if (!who->is_living())


looks like hte person that put the trap down was no longer here.
need to check for that.

----------------------------------------------------------------------

Zifnab wrote on Wed Oct 17 22:08:27 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1993
date: Wed Oct 17 22:09:10 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1993
Original bug report by Bahgtru on Sun Sep 30 16:41:45 2001

Bug reported from /domains/blackavar/city/arena/entry--

I was in the Challenge Room at the arena, and when I went east I got:

"You seem to recover from the poison and look much better."

There was nobody there, and I wasn't poisoned.


----------------------------------------------------------------------

Zifnab wrote on Wed Oct 17 22:09:10 2001
yes we force a removing of poison from you, you are just
getting the message.  Relaticely low on the list to fix.

----------------------------------------------------------------------

Zifnab wrote on Wed Oct 17 22:09:10 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 2003
date: Wed Oct 17 22:09:46 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2003
Original bug report by Lizzie on Tue Oct  2 09:10:09 2001

Bug reported from /domains/emerald/execution/emerald_island/x5y34--

i got my eq repaired at bifur... and when he gave it back to me
i wore it... unfortunately, none of it shows up in my inventory
think Wear All
so i have it all on, and i can see that i'm wearing it.. 
as well as checkeq... but it doesn't shop up in my inv.  my weapon does
i should say... just not my armor.  i tried dropping it... picking it
up then wearing it... tried removing it...etc... nothing worked


----------------------------------------------------------------------

Zifnab wrote on Tue Oct  2 14:13:38 2001
I find it hard to believe bifur has anything to do with this.

This sounds more like a client issue.

either that or its on the ground because you coudlnt carry it.

----------------------------------------------------------------------

Zifnab wrote on Wed Oct 17 22:09:46 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 2008
date: Wed Oct 17 22:10:16 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2008
Original bug report by Smee on Fri Oct  5 05:02:48 2001

Bug reported from /domains/castles/rooms/smee-2--

I emergency_death'd in this room as druid
On the floor is: A stone magic focus crystal
Which I can't pick up / slobber on / etc. I broke it. Bye.


----------------------------------------------------------------------

Zifnab wrote on Wed Oct 17 22:10:16 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 2024
date: Wed Oct 17 22:12:23 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2024
Original bug report by Chrono on Tue Oct  9 00:06:40 2001

Bug reported from /domains/castles/rooms/roach-1--

every once in a while, the key to my room dont fit the door, was just curious why
its always marked as kept



----------------------------------------------------------------------

Zifnab wrote on Wed Oct 17 22:12:23 2001
known issue, no clue why, already have notes in a bug report.

----------------------------------------------------------------------

Zifnab wrote on Wed Oct 17 22:12:23 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 2033
date: Wed Oct 17 22:13:30 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2033
Original bug report by Zuperb on Wed Oct 10 23:16:13 2001

Bug reported from /domains/hyboria/aquilonia/tarantia/shops/armorshop--

You can only set one snare at a time.
I have set a snare which Uno went into, now when i try to set a new one i get that msg.
Samme with order eagle transport, it cant be used more thatn once...


----------------------------------------------------------------------

Zifnab wrote on Wed Oct 17 22:13:30 2001
non issue right now.

----------------------------------------------------------------------

Zifnab wrote on Wed Oct 17 22:13:30 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 2035
date: Wed Oct 17 22:13:39 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2035
Original bug report by Kazulanth on Fri Oct 12 06:05:20 2001

Bug reported from /domains/castles/rooms/kazulanth-2--

A second door randomly appeared in my castle. I did not place it there.


----------------------------------------------------------------------

Zifnab wrote on Wed Oct 17 22:13:39 2001
castles need work.

----------------------------------------------------------------------

Zifnab wrote on Wed Oct 17 22:13:39 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 2055
date: Wed Oct 17 22:15:35 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2055
Original bug report by Erec on Wed Oct 17 18:32:31 2001

Bug reported from /domains/city/advguild/kills_room--

l at all on plaque returns an error on this plaque and the plaque one down from here.

----------------------------------------------------------------------

Zifnab wrote on Wed Oct 17 22:15:30 2001
only if you have your rows set to some ungodly number, adjust it
accordingly.

----------------------------------------------------------------------

Zifnab wrote on Wed Oct 17 22:15:35 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 2056
date: Wed Oct 17 22:15:47 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2056
Original bug report by Dreadshoot on Wed Oct 17 20:52:00 2001

Bug reported from /domains/hyboria/uncle/monks/rr21--

q
q
look
look
look
look
look
look
look
look


----------------------------------------------------------------------

Zifnab wrote on Wed Oct 17 22:15:47 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 2060
date: Fri Oct 19 06:04:03 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2060
Original bug report by Lokie on Fri Oct 19 03:06:59 2001

Bug reported from /domains/blackavar/map/bdock--

think  Tick Soon 
ok not sure how new rules work but i think this is a lil unfair.... i have 3 globes of darkness and casted a darkness spell and the light still tires me.... is it me or is this not right?


----------------------------------------------------------------------

Zifnab wrote on Fri Oct 19 06:04:03 2001
its been reported many times there is a light problem.

Havent managed to track it down yet.

----------------------------------------------------------------------

Zifnab wrote on Fri Oct 19 06:04:03 2001

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 2062
date: Sat Oct 20 05:22:03 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2062
Original bug report by Haimer on Sat Oct 20 04:54:52 2001

Bug reported from /domains/dragon/level2/slimearea/dark26--

Misspelled word in Zatrangle room... "At you study him" should be "As"


----------------------------------------------------------------------

Zifnab wrote on Sat Oct 20 05:22:00 2001
fixed... We have a typo group for this for future
reference
*

----------------------------------------------------------------------

Zifnab wrote on Sat Oct 20 05:22:03 2001

Fixed



-----------------

poster: Zifnab
subject: closed bug: 2066
date: Mon Oct 22 16:00:07 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2066
Original bug report by Fox on Mon Oct 22 02:23:20 2001

Bug reported from /domains/hyboria/uncle/monks/rr2--

In the race hall I typed, "touch minotaur" I entered the mirror 3 times to get 4str/dex, and after I entered the portal to step into this realm, I was a Grorrark.


----------------------------------------------------------------------

Zifnab wrote on Mon Oct 22 16:00:07 2001
I have touched the minotaur multiple times, and have had no
problems.  I asked you last night fora  log of this, 
seeing as how noone else has had thsi happen, and I could not
reproduce it, and you could not produce a log of it, I have
to make the assumption that it was user error.

----------------------------------------------------------------------

Zifnab wrote on Mon Oct 22 16:00:07 2001

Closed



-----------------

poster: Marvin
subject: >closed bug: 2066
date: Tue Oct 23 13:46:05 2001

On Mon Oct 22 16:00:07 2001 Zifnab wrote post #855:
> =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
> 
> Report Number: 2066
> Original bug report by Fox on Mon Oct 22 02:23:20
2001
> 
> Bug reported from /domains/hyboria/uncle/monks/rr2--
> 
> In the race hall I typed, "touch minotaur" I entered the mirror 3 times to
get 4str/dex, and after I entered the portal to step into this realm, I was
a Grorrark.
> 
> 
> ----------------------------------------------------------------------
> 
> Zifnab wrote on Mon Oct 22 16:00:07 2001
> I have touched the minotaur multiple times, and have had no
> problems.  I asked you last night fora  log of this, 
> seeing as how noone else has had thsi happen, and I could not
> reproduce it, and you could not produce a log of it, I have
> to make the assumption that it was user error.
> 
> ----------------------------------------------------------------------
> 
> Zifnab wrote on Mon Oct 22 16:00:07 2001
> 
> Closed
> 
> 

This post really sounds naughty.

--M

-----------------

poster: Mixer
subject: Fixed bug: 2049
date: Wed Oct 24 15:24:36 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2049
Original bug report by Areu on Mon Oct 15 06:27:51 2001

Bug reported from /domains/outside_city/farms/farm1/map/x18y9--

I'm assuming that eq should id to their full name.  The
following fails:

wield Defenders Burning Blade
wield Ornately Handled Sword

There is no Defenders Burning Blade here.
There is no Ornately Handled Sword here.

Areu


----------------------------------------------------------------------

Mixer wrote on Wed Oct 17 10:17:41 2001
Not necessarily - there should always be a unique idea.

----------------------------------------------------------------------

Zifnab wrote on Wed Oct 17 15:13:37 2001
I disagree, if the desc says 'defenders burning blade' the
item should id to that.

----------------------------------------------------------------------

Mixer wrote on Wed Oct 24 15:24:36 2001

Fixed



-----------------

poster: Mixer
subject: Fixed bug: 2064
date: Wed Oct 24 15:36:15 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2064
Original bug report by Seth on Sat Oct 20 21:28:33 2001

Bug reported from /domains/holidays/halloween/area/rooms/h6--

--------| New Round |--------
HP: 608|756 SP: 838|4266 EP: 645|699
[Seth]: has some minor cuts and bruises.
[Evil tree]: is in bad shape.
Evil tree hits You 18 times.
Tree finishes the chant.
Tree mutters the words 'SHIR hac NAI'
Tree claps his hands and really heals a huge part of your wounds.
You feel fully healed.

nice tree :)


----------------------------------------------------------------------

Mixer wrote on Wed Oct 24 15:36:15 2001

Fixed



-----------------

poster: Mixer
subject: >Fixed bug: 2064
date: Wed Oct 24 15:41:59 2001

On Wed Oct 24 15:36:15 2001 Mixer wrote post #858:
> =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
> 
> Report Number: 2064
> Original bug report by Seth on Sat Oct 20 21:28:33
2001
> 
> Bug reported from /domains/holidays/halloween/area/rooms/h6--
> 
> --------| New Round |--------
> HP: 608|756 SP: 838|4266 EP: 645|699
> [Seth]: has some minor cuts and bruises.
> [Evil tree]: is in bad shape.
> Evil tree hits You 18 times.
> Tree finishes the chant.
> Tree mutters the words 'SHIR hac NAI'
> Tree claps his hands and really heals a huge part of your wounds.
> You feel fully healed.
> 
> nice tree :)
> 
> 
> ----------------------------------------------------------------------
> 
> Mixer wrote on Wed Oct 24 15:36:15 2001
> 
> Fixed
> 
> 
Well its actually not fixed.  Atm I can't access the files!

-----------------

poster: Zifnab
subject: closed bug: 2079
date: Fri Oct 26 22:26:48 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2079
Original bug report by Chewba on Fri Oct 26 22:18:25 2001

Bug reported from /domains/outofwhack/fizgig/area/rooms/void2--

I just logged in from the hedgehog area and left out of the gate with out a key when i went to go back in the gate was locked how can I go out of a locked gate but not back in?


----------------------------------------------------------------------

Zifnab wrote on Fri Oct 26 22:26:45 2001
its entirely possible it reset after you went out.

----------------------------------------------------------------------

Zifnab wrote on Fri Oct 26 22:26:48 2001

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 2080
date: Sat Oct 27 16:19:30 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2080
Original bug report by Litho on Sat Oct 27 00:53:19 2001

Bug reported from /domains/mists/uncle/army/cemetary13--

After bad ash, hero ash was not there
not sure if someone killed him, but he didnt repop..


----------------------------------------------------------------------

Zifnab wrote on Sat Oct 27 16:19:30 2001

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 2083
date: Sun Oct 28 05:06:43 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2083
Original bug report by Trunks on Sun Oct 28 03:23:36 2001

Bug reported from /domains/city/streets/_9_7--

When mistmages go into mistform it lets the costume drop to the ground insteagd of desting, you can then pick it up even if you have another one... so you can get two or more


----------------------------------------------------------------------

Zifnab wrote on Sun Oct 28 05:06:43 2001

Fixed



-----------------

poster: Zifnab
subject: >Fixed bug: 2083
date: Sun Oct 28 05:07:01 2001

On Sun Oct 28 05:06:43 2001 Zifnab wrote post #862:
> =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
> 
> Report Number: 2083
> Original bug report by Trunks on Sun Oct 28 03:23:36
2001
> 
> Bug reported from /domains/city/streets/_9_7--
> 
> When mistmages go into mistform it lets the costume drop to the ground
insteagd of desting, you can then pick it up even if you have another one...
so you can get two or more
> 
> 
> ----------------------------------------------------------------------
> 
> Zifnab wrote on Sun Oct 28 05:06:43 2001
> 
> Fixed
> 
> 
if you feel the need to go through this much trouble to get
2 costumes feel free.

-----------------

poster: Zifnab
subject: closed bug: 2084
date: Sun Oct 28 14:04:41 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2084
Original bug report by Tranquil on Sun Oct 28 12:39:51 2001

Bug reported from /domains/misc/hell--

I was not regenning in the blob, after I had been beaten by it, for some reason. When the event ended, everyone was thrown out as per usual, and i made my way to the adventure guild to regen. I walked into a room that happened to have an undead in it that killed me with an entry hit. I suppose it isnt exactly a bug, but I had 0 hp when I was thrown out of the blob. Maybe we should be given a small amount of hp, say 10% of our max hp or something? It looks kinda stupid to be walking around with 0 hp, and since I didnt want to participate in the event in the first place, it shouldnt really be able to cause us idlers unneccessary deaths.

- Tranquil



----------------------------------------------------------------------

Zifnab wrote on Sun Oct 28 14:04:38 2001
you must be kidding. idle somewhere else.

----------------------------------------------------------------------

Zifnab wrote on Sun Oct 28 14:04:41 2001

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 1728
date: Thu Nov  1 20:52:52 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1728
Original bug report by Jaws on Fri Aug  3 02:51:35 2001

Bug reported from /domains/blackavar/tektor/vom/rooms/lit6--

do not know if its supposed to - share suffer will continue to work even if cleric is not in same room - even same island

----------------------------------------------------------------------

Zifnab wrote on Thu Sep  6 16:27:52 2001
need the guild experts to reply on this one please...

There are no checks for this type of thing, easy
to add, just want to make sure of its intent first.

----------------------------------------------------------------------

Zifnab wrote on Sat Sep 29 15:10:13 2001
can anyone that knows more than this answer me, otherwise im 
going to assume it shouldnt work.

----------------------------------------------------------------------

Zifnab wrote on Thu Nov  1 20:52:52 2001

Fixed



-----------------

poster: Zifnab
subject: closed bug: 1741
date: Thu Nov  1 21:00:33 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1741
Original bug report by Amerzar on Sun Aug  5 19:15:59 2001

Bug reported from /domains/blackavar/city/palace/libr1--

Tried to unlock 5th cabinet, which doesn't exist here, with mahogany key, and got this:

*Bad argument 1 to call_other()
Expected: string or array or object Got: 0.
Trace written to /log/runtime

-Amerzar


----------------------------------------------------------------------

Zifnab wrote on Thu Nov  1 21:00:30 2001
couldn't reproduce this.


unlock 5th cabinet
There are only 4 of them.


----------------------------------------------------------------------

Zifnab wrote on Thu Nov  1 21:00:33 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1815
date: Thu Nov  1 21:23:59 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1815
Original bug report by Impulse on Fri Aug 17 02:20:31 2001

Bug reported from /domains/blackavar/shedge/dryad/tree41--

There is something wrong with this room here. I entered by climbing the tree, then started combat with the mob here and fled southwest. Came back in and the mob wasn't aggro to me. Then I killed it, exited via "pull lever" and re-entered the room via "climb tree". The mob was back and aggro to me so this must have been the original mob I attacked. Tried running sw and then re-entering and the mob wasn't there again. Then I tried re-entering by droping down the tree and climbing back up and it was back. Maybe this room was copied somewhere along the line and the exits were confused???


----------------------------------------------------------------------

Impulse wrote on Fri Aug 17 02:26:29 2001
also should add that i believe (altho im not 100% sure) that i got an additional room in explore because of this. 

----------------------------------------------------------------------

Zifnab wrote on Thu Nov  1 21:23:59 2001
The rooms are linked correctly.  Cannot reproduce this.

----------------------------------------------------------------------

Zifnab wrote on Thu Nov  1 21:23:59 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1843
date: Fri Nov  2 19:11:08 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1843
Original bug report by Zyz on Wed Aug 22 23:31:10 2001

Bug reported from /domains/castles/rooms/zyz-2--

I believe players with 'crystal attunement' trained can select attunement types they do not have trained (not possible to train yet due to level). Dunno if this is bug but I'm reporting it..


----------------------------------------------------------------------

Zifnab wrote on Fri Nov  2 19:11:08 2001
this is fixed.  you can only 'attune' damage types that you 
have the skill for.

----------------------------------------------------------------------

Zifnab wrote on Fri Nov  2 19:11:08 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1893
date: Fri Nov  2 19:45:43 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1893
Original bug report by Erec on Mon Sep  3 04:35:00 2001

Bug reported from /domains/blackavar/southernw/polis/castle/room42--

Since I can't start singing soothing melodies when I'm in combat, shouldn't I stop singing it if I enter combat?

----------------------------------------------------------------------

Zifnab wrote on Fri Nov  2 19:45:40 2001
yes you probably should... however we are not set up to 
handle that very well, so it will have to stay as it is.

----------------------------------------------------------------------

Zifnab wrote on Fri Nov  2 19:45:43 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1920
date: Fri Nov  2 20:10:38 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1920
Original bug report by Tistoo on Fri Sep  7 20:00:14 2001

Bug reported from /domains/city/streets/_8_7--

This happens as nether mage.

You feel that your body is currently attuned to poison damage type.

You weave a pattern with the elemental energy stored in your nether
body, surrounding yourself with a wall of elemental energy!
Your nether form being without attunement, the wall looks like a
chaotic swirl of elemental energy!

Even with my body attuned to poison the wall is not poison.


----------------------------------------------------------------------

Tistoo wrote on Fri Sep  7 20:15:27 2001
It semce to work as it shall so its more like its a typo in the spell message.

----------------------------------------------------------------------

Zifnab wrote on Fri Nov  2 20:10:38 2001
was a missing message for poison. I added a bad one :)


----------------------------------------------------------------------

Zifnab wrote on Fri Nov  2 20:10:38 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1923
date: Fri Nov  2 20:13:32 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1923
Original bug report by Erec on Sat Sep  8 07:12:35 2001

Bug reported from /domains/dragon/talgore/dragons/bronze/rooms/room34--

Augment start message says, "Your body start to help his mind regenerate" - the verb and pronoun are in the wrong person.

----------------------------------------------------------------------

Zifnab wrote on Fri Nov  2 20:13:32 2001
fixed i think...

I hate messages let me know.

----------------------------------------------------------------------

Zifnab wrote on Fri Nov  2 20:13:32 2001

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 1927
date: Fri Nov  2 20:27:01 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1927
Original bug report by Cluny on Mon Sep 10 02:36:31 2001

Bug reported from /domains/city/advguild/age_room--

I currently use the giant king's dagger. it has a special attack. when it happens, it say 'Your dagger tears into your throat!' however, the damage is done to the monster i am attacking, not me. so i think the target for who the special has to hit is correct, but what is says on the screen is not correct. thank you.
Cluny


----------------------------------------------------------------------

Zifnab wrote on Fri Nov  2 20:27:01 2001

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 1931
date: Fri Nov  2 20:29:01 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1931
Original bug report by Yugo on Tue Sep 11 14:49:24 2001

Bug reported from /domains/hyboria/mixer/caveman/rooms/circle2--

got this when i made a potion that failed and i was very low on hp

The fire flickers merrily.
You finish the chant.
You mutter the words 'NiddupfoLl Ufkcohc'
You fail to fill your cauldron. The magical energy explodes in your face!
You wish your wounds would stop BLEEDING!
You flee in terror, southeast!
You run away!
On the Great Circle Path, Southeast of the Great Fire exits: northwest,northeast,1
A dark prehistoric hunter 
A big old prehistoric hunter 
A small deadly prehistoric hunter 

You run into the room huffing and puffing.
*Bad argument 1 to call_other()

Yugo


----------------------------------------------------------------------

Zifnab wrote on Tue Sep 11 14:55:33 2001
dbxwhere yugo
*Bad argument 1 to call_other()
Expected: string or array or object Got: 0.
Object: /obj/spells/fill_cauldron at line 40

#0: 'heart_beat' at /std/race/gargoyle#281305 (/admin/std/combat/combat.c) at
line 1632
#1: 'action' at /obj/spells/fill_cauldron (/arch/obj/spells/new_spell.c) at
line 1357
#2: 'cast' at /obj/spells/fill_cauldron (/arch/obj/spells/new_spell.c) at line
844
#3: 'we_succeeded' at /obj/spells/fill_cauldron
(/arch/obj/spells/special_spell.c) at line 59
#4: 'we_succeeded' at /obj/spells/fill_cauldron (/arch/obj/spells/new_spell.c)
at line 714
#5: '' at /obj/spells/fill_cauldron () at /:0
#6: 'fail' at /obj/spells/fill_cauldron at line 40


dbxframe yugo 6
------/obj/spells/fill_cauldron.c:40 - fail()
locals: 0, 360
----------------------------------------------------------------
      caster->simple_action("$N $vfail to fill $p cauldron. "
                            "The magical energy explodes in "
                            "$p face!\n");
      caster->hit_me(dam_to_deal, "magical", caster);
      cauldron = get_my_cauldron(caster);
=>      cauldron->decharge();
    }
  else
    caster->simple_action("$N $vfail to fill $p cauldron.\n");
}


----------------------------------------------------------------------

Zifnab wrote on Fri Nov  2 20:29:01 2001

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 1933
date: Fri Nov  2 20:36:13 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1933
Original bug report by Erec on Wed Sep 12 07:22:46 2001

Bug reported from /domains/blackavar/shedge/dryad/tree41--

When I cast astral projection, I can drop the ball it creates, and the ball dests., alleviating my need to return.

----------------------------------------------------------------------

Zifnab wrote on Fri Nov  2 20:36:13 2001

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 1934
date: Fri Nov  2 20:41:08 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1934
Original bug report by Grasfer on Wed Sep 12 07:52:25 2001

Bug reported from /domains/hyboria/aquilonia/tarantia/shops/drugstore--

When I type list in the alcemyst in RDC and Hyboria i can see what to buy but not the whole item, like this. Cloudy dark green potion o .


----------------------------------------------------------------------

Zifnab wrote on Sat Sep 29 16:08:31 2001
need to make the desc shorter

----------------------------------------------------------------------

Zifnab wrote on Fri Nov  2 20:41:08 2001

Fixed



-----------------

poster: Zifnab
subject: closed bug: 1942
date: Fri Nov  2 20:46:29 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1942
Original bug report by Gyntry on Thu Sep 13 17:01:09 2001

Bug reported from /domains/mists/mistguild/mist06--

You mutter the words 'Bruuume verrrte!'
cast green mist
You summon a small cloud of green mist and direct it at Disciple!
Disciple breaks his concentration.
Disciple falls to the ground DEAD!
gac
dg
I errored I am not going to die.
*/obj/spells/objects/mist_form_obj called die without an object as the killer
Trace written to /log/runtime


----------------------------------------------------------------------

Zifnab wrote on Fri Nov  2 20:46:29 2001
forgot the fix to this one.  Warchief i think can simulate 
it pretty quick though onthte builder port.  Ill add it when 
i see him.

----------------------------------------------------------------------

Zifnab wrote on Fri Nov  2 20:46:29 2001

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 1945
date: Fri Nov  2 20:47:18 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1945
Original bug report by Siffar on Thu Sep 13 20:21:28 2001

Bug reported from /domains/hyboria/aquilonia/tarantia/shops/bar--

In the bar there is a sign saying, e.g.:
2. Tequila                  100 gold
, but if i type list i get
  2     30  A bottle of Tequila              7 


----------------------------------------------------------------------

Zifnab wrote on Fri Nov  2 20:47:18 2001

Fixed



-----------------

poster: Zifnab
subject: closed bug: 1948
date: Fri Nov  2 20:51:37 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1948
Original bug report by Malifix on Sat Sep 15 02:38:58 2001

Bug reported from /domains/city/dram/magschool/rooms/west_dorm3--

I'm not sure this is truly a bug, but it acts like one and is causing problems.
It has to do with nether mage and chain elemental bolts.
Recently while i was fighting mage students a student wandered into the room.
The spell somehow switched over to the new student and left me with two aggros.
The problem with the spell is that, when you cast it in combat, due to its 'inventory' nature, it has a tendency to 'carry-over' to a new mob.
It's the only spell I've seen act like this and it has caused me to die once and almost die on several occasions, because it targets mobs other than the ones I am in combat with.
I don't know if anything can be done, but it is enough of a problem that I felt the necessity to report it.  Thank you.


----------------------------------------------------------------------

Zifnab wrote on Fri Nov  2 20:51:37 2001
I cannot see thsi happening.  We store the 'object' that is your
target. unless you were to recast it possibly, i didnt check to
see if it allows you to do that and jsut changes target.


Anyway since we store the object youa re hitting, once that 
target is dead, the object is 0, and we destruct the lightning
object.

Have to show me  alog of thsi happening.

----------------------------------------------------------------------

Zifnab wrote on Fri Nov  2 20:51:37 2001

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 1949
date: Fri Nov  2 20:52:49 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1949
Original bug report by Wildchild on Sat Sep 15 09:36:09 2001

Bug reported from /domains/blackavar/southernw/polis/temple/room28--

if you search the desk in this room, it says:
You search the large desk and discovers nothing but a small parchment.

think tick soon!
however, I'm in mist form (getting to be a bad habit with some of us, insn't it?) and there is no paper anywhere now


----------------------------------------------------------------------

Zifnab wrote on Fri Nov  2 20:52:49 2001

Fixed



-----------------

poster: Zifnab
subject: closed bug: 1950
date: Fri Nov  2 20:53:04 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1950
Original bug report by Trigon on Sat Sep 15 22:31:39 2001

Bug reported from /domains/city/advguild/adv--

You wear Trigon's woodsman cloak.
You feel refreshed.
You feel agile.
You feel stronger.
Your muscles swell.
Your heart beats an extra beat.
You feel warm.
You feel resistant.
[inform]: Trigon enters Red Dragon (Dwarf level 73).
*call_other() couldn't find object
Trace written to /log/catch
You enter Red Dragon.
Welcome to Red Dragon!
Got this when I logged in, no clue.


----------------------------------------------------------------------

Zifnab wrote on Fri Nov  2 20:53:01 2001
have other reports of this.

----------------------------------------------------------------------

Zifnab wrote on Fri Nov  2 20:53:04 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1955
date: Fri Nov  2 20:56:57 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1955
Original bug report by Waz on Wed Sep 19 23:05:09 2001

Bug reported from /domains/mists/sting/Sting42--


Used a random lodestone and got this:

Northern Road [exits: south, west and north]
 You are now on the northern road. To the far north you can see majestic mountains rising like jagged teeth out of the Forever Mists.

it said it was a new room.  so i go west, and end up here.

Stage [exits: gate and west]
 You can see rows and rows of seats leading up to a contraption you can only guess is the stage. It is difficult to see above the heads of the peasants milling about.

which is adoring peasants on misty.  Just thought it was odd.

-Waz


----------------------------------------------------------------------

Zifnab wrote on Fri Nov  2 20:56:57 2001
cannot find the room you started in.  Let me know if it happens again, 
bug report from that oen so i get hte room :)


----------------------------------------------------------------------

Zifnab wrote on Fri Nov  2 20:56:57 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1957
date: Fri Nov  2 20:59:12 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1957
Original bug report by Pedron on Thu Sep 20 23:16:49 2001

Bug reported from /domains/emerald/execution/bride/rooms/castle5--

fireswamp fires destroy my disc floating high overhead?
There wasn't anything on it, so no real bother, just 
seemed wrong. :)


----------------------------------------------------------------------

Zifnab wrote on Fri Nov  2 20:59:09 2001
We really have no concept of 'floating'.  The swamp swallos any non
living object that enters it.


Not easy to cahnge, dont use a disk there.

----------------------------------------------------------------------

Zifnab wrote on Fri Nov  2 20:59:12 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1959
date: Fri Nov  2 21:01:02 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1959
Original bug report by Snoop on Sat Sep 22 02:22:50 2001

Bug reported from /domains/dragon/level5/d5agon93--

ok, would just like to say the fists of legend doenst drop from other cause than that time runs out.
even if you die it stays up.


----------------------------------------------------------------------

Zifnab wrote on Fri Nov  2 21:01:02 2001
looks to me like based on the code that was intentinal.
err intentional.

----------------------------------------------------------------------

Zifnab wrote on Fri Nov  2 21:01:02 2001

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 1964
date: Fri Nov  2 21:04:05 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1964
Original bug report by Graxon on Sat Sep 22 12:50:49 2001

Bug reported from /domains/castles/rooms/graxon-3--

i switched body and got the following:
Wolf wanders off, returning to the wilderness it came from.
*Bad argument 1 to call_other()


----------------------------------------------------------------------

Zifnab wrote on Sat Sep 22 14:52:47 2001
need to dest all familiars before ou switch

----------------------------------------------------------------------

Zifnab wrote on Fri Nov  2 21:04:05 2001

Fixed



-----------------

poster: Zifnab
subject: closed bug: 1965
date: Fri Nov  2 21:04:38 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1965
Original bug report by Yugo on Sat Sep 22 14:34:29 2001

Bug reported from /domains/hyboria/mixer/caveman/rooms/circle5--

no biggi but i got disconnected when i reconnected again and play some i type summary and i got this
Login time: 16m14s  Exp Earned: 1142439
i know i'm good but i'm not that good.. i think that the time got reset but not the exp

yugo


----------------------------------------------------------------------

Zifnab wrote on Fri Nov  2 21:04:35 2001
need to fix this.  now that we calculate age correctly, I think we can do this easily.

----------------------------------------------------------------------

Zifnab wrote on Fri Nov  2 21:04:38 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1970
date: Fri Nov  2 21:04:56 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1970
Original bug report by Smee on Mon Sep 24 05:58:52 2001

Bug reported from /domains/guilds/assassin/rooms/room1--

Talgore is race leader, 0 exp on weekly.

----------------------------------------------------------------------

Zifnab wrote on Mon Sep 24 15:33:57 2001
need a better way to make sure people are doing exp.  currently 
would have to duplicate teh calculation to figure it out.

----------------------------------------------------------------------

Smee wrote on Tue Sep 25 03:02:20 2001
Okay then

----------------------------------------------------------------------

Zifnab wrote on Fri Nov  2 21:04:56 2001
had fixed this awhile ago.

----------------------------------------------------------------------

Zifnab wrote on Fri Nov  2 21:04:56 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1978
date: Fri Nov  2 21:13:53 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1978
Original bug report by Rockman on Thu Sep 27 05:39:06 2001

Bug reported from /domains/blackavar/city/palace/outrct--

um, this isnt really a 'bug' i would guess, but when i was talking to gnosis, i could use the directional keys and move to other rooms but still be in dialog with gnosis, for ex, i could go to the plaque rooom and tell gnosis to take me to the zoo, i dont think this is suppoesed to happen?


----------------------------------------------------------------------

Zifnab wrote on Fri Nov  2 21:13:50 2001
If you want to go through all that work, feel free.

----------------------------------------------------------------------

Zifnab wrote on Fri Nov  2 21:13:53 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1980
date: Fri Nov  2 21:14:32 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1980
Original bug report by Oz on Fri Sep 28 06:35:41 2001

Bug reported from /domains/castles/rooms/oz-2--

as i understand it, when i attune my body to a dtype, it should blast and absorb that dtype.
well, it works for fire for example, but wont work for poison. 
dunno why. maybe have it checked.


----------------------------------------------------------------------

Zifnab wrote on Fri Nov  2 21:14:32 2001
have to be a bit more descriptive in this.  Tistoo reported that
it did work, just no message, see other bug report.

----------------------------------------------------------------------

Zifnab wrote on Fri Nov  2 21:14:32 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1981
date: Fri Nov  2 21:14:47 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1981
Original bug report by Oz on Fri Sep 28 06:36:56 2001

Bug reported from /domains/castles/rooms/oz-2--

ack, about the last bug report, ment that when i attune my body, a wall of elemental energy should absorb and blast that dtype.
when i tested it with fire, it worked fine. wont attune my wall with poison tho.,


----------------------------------------------------------------------

Zifnab wrote on Fri Nov  2 21:14:47 2001
see previous

----------------------------------------------------------------------

Zifnab wrote on Fri Nov  2 21:14:47 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1982
date: Fri Nov  2 21:15:17 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1982
Original bug report by Fox on Fri Sep 28 07:11:27 2001

Bug reported from /domains/city/advguild/plaque_room--

I have a huge problem with the skill, "Deathblow" it is doing hardly any damage at all ... my current strength is 299, constitution is 269 ... the damage factor on Deathblow is HIGH and hardly does any damage at all, I'm not understanding this. When I was a MA, before this reinc to warrior, I had Tiger Claw damaging at a factor of Important, which is much less than Deathblow, it was known to many people that whom I partied with saying that Tiger Claw did a lot more damage than Deathblow. I have noticed a huge difference in the damage of each skills ... take for instance: A Banshee, I use Tiger Claw on it once, the skill damages it to at most of Somewhat hurt, 1 Deathblow hardly scratches it. That's all I can say right now, any more questions, ask me.


----------------------------------------------------------------------

Mixer wrote on Wed Oct 17 10:01:12 2001
Have you thought about weapons or damage type as an effect?

----------------------------------------------------------------------

Zifnab wrote on Fri Nov  2 21:15:17 2001
this isnt a bug.

----------------------------------------------------------------------

Zifnab wrote on Fri Nov  2 21:15:17 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1987
date: Fri Nov  2 21:16:05 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1987
Original bug report by Bremen on Sat Sep 29 18:44:05 2001

Bug reported from /domains/outside_city/yensid/room9--

Earwig falls to the ground DEAD!
eat a corpse ; take all
You receive 0 exp.



----------------------------------------------------------------------

Zifnab wrote on Fri Nov  2 21:16:02 2001
cannot reproduce this.

----------------------------------------------------------------------

Zifnab wrote on Fri Nov  2 21:16:05 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1999
date: Fri Nov  2 21:36:54 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1999
Original bug report by Erec on Mon Oct  1 02:15:43 2001

Bug reported from /domains/blackavar/brook/brook2/rooms/room59--

I may just be getting incredibly unlucky, but I just cast psychic manipulation at ce'noba about 20 or so times, and haven't seen a single change in her gaze. I have the spell at 100, and all relevant masteries at 105. I suppose it's possible that I've just been switching identical resists every time, but after this many times it seems rather unlikely. I have seen the spell work elsewhere, though.

----------------------------------------------------------------------

Zifnab wrote on Fri Nov  2 21:36:54 2001
The spell help says that if the resistances are close, it 
will not be as useful.

----------------------------------------------------------------------

Zifnab wrote on Fri Nov  2 21:36:54 2001

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 2002
date: Fri Nov  2 21:38:45 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2002
Original bug report by Caliban on Tue Oct  2 00:06:36 2001

Bug reported from /domains/outside_city/goblins/rooms/goblins10b--

this room lets players in but doesnt let large races like giants out


----------------------------------------------------------------------

Zifnab wrote on Fri Nov  2 21:38:45 2001

Fixed



-----------------

poster: Zifnab
subject: closed bug: 2011
date: Fri Nov  2 21:43:11 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2011
Original bug report by Jaws on Sat Oct  6 02:53:16 2001

Bug reported from /domains/mists/snoop/paladin_camp/rooms/camp/7,10,1--

type put all on disc and tried to grab things from other players inv - got messages from natures blade and a harmer chalice that I could not put them on disc

----------------------------------------------------------------------

Zifnab wrote on Fri Nov  2 21:43:02 2001
must be individual items.  I cannot duplicate this, please 
report the items themselves if it happens again.

----------------------------------------------------------------------

Zifnab wrote on Fri Nov  2 21:43:11 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 2012
date: Fri Nov  2 21:45:39 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2012
Original bug report by Pedron on Sat Oct  6 06:02:51 2001

Bug reported from /domains/emerald/magneto/ogre/tunnel/room/tunnel6--

There's a trapdoor in the hut up from here, but no apparent 
way to work it to get back down.  Not sure if 
it's a bug or syntax problem, or if this area isn't 
open for play yet.



----------------------------------------------------------------------

Zifnab wrote on Fri Nov  2 21:45:39 2001
I see no mention of a trap door in thsi room, or the room you
reported from.  Must of reported from the wrong room.

----------------------------------------------------------------------

Zifnab wrote on Fri Nov  2 21:45:39 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 2013
date: Fri Nov  2 21:46:18 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2013
Original bug report by Phire on Sat Oct  6 16:08:57 2001

Bug reported from /domains/dragon/level2/d2agon40--


at the end of a fight got:

roject energy blast: #
HP: 1230|1678 SP: 1875|3761 EP: 699|699
[Phire]: has some minor cuts and bruises.
[The Grey Dragon]: is in awful condition.
You grin as the lava wall absorbs the hit and sprays hot lava over Grey dragon!
The Grey Dragon hits You 4 times.
Grey dragon finishes the chant.
Grey dragon launches a fire dart at you!
Grey dragon falls to the ground DEAD!
You receive 73093 exp.
You get 800 gold coins.
Done. You looted 1 corpse.
*Bad argument 1 to environment()
Expected: object Got: 0.
Trace written to /log/runtime
You finish the chant.                 

I had body of nether, wall of lava and stoneskin abjurations on me.



----------------------------------------------------------------------

Zifnab wrote on Sat Oct  6 17:08:32 2001
*Bad argument 1 to environment()
Expected: object Got: 0.
Object: /obj/spells/fire_dart (/arch/obj/spells/attack_spell.c) at line 472

#0: 'cast' at /obj/spells/fire_dart (/arch/obj/spells/new_spell.c) at line 844
#1: 'we_succeeded' at /obj/spells/fire_dart (/arch/obj/spells/attack_spell.c)
at line 472
trans/cmds/dbxframe.c: "phire"
------/arch/obj/spells/attack_spell.c:472 - we_succeeded(0, 0, NULL)
locals: 267, 313, "fire"
----------------------------------------------------------------
      spell_hit(damage, dam_type, caster, target);
    }
  else
    ::we_succeeded(caster, target, 1); 

=>  if (target && environment(target) == environment(caster)) 
    /* In case it died or wimpied */
    {
      if (!target->query_target())
        target->targetted_action("$N $vbecome enraged and $vattack $t!\n",
                                 caster);


----------------------------------------------------------------------

Zifnab wrote on Fri Nov  2 21:46:15 2001
this is the same thing we saw before I think.  Warchief can duplicate
it on the test site, ill get him to do that so i can fix it.

----------------------------------------------------------------------

Zifnab wrote on Fri Nov  2 21:46:18 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 2014
date: Fri Nov  2 21:50:01 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2014
Original bug report by Onyx on Sat Oct  6 18:24:01 2001

Bug reported from /domains/city/streets/_9_7--

Raena's long desc says her "raiments are of pure white".  Two lines
below it says she's wearing a green robe.

I blame Sven.


----------------------------------------------------------------------

Zifnab wrote on Fri Nov  2 21:50:01 2001
Its now the white robe of raena.

----------------------------------------------------------------------

Zifnab wrote on Fri Nov  2 21:50:01 2001

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 2015
date: Fri Nov  2 21:53:40 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2015
Original bug report by Snoop on Sat Oct  6 20:54:38 2001

Bug reported from /domains/blackavar/tektor/vom/rooms/ucave1--

The entire party is stunned from Thundera's powerful shocks.The entire party is stunned from Thundera's powerful shocks.The entire party is stunned from Thundera's powerful shocks.The entire party is stunned from Thundera's powerful shocks.The entire party is stunned from Thundera's powerful shocks.The entire party is stunned from Thundera's powerful shocks.You can't cast chant of the high priest at that.
Should just get one msg :) Shouldn't get one msg for every member.
*/Snoop


----------------------------------------------------------------------

Zifnab wrote on Fri Nov  2 21:53:40 2001

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 2017
date: Fri Nov  2 21:54:31 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2017
Original bug report by Hellfire on Sun Oct  7 03:15:00 2001

Bug reported from /domains/emerald/execution/emerald_island/kobolds/path_12--

kobold here shows as nondescript in RDMP

----------------------------------------------------------------------

Zifnab wrote on Fri Nov  2 21:54:31 2001

Fixed



-----------------

poster: Zifnab
subject: closed bug: 2018
date: Fri Nov  2 21:55:10 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2018
Original bug report by Erec on Sun Oct  7 22:23:26 2001

Bug reported from /domains/hyboria/mannfred/temp/slime--

Son of god ID's to god. Maybe it's just because I'm not christian, but that seems wrong to me :-)

----------------------------------------------------------------------

Zifnab wrote on Fri Nov  2 21:55:10 2001
im not goign to be picky here.  Anything that helps a player id a 
monster is ok with me.

----------------------------------------------------------------------

Zifnab wrote on Fri Nov  2 21:55:10 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 2032
date: Fri Nov  2 21:57:06 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2032
Original bug report by Erec on Wed Oct 10 18:10:06 2001

Bug reported from /domains/city/dram/magschool/rooms/stav_class--

Every time I log in, my red boots are no longer marked as kept.

----------------------------------------------------------------------

Zifnab wrote on Fri Nov  2 21:57:03 2001
made notes on another bug report.

----------------------------------------------------------------------

Zifnab wrote on Fri Nov  2 21:57:06 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 2040
date: Fri Nov  2 21:57:18 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2040
Original bug report by Baer on Sat Oct 13 04:58:45 2001

Bug reported from /domains/blackavar/city/plroad4--

Ip and September were fighting in the arena. After they both left arena, I was leader of September's party and Ip got an entry hit on me. Ip died in one melee hit back again. Ip is not pk, and I am. Ip was using the spell burning aura in the arena.



----------------------------------------------------------------------

Zifnab wrote on Fri Nov  2 21:57:18 2001
shoudl of gone away with no pk now.

----------------------------------------------------------------------

Zifnab wrote on Fri Nov  2 21:57:18 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 2057
date: Fri Nov  2 22:02:24 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2057
Original bug report by Dreadshoot on Wed Oct 17 20:54:32 2001

Bug reported from /domains/hyboria/uncle/monks/rr21--

pf on
me and lostego(among others) joined the arena to fight, we attacked eachother and noone got killed. Since familiars don't enter the arena they was outside.. when we like 10 min later meet eachother in CS, my familiars started to attack him, and I Ain't PK regged and have never been, so we stood there hitting eachother and unable to blast eachother. This was proberbly because the familiars was aggro to him from the arena when they were outside.


----------------------------------------------------------------------

Zifnab wrote on Fri Nov  2 22:02:21 2001
dont think this is an issue anymore.

----------------------------------------------------------------------

Zifnab wrote on Fri Nov  2 22:02:24 2001

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 2058
date: Fri Nov  2 22:06:56 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2058
Original bug report by Goroharahad on Thu Oct 18 02:11:27 2001

Bug reported from /domains/emerald/evilned/rooms/cell1--

I got only one pick, when i try :
>unlock door with pick
party say ----> Intuitive Awareness DOWN <----
I get the following answer :
> Which lock pick do you mean? (try using proper english like: ...
Looks like actions also consider the pick in the prisoner i did not kill yet


----------------------------------------------------------------------

Goroharahad wrote on Thu Oct 18 02:15:07 2001
To be more exact :
- i already killed prisoner in another cell and i have his pick
- i entered a new cell but did not kill the prisoner 

----------------------------------------------------------------------

Zifnab wrote on Fri Nov  2 22:06:53 2001
I fixed this.  Let me know if i broke anythign else. 
there was a bug in the standard inherit for lockable things.

----------------------------------------------------------------------

Zifnab wrote on Fri Nov  2 22:06:56 2001

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 2059
date: Fri Nov  2 22:13:37 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2059
Original bug report by Raster on Thu Oct 18 21:15:48 2001

Bug reported from /domains/city/streets/_4_9--

The Legend of the city map indicates that the
Acrobat Guild should be on the map (Ac).  It isn't.


----------------------------------------------------------------------

Zifnab wrote on Fri Nov  2 22:13:37 2001

Fixed



-----------------

poster: Zifnab
subject: closed bug: 2063
date: Fri Nov  2 22:14:17 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2063
Original bug report by Erec on Sat Oct 20 05:42:04 2001

Bug reported from /domains/hyboria/uncle/monks/wr14--

I'm not completely sure, but I think this is the second time this has happened to me, so I'm reporting it. I think I just killed something with harm body. Harm body is supposed to take half their remaining hps at most.

----------------------------------------------------------------------

Mixer wrote on Wed Oct 24 15:26:12 2001
its quite possible though that you killed them with melee in the same round?
Let me guess, you have combat silent on?

----------------------------------------------------------------------

Zifnab wrote on Fri Nov  2 22:14:14 2001
no answer closing.

----------------------------------------------------------------------

Zifnab wrote on Fri Nov  2 22:14:17 2001

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 2067
date: Fri Nov  2 22:15:20 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2067
Original bug report by Tranquil on Mon Oct 22 14:36:40 2001

Bug reported from /domains/castles/rooms/tranquil-15--

Blackmon's Pendant of Movement does not id to any of the following:

blackmon's pendant
blackmons pendant
blackmon pendant
black pendant

It needs some more specific (and intuitive) id's than just 'pendant', as there are more than one kind of 'pendant' in the game.
Thankyou.

- Tranquil



----------------------------------------------------------------------

Zifnab wrote on Fri Nov  2 22:15:20 2001

Fixed



-----------------

poster: Zifnab
subject: closed bug: 2077
date: Fri Nov  2 22:16:36 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2077
Original bug report by Baer on Fri Oct 26 13:04:00 2001

Bug reported from /domains/blackavar/city/arena/arena1/room1--

just a quirky thing with timing here i guess

--------| New Round |--------
You hit Kresselak 6 times.
You break your skill use.
Your skill is interrupted.
Kresselak has died at the hands of Baer
[arena]: Kresselak has died at the hands of Baer.
You are ready to perform your skill.
You adjust your stance.
You feel stronger.



----------------------------------------------------------------------

Zifnab wrote on Fri Nov  2 22:16:36 2001

Closed



-----------------

poster: Mixer
subject: closed bug: 2098
date: Sat Nov  3 05:48:30 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2098
Original bug report by Cazhmere on Thu Nov  1 22:47:00 2001

Bug reported from /domains/castles/rooms/cazhmere-2--

 I logged in after a crash, I believe. I was not able to race lead, but i still have the item in my inv. I asked the current leader, ferret, and she said she had the seal in her inv also.

Weight (in lbs): You[330] + EQ[29] = Total[359], Capacity[15%]
        [+-+ General items +-+]
(2)  Some firewood
(2)  Small lodestone (green glow) (kept)
        [+-+ Armors +-+]
(1)  Imperial Great Seal (worn)             


----------------------------------------------------------------------

Mixer wrote on Sat Nov  3 05:48:30 2001
It will dissappear aftera  boot.  known issue.

----------------------------------------------------------------------

Mixer wrote on Sat Nov  3 05:48:30 2001

Closed



-----------------

poster: Mixer
subject: closed bug: 2100
date: Sat Nov  3 05:48:57 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2100
Original bug report by Waz on Fri Nov  2 22:47:41 2001

Bug reported from /domains/city/advguild/plaque_room--

by the way, in regard to a post i just saw from erec, Harm body will
kill a monster if the monster gets low enough.  I have done this multiple times
and I suppose it basically just happens because the monster gets too
dang low to survive anything.  Whenever I kill a  monster with
habo, it's a 4 sp cost habo.

-Waz


----------------------------------------------------------------------

Mixer wrote on Sat Nov  3 05:48:54 2001
You will actually kill it with a melee hit in teh same round.

----------------------------------------------------------------------

Mixer wrote on Sat Nov  3 05:48:57 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 2094
date: Sat Nov  3 14:05:33 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2094
Original bug report by Lostego on Thu Nov  1 02:37:40 2001

Bug reported from /domains/city/advguild/adv--

Logged on and got this msg...
*call_other() couldn't find object


Trace written to /log/catch


----------------------------------------------------------------------

Zifnab wrote on Sat Nov  3 14:05:33 2001
known issue.

----------------------------------------------------------------------

Zifnab wrote on Sat Nov  3 14:05:33 2001

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 2097
date: Sat Nov  3 14:05:57 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2097
Original bug report by Dreadshoot on Thu Nov  1 17:12:43 2001

Bug reported from /domains/emerald/uncle/celtica/connacht/room39--

You focus your mind upon your nether form.
You can feel that you attuned your nether body to poison damage type.
You finish the chant.
You mutter the words 'Phors val'
You weave a pattern with the elemental energy stored in your nether body, surrounding yourself with a wall of elemental
    energy!
Your nether form being without attunement, the wall looks like a chaotic swirl of elemental energy!


----------------------------------------------------------------------

Zifnab wrote on Sat Nov  3 14:05:57 2001
see other bug report about this.

----------------------------------------------------------------------

Zifnab wrote on Sat Nov  3 14:05:57 2001

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 2104
date: Sun Nov  4 01:57:24 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2104
Original bug report by Nezmaniac on Sat Nov  3 22:20:36 2001

Bug reported from /domains/hyboria/aquilonia/tarantia/streets/_13_7--

Erm...a reboot just occurred, and I seem to have lost my red boots. I'm 99% sure that I didn't accidentally sell/drop them beforehand (since I never "sell all"--I always just "sell suits" or "sell chainmails" or whatever--and I've made it a habit to mark them kept every time I just log on). Anything to do with the fact that red boots don't stay kept after a new body has been formed?


----------------------------------------------------------------------

Zifnab wrote on Sun Nov  4 01:57:19 2001
catch me when your on.  I left a file they inherit in 
an unloadable state, trying to fix the keep problem.

----------------------------------------------------------------------

Zifnab wrote on Sun Nov  4 01:57:24 2001

Fixed



-----------------

poster: Zifnab
subject: closed bug: 2105
date: Sun Nov  4 01:57:30 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2105
Original bug report by Dreadshoot on Sat Nov  3 22:37:21 2001

Bug reported from /domains/castles/rooms/dreadshoot-5--

This is proberbly not a bug but I'll report it anyway.
You open a safe.
You seem to be missing some of your equipment!
I think it's Red Boots that is missing, this happened after a boot and I've not touched the safe since yesterday or 2 days ago. I just wanna know what is missing and why.  //Dreadshoot - Have a nice day.


----------------------------------------------------------------------

Zifnab wrote on Sun Nov  4 01:57:30 2001
same

----------------------------------------------------------------------

Zifnab wrote on Sun Nov  4 01:57:30 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 2106
date: Sun Nov  4 01:57:54 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2106
Original bug report by Jaws on Sun Nov  4 00:14:56 2001

Bug reported from /domains/hyboria/mixer/caveman/rooms/circle5--

distant sell failed - but logged as success in success_rate

----------------------------------------------------------------------

Zifnab wrote on Sun Nov  4 01:57:51 2001
the spell casted successfully, it failed for another reason, 
other than casting

----------------------------------------------------------------------

Zifnab wrote on Sun Nov  4 01:57:54 2001

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 2111
date: Tue Nov  6 00:36:43 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2111
Original bug report by Jaguar on Mon Nov  5 22:40:47 2001

Bug reported from /domains/dragon/level3/d3agon18--

I logged on and got :
*Inherited file '/obj/gems/onyx2' does not exist!
Trace written to /log/catch
Maybe I lost a gem, so no biggie


----------------------------------------------------------------------

Zifnab wrote on Tue Nov  6 00:36:43 2001

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 2112
date: Tue Nov  6 00:36:46 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2112
Original bug report by Safer on Mon Nov  5 22:48:44 2001

Bug reported from /domains/blackavar/valley/rooms/forest_rm15--

i get this message: *Value being indexed is zero. Trace written to /log/runtime, the mobs died..i got the exp for them, but they are still there in awful, not attacking anymore, i attack again, they die again, i get the exp for that too, and then they are finally dead..


----------------------------------------------------------------------

Zifnab wrote on Tue Nov  6 00:36:46 2001

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 2113
date: Tue Nov  6 00:36:49 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2113
Original bug report by Dragonmage on Mon Nov  5 22:56:03 2001

Bug reported from /domains/outside_city/noobie/rooms/ocean11--

i dont know what this means but it keeps giving me this messege when i am in combat..then the fight stops this is the messege *Value being indexed is zero.Trace written to /log/runtime

----------------------------------------------------------------------

Zifnab wrote on Tue Nov  6 00:36:49 2001

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 2114
date: Tue Nov  6 00:36:55 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2114
Original bug report by Blue on Mon Nov  5 23:01:10 2001

Bug reported from /domains/dragon/level2/d2agon34--

dont know what this is but we are seeing grey dragons and demogoblins die 2x when they die
and after that is says
*Inherited file '/obj/gems/opal2' does not exist!
Trace written to /log/catch
scream tick!


----------------------------------------------------------------------

Zifnab wrote on Tue Nov  6 00:36:55 2001

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 2115
date: Tue Nov  6 00:36:58 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2115
Original bug report by Moo on Mon Nov  5 23:01:26 2001

Bug reported from /domains/blackavar/shedge/tower/rooms/room19--

I'm killing in the Blackavar tower area, and I'm continually getting things like this:
*Value being indexed is zero.
Trace written to /log/runtime

*Bad argument 1 to call_other()
Expected: string or array or object Got: 0.
Trace written to /log/runtime


----------------------------------------------------------------------

Zifnab wrote on Tue Nov  6 00:36:58 2001

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 2116
date: Tue Nov  6 00:37:01 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2116
Original bug report by Dragonmage on Mon Nov  5 23:02:41 2001

Bug reported from /domains/outside_city/noobie/rooms/ocean18--

i was told to bug these messeges..so here is another one i keep getting.. *Bad argument 1 to call_other() Expected: string or array or object Got: 0.Trace written to /log/runtime

----------------------------------------------------------------------

Zifnab wrote on Tue Nov  6 00:37:01 2001

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 2117
date: Tue Nov  6 00:37:04 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2117
Original bug report by Moo on Mon Nov  5 23:19:31 2001

Bug reported from /domains/blackavar/shedge/tower/rooms/room26--

I killed a squirrel in this room, got a trace/log/runtime error, and then the squirrel came back in awful condition.  I was able to get the exp for it twice, but only the loot once, when it actually died the second time.


----------------------------------------------------------------------

Zifnab wrote on Tue Nov  6 00:37:04 2001

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 2118
date: Tue Nov  6 00:37:13 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2118
Original bug report by Erec on Mon Nov  5 23:33:15 2001

Bug reported from /domains/emerald/uncle/celtica/connacht/room8--

Got "Value being indexed is zero" knifing a sidhe. The sidhe is still here (now in blue), though we got the xps for it.

----------------------------------------------------------------------

Erec wrote on Mon Nov  5 23:39:11 2001
Happened again, in the same room.  It says there is a trace in /log/runtime

----------------------------------------------------------------------

Erec wrote on Mon Nov  5 23:51:22 2001
Aparently they are only momentarily unagro.  If I leave and come 
back, they become agro again.

----------------------------------------------------------------------

Erec wrote on Tue Nov  6 00:09:52 2001
Further info - if I one-shot them, they aren't agro when I leave
and come back.

I'm not sure how relevent this is, but it is a bug, and it might
be useful to fix it while it is exposed and can be tested, rather
than waiting until it's once again hidden by things dieing 
properly ;-)

----------------------------------------------------------------------

Zifnab wrote on Tue Nov  6 00:37:13 2001

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 2119
date: Tue Nov  6 00:37:40 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2119
Original bug report by Tranquil on Tue Nov  6 00:17:24 2001

Bug reported from /domains/hyboria/aquilonia/tarantia/streets/_13_7--

While in tarantia, I did 'kill guards', and here is what I ended up with:

--------| New Round |--------
You hit Guard 4 times.
--------| New Round |--------
You finish the chant.
You mutter the words 'oouuuaaateeehhhr speeeerit'
Tranquil's nature's blade glows brightly as an undine spirit possesses it.
You summon a water spirit and direct it into your nature's blade!
You hit Guard 3 times.
You begin to chant.
  < Hp: 1202/1331 >-< Sp: 593/810 >-< Ep: 763/860 >
  < Exp: 1,904,057 >-< Next: 138% >-< Rooms: 6305 >-< Gold: 21440/871388 >
--------| New Round |--------
Guard says, 'I am giving you a 5% exp bonus due to a high number of players being on.
Guard falls to the ground DEAD!
You receive 578 exp.
*Value being indexed is zero.
Trace written to /log/runtime
HP: 1183|1331 SP: 593|810 EP: 763|860
[Tranquil]: is in good condition.
[Guard]: is in excellent shape.
Guard hit You 2 times.
You hit Guard 1 time.
--------| New Round |--------
You hit Guard 3 times.
--------| New Round |--------
You hit Guard 2 times.
There are no corpses here to loot!
  < Hp: 1178/1331 >-< Sp: 593/810 >-< Ep: 763/860 >
  < Exp: 1,904,635 >-< Next: 139% >-< Rooms: 6305 >-< Gold: 21440/871388 >
[inform]: Golte enters Red Dragon (Snakeman level 96).
[inform]: Grandfighter enters Red Dragon (Unselected level 1).
--------| New Round |--------
You hit Guard 3 times.
Southern wall of the city on CROWN [exits: north and south]
 To the south lies the outer wall of Tarantia. The gates to the city lie to the
south.
A Tarantian guard marches by stiffly (wounded) 
A Tarantian guard marches by stiffly (wounded) 
A peddler 

  < Hp: 1178/1331 >-< Sp: 593/810 >-< Ep: 763/860 >
  < Exp: 1,904,635 >-< Next: 139% >-< Rooms: 6305 >-< Gold: 21440/871388 >
[inform]: Mamoru has left Red Dragon.
--------| New Round |--------
Guard says, 'I am giving you a 5% exp bonus due to a high number of players being on.
Guard falls to the ground DEAD!
You receive 578 exp.
*Value being indexed is zero.
Trace written to /log/runtime
You hit Guard 1 time.
There is nothing here to bury.
There is nothing here that works with that verb.
  < Hp: 1178/1331 >-< Sp: 593/810 >-< Ep: 763/860 >
  < Exp: 1,905,213 >-< Next: 139% >-< Rooms: 6305 >-< Gold: 21440/871388 >
Southern wall of the city on CROWN [exits: north and south]
 To the south lies the outer wall of Tarantia. The gates to the city lie to the
south.
A Tarantian guard marches by stiffly (wounded) 
A Tarantian guard marches by stiffly (wounded) 
A peddler 

  < Hp: 1178/1331 >-< Sp: 593/810 >-< Ep: 763/860 >
  < Exp: 1,905,213 >-< Next: 139% >-< Rooms: 6305 >-< Gold: 21440/871388 >
[inform]: Jomo has reconnected (Vampire level 85).
[inform]: Rampage has left Red Dragon.
You attack Peddler.
You attack Guard.
You attack Guard.
  < Hp: 1178/1331 >-< Sp: 593/810 >-< Ep: 763/860 >
  < Exp: 1,905,213 >-< Next: 139% >-< Rooms: 6305 >-< Gold: 21440/871388 >
--------| New Round |--------
You finish the chant.
You mutter the words 'eeeeehhr speeeerit'
Tranquil's nature's blade flares briefly as a sylph spirit gets into it.
You summon a Sylph and direct it into your nature's blade!
HP: 1173|1331 SP: 441|810 EP: 698|860
[Tranquil]: is in good condition.
[Guard]: is in awful condition.
Guard hit You 2 times.
You hit Peddler 3 times.
Peddler is in bad shape.

  < Hp: 1167/1331 >-< Sp: 441/810 >-< Ep: 698/860 >
  < Exp: 1,905,213 >-< Next: 139% >-< Rooms: 6305 >-< Gold: 21440/871388 >
Tranquil [prots]: Sylph blade -< UP >- 
  < Hp: 1167/1331 >-< Sp: 441/810 >-< Ep: 698/860 >
  < Exp: 1,905,213 >-< Next: 139% >-< Rooms: 6305 >-< Gold: 21440/871388 >
--------| New Round |--------
Peddler says, 'I am giving you a 5% exp bonus due to a high number of players being on.
Peddler falls to the ground DEAD!
You receive 199 exp.
You get 120 gold coins.
Done. You looted 1 corpse.
Guard says, 'I am giving you a 5% exp bonus due to a high number of players being on.
Guard falls to the ground DEAD!
You receive 578 exp.
You get 200 gold coins.
There is nothing in corpse #2 (Peddler's corpse).
Done. You looted 2 corpses.
Your breastplate partially deflects the attack!
HP: 1161|1331 SP: 441|810 EP: 698|860
[Tranquil]: is in good condition.
[Guard]: is in awful condition.
You hit Peddler and Guard 4 times.
Guard hit You 2 times.
You dig a grave and drag in a corpse.
There is nothing here that works with that verb.
  < Hp: 1154/1331 >-< Sp: 441/810 >-< Ep: 698/860 >
  < Exp: 1,905,990 >-< Next: 139% >-< Rooms: 6305 >-< Gold: 21760/871388 >
There is no gold here.
  < Hp: 1154/1331 >-< Sp: 441/810 >-< Ep: 698/860 >
  < Exp: 1,905,990 >-< Next: 139% >-< Rooms: 6305 >-< Gold: 21760/871388 >
You dig a grave and drag in a corpse.
There is nothing here that works with that verb.
  < Hp: 1154/1331 >-< Sp: 441/810 >-< Ep: 698/860 >
  < Exp: 1,905,990 >-< Next: 139% >-< Rooms: 6305 >-< Gold: 21760/871388 >
There is no gold here.
  < Hp: 1154/1331 >-< Sp: 441/810 >-< Ep: 698/860 >
  < Exp: 1,905,990 >-< Next: 139% >-< Rooms: 6305 >-< Gold: 21760/871388 >
--------| New Round |--------
Guard chokes in pain as the Sylph in your blade blows air out of his lungs!
Guard says, 'I am giving you a 5% exp bonus due to a high number of players being on.
Guard falls to the ground DEAD!
You receive 578 exp.
You get 200 gold coins.
Done. You looted 1 corpse.
You hit Guard 1 time.
You dig a grave and drag in a corpse.
There is nothing here that works with that verb.
  < Hp: 1154/1331 >-< Sp: 441/810 >-< Ep: 698/860 >
  < Exp: 1,906,568 >-< Next: 139% >-< Rooms: 6305 >-< Gold: 21960/871388 >
There is no gold here.
  < Hp: 1154/1331 >-< Sp: 441/810 >-< Ep: 698/860 >
  < Exp: 1,906,568 >-< Next: 139% >-< Rooms: 6305 >-< Gold: 21960/871388 >
Southern wall of the city on CROWN [exits: north and south]
 To the south lies the outer wall of Tarantia. The gates to the city lie to the
south.


As you can see, the guards both died, I got the xp, but when I looked they were alive again, at awful condition. I attacked and killed them a second time, and they died as per normal, but there was no weapon/armor loot.

- Tranquil



----------------------------------------------------------------------

Zifnab wrote on Tue Nov  6 00:37:40 2001

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 2120
date: Tue Nov  6 00:37:53 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2120
Original bug report by Goroharahad on Tue Nov  6 00:25:15 2001

Bug reported from /domains/dragon/level1/dragon18--

You slash your nature's blade at Grey dragon with incredible force, making him
    scream in pain as the blade bites his flesh deeply!
Grey dragon says, 'I am giving you a 5% exp bonus due to a high number of
players being on.
Grey dragon falls to the ground DEAD!
You receive 62531 exp.
*Value being indexed is zero.
Trace written to /log/runtime

This is my new best solo kill ... i did not get the message but my finger shows it correctly


----------------------------------------------------------------------

Goroharahad wrote on Tue Nov  6 00:29:19 2001
In fact i did not notice it at once but the mob stayed alivedm in awful shape

----------------------------------------------------------------------

Zifnab wrote on Tue Nov  6 00:37:53 2001

Fixed



-----------------

poster: Zifnab
subject: closed bug: 2125
date: Mon Nov 12 00:43:57 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2125
Original bug report by Lostego on Sun Nov 11 23:24:36 2001

Bug reported from /domains/city/islandmap/x4y30--

You finish the chant.
You mutter the words 'ndopa grrrwwl'
You raise your hands to the sky and call for help. A few moments later, coming at an amazing speed, a large 
eagle comes down from the sky to land near to you.
*Bad argument 1 to call_other()
Trace written to /log/runtime


----------------------------------------------------------------------

Zifnab wrote on Mon Nov 12 00:43:54 2001
duplicate report

----------------------------------------------------------------------

Zifnab wrote on Mon Nov 12 00:43:57 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 2128
date: Mon Nov 12 09:44:10 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2128
Original bug report by Bahgtru on Mon Nov 12 09:30:30 2001

Bug reported from /domains/city/streets/_9_7--

I'm a healer, and before the mud crashed, I was level 9 in the healer guild, with reinc trained... now, I'm only level 8 in the guild, with the same exp I had before. Also, I have reinced somebody, so I know for sure that I have had the spell.



----------------------------------------------------------------------

Zifnab wrote on Mon Nov 12 09:44:10 2001
read news.

----------------------------------------------------------------------

Zifnab wrote on Mon Nov 12 09:44:10 2001

Closed



-----------------

poster: Marvin
subject: Fixed bug: 1977
date: Tue Nov 13 12:38:11 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1977
Original bug report by Nezmaniac on Thu Sep 27 04:34:49 2001

Bug reported from /domains/hyboria/aquilonia/tarantia/streets/_13_7--

I have a pair of red boots, which I mark kept every time I log on. However, every time I log off and back on with a new body (i.e., after thirty minutes or more), the red boots become unkept again. This does not occur with any of my other eq, though. A bug with the keep command, perhaps?

--Nez


----------------------------------------------------------------------

Zifnab wrote on Fri Nov  2 21:13:32 2001
the problem is that M_RANDOM_STATS defines its own get_funlist()

and we cannot use ::get_funlist() in there, because it doesnt
inherit it.  At a loss how to fix this one.

----------------------------------------------------------------------

Marvin wrote on Tue Nov 13 12:38:08 2001
Easy enough, I just restated the boots.

----------------------------------------------------------------------

Marvin wrote on Tue Nov 13 12:38:11 2001

Fixed



-----------------

poster: Zifnab
subject: closed bug: 2134
date: Wed Nov 14 23:32:15 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2134
Original bug report by Chewba on Wed Nov 14 22:07:34 2001

Bug reported from /domains/guilds/fighter/guild_hall--

hrm just tried to train Honor of the gods and I was told
You do not know such a skill.

(This is while the mud is crashing)


----------------------------------------------------------------------

Zifnab wrote on Wed Nov 14 23:32:11 2001
the mud is not crashing.  And it worked for me.

If you typed it the way you did in the report, the mud
likes lowercase.

----------------------------------------------------------------------

Zifnab wrote on Wed Nov 14 23:32:15 2001

Closed



-----------------

poster: Dram
subject: Fixed bug: 2136
date: Fri Nov 16 04:10:17 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2136
Original bug report by Siffar on Thu Nov 15 13:46:03 2001

Bug reported from /domains/blackavar/southernw/baladorg/rooms/town1--

The reenergizing of the cauldron does not seem to work correctly...
I got the new message
The cauldron's magic starts to fade!,
so I started to cast 'summon cauldron'. This spell succeeded and I got the message:
You finish the chant.
You mutter the words 'Topgi Bemmig!'
You chant in low tones and pour some of your power into your cauldron.
One second later the cauldron still disappeared...
The cauldron's magic fades and it disappears!


----------------------------------------------------------------------

Dram wrote on Fri Nov 16 04:10:17 2001

Fixed



-----------------

poster: Dram
subject: Fixed bug: 2137
date: Fri Nov 16 04:10:29 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2137
Original bug report by Jaws on Fri Nov 16 03:32:44 2001

Bug reported from /domains/hyboria/mixer/caveman/rooms/circle5--

cauldron - got message that it was going to dissappear - casted summon cauldron to refresh it.. succeeded then 15 secs later it vanished

----------------------------------------------------------------------

Dram wrote on Fri Nov 16 04:10:29 2001

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 2139
date: Fri Nov 16 18:11:09 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2139
Original bug report by Evicta on Fri Nov 16 18:10:09 2001

Bug reported from /domains/emerald/execution/mines/rooms/S_mines_4--

this happened when i logged in:
*Inherited file '/obj/gems/emerald2' does not exist!
Trace written to /log/catch
evicta


----------------------------------------------------------------------

Zifnab wrote on Fri Nov 16 18:11:09 2001

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 2140
date: Fri Nov 16 18:54:46 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2140
Original bug report by Evicta on Fri Nov 16 18:25:19 2001

Bug reported from /domains/emerald/execution/mines/rooms/S_mines_5--

i left roon north from here and this message came:
*Inherited file '/obj/gems/emerald3' does not exist!
Trace written to /log/catch
evicta


----------------------------------------------------------------------

Zifnab wrote on Fri Nov 16 18:54:46 2001

Fixed



-----------------

poster: Zifnab
subject: closed bug: 2141
date: Fri Nov 16 21:53:35 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2141
Original bug report by Chrono on Fri Nov 16 21:52:40 2001

Bug reported from /wiz/sigwald/tester/animist--

Special Room for Access to Some of the Temporary Guild Halls [exits: chanter,disrupt, thrust, champ, guardian, ade, masterabj, min, shield, priest, faith, war, guard, sco, glee, temp and cs]

glee

You sing in glee.

shrug, prolly not a bug, but cannot enter gleeman portal, with that emote..


----------------------------------------------------------------------

Zifnab wrote on Fri Nov 16 21:53:29 2001
been reported numerous times

all exits are aliases (commands here) for go [exit].

i.e. n is go north, to take that glee exit use 'go glee'

----------------------------------------------------------------------

Zifnab wrote on Fri Nov 16 21:53:35 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 2145
date: Mon Nov 19 15:14:31 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2145
Original bug report by Baer on Mon Nov 19 10:33:34 2001

Bug reported from /domains/city/advguild/top_20_room--

I was race leader, switch to a different body, switched back, now I cant lead the race anymore.

I think I meet all conditions - I have the most worth both overall and in this body. I login each day and have some xp on the weekly plaque.

However I get the message 'You must be an active player in order to lead a race.'


----------------------------------------------------------------------

Baer wrote on Mon Nov 19 10:39:28 2001
Raw said he had this same problem when he reached 3G worth, and maybe Zif knows something about it.
Also Snoop cant lead the race either, could be the same problem?

----------------------------------------------------------------------

Zifnab wrote on Mon Nov 19 15:14:31 2001
its a known issue.  happens when you cross one of the 'gig'
boundaries.

----------------------------------------------------------------------

Zifnab wrote on Mon Nov 19 15:14:31 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 2147
date: Mon Nov 19 17:22:00 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2147
Original bug report by Onyx on Mon Nov 19 16:23:45 2001

Bug reported from /domains/blackavar/city/arena/arena2/room7--

I'm stuck in the arena room with many exits that loop back to itself.  
Shouldn't there be some way to get out of the arena here?


----------------------------------------------------------------------

Zifnab wrote on Mon Nov 19 17:21:51 2001
there is look around

----------------------------------------------------------------------

Zifnab wrote on Mon Nov 19 17:22:00 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 2149
date: Tue Nov 20 02:21:52 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2149
Original bug report by Shiranai on Tue Nov 20 01:32:42 2001

Bug reported from /domains/city/islandmap/x9y31--

CONGRATULATIONS!!! You have solved the Proof of Royal Lineage quest.
{inform}: Shiranai Has completed a quest: Proof of Royal Lineage.
You are granted 1 task points.
You don't have enough gold for that.
Don't need to buy proof of royal lineage to complete the quest, you just need to attempt to buy it


----------------------------------------------------------------------

Zifnab wrote on Tue Nov 20 02:21:52 2001
thtas correct.  little issue in the way its done. i think its
ok though.


----------------------------------------------------------------------

Zifnab wrote on Tue Nov 20 02:21:52 2001

Closed



-----------------

poster: Marvin
subject: Fixed bug: 2081
date: Tue Nov 20 12:37:40 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2081
Original bug report by Graxon on Sat Oct 27 01:27:51 2001

Bug reported from /domains/mists/gator/camp/mt5--

the golem north of here seems to by-pass the damage he deals, as in prots have no affect, also the special he does is magic, not magical

----------------------------------------------------------------------

Marvin wrote on Tue Nov 20 12:37:40 2001

Fixed



-----------------

poster: Marvin
subject: Fixed bug: 2109
date: Tue Nov 20 12:37:53 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2109
Original bug report by Smee on Sun Nov  4 02:54:02 2001

Bug reported from /domains/mists/gator/camp/mt5--

Orpo -> iron golem.

He's doing 'magic' damage, either in his special or in general melee. That's borken.


----------------------------------------------------------------------

Marvin wrote on Tue Nov 20 12:37:53 2001

Fixed



-----------------

poster: Marvin
subject: closed bug: 2135
date: Tue Nov 20 12:37:56 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2135
Original bug report by Waz on Thu Nov 15 03:14:19 2001

Bug reported from /domains/city/shops/blacksmith--

I gave Bifur my Blackmon's Cloak to repair...

You give Blackmon's Cloak to bifur.
Bifur says, 'That item will cost 23731 gold to be repaired.'
Bifur begins to work on Blackmon's Cloak.

I check my gold, and realize that I have 6,569 gold on hand.

Bifur finishes the cloak and gives it to me, no charge.


----------------------------------------------------------------------

Marvin wrote on Tue Nov 20 12:37:56 2001

Closed



-----------------

poster: Marvin
subject: >closed bug: 2135
date: Tue Nov 20 12:38:38 2001

On Tue Nov 20 12:37:56 2001 Marvin wrote post #940:
> =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
> 
> Report Number: 2135
> Original bug report by Waz on Thu Nov 15 03:14:19
2001
> 
> Bug reported from /domains/city/shops/blacksmith--
> 
> I gave Bifur my Blackmon's Cloak to repair...
> 
> You give Blackmon's Cloak to bifur.
> Bifur says, 'That item will cost 23731 gold to be repaired.'
> Bifur begins to work on Blackmon's Cloak.
> 
> I check my gold, and realize that I have 6,569 gold on hand.
> 
> Bifur finishes the cloak and gives it to me, no charge.
> 
> 
> ----------------------------------------------------------------------
> 
> Marvin wrote on Tue Nov 20 12:37:56 2001
> 
> Closed
> 
> 

Er, this isn't a bug. He already took the money from you at the
point you checked.

-----------------

poster: Zifnab
subject: closed bug: 2156
date: Thu Nov 22 00:32:49 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2156
Original bug report by Blue on Thu Nov 22 00:30:57 2001

Bug reported from /domains/city/streets/_9_7--

i ate the turkey
and it said
Your body glows with magical energy.
You eat some turkey.
You feel full.
than i checked out my health
HUNGER                   (  0%) [#.......................]
i am still starved, wtf???


----------------------------------------------------------------------

Zifnab wrote on Thu Nov 22 00:32:46 2001
I really hate bug reports that end with 'wtf'.

Its intentionally not making you not hungry, it gives
a heal be happy.

----------------------------------------------------------------------

Zifnab wrote on Thu Nov 22 00:32:49 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 2158
date: Thu Nov 22 15:25:14 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2158
Original bug report by Jaws on Thu Nov 22 15:22:19 2001

Bug reported from /domains/blackavar/map/x38y38--

mine exit here is giving me type errors

----------------------------------------------------------------------

Zifnab wrote on Thu Nov 22 15:25:14 2001
already reported

----------------------------------------------------------------------

Zifnab wrote on Thu Nov 22 15:25:14 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 2161
date: Fri Nov 23 13:42:33 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2161
Original bug report by Evan on Fri Nov 23 05:25:07 2001

Bug reported from /domains/outside_city/catworld/rooms/valley9--

in the cat area where the mine is when i type mine it gives me the typo message


----------------------------------------------------------------------

Zifnab wrote on Fri Nov 23 13:42:25 2001
known issue for now use 'go mine'

----------------------------------------------------------------------

Zifnab wrote on Fri Nov 23 13:42:33 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 2162
date: Fri Nov 23 13:42:49 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2162
Original bug report by Kane on Fri Nov 23 06:22:49 2001

Bug reported from /domains/outside_city/catworld/rooms/valley9--

The entrance to the mine in the cat world doesnt work. Syntax 'mine' comes up as a typo.


----------------------------------------------------------------------

Zifnab wrote on Fri Nov 23 13:42:49 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 2164
date: Sat Nov 24 02:16:36 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2164
Original bug report by Sleet on Sat Nov 24 02:13:23 2001

Bug reported from /domains/city/dram/magschool/rooms/hallway4--

im the mindflayer race leader, and it said i was awarded leadership, but i dont have the eq for it.
I had body of mist up when i typed and it never came so i quit and entered again and it wasnt there when i got back on.


----------------------------------------------------------------------

Zifnab wrote on Sat Nov 24 02:16:36 2001
you need to quit for 30 minutes or longer.

----------------------------------------------------------------------

Zifnab wrote on Sat Nov 24 02:16:36 2001

Closed



-----------------

poster: Dram
subject: Fixed bug: 2152
date: Sun Nov 25 06:02:13 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2152
Original bug report by Siffar on Tue Nov 20 20:55:54 2001

Bug reported from /domains/outofwhack/waz/chess/rooms/path2--

Hmm,
the cauldron still disappears after pouring some of my magic into it...


----------------------------------------------------------------------

Dram wrote on Sun Nov 25 06:02:13 2001

Fixed



-----------------

poster: Dram
subject: Fixed bug: 1941
date: Sun Nov 25 06:17:15 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1941
Original bug report by Shiranai on Thu Sep 13 00:27:28 2001

Bug reported from /domains/hyboria/aquilonia/tarantia/streets/_13_7--

When you use drink of inspiration at a flask, the flask doesn't disappear, but the mixture turns back into a flask when it is not used.  Maybe make mixture just dest after certain time?


----------------------------------------------------------------------

Zifnab wrote on Fri Nov  2 20:45:47 2001
didnt follow this what happens to thflask when you use the skill?


----------------------------------------------------------------------

Shiranai wrote on Sun Nov  4 05:48:17 2001
After using the skill 'drink of inspiration', flask should dest (And become a mixture).  It doesn't dest, but mixture is created.

----------------------------------------------------------------------

Dram wrote on Sun Nov 25 06:17:15 2001

Fixed



-----------------

poster: Dram
subject: closed bug: 1971
date: Sun Nov 25 06:21:01 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1971
Original bug report by Javier on Mon Sep 24 06:08:16 2001

Bug reported from /domains/city/streets/_9_7--

This is fairly superficial...but I dhealed rossano...and recieved the message that all of his wounds were healed, when I had barely healed him at all...:) 
Javi


----------------------------------------------------------------------

Zifnab wrote on Fri Nov  2 21:05:14 2001
how do you know you barely healed him?>

----------------------------------------------------------------------

Dram wrote on Sun Nov 25 06:20:55 2001
No response

----------------------------------------------------------------------

Dram wrote on Sun Nov 25 06:21:01 2001

Closed



-----------------

poster: Dram
subject: closed bug: 2010
date: Sun Nov 25 06:22:43 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2010
Original bug report by Erec on Sat Oct  6 02:08:59 2001

Bug reported from /domains/outofwhack/harbor1--

I had a talisman, dropped it, it disintegrated, and I can still cast astral projection.

----------------------------------------------------------------------

Zifnab wrote on Fri Nov  2 21:40:18 2001
what talisman, how did it get created etc.

----------------------------------------------------------------------

Erec wrote on Fri Nov  2 23:30:12 2001
The talisman created by the spell, "create etheral talisman",
in the talisman magic guild (omicron witch).

----------------------------------------------------------------------

Dram wrote on Sun Nov 25 06:22:37 2001
The spell doesn't require the talisman

----------------------------------------------------------------------

Dram wrote on Sun Nov 25 06:22:43 2001

Closed



-----------------

poster: Dram
subject: closed bug: 2020
date: Sun Nov 25 06:23:29 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2020
Original bug report by Erec on Mon Oct  8 06:21:43 2001

Bug reported from /domains/misc/hell--

I died to my own potions, and still recieved xps for what they killed after I died.

----------------------------------------------------------------------

Dram wrote on Sun Nov 25 06:23:23 2001
Not really a bug as far as im concerned, you still killed them you get the exp.

----------------------------------------------------------------------

Dram wrote on Sun Nov 25 06:23:29 2001

Closed



-----------------

poster: Dram
subject: closed bug: 1954
date: Sun Nov 25 06:29:07 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1954
Original bug report by Tektor on Wed Sep 19 20:54:05 2001

Bug reported from /domains/city/streets/_9_7--

My Holy Ankh hs -1 to class I'm in the 3rd almost 4th rank not sure if stuff is supposed to have - class to guild items.


----------------------------------------------------------------------

Zifnab wrote on Fri Nov  2 20:54:32 2001
care to explain what -1 to class means?

----------------------------------------------------------------------

Tektor wrote on Sat Nov  3 17:11:24 2001
When you go to get it identified by the guild master. It said Armor class -1.

----------------------------------------------------------------------

Dram wrote on Sun Nov 25 06:29:01 2001
AC is 1 as far as the ankh code, identify code i believe is somewhat random for ac though

----------------------------------------------------------------------

Dram wrote on Sun Nov 25 06:29:07 2001

Closed



-----------------

poster: Dram
subject: closed bug: 2126
date: Sun Nov 25 06:38:25 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2126
Original bug report by Miraxas on Mon Nov 12 03:33:38 2001

Bug reported from /domains/city/streets/_9_7--

Casted Astral Walk but the spell doesn't seem to return me to the place i casted it from after any amount of time.  I tried logging in and out, but nothing happened, I know the spell hasn't worn off because it won't let me cast it again, its been like 20 mins, and I'm still out of my body.


----------------------------------------------------------------------

Dram wrote on Sun Nov 25 06:38:17 2001
Spell lasts like 40 minutes if i remember correctly

----------------------------------------------------------------------

Dram wrote on Sun Nov 25 06:38:25 2001

Closed



-----------------

poster: Dram
subject: Fixed bug: 2138
date: Sun Nov 25 06:38:55 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2138
Original bug report by Yugo on Fri Nov 16 16:40:16 2001

Bug reported from /domains/hyboria/mixer/caveman/rooms/circle5--

i notice that the cauldron should have been fixed but when i got the
message that it was about to dissapere i casted summon cauldron and got this:
You finish the chant.
You mutter the words 'Topgi Bemmig!'
You chant in low tones and pour some of your power into your cauldron.
The cauldron's magic fades and it disappears!

still belive it needs another look
still belive it needs another look
yugo


----------------------------------------------------------------------

Dram wrote on Sun Nov 25 06:38:55 2001

Fixed



-----------------

poster: Dram
subject: Fixed bug: 2143
date: Sun Nov 25 06:39:01 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2143
Original bug report by Jaws on Sun Nov 18 22:25:39 2001

Bug reported from /domains/hyboria/mixer/caveman/rooms/circle5--

cauldron - ok if I refresh before warning thinfs are cool - but if I refresh after warning it still vanishes

----------------------------------------------------------------------

Dram wrote on Sun Nov 25 06:39:01 2001

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 2166
date: Sun Nov 25 13:33:52 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2166
Original bug report by Myrddin on Sun Nov 25 06:31:21 2001

Bug reported from /domains/wizhalls/wiz_bar/room7--

aix is an illegal emote
it is i swear, adding this because it says i need more info


----------------------------------------------------------------------

Zifnab wrote on Sun Nov 25 13:33:52 2001

Fixed



-----------------

poster: Zifnab
subject: closed bug: 2169
date: Sun Nov 25 20:46:55 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2169
Original bug report by Chewba on Sun Nov 25 19:05:52 2001

Bug reported from /domains/blackavar/map/x38y38--

can't get into mine. it says i'm typing


----------------------------------------------------------------------

Zifnab wrote on Sun Nov 25 20:46:53 2001
god read news people

----------------------------------------------------------------------

Zifnab wrote on Sun Nov 25 20:46:55 2001

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 2170
date: Sun Nov 25 20:47:51 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2170
Original bug report by Koma on Sun Nov 25 19:26:18 2001

Bug reported from /domains/hyboria/mixer/caveman/rooms/circle12--

Me and Fortran are woodsmen and in the same party, I am the leader. I have four familiars, Bear, Wolf1, Wolf2, and a Falcon. For some reason only my bear enters the combat when I attack a monster. I get the message 'You direct your familiar to attack..' only once, my wolves and my falcon aren't doing anything.

This was awhile ago, now it seems that the only ones entering combat are me, my bear and Fortran. He has two familiars, one bear and one falcon.

Thanks, Koma



----------------------------------------------------------------------

Koma wrote on Sun Nov 25 20:04:29 2001
I'd like to add that when I left the party and went solo, none of the animals did anything. I got rid of all the four of them, summoned new ones, and now they attacked properly. Could the bug have something to do when two woodsmen with animals party together?

----------------------------------------------------------------------

Zifnab wrote on Sun Nov 25 20:47:42 2001
I moved combat over here from the builder port. had
my fix for a familiar problem that backfired will be fixed next boot

----------------------------------------------------------------------

Zifnab wrote on Sun Nov 25 20:47:51 2001

Fixed



-----------------

poster: Dram
subject: Fixed bug: 2167
date: Mon Nov 26 02:12:30 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2167
Original bug report by Yugo on Sun Nov 25 11:28:29 2001

Bug reported from /domains/hyboria/mixer/caveman/rooms/circle5--

got the message about the cauldron is about to fade away
"recharged" it, and 1 min later got the "cauldron is about to fade away"
message again
think the recharged cauldron might last a bit longer

Yugo


----------------------------------------------------------------------

Dram wrote on Mon Nov 26 02:12:30 2001
If the fade message isnt completely fixed by now, i will take it out :P

----------------------------------------------------------------------

Dram wrote on Mon Nov 26 02:12:30 2001

Fixed



-----------------

poster: Zifnab
subject: closed bug: 2172
date: Mon Nov 26 15:06:11 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2172
Original bug report by Oz on Mon Nov 26 15:01:54 2001

Bug reported from /domains/city/advguild/adv--

when i logged on, this is what i got:

You wear Oz's prismatic amulet.
[inform]: Oz enters Red Dragon (Thrikhren level 89).
*call_other() couldn't find object
Trace written to /log/catch
You enter Red Dragon.


----------------------------------------------------------------------

Zifnab wrote on Mon Nov 26 15:06:09 2001

You quit in a room that wont load.  Usually this means things like the
blob etc

----------------------------------------------------------------------

Zifnab wrote on Mon Nov 26 15:06:11 2001

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 2174
date: Wed Nov 28 04:45:57 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2174
Original bug report by Rydia on Wed Nov 28 04:03:44 2001

Bug reported from /domains/emerald/uncle/celtica/connacht/room6--

when i type who
Bad argument 1 to keys()


----------------------------------------------------------------------

Zifnab wrote on Wed Nov 28 04:45:57 2001

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 2175
date: Wed Nov 28 04:46:00 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2175
Original bug report by Blaze on Wed Nov 28 04:09:09 2001

Bug reported from /domains/city/streets/_9_7--

*Bad argument 1 to keys()
Expected: mapping Got: 0.
Trace written to /log/runtime
(got that when i typed who)


----------------------------------------------------------------------

Zifnab wrote on Wed Nov 28 04:46:00 2001

Fixed



-----------------

poster: Zifnab
subject: closed bug: 2176
date: Wed Nov 28 13:34:19 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2176
Original bug report by Shiranai on Wed Nov 28 04:51:11 2001

Bug reported from /domains/city/streets/_9_7--

Unusual areas are too dark for me to see in, bank, ring shop, world map, sidhe area.  Didn't check any others.  Don't think I have any infra eq, but I've never had a problem with these before.


----------------------------------------------------------------------

Zifnab wrote on Wed Nov 28 13:34:19 2001
we have a known light issue, closing this
as we have other bugs reported for it.

----------------------------------------------------------------------

Zifnab wrote on Wed Nov 28 13:34:19 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 2180
date: Thu Nov 29 19:57:21 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2180
Original bug report by Daran on Thu Nov 29 19:56:17 2001

Bug reported from /domains/outside_city/hagworth/room0--

Not sure if this is actually a bug with ticking in combat now, but with the Emerald pendant on a silver chain, in combat the pendant regen stops and i start to tick again
Maybe the way its intended, but I'm not sure


----------------------------------------------------------------------

Zifnab wrote on Thu Nov 29 19:57:18 2001
the pendant needs to be changed.

----------------------------------------------------------------------

Zifnab wrote on Thu Nov 29 19:57:21 2001

Closed



-----------------

poster: Krellen
subject: closed bug: 2177
date: Fri Nov 30 02:45:04 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2177
Original bug report by Chrono on Thu Nov 29 02:57:58 2001

Bug reported from /domains/city/advguild/plaque_room--

[sales]: Bob snukes you. 
last sales
02:56:18 [sales]: Bob snukes Chrono.  He wonders what 'snuking' is.

not sure if its a bug, but thought it was supposed to say:
Bob snukes you, You wonder what 'snuking' is.


----------------------------------------------------------------------

Krellen wrote on Fri Nov 30 02:43:15 2001
The channel parser, when you type 'last', doesn't recognize you as a target or sender.  You just see the emote done as generic people saw it.  It's no bug.

----------------------------------------------------------------------

Krellen wrote on Fri Nov 30 02:45:04 2001

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 2187
date: Sun Dec  2 02:08:34 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2187
Original bug report by Bahgtru on Sun Dec  2 02:01:32 2001

Bug reported from /domains/outofwhack/map/x10y38--

Out whole arty was goofing around with random2 emotes... I liked one of Jimerson's so I went to put it on a channel, and got :

*Too long evaluation. Execution aborted.
Trace written to /log/runtime



----------------------------------------------------------------------

Zifnab wrote on Sun Dec  2 02:08:34 2001

Fixed



-----------------

poster: Zifnab
subject: >Fixed bug: 2187
date: Sun Dec  2 02:08:51 2001

On Sun Dec  2 02:08:34 2001 Zifnab wrote post #967:
> =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
> 
> Report Number: 2187
> Original bug report by Bahgtru on Sun Dec  2 02:01:32
2001
> 
> Bug reported from /domains/outofwhack/map/x10y38--
> 
> Out whole arty was goofing around with random2 emotes... I liked one of
Jimerson's so I went to put it on a channel, and got :
> 
> *Too long evaluation. Execution aborted.
> Trace written to /log/runtime
> 
> 
> 
> ----------------------------------------------------------------------
> 
> Zifnab wrote on Sun Dec  2 02:08:34 2001
> 
> Fixed
> 
> 
known issue, been around forever.

-----------------

poster: Zifnab
subject: Fixed bug: 2189
date: Sun Dec  2 14:44:53 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2189
Original bug report by Tektor on Sun Dec  2 08:53:26 2001

Bug reported from /domains/city/streets/_9_7--

Sacced broken dragon scale to eje took off 8% tax.


----------------------------------------------------------------------

Zifnab wrote on Sun Dec  2 14:44:53 2001

Fixed



-----------------

poster: Zifnab
subject: closed bug: 2192
date: Mon Dec  3 07:22:43 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2192
Original bug report by Blue on Mon Dec  3 00:16:24 2001

Bug reported from /domains/city/buildings/bank--

well i gave my rnargs war armor to tektor, because he was goin to buy it from me, and he i guess got booted, and he came back and said he did not have it
and nezmaniac even seen me give it to him, so i dont know about this, so please look up and help me
blue :)


----------------------------------------------------------------------

Zifnab wrote on Mon Dec  3 07:22:40 2001
Dont know what either of you are trying to pull here, 
Tektor went link dead with it 4 hours after this post.

I suggest the 2 of you deal with it yourselves, and not 
post imaginary bugs.

----------------------------------------------------------------------

Zifnab wrote on Mon Dec  3 07:22:43 2001

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 2195
date: Tue Dec  4 02:10:05 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2195
Original bug report by Wildchild on Mon Dec  3 20:14:41 2001

Bug reported from /domains/castles/rooms/wildchild-6--

Got this when opening a chest:

Destroying items that were not saveable that got into your chest.

Yet, I don't recall anything anything being in that chest that's not savable, nor do I believe anything is missing from it now.


----------------------------------------------------------------------

Zifnab wrote on Tue Dec  4 02:10:05 2001

Fixed



-----------------

poster: Zifnab
subject: >Fixed bug: 2195
date: Tue Dec  4 02:10:28 2001

On Tue Dec  4 02:10:05 2001 Zifnab wrote post #971:
> =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
> 
> Report Number: 2195
> Original bug report by Wildchild on Mon Dec  3 20:14:41
2001
> 
> Bug reported from /domains/castles/rooms/wildchild-6--
> 
> Got this when opening a chest:
> 
> Destroying items that were not saveable that got into your chest.
> 
> Yet, I don't recall anything anything being in that chest that's not
savable, nor do I believe anything is missing from it now.
> 
> 
> ----------------------------------------------------------------------
> 
> Zifnab wrote on Tue Dec  4 02:10:05 2001
> 
> Fixed
> 
> 
We dont show that message for no reason. soemthign got dested.

-----------------

poster: Zifnab
subject: closed bug: 2198
date: Tue Dec  4 02:12:44 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2198
Original bug report by Blackjack on Mon Dec  3 21:46:40 2001

Bug reported from /domains/holidays/christmas/rooms/xferry--

Just reporting this because I just noticed that it had changed. Not sure if its inteded or not.
I remember when I used to get notified of plaque movement it was Yellow for moving up and Red for moving down. Now Its just red if you move at all.

Thanks


----------------------------------------------------------------------

Zifnab wrote on Tue Dec  4 02:12:44 2001
yes thats correct.

----------------------------------------------------------------------

Zifnab wrote on Tue Dec  4 02:12:44 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 2197
date: Tue Dec  4 02:27:56 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2197
Original bug report by Jimerson on Mon Dec  3 21:37:12 2001

Bug reported from /wiz/sigwald/tester/animist--

The emote "glee" interferes with the tepm guild portal to glee. Might be a know issue, just though i would report it.


----------------------------------------------------------------------

Zifnab wrote on Tue Dec  4 02:12:29 2001
use 'go glee'

----------------------------------------------------------------------

Zifnab wrote on Tue Dec  4 02:27:56 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 2204
date: Wed Dec  5 05:00:33 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2204
Original bug report by Rizzly on Wed Dec  5 00:30:18 2001

Bug reported from /domains/castles/rooms/kazulanth-1--

I tried to enter Kazulanth's castle to get to my room there (using a walk command from CS), and I got a "Trace written to /log/runtime," so I tried to enter again, and I got stuck in a nondescript room.  This is the second time it's happened.


----------------------------------------------------------------------

Zifnab wrote on Wed Dec  5 02:04:03 2001
known issue. castle is too big

----------------------------------------------------------------------

Zifnab wrote on Wed Dec  5 05:00:33 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 2206
date: Wed Dec  5 15:21:28 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2206
Original bug report by Lu on Wed Dec  5 08:30:47 2001

Bug reported from /domains/city/streets/_9_7--

got this when i openend my chest

You open a safe.
You seem to be missing some of your equipment!
You seem to be missing some of your equipment!
You seem to be missing some of your equipment!
You seem to be missing some of your equipment!
You seem to be missing some of your equipment!
You seem to be missing some of your equipment!
You seem to be missing some of your equipment!
You seem to be missing some of your equipment!
You seem to be missing some of your equipment!
You seem to be missing some of your equipment!

You seem to be missing some of your equipment!
You seem to be missing some of your equipment!
You seem to be missing some of your equipment!
You seem to be missing some of your equipment!
You seem to be missing some of your equipment!
You seem to be missing some of your equipment!
You seem to be missing some of your equipment!
You seem to be missing some of your equipment!
You seem to be missing some of your equipment!
You seem to be missing some of your equipment!
You seem to be missing some of your equipment!


mixer told me to bug rep it

-lu


----------------------------------------------------------------------

Zifnab wrote on Wed Dec  5 15:21:28 2001
youlost gems, not goign to reimburse them.

----------------------------------------------------------------------

Zifnab wrote on Wed Dec  5 15:21:28 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 2208
date: Thu Dec  6 15:55:05 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2208
Original bug report by Dynomas on Thu Dec  6 05:28:27 2001

Bug reported from /domains/misc/hell--

aggro deep thornslinger and talm palm tree followed me to hell


----------------------------------------------------------------------

Zifnab wrote on Thu Dec  6 15:55:05 2001
Ladyhawk claims I did this.  I think she moved them there trying
to kill a few players while blaming me for it.

----------------------------------------------------------------------

Zifnab wrote on Thu Dec  6 15:55:05 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 2209
date: Thu Dec  6 15:55:11 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2209
Original bug report by Pee on Thu Dec  6 07:27:35 2001

Bug reported from /domains/misc/hell--

there are two monsters in hell?


----------------------------------------------------------------------

Zifnab wrote on Thu Dec  6 15:55:11 2001

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 2210
date: Fri Dec  7 01:26:25 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2210
Original bug report by Trunks on Thu Dec  6 21:48:38 2001

Bug reported from /domains/blackavar/tektor/vom/rooms/ucave2--

think X-<-S-O-O-N->-X
At thundera, trying to press crystal but nothing is happening.


----------------------------------------------------------------------

Zifnab wrote on Fri Dec  7 01:26:25 2001

Fixed



-----------------

poster: Zifnab
subject: closed bug: 2212
date: Fri Dec  7 15:09:18 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2212
Original bug report by Einar on Fri Dec  7 06:56:05 2001

Bug reported from /domains/castles/rooms/kazulanth-1--

I tried to enter Kazulanth's castle, then ended up in this nondescript room with no exits.


----------------------------------------------------------------------

Zifnab wrote on Fri Dec  7 13:51:56 2001
known issue.  her castle is too big.  Until they are rewritten
if ever, the only suggestio is to get your own.

----------------------------------------------------------------------

Zifnab wrote on Fri Dec  7 15:09:18 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 2214
date: Sat Dec  8 22:39:06 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2214
Original bug report by Koma on Sat Dec  8 13:50:23 2001

Bug reported from /domains/city/advguild/age_room--

look at all on plaque gives an error here and the room upstairs.

*Printable strings limited to length of 10000.
Trace written to /log/runtime



----------------------------------------------------------------------

Zifnab wrote on Sat Dec  8 15:45:25 2001
how big is your rows setting?

----------------------------------------------------------------------

Koma wrote on Sat Dec  8 17:54:06 2001
Currently displaying 46 at one time.
Might be that, just thought I'd report it since i got an error thingie.

-Koma

----------------------------------------------------------------------

Zifnab wrote on Sat Dec  8 22:39:03 2001
yes it is that.  The mud can only display strings less
than a certain size.
'**

----------------------------------------------------------------------

Zifnab wrote on Sat Dec  8 22:39:06 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 2217
date: Sat Dec  8 22:39:18 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2217
Original bug report by Malice on Sat Dec  8 15:22:44 2001

Bug reported from /domains/castles/rooms/nax-5--

HP: 831/1400 SP: 3242/3663 EP: 345/721 Xp: 5,785,378 Gold:0/1813344 Rm: 6687 
--------| New Round |--------
You finish the chant.
You chant some arcane words, make a few gestures, and heal Koma.
HEALED!
Tistoo is ready to perform his skill.
Tistoo slashes his nature's blade at Blob with incredible force, making it scream in pain as the blade bites its flesh deeply!
dig grave
Blob falls to the ground DEAD!
Before disappearing, Blob drops a small item on the ground. Tistoo nimbly grabs it before it reaches the ground.
The Blob gasps 'Tistoo, I will be avenged!'
A pulse of power is emitted by Tistoo!
You feel like you gained 41441 experience.
dig grave
Blob falls to the ground DEAD!
You receive 596171 exp.
You just set a new personal exp record for party kills.
[event]: Event 'Blob' has ended.
YOU HAVE NO BODY! MAN ESCAPE PODS!
[inform]: Malice enters Red Dragon (Gargoyle level 101).
*call_other() couldn't find object
Trace written to /log/catch
HP: 1400/1388 SP: 3398/3125 EP: 721/719 Xp: 5,785,378 Gold:0/1813344 Rm: 6687 
 [0m
didn't get the xp


----------------------------------------------------------------------

Zifnab wrote on Sat Dec  8 22:39:18 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 2218
date: Sat Dec  8 22:39:48 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2218
Original bug report by Tektor on Sat Dec  8 17:06:57 2001

Bug reported from /domains/guilds/cleric/reinc_altar--

Ada sword was xmas eq and it sacced to eje, heard it wasn't supposed to, not sure.


----------------------------------------------------------------------

Zifnab wrote on Sat Dec  8 22:39:48 2001
no it wont sac for tp's

----------------------------------------------------------------------

Zifnab wrote on Sat Dec  8 22:39:48 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 2219
date: Sat Dec  8 22:40:09 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2219
Original bug report by Wagro on Sat Dec  8 22:16:58 2001

Bug reported from /domains/emerald/maldan/woods/map/dun11--

in this room, there is an iron maiden with a wraith in it. The wraith has a bone rod and its ungettable


----------------------------------------------------------------------

Zifnab wrote on Sat Dec  8 22:40:06 2001
I already reported the bug myself when you asked for
help the other day.

----------------------------------------------------------------------

Zifnab wrote on Sat Dec  8 22:40:09 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 2224
date: Wed Dec 12 03:42:09 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2224
Original bug report by Trigon on Mon Dec 10 23:33:15 2001

Bug reported from /domains/castles/rooms/smee-8--

I have 2 lvls in barbarian and I have the skill deathblow, but when I type skills it isn't showing up. Possibly related to the changes zif made?
Trigon


----------------------------------------------------------------------

Zifnab wrote on Tue Dec 11 03:44:15 2001
nope should not be.  I changed nothign with how
you receive skill/spells

----------------------------------------------------------------------

Trigon wrote on Tue Dec 11 23:00:06 2001
Hm, well my skills still aren't showing up. Have 2 lvls in barb and deathblow is lvl 1, I can use it, but it doesn't show up.

----------------------------------------------------------------------

Zifnab wrote on Wed Dec 12 03:42:06 2001
Was due to a dummy warriro guild i had thrown together.

Your deathblow was showing up in warrior in your 'skills' list.

----------------------------------------------------------------------

Zifnab wrote on Wed Dec 12 03:42:09 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 2225
date: Wed Dec 12 03:42:27 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2225
Original bug report by Fandon on Tue Dec 11 02:15:24 2001

Bug reported from /domains/guilds/warrior/guild_hall--

When i typed skills under fighter was the skill doublehit
but it's supposed to be under warrior


----------------------------------------------------------------------

Zifnab wrote on Wed Dec 12 03:42:25 2001
see previous bug report.

----------------------------------------------------------------------

Zifnab wrote on Wed Dec 12 03:42:27 2001

Closed



-----------------

poster: Snoop
subject: closed bug: 2235
date: Thu Dec 13 03:02:51 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2235
Original bug report by Sleet on Thu Dec 13 03:01:02 2001

Bug reported from /domains/city/streets/_9_7--

on inform it said that snoop posted a message in inform but then when i type news it says no new news


----------------------------------------------------------------------

Snoop wrote on Thu Dec 13 03:02:51 2001

Closed



-----------------

poster: Snoop
subject: >closed bug: 2235
date: Thu Dec 13 03:07:57 2001

On Thu Dec 13 03:02:51 2001 Snoop wrote post #987:
> =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
> 
> Report Number: 2235
> Original bug report by Sleet on Thu Dec 13 03:01:02
2001
> 
> Bug reported from /domains/city/streets/_9_7--
> 
> on inform it said that snoop posted a message in inform but then when i
type news it says no new news
> 
> 
> ----------------------------------------------------------------------
> 
> Snoop wrote on Thu Dec 13 03:02:51 2001
> 
> Closed
> 
> 
to make it clear, it was my exit message

-----------------

poster: Zifnab
subject: closed bug: 2237
date: Thu Dec 13 13:31:16 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2237
Original bug report by Grasfer on Thu Dec 13 10:53:31 2001

Bug reported from /domains/city/advguild/adv--

When i typed Save after reading the news i got this message

Illegal type of index
Trace written to /log/runtime


----------------------------------------------------------------------

Zifnab wrote on Thu Dec 13 13:31:13 2001
khosan fixed. Crash recovery which we dont use anymore,
got corrupted.

----------------------------------------------------------------------

Zifnab wrote on Thu Dec 13 13:31:16 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 2238
date: Thu Dec 13 13:32:04 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2238
Original bug report by Driff on Thu Dec 13 11:26:00 2001

Bug reported from /domains/castles/rooms/driff-2--

i opened a chest named 'laatikko' in my castle and it stays open:
A small cedar chest named 'laatikko' (open)
close 2nd chest
You aren't able to do that.
close 1st chest
You close a chest.
*Illegal type of index
Trace written to /log/runtime

and other thing is that suddenly after this boot i have 10 scars i did'nt 
have before the boot..


----------------------------------------------------------------------

Zifnab wrote on Thu Dec 13 13:32:01 2001
same as the previous.  I bet you did have the scars, we
have nothing that adds scars other than dieing, ot the
backfiring of spells.

----------------------------------------------------------------------

Zifnab wrote on Thu Dec 13 13:32:04 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 2239
date: Thu Dec 13 13:32:16 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2239
Original bug report by Sleip on Thu Dec 13 11:49:30 2001

Bug reported from /domains/castles/rooms/zaxxon-34--

I get *Illegal type of index when trying to close my safe and it will not close ..


----------------------------------------------------------------------

Zifnab wrote on Thu Dec 13 13:32:13 2001
same.

----------------------------------------------------------------------

Zifnab wrote on Thu Dec 13 13:32:16 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 2244
date: Sat Dec 15 02:14:39 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2244
Original bug report by Unix on Sat Dec 15 01:00:04 2001

Bug reported from /domains/outofwhack/map/x9y43--

I cant see any ? marks where areas are anymore, there all gone :(


----------------------------------------------------------------------

Unix wrote on Sat Dec 15 01:17:37 2001
hrm, i can see the ? marks when i type look, but not on the map.

----------------------------------------------------------------------

Zifnab wrote on Sat Dec 15 02:14:36 2001
i updated the map to put the areas on, that seems to cause the problem.
will be fixed by itself after a boot

----------------------------------------------------------------------

Zifnab wrote on Sat Dec 15 02:14:39 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 2243
date: Sat Dec 15 02:43:12 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2243
Original bug report by Waz on Sat Dec 15 00:22:31 2001

Bug reported from /domains/outofwhack/waz/ward/rooms/office3--


Minor bug when area moved over.  The door is this room is locked, but
it shouldnt be, nor should it require a key.


----------------------------------------------------------------------

Zifnab wrote on Sat Dec 15 02:43:09 2001
set_open_Reset_State(0);

----------------------------------------------------------------------

Zifnab wrote on Sat Dec 15 02:43:12 2001

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 2245
date: Sat Dec 15 15:10:13 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2245
Original bug report by Coal on Sat Dec 15 03:02:23 2001

Bug reported from /domains/hyboria/map/x7y2--

shimmering portal to everrest reads "under construction"


----------------------------------------------------------------------

Zifnab wrote on Sat Dec 15 15:10:13 2001

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 2246
date: Sat Dec 15 15:10:16 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2246
Original bug report by Coal on Sat Dec 15 03:15:42 2001

Bug reported from /domains/everrest/tpost/wood1--

Everrest side of shimmering portal/portal prefs should be to this room.


----------------------------------------------------------------------

Zifnab wrote on Sat Dec 15 15:10:16 2001

Fixed



-----------------

poster: Zifnab
subject: closed bug: 2248
date: Sat Dec 15 15:11:01 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2248
Original bug report by Quillz on Sat Dec 15 13:41:00 2001

Bug reported from /domains/city/advguild/plaque_room--

Tried copy/pasting an emote that was done to me and tried to play it over a channel.  gave me an error so i figured i should report it. 
Q


----------------------------------------------------------------------

Zifnab wrote on Sat Dec 15 15:11:01 2001
it was too big more than likely.  I madea  fix on the builder port for this,
will move it over here soon.

----------------------------------------------------------------------

Zifnab wrote on Sat Dec 15 15:11:01 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 2250
date: Sat Dec 15 21:24:05 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2250
Original bug report by Coal on Sat Dec 15 17:02:27 2001

Bug reported from /domains/emerald/snoop/swamp_castle/rooms/castle/cavern1--

we just killed smoke demon and got fear ammy, pike of chaos, and shield of reflection, we then headed to kill that pesky blob, when the blob died we all got booted off the mud. The smoky eq is now gone...


----------------------------------------------------------------------

Zifnab wrote on Sat Dec 15 21:24:02 2001
blob is bad with heavy weight.


dont use it if you plan to go kill him unti its fixed.

----------------------------------------------------------------------

Zifnab wrote on Sat Dec 15 21:24:05 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 2254
date: Sun Dec 16 15:42:54 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2254
Original bug report by Cholas on Sun Dec 16 14:41:45 2001

Bug reported from /domains/hyboria/lorien/map/x2y23--

not sure if this is a bug but when I get stunned, it says your spell is interrupted. I have no spells

----------------------------------------------------------------------

Zifnab wrote on Sun Dec 16 15:42:52 2001
like i just said on newbie.

We really dont care whether it was a spell, ora  skill
just as long as you stop doing whatever it was
you were doing.

The message needs to be changed, I madea  few changes
in the area of spells/skills recently, and
the message is now incorrect.

This is already reported in another bug

----------------------------------------------------------------------

Zifnab wrote on Sun Dec 16 15:42:54 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 2255
date: Sun Dec 16 15:44:03 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2255
Original bug report by Siffar on Sun Dec 16 15:39:48 2001

Bug reported from /domains/blackavar/underw/cave/dug_2--

hmm, just logged in as a guest to test something and
in the 'current event list' I see this:
BOLDYELLOWEVENT: Egg Hunt is currently running.
BOLDYELLOWEVENT: alien sphere is currently running.
Not sure if this is due to ansi color not turned on...
Siffar


----------------------------------------------------------------------

Zifnab wrote on Sun Dec 16 15:44:03 2001
guests do not have the same mapping that you do
for the ansi stuff.  Not a huge deal.

----------------------------------------------------------------------

Zifnab wrote on Sun Dec 16 15:44:03 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 2240
date: Mon Dec 17 19:43:36 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2240
Original bug report by Fnylte on Fri Dec 14 10:31:51 2001

Bug reported from /domains/hyboria/uncle/monks/rr8--

Monk already died...keeps being "is somewhat hurt"
weird..hard to explain....read log...


----------------------------------------------------------------------

Zifnab wrote on Fri Dec 14 14:04:10 2001
uhmm care to enlighten me as to what log you are
talking about.

There were no errors generated by you.

----------------------------------------------------------------------

Zifnab wrote on Mon Dec 17 19:43:36 2001
closing.  (Fnylte you can delete them yourself type 'bt' or 
'bug_tracker')

----------------------------------------------------------------------

Zifnab wrote on Mon Dec 17 19:43:36 2001

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 2241
date: Mon Dec 17 20:32:25 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2241
Original bug report by Wildchild on Fri Dec 14 22:54:48 2001

Bug reported from /domains/outofwhack/map/x21y8--

I am walking around Odd World atm, and for some reason, almost all of the ?'s for areas are not here.
The exits for the areas still exist and all so I can enter areas, just the ?'s are missing.

I took screen shots and uploaded them to my webpage for viewing to show a couple of examples.

They're at http://www.angelfire.com/ia/TheWildChild/misc/buggy_ow.jpg and buggy_ow2.jpg

I've never seen this happen before, and another player told me he's seen it before on Misty as well as Odd World.

I've tried entering an area and going back to the vmap, but that hasn't fixed it.


----------------------------------------------------------------------

Wildchild wrote on Fri Dec 14 22:55:47 2001
Oddly enough, after I finished this typo report and did a 'look', the ? is now there (although the background brown bleeds...)

----------------------------------------------------------------------

Zifnab wrote on Mon Dec 17 20:32:25 2001

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 2249
date: Mon Dec 17 20:32:55 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2249
Original bug report by Koma on Sat Dec 15 15:37:56 2001

Bug reported from /domains/everrest/wagro/elvencamp/rooms/room35--

We killed the headmage the second time, and another portal appeared. Shouldn't the first one disappear or when the mage resets, now there are two portals in the room. "Someone has left 2 portals lying on the ground."

Thanks, Koma


----------------------------------------------------------------------

Koma wrote on Sat Dec 15 15:39:41 2001

The first portal had the gems in the chest like it should have, but there had appeared one single gem in the second portal.. these chests shouldn't reset by their own, else too easy to abuse.

----------------------------------------------------------------------

Zifnab wrote on Mon Dec 17 20:32:55 2001

Fixed



-----------------

poster: Zifnab
subject: closed bug: 2258
date: Mon Dec 17 20:33:26 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2258
Original bug report by Blonk on Mon Dec 17 19:34:33 2001

Bug reported from /domains/dragon/level3/d3agon5--

 Dagger of chaos does not identify to dagger.


----------------------------------------------------------------------

Zifnab wrote on Mon Dec 17 20:33:26 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 2259
date: Mon Dec 17 20:36:54 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2259
Original bug report by Zyz on Mon Dec 17 20:08:16 2001

Bug reported from /domains/city/advguild/top_20_room--

Tried to look at all on plaque at weekly plaque. Bug error
*Tried to take a member of something that isn't a class.


----------------------------------------------------------------------

Zifnab wrote on Mon Dec 17 20:36:54 2001
works fine now. no clue.

----------------------------------------------------------------------

Zifnab wrote on Mon Dec 17 20:36:54 2001

Closed



-----------------

poster: Snoop
subject: Fixed bug: 2256
date: Tue Dec 18 11:13:39 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2256
Original bug report by Denim on Mon Dec 17 04:22:35 2001

Bug reported from /domains/castles/rooms/lokie-5--

Dagger of Chaos doesn't id to Dagger, Snoop = fix it.


----------------------------------------------------------------------

Snoop wrote on Tue Dec 18 11:13:39 2001

Fixed



-----------------

poster: Snoop
subject: closed bug: 2257
date: Tue Dec 18 22:27:22 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2257
Original bug report by Baer on Mon Dec 17 04:39:07 2001

Bug reported from /wiz/zifnab/jail--

my start location has been set to here


----------------------------------------------------------------------

Snoop wrote on Tue Dec 18 22:27:22 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 2262
date: Wed Dec 19 04:12:04 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2262
Original bug report by Denim on Wed Dec 19 04:02:51 2001

Bug reported from /domains/holidays/christmas/rooms/xroom24--

Wagro just made a Shelter at the docks to Santa's place, just wondering if this area could be fixed so that he cant do crap like this, or if maybe he could be nuked :) thanks.


----------------------------------------------------------------------

Zifnab wrote on Wed Dec 19 04:12:01 2001
wagro is in my workroom, he will nto be leaving for a while.
see if he likes it.

----------------------------------------------------------------------

Zifnab wrote on Wed Dec 19 04:12:04 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 2263
date: Wed Dec 19 04:12:13 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2263
Original bug report by Litho on Wed Dec 19 04:10:22 2001

Bug reported from /domains/holidays/christmas/rooms/xferry--

Not sure if this is a bug, but mayb spell abuse, wagro was using shelter to keep players from entering/leaving santa ferry.


----------------------------------------------------------------------

Zifnab wrote on Wed Dec 19 04:12:13 2001
see previous

----------------------------------------------------------------------

Zifnab wrote on Wed Dec 19 04:12:13 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 2264
date: Wed Dec 19 15:18:04 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2264
Original bug report by Blaze on Wed Dec 19 07:00:40 2001

Bug reported from /domains/city/streets/_9_7--

Fraziw holds up one finger, "Away From the Keyboard for a sec..."


----------------------------------------------------------------------

Zifnab wrote on Wed Dec 19 15:18:04 2001
what is the bug here? please delete it if you post one
by mistake

----------------------------------------------------------------------

Zifnab wrote on Wed Dec 19 15:18:04 2001

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 2265
date: Wed Dec 19 15:18:22 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2265
Original bug report by Shiranai on Wed Dec 19 07:05:32 2001

Bug reported from /domains/city/streets/_9_7--

nyx6 is an illegal emote because it doesn't show who used it.


----------------------------------------------------------------------

Zifnab wrote on Wed Dec 19 15:18:22 2001

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 2266
date: Wed Dec 19 21:45:35 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2266
Original bug report by Trunks on Wed Dec 19 20:19:43 2001

Bug reported from /domains/city/advguild/plaque_room--

Hmm used my eagle a few times to transport me too people and first I can reloc to wizzes with it(Snoop), and after I reloc to someone I get the message: I'm already busy transporting you!.. But I have already been transported.. I have to get a new eagle to transport again


----------------------------------------------------------------------

Zifnab wrote on Wed Dec 19 21:45:35 2001

Fixed



-----------------

poster: Zifnab
subject: closed bug: 2269
date: Thu Dec 20 14:30:40 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2269
Original bug report by Chrono on Thu Dec 20 08:39:58 2001

Bug reported from /domains/city/buildings/bank--

plaque updated pretty quick, and i got same plaque spot twice


----------------------------------------------------------------------

Zifnab wrote on Thu Dec 20 14:30:37 2001
someone updated it.  not unusual if its being worked on.

----------------------------------------------------------------------

Zifnab wrote on Thu Dec 20 14:30:40 2001

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 2281
date: Sun Dec 23 16:20:11 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2281
Original bug report by Onyx on Sun Dec 23 05:13:20 2001

Bug reported from /domains/dragon/durin/orcs/rooms/Clo_room5--

I try to talk to elf.  I get:

*Bad argument 2 to present()
Expected: object Got: 0.
Trace written to /log/runtime

This quest is making me bitter.

TIA, Onyx


----------------------------------------------------------------------

Zifnab wrote on Sun Dec 23 16:16:52 2001
then dont do it until the bugs are all worked.  Things always
happen withe players when you have multiple objects
trying to do stuff.

----------------------------------------------------------------------

Zifnab wrote on Sun Dec 23 16:20:08 2001
Someoen must of fixed it.  it is fine now.

----------------------------------------------------------------------

Zifnab wrote on Sun Dec 23 16:20:11 2001

Fixed



-----------------

poster: Zifnab
subject: closed bug: 2282
date: Sun Dec 23 22:40:53 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2282
Original bug report by Chrono on Sun Dec 23 21:01:52 2001

Bug reported from /domains/outside_city/farms/farm1/map/x12y28--

frodo is giant - not able to see in dark..wants a reinc, he just died, and he cant touch rod, cuz he cant see it, cuz its dark in hell? shouldnt it be light in hell or somethin?


----------------------------------------------------------------------

Zifnab wrote on Sun Dec 23 22:40:50 2001
we have a light problem, and have had one for a while

closing for other bug reports.

----------------------------------------------------------------------

Zifnab wrote on Sun Dec 23 22:40:53 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 2283
date: Sun Dec 23 22:40:59 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2283
Original bug report by Frodo on Sun Dec 23 21:01:58 2001

Bug reported from /domains/misc/hell_reinc_room--

I canīt touch my rod in hell when I get a reinc! - you really shoudl be able to.

Reason : It is too dark to see anything!


----------------------------------------------------------------------

Zifnab wrote on Sun Dec 23 22:40:59 2001
see above.

----------------------------------------------------------------------

Zifnab wrote on Sun Dec 23 22:40:59 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 2284
date: Sun Dec 23 23:36:24 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2284
Original bug report by Squrttle on Sun Dec 23 23:34:51 2001

Bug reported from /domains/hyboria/uncle/monks/rr15--

Whenever i stop my skill from either leaving the room or using 'use stop' the message i get is Your spell is interrupted. but i was using a skill, not a spell


----------------------------------------------------------------------

Zifnab wrote on Sun Dec 23 23:36:21 2001
known issue, the message needs to change.

----------------------------------------------------------------------

Zifnab wrote on Sun Dec 23 23:36:24 2001

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 2285
date: Mon Dec 24 15:08:44 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2285
Original bug report by Wagro on Sun Dec 23 23:47:10 2001

Bug reported from /domains/outside_city/aviary/rooms/room4--

facesmasher from durins area bugs when it kills the target with the You let the Facesmasher gather great speed and bring it down on Undead Robin's head with a loud *CRACK*! special


----------------------------------------------------------------------

Zifnab wrote on Mon Dec 24 15:08:44 2001

Fixed



-----------------

poster: Zifnab
subject: closed bug: 2286
date: Mon Dec 24 15:09:30 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2286
Original bug report by Rodo on Mon Dec 24 02:09:57 2001

Bug reported from /domains/dragon/durin/orcs/rooms/Clo_room5--

got this:
talk to figure
*Bad argument 2 to present()
Expected: object Got: 0.
Trace written to /log/runtime


----------------------------------------------------------------------

Zifnab wrote on Mon Dec 24 15:09:30 2001
looks like this one was fixed.

----------------------------------------------------------------------

Zifnab wrote on Mon Dec 24 15:09:30 2001

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 2288
date: Mon Dec 24 15:11:23 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2288
Original bug report by Lu on Mon Dec 24 10:31:12 2001

Bug reported from /domains/dragon/durin/orcs/rooms/Clo_room42--

If your inv is full when your search the pile, the key dests instead of dropping ot the ground
-lu


----------------------------------------------------------------------

Zifnab wrote on Mon Dec 24 15:11:23 2001

Fixed



-----------------

poster: Zifnab
subject: closed bug: 2289
date: Mon Dec 24 15:11:39 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2289
Original bug report by Litho on Mon Dec 24 12:10:39 2001

Bug reported from /domains/outside_city/beanstalk/rooms/yard--

when i flee from a room, and my animals kill the mob, i dont receive any exp..


----------------------------------------------------------------------

Zifnab wrote on Mon Dec 24 15:11:39 2001
been like that for well over a year.

----------------------------------------------------------------------

Zifnab wrote on Mon Dec 24 15:11:39 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 2292
date: Tue Dec 25 07:07:14 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2292
Original bug report by Trance on Tue Dec 25 05:36:24 2001

Bug reported from /domains/holidays/christmas/rooms/xroom27--

This room should be have set_reset_location() leading to either cs, adv, or on the other side of the ferry that leads here. Actually I think the entire area should be nonavs and reset outside the area.. but thats just me.



----------------------------------------------------------------------

Zifnab wrote on Tue Dec 25 07:07:14 2001
your are correct that is just you.

----------------------------------------------------------------------

Zifnab wrote on Tue Dec 25 07:07:14 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1905
date: Wed Dec 26 20:33:43 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1905
Original bug report by Erec on Wed Sep  5 20:36:08 2001

Bug reported from /domains/emerald/uncle/celtica/connacht/room1--

throw knife threw my knife when I was forgotten. Several times.

----------------------------------------------------------------------

Mixer wrote on Wed Oct 17 08:20:00 2001
Forget can hit you when a skills in progress, and the skill will still complete

----------------------------------------------------------------------

Erec wrote on Fri Nov  2 23:29:08 2001
It wasn't just once.  It let me start a new throw when forgotten.

----------------------------------------------------------------------

Zifnab wrote on Wed Dec 26 20:33:43 2001
I am not sure how you did that, but do to an issue with coding it
it is possible to do that.

I will look at throw nife itself to see if it does something 
special but I don't think so.

I will add it to my list of things to fix with spells/skills.

----------------------------------------------------------------------

Zifnab wrote on Wed Dec 26 20:33:43 2001

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 1917
date: Wed Dec 26 20:40:42 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1917
Original bug report by Energystar on Fri Sep  7 07:24:48 2001

Bug reported from /domains/hyboria/kurisk/zamora/r6--

 I think this area should be outside.


----------------------------------------------------------------------

Zifnab wrote on Wed Dec 26 20:40:42 2001

Fixed



-----------------

poster: Zifnab
subject: closed bug: 1924
date: Wed Dec 26 20:51:45 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1924
Original bug report by Pedron on Sat Sep  8 14:22:18 2001

Bug reported from /domains/hyboria/aquilonia/tarantia/shops/weaponshop--

not sure, but I think when I lower disc and put all on disc, the 
corpses in the room end up on the disc with everything else. 
Just had a couple turanian warrior corpses reanimate here 
in the shop when I was selling loot.

HP: 856|861 SP: 583|2166 EP: 475|475
[Pedron]: is in good condition.
[Undead Warrior]: is not in good shape.
Undead Warrior hit You 2 times.
You hit Undead Warrior 1 time.
get all from disc
sell--------| New Round |--------
Zombie falls to the ground DEAD!
You receive 135 exp.
There is nothing in corpse #1 (Undead Warrior's corpse).
Done. You looted 1 corpse.
Undead Warrior's corpse turns to dust.
You hit Undead Warrior 1 time.
 alThere is nothing here that works with that verb.
HP: 853/861 SP: 583/2166 EP: 475/475 R: 7813 >l
Gregor doesn't want to buy Turanian Bandmail.
Gregor doesn't want to buy Turanian Bandmail.
Gregor doesn't want to buy Turanian Bandmail.
Gregor doesn't want to buy Turanian Bandmail.
Gregor doesn't want to buy Turanian Bandmail.
Gregor doesn't want to buy Turanian Bandmail.
Gregor doesn't want to buy Turanian Bandmail.
Gregor doesn't want to buy Turanian Bandmail.
Gregor doesn't want to buy Turanian Bandmail.
You sold 1 item for 310 gold.


----------------------------------------------------------------------

Zifnab wrote on Wed Dec 26 20:51:43 2001
fixed with the next corpse you get.  Let me know of any problems.

----------------------------------------------------------------------

Zifnab wrote on Wed Dec 26 20:51:45 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 1937
date: Wed Dec 26 20:57:37 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1937
Original bug report by Koma on Wed Sep 12 16:13:17 2001

Bug reported from /domains/city/streets/_9_7--

Lizardmen don't have infravision, so I'm blind as a bat if I don't have my eq worn. The Scouts of Deep Green skill 'nightvision' is supposed to give +infra, but I still can't see if I use the skill.

Thanks, Koma


----------------------------------------------------------------------

Zifnab wrote on Wed Dec 26 20:57:32 2001
the spell did _nothing_ before.

it now works correctly.

----------------------------------------------------------------------

Zifnab wrote on Wed Dec 26 20:57:37 2001

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 2021
date: Wed Dec 26 21:36:36 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2021
Original bug report by Erec on Mon Oct  8 06:40:40 2001

Bug reported from /domains/city/streets/_9_7--

Using memorize location, listing my locations gives some old locations from when I was last woodsman; they don't work for pathfinding, though.

----------------------------------------------------------------------

Zifnab wrote on Wed Dec 26 21:36:33 2001
this wont happen anymore.  effective next boot your locations
will only stay memorized for the duration time or one boot whichever 
is shorter.

----------------------------------------------------------------------

Zifnab wrote on Wed Dec 26 21:36:36 2001

Fixed



-----------------

poster: Zifnab
subject: closed bug: 2297
date: Thu Dec 27 14:27:18 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2297
Original bug report by Austin on Thu Dec 27 06:15:53 2001

Bug reported from /domains/city/buildings/bank--

This happened right after login from a reboot.
After the usual entrance screen i got...

RDMP - Red Dragon Mud Protocol supported
*Too long evaluation. Execution aborted.
Trace written to /log/runtime
YOU HAVE NO BODY! MAN ESCAPE PODS!


----------------------------------------------------------------------

Zifnab wrote on Thu Dec 27 14:27:18 2001
yeah its on my todo list, we need to do some work
with the login procedure.  Problem is that you carry
to much to clone at one single time.

known issue.

----------------------------------------------------------------------

Zifnab wrote on Thu Dec 27 14:27:18 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 2302
date: Fri Dec 28 19:48:48 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2302
Original bug report by Onyx on Fri Dec 28 19:37:41 2001

Bug reported from /domains/hyboria/abneon/zelda/castle1/castle1_0_0--

Minor bug, probably been reported before.  If there is gold on the ground 
when a monster is killed, the gold dropped by the monster does not merge 
with the existing gold pile.  Instead of seeing one big gold pile, you get:
Some luckless fool has left 2 gold here.

Not a big deal, just noting it.  Thanks.


----------------------------------------------------------------------

Zifnab wrote on Fri Dec 28 19:48:48 2001
yes already in here somewhere.

----------------------------------------------------------------------

Zifnab wrote on Fri Dec 28 19:48:48 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 2306
date: Sun Dec 30 01:44:52 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2306
Original bug report by Pouffy on Sat Dec 29 23:47:15 2001

Bug reported from /domains/castles/rooms/arnoth-7--

In this castle room, I named a safe "goro_caster", and it doesn't id to goro_caster.


----------------------------------------------------------------------

Zifnab wrote on Sun Dec 30 01:44:52 2001
punctuation, including _ is ignored by the parser, and
in fact iirc its stripped out. name it something else

----------------------------------------------------------------------

Zifnab wrote on Sun Dec 30 01:44:52 2001

Closed



-----------------

poster: Dram
subject: closed bug: 2305
date: Sun Dec 30 07:46:24 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2305
Original bug report by Thrain on Sat Dec 29 23:25:02 2001

Bug reported from /domains/emerald/evilned/rooms/fb--

i may be mistaken but it seems like darkflame, a 3 round inquisitor spell, sometimes takes 4 rounds to cast
my qc is low but i wouldn't think it would make the spell longer than its base cast time


----------------------------------------------------------------------

Dram wrote on Sun Dec 30 07:46:13 2001
This spell casting time varies somewhat.

read the help file


Dram

----------------------------------------------------------------------

Dram wrote on Sun Dec 30 07:46:24 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 2307
date: Sun Dec 30 08:02:07 2001

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2307
Original bug report by Einar on Sun Dec 30 05:32:30 2001

Bug reported from /domains/blackavar/shedge/dryad/forest1--

lost_souls test
There is no souls test here.
Clan channel doesn't work


----------------------------------------------------------------------

Zifnab wrote on Sun Dec 30 08:02:07 2001
will work after boot. lost emote
got in the way.

----------------------------------------------------------------------

Zifnab wrote on Sun Dec 30 08:02:07 2001

Closed



-----------------

poster: Zifnab
subject: closed bug: 2312
date: Wed Jan  2 15:30:37 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2312
Original bug report by Tektor on Tue Jan  1 19:59:53 2002

Bug reported from /domains/dragon/level3/d3agon21--

Sumerion was selling Dbeast paw I bid on it, Ended up with final bid thought I had enough. Realized some of the gold wasn't mind put it back where it belonged. Ended up not having enough. Sumerion says he didn't get his paw back.


----------------------------------------------------------------------

Zifnab wrote on Tue Jan  1 23:09:34 2002
that is correct.  It restarted the auction..

it should of restarted the auction, and iirc I saw it on the
auction channel. Tektor tried to cheat me, restarting auction.

----------------------------------------------------------------------

Tektor wrote on Wed Jan  2 00:35:28 2002
Yeah and after that it said no bids returning item, I got an error message, and Sumerion said he never got the paw back.

----------------------------------------------------------------------

Zifnab wrote on Wed Jan  2 15:30:34 2002
He didnt get the paw back. but he did get the money you 
bid on it, and you lost nothing.  Seems like a good deal to me.

The problem is fixed, however I see no need for
a reimbursement, since you lost no gold, and sumerion got the gold he 
wanted.

----------------------------------------------------------------------

Zifnab wrote on Wed Jan  2 15:30:37 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2313
date: Wed Jan  2 17:52:21 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2313
Original bug report by Moose on Tue Jan  1 22:40:51 2002

Bug reported from /domains/guilds/avatar/guild_hall--

Ok, Something is wrong with Lodestones, when Im rubbing em. at first I reicive this msg.

You rub a small lodestone.
You start to get fuzzy, and then fade from view completely.
*Too long evaluation. Execution aborted.
Trace written to /log/runtime

And the second time when I rub it I'll be transported to the start room, where Im supposed to be in.
Disturbing typing it twice btw.
/Moose


----------------------------------------------------------------------

Zifnab wrote on Wed Jan  2 17:52:18 2002
this is not a lodestone problem.  It is a castle problem.

Tomtens castle is too big/has too much stuff in it, and it
'evals out' (takes too long to load).

----------------------------------------------------------------------

Zifnab wrote on Wed Jan  2 17:52:21 2002

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 2019
date: Wed Jan  2 18:54:47 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2019
Original bug report by Waz on Mon Oct  8 03:44:06 2001

Bug reported from /domains/dragon/elements/fire/cave11--


I killed the blob, and after deathing it, i Got the following message

You hold your hand in the air. A spherical black orb forms around your hand and launches into
    Blob body. Blob gasps in horror as the very fabric of its internals is ripped in pieces!
Blob falls to the ground DEAD!
Before disappearing, Blob drops a small item on the ground. You nimbly grab it before it
    reaches the ground.
The Blob gasps 'Waz, I will be avenged!'
A pulse of power is emitted by Waz!
You feel like you gained 44780 experience.
Blob breaks its concentration.
Blob says, 'I am giving you a 5% exp bonus due to a high number of players being on.
Blob falls to the ground DEAD!
You receive 207645 exp.
Energystar reports Hp: 2313 (2313)  Sp: 1322 (1322)  Ep: 1333 (1333)
Chrono is thrown up from The Blob and lands on the ground.
Pedron is thrown up from The Blob and lands on the ground.
You are thrown up from The Blob and land on the ground.
Inside the blob [exits: none]
 Orange goo makes it hard to see.
The lifeless body of Blob lies on the ground.
A disc made of air floating above Jaws.

Chrono Trigger the Ent  
Rodo the Ent  
Trunks Brief the Ent heals like it's my job
Pedron Death the Thrikhren Scourge of PKdom!
Erec du Lac the Thrikhren  
Jaws v^v^v the Thrikhren  
Phire Phidle the Gargoyle  
Foxpaws Lapfox the Gargoyle barqs - He has bite!
Blue the Mindflayer  
Energystar Đ the Dwarf  
Evan the Grorrark the weapon master

Erec is thrown up from The Blob and lands on the ground.
Energystar is thrown up from The Blob and lands on the ground.
[event]: Event 'Blob' has ended.
p' flex
YOU HAVE NO BODY! MAN ESCAPE PODS!

i ended up getting no eq, even though it said i picked it up

-Waz


----------------------------------------------------------------------

Waz wrote on Wed Oct 10 02:35:07 2001
Oh, forgot to mention that it kicked me and the rest of my party there off
think Tick soon
the mud, and when we came back it was like we had quit...

ack sorry for the trig...

----------------------------------------------------------------------

Zifnab wrote on Wed Oct 17 22:11:44 2001
heavy weight.

----------------------------------------------------------------------

Waz wrote on Thu Oct 18 05:35:21 2001
yeah heavy weight was on.  the odd thing was that is also booted the rest of my
party, although party members not in the room did not get booted.

----------------------------------------------------------------------

Marvin wrote on Tue Nov 13 12:43:33 2001
IMO, heavy weight is implemented poorly. Shouldn't it just set a flag that teleportation spells check?

----------------------------------------------------------------------

Zifnab wrote on Wed Dec 26 21:20:48 2001
I added the functions needed for that.

The problem is that we need it in a place where move()
checks it.  If we just add it to the spells then
all places where monsters/events move players as well.

now the problem with putting it into move() is we need 
a way to make sure hte player doesnt stop himself
from being moved..  Although to me heavy weight implies you
should stop moving, others dont agree with me.

----------------------------------------------------------------------

Zifnab wrote on Wed Jan  2 18:54:44 2002
I made a fix to the blob to force the removal of heavy weight.

shoudl solve that problem, still really doesnt help the mess


----------------------------------------------------------------------

Zifnab wrote on Wed Jan  2 18:54:47 2002

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 2025
date: Wed Jan  2 18:58:16 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2025
Original bug report by Bahgtru on Tue Oct  9 07:15:40 2001

Bug reported from /domains/city/buildings/bank--

help open_guild says that Adept of stones requires herbalist.


----------------------------------------------------------------------

Zifnab wrote on Wed Jan  2 18:58:16 2002

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 2026
date: Wed Jan  2 19:02:08 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2026
Original bug report by Koma on Tue Oct  9 11:40:18 2001

Bug reported from /domains/blackavar/dungeon/rooms/ddd26--

this place should be outside.. and the adjacent rooms.
thanks, Koma


----------------------------------------------------------------------

Zifnab wrote on Wed Jan  2 19:02:08 2002

Fixed



-----------------

poster: Zifnab
subject: closed bug: 2029
date: Wed Jan  2 19:05:26 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2029
Original bug report by Jaws on Wed Oct 10 00:53:35 2001

Bug reported from /domains/city/streets/_9_7--

if attacking raena, party to raena shouldnt result in healing

----------------------------------------------------------------------

Zifnab wrote on Wed Jan  2 19:05:26 2002
fixed this.  you may not like the result if you do this.

----------------------------------------------------------------------

Zifnab wrote on Wed Jan  2 19:05:26 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2045
date: Wed Jan  2 19:07:59 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2045
Original bug report by Jaguar on Sun Oct 14 22:11:49 2001

Bug reported from /domains/dragon/island/ferry--

The ferries are marked as indoor places, I should be able to call me falcon on the ferry shouldn't I?


----------------------------------------------------------------------

Zifnab wrote on Wed Jan  2 19:07:59 2002
no.  due to the way ferreis are written, nothing may enter hte room
after its moving. you might be able to do it if the ferry 
isnt moving yet.

----------------------------------------------------------------------

Zifnab wrote on Wed Jan  2 19:07:59 2002

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 2046
date: Wed Jan  2 19:09:56 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2046
Original bug report by Nop on Sun Oct 14 22:34:40 2001

Bug reported from /domains/city/streets/_9_7--

Okay, so I have no clue what you need for this, but I left
a party, but I'm still getting RDMP reports on Roach and
Diz's stats.  What should I watch out for if it happens again?


----------------------------------------------------------------------

Zifnab wrote on Wed Jan  2 19:09:56 2002

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 2050
date: Wed Jan  2 19:11:38 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2050
Original bug report by Myrddin on Mon Oct 15 07:38:14 2001

Bug reported from /domains/city/undercity/rooms/acrobat1--

this room should spawn a look upon entering


----------------------------------------------------------------------

Marvin wrote on Wed Oct 17 12:23:03 2001
I just wanted to note that I think the phrase "Spawn a look" is hilarious.

----------------------------------------------------------------------

Zifnab wrote on Wed Jan  2 19:11:38 2002

Fixed



-----------------

poster: Zifnab
subject: closed bug: 2053
date: Wed Jan  2 19:14:02 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2053
Original bug report by Bigglesworth on Wed Oct 17 07:08:07 2001

Bug reported from /domains/hyboria/mixer/caveman/rooms/cave7--

I use pluck the thorn successfully on these prehistoric hunters, and a few seconds later,
they rewield their weapons. I do it another time, and they don't rewield a few seconds later.
You are ready to perform your skill.
You twist Dark prehistoric mother's hand to an odd angle causing her to unwield!
You strike Prehistoric mother as you disarm her.
Then about two rounds later, I see this: Prehistoric mother wields Flint dagger in her right hand.
so yeah...
-bigglesworth


----------------------------------------------------------------------

Zifnab wrote on Wed Oct 17 15:14:08 2001
what is the bug here? please explain a bit more

----------------------------------------------------------------------

Bigglesworth wrote on Wed Oct 17 15:16:53 2001
okay, i thought when you disarm a target, their hand hurts and they can't rewield for a little while longer.
I don't know, maybe they're switching hands to wield, hmm, i guess i never thought of that. hmm

----------------------------------------------------------------------

Zifnab wrote on Wed Jan  2 19:14:02 2002
I woudl guess the 2 roudn wait is how long this monster waited
it is slightly random

----------------------------------------------------------------------

Zifnab wrote on Wed Jan  2 19:14:02 2002

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 2054
date: Wed Jan  2 19:15:35 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2054
Original bug report by Fezzick on Wed Oct 17 17:27:20 2001

Bug reported from /domains/outofwhack/harbor1--

Tried to call a familiar here...here was my response:
 
You cannot call for an eagle in an indoor place.
 
Seems the room designation needs to be altered to be outdoors is all.


----------------------------------------------------------------------

Zifnab wrote on Wed Jan  2 19:15:35 2002

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 2061
date: Wed Jan  2 19:18:15 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2061
Original bug report by Fox on Fri Oct 19 21:03:14 2001

Bug reported from /domains/castles/rooms/fox-3--

I had no where else to put this, a thought of changing the name on the cloak so that it id's to what the description says....
Cloak ... Cloak was coded by Sigwald. 
A fine white cloak, made of fine silk-like cloth, but you never saw such 
material before. This cloak is a very beautiful item, and also one of 
quality since it seems very resistant and warm.
This armor covers the cloak.
Marked as 'Kept'
It weighs about 2 pounds.
Cloak has 6str, resistance to fire or cold. 
Stuph to help you id what item it is.
Just wanted a new name for it, hence I have other cloaks that I sell and it won't sell them, because of the id to it.


----------------------------------------------------------------------

Zifnab wrote on Wed Jan  2 19:18:15 2002

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 2070
date: Wed Jan  2 19:21:43 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2070
Original bug report by Dfalt on Tue Oct 23 15:16:55 2001

Bug reported from /domains/city/islandmap/x17y67--

Fashion leafblade tells me i have to be in a forest to use this skill, and the desc of this room is....
You stand in a forest, but to the north you can see a small
clearing. Something rises up out of the clearing.

Forest [exits: north, south, east, west, northwest, beanstalk, northeast, southwest;and southeast]


----------------------------------------------------------------------

Zifnab wrote on Wed Jan  2 19:21:43 2002

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 2071
date: Wed Jan  2 19:24:55 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2071
Original bug report by Crosslash on Wed Oct 24 08:39:52 2001

Bug reported from /domains/mists/snoop/paladin_camp/rooms/forest/forest1--

approximately 8:37 p.m. Pacific time
was using an unknown lodestone to explore and landed in this spot
Inside the forest [exits: enter]
 You are standing in a dark forest. This place is really scary. You have a
feeling of being watched as you move around in the forest. The sounds of the
forest makes you feel uneasy. There are lots of sounds to be heard but not as
much to be seen. There are trees hiding all possible threats that can come from
the air and the plants and bushes are hiding the creatures that can attack from
the ground. You are standing outside a very large tent. Outside it some
but you can't use enter as an out
alright thanks


----------------------------------------------------------------------

Zifnab wrote on Wed Jan  2 19:24:55 2002

Fixed



-----------------

poster: Zifnab
subject: closed bug: 2073
date: Wed Jan  2 19:26:31 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2073
Original bug report by Killaaz on Thu Oct 25 01:04:21 2001

Bug reported from /domains/outside_city/catworld/rooms/limb2a--

Something is wrong with this room..have ended up 3 time here when using a unknown lodestone and got explore % for it.


----------------------------------------------------------------------

Zifnab wrote on Wed Jan  2 19:26:28 2002
I only received one explore room for this no matter
how many times I entered.

----------------------------------------------------------------------

Zifnab wrote on Wed Jan  2 19:26:31 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2074
date: Wed Jan  2 19:29:43 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2074
Original bug report by Swee on Thu Oct 25 04:00:32 2001

Bug reported from /domains/hyboria/aristide/newbie/newbie1--

ok, i tried putting color in my prompt
it worked, but now the status bars on the java client
dissappeared, interesting


----------------------------------------------------------------------

Zifnab wrote on Wed Jan  2 19:29:43 2002
works fine for me

----------------------------------------------------------------------

Zifnab wrote on Wed Jan  2 19:29:43 2002

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 2086
date: Wed Jan  2 19:41:15 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2086
Original bug report by Anyone on Mon Oct 29 15:53:01 2001

Bug reported from /domains/city/advguild/plaque_room--

When you type 'spells' you get the "You don't know any spells." message, 
but when you type 'skills' you get it lists the skills you have, in my case 0. Should get "You don't know any skills." instead :)
*/Snoop


----------------------------------------------------------------------

Zifnab wrote on Wed Jan  2 19:41:15 2002

Fixed



-----------------

poster: Zifnab
subject: closed bug: 2088
date: Wed Jan  2 19:54:24 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2088
Original bug report by Areu on Mon Oct 29 22:34:37 2001

Bug reported from /domains/city/buildings/bank--

This has happened to me a couple of times.  Bremen confirmed it.

give third sword to bremen

This kept failing with no errors.  Nothing would happen.
Bremen stated that he was getting the same thing and that
he used 'give all to areu' (when everything else was kept).

In my case, I was trying to give bremen the ornately handled sword
but it wasn't working.  I reverted to the 'keep all..but sword'
and give all.

This may or may not be related to the ornately handled sword
ID'ing to ornately handled sword. (diff bug already filed)
(correction NOT ID'ing to..)

Areu


----------------------------------------------------------------------

Zifnab wrote on Wed Jan  2 19:54:24 2002
this is a driver bug in the parser.  Will look at possibly fixing it
should be pretty simple.

----------------------------------------------------------------------

Zifnab wrote on Wed Jan  2 19:54:24 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2089
date: Wed Jan  2 19:56:16 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2089
Original bug report by Rizzly on Mon Oct 29 23:03:10 2001

Bug reported from /domains/city/dram/magschool/rooms/west_dorm3--

I'm here killing mage guild students with Tyreal.  I'm the leader of our party, but he's the tank in first position.  We entered a fight with an elf after wimpying out, and the elf was hitting both of us.

--------| New Round |--------
RDMP 1234 MONSTER_HEALTH elven student 20
Peel flesh: #
RDMP 1234 HEALTH 736 1026 1338 2441 545 545
Tyreal reports Hp: 1244 (1418)  Sp: 326 (326)  Ep: 541 (682)
Elven student begins to chant.
An elven student hits Tyreal and You 6 times.
Tyreal hits An elven student 1 time.



----------------------------------------------------------------------

Zifnab wrote on Wed Jan  2 19:56:16 2002
its possible that when you entered, you caught him just starting
his heartbeat, and you entered at differant times.
thus he started hitting you, then moved to the tank.


did this happen for only one round, or multiple?

if it was multiple re report the bug please

----------------------------------------------------------------------

Zifnab wrote on Wed Jan  2 19:56:16 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2092
date: Wed Jan  2 19:58:22 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2092
Original bug report by Zuperb on Wed Oct 31 16:49:19 2001

Bug reported from /domains/city/streets/_9_7--

When i try to use the ofansive skill weath of mother earth, it says i dont have a nature's blade. But, thats what I have!


----------------------------------------------------------------------

Zifnab wrote on Wed Jan  2 19:58:19 2002
Guessing here because it was a whlie ago.

Did you have more thatn one blade in your inventory, seems to 
be working fine now.

----------------------------------------------------------------------

Zifnab wrote on Wed Jan  2 19:58:22 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2093
date: Wed Jan  2 19:58:55 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2093
Original bug report by Raw on Wed Oct 31 19:14:41 2001

Bug reported from /domains/city/advguild/plaque_room--

when casting protect armor i have noticed that it will often give +0 to a resist.
i think this must be a bug

Raw


----------------------------------------------------------------------

Raw wrote on Wed Oct 31 19:18:03 2001
to update it, it will say "you feel less resistant ..." when the resist
checked by identify spell is +0.

Raw

----------------------------------------------------------------------

Zifnab wrote on Wed Jan  2 19:58:55 2002
im confused please explain better, include an example please

----------------------------------------------------------------------

Zifnab wrote on Wed Jan  2 19:58:55 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2095
date: Wed Jan  2 19:59:34 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2095
Original bug report by Raw on Thu Nov  1 11:13:09 2001

Bug reported from /domains/city/buildings/bank--

somehow i can't race lead, tho leader is grasfer. 
It says: You must be an active player in order to lead a race.

raw


----------------------------------------------------------------------

Raw wrote on Fri Nov  2 19:11:04 2001
And yes, i have been active and on the weekly plaque the last few weeks.

raw

----------------------------------------------------------------------

Zifnab wrote on Wed Jan  2 19:59:31 2002
I do not like the race leader stuff anymore.

If you cross certain boundaries the code i wrote
is brain dead.  We need to come up wiht something else

Closing for now.

----------------------------------------------------------------------

Zifnab wrote on Wed Jan  2 19:59:34 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2102
date: Wed Jan  2 20:02:55 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2102
Original bug report by Jaws on Sat Nov  3 15:46:45 2001

Bug reported from /domains/mists/gmhall/rooms/hall1--

since mithren and whisper aren't aggro - maybe rmeove the sign here

----------------------------------------------------------------------

Zifnab wrote on Wed Jan  2 20:02:55 2002
athol is aggressive.

----------------------------------------------------------------------

Zifnab wrote on Wed Jan  2 20:02:55 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2103
date: Wed Jan  2 20:03:24 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2103
Original bug report by Dreadshoot on Sat Nov  3 16:16:54 2001

Bug reported from /domains/castles/rooms/dreadshoot-2--

mojo Frankenstein's black staff (kept) (wielded) (right hand)  "Frankenstein's black staff: You are not evil enough to use that artifact."
    Maybe it should say: That item is already wielded... not so important but maybe you wanna change it. Have a nice day.


----------------------------------------------------------------------

Zifnab wrote on Sat Nov  3 19:46:10 2001
need to clarify a bit.  I see the inventory line, but
the second part when do you get that message.

----------------------------------------------------------------------

Zifnab wrote on Wed Jan  2 20:03:20 2002
no answer closing

----------------------------------------------------------------------

Zifnab wrote on Wed Jan  2 20:03:24 2002

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 2108
date: Wed Jan  2 20:04:12 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2108
Original bug report by Blonk on Sun Nov  4 01:43:41 2001

Bug reported from /domains/mists/gator/camp/mage5--

seems that i can casts outside protects in this room, like harmony of nature..



----------------------------------------------------------------------

Zifnab wrote on Wed Jan  2 20:04:12 2002

Fixed



-----------------

poster: Zifnab
subject: closed bug: 2110
date: Wed Jan  2 20:04:31 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2110
Original bug report by Tranquil on Mon Nov  5 22:40:32 2001

Bug reported from /domains/dragon/level3/d3agon18--

I just logged on after a reboot and got spammed by numerous lines of these:
*Inherited file '/obj/gems/onyx2' does not exist!
Trace written to /log/catch
*Inherited file '/obj/gems/emerald2' does not exist!
Trace written to /log/catch

Those were gems from black and green dragons. I'm not worried about losing a little loot, but they should probably be fixed for next time

- Tranquil



----------------------------------------------------------------------

Tranquil wrote on Mon Nov  5 22:42:23 2001
Oh, and walking through black dragons, I am getting the same bugs aswell. Just as an fyi

----------------------------------------------------------------------

Zifnab wrote on Wed Jan  2 20:04:31 2002
was fixed a while ago.

----------------------------------------------------------------------

Zifnab wrote on Wed Jan  2 20:04:31 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2122
date: Wed Jan  2 20:05:01 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2122
Original bug report by Wagro on Wed Nov  7 05:23:05 2001

Bug reported from /domains/city/streets/_9_7--

you cant do give second  to , it doesnt error, just nothing happens


----------------------------------------------------------------------

Zifnab wrote on Wed Jan  2 20:05:01 2002
same driver bug as previusly reported.  has to do with having
multiple foo's and one ungiveable due to kept/wielded etc

----------------------------------------------------------------------

Zifnab wrote on Wed Jan  2 20:05:01 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2123
date: Wed Jan  2 20:05:19 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2123
Original bug report by Coal on Sun Nov 11 20:04:09 2001

Bug reported from /domains/city/streets/_9_7--

You mutter the words 'ndopa wuulf'
You raise your head towards the sky and let a chilly howling go, calling for a
    wolfish friend to join you!
*Bad argument 1 to call_other()
Expected: string or array or object Got: 0.
Trace written to /log/runtime
not sure what went wrong, guinni is having the same problems....


----------------------------------------------------------------------

Zifnab wrote on Wed Jan  2 20:05:16 2002
I do beleive thsi was fixed.

----------------------------------------------------------------------

Zifnab wrote on Wed Jan  2 20:05:19 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2124
date: Wed Jan  2 20:05:25 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2124
Original bug report by Quillz on Sun Nov 11 23:14:46 2001

Bug reported from /domains/city/streets/_9_7--

when i tried to call a familiar, my bear familiar, i got a bad argument


----------------------------------------------------------------------

Zifnab wrote on Wed Jan  2 20:05:25 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2127
date: Wed Jan  2 20:05:34 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2127
Original bug report by Lostego on Mon Nov 12 06:45:34 2001

Bug reported from /domains/emerald/uncle/celtica/ulster/stone--

Wig gives cha and bard has head guild item.


----------------------------------------------------------------------

Zifnab wrote on Wed Jan  2 20:05:31 2002
so?

----------------------------------------------------------------------

Zifnab wrote on Wed Jan  2 20:05:34 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2078
date: Wed Jan  2 20:50:23 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2078
Original bug report by Zeet on Fri Oct 26 14:20:08 2001

Bug reported from /domains/blackavar/valley/rooms/forest_rm14--

Newbie Valley.

The adjacent forest is only supposed to be accessible from the far
west of the valley floor (I assume), so I was a little confused
when I discovered that you can arrive in the forest's most southern
room from the far /north east/ of the valley, using the room named
'Near pond', description follows:
 You're standing in the valley, right next to a big and beautiful pond. The pond covers the whole east side of the valley and some birds swim in it. You can see occasionally see some fish jumping in the pond. The heart of the valley is in the west. The pond's just southeast from here. This is where it seems to end.

The room exits should only be w sw s and se, but there's a ne which
puts you in the forest, like I said. No biggie, but it's been irritating me.


----------------------------------------------------------------------

Zifnab wrote on Wed Jan  2 20:50:23 2002
Please bug report this from the room where the supposd bug exit is.
I mapped this area with my newbie character and have not seen this.

----------------------------------------------------------------------

Zifnab wrote on Wed Jan  2 20:50:23 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2082
date: Wed Jan  2 20:53:30 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2082
Original bug report by Smee on Sun Oct 28 01:03:38 2001

Bug reported from /domains/city/streets/_1_6--

Runed whip of evil, still gives the "The whip comes to life as you grasp it.  Ancient fighting skills flow into you.  This is a powerful weapon..."    "You feel EVIL!" message, and it doesn't turn me evil anymore, which makes me want to cry


----------------------------------------------------------------------

Zifnab wrote on Wed Jan  2 20:53:30 2002
it works exactly as it always has. and is the way the developer 
designed it

----------------------------------------------------------------------

Zifnab wrote on Wed Jan  2 20:53:30 2002

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 2146
date: Wed Jan  2 20:56:33 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2146
Original bug report by Koma on Mon Nov 19 14:36:51 2001

Bug reported from /domains/blackavar/shedge/tower/rooms/proom4--

this place should be outside. as the adjacent rooms too..
Koma


----------------------------------------------------------------------

Zifnab wrote on Wed Jan  2 20:56:33 2002
think i got them all


----------------------------------------------------------------------

Zifnab wrote on Wed Jan  2 20:56:33 2002

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 2150
date: Wed Jan  2 21:02:45 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2150
Original bug report by Snoop on Tue Nov 20 04:42:29 2001

Bug reported from /domains/city/advguild/level--

list gives 'There is nothing here to list.' with use of any arg lists all the lvl costs tho :-)


----------------------------------------------------------------------

Zifnab wrote on Wed Jan  2 21:02:45 2002

Fixed



-----------------

poster: Zifnab
subject: closed bug: 2153
date: Wed Jan  2 21:03:42 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2153
Original bug report by Energystar on Wed Nov 21 01:47:28 2001

Bug reported from /domains/blackavar/church/rooms/cellarx1y1--

 There is an up exit in this room, but the up command doesn't lead anywhere.


----------------------------------------------------------------------

Zifnab wrote on Wed Jan  2 21:03:39 2002
hmm yes it does, might want to check your aliases.

----------------------------------------------------------------------

Zifnab wrote on Wed Jan  2 21:03:42 2002

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 2154
date: Wed Jan  2 21:05:16 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2154
Original bug report by Sleet on Wed Nov 21 17:03:11 2001

Bug reported from /domains/hyboria/aquilonia/tarantia/shops/armorshop--

it says 2 sheep's furry fleece.s lie here, abandonded
was just wondering where the . came from


----------------------------------------------------------------------

Zifnab wrote on Wed Jan  2 21:05:16 2002

Fixed



-----------------

poster: Zifnab
subject: closed bug: 2155
date: Wed Jan  2 21:05:27 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2155
Original bug report by Tatra on Thu Nov 22 00:10:14 2001

Bug reported from /domains/outside_city/catworld/rooms/valley9--

Mine in catworld shows in description but says its a typo when u try to enter.


----------------------------------------------------------------------

Zifnab wrote on Wed Jan  2 21:05:24 2002
was fixed

----------------------------------------------------------------------

Zifnab wrote on Wed Jan  2 21:05:27 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2157
date: Wed Jan  2 21:05:36 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2157
Original bug report by Litho on Thu Nov 22 08:10:22 2001

Bug reported from /domains/city/buildings/bank--

i tried to see 'clan commands', and got this error
*Bad argument 1 to keys()
*Bad argument 1 to keys();Expected: mapping Got: 0.;Trace written to /log/runtime


----------------------------------------------------------------------

Zifnab wrote on Wed Jan  2 21:05:36 2002
still happening?

----------------------------------------------------------------------

Zifnab wrote on Wed Jan  2 21:05:36 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2159
date: Wed Jan  2 21:17:01 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2159
Original bug report by Jaws on Thu Nov 22 17:36:33 2001

Bug reported from /domains/blackavar/map/bdock--

I have telekenetics and witch maxxed - and enchanter will not let me join - it has with these 2 on previous reincs

----------------------------------------------------------------------

Zifnab wrote on Wed Jan  2 21:16:57 2002
I dont know about your last reinc, seing as this guild master
hasnt been chagned for ever.  its fixed now.

----------------------------------------------------------------------

Zifnab wrote on Wed Jan  2 21:17:01 2002

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 2160
date: Wed Jan  2 21:17:41 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2160
Original bug report by Jazaman on Fri Nov 23 02:32:46 2001

Bug reported from /domains/outofwhack/fizgig/area/rooms/void--

When you are falling down the hole to get into this area, you probably shouldn't be able to cast things.  Not really a big issue, but I guessed I should mention it


----------------------------------------------------------------------

Zifnab wrote on Wed Jan  2 21:17:41 2002

Fixed



-----------------

poster: Zifnab
subject: closed bug: 2165
date: Wed Jan  2 21:19:00 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2165
Original bug report by Trunks on Sat Nov 24 07:34:33 2001

Bug reported from /domains/guilds/cleric/chapel--

shrug just messing around casting stuff at things and did this:
Lenier stands here holding a book of prayers.
cast dream of wellsprings at lenier
You begin to chant.
Dream of wellsprings: ##
You finish the chant.
You mutter the words 'dremmi wellus'
*Bad argument 2 to member_array()
Trace written to /log/runtime


----------------------------------------------------------------------

Zifnab wrote on Sat Nov 24 13:13:39 2001
dbxwhere trunks
*Bad argument 2 to member_array()
Expected: string or array Got: 0.
Object: /obj/spells/dream_of_wellsprings at line 5

#0: 'heart_beat' at  (/admin/std/combat/combat.c) at line 1639
#1: 'action' at /obj/spells/dream_of_wellsprings (/arch/obj/spells/new_spell.c)
at line 1357
#2: 'cast' at /obj/spells/dream_of_wellsprings (/arch/obj/spells/new_spell.c)
at line 785
#3: 'spell_ok_to_cast' at /obj/spells/dream_of_wellsprings at line 5
dbxframe trunks 3
------/obj/spells/dream_of_wellsprings.c:5 - spell_ok_to_cast(NULL, NULL)
locals:
----------------------------------------------------------------
inherit NEW_SPECIAL_SPELL;

mixed spell_ok_to_cast(object caster, object target)
{
=>  if (member_array("dream well", target->query_abjuration_names()) != -1)
    return "But that target is already affected by that dream!";
  return 1;
}

void success(object caster, object target)



----------------------------------------------------------------------

Zifnab wrote on Wed Jan  2 21:19:00 2002
hes not a monster, dont feel like spending a lot of time trying
to fix this one.

----------------------------------------------------------------------

Zifnab wrote on Wed Jan  2 21:19:00 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2168
date: Wed Jan  2 21:26:10 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2168
Original bug report by Raw on Sun Nov 25 16:45:22 2001

Bug reported from /domains/hyboria/uncle/monks/wr1--

For some reason my familiars doesn't assist me when i'm fighting.

raw


----------------------------------------------------------------------

Raw wrote on Sun Nov 25 16:51:55 2001
Think it might have something to do with area commands, i
did 'kill all' in a few rooms. I dismissed one familiar and
summoned a new one, he assisted, also when i did kill all,
but the rest still didn't assist.

raw

----------------------------------------------------------------------

Zifnab wrote on Wed Jan  2 21:26:07 2002
Pretty sure this is not still the case.

----------------------------------------------------------------------

Zifnab wrote on Wed Jan  2 21:26:10 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2171
date: Wed Jan  2 21:26:34 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2171
Original bug report by Siffar on Sun Nov 25 22:27:19 2001

Bug reported from /domains/hyboria/uncle/monks/rr4--

Reenergizing cauldron is still buggy....
After getting the message, that cauldron will disappear and
pouring magic into it, the cauldron stays, but after roughly 40 secs you get the
disappear warning again and if you don't reenergize it again, it still disappears...
I believe, that the time here is supposed to be longer,
probably as long as if summoning a new one...


----------------------------------------------------------------------

Zifnab wrote on Wed Jan  2 21:26:34 2002
dram made many fixes to this, not sure how much is still
buggy or not, going to clsoe them all you 
can reopen them.

----------------------------------------------------------------------

Zifnab wrote on Wed Jan  2 21:26:34 2002

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 2178
date: Wed Jan  2 21:29:22 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2178
Original bug report by Ertai on Thu Nov 29 12:40:14 2001

Bug reported from /domains/outside_city/farms/farm1/map/x21y6--

The Green Robe of Raena is giving off a wierd message: a green light comes your beaded glove...sorry but i'm on telnet and can't backtrack it...it happened twice..Mixer asked me to report this...said the robe is also supposed to be white.


----------------------------------------------------------------------

Zifnab wrote on Wed Jan  2 21:29:22 2002

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 2314
date: Thu Jan  3 15:10:20 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2314
Original bug report by Myrddin on Wed Jan  2 21:48:21 2002

Bug reported from /domains/hyboria/snoop/giants/rooms/5,2,1--

emerald pendant does not regen in combat, think it should since we now tick/tock in combat


----------------------------------------------------------------------

Zifnab wrote on Thu Jan  3 15:10:20 2002

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 2041
date: Fri Jan  4 21:06:48 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2041
Original bug report by Warchief on Sat Oct 13 20:26:20 2001

Bug reported from /domains/emerald/uncle/celtica/connacht/room6--

I doubt it's intended, dreams can be cast on monsies and used as stuns.


----------------------------------------------------------------------

Zifnab wrote on Wed Jan  2 19:06:12 2002
what dreams?

----------------------------------------------------------------------

Warchief wrote on Thu Jan  3 22:13:16 2002
In the oneiromancer guild

----------------------------------------------------------------------

Zifnab wrote on Fri Jan  4 21:06:48 2002

Fixed



-----------------

poster: Zifnab
subject: closed bug: 2075
date: Fri Jan  4 21:17:18 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2075
Original bug report by Warchief on Fri Oct 26 03:07:25 2001

Bug reported from /domains/dragon/elements/fire/castle27--

I think dreams should fall on death.  Dunno if it's intentional that they don't.


----------------------------------------------------------------------

Zifnab wrote on Wed Jan  2 19:30:13 2002
again what dreams are we talking about

----------------------------------------------------------------------

Warchief wrote on Thu Jan  3 22:14:04 2002
In the oneiromancer guild
Any and all

----------------------------------------------------------------------

Zifnab wrote on Fri Jan  4 21:17:18 2002
this is here because we only drop 'protection' type spells.

and we dont have a good 'type' for this type of spell.

have to think about it a bit, madea  note to take a look at it 

----------------------------------------------------------------------

Zifnab wrote on Fri Jan  4 21:17:18 2002

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 2091
date: Fri Jan  4 21:18:12 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2091
Original bug report by Goroharahad on Wed Oct 31 04:28:10 2001

Bug reported from /domains/dragon/samael/first_pale/rooms/void1--

I was leader of party and waited at adv guild.
Onyx was party member and ent through the pales to come directly from dc to adv.
party say ----> Gnome Guard DOWN <----
party say ----> Salamander Guard DOWN <----
When inserting star at the entrance of second pale (a mistake but that's not the point here) i got teleported to this void place.
I do not know if it is intended to be like that but that was quite a surprise.


----------------------------------------------------------------------

Zifnab wrote on Fri Jan  4 21:18:12 2002

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 2185
date: Fri Jan  4 21:19:27 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2185
Original bug report by Energystar on Fri Nov 30 16:58:58 2001

Bug reported from /domains/city/advguild/adv--

After I reinced, I warped as unselected, and now can't get back to the race selection room. Maybe unselecteds shouldn't have access to the warp command.


----------------------------------------------------------------------

Zifnab wrote on Fri Jan  4 21:19:27 2002

Fixed



-----------------

poster: Zifnab
subject: closed bug: 2186
date: Fri Jan  4 21:20:58 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2186
Original bug report by Safer on Fri Nov 30 23:45:51 2001

Bug reported from /domains/holidays/christmas/rooms/xroom27--

i had inventory full, and forgot, when i sat on santas lap, it registerd as i got my present. but didnt get anything.


----------------------------------------------------------------------

Zifnab wrote on Fri Jan  4 21:20:55 2002
santa uses give_item_to() which will move hte object to 
your environment (the room) if your inventory is full.
or you cannot receive the item.

this held true for the entire time he was available thsi year.

----------------------------------------------------------------------

Zifnab wrote on Fri Jan  4 21:20:58 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2190
date: Fri Jan  4 21:22:07 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2190
Original bug report by Trunks on Sun Dec  2 17:44:14 2001

Bug reported from /domains/mists/mistsmap/x1y56--

typed map here and got:

*Bad argument 1 to call_other()
Expected: string or array or object Got: 0.
Trace written to /log/runtime


----------------------------------------------------------------------

Zifnab wrote on Fri Jan  4 21:22:07 2002
too long ago to get a stack trace of the error, and it works
now closing it.

----------------------------------------------------------------------

Zifnab wrote on Fri Jan  4 21:22:07 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2191
date: Fri Jan  4 21:22:52 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2191
Original bug report by Tizer on Sun Dec  2 18:02:23 2001

Bug reported from /domains/outside_city/aviary/rooms/room3--

when i wield in adv-guild it says there's a frankenstine's black staff bt it's not in my inventory
dunno if bug or not


----------------------------------------------------------------------

Zifnab wrote on Fri Jan  4 21:22:52 2002
yes the staff incorrectly made its own checks, before doing
the default checks so this happened.  changed this this week
as part of another bug.

----------------------------------------------------------------------

Zifnab wrote on Fri Jan  4 21:22:52 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2193
date: Fri Jan  4 21:23:22 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2193
Original bug report by Chrono on Mon Dec  3 05:33:45 2001

Bug reported from /domains/city/shops/food_shop--

[death]: Chrono died (young cave wyvern).
[death]: Chrono died (young cave wyvern).

# deaths        |         2         |       204   

died twice in one death, at least it registered that way.


----------------------------------------------------------------------

Zifnab wrote on Mon Dec  3 07:26:56 2001
Need more info.  the timing was seperated by quite a few
seconds which implies more combat rounds happened.

No error. So unless you can supply some more info 
as to what happened, this is pretty hopeless to find.
*

----------------------------------------------------------------------

Zifnab wrote on Fri Jan  4 21:23:22 2002
no answer closing.

----------------------------------------------------------------------

Zifnab wrote on Fri Jan  4 21:23:22 2002

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 2194
date: Fri Jan  4 21:24:02 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2194
Original bug report by Fezzick on Mon Dec  3 20:13:53 2001

Bug reported from /domains/mists/malice/ship/rooms/level1/room5--

Just want to mention that I'm on top of a ship here - but it's giving me the You're not Outside message when I type 'weather sun.'
 
Thanks.


----------------------------------------------------------------------

Zifnab wrote on Fri Jan  4 21:24:02 2002

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 2199
date: Fri Jan  4 21:34:13 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2199
Original bug report by Arkangyle on Tue Dec  4 02:20:32 2001

Bug reported from /domains/city/islandmap/x10y45--

mobs that don't drop a corpse (undead types that aren't supposed to leave one etc) form multiple piles of gold from the loot that falls in the room instead of a merged pile.


----------------------------------------------------------------------

Zifnab wrote on Tue Dec  4 02:28:14 2001
they dont call merge() or whatever the function in coins
is

----------------------------------------------------------------------

Zifnab wrote on Fri Jan  4 21:34:11 2002
actually misread this.  The death code moved the stuff to the 
environment incorrectly.  removed that and made it 
call the corpses own code, which does the right thing.

----------------------------------------------------------------------

Zifnab wrote on Fri Jan  4 21:34:13 2002

Fixed



-----------------

poster: Zifnab
subject: closed bug: 2202
date: Fri Jan  4 21:35:32 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2202
Original bug report by Siffar on Tue Dec  4 17:37:06 2001

Bug reported from /domains/outofwhack/waz/chess/rooms/crowd9--

Not a bug, but still...
You can add the same commands twice, which gives you...
ERROR: Command conflict: can't distinguish between: td, td.
*Value being indexed is zero.
Trace written to /log/runtime


----------------------------------------------------------------------

Zifnab wrote on Fri Jan  4 21:35:32 2002
that is not true.  you did somethign else to casue that, 
I have seen the error message before, but do not recall
how to duplicate it.

>command td foo
Command 'td' set to: foo $*.
>command td foo
Command 'td' set to: foo $*.
>td
You foo.


----------------------------------------------------------------------

Zifnab wrote on Fri Jan  4 21:35:32 2002

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 2211
date: Fri Jan  4 21:37:11 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2211
Original bug report by Zifnab on Fri Dec  7 03:52:41 2001

Bug reported from /domains/emerald/maldan/woods/map/dun11--

wraith here is bugged. its stuck in the iron maiden

----------------------------------------------------------------------

Zifnab wrote on Fri Jan  4 21:37:11 2002

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 2213
date: Fri Jan  4 21:37:38 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2213
Original bug report by Jaguar on Sat Dec  8 12:53:58 2001

Bug reported from /domains/outside_city/docks/mistdock--

This room needs to be marked as outdoors

----------------------------------------------------------------------

Zifnab wrote on Fri Jan  4 21:37:38 2002

Fixed



-----------------

poster: Zifnab
subject: closed bug: 2216
date: Fri Jan  4 21:38:14 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2216
Original bug report by Bahgtru on Sat Dec  8 15:15:25 2001

Bug reported from /domains/city/streets/_9_7--

Just killed the blob, tried to call up party status, and got:

*Bad argument 1 to call_other()
Excepted: string or array or object Got: 0.
Trace written to /log/runtime

Seems that the whole party is getting the same bug.


----------------------------------------------------------------------

Zifnab wrote on Sat Dec  8 15:45:43 2001
did you use heavy weight?

----------------------------------------------------------------------

Bahgtru wrote on Sun Dec  9 02:14:36 2001
I don't even know what that is, so I'd say probably not.

----------------------------------------------------------------------

Zifnab wrote on Fri Jan  4 21:38:14 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2221
date: Fri Jan  4 21:38:48 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2221
Original bug report by Bluemoon on Mon Dec 10 06:38:27 2001

Bug reported from /domains/city/advguild/adv--

I signed on, and it told me this
The ferry is not currently here.
I am currently at adv, and have not moved. Just thought you would like to know
Bluemoon


----------------------------------------------------------------------

Mixer wrote on Sat Dec 29 02:25:36 2001
were you on a ferry when you logged out?

----------------------------------------------------------------------

Zifnab wrote on Fri Jan  4 21:38:48 2002
no answer closing.  but I am guessing yes, that is the message the
ferry gives when trying to board it and you cannot.

----------------------------------------------------------------------

Zifnab wrote on Fri Jan  4 21:38:48 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2222
date: Fri Jan  4 21:40:05 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2222
Original bug report by Adjudicator on Mon Dec 10 13:09:42 2001

Bug reported from /domains/outofwhack/fizgig/area/rooms/second6--

I just put a Serf's corpse on my floating disc.


----------------------------------------------------------------------

Zifnab wrote on Fri Jan  4 21:40:05 2002
fixed this awhile ago.

----------------------------------------------------------------------

Zifnab wrote on Fri Jan  4 21:40:05 2002

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 2228
date: Fri Jan  4 21:46:44 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2228
Original bug report by Killaaz on Tue Dec 11 20:55:32 2001

Bug reported from /domains/city/streets/_9_7--

You interrupt your spell casting to start using a skill.
Happens when i interupt my skills:)


----------------------------------------------------------------------

Zifnab wrote on Fri Jan  4 21:46:44 2002

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 2230
date: Fri Jan  4 22:00:43 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2230
Original bug report by Locke on Wed Dec 12 06:05:41 2001

Bug reported from /domains/castles/rooms/locke-2--

Cann't remove attune from the crystal attunement spell, ie "none" is not a valid answer anymore when asked what type of damage to attune to.
-L


----------------------------------------------------------------------

Zifnab wrote on Fri Jan  4 22:00:43 2002

Fixed



-----------------

poster: Zifnab
subject: closed bug: 2232
date: Fri Jan  4 22:01:14 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2232
Original bug report by Nol on Wed Dec 12 12:24:21 2001

Bug reported from /domains/misc/race_select--

was looking around in the split temple, tried touching split plaque but then forced me to put in a percentage of xp to split intp a body i have not got.
there was no way of cancelling this and i have lost 10% of my woth now
er...worth


----------------------------------------------------------------------

Zifnab wrote on Wed Dec 12 13:59:33 2001
you did not try at the split altar.


Which direction did you go.  The room warns about touching
them without knowing what you are doing.

----------------------------------------------------------------------

Zifnab wrote on Wed Dec 12 15:07:58 2001
I need to ask here again, you have used the splitting
mechanism before, and you _do_ have an extra body.  why did you
touch the altar?

----------------------------------------------------------------------

Nol wrote on Wed Dec 12 17:23:33 2001
damn, forgot i bought a body some time ago. was looking to reinc but when i touched altar it did not give me the option of not splitting, there was no way out and i didn't want to split

----------------------------------------------------------------------

Zifnab wrote on Fri Jan  4 22:01:14 2002
then dont touch the later it warns you not do do it.

----------------------------------------------------------------------

Zifnab wrote on Fri Jan  4 22:01:14 2002

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 2242
date: Fri Jan  4 22:14:03 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2242
Original bug report by Jaguar on Fri Dec 14 23:25:38 2001

Bug reported from /domains/outofwhack/waz/ward/rooms/second9--

typed look at wall, I got "There appears to be a wall to the south, although it is hard to make out."
I think it should be a wall to the north and east?


----------------------------------------------------------------------

Zifnab wrote on Fri Jan  4 22:14:03 2002

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 2251
date: Fri Jan  4 22:18:07 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2251
Original bug report by Rambo on Sat Dec 15 20:36:10 2001

Bug reported from /domains/city/advguild/top_20_room--

use slashing branches at me
You prepare yourself to use a skill.
use stop
Your spell is interrupted.

shoulden't it be like Your skill is interrupted.?
my 2 cents


----------------------------------------------------------------------

Zifnab wrote on Fri Jan  4 22:18:07 2002
The code no longer has a concept of whether you are using a
skill or casting a spell it just knows you are doing something.

Message changed to be more appropriate effective next boot.

----------------------------------------------------------------------

Zifnab wrote on Fri Jan  4 22:18:07 2002

Fixed



-----------------

poster: Zifnab
subject: closed bug: 2252
date: Fri Jan  4 22:18:25 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2252
Original bug report by Chrono on Sun Dec 16 00:54:14 2001

Bug reported from /domains/blackavar/map/x6y126--

clones started, but never got a clone, gave me all the messages when the clones supposed to appear, but never did, others are having probs too.


----------------------------------------------------------------------

Zifnab wrote on Sun Dec 16 06:03:41 2001
having problems is not near enough info to go 
on.  

There are cases where clones dont form.

----------------------------------------------------------------------

Zifnab wrote on Fri Jan  4 22:18:23 2002
no further info, closing

----------------------------------------------------------------------

Zifnab wrote on Fri Jan  4 22:18:25 2002

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 2253
date: Fri Jan  4 22:20:06 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2253
Original bug report by Denim on Sun Dec 16 03:39:26 2001

Bug reported from /domains/castles/rooms/lokie-5--

Free Reinc Ticket does not id to free reinc ticket, nor does nosuck ticket id to free personal nosuck ticket.


----------------------------------------------------------------------

Zifnab wrote on Fri Jan  4 22:20:06 2002

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 2261
date: Fri Jan  4 22:23:29 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2261
Original bug report by Sleet on Wed Dec 19 00:36:42 2001

Bug reported from /domains/hyboria/uncle/monks/rr13--

when i cast portal preference for shimmerign portal i dont get everest as an option, not sure if its broken or mayeb i mdoing somthign wrogn or what


----------------------------------------------------------------------

Zifnab wrote on Fri Jan  4 22:23:26 2002
it was there, just wasnt mentioned in the prompt.

----------------------------------------------------------------------

Zifnab wrote on Fri Jan  4 22:23:29 2002

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 2268
date: Fri Jan  4 22:25:21 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2268
Original bug report by Trigon on Thu Dec 20 01:47:10 2001

Bug reported from /domains/outside_city/goblins/rooms/goblins27b--

King mon here used mirror images at me instead of him.
Mon finishes the chant.
Mon mutters the words 'DAMN! I look good'
Mon breaks a mirror and creates some mirror images of you.
Your image blurs in a flare of magic.


----------------------------------------------------------------------

Zifnab wrote on Fri Jan  4 22:25:21 2002

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 2271
date: Fri Jan  4 22:26:16 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2271
Original bug report by Wagro on Fri Dec 21 03:52:15 2001

Bug reported from /domains/city/streets/_4_9--

the faq emote echos to the entire room and does not say who did it, perhaps it should be turned into a command and echo only to the user, or at least say who does it


----------------------------------------------------------------------

Zifnab wrote on Fri Jan  4 22:26:16 2002

Fixed



-----------------

poster: Dram
subject: Fixed bug: 2188
date: Sat Jan  5 07:22:32 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2188
Original bug report by Coal on Sun Dec  2 02:37:57 2001

Bug reported from /domains/hyboria/uncle/monks/rr2--

You finish the chant.
You mutter the words 'bora de Hado'
You absorb the energy out of Amulet of fear to regenerate your body.
  -Note: I accidently casted at the wrong amulet...btw id didn't mean to cast at this amulet.
-anyway according to the spell help: This spell will not function on items
that are too magical because the bond between the magic and the item is too
strong.
so i'm kinda wondering how it managed to dest my amulet since amulet of fear is pretty magical...


----------------------------------------------------------------------

Zifnab wrote on Sun Dec  2 05:52:01 2001
spell only disallows casting at eqstat 0 and 5, think its 
based on the old equipment levels

----------------------------------------------------------------------

Zifnab wrote on Fri Jan  4 21:21:37 2002
need a guild person to answer this, or I am goign to fix it my way
which has lately not been good with the guild stuff.

At least not good as to the way peopel expect things to work.

----------------------------------------------------------------------

Dram wrote on Sat Jan  5 07:22:32 2002

Fixed



-----------------

poster: Dram
subject: closed bug: 2223
date: Sat Jan  5 07:23:23 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2223
Original bug report by Yugo on Mon Dec 10 21:50:50 2001

Bug reported from /domains/hyboria/mixer/caveman/rooms/circle5--

the this room i see my cauldron :
Yugo's Dark Cauldron
i cast summon cauldron and this happen
2 Magic Cauldrons lie at your feet.

should the one here not just be recharge?

Yugo


----------------------------------------------------------------------

Dram wrote on Sat Jan  5 07:23:21 2002
I made a note to fix cauldron recharge

----------------------------------------------------------------------

Dram wrote on Sat Jan  5 07:23:23 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2316
date: Sat Jan  5 14:40:44 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2316
Original bug report by Litho on Thu Jan  3 04:33:36 2002

Bug reported from /domains/guilds/natureblade/guild_hall--

I have maxxed all the woodsman guilds, yet i can't train weapon skill shield any higher then 90.
And i cannot also train natures rage any higher then 90..is this just me?
I am dwarf so have a 100% skill max..


----------------------------------------------------------------------

Dram wrote on Sat Jan  5 07:38:28 2002
Did you remember to go to the warden guild master to do it because there isnt any reason codewise that it shouldnt work unless you arent telling me something.

----------------------------------------------------------------------

Zifnab wrote on Sat Jan  5 14:40:42 2002
odds are he didnt. most people
forget that.

----------------------------------------------------------------------

Zifnab wrote on Sat Jan  5 14:40:44 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2333
date: Sun Jan  6 17:54:00 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2333
Original bug report by Fezzick on Sun Jan  6 16:22:20 2002

Bug reported from /domains/castles/rooms/fezzick-11--

Very odd, but I've been away for the past 2 weeks (or so), and upon last check of the 'checkeq' command, most of my items were in the 'New' condition category.
 
I always understood that unless the Eq was worn that it didn't deteriorate, so I've never worried about leaving it on body through reboots, etc - but over the past week it's obvious that the Eq is deteriorating, despite the fact that it hasn't been worn at all.
 
Is it true that it will not deteriorate unless worn, or is that only true if it's left in a safe...
 
And second - I have logged perhaps 2-3 hours total over the past 1-2 weeks, so could it _also_ be that so long as it's on our body (much like our reinc tax) that the Eq simply deteriorates over time whether it's worn or not?
 
I'd certainly like to be clear on it (as this has never come up before), and if it's the case I'll simply put it all in a safe if I don't plan to be around for any period of time.
 
Thanks.


----------------------------------------------------------------------

Zifnab wrote on Sun Jan  6 17:53:48 2002
First they do only decay if you have them worn/wielded.

They also only decay if you have an active heart beat.

when you go link dead heartbeat just returns, that is the first check we make.
You can only have an active heartbeat when you are online.
so your idea that they decayed while you were not online is false.

query_weapon_array()->do_decay();
query_worn_armors()->do_decay();

the above proves that they only decay when worn.

Query_weapon_array() is the list of wielded weapons, 
and query_worn_armors is the list of worn armors.

Neither show items just in your inventory.

Yes I verified that.

        [+-+ Weapons +-+]
(1)  Orc Sword

@.me->query_weapon_array()

({})

wield sword
@.me->query_weapon_array()
({ /* sizeof() == 1 */
  /domains/examples/weapons/sword#334110 ("Orc Sword")



----------------------------------------------------------------------

Zifnab wrote on Sun Jan  6 17:54:00 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2334
date: Sun Jan  6 22:02:12 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2334
Original bug report by Sleet on Sun Jan  6 20:14:46 2002

Bug reported from /domains/city/streets/_9_7--

When i try to get somthign thats in someone elses inventory it tells me "too bad your not a skilled pickpocket"... but i am a skilled pickpocket.. seems kinda goofy.


----------------------------------------------------------------------

Zifnab wrote on Sun Jan  6 22:02:09 2002
its a message.

----------------------------------------------------------------------

Zifnab wrote on Sun Jan  6 22:02:12 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2337
date: Mon Jan  7 15:53:12 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2337
Original bug report by Celine on Mon Jan  7 08:50:42 2002

Bug reported from /domains/city/buildings/bank--

Hope im not being NjuubiDumb about this but...
I had given my Mithril Leggins to Genesis to wear while she was tanking, when she tried to give them back my inv was full.
Afterwards she was not able to find them in her inv and i didnt have them... nor were they dropped into the room...


----------------------------------------------------------------------

Zifnab wrote on Mon Jan  7 15:53:12 2002
I just tested with ladyhawk. My inventory was full, she 
tried to give me an item, told her and my that my inventory
was full, and she kept the item.  Odds are it was sold to 
a shop or dropped.

----------------------------------------------------------------------

Zifnab wrote on Mon Jan  7 15:53:12 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2338
date: Tue Jan  8 11:32:29 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2338
Original bug report by Xarlok on Mon Jan  7 10:09:59 2002

Bug reported from /domains/city/advguild/adv--

I got the lesser regeneration wish and my spr went from 45 to 56,
yet now when i wear a green robe of raena which has 22spr my spr
only goes up to 67.. i'm thinking that the lesser regeneration
wish doesn't stack with eq. If it isn't intended to i think it 
should be mentioned somewhere before you chose your wish.


----------------------------------------------------------------------

Zifnab wrote on Tue Jan  8 11:32:29 2002
Misunderstanding on ticks/tocks and how spregen is calculated.

----------------------------------------------------------------------

Zifnab wrote on Tue Jan  8 11:32:29 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2342
date: Thu Jan 10 06:08:05 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2342
Original bug report by Akutenshi on Thu Jan 10 01:27:44 2002

Bug reported from /domains/outside_city/kobold/k_enter--

when you talk to Gnosis and ask to go to the Kobold Village, it dosn't actually take you there it takes you to a forest path witch is a dead end, it's not to far from the goblin mines


----------------------------------------------------------------------

Zifnab wrote on Thu Jan 10 06:08:02 2002
that is not true.  it takes you to the entrance to the kobold area

You did not look at things in the room with you for the
entrance.  not all exits are listed explicitely in the 
room desc.

----------------------------------------------------------------------

Zifnab wrote on Thu Jan 10 06:08:05 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2343
date: Thu Jan 10 16:54:38 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2343
Original bug report by Moose on Thu Jan 10 13:05:11 2002

Bug reported from /domains/blackavar/dcastle/rooms/room1--

I tested the command "testcost" and it bugged.
*Bad argument 1 to sscanf
Expected: string Got: 0.
Trace written to /log/runtime


----------------------------------------------------------------------

Zifnab wrote on Thu Jan 10 16:54:35 2002
thats because its not for you to use.

----------------------------------------------------------------------

Zifnab wrote on Thu Jan 10 16:54:38 2002

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 2330
date: Thu Jan 10 19:25:48 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2330
Original bug report by Eponine on Sat Jan  5 18:41:52 2002

Bug reported from /domains/outofwhack/uncle/egypt/kh26--

noticed while we were casting:
Oxolotl interrupts your concentration to start casting a spell.
shouldn't it be his/her/its?


----------------------------------------------------------------------

Zifnab wrote on Thu Jan 10 19:25:48 2002

Fixed



-----------------

poster: Zifnab
subject: closed bug: 2336
date: Thu Jan 10 19:41:22 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2336
Original bug report by Evan on Sun Jan  6 20:34:55 2002

Bug reported from /domains/city/buildings/bank--

i had a b&s mail yester day today when i loged on it was gone wtf **


----------------------------------------------------------------------

Zifnab wrote on Thu Jan 10 19:41:22 2002
I show you losing it on the 25th of December.

our logs show you never entering or leaving the game with
a Bone and Scale Mail Armor in your inventory in January.

On Dec 24 22:03 you logged in with it in inventory
on Dec 25 08:36 you left with out it.

Dont see the bug here, seems your facts are slightly off.

----------------------------------------------------------------------

Zifnab wrote on Thu Jan 10 19:41:22 2002

Closed



-----------------

poster: Mixer
subject: >closed bug: 2336
date: Fri Jan 11 07:41:46 2002

On Thu Jan 10 19:41:22 2002 Zifnab wrote post #1113:
> =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
> 
> Report Number: 2336
> Original bug report by Evan on Sun Jan  6 20:34:55
2002
> 
> Bug reported from /domains/city/buildings/bank--
> 
> i had a b&s mail yester day today when i loged on it was gone wtf **
> 
> 
> ----------------------------------------------------------------------
> 
> Zifnab wrote on Thu Jan 10 19:41:22 2002
> I show you losing it on the 25th of December.
> 
> our logs show you never entering or leaving the game with
> a Bone and Scale Mail Armor in your inventory in January.
> 
> On Dec 24 22:03 you logged in with it in inventory
> on Dec 25 08:36 you left with out it.
> 
> Dont see the bug here, seems your facts are slightly off.
> 
> ----------------------------------------------------------------------
> 
> Zifnab wrote on Thu Jan 10 19:41:22 2002
> 
> Closed
> 
> 
And... anyone who puts wtf on the end of their bug reports automatically
gets ignored by me!

-----------------

poster: Dram
subject: closed bug: 2344
date: Sat Jan 12 07:00:44 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2344
Original bug report by Rockman on Thu Jan 10 19:37:21 2002

Bug reported from /domains/hyboria/lorien/cerin_amroth/room7--

not quite a bug, but the help desc of the evocation skill doesnt mention how much you can train the skill at your guild levels
88


----------------------------------------------------------------------

Dram wrote on Fri Jan 11 20:23:11 2002
Are they suppose to? I never really see them do that except for on the webpage.

----------------------------------------------------------------------

Rockman wrote on Sat Jan 12 00:21:07 2002
sorry, thought they did for some other masteries in the mud, sorry

----------------------------------------------------------------------

Dram wrote on Sat Jan 12 07:00:44 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2351
date: Sun Jan 13 18:10:07 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2351
Original bug report by Athena on Sun Jan 13 17:30:26 2002

Bug reported from /domains/castles/plain/p18-10--

Dunno if this is a bug or not, but not sure where to post it.
I kept getting the message about not being an active player when i type race lead.
I have made over 13 mil in the last 2 days. Only thing i can see is, if i look
at myself on weekly plaque, it shows negative exp for the week. I guess
becuase i reinced.
This supposed to be like that?
Athy


----------------------------------------------------------------------

Zifnab wrote on Sun Jan 13 18:10:04 2002
yes.  I do not like any solution we have come up with so far
for this racial lead stuff.  This seems to be the best, and
still full of holes.

----------------------------------------------------------------------

Zifnab wrote on Sun Jan 13 18:10:07 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2352
date: Sun Jan 13 18:10:34 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2352
Original bug report by Smee on Sun Jan 13 17:58:53 2002

Bug reported from /domains/misc/hell_ress_room--

I wielded holy staff and it killed me

*Illegal to call parse_sentence() recursively.
Trace written to /log/runtime

Smee


----------------------------------------------------------------------

Zifnab wrote on Sun Jan 13 18:10:31 2002
item will be fixed the next time you get a new one i.e. quit/reboto

----------------------------------------------------------------------

Zifnab wrote on Sun Jan 13 18:10:34 2002

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 2349
date: Sun Jan 13 18:10:58 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2349
Original bug report by Sirk on Sun Jan 13 00:25:28 2002

Bug reported from /domains/misc/hell_ress_room--

umm we were fighting xetrov...and i typed wield all
somehow i got xetrovs staff or something and died to it
here is the message
if you need more info mail me and i'll provide it
thanks
sirk


[death]: Sirk died (Holy staff).
You drop to the ground with an audible Thump.
Your corpse is sucked away.
You land in HELL.
*Illegal to call parse_sentence() recursively.
Trace written to /log/runtime
Could not find the target 'xetrov'.


----------------------------------------------------------------------

Zifnab wrote on Sun Jan 13 18:10:58 2002
will be fixed next tiem monster loads.

----------------------------------------------------------------------

Zifnab wrote on Sun Jan 13 18:10:58 2002

Fixed



-----------------

poster: Snoop
subject: closed bug: 2273
date: Wed Jan 16 16:26:18 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2273
Original bug report by Zyz on Fri Dec 21 18:54:07 2001

Bug reported from /domains/dragon/durin/orcs/rooms/Clo_room44--

Exits in this room are north and south. When I type south, it tells me: *BONK!*


----------------------------------------------------------------------

Snoop wrote on Wed Jan 16 16:26:06 2002
This is not a bug.

----------------------------------------------------------------------

Snoop wrote on Wed Jan 16 16:26:18 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2367
date: Thu Jan 17 05:32:33 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2367
Original bug report by Gartogg on Thu Jan 17 03:30:41 2002

Bug reported from /domains/city/newbie/newbie1--

when i go to fire world through gnosis, it does nothing

----------------------------------------------------------------------

Zifnab wrote on Thu Jan 17 05:32:33 2002
that is because you are too high a level to go there now.

----------------------------------------------------------------------

Zifnab wrote on Thu Jan 17 05:32:33 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2368
date: Thu Jan 17 14:53:31 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2368
Original bug report by Falstaff on Thu Jan 17 06:59:24 2002

Bug reported from /domains/city/advguild/adv--

item in question was Carebear Smiley Pendant.


----------------------------------------------------------------------

Zifnab wrote on Thu Jan 17 14:53:31 2002
you can update bug reports, noneed to create a new one.

----------------------------------------------------------------------

Zifnab wrote on Thu Jan 17 14:53:31 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2369
date: Thu Jan 17 14:54:22 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2369
Original bug report by Hierokliff on Thu Jan 17 14:03:19 2002

Bug reported from /domains/castles/rooms/hierokliff-1--

my castle is gone, or my sanity...
nondescript thing [exits: none]
 You see nothing special about the nondescript thing
//Hierokliff


----------------------------------------------------------------------

Zifnab wrote on Thu Jan 17 14:54:22 2002
it is too big and suffers from the same problem as most castles
that are of a large size, they commonly eval out
while loading.

Its not gone.

----------------------------------------------------------------------

Zifnab wrote on Thu Jan 17 14:54:22 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2377
date: Sat Jan 19 14:07:54 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2377
Original bug report by Midnight on Sat Jan 19 11:55:54 2002

Bug reported from /domains/city/streets/_9_7--

Rememeber the fight is between Bert and Armageddon


----------------------------------------------------------------------

Zifnab wrote on Sat Jan 19 14:07:51 2002
not sure what this means.

----------------------------------------------------------------------

Zifnab wrote on Sat Jan 19 14:07:54 2002

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 2379
date: Mon Jan 21 00:04:04 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2379
Original bug report by Smee on Sat Jan 19 21:12:28 2002

Bug reported from /domains/mists/mannfred/mines/craftman_shop--

Dwalden was making one piece of tia eq, and I tried to give him another one befor ehe was finished
Then it said, 
You give a black leather to dwarven Dwalden.
Dwarven Dwalden shakes his head, saying 'Come back later, I'm busy right now.'

And it didn't give it back
So we're missing tia leggings
And, feh

Smee


----------------------------------------------------------------------

Zifnab wrote on Mon Jan 21 00:04:01 2002
This also closes the 2 tells, the mail, and the bug report 
about this.  Think you guys could have a bit of
patience?

The craftsman assumed the piece hadnt been moved when
it displayed the 'busy' message. its fixed.
**
f

----------------------------------------------------------------------

Zifnab wrote on Mon Jan 21 00:04:04 2002

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 2380
date: Mon Jan 21 00:05:31 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2380
Original bug report by Coal on Sun Jan 20 01:12:11 2002

Bug reported from /domains/guilds/watchers/guild_hall--

Dark green cloak (Dargoth) does not id to dark green cloak, or green cloak.


----------------------------------------------------------------------

Zifnab wrote on Mon Jan 21 00:05:31 2002

Fixed



-----------------

poster: Zifnab
subject: closed bug: 2382
date: Mon Jan 21 14:17:38 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2382
Original bug report by Siffar on Mon Jan 21 12:19:52 2002

Bug reported from /domains/outofwhack/toreth/demon/rooms/beholder8--

Something seems to be wrong with monster order here...
I attacked the third mob in a room, but the second one
listed was targeted... 
Here is a paste of the text...

Hallway [exits: north and west]
An orbus 
An orbus 
A small beholder 

650 2190 530 5792 >nf at third beholder
You begin to chant.
650 2190 530 5792 >You finish the chant.
You mutter the words 'Evol Eht Leefuoy Nac!'
You point your broom menacingly at Beholder and cackle as a sharp beam of
    focused energy turns it into a writhing mass of pain!
Beholder loses focus as waves of pain go over it!
Scream after scream cascade from Beholder's mouth as you burn its nerves with
    your spell!

650 2121 530 5792 >nf
You begin to chant.
650 2121 530 5792 >l
Hallway [exits: north and west]
 This is a rather wide hallway. The wall is very creepy as it pulsates alot
here. You start to feel paranoid at the wall as it seems to be staring at you.
An orbus 
An orbus (wounded) 
A small beholder 

650 2121 530 5792 >--------| New Round |--------
You finish the chant.
You mutter the words 'Evol Eht Leefuoy Nac!'
You point your broom menacingly at Beholder and cackle as a sharp beam of
    focused energy turns it into a writhing mass of pain!
Beholder loses focus as waves of pain go over it!
Scream after scream cascade from Beholder's mouth as you burn its nerves with
    your spell!
An ice blue ray shoots from the eye of the beholder, freezing you!
HP: 522|966 SP: 2052|2881 EP: 530|530
[Siffar]: is somewhat hurt.
[Beholder]: is somewhat hurt.
You hit Beholder 1 time.
Beholder hit You 1 time.

501 2052 530 5792 >nf
You begin to chant.
501 2052 530 5792 >wb
You wave your broom, but nothing happens.
501 2052 530 5792 >l
Hallway [exits: north and west]
 This is a rather wide hallway. The wall is very creepy as it pulsates alot
here. You start to feel paranoid at the wall as it seems to be staring at you.
An orbus 
An orbus (wounded) 
A small beholder 


------------------



----------------------------------------------------------------------

Zifnab wrote on Mon Jan 21 14:17:35 2002
there is no guarantee of order of monsters in a room.


----------------------------------------------------------------------

Zifnab wrote on Mon Jan 21 14:17:38 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2385
date: Tue Jan 22 05:18:02 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2385
Original bug report by Gartogg on Tue Jan 22 05:02:56 2002

Bug reported from /domains/outside_city/farms/farm1/map/x23y8--

do we need the 5% bonus to be set to such a low threshold of players? it's always on...

----------------------------------------------------------------------

Zifnab wrote on Tue Jan 22 05:17:59 2002
this is a bug in what manner?

----------------------------------------------------------------------

Zifnab wrote on Tue Jan 22 05:18:02 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2391
date: Wed Jan 23 21:01:22 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2391
Original bug report by Sleet on Wed Jan 23 20:58:58 2002

Bug reported from /domains/city/streets/_9_9--

not sure if this is a bug but it seems broken.... pickpocket even at 105% seem to get me caught at what appears to be like 1 out of every 20 picks
seems like it should be alot less often with a 105% skill
dunno though maybe im missing somthign


----------------------------------------------------------------------

Zifnab wrote on Wed Jan 23 21:01:22 2002
good thing it has nothing to do with your skill percentage.
otherwise it woudl be broke.
**


----------------------------------------------------------------------

Zifnab wrote on Wed Jan 23 21:01:22 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2408
date: Mon Jan 28 14:01:04 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2408
Original bug report by Fakenrite on Mon Jan 28 10:00:56 2002

Bug reported from /domains/city/advguild/plaque_room--

I cannot race lead the Xorn race.  I am worth more than 3m, I am over 1week old, MUD age, and the longest I have been off is about 20hrs in the past month.  
Also, there is no one leading the Xorn race at the moment.


----------------------------------------------------------------------

Zifnab wrote on Mon Jan 28 14:01:01 2002
you are not in the top 300, thus you get removed each boot.

----------------------------------------------------------------------

Zifnab wrote on Mon Jan 28 14:01:04 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2417
date: Sat Feb  2 01:19:09 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2417
Original bug report by Petra on Sat Feb  2 00:59:11 2002

Bug reported from /domains/outside_city/farms/farm1/map/x4y30--

eat any corpse
l
eat any corpse
l
i was attacking a mob and it died during reboot, so i never saw it die, but i got the exp, dont know if thats a bug, but my paranoid friend said report it, so here it is, finger petra if your lost


----------------------------------------------------------------------

Zifnab wrote on Sat Feb  2 01:19:09 2002
how can it die during a reboot? the mud is shut
down.  if you didnt see it die, it never died.

----------------------------------------------------------------------

Zifnab wrote on Sat Feb  2 01:19:09 2002

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 2418
date: Sat Feb  2 06:08:03 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2418
Original bug report by Rancor on Sat Feb  2 05:10:06 2002

Bug reported from /domains/outofwhack/toreth/demon/rooms/north6--

ok I threw a round of 6 potions in a room and say thisYou throw a poison potion on to the floor!
You throw a poison potion on to the floor!
You throw a poison potion on to the floor!
You throw a poison potion on to the floor!
You throw a poison potion on to the floor!
You throw a poison potion on to the floor!
You throw a poison potion on to the floor!
6 potions were thrown
I thin saw this in response when the explosions occurred
You hear your potion explode in the distance.
You hear your potion explode in the distance.
You hear your potion explode in the distance.
You hear your potion explode in the distance.
You hear your potion explode in the distance.
You hear your potion explode in the distance.
You hear your potion explode in the distance.
You hear your potion explode in the distance.
You hear your potion explode in the distance.
You hear your potion explode in the distance.
You hear your potion explode in the distance.
You hear your potion explode in the distance.
Hmm this does not seem right 12 potions exploded but I only threw 6 into the room.  how can that be.
Rancor


----------------------------------------------------------------------

Zifnab wrote on Sat Feb  2 06:08:03 2002

Fixed



-----------------

poster: Zifnab
subject: closed bug: 2424
date: Sun Feb  3 23:12:27 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2424
Original bug report by Jaws on Sun Feb  3 20:15:02 2002

Bug reported from /domains/hyboria/aquilonia/harbortown/forest8--

clairvoyandce doesnt go tell u whats in the down direction

----------------------------------------------------------------------

Jaws wrote on Sun Feb  3 20:18:56 2002
GT
erk sry - was if diff room than I thought - ignore this

----------------------------------------------------------------------

Zifnab wrote on Sun Feb  3 23:12:24 2002
use D to delete

----------------------------------------------------------------------

Zifnab wrote on Sun Feb  3 23:12:27 2002

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 2421
date: Mon Feb  4 16:47:01 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2421
Original bug report by Jaws on Sat Feb  2 21:35:32 2002

Bug reported from /domains/hyboria/mixer/caveman/rooms/circle8--

ok guys I found a bug with cauldron - if you stay in the room you throw potions in - #1 they do not hit you - #2 the monsters do not throw back any at you - this to me is a huge gaping hole to make cauldron way better than it is intended

----------------------------------------------------------------------

Zifnab wrote on Sun Feb  3 02:31:57 2002
they have enver hit you in the same room, at least not in a long
time.


Debatable if its a bug or not.  The other defintely is

----------------------------------------------------------------------

Jaws wrote on Sun Feb  3 16:00:00 2002
hmm I think they should hit you in the same room

I mean we are talking about an explosion that hits all the mobs in 
the room you throw it in, and the help file for the spells
even alludes to that - about leaving before they go off



----------------------------------------------------------------------

Zifnab wrote on Mon Feb  4 16:47:01 2002

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 2371
date: Mon Feb  4 16:48:04 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2371
Original bug report by Zephyrus on Thu Jan 17 21:07:49 2002

Bug reported from /domains/hyboria/uncle/monks/wr7--

report i believe i've come acroos a bug, i just threw 45 pots into a room of hunters, with wimpy set at 0, i then physically attacked a hunter, and then all my pots exploded, all three hunters died i got 350k xp, then my loot trig but picked the eq off the ground from the "falls to ground dead" msg, the only dmg i took was 300 life from the hunter hitting me b4 my pots exploded, those 45 pots should have killed me, i dont know if it was lag that caused it or a bug

----------------------------------------------------------------------

Zifnab wrote on Mon Feb  4 16:48:04 2002

Fixed



-----------------

poster: Zifnab
subject: closed bug: 2372
date: Mon Feb  4 16:59:05 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2372
Original bug report by Zifnab on Thu Jan 17 22:08:41 2002

Bug reported from /wiz/zifnab/workroom--

I thinkthis is the sanme bug as mentioend (warchief i think)

20:59:17: Zephyrus tells you: i believe i've come acroos a bug, i just threw 45
pots into a room of hunters, with wimpy set at 0, i then physically attacked a
hunter, and then all my pots exploded, all three hunters died i got 350k xp,
then my loot trig but picked the eq off the ground from the "falls to ground
dead" msg, the only dmg i took was 300 life from the hunter hitting me b4 my
pots exploded, those 45 pots should have killed me, i dont know if it was lag
that caused it or a bug



----------------------------------------------------------------------

Zifnab wrote on Mon Feb  4 16:59:05 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2427
date: Tue Feb  5 05:49:34 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2427
Original bug report by Erec on Tue Feb  5 05:48:22 2002

Bug reported from /domains/blackavar/shedge/dryad/forest34--

The new gold earned line in summary doesn't take ones bank account into account. Without that, it's rather pointless - most people deposit most of their money.

----------------------------------------------------------------------

Zifnab wrote on Tue Feb  5 05:49:16 2002
yes known issue.  

And I am also not goign to dill the lib with lots of checks
for this. so this may not last long.

----------------------------------------------------------------------

Zifnab wrote on Tue Feb  5 05:49:32 2002
err that should be fill the lib :)

----------------------------------------------------------------------

Zifnab wrote on Tue Feb  5 05:49:34 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2428
date: Tue Feb  5 13:28:50 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2428
Original bug report by Rancor on Tue Feb  5 07:34:25 2002

Bug reported from /domains/city/advguild/plaque_room--

gold earned       |       -40620      |     -40620 
did nothing like spending.  all I did was to deposit into the bank 
I think that is counting as spending money.
but you still have it only in the bank


----------------------------------------------------------------------

Zifnab wrote on Tue Feb  5 13:28:47 2002
read the previous report on this.
*
c

----------------------------------------------------------------------

Zifnab wrote on Tue Feb  5 13:28:50 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2429
date: Tue Feb  5 13:29:08 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2429
Original bug report by Siffar on Tue Feb  5 12:01:47 2002

Bug reported from /domains/guilds/witch/guild_hall--

not sure, if it is supposed to be like that, but ppl that
reinced out of a guild are still listed on guild
plaque. Maybe it should be checked, if a player
still belongs to the guild, especially, if a guild
leader is going to be determined...



----------------------------------------------------------------------

Zifnab wrote on Tue Feb  5 13:29:05 2002
they still have masteries in that guild.

----------------------------------------------------------------------

Zifnab wrote on Tue Feb  5 13:29:08 2002

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 1865
date: Tue Feb  5 15:36:46 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 1865
Original bug report by Nagash on Sun Aug 26 17:39:29 2001

Bug reported from /domains/hyboria/temple/rooms/entrance--


Someone has discarded a voodoo doll here.
Gwaul the god of shapeshifting

Had mist form up when I bought doll, it was placed into the floor.
And I wasn't able to pick it up even when I dispelled form.


----------------------------------------------------------------------

Zifnab wrote on Sat Sep 29 15:37:22 2001
same deal here, the item is not meant to be dropped.  
I may have to try to move a dummy object first.

----------------------------------------------------------------------

Zifnab wrote on Tue Feb  5 15:36:46 2002

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 2090
date: Tue Feb  5 16:43:02 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2090
Original bug report by Zyz on Tue Oct 30 01:08:32 2001

Bug reported from /domains/city/streets/_8_7--

 Left finger: Zyz's ring of the elements
Right finger: Empty
wear ring
Claddah Ring:Your Zyz's ring of the elements blocks you wearing that on your right finger.

Nether ring is on left finger.  Claddah ring (right finger slot) is blocked.  Seems like a bug. -Zyz


----------------------------------------------------------------------

Zyz wrote on Sat Nov  3 00:33:48 2001
Update on this.. the 'myslots' command shows nether ring on left finger. When I look at myself, the nether ring is on right finger. So there appears to be a mixup in the 'myslots' command.

----------------------------------------------------------------------

Zifnab wrote on Tue Feb  5 16:43:02 2002
The my slots command, just picked the left finger for any 'finger'
slot, regardless of where it really was.

its fixed.

----------------------------------------------------------------------

Zifnab wrote on Tue Feb  5 16:43:02 2002

Fixed



-----------------

poster: Zifnab
subject: closed bug: 2226
date: Tue Feb  5 16:44:32 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2226
Original bug report by Siffar on Tue Dec 11 18:53:49 2001

Bug reported from /domains/dragon/el_tajin/rooms/pathx7y2--

Not sure if this is intended, but if you get the tucan on
darkcavern island and potions are thrown back at you,
the tucan gets aggro and attacks you...


----------------------------------------------------------------------

Zifnab wrote on Tue Feb  5 16:44:30 2002
yes the toucan is killable.

----------------------------------------------------------------------

Zifnab wrote on Tue Feb  5 16:44:32 2002

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 2267
date: Tue Feb  5 16:50:42 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2267
Original bug report by Erec on Wed Dec 19 21:33:04 2001

Bug reported from /domains/city/streets/_9_7--

This is probably a bit more complicated to report than it is to
fix.

The thief tunnels seem to try to go to Everest, but fail.

If I'm on Everest, the skill "fast as the wind" _does_ in fact

get me to a "local" branch of the tunnels - it looks like 
the main branch off which the oddworld portal is a spurt -
but there is no portal their.

I assume this is an indication of incomplete tunnels.  If not,
it might be a bug in "fast as the wind" that it goes anywhere
from Everest.


----------------------------------------------------------------------

Zifnab wrote on Tue Feb  5 16:50:42 2002

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 2270
date: Tue Feb  5 16:56:19 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2270
Original bug report by Sumerion on Thu Dec 20 13:04:52 2001

Bug reported from /domains/city/streets/_9_7--

You can give chain elemental bolts to other players and it blast. And you can make another one.


----------------------------------------------------------------------

Zifnab wrote on Tue Feb  5 16:56:19 2002
this is fixed.  (It shouldnt of been possible due to a move hook.

however I warn you now, that if it was possible, if that ball
tries to attack while not in the casters inventory, the caster
and the person holding it will die.

----------------------------------------------------------------------

Zifnab wrote on Tue Feb  5 16:56:19 2002

Fixed



-----------------

poster: Zifnab
subject: closed bug: 2275
date: Tue Feb  5 16:59:23 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2275
Original bug report by Lostego on Sat Dec 22 04:02:08 2001

Bug reported from /domains/mists/snoop/paladin_camp/rooms/camp/14,9,1--

Was just messing around with nether and I noticed you can give ceb balls away...
And you can give multi-balls to players
So say I could make a ball give it to a tank make another one feed him around one and so forth
say Watch Out! Nether Form Exploding SooN!
Noticed each ball was going off also.
Could lead to some scary effects
-Los


----------------------------------------------------------------------

Zifnab wrote on Tue Feb  5 16:59:23 2002
same as above.  I really wish you guys wouldnt use the 
abbreviations for these spells, its not always obvious what you 
are referring too.

----------------------------------------------------------------------

Zifnab wrote on Tue Feb  5 16:59:23 2002

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 2279
date: Tue Feb  5 17:01:15 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2279
Original bug report by Graxon on Sat Dec 22 18:30:40 2001

Bug reported from /domains/city/streets/_9_7--

is it possibly to reset your summary for that session after each body switch...
as it is now there is no way to know how long the time was since your last switch


----------------------------------------------------------------------

Zifnab wrote on Tue Feb  5 17:01:15 2002

Fixed



-----------------

poster: Zifnab
subject: closed bug: 2287
date: Tue Feb  5 17:01:32 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2287
Original bug report by Lu on Mon Dec 24 07:03:57 2001

Bug reported from /domains/dragon/durin/orcs/rooms/Clo_room5--

Not sure if this is a bug or not, If Durins quest is NOT supposed to be once per boot, then the elf in this room bugs when talking to him

if the quest IS supposed to be onece per boot, then disregard this report

thanks,
-lu


----------------------------------------------------------------------

Zifnab wrote on Mon Dec 24 15:10:15 2001
it started out once a boot.  I moved files over for
duirn, and its not supposed to anymore, but i did not
update them. so it wont take affect until next boot.

----------------------------------------------------------------------

Zifnab wrote on Tue Feb  5 17:01:32 2002

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 2291
date: Tue Feb  5 17:04:45 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2291
Original bug report by Trance on Tue Dec 25 03:10:14 2001

Bug reported from /domains/city/advguild/adv--

(1)  Platinum dragonwhip

needs to have another adjective, 'platinum'


----------------------------------------------------------------------

Zifnab wrote on Tue Feb  5 17:04:45 2002

Fixed



-----------------

poster: Zifnab
subject: closed bug: 2293
date: Tue Feb  5 17:05:40 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2293
Original bug report by Pouffy on Wed Dec 26 01:06:04 2001

Bug reported from /domains/blackavar/church/rooms/cellarx1y1--

I can't go up in this room, I get no message at all, there is an uyp exit.


----------------------------------------------------------------------

Zifnab wrote on Tue Feb  5 17:05:37 2002
there is nothing stopping you from going up.

----------------------------------------------------------------------

Zifnab wrote on Tue Feb  5 17:05:40 2002

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 2295
date: Tue Feb  5 17:07:46 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2295
Original bug report by Lu on Thu Dec 27 00:19:52 2001

Bug reported from /domains/blackavar/tektor/vom/rooms/lcave1--

do not know if this is a bug, but if your sitting in this room, and someone presses the crystal to enter, you do not see an enter message for them
-lu


----------------------------------------------------------------------

Zifnab wrote on Tue Feb  5 17:07:46 2002

Fixed



-----------------

poster: Zifnab
subject: closed bug: 2304
date: Tue Feb  5 17:11:59 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2304
Original bug report by Petra on Sat Dec 29 20:30:58 2001

Bug reported from /domains/city/undercity/rooms/room10--

A dirty old man with a pen
 1     1   Royal Birth Certificate    450,000
the actual price is 500k gold its listed as 450k. seems buggy just because you complete the quest but you dont have enuf gold at 450k to buy it. 
just FYI


----------------------------------------------------------------------

Zifnab wrote on Tue Feb  5 17:11:56 2002
you can complete the quest without purchasing it.  I am not
concerned about that really.  The 500k is 
due to the way cha was changed in shops.  That really is pointless
and shoudl jsut be removed IMO.

----------------------------------------------------------------------

Zifnab wrote on Tue Feb  5 17:11:59 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2317
date: Tue Feb  5 17:14:56 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2317
Original bug report by Wagro on Thu Jan  3 06:47:35 2002

Bug reported from /domains/blackavar/tektor/vom/rooms/lav3--

bronze chain mail from hierokliff's wyvern has no id's besides armor


----------------------------------------------------------------------

Zifnab wrote on Tue Feb  5 17:14:53 2002
cannot find any item with bronze and chain in it.  Someone 
show me it next time they have it.

----------------------------------------------------------------------

Zifnab wrote on Tue Feb  5 17:14:56 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2318
date: Tue Feb  5 17:15:45 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2318
Original bug report by Yugo on Thu Jan  3 10:42:52 2002

Bug reported from /domains/hyboria/mixer/caveman/rooms/circle5--

monks are nondescript thing with the RDMP-monster thingi

yugo


----------------------------------------------------------------------

Zifnab wrote on Tue Feb  5 17:15:42 2002
no monks in this room. please report form the room with the problem.

----------------------------------------------------------------------

Zifnab wrote on Tue Feb  5 17:15:45 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2319
date: Tue Feb  5 17:16:28 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2319
Original bug report by Thrudd on Thu Jan  3 13:09:50 2002

Bug reported from /domains/blackavar/brook/rooms/froom16--

okay, this just went screwy when i typed "eat all" and there was a corpse present - got folloing garbage:

You are too stuffed to eat more.
Closing your eyes and holding your nose, you quickly pop the dead squirrel in
    your mouth and swallow the thing whole. For a moment you think you are
    going to gag, then it finally goes down. Now you feel like a good
 long
    puke. After a few minutes the feeling subsides and you actually feel a
    little better.Closing your eyes and holding your nose, you quickly pop the dead squirrel in
    your mouth and swallow the thing whole. For a moment you think you are
    going to gag, then it finally goes down. Now you feel like a good long
    puke. After a few minutes the feeling subsides and you actually feel a
    little better.Closing your eyes and holding your nose, you quickly pop the dead squirrel in
    your mouth and swallow the thing whole. For a moment you think you are
    going to gag, then it finally goes down. Now you feel like a good long
    puke. After a few minutes the feeling subsides and you actually feel a
    little better.Closing your eyes and holding your nose, you quickly pop the dead squirrel in
    your mouth and swallow the thing whole. For a moment you think you are
    going to gag, then it finally goes down. Now you feel like a good long
    puke. After a few minutes the feeling subsides and you actually feel a
    little better.Closing your eyes and holding your nose, you quickly pop the dead squirrel in
    your mouth and swallow the thing whole. For a moment you think you are
    going to gag, then it finally goes down. Now you feel like a good long
    puke. After a few minutes the feeling subsides and you actually feel a
    little better.Closing your eyes and holding your nose, you quickly pop the dead squirrel in
    your mouth and swallow the thing whole. For a moment you think you are
    going to gag, then it finally goes down. Now you feel like a good long
    puke. After a few minutes the feeling subsides and you actually feel a
    little better.

seemed to just repeat that error until next round of combat started ... very odd


----------------------------------------------------------------------

Zifnab wrote on Tue Feb  5 17:16:28 2002
seems to me as if there was a lot of food to eat.  you did
afterall do eat all.

----------------------------------------------------------------------

Zifnab wrote on Tue Feb  5 17:16:28 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2320
date: Tue Feb  5 17:17:07 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2320
Original bug report by Thrudd on Thu Jan  3 14:04:14 2002

Bug reported from /domains/outside_city/catworld/rooms/mine13--


okay, dont fully understand this and is hard to explain - but when trying to complete 
puzzle in catworld i told it to move button 12 then it seems to have pushed it then 
something else possible hence the two button press messages after the command (one 
success, one failure) while resetting the puzzle somewhere inbetween them ... just 
dont fully understand why it was reset at all - spent ages on that!

The picture shows:

+---+---+---+---+
| 1 | 2 | 3 | 4 |
+---+---+---+---+
| 5 | 6 | 7 | 8 |
+---+---+---+---+
| 9 |14 |   |12 |
+---+---+---+---+
|13 |10 |15 |11 |
+---+---+---+---+

Below the picture, and built into the frame, are 15 tiny buttons. They are labeled '1' to '15'.

The image on the picture shimmers and changes.

The tiny button clicks, but nothing else occurs.

As the tiny button clicks, the image on the picture shimmers and changes. The picture now shows:

The picture shows:

+---+---+---+---+
| 7 |13 |15 | 4 |
+---+---+---+---+
|10 |11 | 2 |12 |
+---+---+---+---+
| 3 |   | 8 | 6 |
+---+---+---+---+
| 9 |14 | 1 | 5 |
+---+---+---+---+

may not be inportant/a bug at all but whatever ...

Thrudd


----------------------------------------------------------------------

Zifnab wrote on Thu Jan  3 14:09:27 2002
its really hard to know whats going on without seeing what
you typed.

----------------------------------------------------------------------

Thrudd wrote on Thu Jan  3 17:59:57 2002
all i typed was "push 12", i had no command that were pending and no triggers that were turned on

----------------------------------------------------------------------

Zifnab wrote on Tue Feb  5 17:17:07 2002
I cannot tell where you pushed 12 in the above.  its possible
it reset on you too.

----------------------------------------------------------------------

Zifnab wrote on Tue Feb  5 17:17:07 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2321
date: Tue Feb  5 17:18:56 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2321
Original bug report by Austin on Fri Jan  4 02:47:28 2002

Bug reported from /domains/hyboria/snoop/giants/rooms/9,3,1--

Xetrov, guardian of the vortex chants, 'I don't like healers...so DIE!' You is hit by
    lightning from his fingertops. 

verb form is wrong, should you You are not you is.


----------------------------------------------------------------------

Zifnab wrote on Tue Feb  5 17:18:56 2002
let me know if i essed it up.

----------------------------------------------------------------------

Zifnab wrote on Tue Feb  5 17:18:56 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2322
date: Tue Feb  5 17:19:38 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2322
Original bug report by Bahgtru on Fri Jan  4 03:28:22 2002

Bug reported from /domains/everrest/wagro/elvencamp/rooms/room11--

This room has a desc that sayd it's outdoors, but outdoor only druid spells aren't working, I think this place is indoors.


----------------------------------------------------------------------

Zifnab wrote on Tue Feb  5 17:19:38 2002
you might wnat to read the desc again, its inside a tent

----------------------------------------------------------------------

Zifnab wrote on Tue Feb  5 17:19:38 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2323
date: Tue Feb  5 17:23:59 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2323
Original bug report by Killaaz on Fri Jan  4 04:06:07 2002

Bug reported from /domains/blackavar/southernw/wyvernslair/rooms/dungeon02--

Holy staff seems to bug when someone tries to wield all and not having it in inventory.


----------------------------------------------------------------------

Zifnab wrote on Tue Feb  5 17:23:56 2002
was fixed awhile ago.

----------------------------------------------------------------------

Zifnab wrote on Tue Feb  5 17:23:59 2002

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 2324
date: Tue Feb  5 17:26:32 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2324
Original bug report by Killaaz on Fri Jan  4 05:34:54 2002

Bug reported from /domains/blackavar/southernw/wyvernslair/rooms/dungeon14--

Mythinite Mace doesnt it to mace..from hks area..


----------------------------------------------------------------------

Zifnab wrote on Tue Feb  5 17:26:32 2002
found thsi one, and the bronze chain mail reported earlier.

----------------------------------------------------------------------

Zifnab wrote on Tue Feb  5 17:26:32 2002

Fixed



-----------------

poster: Zifnab
subject: closed bug: 2325
date: Tue Feb  5 17:26:37 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2325
Original bug report by Tomten on Fri Jan  4 06:03:22 2002

Bug reported from /domains/city/buildings/bank--

ss
wield holy staff
You yell 'Exit stage north'!
You run away!
*Illegal to call parse_sentence() recursively.
Trace written to /log/runtime

seems like other ppl in room can try to wield it to w/o having it and dying


----------------------------------------------------------------------

Zifnab wrote on Tue Feb  5 17:26:37 2002

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 2326
date: Tue Feb  5 17:32:04 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2326
Original bug report by Hierokliff on Fri Jan  4 12:18:27 2002

Bug reported from /domains/hyboria/lorien/harbor/room11--

should nimrodel really give out a new token each time a player talks to her? maybe it doesnt matter if the tokens are personal guess ill notice...


----------------------------------------------------------------------

Zifnab wrote on Tue Feb  5 17:32:04 2002

Fixed



-----------------

poster: Zifnab
subject: closed bug: 2327
date: Tue Feb  5 17:33:22 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2327
Original bug report by Tomten on Fri Jan  4 17:34:39 2002

Bug reported from /domains/city/buildings/bank--

ss
The amulet of infravision from hierokliffs wyvern area is neck slot but it is a amulet


----------------------------------------------------------------------

Zifnab wrote on Tue Feb  5 17:33:22 2002
its an amulet on a chain you wear around your neck. 
the desc says specificaly its to be worn aroundthe neck.

----------------------------------------------------------------------

Zifnab wrote on Tue Feb  5 17:33:22 2002

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 2332
date: Tue Feb  5 17:46:10 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2332
Original bug report by Bigglesworth on Sun Jan  6 03:59:50 2002

Bug reported from /domains/outside_city/swamp/rooms/swamp8--

croc's knife doesn't id to anything but knife


----------------------------------------------------------------------

Zifnab wrote on Tue Feb  5 17:46:10 2002

Fixed



-----------------

poster: Zifnab
subject: closed bug: 2335
date: Tue Feb  5 17:49:06 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2335
Original bug report by Sirk on Sun Jan  6 20:24:08 2002

Bug reported from /domains/city/advguild/plaque_room--

idling at plaque and i keep seeing this anoying message. 

Goroharahad's boots shift on his feet enlarging themselves first 
and then shrink
ing back.

so i look at the poor fellow and he has nothing worn. just think 
that if the eq isn't being worn..it shouldn't be spaming. btw 
think these are bloob boots.
thanks
sirk


----------------------------------------------------------------------

Zifnab wrote on Tue Feb  5 17:49:06 2002
it only happens when they are worn.

Unless there is a fourth pair of blob boots around

----------------------------------------------------------------------

Zifnab wrote on Tue Feb  5 17:49:06 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2345
date: Tue Feb  5 17:50:34 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2345
Original bug report by Areu on Thu Jan 10 19:52:07 2002

Bug reported from /domains/outside_city/farms/farm1/map/x12y29--

I might be wrong but if I stun a mob, should their
skill use be broken always?

You take advantage of Goblin's helplessness to inflict greater damage!
[11] A/D (  1%) You cleave Goblin.
You take advantage of Goblin's helplessness to inflict greater damage!
[13] A/D (  2%) You hack Goblin with your Titanium Axe.
Goblin is stunned and unable to move.
Goblin is ready to perform his skill.
Goblin lands a hard kick to your stomach, hurting you!
HP: 1108|1637 SP: 464|464 EP: 863|899
[Areu]: has some minor cuts and bruises.
[Goblin]: is somewhat hurt.
--------| New Round |--------
[11] A/D (  1%) You cleave Goblin with your Adamantium long sword.
You take advantage of Goblin's helplessness to inflict greater damage!

Here the goblin is stunned but still executes a skill on me..

Areu


----------------------------------------------------------------------

Zifnab wrote on Tue Feb  5 17:50:31 2002
yes.  I removed lots of useless code in 
spells/skills pertaining to break use.

Looks like monsters were actually making use of that, 
made a note to myself to fix it.

----------------------------------------------------------------------

Zifnab wrote on Tue Feb  5 17:50:34 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2347
date: Tue Feb  5 17:51:10 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2347
Original bug report by Kjara on Fri Jan 11 20:30:10 2002

Bug reported from /domains/hyboria/uncle/monks/br7--

monk seemed to beable to use his skill thru a stun, started the skill i stun him, saw the message :Monk is stunned and unable to move and next round finished the skill


----------------------------------------------------------------------

Zifnab wrote on Tue Feb  5 17:51:10 2002
see previous about this.

----------------------------------------------------------------------

Zifnab wrote on Tue Feb  5 17:51:10 2002

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 2350
date: Tue Feb  5 17:55:26 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2350
Original bug report by Trance on Sun Jan 13 14:38:09 2002

Bug reported from /domains/city/streets/_9_6--

(1)  Dragon scale leg plates (kept)

creator plates

A creator has not been specified for that yet.



----------------------------------------------------------------------

Zifnab wrote on Tue Feb  5 17:55:26 2002

Fixed



-----------------

poster: Zifnab
subject: closed bug: 2353
date: Tue Feb  5 17:58:09 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2353
Original bug report by Goroharahad on Sun Jan 13 23:12:08 2002

Bug reported from /domains/castles/rooms/goroharahad-2--

When changing dials to my safe, i used a number >10 (let's say 1) but wrote it 01. The message says the dial is 01 but setting safe to 01 ## ## produces in fact 1 ## ## and the safe stays locked.


----------------------------------------------------------------------

Goroharahad wrote on Sun Jan 13 23:13:07 2002
I meant a number <10 of course.

----------------------------------------------------------------------

Zifnab wrote on Tue Feb  5 17:58:06 2002
not sure what the bug here is.

its set to 1 2 3 like i would expect, both 01 and 1 work to open 
it.  I certainly dont see this as a bug.

----------------------------------------------------------------------

Zifnab wrote on Tue Feb  5 17:58:09 2002

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 2355
date: Tue Feb  5 18:00:20 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2355
Original bug report by Terminator on Mon Jan 14 21:24:02 2002

Bug reported from /domains/city/streets/_9_7--

[dragon]:  promptly salute Killaaz and shout, "Sir, yes SIR!"
think Tick!
Shoulnt it said Terminator in front of it?


//Terri


----------------------------------------------------------------------

Zifnab wrote on Tue Feb  5 18:00:20 2002

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 2356
date: Tue Feb  5 18:02:42 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2356
Original bug report by Lostego on Tue Jan 15 01:16:52 2002

Bug reported from /domains/city/streets/_9_7--

Sumerion wears Magician's Armor, Metal stethoscope, Dark cloak of Nosferatu, Red gold crown, Ring of Entry, Bleached out Bracelet of Bones, Silver pendant, Blackmon's Armguard, Glass Eye of Hag, Purple belt, Glimmering boots of wizardry, Scarrab Leggings, Armor of despair and Dark gloves of Nosferatu.
He Acutally has an Armor of Despair and Artea has a Magician's Armor seemed kinda wierd.


----------------------------------------------------------------------

Zifnab wrote on Tue Feb  5 18:02:42 2002

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 2357
date: Tue Feb  5 18:02:48 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2357
Original bug report by Artea on Tue Jan 15 03:43:48 2002

Bug reported from /domains/hyboria/snoop/giants/rooms/7,4,1--


I think the new Magician's Armor torso slot is bugged.. while I have my equipment all equipped (including it) i type 
wear all ->
[ Magician's Armor ]:Your Magician's Armor blocks you wearing that on your torso. You wear Magician's Armor.
.. it says that even though its equipped, other ppl in the room with me get 'You wear Magician's Armor.' when they type wear all..
cast stop


----------------------------------------------------------------------

Zifnab wrote on Tue Feb  5 18:02:48 2002

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 2358
date: Tue Feb  5 18:04:27 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2358
Original bug report by Ladyhawk on Tue Jan 15 12:07:45 2002

Bug reported from /domains/city/shops/general_shop--

/domains/events/carebear/prizes/prize_6.c 
It's named a pendant but only id's to necklace.


----------------------------------------------------------------------

Zifnab wrote on Tue Feb  5 18:04:27 2002

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 2360
date: Tue Feb  5 18:05:25 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2360
Original bug report by Ladyhawk on Tue Jan 15 13:35:20 2002

Bug reported from /domains/mists/shaol/shaol21--

Grasfer is reporting problems with the monsters in this area (/domains/mists/shaol/monsters/dbeggar.c anyways) with RDMP, the monster_health thingy is reporting them as a nondescript things. 


----------------------------------------------------------------------

Zifnab wrote on Tue Feb  5 18:05:25 2002

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 2361
date: Tue Feb  5 18:06:10 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2361
Original bug report by Bigglesworth on Tue Jan 15 21:23:55 2002

Bug reported from /domains/city/shops/general_shop--

I've got a Nondescript thing in my inventory, I think it was in there when i logged off last night
And its still in my inventory right now.. I can't drop it either.. Don't know what its from.
=)


----------------------------------------------------------------------

Zifnab wrote on Tue Feb  5 18:06:10 2002

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 2366
date: Tue Feb  5 18:07:17 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2366
Original bug report by Falstaff on Thu Jan 17 03:13:11 2002

Bug reported from /domains/outside_city/yensid/room15--

received a pendant for most kills, won't be handled/worn/id'ed.
LadyHawk said it had to do with the name and the slot (pendant/amulet)
just want to sell it (rogue stuff) but not if it's buggy
Falstaff


----------------------------------------------------------------------

Zifnab wrote on Thu Jan 17 05:32:21 2002
what item?

----------------------------------------------------------------------

Zifnab wrote on Thu Jan 17 14:53:52 2002
Carebear pendant

----------------------------------------------------------------------

Zifnab wrote on Tue Feb  5 18:07:17 2002

Fixed



-----------------

poster: Zifnab
subject: closed bug: 2370
date: Tue Feb  5 18:07:32 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2370
Original bug report by Jaguar on Thu Jan 17 15:10:28 2002

Bug reported from /domains/mists/rooms/harbor1--

The sign here makes no sense, I think it might be outdated? Someof the locations mentioned I have never heard of


----------------------------------------------------------------------

Zifnab wrote on Tue Feb  5 18:07:29 2002
they are all there that i can tell.

----------------------------------------------------------------------

Zifnab wrote on Tue Feb  5 18:07:32 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2373
date: Tue Feb  5 18:09:29 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2373
Original bug report by Caliban on Fri Jan 18 05:16:13 2002

Bug reported from /domains/city/streets/_10_7--

Not an actual bug but am curious to know why when i attack with 
my familiars i get on average 7-11 hits with all my fams. Now when 
another woodsman joins with all 3 of his fams. the average goes up
to 10-15 hits. This is only the AVERAGE there are some rounds that
it drops to 5-7 hits and others that goes to 20-24 hits a round.
Also the more people you add the less the familiars special. I dont
know if there is something in the combat code or what that prevents 
this, this is just an observation. I was just hoping for some sort
of explaination so I understood a little better. Not asking for 
anything to be changed whatsoever. Thanks for your time and I 
apologize for posting this here not sure exactly where this type 
of post would go. 

-Cal


----------------------------------------------------------------------

Zifnab wrote on Tue Feb  5 18:09:29 2002
nothign special.  They are treated just like a monster, 
get their normal turn at combat etc.

----------------------------------------------------------------------

Zifnab wrote on Tue Feb  5 18:09:29 2002

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 2374
date: Tue Feb  5 18:10:30 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2374
Original bug report by Baer on Fri Jan 18 08:20:22 2002

Bug reported from /domains/guilds/cleric/altar_room--

After switching to another body, with my inventory containing a lot of things, I have
Weight (in lbs): You[322] + EQ[1] = Total[323], Capacity[0%]



----------------------------------------------------------------------

Zifnab wrote on Tue Feb  5 18:10:30 2002

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 2375
date: Tue Feb  5 18:11:39 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2375
Original bug report by Siffar on Fri Jan 18 11:27:28 2002

Bug reported from /domains/city/buildings/bank--

Not a bug...
Studded Leather Armor should id to 'leather armor' or 'studded armor'


----------------------------------------------------------------------

Zifnab wrote on Tue Feb  5 18:11:39 2002

Fixed



-----------------

poster: Zifnab
subject: closed bug: 2430
date: Tue Feb  5 19:33:08 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2430
Original bug report by Murmandamus on Tue Feb  5 16:33:26 2002

Bug reported from /domains/outside_city/catworld/rooms/valley4--

the summary command does not seem to report gold earned total correctly

----------------------------------------------------------------------

Zifnab wrote on Tue Feb  5 19:33:08 2002
it reports it exactly as its designed too, all money coming
to and leaving you.  The problem is its the bank, and 
a few otehr sources messing it up.

----------------------------------------------------------------------

Zifnab wrote on Tue Feb  5 19:33:08 2002

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 2376
date: Tue Feb  5 19:43:15 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2376
Original bug report by Cazhmere on Sat Jan 19 07:12:24 2002

Bug reported from /domains/blackavar/wiz_tower/rooms/tower3b--

used a relocator we got from pit fiend chest . got a bug message, and it did nothing..


----------------------------------------------------------------------

Zifnab wrote on Tue Feb  5 19:43:15 2002

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 2378
date: Tue Feb  5 19:43:21 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2378
Original bug report by Arkangyle on Sat Jan 19 19:36:04 2002

Bug reported from /domains/dragon/level5/d5agon1--

I type wear all, with nothing to wear and I get this:
(Taking Magician's Armor from Artea first)
Too bad you're not a skilled pickpocket.
You wear Magician's Armor.


----------------------------------------------------------------------

Zifnab wrote on Tue Feb  5 19:43:21 2002

Fixed



-----------------

poster: Zifnab
subject: closed bug: 2381
date: Tue Feb  5 19:43:33 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2381
Original bug report by Kjara on Mon Jan 21 03:44:28 2002

Bug reported from /domains/hyboria/uncle/monks/br2--

monks are able to use skills thru stuns, at least disarm


----------------------------------------------------------------------

Zifnab wrote on Tue Feb  5 19:43:33 2002
already noted.

----------------------------------------------------------------------

Zifnab wrote on Tue Feb  5 19:43:33 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2383
date: Tue Feb  5 19:44:11 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2383
Original bug report by Hierokliff on Mon Jan 21 13:49:45 2002

Bug reported from /domains/misc/void--

Hiyas, its me again...

did reinc with one body, so moved north to worship gwaul
to reinc the other ones also, then i did get this.


SPAM:
worship gwaul
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
1) foo             (Current)
2) blaster         1,105,842,838
3) witch           1,113,976,402
+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
Enter body number to switch to: 2
You don't have anything worn or wielded.
You don't have anything worn or wielded.
You enter Red Dragon in a fresh body.
Turning on channel 'ghost'.
Turning on channel 'castles'.
Turning on channel 'event'.
Turning on channel 'inform'.
Turning on channel 'zombie'.
Turning on channel 'death'.
Turning on channel 'plaque'.
Turning on channel 'dragon'.
Turning on channel 'equip'.
Turning on channel 'nosferatu'.
Turning on channel 'sales'.
Turning on channel 'swe'.
Body switched.
You wield Hierokliff's broom in your right and left hands.
Your brain pulses.
You feel witty.
Your heart beats an extra beat.
Your brain feels like a sponge.
[ Hierokliff's broom ]: Wielded.
*Bad argument 1 to call_other()
Expected: string or array or object Got: 0.
Trace written to /log/runtime
l
Oops!  You're lost.  Moving to the void...
Void! [exits: adv]
 ___________.__             ____   ____________  .___________
 \__    ___/|  |__   ____   \   \ /   /\_____  \ |   \______ \  
   |    |   |  |  \_/ __ \   \   Y   /  /   |   \|   ||    |  \ 
   |    |   |   Y  \  ___/    \     /  /    |    \   ||    `   \
   |____|   |___|  /\___  >    \___/   \_______  /___/_______  /
                 \/     \/                     \/            \/ 
  
You have landed here because something went wrong in the room 
you were in.
You can exit to the adventurer guild if you want.

Void! [exits: adv]
 ___________.__             ____   ____________  .___________
 \__    ___/|  |__   ____   \   \ /   /\_____  \ |   \______ \  
   |    |   |  |  \_/ __ \   \   Y   /  /   |   \|   ||    |  \ 
   |    |   |   Y  \  ___/    \     /  /    |    \   ||    `   \
   |____|   |___|  /\___  >    \___/   \_______  /___/_______  /
                 \/     \/                     \/            \/ 
  
You have landed here because something went wrong in the room 
you were in.
You can exit to the adventurer guild if you want.


>
HP: 1350/1410 SP: 2960/3096 EP: 676/746

//Hierokliff


----------------------------------------------------------------------

Zifnab wrote on Mon Jan 21 14:19:02 2002
have to look through the logs

The last error for you was not having an environment, 
which problably was a cause of somethign else.

----------------------------------------------------------------------

Zifnab wrote on Tue Feb  5 19:44:08 2002
fixed this a while ago.

----------------------------------------------------------------------

Zifnab wrote on Tue Feb  5 19:44:11 2002

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 2386
date: Tue Feb  5 19:44:42 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2386
Original bug report by Gerrik on Tue Jan 22 06:23:30 2002

Bug reported from /domains/blackavar/map/bdock--

it seems logical to me that the blackavar docks should be outdoors


----------------------------------------------------------------------

Zifnab wrote on Tue Feb  5 19:44:42 2002

Fixed



-----------------

poster: Zifnab
subject: closed bug: 2388
date: Tue Feb  5 19:45:53 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2388
Original bug report by Smee on Tue Jan 22 18:06:37 2002

Bug reported from /domains/city/advguild/plaque_room--

Holy staff again

>> wield holy staff
You wish your wounds would stop BLEEDING!
There is no such staff here.
lueq >> wield my a holy staff
Feh, ignore the lueq bit there


>> wield my a holy staff
You fall to the ground DEAD!

I think that made sense

Smee


----------------------------------------------------------------------

Zifnab wrote on Tue Feb  5 19:45:50 2002
god you peoepl report the same bug a lot :)

----------------------------------------------------------------------

Zifnab wrote on Tue Feb  5 19:45:53 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2389
date: Tue Feb  5 19:45:56 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2389
Original bug report by Coal on Wed Jan 23 00:39:21 2002

Bug reported from /domains/castles/rooms/bigglesworth-10--

Amulet of Ultravision is a 'neck slot' not an 'amulet slot' Not sure if this is intended or not...


----------------------------------------------------------------------

Zifnab wrote on Tue Feb  5 19:45:56 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2390
date: Tue Feb  5 19:46:21 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2390
Original bug report by Trance on Wed Jan 23 14:26:55 2002

Bug reported from /domains/city/buildings/bank--

(1)  Blob boots (kept)

You suddenly gasp as your boots wobble and extend to totally cover your legs!

Now, I've never had one of this particular equipment before, but is it meant to do those room echos when you aren't actually wearing them? Note that I wore them then removed them via the 'remove all' command, though I don't believe that would make a difference.

- Trance



----------------------------------------------------------------------

Zifnab wrote on Tue Feb  5 19:46:17 2002
i made a fix to this, report if it happens again after boot

----------------------------------------------------------------------

Zifnab wrote on Tue Feb  5 19:46:21 2002

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 2393
date: Tue Feb  5 19:48:30 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2393
Original bug report by Areu on Wed Jan 23 22:48:58 2002

Bug reported from /domains/outside_city/farms/farm1/map/x12y27--


Bone Handled Long Sword doesn't seem to
identify correctly.

The following fails:
wield Bone Handled Long Sword
wield Bone sword
wield handled long sword

Thx
Areu


----------------------------------------------------------------------

Zifnab wrote on Thu Jan 24 04:06:07 2002
caps never work

----------------------------------------------------------------------

Areu wrote on Sat Jan 26 21:21:07 2002
Ok, the capitalization was cause I was pasting in from copies.  Lower
case doesn't seem to work though either. fyi.


----------------------------------------------------------------------

Zifnab wrote on Tue Feb  5 19:48:30 2002

Fixed



-----------------

poster: Zifnab
subject: closed bug: 2394
date: Tue Feb  5 19:48:48 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2394
Original bug report by Locke on Thu Jan 24 07:54:11 2002

Bug reported from /domains/castles/rooms/locke-2--

i dunno if this is a bug or not, but i'll report it anyways ;p
I recently reinced from gem blaster -> gem blaster at like a .16% reinc rate.  After i reinced, my rank then declined from 87% adept of the stones -> 57% initiate.  My focus crystal really really sucked and i had to remerge like a whole lot of power crystals.  This could be a potential problem for other gb's because the focus crystal resets or something like that.  I don't believe this has happened before when i reinced from gb -> gb.
-L


----------------------------------------------------------------------

Zifnab wrote on Thu Jan 24 19:22:37 2002
when was the last time you had reinced?

----------------------------------------------------------------------

Locke wrote on Sat Jan 26 06:59:05 2002
Well, my reinc rate was 0.16%, soo, i guess its a loong time ago... However, i reinced into the same guild, and i didn't think it would be taxed so harshly :/

----------------------------------------------------------------------

Zifnab wrote on Sun Jan 27 18:49:15 2002
yes it will, Sigwald made a cahnge for those few
guilds that were not losing masteries as they should. 

When they rienced after that, the lost what they should of 
all along.

----------------------------------------------------------------------

Zifnab wrote on Tue Feb  5 19:48:48 2002

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 2395
date: Tue Feb  5 19:51:24 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2395
Original bug report by Grasfer on Thu Jan 24 16:00:38 2002

Bug reported from /domains/city/streets/_9_7--

http://reddragon.clansoft.com/stats.html
That link don't work.. it's under Link menu on homepage.


----------------------------------------------------------------------

Zifnab wrote on Tue Feb  5 19:51:24 2002

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 2397
date: Tue Feb  5 19:52:18 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2397
Original bug report by Zangosian on Thu Jan 24 18:32:38 2002

Bug reported from /domains/blackavar/city/kuriskzoo/b5--

multicolored parrot doesn't id to bird.


----------------------------------------------------------------------

Zifnab wrote on Tue Feb  5 19:52:18 2002

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 2399
date: Tue Feb  5 19:54:21 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2399
Original bug report by Jsardy on Thu Jan 24 22:41:53 2002

Bug reported from /domains/city/advguild/adv--

my six fingered gloves doesnt id to gloves or six fingured gloves
i


----------------------------------------------------------------------

Jsardy wrote on Thu Jan 24 23:48:13 2002
ok, its doesnt seem to even act like i have it in my inventory, but when i type wear all, it shows up that i try to wear it, but wont id to anything

----------------------------------------------------------------------

Jsardy wrote on Thu Jan 24 23:50:31 2002
sorry, it does id to gloves, after i drop my other gloves form my i
buy still doesnt id to anything else or even id to gloves unless its the only glove
my other glove is the black gloves of sight

----------------------------------------------------------------------

Zifnab wrote on Tue Feb  5 19:54:21 2002

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 2400
date: Tue Feb  5 19:55:35 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2400
Original bug report by Goroharahad on Sat Jan 26 01:44:40 2002

Bug reported from /domains/dragon/samael/second_pale/rooms/void2--

Bug was actually in previous room :

insert a star in stone

(Taking the Eight Pointed Star of Chaos with two points missing from Eponine
first)
There is no Eight Pointed Star of Chaos with two points missing here.

I have my own star but first one is in party member's inventory


----------------------------------------------------------------------

Zifnab wrote on Tue Feb  5 19:55:35 2002

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 2403
date: Tue Feb  5 19:56:38 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2403
Original bug report by Jaws on Sat Jan 26 20:51:58 2002

Bug reported from /domains/outside_city/catworld/rooms/hallway4--

schizo's shout about swallowing wholem the BOLD is missing percent signs to actually bold the text

----------------------------------------------------------------------

Zifnab wrote on Sun Jan 27 18:49:51 2002
no its actually not.  Not sure why that happens.

----------------------------------------------------------------------

Zifnab wrote on Tue Feb  5 19:56:38 2002
ok it was i cant read, fixed it yesterday.

----------------------------------------------------------------------

Zifnab wrote on Tue Feb  5 19:56:38 2002

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 2432
date: Wed Feb  6 07:29:56 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2432
Original bug report by Jomo on Wed Feb  6 00:59:46 2002

Bug reported from /domains/outofwhack/uncle/egypt/kh8--

Hello,

I am having trouble today with my Animal Tamer's Eagle.

I can send him away to sell stuff, but he doesn't come back.
(I need to cast recall animal to get him to come back)
After casting recall animal to get him back, he doesn't hand the cash of items he was 
supposed to sell back to me.

In fact, he doesn't seem to try and sell the items at all.


----------------------------------------------------------------------

Zifnab wrote on Wed Feb  6 07:29:56 2002

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 2433
date: Wed Feb  6 07:29:59 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2433
Original bug report by Caliban on Wed Feb  6 02:04:03 2002

Bug reported from /domains/emerald/uncle/celtica/connacht/room21--

Something is not working right with the animal tamers eagle. 
When i order it to gosell it does not return.


----------------------------------------------------------------------

Zifnab wrote on Wed Feb  6 07:29:59 2002

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 2435
date: Wed Feb  6 07:30:08 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2435
Original bug report by Guinni on Wed Feb  6 06:41:58 2002

Bug reported from /domains/mists/uncle/army/cemetary11--

Having problems with gosell and my eagle familiar.  I send it to the shop but have to use recall animal to get it back. When I do find it, it has the money so it's made it to the shop. This has happenned 3 times in 45 mins.


----------------------------------------------------------------------

Zifnab wrote on Wed Feb  6 07:30:08 2002

Fixed



-----------------

poster: Zifnab
subject: closed bug: 2438
date: Wed Feb  6 13:54:51 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2438
Original bug report by Ertai on Wed Feb  6 08:41:17 2002

Bug reported from /domains/outside_city/farms/farm1/map/x1y8--

You crouch low and spring on horse, breaking hid current maneuver!
Horse is stunned and unable to move.
Horse is ready to perform his skill.
Horse's claws bite into your flash, drawing blood!
I noticed that horses seem to complete their skills even when stunned.
I also noticed that pounce attack did not break their skill.
Ertai.


----------------------------------------------------------------------

Zifnab wrote on Wed Feb  6 13:54:48 2002
you need to read the bug repotrs.
*
c

----------------------------------------------------------------------

Zifnab wrote on Wed Feb  6 13:54:51 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2441
date: Wed Feb  6 15:27:51 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2441
Original bug report by Tantrum on Wed Feb  6 14:48:42 2002

Bug reported from /domains/city/streets/_9_7--

when i type last sales, it gives me history normal, then after my prompt appears again i get this message Lag time: 1013003136.000 seconds.
its always the same number, not on any other channels.


----------------------------------------------------------------------

Zifnab wrote on Wed Feb  6 15:27:51 2002
must be somethign with a trigger of yours, the mud is not doing
that.

----------------------------------------------------------------------

Zifnab wrote on Wed Feb  6 15:27:51 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2434
date: Wed Feb  6 15:37:39 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2434
Original bug report by Denim on Wed Feb  6 02:04:30 2002

Bug reported from /domains/castles/rooms/lokie-5--

Not sure if this is a big or something new that was put in, but we were killing Psychotics & one of them dropped a Pyroclast, which i thought was a top slot item that restored eq, didnt think random 650k exp monsies dropped em.


----------------------------------------------------------------------

Zifnab wrote on Wed Feb  6 15:37:36 2002
not a bug.

----------------------------------------------------------------------

Zifnab wrote on Wed Feb  6 15:37:39 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2437
date: Wed Feb  6 19:09:26 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2437
Original bug report by Chrono on Wed Feb  6 07:13:05 2002

Bug reported from /domains/outside_city/aviary/rooms/room2--

hrm, help skill rack - says you can use rack on mobs, also, i was fooling around and tried it on Whisper the navigator guild master, and it said: You can only target players or monsters!, but i tried it on a bird and got this: You dont consider this a bug?
its not a big deal, was just curious - if cant use it one mob, should fix help info on it and/or the messages

once again not a big deal. thanks


----------------------------------------------------------------------

Chrono wrote on Wed Feb  6 07:16:26 2002
hmm, hope i did this right - anyway, help skill rack dont exactly say you can use it on mobs, but thats the impression i got when i first read it. sorry.

----------------------------------------------------------------------

Zifnab wrote on Wed Feb  6 19:09:22 2002
its not meant to be used on help.  A few players a few years 
ago decided it woudl be fine to try and kill hag with rack.

I added that bug message while they were in the middle of attempting.

----------------------------------------------------------------------

Zifnab wrote on Wed Feb  6 19:09:26 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2446
date: Thu Feb  7 14:18:02 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2446
Original bug report by Siffar on Thu Feb  7 14:17:08 2002

Bug reported from /domains/outofwhack/map/x13y8--

Probably not a bug and also not important cause X command is
going to be deactivated, but e.g.
walk e 2 look w 
gives me
*Array index out of bounds.
Trace written to /log/runtime


----------------------------------------------------------------------

Zifnab wrote on Thu Feb  7 14:18:02 2002
you are not using the walk command correctly.

The syntax you need is walk e 2look e

It is a bug that it is erroring, but you are also not 
using it correctly.

----------------------------------------------------------------------

Zifnab wrote on Thu Feb  7 14:18:02 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2459
date: Sat Feb  9 14:56:06 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2459
Original bug report by Walach on Sat Feb  9 14:54:15 2002

Bug reported from /domains/guilds/animist/room7--


Tried to look myself on guild plaque. 'la walach on plaque'

*call_other() couldn't find object
Trace written to /log/runtime


----------------------------------------------------------------------

Zifnab wrote on Sat Feb  9 14:56:00 2002
the guild plaques (those that are currently loaded) will
error until boot.

----------------------------------------------------------------------

Zifnab wrote on Sat Feb  9 14:56:06 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2461
date: Sat Feb  9 22:18:51 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2461
Original bug report by Jaws on Sat Feb  9 22:03:38 2002

Bug reported from /domains/city/advguild/plaque_room--

not sure if anyone has tinkered in code - but cauldron seems to be dishing back more tossbacks for more dmg again - only thing diff that before is that I had wimpy up from the previous day, and I flee'd around after each tossback - I was in a vmap area that had no mobs so that was not a factor - will test more and add details

----------------------------------------------------------------------

Zifnab wrote on Sat Feb  9 22:18:51 2002
6810       Feb  4 16:45:29 2002 potion.c*


----------------------------------------------------------------------

Zifnab wrote on Sat Feb  9 22:18:51 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2463
date: Sun Feb 10 01:46:54 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2463
Original bug report by Marconus on Sun Feb 10 00:06:52 2002

Bug reported from /domains/outside_city/yensid/room38--

When I reincarnated today and joined up with the woodsman guild(again) it said that Marric prile gave me a woodsman cloak, but when I looked in my inv and in the equipment screen it was'nt there.  I could'nt check the cloak either, so I'm assuming something got messed up with it.  I'd appreciate it if you could look into it.  Marconus


----------------------------------------------------------------------

Zifnab wrote on Sun Feb 10 01:46:54 2002
next time you quit and reenter it will be given to you as usual,
was a few problems earlier today.

----------------------------------------------------------------------

Zifnab wrote on Sun Feb 10 01:46:54 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2464
date: Sun Feb 10 03:47:52 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2464
Original bug report by Rhino on Sun Feb 10 01:47:33 2002

Bug reported from /domains/city/advguild/plaque_room--

Falgor tried to tell me somthing and he can only tell me something using a reply i can talk to him thought


----------------------------------------------------------------------

Zifnab wrote on Sun Feb 10 03:47:52 2002
he probably has an alias set for your name.
 or some part of tell, etc.

----------------------------------------------------------------------

Zifnab wrote on Sun Feb 10 03:47:52 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2476
date: Tue Feb 12 17:16:13 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2476
Original bug report by Siffar on Tue Feb 12 17:12:26 2002

Bug reported from /domains/blackavar/shedge/dryad/forest18--

I noticed, that the skill High energy focus does not seem to
have an effect on the psionist spell Shock. At least I never
got the message "You feel the true power of a focues mind" 
(or whatever it is). Shouldn't it be working for every
attack spell?


----------------------------------------------------------------------

Zifnab wrote on Tue Feb 12 17:16:13 2002
it does affect every attack spell.

----------------------------------------------------------------------

Zifnab wrote on Tue Feb 12 17:16:13 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2484
date: Sat Feb 16 23:13:46 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2484
Original bug report by Midnight on Sat Feb 16 19:29:42 2002

Bug reported from /domains/outside_city/farms/farm1/map/x26y2--

Cow is ready to perform his skill.
Cow focuses his strength and heals himself.
Cow is ready to perform his skill.
Cow claws at you but misses his target widely.
occured right after each other
bug report 2483


----------------------------------------------------------------------

Zifnab wrote on Sat Feb 16 23:13:46 2002
already reported.  its all related to monsters not breaking
there concentration correctly.  I will try and get on this 
one tonight, if its not tonight, wont be till I come back
from vacatin.

----------------------------------------------------------------------

Zifnab wrote on Sat Feb 16 23:13:46 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2483
date: Sat Feb 16 23:13:56 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2483
Original bug report by Midnight on Sat Feb 16 19:25:17 2002

Bug reported from /domains/outside_city/farms/farm1/map/x26y5--

report two skills used at the same time

----------------------------------------------------------------------

Zifnab wrote on Sat Feb 16 23:13:56 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2490
date: Mon Feb 18 02:20:53 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2490
Original bug report by Tomten on Mon Feb 18 02:01:38 2002

Bug reported from /domains/guilds/mysticwarriors/guild_hall--

The MA plaque on bvar doesnt seem to work right. i get this msg when i try lookin at it.
*Bad argument 1 to keys()
Expected: mapping Got: 0.
Trace written to /log/runtime


----------------------------------------------------------------------

Zifnab wrote on Mon Feb 18 02:20:53 2002
wont work till i fix it. already reported.

----------------------------------------------------------------------

Zifnab wrote on Mon Feb 18 02:20:53 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2489
date: Mon Feb 18 02:21:41 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2489
Original bug report by Denim on Sun Feb 17 17:24:12 2002

Bug reported from /domains/castles/rooms/lokie-5--

Ok, whenever i put a message over my clan channel, Noone else in the clan can see it unless they type last clan or whatever, why cant they see my msgs w/o typing last clan?


----------------------------------------------------------------------

Zifnab wrote on Mon Feb 18 02:21:41 2002
not a bug.  oddly enough all the other channels
work the same way.  I have grown bored of seeing you telling
players to fuck off over and over.


----------------------------------------------------------------------

Zifnab wrote on Mon Feb 18 02:21:41 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2493
date: Wed Feb 20 20:35:57 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2493
Original bug report by Requiem on Wed Feb 20 00:04:58 2002

Bug reported from /domains/castles/rooms/requiem-2--

There are two orbs available with Slint. The second one says it is 
needed to create an exit to the animist guild, however the first 
orb now includes the animist guild link and therefore making people
waste their money on the second orb. Perhaps it should be removed 
from the list?



----------------------------------------------------------------------

Zifnab wrote on Wed Feb 20 20:35:57 2002
it is there because some older peopel with castles
do not have that exit

----------------------------------------------------------------------

Zifnab wrote on Wed Feb 20 20:35:57 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2494
date: Wed Feb 20 20:36:51 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2494
Original bug report by Teutates on Wed Feb 20 11:45:53 2002

Bug reported from /domains/city/buildings/bank--

I dont know if this is a bug, but I'll report it anyway.
When I sell stuff at Misty Island shop, close to the harbor,
I type "sell all". But many times when I check there are
still stuff left in my inventory and I have to type it again.
And yesterday something not so funny happend. I went to the shop
and typed sell all, and in some way, I sold my Turlach Bracers to
the shop, but all the crappy stuff that was unkept and in my intention
to sell was still in my inventory. Im pretty sure those bracers were on keep.
So I was in a bit of a shock the remainder of the night.
Just thought you should know about this, and 
maybe there is something to be done about it, if it is 
a bug that is.
// Teut


----------------------------------------------------------------------

Zifnab wrote on Wed Feb 20 20:36:48 2002
they couldnt of been.  Keep has been working flawlessly for
a long time.
There is a limit of 100 items to be sold per 'sell all'

----------------------------------------------------------------------

Zifnab wrote on Wed Feb 20 20:36:51 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2496
date: Wed Feb 20 20:37:15 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2496
Original bug report by Rambo on Wed Feb 20 17:44:47 2002

Bug reported from /domains/city/shops/auction_house--

gave my White Glove of Raena to dilim (acutionary) and diden't get any bids, so I quited, then now when I logged on I had received no gold(if someone would have purchased it) and my glove is gone.

RamBo


----------------------------------------------------------------------

Zifnab wrote on Wed Feb 20 20:37:12 2002
shouldnt of quit, its only a few minutes to wait for him.

----------------------------------------------------------------------

Zifnab wrote on Wed Feb 20 20:37:15 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2500
date: Wed Feb 20 23:04:51 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2500
Original bug report by Spirum on Wed Feb 20 22:31:57 2002

Bug reported from /domains/guilds/mysticwarriors/guild_hall--

Garden of the Spirit Temple exits: east
A huge white marble plaque.
Qi Wen Mao
A small sign floats comfortably in mid-air reading 'Guild help'.
when u look at the plaque u get this
*Bad argument 1 to keys()


----------------------------------------------------------------------

Zifnab wrote on Wed Feb 20 23:04:48 2002
its been reported numeroius times.  no time
to fix it yet.

----------------------------------------------------------------------

Zifnab wrote on Wed Feb 20 23:04:51 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2503
date: Fri Feb 22 06:18:00 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2503
Original bug report by Draco on Fri Feb 22 04:36:35 2002

Bug reported from /domains/outside_city/aviary/rooms/room7--

say FULL HPS
i dont know if it has been reported or not yet, but there is a but within the typo messages. they newbies are getting messages such as "if you typo one more time ill rm you playerfile." i heard zifnab earlier saying for someone to report this so i figured i would bring this to your attention
q


----------------------------------------------------------------------

Zifnab wrote on Fri Feb 22 06:17:57 2002
I just typed 500 or so lines as a newbie, and never once
received a non helpful message.

----------------------------------------------------------------------

Zifnab wrote on Fri Feb 22 06:18:00 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2362
date: Fri Feb 22 15:48:14 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2362
Original bug report by Chrono on Wed Jan 16 05:33:34 2002

Bug reported from /domains/city/buildings/bank--

everyone left party while i was in hell, and got revved, and had no leader, so could do any commands, had to log off rd to get out - not a big issue, just posting so you know, if you didnt know.
couldnt do any commands*



----------------------------------------------------------------------

Zifnab wrote on Tue Feb  5 18:06:35 2002
aha this might be how we lose hte leaders. thanks

----------------------------------------------------------------------

Zifnab wrote on Fri Feb 22 15:48:11 2002
Made a fix to the heart_beat of the party object.  if no leader
it tries to pick a new leader. This means that it may be possible
to have no leader of a party if all are dead.  The first person
back alive will become the leader.  I will look at chaning this
shortly.

I believe the reasoning behind this was back when the tank and the 
leader where the same, that no longer needs to be the case so 
I think we can stop removing the 'leader' when they die.

----------------------------------------------------------------------

Zifnab wrote on Fri Feb 22 15:48:14 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2364
date: Fri Feb 22 15:49:15 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2364
Original bug report by Chrono on Thu Jan 17 01:34:26 2002

Bug reported from /domains/blackavar/map/x38y38--

well, i accidently hit pf off, instead of party shake, and got: You are now not following it. (i was leader btw.)

then typed pf on, and got: You cannot follow yourself.

then tried pling myself: pl chrono -> That person is not in your party.
so, i cant do any commands - just thought youd like to know, probably not a big issue


----------------------------------------------------------------------

Zifnab wrote on Fri Feb 22 15:49:15 2002
I hope this is related to the same fix I just made.  If its not
please let me know and rebug report it.

----------------------------------------------------------------------

Zifnab wrote on Fri Feb 22 15:49:15 2002

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 2396
date: Fri Feb 22 15:54:24 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2396
Original bug report by Siffar on Thu Jan 24 16:34:47 2002

Bug reported from /domains/city/streets/_9_6--

I have two sapphire rings... I keep both of them and then unkeep
one, it looks like both of them are unkept...
That is, they are still listed in combination:
(2)  Sapphire ring of Arabidopsis
(1)  Demented Amulet (kept)
...


----------------------------------------------------------------------

Zifnab wrote on Fri Feb 22 15:54:24 2002

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 2402
date: Fri Feb 22 16:22:18 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2402
Original bug report by Bahgtru on Sat Jan 26 15:06:36 2002

Bug reported from /domains/outside_city/farms/farm1/map/x8y29--

Fighting a goblin, it used a skill, (kick), the skill succeeded, next round, without it starting another one, the skill succeeded again.


----------------------------------------------------------------------

Zifnab wrote on Fri Feb 22 16:22:18 2002
Just made a fix to this.  should solve the problem.

Please rereport if it does not.

----------------------------------------------------------------------

Zifnab wrote on Fri Feb 22 16:22:18 2002

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 2407
date: Fri Feb 22 16:23:39 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2407
Original bug report by Trunks on Mon Jan 28 03:41:04 2002

Bug reported from /domains/city/streets/_9_7--

hmm was in a party and a bunch of us died.. some others lived including Zu.. he switched to his healer body and revved me.. tried to do party status and i got this:
*Value being indexed is zero.
Trace written to /log/runtime

then i wasn't in a party


----------------------------------------------------------------------

Zifnab wrote on Fri Feb 22 16:23:39 2002
he needs to leave the party.  first more than likely.  I will
make a switch do that.

----------------------------------------------------------------------

Zifnab wrote on Fri Feb 22 16:23:39 2002

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 2409
date: Fri Feb 22 16:26:28 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2409
Original bug report by Trance on Mon Jan 28 16:51:05 2002

Bug reported from /domains/city/streets/_3_7--

(1)  Training Whip (kept)

A creator has not been specified for that yet.

I have the whip either in my inventory or stored away, if you need it to see exactly where it came from. Only stats on it is 5 dex, as far as I can tell.


----------------------------------------------------------------------

Zifnab wrote on Fri Feb 22 16:26:28 2002

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 2414
date: Fri Feb 22 16:38:24 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2414
Original bug report by Ertai on Fri Feb  1 04:04:44 2002

Bug reported from /domains/hyboria/tenoren/con_rooms/mg1--

My Mace of power healed someone not in the room.


----------------------------------------------------------------------

Zifnab wrote on Fri Feb 22 16:38:24 2002

Fixed



-----------------

poster: Zifnab
subject: closed bug: 2416
date: Fri Feb 22 16:38:55 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2416
Original bug report by Adjudicator on Fri Feb  1 23:06:27 2002

Bug reported from /domains/outofwhack/waz/chess/rooms/crowd3--

I keep stunning things with my broom wave, but it does not stop the skill they are using.


----------------------------------------------------------------------

Zifnab wrote on Fri Feb 22 16:38:55 2002
see previous skil usage report.

----------------------------------------------------------------------

Zifnab wrote on Fri Feb 22 16:38:55 2002

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 2420
date: Fri Feb 22 16:40:04 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2420
Original bug report by Zifnab on Sat Feb  2 18:03:48 2002

Bug reported from /wiz/zifnab/workroom--

 On Fri Feb  1 07:31:22 2002 Arkangyle wrote post #14:
> > > I've been a nether for some time now, and just tonight learned about
> > > dispelling our balls ... could it be added in the help for "chain
> > > elemental bolts" that you can dispel your ball by doing "dispel my
> > > ball"?
> > >
> > > Thanks
> >
((


----------------------------------------------------------------------

Zifnab wrote on Fri Feb 22 16:40:04 2002

Fixed



-----------------

poster: Zifnab
subject: closed bug: 2422
date: Fri Feb 22 16:43:25 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2422
Original bug report by Mikul on Sun Feb  3 00:57:32 2002

Bug reported from /domains/dragon/elements/fire/smith--

show a broom to gugnar
You show the Mikul's broom to Gugnar, the Fire Giant Blacksmith.
Gugnar, the Fire Giant Blacksmith says, 'I won't work on banged-up equipment! Get it repaired first!'

Guild item, shouldn't report a mesg like that.

show a belt to gugnar
You show the Thin leather belt to Gugnar, the Fire Giant Blacksmith.
Gugnar, the Fire Giant Blacksmith says, 'I won't work on banged-up equipment! Get it repaired first!'

New: Thin leather belt (100.0)

Belt hasn't been damaged, needs a different mesg for undamaged eq.

M.


----------------------------------------------------------------------

Zifnab wrote on Fri Feb 22 16:43:25 2002
dont try and repair guild items and it wont give that message.

New can still be damaged slightly.

i..e new is is not always 100%.

----------------------------------------------------------------------

Zifnab wrote on Fri Feb 22 16:43:25 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2423
date: Fri Feb 22 16:44:09 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2423
Original bug report by Rockman on Sun Feb  3 03:32:04 2002

Bug reported from /domains/guilds/newevoker/guild_hall--

ok, was goin to report this before, but sombody said not to,and now sombody else said it shouldnt have done this becasue i reined back in, but when i reinced, my evoker rank was 33% initiate, and i reinced back into the guild, and went down to 66% apprentice, no clue if i was supposed to lose that much, and as i said, somebady at first said i should, but they said they were guesssing, so ok, i am confused


----------------------------------------------------------------------

Zifnab wrote on Fri Feb 22 16:44:09 2002
until we get a chance to rewrite the guild items. I woudl not
worry about it.

----------------------------------------------------------------------

Zifnab wrote on Fri Feb 22 16:44:09 2002

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 2440
date: Fri Feb 22 16:45:15 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2440
Original bug report by Trance on Wed Feb  6 14:32:24 2002

Bug reported from /domains/city/shops/armour_shop--

royal rat ring (rat king) needs to have a line break in its wear_msg

- Trance



----------------------------------------------------------------------

Zifnab wrote on Fri Feb 22 16:45:15 2002

Fixed



-----------------

poster: Zifnab
subject: closed bug: 2444
date: Fri Feb 22 16:45:36 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2444
Original bug report by Amon on Thu Feb  7 07:08:27 2002

Bug reported from /domains/city/newbie/newbie1--

In summary gold is also counted.  However, when you place your gold from your
hand into your bank it is counted as a deduction of what you hav "earned"
Though it isn't actually gone.  



----------------------------------------------------------------------

Zifnab wrote on Fri Feb 22 16:45:36 2002
this features was removed

----------------------------------------------------------------------

Zifnab wrote on Fri Feb 22 16:45:36 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2445
date: Fri Feb 22 16:45:52 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2445
Original bug report by Denim on Thu Feb  7 12:26:51 2002

Bug reported from /domains/city/shops/veldrens_tower--

Black chain stained with blood is +3 shield parry, which makes no sense since knight guild item is belt, maybe change the shield parry to something that will benefit ma/woodsman guilds since knights cant use em.


----------------------------------------------------------------------

Zifnab wrote on Fri Feb 22 16:45:52 2002
dont see this as a bug

----------------------------------------------------------------------

Zifnab wrote on Fri Feb 22 16:45:52 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2455
date: Fri Feb 22 16:49:12 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2455
Original bug report by Elendor on Sat Feb  9 00:45:00 2002

Bug reported from /domains/everrest/wagro/elvencamp/rooms/room25--

Using a Bloody ring of Nosferatu, its supposed to give +3 damage
however as a woodsman wearing 2 i gain nothing to damage.

I have tried with none, one and 2 rings on and none of them 
changed damage


----------------------------------------------------------------------

Zifnab wrote on Sat Feb  9 01:45:12 2002
how do you know that?

----------------------------------------------------------------------

Elendor wrote on Sat Feb  9 03:57:08 2002
I used combat silent and looked at the numbers and percentages
they all appeared to be within the same range for a 30 rnd check
with each check , no rings, 1 and 2.

Elendor.

----------------------------------------------------------------------

Zifnab wrote on Fri Feb 22 16:49:09 2002
those numbers are rough numbers, in no way do they represent 
real damage done. they reflect ranges of dmage.

----------------------------------------------------------------------

Zifnab wrote on Fri Feb 22 16:49:12 2002

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 2460
date: Fri Feb 22 16:49:27 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2460
Original bug report by Tistoo on Sat Feb  9 21:25:10 2002

Bug reported from /domains/city/advguild/adv--

Schizos  Legendary Focus Crystal ids to gem. I almost got it sold in shop so I think thats a bad id.
Would be good if it not id to gem.

// Tistoo


----------------------------------------------------------------------

Zifnab wrote on Fri Feb 22 16:49:27 2002

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 2466
date: Fri Feb 22 16:53:37 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2466
Original bug report by Bigglesworth on Sun Feb 10 13:40:25 2002

Bug reported from /domains/mists/castle/rooms/room_knight1--

While using the skill strangle at a serving wench I get the message:
You strangle Serving wench by wrapping the armband of Banin around her neck!
Yet I have no armband of Banin in my inventory... Though I do own that armband...
But anyways, yeah...


----------------------------------------------------------------------

Zifnab wrote on Fri Feb 22 16:53:37 2002

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 2467
date: Fri Feb 22 16:53:50 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2467
Original bug report by Phire on Sun Feb 10 15:28:34 2002

Bug reported from /domains/guilds/mysticwarriors/guild_hall--


I'm in the Mystic Warrior guild area at the guild master
Garden of the Spirit Temple [exits: east]
A huge white marble plaque.
Qi Wen Mao
A small sign floats comfortably in mid-air reading 'Guild help'.
 
>> la plaque
*Bad argument 1 to keys()
Expected: mapping Got: 0.
Trace written to /log/runtime         


----------------------------------------------------------------------

Zifnab wrote on Fri Feb 22 16:53:50 2002

Fixed



-----------------

poster: Zifnab
subject: closed bug: 2468
date: Fri Feb 22 16:56:05 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2468
Original bug report by Seth on Sun Feb 10 22:38:02 2002

Bug reported from /domains/mists/gator/camp/golemcell--

killed golem and cracked the iron skull to get the golem brain
but the brain never showed up in my inventory.

You break the skull open to reveal the golem's brain.

Weight (in lbs): You[102] + EQ[120] = Total[222], Capacity[92%]
        [+-+ General items +-+]
(3)  Pyroclast
(1)  Small lodestone (violet glow)
(1)  Key (kept)
        [+-+ Food +-+]
(15)  Lamb chop
        [+-+ Weapons +-+]
(1)  Fanged Dagger
(1)  Bone Dagger
(1)  Ancient cave wyvern's horn
(1)  Cutlass of the Ne'tal
(1)  Lethe Dagger
(1)  Mythinite Shield
(1)  Rod of Magic (wielded)
(1)  Eye of the beholder (kept) (wielded)
        [+-+ Armors +-+]
(1)  Large white mithril ring
(1)  Spiked Bracers
(1)  Boots of Whispering
(1)  Strange twisting glove of Eleria (kept) (worn)
(1)  Blue fluffy slipper (kept) (worn)
(1)  Snake Pendant (kept) (worn)
(1)  Cloak of the Ages (kept) (worn)
(1)  Black, snake belt (kept) (worn)
(1)  Golden bracelet (kept) (worn)
(1)  Green brocade sleeve (kept) (worn)
(1)  Legendary Focus Crystal (kept) (worn)
(1)  Golem Brain (kept) (worn)
(1)  Magical Leggings of Tiamat (kept) (worn)
(2)  Ring of Chaos (kept) (worn)
(1)  Yellow fluffy slipper (kept) (worn)
(1)  Leg Bone (kept) (worn)
(1)  Black scalemail (kept) (worn)


----------------------------------------------------------------------

Seth wrote on Mon Feb 11 02:53:32 2002
the golem brain in my inventory is my own btw

----------------------------------------------------------------------

Zifnab wrote on Fri Feb 22 16:56:05 2002
worked fine for me.

----------------------------------------------------------------------

Zifnab wrote on Fri Feb 22 16:56:05 2002

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 2471
date: Fri Feb 22 16:58:22 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2471
Original bug report by Elendor on Mon Feb 11 17:07:06 2002

Bug reported from /domains/guilds/elemental/room2--

Techinically this may not be a bug, not sure

Ether exits: up
This strange room seems to have no definate walls. A pervasive mist haze
obscures everything from view except for some magically glowing portals.
A portal to the Plane of Water is here.
A portal to the Plane of Air is here.
A portal to the Plane of Fire is here.


The portals tend to shift around and they dont have a way
to set you to go to the one you want except with enter a portal,2nd portal
etc, maybe should have enter water portal, enter fire portal


----------------------------------------------------------------------

Zifnab wrote on Fri Feb 22 16:58:22 2002
enter fire,water,air worked fine. You can now enter fire portal,
water portal etc.

----------------------------------------------------------------------

Zifnab wrote on Fri Feb 22 16:58:22 2002

Fixed



-----------------

poster: Zifnab
subject: closed bug: 2472
date: Fri Feb 22 17:00:05 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2472
Original bug report by Tomten on Mon Feb 11 21:16:34 2002

Bug reported from /domains/castles/rooms/tomten-8--

Mythinite Gauntlets doesnt id to gauntlets


----------------------------------------------------------------------

Zifnab wrote on Fri Feb 22 17:00:05 2002
they do to.

la mythinite gauntlets
Made from mythinite and containing powerful enchantments, these gauntlets give
a great boost to the wearers strength, in addition to a very good attack
benefit.
This armor covers the hands.
It is constructed from Mythinite.
It weighs about 5 pounds.
Condition: New


not sure if your caps were what you were reporting but the mud does not
use capitalized ids anywhere else either.

----------------------------------------------------------------------

Zifnab wrote on Fri Feb 22 17:00:05 2002

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 2474
date: Fri Feb 22 17:01:02 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2474
Original bug report by Trunks on Tue Feb 12 08:13:10 2002

Bug reported from /domains/hyboria/toreth/vale/rooms/vale25--

ooze here in is nondescript thing in RDMP


----------------------------------------------------------------------

Zifnab wrote on Fri Feb 22 17:01:02 2002

Fixed



-----------------

poster: Zifnab
subject: closed bug: 2478
date: Fri Feb 22 17:04:20 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2478
Original bug report by Trigon on Thu Feb 14 04:35:19 2002

Bug reported from /domains/city/streets/_9_7--

Wore some lava shoes baer made, get the Bad argument 1 to call_other() error
Expected: string or array or object God:0
yay


----------------------------------------------------------------------

Zifnab wrote on Fri Feb 22 17:04:18 2002
already reported

----------------------------------------------------------------------

Zifnab wrote on Fri Feb 22 17:04:20 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2481
date: Fri Feb 22 17:04:38 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2481
Original bug report by Wagro on Fri Feb 15 10:51:00 2002

Bug reported from /domains/city/dram/magschool/rooms/hallway2--


im killing students here, and every time i try to kill one, it gives me *Tried to take a member of something that isn't a class. Trace written to /log/runtime. the student doesnt die, it just sits there at awful condition and eventually meele hits cause it to destruct but i dont get xp


----------------------------------------------------------------------

Zifnab wrote on Fri Feb 15 13:34:11 2002
this is the party bug.  you need to tell me what happened
in your party prior to this happening.

----------------------------------------------------------------------

Wagro wrote on Fri Feb 15 15:18:16 2002



hmm, well first i died to a teacher in the magic school, then i got revved, killed it, made a party, invited dritthil, killed some other things without any issues, then i died again, he left the party while i was still dead, and when i got revved everything was wacked for me

----------------------------------------------------------------------

Zifnab wrote on Fri Feb 22 17:04:38 2002
see previous party report.

----------------------------------------------------------------------

Zifnab wrote on Fri Feb 22 17:04:38 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2486
date: Fri Feb 22 17:04:57 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2486
Original bug report by Yugo on Sun Feb 17 01:26:20 2002

Bug reported from /domains/hyboria/toreth/vale/rooms/vale9--

i notice that the potion from cauldron dont damage mob in room where you get throwbacks...just wanted to report this

Yugo


----------------------------------------------------------------------

Zifnab wrote on Fri Feb 22 17:04:57 2002
already reported

----------------------------------------------------------------------

Zifnab wrote on Fri Feb 22 17:04:57 2002

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 2487
date: Fri Feb 22 17:05:21 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2487
Original bug report by Trunks on Sun Feb 17 04:09:39 2002

Bug reported from /domains/emerald/uncle/celtica/ulster/uroom31--

banshee here is a nondescript thing in RDMP


----------------------------------------------------------------------

Zifnab wrote on Fri Feb 22 17:05:21 2002

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 2488
date: Fri Feb 22 17:05:48 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2488
Original bug report by Trunks on Sun Feb 17 04:11:30 2002

Bug reported from /domains/emerald/uncle/celtica/leinster/room43--

sidhes are nondescript things in rdmp


----------------------------------------------------------------------

Zifnab wrote on Fri Feb 22 17:05:48 2002

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 2495
date: Fri Feb 22 17:06:36 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2495
Original bug report by Raw on Wed Feb 20 17:13:40 2002

Bug reported from /domains/castles/rooms/raw-2--

mythinite gauntlets does not id to gauntlets

Raw


----------------------------------------------------------------------

Zifnab wrote on Fri Feb 22 17:06:36 2002

Fixed



-----------------

poster: Zifnab
subject: closed bug: 2499
date: Fri Feb 22 17:08:04 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2499
Original bug report by Koma on Wed Feb 20 22:30:35 2002

Bug reported from /domains/emerald/tenoren/baron/rooms/Bar_room45--

If the skill prepare healing poultice fails, it destroys all the previously made poultices too. 

I had two poultices, tried to make a third one, it failed and I lost all my poultices. 
I didn't get a message of them disintegrating either.

Thanks, Koma



----------------------------------------------------------------------

Zifnab wrote on Fri Feb 22 17:08:04 2002
Hmm, it will dest one in your inventory, not sure why
that is.

I stopped that from happening.

----------------------------------------------------------------------

Zifnab wrote on Fri Feb 22 17:08:04 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2505
date: Fri Feb 22 17:12:23 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2505
Original bug report by Bahgtru on Fri Feb 22 15:37:54 2002

Bug reported from /domains/city/streets/_9_7--

I've got relocate trained to 70%, and I can't reloc from CS to the Altar room.

I get: "The target is too far away."



----------------------------------------------------------------------

Zifnab wrote on Fri Feb 22 17:12:23 2002
that is not really a bug.  It was the way the spell was set up
originally.  It decides what is too far to relocate/summon to
based on the directory structure (which is really silly IMO).

But there is no othe rway to really do it.  Get the mastery
or whatever the other skill is, and that problem will go away.

----------------------------------------------------------------------

Zifnab wrote on Fri Feb 22 17:12:23 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2508
date: Sat Feb 23 01:30:32 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2508
Original bug report by Chewba on Sat Feb 23 00:17:19 2002

Bug reported from /domains/guilds/knight/guild_hall--

Just looked at all on guld plaque.. fox is on plque but when i finger him he's no a knight. Does the plaque still stan even though you're not in the guild anymore ?


----------------------------------------------------------------------

Zifnab wrote on Sat Feb 23 01:30:28 2002
yes.

----------------------------------------------------------------------

Zifnab wrote on Sat Feb 23 01:30:32 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2517
date: Sun Feb 24 04:38:45 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2517
Original bug report by Tomten on Sun Feb 24 04:31:07 2002

Bug reported from /domains/hyboria/aquilonia/tarantia/shops/gemstore--

I just sold my legendary focus crystal to the gem shop.
i got it back tho. but i thought you fixed that bug earlier?


----------------------------------------------------------------------

Zifnab wrote on Sun Feb 24 04:38:42 2002
so did I.  its fixed now.

----------------------------------------------------------------------

Zifnab wrote on Sun Feb 24 04:38:45 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2522
date: Mon Feb 25 19:56:33 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2522
Original bug report by Rossano on Mon Feb 25 18:31:36 2002

Bug reported from /domains/city/dram/magschool/rooms/summ_class--

When i rack a mob, it doesn't go aggie towards me when it is in pain, not exactly sure if it would be a bug, but i was told to go ahead and let you all know :)


----------------------------------------------------------------------

Zifnab wrote on Mon Feb 25 19:56:33 2002
yes its a bug.  I removed the silly message that used to reply to 
you 'You dont think this is a bug?' and got one too many lines.

----------------------------------------------------------------------

Zifnab wrote on Mon Feb 25 19:56:33 2002

Closed



-----------------

poster: Zifnab
subject: >closed bug: 2522
date: Mon Feb 25 19:58:13 2002

On Mon Feb 25 19:56:33 2002 Zifnab wrote post #1249:
> =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
> 
> Report Number: 2522
> Original bug report by Rossano on Mon Feb 25 18:31:36
2002
> 
> Bug reported from /domains/city/dram/magschool/rooms/summ_class--
> 
> When i rack a mob, it doesn't go aggie towards me when it is in pain, not
exactly sure if it would be a bug, but i was told to go ahead and let you
all know :)
> 
> 
> ----------------------------------------------------------------------
> 
> Zifnab wrote on Mon Feb 25 19:56:33 2002
> yes its a bug.  I removed the silly message that used to reply to 
> you 'You dont think this is a bug?' and got one too many lines.
> 
> ----------------------------------------------------------------------
> 
> Zifnab wrote on Mon Feb 25 19:56:33 2002
> 
> Closed
> 
> 
I take that back.  I was thinking of removing it.  Its still there
you are just wasting your time using it on a monster though
it does nothing other than print that message

-----------------

poster: Zifnab
subject: closed bug: 2526
date: Tue Feb 26 15:42:41 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2526
Original bug report by Erec on Tue Feb 26 07:54:03 2002

Bug reported from /domains/dragon/durin/orcs/rooms/Clo_room42--

I seem to be stuck in mist form - solidify doesn't work, telling me I'm not in mist form, but I can't pick anything up.

----------------------------------------------------------------------

Zifnab wrote on Tue Feb 26 15:42:41 2002
quitting and reentering will fix the problem.  I am goign to assume
this is related to your first post.  Although I really need
more info on that, I cant see how you died.

----------------------------------------------------------------------

Zifnab wrote on Tue Feb 26 15:42:41 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2529
date: Wed Feb 27 04:20:25 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2529
Original bug report by Lostego on Wed Feb 27 04:04:34 2002

Bug reported from /domains/emerald/execution/emerald_island/x15y37--

gold: Only gold accepted.
You get 4000000 gold coins.
gold: Only gold accepted.
You get 4000000 gold coins.
No gold was moved to inv.


----------------------------------------------------------------------

Zifnab wrote on Wed Feb 27 04:20:25 2002
fixed. There is another report ofthis too, will close that later

----------------------------------------------------------------------

Zifnab wrote on Wed Feb 27 04:20:25 2002

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 2535
date: Thu Feb 28 22:25:28 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2535
Original bug report by Smee on Thu Feb 28 22:10:23 2002

Bug reported from /domains/blackavar/wildchild/nevermind/outside/rooms/tunnel03--

>talk to guard about doorway

And there's no message, either a response, or an I don't want to talk to you about that response.



----------------------------------------------------------------------

Smee wrote on Thu Feb 28 22:12:42 2002
Same thing happens when he's asked about volcano

----------------------------------------------------------------------

Zifnab wrote on Thu Feb 28 22:25:28 2002

Fixed



-----------------

poster: Zifnab
subject: closed bug: 2537
date: Thu Feb 28 22:56:06 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2537
Original bug report by Myrddin on Thu Feb 28 22:55:21 2002

Bug reported from /domains/blackavar/wildchild/nevermind/outside/rooms/tunnel03--

Gnome guard says: The volcano is called Mt. Nevermind, and it is our home! But you cannot enter right now, because we haven't gotten rid of the kobolds yet, and they are wrecking all sorts of havoc, so we put the door here to stop any more from getting in. Maybe you can come back later! There is a story I can tell you about the naming of the volcano if you like.
says he will talk about the naming but i cant get him to respond
perhaps its a syntax issue but i cant figure it out


----------------------------------------------------------------------

Zifnab wrote on Thu Feb 28 22:56:06 2002
I changed him to respond to naming earlier.  next boot that will
work.  Right nwo its naming of volcano or somethign similiar

----------------------------------------------------------------------

Zifnab wrote on Thu Feb 28 22:56:06 2002

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 2538
date: Fri Mar  1 15:38:38 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2538
Original bug report by Shiranai on Thu Feb 28 23:26:27 2002

Bug reported from /domains/blackavar/wildchild/nevermind/outside/rooms/vent2--

Volcano vent [exits: none]
Thinking you are imagining things, you see a faint glow below you.
But if anything, it destroys your resolve for a brief moment, you can see the bottom of the shaft...
Then you go SPLAT!!!
HP:0 (1484) SP: 1138  (1138) EP:1173 (1173)
But I'm not dead.
Like I should be.


----------------------------------------------------------------------

Zifnab wrote on Fri Mar  1 15:38:38 2002

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 2541
date: Fri Mar  1 15:38:41 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2541
Original bug report by Waz on Fri Mar  1 05:38:19 2002

Bug reported from /domains/blackavar/wildchild/nevermind/outside/rooms/vent2--


Hey, stuck in the volcano vent here. 

I fell in, went SPLAT with no effect, then a few rounds later got knocked
down to 78 hps.  Now I'm stuck in a no trans, no summon area.



----------------------------------------------------------------------

Zifnab wrote on Fri Mar  1 13:56:04 2002
you go link dead you can get out

----------------------------------------------------------------------

Zifnab wrote on Fri Mar  1 15:38:41 2002

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 2542
date: Fri Mar  1 15:38:47 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2542
Original bug report by Grasfer on Fri Mar  1 09:27:10 2002

Bug reported from /domains/blackavar/wildchild/nevermind/outside/rooms/vent2--

I'v bin here in the volcano vent for more then 10mins now, and i still keep falling..


----------------------------------------------------------------------

Zifnab wrote on Fri Mar  1 15:38:47 2002

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 2543
date: Fri Mar  1 15:38:50 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2543
Original bug report by Jimerson on Fri Mar  1 10:20:42 2002

Bug reported from /domains/blackavar/wildchild/nevermind/outside/rooms/path12--

Not sure if it's a bug or not, but, it seems that if you weigh over a certain amout when you jump into the Volcano shaft, the parasol gives out, and you go SPLAT leaving you with 0 hps.


----------------------------------------------------------------------

Zifnab wrote on Fri Mar  1 13:56:25 2002
not a bug other than the 0 %

----------------------------------------------------------------------

Zifnab wrote on Fri Mar  1 15:38:50 2002

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 2363
date: Sat Mar  2 00:07:00 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2363
Original bug report by Killaaz on Thu Jan 17 01:23:43 2002

Bug reported from /domains/emerald/maldan/woods/map/entrance--

[ gold ]: Only gold accepted.
You get 2500000 gold coins.
[ gold ]: Only gold accepted.
You get 2500000 gold coins.
Got this when i tried to get the 2 mounds of gold the guy in this room dropped.


----------------------------------------------------------------------

Zifnab wrote on Fri Feb 22 15:48:45 2002
what did you type?

----------------------------------------------------------------------

Zifnab wrote on Sat Mar  2 00:06:57 2002
was quest related, forgot to set the type for hte coins so you picked them
up and got nothing.

----------------------------------------------------------------------

Zifnab wrote on Sat Mar  2 00:07:00 2002

Fixed



-----------------

poster: Zifnab
subject: closed bug: 2410
date: Sat Mar  2 00:08:57 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2410
Original bug report by Shandrill on Tue Jan 29 00:59:07 2002

Bug reported from /domains/outside_city/farms/farm1/map/x16y36--

When asked to pick a stat, and upon picking sp_regen, it says "you feel like you've gained extra sp_regen" however, none extra is gained. This has continued for 3 levels now (and i've checked for half-points too).

----------------------------------------------------------------------

Zifnab wrote on Tue Jan 29 01:09:56 2002
that would be impossible, we do not give half points.

What do you mean none was gained?

----------------------------------------------------------------------

Zifnab wrote on Tue Jan 29 14:39:01 2002
I shoudl clarify, I want to see what you saw, logs of your
stats not changing etc.

----------------------------------------------------------------------

Shandrill wrote on Wed Jan 30 01:09:44 2002
I don't have logs of the levels gained.  I was mudding with Asidonhopo and he saw it, if that's enough.  When gaining a level and choosing sp_regen, i get the readout of what is gained with the level and then, it says 'you feel like you've gained extra sp_regen' I would go up in sp_regen by the added listed (last level it was +2), but there was no additional w/ the message.  Upon checking my next tick, it only went up by the two.  I'm a little away from level. i will log that as soon as i do it so you can see.**



----------------------------------------------------------------------

Shandrill wrote on Wed Jan 30 02:03:41 2002
Leveled to 26. where would you like the log sent? **


----------------------------------------------------------------------

Zifnab wrote on Wed Jan 30 13:38:05 2002
post it here

----------------------------------------------------------------------

Shandrill wrote on Wed Jan 30 23:18:56 2002
Tick before level (no eq): Tick: HP: 410/547 (+23) SP: 1135/1135 (+57) EP: 325/325
Level: You advance one level.
Stats: str:+1, dex:+1, con:+1, int:+2, wis:+1, hp_regen:+1, sp_regen:+1,
       ep_regen:+1, hp_max:+1, sp_max:+1
You feel like you gained extra sp_regen!
Tick after level: (no eq): Tick: HP: 367/553 (+23) SP: 554/1148 (+58) EP: 326/326

----------------------------------------------------------------------

Shandrill wrote on Sat Feb  9 01:57:53 2002
New level: 27
Tock before: Tick: HP: 367/553 (+23) SP: 554/1148 (+58) EP: 326/326
Level: You advance one level.
Stats: str:+1, dex:+1, int:+1, wis:+1, sta:+1, hp_regen:+1, sp_regen:+2,
       ep_regen:+1, sp_max:+1
You feel like you gained extra sp_regen!
You are now level 27 with 1240 experience points remaining.
Tick after level: Tick: HP: 561/561 (+24) SP: 1083/1181 (+61) EP: 336/336 (+16)

----------------------------------------------------------------------

Shandrill wrote on Tue Feb 19 19:01:58 2002
Okay, this time, i only received 1sp, not even the full amount not counting the 'you feel like you received extra sp_regen' saying:
Okay, this time, i only received 1sp, not even the full amount not counting the 'you feel like you received extra sp_regen' saying:  Tick before level: Tick: HP: 561/561 (+24) SP: 916/1181 (+61) EP: 336/336 Level: You advance one level.

----------------------------------------------------------------------

Shandrill wrote on Tue Feb 19 19:05:41 2002
blerf. zmud.  Level: Stats: str:+1, dex:+1, con:+1, int:+1, wis:+1, sta:+1, hp_regen:+1,

----------------------------------------------------------------------

Shandrill wrote on Tue Feb 19 19:10:42 2002
okay, sorry about the last two. zmud sucks. here is the full update (i hope)
Tick before: HP: 561/561 (+24) SP: 916/1181 (+61) EP: 336/336
Level: Stats: str:+1, dex:+1, con:+1, int:+1, wis:+1, sta:+1, hp_regen:+1,
       sp_regen:+2, ep_regen:+1, hp_max:+1, ep_max:+1, sp_max:+1
You feel like you gained extra sp_regen!
You are now level 28 with 62275 experience points remaining.
Tick after level: 567/567  SP: 1103/1192 (+62) EP: 342/342

----------------------------------------------------------------------

Shandrill wrote on Wed Feb 20 01:58:02 2002
Okay, i don't have the log, because it's never done this before, but i just upped my guild level too. and it said i gained 2 sp regen.  But my spregen only went up by one. to 63.   Thanks.  I'll log the next guild level i progess as well, it appears that all my levels are only gaining 1 sp regen.

----------------------------------------------------------------------

Shandrill wrote on Fri Feb 22 01:36:10 2002
Okay, this time i caught it:
Tick: HP: 575/575 (+25) SP: 989/1205 (+63) EP: 346/346 (+17)

You become more adept in your earth mage guild.
Stats: dex:+1, con:+1, int:+2, wis:+2, sta:+1, hp_regen:+1, sp_regen:+2,
       ep_regen:+1, hp_max:+1, sp_max:+2
This cost you 234084 experience points.

Tick: HP: 581/581  SP: 1184/1227 (+64) EP: 349/349

----------------------------------------------------------------------

Zifnab wrote on Fri Feb 22 03:25:51 2002
are you sure you are not confusing the fact that your spregen
etc is calculated using the TOCK amount (your tick went up by 
1 which is half of 2 the tock value).

That is what it looks like to me

----------------------------------------------------------------------

Shandrill wrote on Fri Feb 22 23:04:22 2002
Okay. i see what you're saying on the guild levels. My bad.  my sources said it was tick value (i'll beat them up later.)  but for the other level, even with tock value, i'm not gaining the 'extra' spr.

----------------------------------------------------------------------

Zifnab wrote on Sat Mar  2 00:08:57 2002
made a note to check that out a bit closer.  Going to close
this for now.  I am slowly reworking some of the advancement code
and cleaning it up anyway.

----------------------------------------------------------------------

Zifnab wrote on Sat Mar  2 00:08:57 2002

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 2419
date: Sat Mar  2 00:11:32 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2419
Original bug report by Myrddin on Sat Feb  2 06:57:56 2002

Bug reported from /domains/city/streets/_9_7--

not a big deal but the Blk Blacksmith is listed twice on the legend for the rdc map


----------------------------------------------------------------------

Zifnab wrote on Sat Mar  2 00:11:32 2002

Fixed



-----------------

poster: Zifnab
subject: closed bug: 2425
date: Sat Mar  2 00:12:35 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2425
Original bug report by Kalma on Sun Feb  3 20:33:03 2002

Bug reported from /domains/city/dram/magschool/rooms/cafe_1_1--

the demon teachers are "goodly" .. shouldn't they be evil?

----------------------------------------------------------------------

Zifnab wrote on Sat Mar  2 00:12:32 2002
looks like dram made them good intentionally.  (perhaps thinking
that they are teaching thus good)

----------------------------------------------------------------------

Zifnab wrote on Sat Mar  2 00:12:35 2002

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 2453
date: Sat Mar  2 00:14:30 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2453
Original bug report by Ladyhawk on Fri Feb  8 09:31:41 2002

Bug reported from /domains/blackavar/church/rooms/pathx10y9--

/domains/blackavar/church/monsters/witch.c
No target for the witch's cure light wounds spell?


----------------------------------------------------------------------

Zifnab wrote on Sat Mar  2 00:14:30 2002

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 2454
date: Sat Mar  2 00:17:41 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2454
Original bug report by Wagro on Sat Feb  9 00:04:32 2002

Bug reported from /domains/hyboria/mixer/caveman/rooms/circle5--

power crystals from create power crystal spell do not id to 'power crystal'


----------------------------------------------------------------------

Zifnab wrote on Sat Mar  2 00:17:41 2002

Fixed



-----------------

poster: Zifnab
subject: closed bug: 2462
date: Sat Mar  2 00:19:45 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2462
Original bug report by Jaws on Sat Feb  9 22:12:12 2002

Bug reported from /domains/hyboria/mixer/caveman/rooms/cave1--

not sure if this is a bug - but, tossbacks used to at the very least piss off the monsters in the room you are standing in when they come back, and I have always felt that the tossbacks should also hurt the mobs in the receiving room - even if say to a lesser amount of damage since they are focused on the caster

----------------------------------------------------------------------

Zifnab wrote on Sat Mar  2 00:19:42 2002
Its not a bug really..  I made that decision when I was cleaning
up the code.   Made thigns a lot easier to deal with if I didnt
have to worry about hitting players/familiars/non pk etc.

I will make a note to look at adding that back, although
I do not think it made the guidl that much more attractive nor
hurt anythign to badly.

----------------------------------------------------------------------

Zifnab wrote on Sat Mar  2 00:19:45 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2479
date: Sat Mar  2 00:21:36 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2479
Original bug report by Snoop on Thu Feb 14 10:47:25 2002

Bug reported from /domains/city/streets/_9_7--

RDMP - Red Dragon Mud Protocol supported
*Too long evaluation. Execution aborted.
Trace written to /log/runtime
YOU HAVE NO BODY! MAN ESCAPE PODS!

This is 3rd time in a row that happens when i log in after boot.
*/Snoop


----------------------------------------------------------------------

Zifnab wrote on Sat Mar  2 00:21:36 2002
log out with less stuff.

Either that or its the castle you are starting in.

At this point there is not much we can do about it short
of redoing the login sequence.  Which we have talked about
doing to make you get your equipment really early in the process
so you dont lose it if something else goes wrong.  


----------------------------------------------------------------------

Zifnab wrote on Sat Mar  2 00:21:36 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2548
date: Sat Mar  2 16:11:15 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2548
Original bug report by Trance on Sat Mar  2 10:42:52 2002

Bug reported from /domains/city/advguild/plaque_room--

Kinds wierd, but I just looked at the plaque ('la plaque' and 'la trance on plaque') and apparently I'm not on it, however I recieved a notify message and an announcement on the plaque channel that I had moved up one spot.

10:03:31: [plaque]: Trance has moved from position #316 to position #315.

>la plaque
>la trance on plaque


                  Top 300 Active Player List
           Last update: Sat Mar  2 10:03:24 2002

            Name          Level        Experience

        1)  Graxon         110         10,225,798,144
        2)  Hierokliff     100          4,775,573,963
        3)  Blonk          125          4,560,345,239
        4)  Raw            111          3,997,371,616
        5)  Dfalt          123          3,946,859,017
        6)  Tistoo         123          3,710,005,692
        7)  Baer           118          3,567,570,380
        8)  Uno            110          3,489,023,711
        9)  Talgore        149          3,405,252,096
       10)  Astakinthos    120          3,357,998,300


To view the entire list, 'look at all on plaque'.




----------------------------------------------------------------------

Zifnab wrote on Sat Mar  2 16:11:12 2002
   307)  Trance          15              7,309,915      

looks like you are on it to me.

----------------------------------------------------------------------

Zifnab wrote on Sat Mar  2 16:11:15 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2549
date: Sat Mar  2 16:12:06 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2549
Original bug report by Chewba on Sat Mar  2 13:51:37 2002

Bug reported from /domains/hyboria/uncle/monks/wr4--

In hell
R.P. up,
I typed party status
It said Ghosts can only do party say or party status.


----------------------------------------------------------------------

Zifnab wrote on Sat Mar  2 16:12:06 2002
that is correct.  I tried to hack that in real quick a week or
so ago, and messed it up. party needs to be changed somewhat
to allow it to work correctly.  

Leaving Erec's bug post as a reminder.

----------------------------------------------------------------------

Zifnab wrote on Sat Mar  2 16:12:06 2002

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 2560
date: Mon Mar  4 15:17:36 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2560
Original bug report by Waz on Mon Mar  4 05:50:37 2002

Bug reported from /domains/everrest/malice/eforest/rooms/lake9--


I've been killing the playful water sprites here, and killed both of them
3 times at least.  Every time I kill the second one, another one repops.
Just seems like it is possibly a bug, as it's allowing me to kill
repeatedly without leaving this room.


----------------------------------------------------------------------

Waz wrote on Mon Mar  4 06:00:05 2002
on second notice, seems to be happening with all of the monsters
in this area.

----------------------------------------------------------------------

Zifnab wrote on Mon Mar  4 15:17:36 2002

Fixed



-----------------

poster: Zifnab
subject: closed bug: 2567
date: Wed Mar  6 15:08:30 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2567
Original bug report by Rambo on Wed Mar  6 09:52:22 2002

Bug reported from /domains/castles/rooms/rambo-2--

Found out that I charged my ammy before I re-reinced into evoker, I lost percentage of my guild rank as it should be, but my ammy was still fully charged. The same thing is that I can log on early in the morning, charge my ammy fully, then quit for a few hours and then logg on at evening and don't hafta worry about charging my ammy, becouse even though I get myself a new, fresh ammy, it is still charged.

RamBo


----------------------------------------------------------------------

Zifnab wrote on Wed Mar  6 15:08:27 2002
this is not a bug.  its intended.

----------------------------------------------------------------------

Zifnab wrote on Wed Mar  6 15:08:30 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2570
date: Fri Mar  8 04:15:04 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2570
Original bug report by Lizzie on Fri Mar  8 00:37:40 2002

Bug reported from /domains/guilds/knight/guild_hall--

when i joined the knight guild it gave me the belt.
the belt unfortunately doesn't show up in my inventory, and
for all intents and purposes doens't seem to exist, unless i try 
to wear another belt, or i look at myself.
i cannot check the belt, nor does it give me the 
"you wear your knight belt" message when i sign onto the mud
; i've tried signing off a few times... but nothing has worked.
i think it may have happened because i had over my full inventory when
i joined the guild

lizzie


----------------------------------------------------------------------

Zifnab wrote on Fri Mar  8 04:15:04 2002
when you quit and reenter you will get it (quit for 30 minutes)

----------------------------------------------------------------------

Zifnab wrote on Fri Mar  8 04:15:04 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2572
date: Sun Mar 10 14:51:18 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2572
Original bug report by Trance on Sun Mar 10 10:35:26 2002

Bug reported from /domains/mists/elf_forest/rooms/sforest5--

I have the sales channel off, but I still see the posts on it.. seems kinda odd to me..


----------------------------------------------------------------------

Zifnab wrote on Sun Mar 10 14:51:15 2002
no you see the posts in the news group.  Too seperate
things.  Dont want to see the posts, unsibscribe
from the group.

----------------------------------------------------------------------

Zifnab wrote on Sun Mar 10 14:51:18 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2578
date: Tue Mar 12 03:32:08 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2578
Original bug report by Xerious on Tue Mar 12 02:23:27 2002

Bug reported from /domains/blackavar/dungeon/rooms/ddd35--

I am on a Mountainside behind a Manscorpion who won't let me pass back to the way I came.  He is way to powerful for a Newbie to take on.  What do I do other than have to die?


----------------------------------------------------------------------

Zifnab wrote on Tue Mar 12 03:32:08 2002
that is the way of exploring.  If you are under level 15 you can warp

----------------------------------------------------------------------

Zifnab wrote on Tue Mar 12 03:32:08 2002

Closed



-----------------

poster: Daneel
subject: Fixed bug: 2581
date: Wed Mar 13 07:55:34 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2581
Original bug report by Trunks on Wed Mar 13 04:30:08 2002

Bug reported from /domains/dragon/level2/slimearea/dark27--

vorta is nondescript thing in rdmp


----------------------------------------------------------------------

Daneel wrote on Wed Mar 13 07:55:34 2002

Fixed



-----------------

poster: Daneel
subject: Fixed bug: 2582
date: Wed Mar 13 08:09:30 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2582
Original bug report by Trunks on Wed Mar 13 04:52:40 2002

Bug reported from /domains/blackavar/shedge/tower/rooms/pit--

displacement beast shouldnt be displacement displacement beast in rdmp.. i think one will do


----------------------------------------------------------------------

Daneel wrote on Wed Mar 13 08:09:30 2002

Fixed



-----------------

poster: Daneel
subject: Fixed bug: 2574
date: Wed Mar 13 08:13:01 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2574
Original bug report by Trunks on Mon Mar 11 06:20:52 2002

Bug reported from /domains/mists/castle/rooms/dungeon2--

mob here is nondesript thing in rdmp


----------------------------------------------------------------------

Daneel wrote on Wed Mar 13 08:13:01 2002

Fixed



-----------------

poster: Daneel
subject: Fixed bug: 2575
date: Wed Mar 13 08:15:14 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2575
Original bug report by Trunks on Mon Mar 11 06:24:44 2002

Bug reported from /domains/mists/castle/rooms/abyss1--

chimera is nondesript thing in rdmp


----------------------------------------------------------------------

Daneel wrote on Wed Mar 13 08:15:14 2002

Fixed



-----------------

poster: Daneel
subject: Fixed bug: 2558
date: Wed Mar 13 08:17:59 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2558
Original bug report by Trunks on Mon Mar  4 00:05:09 2002

Bug reported from /domains/hyboria/aquilonia/tarantia/mitra/light1--

dig grave
Frith is nondescript in RDMP


----------------------------------------------------------------------

Daneel wrote on Wed Mar 13 08:17:59 2002

Fixed



-----------------

poster: Daneel
subject: Fixed bug: 2510
date: Wed Mar 13 17:53:09 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2510
Original bug report by Trunks on Sat Feb 23 06:47:13 2002

Bug reported from /domains/mists/shaol/droom5--

report
report
Sushin is nondescript thing in RDMP
report
report


----------------------------------------------------------------------

Daneel wrote on Wed Mar 13 17:53:09 2002

Fixed



-----------------

poster: Daneel
subject: Fixed bug: 2521
date: Wed Mar 13 17:58:20 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2521
Original bug report by Trunks on Mon Feb 25 05:56:28 2002

Bug reported from /domains/blackavar/city/palace/thronerm--

vrille is nondescript thing in rdmp


----------------------------------------------------------------------

Daneel wrote on Wed Mar 13 17:58:20 2002

Fixed



-----------------

poster: Zifnab
subject: closed bug: 2583
date: Wed Mar 13 21:34:30 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2583
Original bug report by Javier on Wed Mar 13 19:45:52 2002

Bug reported from /domains/city/streets/_9_7--

A while ago (like, a year or two ago)...I was told that players couldn't have names of MOB's (for some obvious reasons, etc...)...anyway, I was under the impression (but I could be wrong) that there was some check in the character creation process that kept people from doing this. Maybe it's because the MOB is involved in an event, but there's a character with the name Allie, spelled the same way as Allie the Alien. 
Don't know if this is an issue or not, just wanted to point it out.
Javi


----------------------------------------------------------------------

Zifnab wrote on Wed Mar 13 21:34:30 2002
it used to be an issue, until we had thousands of names banned.

And now with no pk, its even less of an issue.

----------------------------------------------------------------------

Zifnab wrote on Wed Mar 13 21:34:30 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2584
date: Thu Mar 14 00:42:53 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2584
Original bug report by Morphius on Wed Mar 13 22:39:04 2002

Bug reported from /domains/city/buildings/clan_hall--

report I had bought a "royal birth certificate" but before I were able to create a clan my internetconnection crashed. Then when i logged in efter about 40 min it was gone!

----------------------------------------------------------------------

Zifnab wrote on Thu Mar 14 00:42:53 2002
this isnt a bug.

Your player body only stays around for 30 minutes if
you go link dead.

----------------------------------------------------------------------

Zifnab wrote on Thu Mar 14 00:42:53 2002

Closed



-----------------

poster: Daneel
subject: closed bug: 2458
date: Thu Mar 14 04:48:25 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2458
Original bug report by Wagro on Sat Feb  9 07:53:42 2002

Bug reported from /domains/blackavar/tektor/vom/rooms/gen9--

this area is not outdoors but the desc inplies it is


----------------------------------------------------------------------

Daneel wrote on Thu Mar 14 04:47:31 2002
neigboring room had the same problem

----------------------------------------------------------------------

Daneel wrote on Thu Mar 14 04:48:13 2002
mailed tektor to ask for reasons - it looks like he did this 
on purpose, but the descriptions are pretty clear, so I changed
it anyway for now.

----------------------------------------------------------------------

Daneel wrote on Thu Mar 14 04:48:25 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2580
date: Thu Mar 14 14:29:23 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2580
Original bug report by Xerious on Wed Mar 13 01:23:50 2002

Bug reported from /domains/city/islandmap/x13y43--

the link to the tidy farm on RD Isle doesn't support mapping...


----------------------------------------------------------------------

Zifnab wrote on Wed Mar 13 01:24:08 2002
what do you mean it doesnt support mapping?

----------------------------------------------------------------------

Aurik wrote on Thu Mar 14 06:58:09 2002
I believe Xerious is indicating the farm entrance (one you enter into from the vmap), it is not part of the vmap, and thus doesn't give you a map like the rest of the region in here.

----------------------------------------------------------------------

Zifnab wrote on Thu Mar 14 14:29:23 2002
thats because its a real room.  cough that farm never shoudl of gotten 
into the game the way it is.

----------------------------------------------------------------------

Zifnab wrote on Thu Mar 14 14:29:23 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2585
date: Thu Mar 14 14:29:32 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2585
Original bug report by Evicta on Thu Mar 14 10:58:44 2002

Bug reported from /domains/city/islandmap/x13y28--

i typed map outside farmer joes garden se of rdc and this message came
*Bad argument 1 to call_other()
Trace written to /log/runtime


----------------------------------------------------------------------

Zifnab wrote on Thu Mar 14 14:29:32 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2586
date: Thu Mar 14 14:29:59 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2586
Original bug report by Grasfer on Thu Mar 14 10:59:08 2002

Bug reported from /domains/misc/void--

After i had login after the mud was down i got this little mess and came to void.
*Bad argument 1 to keys()
Expected: mapping Got: 0.
Trace written to /log/runtime


----------------------------------------------------------------------

Zifnab wrote on Thu Mar 14 14:29:59 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2587
date: Thu Mar 14 14:30:11 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2587
Original bug report by Bahgtru on Thu Mar 14 11:08:12 2002

Bug reported from /domains/city/advguild/adv--

When I logged in I got:

*Bad argument 1 to keys()
Expected: mapping Got: 0.
Trace written to /log/runtime

Was in the Void, and when I tried to bug rep from there I got:

*call_other() couldn't find object
Trace written to /log/runtime


----------------------------------------------------------------------

Zifnab wrote on Thu Mar 14 14:30:11 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2588
date: Thu Mar 14 14:30:29 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2588
Original bug report by Raw on Thu Mar 14 11:14:40 2002

Bug reported from /domains/castles/rooms/raw-8--

When i entered after the power loss, i got this: 
RDMP - Red Dragon Mud Protocol supported
*restore_object(): Illegal file format.
Trace written to /log/runtime
Oops! You're lost.  Moving to the void...
Void! [exits: adv]

I was missing all my eq, was not wearing the guild cloak
and when i wore it, it didn't have any stats. I was also suddenly
novice woodsman, 94%, while when i logged out, i was 96% expert
woodsman.
I was not logged on when the powerfailure happened.

Raw


----------------------------------------------------------------------

Zifnab wrote on Thu Mar 14 14:30:29 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2589
date: Thu Mar 14 14:30:50 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2589
Original bug report by Raw on Thu Mar 14 12:14:38 2002

Bug reported from /domains/misc/void--

I logged off for 30 mins, hoping it would fix my cloak, when
I logged back on, i got this:

RDMP - Red Dragon Mud Protocol supported
*Bad argument 1 to keys()
Expected: mapping Got: 0.
Trace written to /log/runtime
Oops! You're lost.  Moving to the void...

All my eq was lost again...sorry...
Cloak still at 94% novice woodsman
Raw


----------------------------------------------------------------------

Zifnab wrote on Thu Mar 14 14:30:50 2002

Closed



-----------------

poster: Daneel
subject: Fixed bug: 2569
date: Thu Mar 14 16:09:05 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2569
Original bug report by Hellfire on Thu Mar  7 17:35:33 2002

Bug reported from /domains/blackavar/dcastle/rooms/room26--

you cannot look at servant here. ghost of a servant

----------------------------------------------------------------------

Daneel wrote on Thu Mar 14 16:09:05 2002

Fixed



-----------------

poster: Daneel
subject: Fixed bug: 2498
date: Thu Mar 14 19:52:20 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2498
Original bug report by Koma on Wed Feb 20 22:15:41 2002

Bug reported from /domains/emerald/tenoren/baron/rooms/Bar_room45--

Mr. Stablemaster 1 west of here is miscasting mirror images at me instead of him:

Stable master finishes the chant.
Stable master mutters the words 'DAMN! I look good'
Stable master breaks a mirror and creates some mirror images of you.
Your image blurs in a flare of magic.

-Koma


----------------------------------------------------------------------

Daneel wrote on Thu Mar 14 19:52:20 2002

Fixed



-----------------

poster: Daneel
subject: Fixed bug: 2504
date: Thu Mar 14 19:59:53 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2504
Original bug report by Chrono on Fri Feb 22 09:23:58 2002

Bug reported from /domains/castles/rooms/chrono-2--

not a major deal, and maybe not a bug, but, bloody paw of gungor don't id to gungor paw


----------------------------------------------------------------------

Daneel wrote on Thu Mar 14 19:59:53 2002

Fixed



-----------------

poster: Daneel
subject: Fixed bug: 2511
date: Thu Mar 14 20:05:17 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2511
Original bug report by Erec on Sat Feb 23 06:56:46 2002

Bug reported from /domains/mists/shaol/droom5--

dragon sash doesn't ID to "dragon sash"

----------------------------------------------------------------------

Daneel wrote on Thu Mar 14 20:05:17 2002

Fixed



-----------------

poster: Daneel
subject: closed bug: 2533
date: Thu Mar 14 20:38:18 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2533
Original bug report by Siffar on Thu Feb 28 13:07:32 2002

Bug reported from /domains/blackavar/shedge/dryad/forest11--

Not sure if it's a bug, but diffuse magic stops giving sps after
cast a few times at a mob? Does this mean, that all sps are taken from the mob?



----------------------------------------------------------------------

Daneel wrote on Thu Mar 14 20:38:12 2002
yes

----------------------------------------------------------------------

Daneel wrote on Thu Mar 14 20:38:18 2002

Closed



-----------------

poster: Daneel
subject: Fixed bug: 2406
date: Fri Mar 15 21:46:04 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2406
Original bug report by Requiem on Mon Jan 28 02:44:49 2002

Bug reported from /domains/city/shops/ringshop/ringshop--

When I created this character, I chose female, however I am now
an 'it'. This happened to Chivas too when I created her. 

Req


----------------------------------------------------------------------

Requiem wrote on Mon Jan 28 02:49:06 2002
ps. Yes, I know you can go to Veldren's castle and change your
sex, however real newbies 1) wouldn't know that, and 2) couldn't
afford the 10k to do it. 

----------------------------------------------------------------------

Zifnab wrote on Fri Feb 22 16:23:03 2002
unfortunately I need to know when that happened? at reinc or what



----------------------------------------------------------------------

Requiem wrote on Fri Feb 22 21:56:18 2002
I created the character, played a few minutes, decided to reinc
used the portal in the newbie guild, took the tour and then 
created my current body. 

I don't know if I was female between the time I created the body 
and entered the newbie reinc portal. 

Now that I think of it, Chivas used the reinc portal too, might 
be a problem with that rather than the inital creation of the
character. 


----------------------------------------------------------------------

Daneel wrote on Fri Mar 15 21:46:04 2002

Fixed



-----------------

poster: Zifnab
subject: closed bug: 2605
date: Sun Mar 17 05:36:21 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2605
Original bug report by Bahgtru on Sun Mar 17 05:35:51 2002

Bug reported from /domains/misc/hell_ress_room--

In hell...

party status

Ghosts can only do party say or party status


----------------------------------------------------------------------

Zifnab wrote on Sun Mar 17 05:36:21 2002
knowwn issue, need to rework the way party checks ghost
and what commands are allowed.  already been reported.

----------------------------------------------------------------------

Zifnab wrote on Sun Mar 17 05:36:21 2002

Closed



-----------------

poster: Daneel
subject: Fixed bug: 2599
date: Mon Mar 18 02:32:45 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2599
Original bug report by Erec on Sat Mar 16 06:47:43 2002

Bug reported from /domains/emerald/evilned/rooms/vault4--

Earthfast guards here don't actually prevent anyone from stealing their loot.

----------------------------------------------------------------------

Daneel wrote on Mon Mar 18 02:32:45 2002

Fixed



-----------------

poster: Daneel
subject: Fixed bug: 2602
date: Mon Mar 18 02:46:16 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2602
Original bug report by Tigerwolf on Sun Mar 17 03:06:40 2002

Bug reported from /domains/everrest/map/x26y12--

hello
I'm currently on everest in the "swamp" area, trying to find mandrake roots, which usually are found in swamps and marshes, but all i've gotten so far is solely blue daisy. if this is considered a bug, i'd just like to bring it to you powerful wizzes' attention. thanks
tw


----------------------------------------------------------------------

Daneel wrote on Mon Mar 18 02:46:16 2002

Fixed



-----------------

poster: Daneel
subject: Fixed bug: 2603
date: Mon Mar 18 02:50:35 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2603
Original bug report by Erec on Sun Mar 17 04:55:56 2002

Bug reported from /domains/outofwhack/uncle/aussie/rm68--

Dundee doesn't inherit EQ_MONSTER

----------------------------------------------------------------------

Daneel wrote on Mon Mar 18 02:50:35 2002

Fixed



-----------------

poster: Daneel
subject: Fixed bug: 2604
date: Mon Mar 18 03:03:28 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2604
Original bug report by Yugo on Sun Mar 17 05:07:55 2002

Bug reported from /domains/hyboria/uncle/monks/rr16--

red priests in the monks area is a nondescript thing

Yugo


----------------------------------------------------------------------

Daneel wrote on Mon Mar 18 03:03:28 2002

Fixed



-----------------

poster: Daneel
subject: closed bug: 2594
date: Mon Mar 18 03:54:10 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2594
Original bug report by Hellfire on Fri Mar 15 17:07:37 2002

Bug reported from /domains/city/circus/park/fountain--

this room desc mentions gold things at my feet, pretty sure they are the goldfish, but they are dead and room still mentions them

----------------------------------------------------------------------

Daneel wrote on Mon Mar 18 03:54:04 2002
I assume they are coins in the fountain, make up your own reasoning
why you can't pick them up.

----------------------------------------------------------------------

Daneel wrote on Mon Mar 18 03:54:10 2002

Closed



-----------------

poster: Daneel
subject: Fixed bug: 2595
date: Mon Mar 18 04:09:24 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2595
Original bug report by Trunks on Fri Mar 15 18:14:00 2002

Bug reported from /domains/mists/plants/rooms/jungle8--

tree here is nondescript thing in rdmp


----------------------------------------------------------------------

Daneel wrote on Mon Mar 18 04:09:24 2002

Fixed



-----------------

poster: Daneel
subject: Fixed bug: 2596
date: Mon Mar 18 04:11:07 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2596
Original bug report by Trunks on Fri Mar 15 18:17:03 2002

Bug reported from /domains/mists/plants/rooms/rain8--

shambling mound is green nondescript thing in rdmp..heh


----------------------------------------------------------------------

Daneel wrote on Mon Mar 18 04:11:07 2002

Fixed



-----------------

poster: Daneel
subject: Fixed bug: 2608
date: Mon Mar 18 04:48:52 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2608
Original bug report by Koma on Sun Mar 17 14:26:51 2002

Bug reported from /domains/mists/plants/rooms/oak--

I killed the black bear in the room which blocked the climb tree direction.. However, I got the message 'The bear blocks you from climbing the tree.'. My own bear familiar blocked me from climbing :)



----------------------------------------------------------------------

Daneel wrote on Mon Mar 18 04:48:52 2002

Fixed



-----------------

poster: Daneel
subject: Fixed bug: 2615
date: Tue Mar 19 02:49:48 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2615
Original bug report by Krow on Tue Mar 19 01:21:04 2002

Bug reported from /domains/city/advguild/adv--

Didnt know where else to put this..
Newbie tour needs updating.. area and pk help are both obsolete... and 1 other thing earlier in tour.
Thanks..


----------------------------------------------------------------------

Daneel wrote on Tue Mar 19 02:49:48 2002

Fixed



-----------------

poster: Daneel
subject: closed bug: 2566
date: Tue Mar 19 02:53:54 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2566
Original bug report by Fox on Tue Mar  5 20:27:02 2002

Bug reported from /domains/emerald/uncle/celtica/leinster/room11--

I fled west of a room with a banshee in awful con. I had two familiars, both of which followed me after I fled. I went back east and the banshee was toast. all that was left was some gold.


----------------------------------------------------------------------

Daneel wrote on Tue Mar 19 02:53:42 2002
This happens - your familiars can kill stuff without you, and if
they do so, you get no experience for it.  It is by design, not
a bug.

----------------------------------------------------------------------

Daneel wrote on Tue Mar 19 02:53:54 2002

Closed



-----------------

poster: Daneel
subject: Fixed bug: 2518
date: Tue Mar 19 03:03:21 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2518
Original bug report by Erec on Sun Feb 24 16:58:49 2002

Bug reported from /domains/outofwhack/evilned/beavers/rooms/br3--

contents of the room (monsters in this case) shouldn't be in the description, as they get killed.

----------------------------------------------------------------------

Zifnab wrote on Sun Feb 24 19:24:24 2002
care to explain?

----------------------------------------------------------------------

Zifnab wrote on Sun Feb 24 19:24:55 2002
never mind i got you.  The rom desc mentions monsters that
may or may not be there.

----------------------------------------------------------------------

Daneel wrote on Tue Mar 19 03:03:21 2002

Fixed



-----------------

poster: Daneel
subject: Fixed bug: 2563
date: Tue Mar 19 03:18:03 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2563
Original bug report by Chrono on Tue Mar  5 04:43:27 2002

Bug reported from /domains/city/advguild/plaque_room--

onyx mavodo(sp?) leggings dont id to onyx leggings, sorry if thats incorrect name


----------------------------------------------------------------------

Daneel wrote on Tue Mar 19 03:18:03 2002

Fixed



-----------------

poster: Daneel
subject: closed bug: 2618
date: Wed Mar 20 22:08:02 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2618
Original bug report by Nimbulan on Wed Mar 20 21:40:10 2002

Bug reported from /domains/hyboria/lorien/map/x3y2--

it works find now. .... strange

----------------------------------------------------------------------

Daneel wrote on Wed Mar 20 22:07:23 2002
Please use bug_tracker to update previous bugs if you have 
comments on them, rather than entering a new bug.

----------------------------------------------------------------------

Daneel wrote on Wed Mar 20 22:08:02 2002

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 2612
date: Thu Mar 21 14:25:54 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2612
Original bug report by Chewba on Mon Mar 18 22:45:26 2002

Bug reported from /domains/city/pure/poker/poker_room--

Poker is broken can't enter any of the table's
bah and there seems to be a bug with parties no one is inviting me :P



----------------------------------------------------------------------

Zifnab wrote on Thu Mar 21 14:25:54 2002

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 2616
date: Thu Mar 21 14:26:06 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2616
Original bug report by Dfalt on Wed Mar 20 19:05:54 2002

Bug reported from /domains/city/pure/poker/poker_room--

poker hall wont let me enter table_1, 2, or 3. doesnt output any info either.


----------------------------------------------------------------------

Zifnab wrote on Thu Mar 21 14:26:06 2002

Fixed



-----------------

poster: Zifnab
subject: closed bug: 2619
date: Thu Mar 21 21:17:55 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2619
Original bug report by Trunks on Thu Mar 21 21:05:50 2002

Bug reported from /domains/city/advguild/kills_room--

hmm looking at the kills plaque, and i checked myself out

  85  Cleo                               44,834
86  Trunks                             44,894

and i have more kills then cleo and i am lower on the plaque


----------------------------------------------------------------------

Zifnab wrote on Thu Mar 21 21:17:52 2002
see all the other repotrs on the plaque as well.  The plaque is not
dealing with the large numbers of players we are getting.  
I took a shortcut when I limited to 300, the list still builds
just as long as always.


Until that gets changed, these things may happen
from time to tim.

----------------------------------------------------------------------

Zifnab wrote on Thu Mar 21 21:17:55 2002

Closed



-----------------

poster: Daneel
subject: Fixed bug: 2568
date: Thu Mar 21 21:43:16 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2568
Original bug report by Smee on Wed Mar  6 20:43:53 2002

Bug reported from /domains/city/advguild/plaque_room--

Can help open_guilds be updated to show where the new abjurer guilds are? I need to find them, etc.

Smee


----------------------------------------------------------------------

Daneel wrote on Thu Mar 21 21:43:16 2002

Fixed



-----------------

poster: Daneel
subject: Fixed bug: 2600
date: Thu Mar 21 22:52:21 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2600
Original bug report by Athena on Sat Mar 16 09:18:35 2002

Bug reported from /domains/outofwhack/waz/chess/rooms/tunnel12--

If you have gems or lodestones on you when you try to use the 'push stone' command, it 
gives the usual, which or you cant do that. Could stone be changed to something else that
wont interfer with inventory articles? Would sure be a help.
Thanks, Athy


----------------------------------------------------------------------

Daneel wrote on Mon Mar 18 02:36:05 2002
Checking with Waz what he wants to do about it.

----------------------------------------------------------------------

Daneel wrote on Thu Mar 21 22:52:18 2002
changed lodestones to no longer ID to "stone".

----------------------------------------------------------------------

Daneel wrote on Thu Mar 21 22:52:21 2002

Fixed



-----------------

poster: Daneel
subject: Fixed bug: 2621
date: Fri Mar 22 04:40:56 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2621
Original bug report by Daneel on Fri Mar 22 04:40:33 2002

Bug reported from /wiz/daneel/workroom--

Nightmare of Hemophilia was messed up - it wouldn't do any 
damage, ever, if two consecutive rounds went by with no damage.


----------------------------------------------------------------------

Daneel wrote on Fri Mar 22 04:40:56 2002

Fixed



-----------------

poster: Zifnab
subject: closed bug: 2614
date: Fri Mar 22 04:52:31 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2614
Original bug report by Arkangyle on Tue Mar 19 00:44:15 2002

Bug reported from /domains/dragon/elements/stuff/traveller--

Dagulas ring (Schizo) does not ID to 'dagulas ring'


----------------------------------------------------------------------

Daneel wrote on Thu Mar 21 23:05:22 2002
That's because it's "Dagulus ring", to which it does ID.

----------------------------------------------------------------------

Zifnab wrote on Fri Mar 22 01:09:21 2002
shouldnt rely on uppercase ids.

----------------------------------------------------------------------

Daneel wrote on Fri Mar 22 04:42:27 2002
Sorry, mis-typed.  it id'es to "dagulus ring" of course - the
problem was Arkangyle typed an "a" instead of a "u", not a case 
problem.

----------------------------------------------------------------------

Zifnab wrote on Fri Mar 22 04:52:31 2002

Closed



-----------------

poster: Daneel
subject: closed bug: 2620
date: Fri Mar 22 05:23:30 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2620
Original bug report by Chrono on Fri Mar 22 01:58:06 2002

Bug reported from /domains/everrest/wagro/elvencamp/rooms/room2--


i dunno if this is supposed to be like this, but the "forest" here, IDs to "blade"


----------------------------------------------------------------------

Daneel wrote on Fri Mar 22 04:44:03 2002
Not that I can reproduce.  The "blades of grass" id to blade, the
forest ids to forest.

----------------------------------------------------------------------

Daneel wrote on Fri Mar 22 05:23:27 2002
OK, this is the old bug that if two things in a room ID to what
you query, without a modifier, it asks you if you mean random
objects in the room, rather than appropriate ones.  The ID's 
here are fine, he was just carrying another blade.

----------------------------------------------------------------------

Daneel wrote on Fri Mar 22 05:23:30 2002

Closed



-----------------

poster: Daneel
subject: Fixed bug: 2448
date: Fri Mar 22 06:11:03 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2448
Original bug report by Erec on Thu Feb  7 22:52:08 2002

Bug reported from /domains/dragon/island/room1--

Astral projection has no magic words.

----------------------------------------------------------------------

Daneel wrote on Fri Mar 22 06:11:03 2002

Fixed



-----------------

poster: Daneel
subject: Fixed bug: 2556
date: Fri Mar 22 11:38:21 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2556
Original bug report by Erec on Sun Mar  3 21:10:55 2002

Bug reported from /domains/everrest/tower/rooms/entrance--

Everest thief portal drops me here, rather than on docks. I shouldn't be able to get here without doing special stuff

----------------------------------------------------------------------

Daneel wrote on Fri Mar 22 11:38:21 2002

Fixed



-----------------

poster: Zifnab
subject: closed bug: 2348
date: Fri Mar 22 17:55:54 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2348
Original bug report by Snoop on Sat Jan 12 08:40:58 2002

Bug reported from /wiz/snoop/workroom--

All the 'spirit' spells in woodsman are bugging. In the help of each and everyone of them it says you can only have one spirit in a blade/shield at a given time and yet now you can have two. Spells i'm talking about are salamander guard, gnome blade, sylph blade etc etc..



----------------------------------------------------------------------

Zifnab wrote on Sat Jan 12 15:29:22 2002
yeah we are sure if its a bug, or a change and the help wasnt 
updated.

----------------------------------------------------------------------

Zifnab wrote on Fri Mar 22 17:55:45 2002
Sigwald said that help wasnt updated.

----------------------------------------------------------------------

Zifnab wrote on Fri Mar 22 17:55:54 2002

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 2426
date: Fri Mar 22 18:55:51 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2426
Original bug report by Bluemoon on Mon Feb  4 17:36:14 2002

Bug reported from /domains/city/buildings/bank--

HI, I dont know if this is a bug for sure
But when you show someone an item, it tells the person you are showing it to..what your view of it is...
For example, I showed ruliare the typhoon blade...and it said he could wield it 1 handed, which I can, but then when he had the blade
he could not wield it one handed...and when he showed it to me, it said you feel you may wield it with both hands
Just letting you know
bluemoon


----------------------------------------------------------------------

Zifnab wrote on Fri Mar 22 18:55:51 2002

Fixed



-----------------

poster: Zifnab
subject: closed bug: 2622
date: Fri Mar 22 20:44:21 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2622
Original bug report by Tyreal on Fri Mar 22 20:00:47 2002

Bug reported from /domains/city/streets/_9_7--

The memorize location skill in woodsman is bugging, it prompts me to type 'add' 'list' or 'remove' i type it. and it gives me the emote named 'add' etc.


----------------------------------------------------------------------

Zifnab wrote on Fri Mar 22 20:44:15 2002
this is a client issue.  Many people use the skill and 
have no problems.  Find out what your client is sending to 
the mud.

----------------------------------------------------------------------

Zifnab wrote on Fri Mar 22 20:44:21 2002

Closed



-----------------

poster: Ixtlilton
subject: closed bug: 2606
date: Sat Mar 23 19:57:38 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2606
Original bug report by Blue on Sun Mar 17 06:57:09 2002

Bug reported from /domains/city/streets/_9_7--

i ided a mask of clear seeing and the class came to -1 is that even possible? or is that how it is suppost to be


----------------------------------------------------------------------

Ixtlilton wrote on Sat Mar 23 19:57:08 2002
Since you don't get the 'true' number when you id, rather a number close to the truth, it can very well happen that it shows a number lower than it is as well as higher =) So yes, if you id a low AC item it can show up as having negative AC.

----------------------------------------------------------------------

Ixtlilton wrote on Sat Mar 23 19:57:38 2002

Closed



-----------------

poster: Daneel
subject: Fixed bug: 2623
date: Sun Mar 24 03:13:40 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2623
Original bug report by Koma on Sat Mar 23 11:12:40 2002

Bug reported from /domains/emerald/magneto/ogre/entrance--

This place should be outside..


----------------------------------------------------------------------

Daneel wrote on Sun Mar 24 03:13:40 2002

Fixed



-----------------

poster: Daneel
subject: Fixed bug: 2624
date: Sun Mar 24 03:18:55 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2624
Original bug report by Tranquil on Sat Mar 23 13:05:58 2002

Bug reported from /domains/emerald/samael/ccaverns/rooms/ccave5n4e--

refugees here dont have a correct set_proper_name()

----------------------------------------------------------------------

Zifnab wrote on Sat Mar 23 13:35:21 2002
they dont need a set proper_name(), just set_id, and set_adj
done correctly

----------------------------------------------------------------------

Tranquil wrote on Sat Mar 23 13:38:47 2002
I'll elobrate. when killing these refugees, they would show stuff like:

[Monster]: is in awful condition.

etc. Not a big deal, but I believe it should say refugee, or something similar, rather than 'Monster'

----------------------------------------------------------------------

Daneel wrote on Sun Mar 24 03:18:55 2002

Fixed



-----------------

poster: Daneel
subject: closed bug: 2625
date: Sun Mar 24 03:28:52 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2625
Original bug report by Erec on Sat Mar 23 19:40:51 2002

Bug reported from /domains/mists/plants/rooms/inside--

wrath of mother earth doesn't work when I'm carrying something other than my nature's blade that IDs to blade.

----------------------------------------------------------------------

Daneel wrote on Sun Mar 24 03:28:49 2002
user error - mistook user-defined command for skill syntax

----------------------------------------------------------------------

Daneel wrote on Sun Mar 24 03:28:52 2002

Closed



-----------------

poster: Daneel
subject: Fixed bug: 2626
date: Sun Mar 24 03:35:47 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2626
Original bug report by Koma on Sat Mar 23 21:54:58 2002

Bug reported from /domains/emerald/snoop/swamp_castle/rooms/swamp/2,9,1--

this place should be outside.


----------------------------------------------------------------------

Daneel wrote on Sun Mar 24 03:35:47 2002

Fixed



-----------------

poster: Zifnab
subject: closed bug: 2628
date: Sun Mar 24 19:56:21 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2628
Original bug report by Rodo on Sun Mar 24 04:32:40 2002

Bug reported from /domains/blackavar/city/arena/arena1/room1--

You cant see your opponents begin to chant/finish messages and spell words probably the same with skills.


----------------------------------------------------------------------

Zifnab wrote on Sun Mar 24 19:56:21 2002
check the settings for combat silent, or provide mroe details.

----------------------------------------------------------------------

Zifnab wrote on Sun Mar 24 19:56:21 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2630
date: Sun Mar 24 19:57:27 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2630
Original bug report by Korthrun on Sun Mar 24 04:37:42 2002

Bug reported from /domains/city/advguild/kills_room--

I was in the room with the kill plaque and types la all on plaque
i then recieved the message
*Printable strings limited to length of 10000.
*Printable strings limited to length of 10000.
*Printable strings limited to length of 10000.


----------------------------------------------------------------------

Zifnab wrote on Sun Mar 24 19:57:27 2002
change the setting you have for 'rows'

----------------------------------------------------------------------

Zifnab wrote on Sun Mar 24 19:57:27 2002

Closed



-----------------

poster: Ixtlilton
subject: Fixed bug: 2450
date: Mon Mar 25 04:38:20 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2450
Original bug report by Murmandamus on Fri Feb  8 00:13:12 2002

Bug reported from /domains/blackavar/city/palace/mainhl1--

when i kill minor nobles in vrille's palace/castle/whatever, they keep trying to use a skill, but it never actually does anything. I'm not sure if it's always failing or what...

----------------------------------------------------------------------

Daneel wrote on Thu Mar 14 04:19:40 2002
Could you give more information?  I can't reproduce this at the
moment (i.e., I can use skills fine, in this room, even in 
combat).  For instance, can you say what skills you were trying,
what messages you got when trying them, etc.?

----------------------------------------------------------------------

Ixtlilton wrote on Mon Mar 25 04:07:31 2002
It's the nobles that are trying to use a skill, they are trying to use strike, but they don't have a weapon so they 'fail' it. I would have fixed it if i had access :)

----------------------------------------------------------------------

Ixtlilton wrote on Mon Mar 25 04:38:20 2002

Fixed



-----------------

poster: Ixtlilton
subject: Fixed bug: 2551
date: Mon Mar 25 05:08:33 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2551
Original bug report by Nyx on Sat Mar  2 20:24:03 2002

Bug reported from /domains/guilds/templar/guild_hall--

Templar guild leader needs to id to his name.


----------------------------------------------------------------------

Ixtlilton wrote on Mon Mar 25 05:08:33 2002

Fixed



-----------------

poster: Ixtlilton
subject: closed bug: 2559
date: Mon Mar 25 05:15:02 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2559
Original bug report by Chrono on Mon Mar  4 02:41:15 2002

Bug reported from /domains/dragon/talgore/dragons/bronze/rooms/room46--

not sure if this is a bug or not, but going to rep it anyway, cuz it seems to be weird.

i have: dark ritual 91%, prayer to grithmal at 70%, and grithmal only added, ~42hps to cholas.

the cost of the skill is 179, as is, and duration is High, i dont have a high amount of wis, but i'd think the skill would add more than that. sorry if i'm wrong or "wasted" your time.


----------------------------------------------------------------------

Ixtlilton wrote on Mon Mar 25 05:10:39 2002
did you even check for anything else but hps?

----------------------------------------------------------------------

Chrono wrote on Mon Mar 25 05:12:42 2002
no i didnt..was using party status to check hps..

----------------------------------------------------------------------

Ixtlilton wrote on Mon Mar 25 05:14:43 2002
then, from what i can see, it's really not a bug :-) there are other things than hpmax

----------------------------------------------------------------------

Ixtlilton wrote on Mon Mar 25 05:15:02 2002

Closed



-----------------

poster: Ixtlilton
subject: Fixed bug: 2564
date: Mon Mar 25 05:48:44 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2564
Original bug report by Kalma on Tue Mar  5 11:35:58 2002

Bug reported from /domains/city/shops/armour_shop--

"Suit of Full Platemail Armor" coded by Maldan, does not id to Platemail or full platemail.

----------------------------------------------------------------------

Ixtlilton wrote on Mon Mar 25 05:48:44 2002

Fixed



-----------------

poster: Ixtlilton
subject: closed bug: 2451
date: Mon Mar 25 12:20:21 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2451
Original bug report by Scyth on Fri Feb  8 00:29:39 2002

Bug reported from /domains/city/buildings/bank--

ghazi's armguard doesn't id to ghazi's armguard.


----------------------------------------------------------------------

Ixtlilton wrote on Mon Mar 25 12:20:00 2002
well, actually it _does id to ghazi's armguard, you just can't use that id since you can't use id's with ' in it =) you'll just have to live with it

----------------------------------------------------------------------

Ixtlilton wrote on Mon Mar 25 12:20:21 2002

Closed



-----------------

poster: Sigwald
subject: closed bug: 2215
date: Mon Mar 25 12:38:56 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2215
Original bug report by Bahgtru on Sat Dec  8 14:42:11 2001

Bug reported from /domains/outofwhack/toreth/demon/rooms/cavern3--

Call lightning spell claims it needs to be outside, even though I've summoned clouds.

If this isn't a bug, might wanna say that you gotta be outside in the help file.


----------------------------------------------------------------------

Sigwald wrote on Mon Mar 25 12:38:53 2002
Well the help seems pretty clear to me, you need the open sky
to summon lightning so obviously it works outside.

----------------------------------------------------------------------

Sigwald wrote on Mon Mar 25 12:38:56 2002

Closed



-----------------

poster: Sigwald
subject: Fixed bug: 2387
date: Mon Mar 25 12:43:50 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2387
Original bug report by Myrddin on Tue Jan 22 06:46:27 2002

Bug reported from /domains/misc/hell_ress_room--

erec can bard prot me while im in hell
just seems wrong


----------------------------------------------------------------------

Sigwald wrote on Mon Mar 25 12:43:50 2002

Fixed



-----------------

poster: Sigwald
subject: closed bug: 2404
date: Mon Mar 25 12:55:06 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2404
Original bug report by Zyz on Sun Jan 27 05:32:05 2002

Bug reported from /domains/blackavar/tektor/vom/rooms/lcave2--

Lavos turned out to be least res fire. That shouldn't happen.


----------------------------------------------------------------------

Sigwald wrote on Mon Mar 25 12:55:06 2002
Won't happen again, fixed other dragons as well.

----------------------------------------------------------------------

Sigwald wrote on Mon Mar 25 12:55:06 2002

Closed



-----------------

poster: Sigwald
subject: closed bug: 2412
date: Mon Mar 25 12:58:12 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2412
Original bug report by Shiranai on Thu Jan 31 02:24:08 2002

Bug reported from /domains/dragon/level4/dr4gon23--

Dex: 926
My prots aren't dropping =(


----------------------------------------------------------------------

Shiranai wrote on Thu Jan 31 02:42:58 2002
Song of the streets doesn't seem to be dropping correctly.  Can recast when it falls, but dex doesn't drop.

----------------------------------------------------------------------

Sigwald wrote on Mon Mar 25 12:58:12 2002
Gonna file that one in an unidentified section, the skill works
fine with me...

----------------------------------------------------------------------

Sigwald wrote on Mon Mar 25 12:58:12 2002

Closed



-----------------

poster: Sigwald
subject: closed bug: 2452
date: Mon Mar 25 13:14:20 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2452
Original bug report by Trance on Fri Feb  8 01:48:10 2002

Bug reported from /domains/city/advguild/plaque_room--

Those blob boots still spam me when I've removed them, and theres been a couple of reboots since zif made the fix, so i think theyre still not working as intended. Just an FYI


----------------------------------------------------------------------

Sigwald wrote on Mon Mar 25 13:14:17 2002
Tried to fix that, report again if it happens in future again. 

----------------------------------------------------------------------

Sigwald wrote on Mon Mar 25 13:14:20 2002

Closed



-----------------

poster: Sigwald
subject: closed bug: 2465
date: Mon Mar 25 13:16:01 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2465
Original bug report by Erec on Sun Feb 10 05:21:36 2002

Bug reported from /domains/dragon/level5/d5agon67--

OK, this is a bit wierd.
If I cast nightmare of lucifer on a dragon, and then try casting
soul steal (without a target), it should target the dragon (which 
is, according to looking at it, agro to me).  However, when 
I try, I'm told I need to specify a target.

If instead I first cast nightmare of hemophilia, it works fine.

I'm not sure what could possibly be different - perhaps 
hemophilia causes me to do damage, whereas lucifer doesn't? - 
but it's being very consistent.


----------------------------------------------------------------------

Sigwald wrote on Mon Mar 25 13:16:01 2002
Should be fixed.

----------------------------------------------------------------------

Sigwald wrote on Mon Mar 25 13:16:01 2002

Closed



-----------------

poster: Sigwald
subject: closed bug: 2469
date: Mon Mar 25 13:19:32 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2469
Original bug report by Wagro on Mon Feb 11 01:02:30 2002

Bug reported from /domains/city/streets/_3_9--


Silver pendant from galadriel area id's to emerald pendant, which conflicts with Emereald pendant on a silver chain, and emerald pendant on a silver chain ids to silver pendant, but not emerald pendant on a silver chain, so its really really hard to do the id's on it


----------------------------------------------------------------------

Sigwald wrote on Mon Mar 25 13:19:28 2002
Galadriel's pendant will not id any longer to emerald pendant
(emerald embedded pendant will work). 

----------------------------------------------------------------------

Sigwald wrote on Mon Mar 25 13:19:32 2002

Closed



-----------------

poster: Sigwald
subject: closed bug: 2470
date: Mon Mar 25 13:20:13 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2470
Original bug report by Baer on Mon Feb 11 04:58:04 2002

Bug reported from /domains/city/advguild/plaque_room--

I made a lava ring using the skill mold lava, and wore it

Your muscles swell.
You feel refreshed.
[ very large lava ring ]: Worn.

Then I got an error every heartbeat until I removed it

*Bad argument 1 to call_other()
Expected: string or array or object Got: 0.
Trace written to /log/runtime



----------------------------------------------------------------------

Baer wrote on Mon Feb 11 05:11:58 2002
I've made a second lava ring, and a lot of other lava quipment, but none of it errors. The original ring still errors, and it errored when zax wore it as well.

----------------------------------------------------------------------

Zifnab wrote on Mon Feb 11 05:17:50 2002
dbxwhere baer
*Bad argument 1 to call_other()
Expected: string or array or object Got: 0.
Object: /admin/daemons/eqstat at line 197

#0: 'heart_beat' at /std/race/gargoyle#193406 (/admin/std/combat/combat.c) at
line 1621
#1: 'do_decay' at /obj/skills/objects/lava_object#202533 (/std/modules/decay.c)
at line 137
#2: 'query_eqstat_level' at /obj/skills/objects/lava_object#202533
(/std/armor.c) at line 625
#3: 'do_eqstat_calc' at /obj/skills/objects/lava_object#202533 (/std/armor.c)
at line 592
#4: 'do_eqstat_calc' at /admin/daemons/eqstat at line 197

dbxframe baer 4
------/admin/daemons/eqstat.c:197 - do_eqstat_calc()
locals: "CE", 1, 0, "determin_effectiveness", 15.000000, NULL, NULL, NULL,
NULL, NULL, "/obj/skills/objects/lava_object", ([ ... ]), ([ ... ]), ([ ... ]),
([ ... ]), ({ ... }), "", 1.000000, 1.000000, NULL, "finger"
----------------------------------------------------------------
    {
        val = (float)val / slotmod;

        stat = implode( explode( stat, " " ), "_" );
        sk = load_object( "/obj/skills/" + stat );
=>      switch(sk->query_guild_level())
          {
          case "alpha":
            if (sk->query_skill_type() != "mastery" &&
                sk->query_skill_type() != "combat")
              {

----------------------------------------------------------------------

Sigwald wrote on Mon Mar 25 13:20:10 2002
Yeah that was a typo in the skill name, the calculator did not
like it at all...

----------------------------------------------------------------------

Sigwald wrote on Mon Mar 25 13:20:13 2002

Closed



-----------------

poster: Sigwald
subject: closed bug: 2475
date: Mon Mar 25 13:22:57 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2475
Original bug report by Zyz on Tue Feb 12 09:10:21 2002

Bug reported from /domains/hyboria/toreth/vale/rooms/ooze--

Ooze eq monster has a healing special that heals at least 10% of total monster hps.  Also tracks, has damage specials, casts damage spells, and casts healing spells. It has midbie type eq and worth about 1m.
I'm filing this because vs a party with 3 trained nether mages, the healing special (can't be stopped by witch or mist) went off about 10 times during the fight, effectively doubling the monster hps.
If this is meant to be a midbie monster, the tracking, damage specials, attack and healing spells should be enough. It was not fun to kill when blasters had around 800 tock, so I'd hate to see with midbies. Actually I have seen a few midbie parties just give up because of the healing.
Thanks for the consideration. Zyz


----------------------------------------------------------------------

Sigwald wrote on Mon Mar 25 13:22:57 2002
Cooled down the healing.

----------------------------------------------------------------------

Sigwald wrote on Mon Mar 25 13:22:57 2002

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 2576
date: Mon Mar 25 15:33:43 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2576
Original bug report by Zifnab on Mon Mar 11 18:31:42 2002

Bug reported from /wiz/zifnab/workroom--

header on web page plaque is incorrect, shows total players

----------------------------------------------------------------------

Zifnab wrote on Mon Mar 25 15:33:43 2002

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 2579
date: Mon Mar 25 15:33:49 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2579
Original bug report by Eponine on Tue Mar 12 03:12:57 2002

Bug reported from /domains/city/advguild/plaque_room--

while looking at the plaque I noticed I was worth 31,057,351 while the person above me (Dojjan) was worth 30,825,600


----------------------------------------------------------------------

Zifnab wrote on Tue Mar 12 03:33:41 2002
not sure what the deal is here...

 244)  Zazu            31             31,062,287
      245)  Dojjan          35             30,825,600
      246)  Eponine         31             31,057,351
      247)  Destroyer       32             30,672,208
      248)  Anglemar        33             30,502,222


----------------------------------------------------------------------

Zifnab wrote on Mon Mar 25 15:33:49 2002

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 2591
date: Mon Mar 25 15:33:55 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2591
Original bug report by Aurik on Thu Mar 14 23:02:33 2002

Bug reported from /domains/city/advguild/adv--

I seem to be having some issues with logging in ... both times so far I have evaled out.


----------------------------------------------------------------------

Zifnab wrote on Fri Mar 15 00:04:12 2002
thtas next on the list of things to fix

----------------------------------------------------------------------

Zifnab wrote on Fri Mar 15 00:04:34 2002
oh just realized, its probably the didlog?

----------------------------------------------------------------------

Zifnab wrote on Mon Mar 25 15:33:55 2002

Fixed



-----------------

poster: Sigwald
subject: closed bug: 2501
date: Mon Mar 25 15:44:10 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2501
Original bug report by Snoop on Wed Feb 20 23:11:11 2002

Bug reported from /domains/city/advguild/explore_room--

When you refresh dragon possession you get the messages for extra boosts even tho you don't get it (since you already have it)
Should just say you refreshed it w/o the extra msgs like 'You struggle as the masssive dragon force attempts to fit into your body' for str


----------------------------------------------------------------------

Sigwald wrote on Mon Mar 25 15:44:07 2002
Made a tentative fix, report if it happens again.

----------------------------------------------------------------------

Sigwald wrote on Mon Mar 25 15:44:10 2002

Closed



-----------------

poster: Sigwald
subject: closed bug: 2502
date: Mon Mar 25 15:45:07 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2502
Original bug report by Gerrik on Thu Feb 21 01:28:23 2002

Bug reported from /domains/city/islandmap/x10y31--

*Array index out of bounds.
Trace written to /log/runtime

i got this bug when i typed 'walk 11s 13' instead of 'walk 11s 13e'
-Gerrik-


----------------------------------------------------------------------

Sigwald wrote on Mon Mar 25 15:45:04 2002
Could not reproduce, will file it, report again if you can
reproduce it properly.

----------------------------------------------------------------------

Sigwald wrote on Mon Mar 25 15:45:07 2002

Closed



-----------------

poster: Sigwald
subject: >closed bug: 2348
date: Mon Mar 25 15:51:05 2002

On Fri Mar 22 17:55:54 2002 Zifnab wrote post #1320:
> =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
> 
> Report Number: 2348
> Original bug report by Snoop on Sat Jan 12 08:40:58
2002
> 
> Bug reported from /wiz/snoop/workroom--
> 
> All the 'spirit' spells in woodsman are bugging. In the help of each and
everyone of them it says you can only have one spirit in a blade/shield at a
given time and yet now you can have two. Spells i'm talking about are
salamander guard, gnome blade, sylph blade etc etc..
> 
> 
> 
> ----------------------------------------------------------------------
> 
> Zifnab wrote on Sat Jan 12 15:29:22 2002
> yeah we are sure if its a bug, or a change and the help wasnt 
> updated.
> 
> ----------------------------------------------------------------------
> 
> Zifnab wrote on Fri Mar 22 17:55:45 2002
> Sigwald said that help wasnt updated.
> 
> ----------------------------------------------------------------------
> 
> Zifnab wrote on Fri Mar 22 17:55:54 2002
> 
> Closed
> 
> 
Will fix this when woodsman tree is slightly rebuilt (under
discussion for now).

-----------------

poster: Sigwald
subject: Fixed bug: 2507
date: Mon Mar 25 15:58:14 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2507
Original bug report by Erec on Sat Feb 23 00:00:31 2002

Bug reported from /domains/hyboria/aquilonia/tarantia/park/park5--

control elemental energy should drop when body of nether does.

----------------------------------------------------------------------

Sigwald wrote on Mon Mar 25 15:58:14 2002
Should do it now.

----------------------------------------------------------------------

Sigwald wrote on Mon Mar 25 15:58:14 2002

Fixed



-----------------

poster: Sigwald
subject: Fixed bug: 2520
date: Mon Mar 25 16:05:18 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2520
Original bug report by Jomo on Mon Feb 25 04:07:27 2002

Bug reported from /domains/dragon/level3b/d3bagon2--

There is apparently no way to break out of camping that I can
figure out.  If there is one, can it be added to the
help for skill camping.


----------------------------------------------------------------------

Daneel wrote on Tue Mar 19 03:06:16 2002
I believe this is by design - you are asleep, and therefore there
is nothing active you can do.  Being attacked will wake you up, 
but barring that, you're stuck for the duration.

----------------------------------------------------------------------

Jomo wrote on Wed Mar 20 23:15:20 2002
Can you add that to help then. Drove me nuts looking for an "out".

----------------------------------------------------------------------

Sigwald wrote on Mon Mar 25 16:05:18 2002
Done

----------------------------------------------------------------------

Sigwald wrote on Mon Mar 25 16:05:18 2002

Fixed



-----------------

poster: Sigwald
subject: closed bug: 2523
date: Mon Mar 25 16:05:44 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2523
Original bug report by Fox on Tue Feb 26 00:01:11 2002

Bug reported from /domains/emerald/uncle/celtica/leinster/room18--

Create Power Crystal & Crystal attunement have the same chanting words.
Interfering w/ triggers and sets them off in different sequences.


----------------------------------------------------------------------

Zifnab wrote on Tue Feb 26 00:01:32 2002
why do I not feel sorry for you?

----------------------------------------------------------------------

Sigwald wrote on Mon Mar 25 16:05:44 2002
Hehehe, neither do I, I got no patience with robots.

----------------------------------------------------------------------

Sigwald wrote on Mon Mar 25 16:05:44 2002

Closed



-----------------

poster: Sigwald
subject: Fixed bug: 2527
date: Mon Mar 25 16:15:06 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2527
Original bug report by Killaaz on Tue Feb 26 12:14:49 2002

Bug reported from /domains/guilds/cleric/altar_room--

When you have a full holy urn you can still cast create holy water w/o getting any message that the urn is full..looks kinda silly that you collect water in your urn when its full.


----------------------------------------------------------------------

Sigwald wrote on Mon Mar 25 16:15:06 2002
Fixed that.

----------------------------------------------------------------------

Sigwald wrote on Mon Mar 25 16:15:06 2002

Fixed



-----------------

poster: Sigwald
subject: closed bug: 2528
date: Mon Mar 25 16:18:12 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2528
Original bug report by Shiranai on Wed Feb 27 02:46:46 2002

Bug reported from /domains/mists/snoop/paladin_camp/rooms/camp/5,7,1--

Black throwing dagger gives +dex, when I throw it, it gives me more +dex, without being removed.  It keeps adding to my dex, and my dex keeps going up and up.


----------------------------------------------------------------------

Sigwald wrote on Mon Mar 25 16:18:09 2002
Similarly to the bard song problem, I need a way to reproduce this.
I've tried it and it worked fine, so somehow you found a way
to make your body bug... If you can reproduce this, please report
with details. Meanwhile, nothing we can do about that one.

----------------------------------------------------------------------

Sigwald wrote on Mon Mar 25 16:18:12 2002

Closed



-----------------

poster: Sigwald
subject: Fixed bug: 2530
date: Mon Mar 25 16:22:38 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2530
Original bug report by Litho on Wed Feb 27 08:48:15 2002

Bug reported from /domains/blackavar/southernw/baladorg/rooms/under_training_ground--

when i use prayer to morgoth, i didn't have enough blood in vessel, but it took the eps, could u possibly fix this?
thanks-Litho


----------------------------------------------------------------------

Sigwald wrote on Mon Mar 25 16:22:38 2002

Fixed



-----------------

poster: Sigwald
subject: Fixed bug: 2531
date: Mon Mar 25 16:28:02 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2531
Original bug report by Litho on Wed Feb 27 10:29:13 2002

Bug reported from /domains/city/streets/_9_7--

magical rack - not sure if it was supposed to be able to have more then one rack in a room,
i have 2 in cs atm, seems a litte off to me Some luckless fool has left 2 Magical racks here.


----------------------------------------------------------------------

Sigwald wrote on Mon Mar 25 16:28:02 2002

Fixed



-----------------

poster: Sigwald
subject: closed bug: 2536
date: Mon Mar 25 16:30:01 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2536
Original bug report by Myrddin on Thu Feb 28 22:41:46 2002

Bug reported from /domains/blackavar/wildchild/nevermind/outside/rooms/valley08--

l stone returns do you mean the grass or ... seems kinda odd that grass id's to stone


----------------------------------------------------------------------

Sigwald wrote on Mon Mar 25 16:30:01 2002
Seems this has been fixed by someone.

----------------------------------------------------------------------

Sigwald wrote on Mon Mar 25 16:30:01 2002

Closed



-----------------

poster: Sigwald
subject: Fixed bug: 2539
date: Mon Mar 25 16:31:55 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2539
Original bug report by Energystar on Fri Mar  1 02:47:50 2002

Bug reported from /domains/city/streets/_9_6--

Kraag still uses curse, a spell that doesn't work anymore.


----------------------------------------------------------------------

Sigwald wrote on Mon Mar 25 16:31:55 2002

Fixed



-----------------

poster: Sigwald
subject: Fixed bug: 2545
date: Mon Mar 25 16:34:55 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2545
Original bug report by Zyz on Fri Mar  1 18:42:54 2002

Bug reported from /domains/dragon/talgore/dragons/bronze/rooms/room31--

Nightmare of Lucifer does not cause target to attack caster

----------------------------------------------------------------------

Sigwald wrote on Mon Mar 25 16:34:55 2002

Fixed



-----------------

poster: Sigwald
subject: Fixed bug: 2547
date: Mon Mar 25 16:36:08 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2547
Original bug report by Coal on Sat Mar  2 08:24:10 2002

Bug reported from /domains/guilds/soilshaman/troom2--

the spell root transit does not force you too look at the room (like most teleport spells) when you arrive after casting it.


----------------------------------------------------------------------

Sigwald wrote on Mon Mar 25 16:36:08 2002

Fixed



-----------------

poster: Sigwald
subject: closed bug: 2552
date: Mon Mar 25 16:37:20 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2552
Original bug report by Litho on Sun Mar  3 01:53:47 2002

Bug reported from /domains/emerald/execution/bride/rooms/north_path5--

Remove poison still costs sps even when the target is not poisoned..
so its not realyl casting..etc


----------------------------------------------------------------------

Sigwald wrote on Mon Mar 25 16:37:14 2002
So what, you waste the magical energy... Make sure the target is
poisoned next time you cast it...

----------------------------------------------------------------------

Sigwald wrote on Mon Mar 25 16:37:20 2002

Closed



-----------------

poster: Sigwald
subject: closed bug: 2553
date: Mon Mar 25 16:44:40 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2553
Original bug report by Goroharahad on Sun Mar  3 11:32:50 2002

Bug reported from /domains/guilds/guardians/guild_hall--

Problem with masteries and party shields :

> check shield
You look at the carvings on your mystical shield.
Your current rank is Novice abjurer
You have achieved 70 percent of the next rank in the guild.
> party status
You are not in a party.
> cast party lesser shield
You begin to chant.
You echo: casting Lesser Party Shield
Party lesser shield: ###
Party lesser shield: ##
check shield
You look at the carvings on your mystical shield.
Your current rank is Novice abjurer
You have achieved 71 percent of the next rank in the guild.
Hps: 1179/1179 Eps: 605/605 Sps: 2514/2650 >
You finish the chant.
You mutter the words 'oeza rez all!'
You focus your energies and summon a protecting shield over all your party.
check shield
You look at the carvings on your mystical shield.
Your current rank is Novice abjurer
You have achieved 72 percent of the next rank in the guild.

When not in a party the party shields do not add prots but still increase masteries.



----------------------------------------------------------------------

Sigwald wrote on Mon Mar 25 16:44:37 2002
Disable these spells if you are not in a party.

----------------------------------------------------------------------

Sigwald wrote on Mon Mar 25 16:44:40 2002

Closed



-----------------

poster: Sigwald
subject: closed bug: 2554
date: Mon Mar 25 16:44:52 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2554
Original bug report by Trance on Sun Mar  3 12:04:46 2002

Bug reported from /domains/emerald/execution/emerald_island/x20y19--

the room desc of this room is 0

Path shrouded in fog [exits: southwest, southeast, north, south, east, west,
northwest, path and northeast]
ffFFFFFFF 0 
------+-- 
FFFF*F|FF 
FFFFFF|FF 
bbbbbb|bb 



----------------------------------------------------------------------

Daneel wrote on Fri Mar 22 11:33:51 2002
Should be fixed next boot.
But me if it isn't.

----------------------------------------------------------------------

Sigwald wrote on Mon Mar 25 16:44:52 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2571
date: Mon Mar 25 16:46:46 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2571
Original bug report by Coal on Sat Mar  9 01:11:46 2002

Bug reported from /domains/everrest/wagro/elvencamp/rooms/room3--

Ok i might be suffering from mis but i don't think so..., I use the spell Grow personal tree in wagros area after i get past the guards. Then at a later date I use homecoming to go back to my tree. Here's where it gets buggy, I use homecoming and the tree is not there. The trees seem to dissapper after 30 minutes to an hour similar to call beacon from mnavs, but in the spell desc of Grow personal tree the trees are supposed to last until boot, i dispell it or my body dests after logging out. Why do my trees keep dissappearing?


----------------------------------------------------------------------

Krellen wrote on Sat Mar  9 23:05:11 2002
Rooms dest because trees aren't players and thus don't force the room to stay loaded, I'd imagine.

----------------------------------------------------------------------

Zifnab wrote on Mon Mar 25 16:46:46 2002
this should be a non issue.  khosan and I changed the driver to
not do any cleanups anymore.

----------------------------------------------------------------------

Zifnab wrote on Mon Mar 25 16:46:46 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2592
date: Mon Mar 25 16:46:55 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2592
Original bug report by Longshot on Fri Mar 15 01:09:18 2002

Bug reported from /domains/city/undercity/rooms/room19--

I get into a strange loop when setting a command to use 'do'

command is do warp; 2 d; 2 s; 3 w; 2 s; w; enter portal; 2 s; w; hyboria

I basically have to quit to stop looping through the same commands


----------------------------------------------------------------------

Zifnab wrote on Fri Mar 15 01:25:24 2002
nothign special about that, you sure its not doing somethign else
else.

----------------------------------------------------------------------

Zifnab wrote on Mon Mar 25 15:34:10 2002
no answer closed

----------------------------------------------------------------------

Zifnab wrote on Mon Mar 25 16:46:55 2002

Closed



-----------------

poster: Sigwald
subject: closed bug: 2590
date: Mon Mar 25 16:48:01 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2590
Original bug report by Midnight on Thu Mar 14 15:26:46 2002

Bug reported from /domains/city/islandmap/x5y31--

i seem to regen in light as well as in darkness despite my race (drow)


----------------------------------------------------------------------

Sigwald wrote on Mon Mar 25 16:48:01 2002
Probably because you were under level 15....

----------------------------------------------------------------------

Sigwald wrote on Mon Mar 25 16:48:01 2002

Closed



-----------------

poster: Sigwald
subject: closed bug: 2609
date: Mon Mar 25 16:49:28 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2609
Original bug report by Morphius on Mon Mar 18 10:00:23 2002

Bug reported from /domains/city/streets/_9_7--

bug report I have a problem, my clan name, Necronomicon is also a emote on reddragon so I cant use my clan channel =P, I was hoping u could change the emotecode, the emote Is perfect to use for our clan, but If u could change it so we could use our channel, that would be helpful for us... Thanx! **




----------------------------------------------------------------------

Sigwald wrote on Mon Mar 25 16:49:28 2002
Seems that emote got removed.

----------------------------------------------------------------------

Sigwald wrote on Mon Mar 25 16:49:28 2002

Closed



-----------------

poster: Sigwald
subject: closed bug: 2627
date: Mon Mar 25 16:58:01 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2627
Original bug report by Zephyrus on Sun Mar 24 04:30:09 2002

Bug reported from /domains/city/tunnels/rooms/tunnel48--

say <>
ZeProtS (({{INNER WALLS DOWN}}))
i can still use this thief tunnel portal but i only have one lev in rogue.


----------------------------------------------------------------------

Sigwald wrote on Mon Mar 25 16:56:58 2002
Which portal did you use? Seems to work fine here...

----------------------------------------------------------------------

Sigwald wrote on Mon Mar 25 16:58:01 2002
Hmm seems like its linked to a portal not having updated.

----------------------------------------------------------------------

Sigwald wrote on Mon Mar 25 16:58:01 2002

Closed



-----------------

poster: Sigwald
subject: closed bug: 2617
date: Mon Mar 25 16:58:52 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2617
Original bug report by Nimbulan on Wed Mar 20 21:38:22 2002

Bug reported from /domains/hyboria/lorien/map/x3y3--

Presently, my heal spell has stopped working. It has been trained to 90% and I fail about 10 out of 11 times. When I fail, no sp is reduced as it should normally be.

----------------------------------------------------------------------

Daneel wrote on Wed Mar 20 22:07:53 2002
From his own next bug:
"it works find now. .... strange"

----------------------------------------------------------------------

Sigwald wrote on Mon Mar 25 16:58:52 2002

Closed



-----------------

poster: Sigwald
subject: Fixed bug: 2633
date: Mon Mar 25 17:00:25 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2633
Original bug report by Tranquil on Mon Mar 25 14:15:23 2002

Bug reported from /domains/emerald/evilned/rooms/fg1--

waitresses here show as 'Human' in combat, rather than their name, or 'waitress', similar to the 'monster' thing I noted a few days ago with refugees

----------------------------------------------------------------------

Sigwald wrote on Mon Mar 25 17:00:25 2002

Fixed



-----------------

poster: Sigwald
subject: Fixed bug: 2634
date: Mon Mar 25 17:02:35 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2634
Original bug report by Tranquil on Mon Mar 25 14:15:56 2002

Bug reported from /domains/emerald/evilned/rooms/fb--

waitress and galen here also show as 'Human' in combat, etc.

----------------------------------------------------------------------

Sigwald wrote on Mon Mar 25 17:02:35 2002

Fixed



-----------------

poster: Zifnab
subject: closed bug: 2557
date: Mon Mar 25 18:34:35 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2557
Original bug report by Trigon on Sun Mar  3 23:02:19 2002

Bug reported from /domains/city/advguild/adv--

RDMP - Red Dragon Mud Protocol supported
You wear Trigon's woodsman cloak.
You feel stronger.
You feel agile.
You feel refreshed.
Your muscles swell.
Your heart beats an extra beat.
You feel resistant.
You feel warm.
[inform]: Trigon enters Red Dragon (Dwarf level 83).
*call_other() couldn't find object
Trace written to /log/catch
You enter Red Dragon.
Welcome to Red Dragon!
Didn't do anything funny, don't think I did anything wierd before logging off, either.
Trigon


----------------------------------------------------------------------

Zifnab wrote on Mon Mar 25 18:34:35 2002
this is part of our typical log in process problems.

----------------------------------------------------------------------

Zifnab wrote on Mon Mar 25 18:34:35 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2561
date: Mon Mar 25 18:36:02 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2561
Original bug report by Lu on Mon Mar  4 21:22:10 2002

Bug reported from /domains/everrest/malice/eforest/rooms/cave--

timed echo states that noise is coming from the back of the cave, yet when i type listen it says you here nothing unusual, also, i played verb war with the objects in here, and got no unusual mssg then the 'you cannont do that' type stuff, dunno if theres a typo, or there really is no way back into the cave

-lu


----------------------------------------------------------------------

Zifnab wrote on Mon Mar 25 18:36:02 2002
You didnt play 'verb war' with look very hard then.

----------------------------------------------------------------------

Zifnab wrote on Mon Mar 25 18:36:02 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2565
date: Mon Mar 25 18:37:47 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2565
Original bug report by Siffar on Tue Mar  5 18:22:53 2002

Bug reported from /domains/hyboria/uncle/monks/rr21--

if i want to say in a party: party say last... then i get 'party last' output...
guess we are not supposed to say that on party channel :)


----------------------------------------------------------------------

Zifnab wrote on Mon Mar 25 18:37:47 2002
thtas correct

----------------------------------------------------------------------

Zifnab wrote on Mon Mar 25 18:37:47 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2636
date: Mon Mar 25 21:34:11 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2636
Original bug report by Lu on Mon Mar 25 21:27:35 2002

Bug reported from /domains/hyboria/temple/rooms/entrance--

hi
Gwaul seems to be broken, i know i havent sacced enough gold to get a 7 second switch time, and he just isnt ignoreing me when he should be
-lu


----------------------------------------------------------------------

Zifnab wrote on Mon Mar 25 21:34:11 2002
I had added a return 1; while testing with someone forgot who 
though.

its fixed.

----------------------------------------------------------------------

Zifnab wrote on Mon Mar 25 21:34:11 2002

Closed



-----------------

poster: Sigwald
subject: closed bug: 2315
date: Tue Mar 26 08:27:11 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2315
Original bug report by Jomo on Thu Jan  3 02:04:13 2002

Bug reported from /domains/blackavar/shedge/tower/rooms/room16--

This area is all garden paths, but is marked as being indoors.


----------------------------------------------------------------------

Sigwald wrote on Tue Mar 26 08:27:11 2002
Should be fixed.

----------------------------------------------------------------------

Sigwald wrote on Tue Mar 26 08:27:11 2002

Closed



-----------------

poster: Sigwald
subject: closed bug: 2635
date: Tue Mar 26 08:42:16 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2635
Original bug report by Trunks on Mon Mar 25 21:19:43 2002

Bug reported from /domains/mists/plants/rooms/swamp7--

cast electrocution
creeper is nondesrcipt in rdmp


----------------------------------------------------------------------

Sigwald wrote on Tue Mar 26 08:42:13 2002
Think it's fixed. Not entirely sure, report again if it isnt.

----------------------------------------------------------------------

Sigwald wrote on Tue Mar 26 08:42:16 2002

Closed



-----------------

poster: Sigwald
subject: closed bug: 2477
date: Tue Mar 26 15:30:52 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2477
Original bug report by Graxon on Tue Feb 12 17:58:04 2002

Bug reported from /domains/castles/rooms/graxon-3--

reincing a single body if you have more then one resets your stat training credit for all bodies

----------------------------------------------------------------------

Sigwald wrote on Tue Mar 26 08:46:55 2002
Graxon, can you detail this a bit. I'm not very current with
how bodies work, so you gotta be more precise.

----------------------------------------------------------------------

Zifnab wrote on Tue Mar 26 09:34:04 2002
this is one of those things that I made a choice not to save for
each body. mostly because it is saved outside the body, in 
a daemon. 

If they have 5 bodies, and reinc one, it resets all their
stat training stuff for all 5 bodies.  I didnt know of an 
good way to do it without playing all kinds of games with the
daemon itself.

----------------------------------------------------------------------

Sigwald wrote on Tue Mar 26 15:30:49 2002
Hmm nod let's call that one a small glitch we dont have a good solution for.

----------------------------------------------------------------------

Sigwald wrote on Tue Mar 26 15:30:52 2002

Closed



-----------------

poster: Sigwald
subject: Fixed bug: 2639
date: Wed Mar 27 09:54:34 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2639
Original bug report by Grasfer on Tue Mar 26 20:40:52 2002

Bug reported from /domains/blackavar/tektor/vom/rooms/ucave1--

If i send a tell to a player thats not in combat but have bin/party is in combat it say You tell XXX (In Combat):


----------------------------------------------------------------------

Zifnab wrote on Tue Mar 26 20:55:13 2002
I think what is happening here, is every round the
tank is in combat

I call start_attacking() on the entire party, probably want 
to filter that to be just the ones in the room.

----------------------------------------------------------------------

Sigwald wrote on Wed Mar 27 09:54:31 2002
Did this, hopefully properly.

----------------------------------------------------------------------

Sigwald wrote on Wed Mar 27 09:54:34 2002

Fixed



-----------------

poster: Ixtlilton
subject: Fixed bug: 2491
date: Wed Mar 27 12:28:13 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2491
Original bug report by Erec on Mon Feb 18 05:54:55 2002

Bug reported from /domains/emerald/magneto/ogre/east/room/lhut--

the desk here says it's closed in its description, even when it's open.

----------------------------------------------------------------------

Ixtlilton wrote on Wed Mar 27 12:28:13 2002

Fixed



-----------------

poster: Sigwald
subject: closed bug: 2629
date: Wed Mar 27 17:13:54 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2629
Original bug report by Litho on Sun Mar 24 04:35:12 2002

Bug reported from /domains/blackavar/city/plroad4--

Not sure if this is a bug, but you can use womb of gaia, while in the arena.


----------------------------------------------------------------------

Daneel wrote on Sun Mar 24 15:42:52 2002
I don't _think_ it is - WoG was designed so that it could be used
in nosummon rooms.  Besides not wanting to make specific 
exceptions for specific rooms, I'm not sure why this plan should
change for the arena

----------------------------------------------------------------------

Sigwald wrote on Wed Mar 27 17:13:51 2002
Sounds fine with me.

----------------------------------------------------------------------

Sigwald wrote on Wed Mar 27 17:13:54 2002

Closed



-----------------

poster: Sigwald
subject: closed bug: 2641
date: Wed Mar 27 17:15:34 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2641
Original bug report by Malifix on Wed Mar 27 04:29:18 2002

Bug reported from /domains/city/islandmap/x4y32--

I was in nether form in my castle(iirc) and I quit the game.
5 mins later I logged on with a secondary.  A few minutes I say a message that said
Malifix died(Malifix).  I quit my secondary and logged back on as Malifix to find I was dead.  Thats really all I know, except that Guacamole died just before I did, with the same message...Guacamole died(Guacamole).  He said it was because his body fell when his control spell was not active.  Thats all I know.  I have no clue why I died.


----------------------------------------------------------------------

Zifnab wrote on Wed Mar 27 04:37:03 2002
same reason

----------------------------------------------------------------------

Sigwald wrote on Wed Mar 27 17:15:31 2002
Dont idle in nether forms, that's dangerous :P

----------------------------------------------------------------------

Sigwald wrote on Wed Mar 27 17:15:34 2002

Closed



-----------------

poster: Sigwald
subject: closed bug: 2645
date: Wed Mar 27 17:27:05 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2645
Original bug report by Lu on Wed Mar 27 16:05:13 2002

Bug reported from /domains/emerald/uncle/celtica/connacht/room26--

don't knwo fi this is a big, but more often then not, even tho my natures shield is flaring becuase of the salamander guard, im not actually getting any eps from it

HP: 786|1987 SP: 945|1199 EP: 66|1548
[Lu]: is not in good shape.
[Forboding Sidhe]: is in very bad shape.
[10] A/D (  2%) Forboding sidhe jabs you.
Forboding sidhe fails to hit you.
You dodge Forboding Sidhe's attack.
Forboding sidhe reacts to your dodge with lightning fast reflexes and reaims
    his attack on you!
[ 6] A/D (  1%) Forboding sidhe hits you in your backside.
[ 4] A/D (  0%) Forboding sidhe barely bruises you in your head.

System: tick soon
--------| New Round |--------
Forboding sidhe tumbles between your feet.
[12] A/D (  0%) You rend forboding sidhe.
The salamander inside Lu's nature's shield flares and transmits some energy to
    you!
Seksi prepares itself to use a skill.
[10] A/D (  0%) Seksi jabs forboding sidhe.
[ 9] A/D (  0%) Seksi claws forboding sidhe in his right hand.
Forboding sidhe dodges Beaver's attack.
[10] A/D (  0%) Sweaty jabs forboding sidhe.

[ 8] A/D (  0%) Sweaty shoves forboding sidhe in his right arm.
Forboding sidhe splits his legs, falls to the ground, and dodges Sweaty's attack.
Forboding sidhe slips and misses you.
You dodge Forboding Sidhe's attack.

hp(811/1987) sp(945/1199) ep(66/1548) exp:17,838,510(107%) rooms:(8176) 


thanks -lu


----------------------------------------------------------------------

Sigwald wrote on Wed Mar 27 17:27:02 2002
Salamander guard does not heal eps always, actually heals hps
quite often.

----------------------------------------------------------------------

Sigwald wrote on Wed Mar 27 17:27:05 2002

Closed



-----------------

poster: Sigwald
subject: Fixed bug: 2644
date: Wed Mar 27 17:32:16 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2644
Original bug report by Urg on Wed Mar 27 14:03:18 2002

Bug reported from /domains/outside_city/farms/farm1/map/x12y33--

fighting goblin as lavamage with stone body up - using magma boulder to blast ... got:

*Bad type argument to +. Had array and string
Trace written to /log/runtime


not sure whether it was with stone body or something ...

Urg


----------------------------------------------------------------------

Urg wrote on Wed Mar 27 14:10:03 2002
still happening, but on a more regular basis now ... think ill see if it happens with other mobs

----------------------------------------------------------------------

Urg wrote on Wed Mar 27 15:25:17 2002
happens with other mobs too fyi

----------------------------------------------------------------------

Sigwald wrote on Wed Mar 27 17:32:16 2002
Was a prob with his holy staff.

----------------------------------------------------------------------

Sigwald wrote on Wed Mar 27 17:32:16 2002

Fixed



-----------------

poster: Sigwald
subject: Fixed bug: 2646
date: Wed Mar 27 17:54:16 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2646
Original bug report by Coal on Wed Mar 27 16:48:33 2002

Bug reported from /domains/city/advguild/plaque_room--

For some reason, my trianing credit just got added to my "worth on the xp plaque"


----------------------------------------------------------------------

Sigwald wrote on Wed Mar 27 17:47:47 2002
My screw up.

----------------------------------------------------------------------

Sigwald wrote on Wed Mar 27 17:54:16 2002

Fixed



-----------------

poster: Sigwald
subject: closed bug: 2485
date: Wed Mar 27 18:12:18 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2485
Original bug report by Kalma on Sat Feb 16 22:59:56 2002

Bug reported from /domains/emerald/execution/emerald_island/x5y15--

Some spells let you cast them (guild portal, white flame) even though you've been forgotten, and some spells (chant of the high priest) tell you that you don't know that spell. Shouldn't there be more consistancy?

----------------------------------------------------------------------

Kalma wrote on Sat Feb 16 23:01:34 2002
They let you cast it and waste your sps because they fail, 

----------------------------------------------------------------------

Sigwald wrote on Wed Mar 27 18:12:18 2002
Made a tentative fix, I believe this is linked to you having
some bonuses to spells and skills linked to items or something...

----------------------------------------------------------------------

Sigwald wrote on Wed Mar 27 18:12:18 2002

Closed



-----------------

poster: Sigwald
subject: Fixed bug: 2509
date: Wed Mar 27 18:36:47 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2509
Original bug report by Smee on Sat Feb 23 03:48:28 2002

Bug reported from /domains/city/streets/_9_7--

Holy staff

*Illegal to call parse_sentence() recursively.
Trace written to /log/runtime


----------------------------------------------------------------------

Sigwald wrote on Wed Mar 27 18:36:43 2002
Hopefully this is the same as the one I fixed earlier on.

----------------------------------------------------------------------

Sigwald wrote on Wed Mar 27 18:36:47 2002

Fixed



-----------------

poster: Sigwald
subject: closed bug: 2540
date: Wed Mar 27 18:42:13 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2540
Original bug report by Trunks on Fri Mar  1 05:11:58 2002

Bug reported from /domains/city/undercity/rooms/acrobat2--

hmm joined the bard guild and if i look at me i can see my hat but when i use the eq or i command to see my items its not there


----------------------------------------------------------------------

Sigwald wrote on Wed Mar 27 18:42:10 2002
Cant reproduce, isolated incident probably (maybe you had
something on head slot?...). Anyway after a boot that kind of 
problem autofixes since you get a new body...

----------------------------------------------------------------------

Sigwald wrote on Wed Mar 27 18:42:13 2002

Closed



-----------------

poster: Sigwald
subject: Fixed bug: 2643
date: Wed Mar 27 18:48:22 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2643
Original bug report by Litho on Wed Mar 27 10:12:33 2002

Bug reported from /domains/emerald/uncle/celtica/leinster/room30--

banshees are nondescript in RDMP


----------------------------------------------------------------------

Sigwald wrote on Wed Mar 27 18:48:22 2002

Fixed



-----------------

poster: Sigwald
subject: Fixed bug: 2649
date: Thu Mar 28 08:22:09 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2649
Original bug report by Jomo on Thu Mar 28 05:10:02 2002

Bug reported from /domains/blackavar/shedge/dryad/forest23--

I'm not 100% sure, but this room never seems to reset.
I believe on the first load of the reboot is has 3
dryads, but none seem to get loaded from what I can
see after that.


----------------------------------------------------------------------

Sigwald wrote on Thu Mar 28 08:22:09 2002

Fixed



-----------------

poster: Sigwald
subject: closed bug: 2650
date: Thu Mar 28 08:22:36 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2650
Original bug report by Wagro on Thu Mar 28 07:01:36 2002

Bug reported from /domains/city/shops/food_shop--

Dispel nether energy does not charge the ring guilditem, but when you die or body of nether falls through time, it does charge the ring. seems that dispelling it should charge the ring much better than having the body fall uncontrollably


----------------------------------------------------------------------

Sigwald wrote on Thu Mar 28 08:22:36 2002
Not a bug.

----------------------------------------------------------------------

Sigwald wrote on Thu Mar 28 08:22:36 2002

Closed



-----------------

poster: Sigwald
subject: Fixed bug: 2457
date: Thu Mar 28 08:42:50 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2457
Original bug report by Rockman on Sat Feb  9 03:03:16 2002

Bug reported from /domains/city/newbie/newbie_reinc--

not really i bug, but in help clan, it shows the the deposit command is removed for now, but it works, was that supposed to be under the donate command?


----------------------------------------------------------------------

Sigwald wrote on Thu Mar 28 08:42:50 2002

Fixed



-----------------

poster: Sigwald
subject: closed bug: 2492
date: Thu Mar 28 08:43:47 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2492
Original bug report by Ladyhawk on Tue Feb 19 13:28:47 2002

Bug reported from /wiz/marvin/workroom--

Raw reported to me that when he put up the woodsmen Gnome shield and sylph shield spells on  
his woodsmen shield, it had disapeared and after he summoned a new shield he started to not
take any damage while in combat. So I grabbed his equipment and dested him, had him come back and try 
again with the proper protections that can be used together and he took damage again like usual. 
Although e was fighting the dragons on darkcaverns, who are at the moment bugging up a storm. 
I dont know if its the spells or the dragons doing it.



----------------------------------------------------------------------

Sigwald wrote on Thu Mar 28 08:43:47 2002
Sort of hard to figure anything without having the problem
happen so we can determine what it is...
Closing it for now, hopefully was isolated one.

----------------------------------------------------------------------

Sigwald wrote on Thu Mar 28 08:43:47 2002

Closed



-----------------

poster: Sigwald
subject: Fixed bug: 2555
date: Thu Mar 28 08:47:06 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2555
Original bug report by Celeve on Sun Mar  3 19:39:03 2002

Bug reported from /domains/misc/hell_reinc_room--

Saint Michael gives you your reincarnation.
Your flesh falls off. Your bones collapse. You sink into the ground.
*ERROR: (s)printf(): Incorrect argument type to %f.
Trace written to /log/runtime

And I'm still in the same room with st. michael, in hell :/



----------------------------------------------------------------------

Celeve wrote on Sun Mar  3 19:45:09 2002
And one more thing, now I'm alive in hell, ticking and tocking away :)

----------------------------------------------------------------------

Sigwald wrote on Thu Mar 28 08:47:06 2002

Fixed



-----------------

poster: Sigwald
subject: Fixed bug: 2562
date: Thu Mar 28 09:17:59 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2562
Original bug report by Erec on Tue Mar  5 03:17:02 2002

Bug reported from /domains/emerald/maldan/woods/map/dun7a--

Ladyhawk told me to bug report this - says the key here only works from the outside, not the inside

----------------------------------------------------------------------

Ixtlilton wrote on Mon Mar 25 05:45:23 2002
i don't quite understand, just tried it and it worked from both for me...i think...unless i'm missing something

----------------------------------------------------------------------

Sigwald wrote on Thu Mar 28 09:17:53 2002
Buggy doors... people shouldnt use same ids on different doors,
especially in same room, makes things messy...

----------------------------------------------------------------------

Sigwald wrote on Thu Mar 28 09:17:59 2002

Fixed



-----------------

poster: Sigwald
subject: closed bug: 2642
date: Thu Mar 28 09:19:32 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2642
Original bug report by Erec on Wed Mar 27 06:54:43 2002

Bug reported from /domains/emerald/magneto/ogre/east/room/lhut--

When I open the drawer of the desk here, the desk desc still says it's closed.

----------------------------------------------------------------------

Sigwald wrote on Thu Mar 28 09:19:32 2002
Been fixed it seems.

----------------------------------------------------------------------

Sigwald wrote on Thu Mar 28 09:19:32 2002

Closed



-----------------

poster: Sigwald
subject: closed bug: 2647
date: Thu Mar 28 21:22:03 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2647
Original bug report by Rizzly on Thu Mar 28 02:05:56 2002

Bug reported from /domains/city/advguild/adv--

I tried to give my second lodestone to Sazaki.  To do so, I typed "give 2nd lode to sazaki" and nothing happened.  It wasn't kept or anything, because I made sure I unkept it before I tried to give it away.


----------------------------------------------------------------------

Zifnab wrote on Thu Mar 28 04:43:42 2002
did you only have one kept?

----------------------------------------------------------------------

Zifnab wrote on Thu Mar 28 04:44:03 2002
err i mean one unkept?
if so then there was only one to give.

----------------------------------------------------------------------

Rizzly wrote on Thu Mar 28 21:17:03 2002
Yeah, only had one unkept.  I guess that's the reason.  Thanks for the clarification :)

----------------------------------------------------------------------

Sigwald wrote on Thu Mar 28 21:22:03 2002
Guess this is settled...
C

----------------------------------------------------------------------

Sigwald wrote on Thu Mar 28 21:22:03 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2652
date: Fri Mar 29 00:45:49 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2652
Original bug report by Evicta on Thu Mar 28 23:26:31 2002

Bug reported from /domains/misc/hell_ress_room--

i died and dropped in hell and typed ps to get the party status then it says:
Ghosts can only do party say or party status.
seems a bit wierd;-)


----------------------------------------------------------------------

Zifnab wrote on Fri Mar 29 00:45:49 2002
known issue.  party needs to be redone to handle things correctly
when you are dead.

----------------------------------------------------------------------

Zifnab wrote on Fri Mar 29 00:45:49 2002

Closed



-----------------

poster: Sigwald
subject: Fixed bug: 2653
date: Fri Mar 29 13:11:12 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2653
Original bug report by Sleet on Fri Mar 29 05:01:21 2002

Bug reported from /domains/mists/mistguild/mist09--

scream  Full HP!
i was killing a misty disciple and when it died i got this message.... I errored I am not going to die. */obj/spells/objects/mist_form_obj called die without an object as the killer Trace written to /log/runtime


----------------------------------------------------------------------

Sigwald wrote on Fri Mar 29 13:11:09 2002
Overlooked something about death when mist form falls...
Should be fixed now. 

----------------------------------------------------------------------

Sigwald wrote on Fri Mar 29 13:11:12 2002

Fixed



-----------------

poster: Zifnab
subject: closed bug: 2512
date: Fri Mar 29 15:41:05 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2512
Original bug report by Lu on Sat Feb 23 11:45:46 2002

Bug reported from /domains/city/advguild/adv--

i was running aorund in wagros elf area, and accidentally blasted a mob i didnt wanna kill, so i ran out quickly to avoid getting a buttwupping and died anyway from my energy ball exploding, don't really know how to explain it since i didnt try to give it away.

this is what happened, from start to finish

n

Inside the general's hut [exits: out]
The general's advisor 
The Elven General 

Zephyrus breaks his concentration.
Zephyrus enters.
Rodo enters.
hp(851/1538) sp(3498/3936) ep(724/724) exp:13,458,258(37%) rooms:(7926) 
ceb  elf
You begin to chant.
hp(851/1538) sp(3498/3936) ep(724/724) exp:13,458,258(37%) rooms:(7926) 
You finish the chant.
You mutter the words 'ooorb vlaast'
You feel the true power of a focused mind!

You gather some energy from your nether body and create a ball of energy that
    glows with power!
Spell effectiveness: 130.19%
Advisor becomes enraged and attacks you!
General becomes enraged at your attack upon Advisor and attacks!
You report Hp: 851 (1538)  Sp: 3434 (3936)  Ep: 724 (724)
[inform]: Coal has left Red Dragon.
Zephyrus begins to chant.
out

Entrance to the camp [exits: south, north, east and west]
The lifeless body of Elven guard lies on the ground.

Zephyrus breaks his concentration.
Zephyrus enters.
Rodo enters.
hp(851/1538) sp(3434/3936) ep(724/724) exp:13,458,258(37%) rooms:(7926) 
p oops
e
The ball explodes as You is unable to control its power.
You fall to the ground DEAD!
You feel less resistant.
You feel less resistant to cold.
You feel less resistant to fire.
You grow softer.
Your heartbeat slows down.
ET
The blue shield around you slowly disappears.
Your brain slows down.
You feel tired.
Your heart skips a beat.
Your shoulders slump down 
You feel your controlling spell fading away.
As you revert to your original form, you feel the energy of your nether body
    filling your ring!
Your ring sizzles as it is entirely filled with energy.
You feel more conductive.
You feel less resistant.
You feel less resistant to cold.
You feel less resistant to fire.
Your throat clogs back up.
Your nether form fades away and your body turns back to flesh.
[death]: Lu died (energy ball).
Lu [mtn dew]: Zephyrus is now the leader of the party.
You drop to the ground with an audible Thump.
Your corpse is sucked away.
You land in HELL.
, east and west
HELL [exits: south, east and west]
              Hot FLAMES welcome you to

           ___ ______________.____    .____
          /   |   \_   _____/|    |   |    |
         /    ~    \    __)_ |    |   |    |
         \    Y    /        \|    |___|    |___
          \___|_  /_______  /|_______ \_______ \ 
                \/        \/         \/       \/  

Flames lick up around you as you land in the fiery pits 
 of the underworld. Screams of pain and anguish echo 

all around you, though you can see no one through the flames. 
Though you are dead your hair crackles and your skin burns.

Welcome to the after life.
Lucifer Morningstar


Lu [mtn dew]: oops

hp(0/1538) sp(3434/3936) ep(724/724) exp:13,458,258(37%) rooms:(7926) 
FFIwest
Hall of Resurrection [exits: west]

Belgarion of Riva, the Ent SOULSTEALER

hp(0/1538) sp(3434/3936) ep(724/724) exp:13,458,258(37%) rooms:(7926) 
You echo: Stoneskin is DOWN
hp(0/1538) sp(3434/3936) ep(724/724) exp:13,458,258(37%) rooms:(7926) 
You echo: Encourage Tock is DOWN on Lu
hp(0/1538) sp(3434/3936) ep(724/724) exp:13,458,258(37%) rooms:(7926) 
p wtf
Lu [mtn dew]: wtf



dunno how it happened, but it did,

thanks, -lu


----------------------------------------------------------------------

Zifnab wrote on Fri Mar 29 15:41:02 2002
only way this happens is if its given away.

----------------------------------------------------------------------

Zifnab wrote on Fri Mar 29 15:41:05 2002

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 2607
date: Fri Mar 29 15:46:17 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2607
Original bug report by Tistoo on Sun Mar 17 12:51:31 2002

Bug reported from /domains/hyboria/temple/rooms/entrance--

It seems like the switch time at gwaul are broken. Im supposed to have a few hours between my switch but i can switch immediately now. that is i have 0 switch time.
//Tistoo


----------------------------------------------------------------------

Zifnab wrote on Fri Mar 29 15:46:17 2002

Fixed



-----------------

poster: Zifnab
subject: closed bug: 2637
date: Fri Mar 29 16:17:48 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2637
Original bug report by Wagro on Tue Mar 26 07:35:41 2002

Bug reported from /domains/blackavar/city/arena/arena1/viewing_room--

The messages from arena, like X begins to chant, X finishes the chant, and hits etc are echoed to this room, but are not echoed in the battle room where they originate


----------------------------------------------------------------------

Zifnab wrote on Fri Mar 29 16:17:48 2002
I temporarily disabled the viewing room.  I cannot get all the 
messages to appear in both rooms easily, its a pain in the ass

will work on it later.

----------------------------------------------------------------------

Zifnab wrote on Fri Mar 29 16:17:48 2002

Closed



-----------------

poster: Daneel
subject: closed bug: 2658
date: Sun Mar 31 10:02:13 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2658
Original bug report by Shiranai on Sat Mar 30 18:43:26 2002

Bug reported from /domains/city/streets/_9_7--

soothing melodies can't be used in combat, but everyone is forced into combat now.  Could the skill be changed to accomodate the change?


----------------------------------------------------------------------

Daneel wrote on Sun Mar 31 10:01:42 2002
Voice of strength is obtained at nearly the same level, and 
works in conjunction with soothing melodies.  You can also 
begin before combat.  I think this is a reasonable limitation.

----------------------------------------------------------------------

Daneel wrote on Sun Mar 31 10:02:13 2002

Closed



-----------------

poster: Daneel
subject: Fixed bug: 2654
date: Sun Mar 31 18:42:44 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2654
Original bug report by Wagro on Fri Mar 29 19:29:02 2002

Bug reported from /domains/guilds/cleric/altar_room--

Erec and I tested the problem lu experienced with the energy ball-apparently when i filled my inventory completely up and casted it, the ball killed me, the ball needs to weigh nothing


----------------------------------------------------------------------

Sigwald wrote on Fri Mar 29 20:44:55 2002
Dunno for others but really this is making no sense to me...

----------------------------------------------------------------------

Wagro wrote on Fri Mar 29 20:46:22 2002
Lu made a bug report about the energy ball that the spell chain elemental bolts clones. It killed him for some unknown reason, so erec and I reproduced it by filling my inventory fully and casting the spell, which killed me just as it did to him

----------------------------------------------------------------------

Zifnab wrote on Fri Mar 29 21:06:09 2002

This is due to the change I made.  People were taking the balls
creating them, and then giving them away to the tank.

I made them kill the owner if they do that, it does that
by checking the environment of the object when it is used.

since he had no room for it, it wasnt in his inventory it killed him.

----------------------------------------------------------------------

Wagro wrote on Fri Mar 29 21:19:27 2002
Is it possible to change the chain elemental bolts spell so it works as an abjuration with a special_attack isstead of an object? Would stop the giving away problem and this one

----------------------------------------------------------------------

Daneel wrote on Sun Mar 31 09:58:36 2002
The problem is that if their inventory is completely full, the move of the 
ball to them fails, but the spell continues anyway.

The spell needs to fail if it can't move the ball to them.

----------------------------------------------------------------------

Daneel wrote on Sun Mar 31 18:42:35 2002
Should be fixed now.  If you see it again, it's a different 
(even though it may have the same symptoms).

----------------------------------------------------------------------

Daneel wrote on Sun Mar 31 18:42:44 2002

Fixed



-----------------

poster: Daneel
subject: closed bug: 2651
date: Sun Mar 31 19:13:16 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2651
Original bug report by Zyz on Thu Mar 28 09:31:05 2002

Bug reported from /domains/castles/rooms/zyz-2--

Talisman magic spell "astral projection" has a couple issues.
1) Doesn't give an everrest island option.
2) Doesn't give a message or show new room when you move.
3) Gives a message related to portal preference, when you have to select a destination every time spell is cast.
4) If a player waits, the spell will move the player to the previous selection before input to the spell.
Not a big deal but I figured I should report. Thanks. Zyz


----------------------------------------------------------------------

Daneel wrote on Sun Mar 31 19:13:07 2002
(1) and (2) are fixed.  (3) and (4) are pretty inherent in how
the spell is written.  I don't realy even consider (4) a bug, 
though I acknowledge that is a matter of oppinion.  (3) won't
get changed unless we rework the cast verb, which from all I hear
is pretty unlikely.

----------------------------------------------------------------------

Daneel wrote on Sun Mar 31 19:13:16 2002

Closed



-----------------

poster: Daneel
subject: Fixed bug: 2656
date: Sun Mar 31 19:19:50 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2656
Original bug report by Chrono on Sat Mar 30 15:02:42 2002

Bug reported from /domains/city/streets/_7_9--

watchers of the night, isnt on help open_guilds, at least for me, thank you.


----------------------------------------------------------------------

Daneel wrote on Sun Mar 31 19:19:50 2002

Fixed



-----------------

poster: Daneel
subject: Fixed bug: 2661
date: Sun Mar 31 19:38:10 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2661
Original bug report by Coal on Sat Mar 30 23:46:40 2002

Bug reported from /domains/city/islandmap/x25y43--

While doing Zapakelethe earlier got a trace log catch 0 error when entering his room, and he didn't load.


----------------------------------------------------------------------

Daneel wrote on Sun Mar 31 19:32:27 2002
Trace seems to be
---Sat Mar 30 19:18:17 2002---
*Bad argument 1 to call_other()
Expected: string or array or object Got: 0.
Object: /admin/daemons/eqstat at line 327

'' at /secure/user#2313 () at /:0
'dispatch_modal_input' at /secure/user#2313 (/secure/user/inputsys.c) at line 31
8
'' at /obj/pshell#2341 () at /:0
'shell_input' at /obj/pshell#2341 (/std/shell.c) at line 183
'do_c' at /obj/pshell#2341 (/std/shell.c) at line 325
'execute_command' at /obj/pshell#2341 at line 64
'do_game_command' at /std/race/thrikhren#2340 (/std/player/cmd.c) at line 70
'do_go_str' at /cmds/verbs/go at line 81
'do_go_somewhere' at /std/race/thrikhren#2340 (/std/modules/smartmove.c) at line
 243
'go_somewhere' at /std/race/thrikhren#2340 (/std/modules/smartmove.c) at line 19
8
'move_to' at /std/race/thrikhren#2340 (/std/modules/smartmove.c) at line 158
'move_me_there' at /std/race/thrikhren#2340 (/std/modules/smartmove.c) at line 3
8
'move' at /std/race/thrikhren#2340 (/std/player.c) at line 1080
'move' at /std/race/thrikhren#2340 (/std/object/move.c) at line 67
'create' at /domains/everrest/coal/baalgor/rooms/rooma5 (/std/room.c) at line 62
'setup' at /domains/everrest/coal/baalgor/rooms/rooma5 at line 67
'set_objects' at /domains/everrest/coal/baalgor/rooms/rooma5 (/std/container.c) 
at line 428
'reset' at /domains/everrest/coal/baalgor/rooms/rooma5 (/std/container.c) at lin
e 341
'reset_object' at /domains/everrest/coal/baalgor/rooms/rooma5 (/std/container.c)
 at line 242
'CATCH' at /domains/everrest/coal/baalgor/rooms/rooma5 (/std/container.c) at lin
e 242
'create' at /domains/everrest/coal/baalgor/monsters/zapakeleth#e14654 (/std/obje
ct.c) at line 99
'setup' at /domains/everrest/coal/baalgor/monsters/zapakeleth#e14654 at line 84
'add_a_armor' at /domains/everrest/coal/baalgor/monsters/zapakeleth#e14654 (/std
/monster/monster_stuff.c) at line 304
'create' at /domains/everrest/coal/baalgor/armor/mask#14659 (/std/object.c) at l
ine 101
'do_eqstat_calc' at /domains/everrest/coal/baalgor/armor/mask#14659 (/std/armor.
c) at line 592
'do_eqstat_calc' at /admin/daemons/eqstat at line 327

----------------------------------------------------------------------

Daneel wrote on Sun Mar 31 19:38:10 2002

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 2666
date: Mon Apr  1 01:08:43 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2666
Original bug report by Lu on Sun Mar 31 20:27:32 2002

Bug reported from /domains/everrest/map/x34y9--

Ignoring 'do command inside another do command'
i get that when typing 'go docks'

-lu


----------------------------------------------------------------------

Zifnab wrote on Mon Apr  1 01:08:43 2002

Fixed



-----------------

poster: Dram
subject: closed bug: 2655
date: Mon Apr  1 21:00:36 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2655
Original bug report by Wagro on Fri Mar 29 20:40:43 2002

Bug reported from /domains/city/buildings/bank--

Body of nether gives +resistances to all the elemental damage dtypes except poi. Maybe this was overlooked when poison was added as a valid dtype after the spell was created?


----------------------------------------------------------------------

Daneel wrote on Sun Mar 31 10:00:30 2002
Why is poison an elemental dtype at all?  I would think nethers
shouldn't be able to do poison damage.

----------------------------------------------------------------------

Wagro wrote on Sun Mar 31 16:22:25 2002
Nethers are able to do poison because of the mist mage guild prerequisite they have (air+water=mist i guess?)

----------------------------------------------------------------------

Dram wrote on Mon Apr  1 21:00:33 2002
I don't really consider this a problem, poison doesn't seem to be one of the major elements and therefore i see no reason for it to do that. Maybe sigwald will disagree with me, but I'm closing this.

----------------------------------------------------------------------

Dram wrote on Mon Apr  1 21:00:36 2002

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 2144
date: Mon Apr  1 21:53:14 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2144
Original bug report by Apathy on Mon Nov 19 00:51:32 2001

Bug reported from /domains/castles/rooms/erec-8--

Noticed this on 10k.

When an item gets put into a container, the mass of the container goes up but the capacity of whatever's holding the container isn't changed. This seems to happen because the mass of the container is changed passively (i.e. query_mass() simply returns capacity + mass) instead of actively (i.e. calling set_mass() on the container). If set_mass() were called instead, then update_capacity() would be called on whatever is holding the container, and everything would be fine.

The solution would probably be to either have the container call set_mass() when it receives the object, or to have it adjust the capacity of its environment itself (so as to avoid the expensive update_capacity() call).

-Apathy


----------------------------------------------------------------------

Zifnab wrote on Mon Nov 19 01:43:20 2001
This is a known issue.  its one of the reasons my 'bags'
I made arent in the game.  havent had a chance to fix it yet.

From my memory of things, when an item is moved its supposed to 
tell its environment its capacity changed, havent looked 
in a while though.

----------------------------------------------------------------------

Zifnab wrote on Mon Apr  1 21:53:14 2002
Daneel and i fixed this.  Its on the builder port right now, 
will move it here if no problems are found.

----------------------------------------------------------------------

Zifnab wrote on Mon Apr  1 21:53:14 2002

Fixed



-----------------

poster: Zifnab
subject: closed bug: 2480
date: Mon Apr  1 21:54:15 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2480
Original bug report by Wagro on Fri Feb 15 03:28:07 2002

Bug reported from /domains/emerald/uncle/celtica/ulster/uroom2--


It seems that emerald pendant does not work with +sp abjurations up. Not sure if this is some other factor, but mine was working just fine until i drank a priest potion


----------------------------------------------------------------------

Sigwald wrote on Mon Mar 25 13:23:42 2002
What exactly do you mean by does not work? Does nothing at all or does not
take abjuration bonus into account? 

----------------------------------------------------------------------

Wagro wrote on Mon Mar 25 18:56:48 2002
It does not work meaning it is supposed to heal your sps by a amount each heart beat, but it seems when i use any sort of sp regen boosting abjuration it does not work, but maybe this is due to something else i didnt notice. however i was not starving, and i had a globe of darkness and i was ticking properly when i removed it

----------------------------------------------------------------------

Sigwald wrote on Wed Mar 27 12:38:10 2002
Hmm I put pendant, cast avatar regeneration, it works fine.

----------------------------------------------------------------------

Zifnab wrote on Mon Apr  1 21:54:15 2002
we cant seem to reproduce this.  I suggest getting a wizard 
the next time this happens.

----------------------------------------------------------------------

Zifnab wrote on Mon Apr  1 21:54:15 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2482
date: Mon Apr  1 21:56:03 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2482
Original bug report by Arnold on Fri Feb 15 17:30:01 2002

Bug reported from /domains/blackavar/epath/vi7--

my ashs sword says i can wield it in one hand   but when i wield it i wield it in both-


















-



----------------------------------------------------------------------

Zifnab wrote on Mon Apr  1 21:56:03 2002
cannot reproduce this.  I did make a fix recently to this
(the past week) that may of fixed it.

----------------------------------------------------------------------

Zifnab wrote on Mon Apr  1 21:56:03 2002

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 2497
date: Mon Apr  1 22:11:18 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2497
Original bug report by Erec on Wed Feb 20 22:09:23 2002

Bug reported from /domains/misc/hell_ress_room--

party say doesn't work here, giving the message, "ghosts can only do party say or party status"

----------------------------------------------------------------------

Zifnab wrote on Wed Feb 20 23:04:19 2002
tried to do a quick fix to it.  Put the old way back until I 
can fix it correctly. (that means only say works now).

----------------------------------------------------------------------

Zifnab wrote on Mon Apr  1 22:11:18 2002

Fixed



-----------------

poster: Zifnab
subject: closed bug: 2506
date: Mon Apr  1 22:12:06 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2506
Original bug report by Chrono on Fri Feb 22 21:39:23 2002

Bug reported from /domains/city/streets/_17_7--

hrm, got "sorta" confused, but - the pf off (while leader) wasnt related, i can still do it..not sure if this is what you wanted or not, sorry if it isnt. (get the same message -> you are now not following it)


----------------------------------------------------------------------

Chrono wrote on Fri Feb 22 21:40:50 2002
i can disband, but wont let me pl myself again.
think that is all.

----------------------------------------------------------------------

Zifnab wrote on Mon Apr  1 22:12:03 2002
please repost this.  I have no idea what this is about.

----------------------------------------------------------------------

Zifnab wrote on Mon Apr  1 22:12:06 2002

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 2598
date: Mon Apr  1 22:20:22 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2598
Original bug report by Kaos on Fri Mar 15 20:19:03 2002

Bug reported from /domains/blackavar/anhk/rooms/gold--

The rat steaks here cost 750 gold pr piece, and 10 of them didn't
even bring me away from starving. And no, they don't heal hp, ep
or sp.


----------------------------------------------------------------------

Zifnab wrote on Fri Mar 15 22:42:27 2002
laugh.  Drink them, the healing works then.  Looks like
someone didnt pay attention to what they were doing.

----------------------------------------------------------------------

Zifnab wrote on Mon Apr  1 22:20:22 2002

Fixed



-----------------

poster: Zifnab
subject: closed bug: 2659
date: Mon Apr  1 22:21:37 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2659
Original bug report by Drako on Sat Mar 30 19:57:58 2002

Bug reported from /domains/city/buildings/bank--

i seem to show up as unselceted in finger and who long and when someone looks at me...even though i selected dwarf


----------------------------------------------------------------------

Zifnab wrote on Mon Apr  1 22:21:37 2002
not the case anymore.  Just guessing but you hadnt saved yet.

----------------------------------------------------------------------

Zifnab wrote on Mon Apr  1 22:21:37 2002

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 2660
date: Mon Apr  1 22:41:00 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2660
Original bug report by Jaws on Sat Mar 30 20:25:00 2002

Bug reported from /domains/city/shops/armour_shop--

myslots listing my hands twice - I have four now apparently

----------------------------------------------------------------------

Daneel wrote on Sun Mar 31 10:04:15 2002
2 are weapons not armor slots....  Still a bug, but not the one
the original bug report seems to indicate.

----------------------------------------------------------------------

Zifnab wrote on Mon Apr  1 22:40:48 2002
Changed myslots to split the weapons out from the armor.  I thin k
that is what the original bug report was about.

----------------------------------------------------------------------

Zifnab wrote on Mon Apr  1 22:41:00 2002

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 2671
date: Mon Apr  1 23:02:10 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2671
Original bug report by Celine on Mon Apr  1 22:55:48 2002

Bug reported from /domains/outofwhack/waz/chess/rooms/board58--

Umm.. I dont know what else ot put in here except to say that I am not attacking when the rest of pmy party does. Sorry not more to this, I can't think of anything else relevant.


----------------------------------------------------------------------

Zifnab wrote on Mon Apr  1 23:02:07 2002
When the leader of the party was not the tank, the leader did
not get put into combat.

fixed

----------------------------------------------------------------------

Zifnab wrote on Mon Apr  1 23:02:10 2002

Fixed



-----------------

poster: Zifnab
subject: closed bug: 2672
date: Tue Apr  2 04:16:13 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2672
Original bug report by Jaws on Mon Apr  1 23:10:31 2002

Bug reported from /domains/emerald/uncle/celtica/leinster/room37--

: *Monster: /obj/spells/objects/raven has 0 exp.

----------------------------------------------------------------------

Zifnab wrote on Tue Apr  2 04:16:13 2002
was thsi after I fixed it?

----------------------------------------------------------------------

Zifnab wrote on Tue Apr  2 04:16:13 2002

Closed



-----------------

poster: Sigwald
subject: >Fixed bug: 2654
date: Tue Apr  2 09:19:10 2002

On Sun Mar 31 18:42:44 2002 Daneel wrote post #1405:
> =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
> 
> Report Number: 2654
> Original bug report by Wagro on Fri Mar 29 19:29:02
2002
> 
> Bug reported from /domains/guilds/cleric/altar_room--
> 
> Erec and I tested the problem lu experienced with the energy
ball-apparently when i filled my inventory completely up and casted it, the
ball killed me, the ball needs to weigh nothing
> 
> 
> ----------------------------------------------------------------------
> 
> Sigwald wrote on Fri Mar 29 20:44:55 2002
> Dunno for others but really this is making no sense to me...
> 
> ----------------------------------------------------------------------
> 
> Wagro wrote on Fri Mar 29 20:46:22 2002
> Lu made a bug report about the energy ball that the spell chain elemental
bolts clones. It killed him for some unknown reason, so erec and I
reproduced it by filling my inventory fully and casting the spell, which
killed me just as it did to him
> 
> ----------------------------------------------------------------------
> 
> Zifnab wrote on Fri Mar 29 21:06:09 2002
> 
> This is due to the change I made.  People were taking the balls
> creating them, and then giving them away to the tank.
> 
> I made them kill the owner if they do that, it does that
> by checking the environment of the object when it is used.
> 
> since he had no room for it, it wasnt in his inventory it killed him.
> 
> ----------------------------------------------------------------------
> 
> Wagro wrote on Fri Mar 29 21:19:27 2002
> Is it possible to change the chain elemental bolts spell so it works as an
abjuration with a special_attack isstead of an object? Would stop the giving
away problem and this one
> 
> ----------------------------------------------------------------------
> 
> Daneel wrote on Sun Mar 31 09:58:36 2002
> The problem is that if their inventory is completely full, the move of the 
> ball to them fails, but the spell continues anyway.
> 
> The spell needs to fail if it can't move the ball to them.
> 
> ----------------------------------------------------------------------
> 
> Daneel wrote on Sun Mar 31 18:42:35 2002
> Should be fixed now.  If you see it again, it's a different 
> (even though it may have the same symptoms).
> 
> ----------------------------------------------------------------------
> 
> Daneel wrote on Sun Mar 31 18:42:44 2002
> 
> Fixed
> 
> 
Err they could GIVE that ball of energy? Urgh, that stinks :P

-----------------

poster: Sigwald
subject: closed bug: 2443
date: Tue Apr  2 09:21:46 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2443
Original bug report by Arkangyle on Thu Feb  7 06:05:51 2002

Bug reported from /domains/blackavar/tektor/vom/rooms/gen5--

for the 2nd time in the last two parties here in genies, I have been "moved" without my doing anything, or anything happening ... this occurs with NO message of me moving or leaving or being transported, simply I am suddenly in another room than my party.  Could someone clarify why?


----------------------------------------------------------------------

Zifnab wrote on Thu Feb  7 06:08:33 2002
this happened prior to the shell change as well.

----------------------------------------------------------------------

Zifnab wrote on Mon Apr  1 21:53:39 2002
has this happened again?

----------------------------------------------------------------------

Arkangyle wrote on Tue Apr  2 01:47:26 2002
I haven't seen or had any further problems with this issue since.

----------------------------------------------------------------------

Sigwald wrote on Tue Apr  2 09:21:46 2002
Closing this for now, hopefully it's gone...

----------------------------------------------------------------------

Sigwald wrote on Tue Apr  2 09:21:46 2002

Closed



-----------------

poster: Sigwald
subject: Fixed bug: 2664
date: Tue Apr  2 09:41:54 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2664
Original bug report by Jaguar on Sun Mar 31 12:48:41 2002

Bug reported from /domains/outside_city/farms/farm1/map/x12y26--

There doesn't seem to be a message when spirit blessing falls. (animist skill)
Also, you seem to be able to use it on yourself over and over again


----------------------------------------------------------------------

Sigwald wrote on Tue Apr  2 09:41:54 2002

Fixed



-----------------

poster: Sigwald
subject: Fixed bug: 2665
date: Tue Apr  2 09:43:06 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2665
Original bug report by Nagash on Sun Mar 31 15:51:44 2002

Bug reported from /domains/emerald/uncle/celtica/connacht/room34--

Your eyes flash a deep blue behind your mask, and a bolt of light strikes forboding sidhe on the side!
Forboding sidhe breaks his skill use.
Forboding sidhe falls to the ground DEAD!
You receive 63482 exp.
You get 560 gold coins.
Done. You looted 1 corpse.
Forboding Sidhe's corpse turns to dust.
*Bad argument 1 to call_other()
Trace written to /log/runtime


----------------------------------------------------------------------

Zifnab wrote on Sun Mar 31 16:59:59 2002
dbxwhere nagash
*Bad argument 1 to call_other()
Expected: string or array or object Got: 0.
Object:  (/obj/spells/objects/venom_guard_body_obj.c) at line 17

#0: 'heart_beat' at  (/admin/std/combat/combat.c) at line 1600
#1: 'do_round' at  (/admin/std/combat/combat.c) at line 672
#2: 'do_combat_round' at  (/admin/std/combat/combat.c) at line 612
#3: 'do_the_attack' at  (/admin/std/combat/combat.c) at line 1522
#4: 'do_hand_attack' at  (/admin/std/combat/combat.c) at line 910
#5: 'hit_me' at /std/race/halfelf#118006 (/admin/std/combat/combat.c) at line
354
#6: 'do_reduction' at /admin/daemons/damage_modifier at line 137
#7: 'special_defense' at  (/obj/spells/objects/venom_guard_body_obj.c) at
line 17


dbxframe nagash 7
------/obj/spells/objects/venom_guard_body_obj.c:17 - special_defense(53,
"physical", 0)
locals: NULL, NULL
----------------------------------------------------------------
{
  mixed prot_obj;

  if (!objectp(w))
    def->remove_abjuration(att->query_abjuration_handle("venom guard"));
=>  if (att == def || !att->is_living())
    return 0;
  foreach(object ob in w->query_abjuration_objects())
    if (base_name(ob) == "/obj/spells/objects/venom_guard_obj")
      prot_obj = ob;
  if (d_type == "poison" && objectp(prot_obj))

*

----------------------------------------------------------------------

Sigwald wrote on Tue Apr  2 09:43:06 2002

Fixed



-----------------

poster: Sigwald
subject: closed bug: 2670
date: Tue Apr  2 10:08:57 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2670
Original bug report by Rockman on Mon Apr  1 22:26:43 2002

Bug reported from /domains/hyboria/uncle/monks/cave1--

bookkeeper is nondescript thing in RDMP


----------------------------------------------------------------------

Sigwald wrote on Tue Apr  2 10:08:57 2002

Closed



-----------------

poster: Sigwald
subject: closed bug: 2669
date: Tue Apr  2 10:09:03 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2669
Original bug report by Trunks on Mon Apr  1 07:54:44 2002

Bug reported from /domains/mists/castle/rooms/jungle1--

most of the mobs in the surrounding rooms are nondescript in RDMP.. but there aggro so i cant really bug rep from there


----------------------------------------------------------------------

Sigwald wrote on Tue Apr  2 10:09:03 2002

Closed



-----------------

poster: Sigwald
subject: Fixed bug: 2673
date: Tue Apr  2 10:12:39 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2673
Original bug report by Krow on Tue Apr  2 07:49:47 2002

Bug reported from /domains/city/advguild/adv--

gloves of might from strongman in newbie circue.. dont id to gloves of might


----------------------------------------------------------------------

Sigwald wrote on Tue Apr  2 10:12:39 2002

Fixed



-----------------

poster: Sigwald
subject: Fixed bug: 2674
date: Tue Apr  2 14:02:51 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2674
Original bug report by Baer on Tue Apr  2 10:39:26 2002

Bug reported from /domains/dragon/level1/dragon18--


When I begin combat with 'use throw knife at target', I get this message
You throw your knife at the heart of Grey dragon, unfortunately your aim is off.

This happens 9/10 times, and I don't enter combat. 1/10 times I get a fatal strike, instant kill.

It only just started to do this, I tried to quit and reconnect, and I tried to target different monsters. If I begin combat with 'kill target' its not a problem.


----------------------------------------------------------------------

Sigwald wrote on Tue Apr  2 14:02:51 2002

Fixed



-----------------

poster: Sigwald
subject: Fixed bug: 2640
date: Tue Apr  2 15:48:55 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2640
Original bug report by Urg on Wed Mar 27 01:23:31 2002

Bug reported from /domains/castles/rooms/urg-3--

' HPS FULL!
if i wield dragonslayer when i am neutral it still takes 1hp from me but doesnt actually say anything other than "there is nothing here trhat works with that verb" - should have some damage message at least


----------------------------------------------------------------------

Sigwald wrote on Tue Apr  2 15:48:55 2002

Fixed



-----------------

poster: Zifnab
subject: closed bug: 2365
date: Tue Apr  2 15:55:53 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2365
Original bug report by Litho on Thu Jan 17 02:26:28 2002

Bug reported from /domains/city/streets/_9_7--

Malice slips from exhaustion and is dragged into the slime.
[inform]: Malice has been beaten by the blob!
Blob dodges Malice's attack.
Malice finishes the chant.
Malice mutters the words 'roast in hell'
Malice summons holy fires to toast Blob.
Blob falls 
to the ground DEAD!
....
this was not suppose to happen, malice was defeated..


----------------------------------------------------------------------

Zifnab wrote on Tue Apr  2 15:55:50 2002
the blob needs to be rewritten. It causes mroe problems
than its worth.

----------------------------------------------------------------------

Zifnab wrote on Tue Apr  2 15:55:53 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2516
date: Tue Apr  2 15:57:17 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2516
Original bug report by Wagro on Sat Feb 23 22:33:13 2002

Bug reported from /domains/dragon/elements/earth/abyss/D/x5y1--

umm, we are killing lloth here, and shes cloned herself or something, so there are two of them so we cant kill her


----------------------------------------------------------------------

Wagro wrote on Sat Feb 23 22:56:19 2002
Oh yea, i was also thinking that this may have been due to one of the nightmare spells from the watchers of the night guild which could have kept the old lloth there

----------------------------------------------------------------------

Zifnab wrote on Sun Feb 24 04:37:18 2002
something kept her there.  I manually called the function in her
and all worked perfectly

----------------------------------------------------------------------

Wagro wrote on Sun Feb 24 05:49:04 2002
yea, im thinking that the abjuration nightmare of medusa puts on a monster may have caused that

----------------------------------------------------------------------

Wagro wrote on Mon Mar 18 02:52:48 2002
Btw, today we killed lloth, and she duplicated again right after the first form died. Several members in the party are convinced this is caused when she is stunned

----------------------------------------------------------------------

Zifnab wrote on Tue Apr  2 15:57:17 2002
it is not stunning, or we would have this problem all the time.

It is the nightmare, and Marvin is aware of this.

----------------------------------------------------------------------

Zifnab wrote on Tue Apr  2 15:57:17 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2519
date: Tue Apr  2 16:08:08 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2519
Original bug report by Koma on Sun Feb 24 18:32:13 2002

Bug reported from /domains/emerald/execution/bride/rooms/f3--

I am not sure in what room this anomaly happened. I believe that I bugged because I managed to take the few gold pieces that were on their way sinking to the ground. I dropped a few gold pieces, and instantly grabbed them before they sunk to the ground. Here's my log.

- Koma
--
Dreaded Fireswamp [exits: south, east and west]
Twilight, the large royal falcon (wounded) 
Tassu, the huge brown bear (wounded) 
Kotka, the large royal eagle (wounded) 

    You hear two quick popping sounds and then...
    You scream in pain as burning FLAMES shoot from the ground!
Twilight follows its master.
Twilight enters the room.
Tassu follows its master.
Tassu enters the room.
Kotka follows its master.
Kotka enters the room.
drop 6 gold
The gold sinks and dissappears into the lightning sand...
You drop 6 gold.
Hps: 1653/2021 Eps: 1291/1291 Sps: 1748/1748 >l
Dreaded Fireswamp [exits: south, east and west]
 You are in the dreaded fireswamp. It is said that few people have ever made it out of here alive. There are trees and
vines everywhere. It is very hot and smokey in this swamp. But where is the smoke coming from? You can here faint snapping
sounds all around you. 
6 gold coins.
Kotka, the large royal eagle (wounded) 
Tassu, the huge brown bear (wounded) 
Twilight, the large royal falcon (wounded) 

Hps: 1653/2021 Eps: 1291/1291 Sps: 1748/1748 >ga
[ gold ]: You get 6 gold coins.
Hps: 1653/2021 Eps: 1291/1291 Sps: 1748/1748 >l
YOU HAVE NO BODY! MAN ESCAPE PODS!


----------------------------------------------------------------------

Zifnab wrote on Tue Apr  2 16:08:05 2002
had this reported before, and I can never duplicate it.  I must
be missing something.  Made a change to it so that hopefully
this wont happen anymore.  please report again if it does.

----------------------------------------------------------------------

Zifnab wrote on Tue Apr  2 16:08:08 2002

Closed



-----------------

poster: Sigwald
subject: Fixed bug: 2668
date: Tue Apr  2 16:11:38 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2668
Original bug report by Erec on Mon Apr  1 05:24:56 2002

Bug reported from /domains/blackavar/tavern/rooms/clearing--

This place should be outdoors.

----------------------------------------------------------------------

Sigwald wrote on Tue Apr  2 16:11:38 2002

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 2648
date: Tue Apr  2 16:31:39 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2648
Original bug report by Smee on Thu Mar 28 02:51:19 2002

Bug reported from /domains/dragon/level3/d3agon3--

If party leader starts combat, I enter combat, but when I look, the monsters aren't yellow (they don't show as aggro)


----------------------------------------------------------------------

Sigwald wrote on Thu Mar 28 08:17:06 2002
Hmm Zif, could it be because the monster fights only the tank
and does not have the party members on his target list ?

----------------------------------------------------------------------

Zifnab wrote on Thu Mar 28 19:58:41 2002
thats my thought.  not sure, have to experiment a bit.

----------------------------------------------------------------------

Zifnab wrote on Mon Apr  1 23:01:13 2002
Are you _positive_ you enter combat?

----------------------------------------------------------------------

Zifnab wrote on Mon Apr  1 23:01:43 2002
just fixed a bug where if the leader and tank were not the same
person the leader did not get put into combat.

----------------------------------------------------------------------

Smee wrote on Tue Apr  2 02:25:07 2002
Yep, I'm sure I go into combat, I get new round lines, and hit the monster, etc

----------------------------------------------------------------------

Zifnab wrote on Tue Apr  2 16:31:39 2002

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 2663
date: Tue Apr  2 16:33:58 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2663
Original bug report by Jaws on Sun Mar 31 08:50:15 2002

Bug reported from /domains/mists/malice/ship/rooms/level3/room6--

at reset the chests do not closse and lock

----------------------------------------------------------------------

Daneel wrote on Sun Mar 31 19:40:37 2002
Forwarded to malice.

----------------------------------------------------------------------

Zifnab wrote on Tue Apr  2 16:33:58 2002

Fixed



-----------------

poster: Sigwald
subject: Fixed bug: 2593
date: Tue Apr  2 16:41:31 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2593
Original bug report by Hellfire on Fri Mar 15 15:16:43 2002

Bug reported from /domains/outside_city/noobie/rooms/shack--

ahab here should also use talk to ahab, and talk to ahab about story (thta is the muds defualt)

----------------------------------------------------------------------

Daneel wrote on Wed Mar 20 22:02:25 2002
He's pretty explicit about what syntax he accepts, so it's not 
ilke the player has to guess, and there's a hard syntax to guess...
so, any particular reason this change is desireable?

----------------------------------------------------------------------

Zifnab wrote on Wed Mar 20 23:48:54 2002
it does not conform to the standard put forth in the mud
and hte help doc

----------------------------------------------------------------------

Hellfire wrote on Thu Mar 21 17:56:03 2002
help monster_talk

----------------------------------------------------------------------

Sigwald wrote on Tue Apr  2 16:41:31 2002

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 2546
date: Tue Apr  2 17:42:04 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2546
Original bug report by Rizzly on Sat Mar  2 03:35:55 2002

Bug reported from /domains/blackavar/map/x0y59--

I'm standing here on the northern end of Blackavar, and when I look at the map, the whole upper-right section is empty.  Also, as I move, the emptyness moves with me, and water shows up or vanishes.  The same thing is occuring with the room descriptions, but it's only over the water.


----------------------------------------------------------------------

Zifnab wrote on Mon Apr  1 22:12:48 2002
cant figure this one out (course i havent read the code to closely)

----------------------------------------------------------------------

Zifnab wrote on Tue Apr  2 17:42:04 2002
This was happening on all the maps and I would guess it had
been happening for years.  

----------------------------------------------------------------------

Zifnab wrote on Tue Apr  2 17:42:04 2002

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 2675
date: Tue Apr  2 18:17:35 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2675
Original bug report by Rockman on Tue Apr  2 18:09:47 2002

Bug reported from /domains/emerald/uncle/celtica/connacht/room34--

i am not joning combat, no clue why,andi am not leader or tank


----------------------------------------------------------------------

Zifnab wrote on Tue Apr  2 18:17:35 2002

Fixed



-----------------

poster: Aurik
subject: Fixed bug: 2678
date: Wed Apr  3 04:47:25 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2678
Original bug report by Aurik on Wed Apr  3 00:21:52 2002

Bug reported from /domains/dragon/level2/d2agon33--

Quillz died to the trap in dragons and received a bug msg.  I believe this was caused by the familiars he had that are dested when he dies, but still in the trap target array.  I see no reason to believe his death was caused by the bug.

*Bad argument 1 to call_other()
Expected: string or array or object Got: 0.
Object:  (/domains/dragon/level2/trap.c) at line 33
#0: 'detonate' at  (/domains/dragon/level2/trap.c) at line 33


------/domains/dragon/level2/trap.c:33 - detonate()
locals: ({ ... }), ({ ... }), NULL, 3584
----------------------------------------------------------------
    foreach(one in targets) {
      if(!wizardp(one)) {
=>        one->my_action(
          "You fall!\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n"+
          "Ahhhhhhh...\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n\n"+
          "THUMP!\n");
        hps = one->query_hp();
        hps = hps/2;


----------------------------------------------------------------------

Aurik wrote on Wed Apr  3 04:47:25 2002

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 2682
date: Wed Apr  3 20:44:48 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2682
Original bug report by Ferret on Wed Apr  3 20:42:24 2002

Bug reported from /domains/outofwhack/fizgig/area/rooms/forest17--

my pipe turned into "Armor" and so uhm yeah


----------------------------------------------------------------------

Zifnab wrote on Wed Apr  3 20:44:48 2002

Fixed



-----------------

poster: Daneel
subject: Fixed bug: 2687
date: Thu Apr  4 08:13:50 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2687
Original bug report by Daneel on Thu Apr  4 08:13:31 2002

Bug reported from /wiz/daneel/workroom--

the tackle skill has no reapply message, but two fade messages.


----------------------------------------------------------------------

Daneel wrote on Thu Apr  4 08:13:50 2002

Fixed



-----------------

poster: Zifnab
subject: closed bug: 2686
date: Thu Apr  4 14:03:41 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2686
Original bug report by Fezzick on Thu Apr  4 06:38:22 2002

Bug reported from /domains/everrest/map/x24y25--

You must be on the experience plaque (NE from Adventurer's guild and have earned 50,000 experience in the last week.
 
Not sure what the deal is - is this updating once a week...?
 
I'm sure I've done at least 50k in the past 3 days (at least since the past boot)...not sure if those of us who were removed from the main plaque (as part of the joke on the 1st) will have to wait some lengthy period.
 
No big deal, either way - just made me curious...always nice to type 'race lead' and see who with 2gb more worth has it.
 


----------------------------------------------------------------------

Zifnab wrote on Thu Apr  4 14:03:38 2002
yes you will have to wait a week

----------------------------------------------------------------------

Zifnab wrote on Thu Apr  4 14:03:41 2002

Closed



-----------------

poster: Daneel
subject: Fixed bug: 2688
date: Thu Apr  4 17:56:53 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2688
Original bug report by Daneel on Thu Apr  4 17:56:47 2002

Bug reported from /wiz/daneel/workroom--

Bladed fury uses $are instead of $vare


----------------------------------------------------------------------

Daneel wrote on Thu Apr  4 17:56:53 2002

Fixed



-----------------

poster: Aurik
subject: Fixed bug: 2693
date: Fri Apr  5 10:56:21 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2693
Original bug report by Aurik on Fri Apr  5 10:54:30 2002

Bug reported from /wiz/daneel/workroom--

Wielding Glorysong under the desired conditions does not induce added bonuses.
Reason: different hook being used than when originally written for catching the wield/unwield actions.


----------------------------------------------------------------------

Aurik wrote on Fri Apr  5 10:56:21 2002

Fixed



-----------------

poster: Zifnab
subject: closed bug: 2703
date: Sat Apr  6 16:01:10 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2703
Original bug report by Cleo on Sat Apr  6 13:35:23 2002

Bug reported from /domains/city/streets/_9_7--

I repaied all my eq the 4th, and now, the 6th, much of my eq is scratched.
Though I havnīt played that much over that two days, I see that very dumb or wierd.


----------------------------------------------------------------------

Zifnab wrote on Sat Apr  6 16:01:10 2002
please report a bug or dont.

Calling things dumb is nto a bug

----------------------------------------------------------------------

Zifnab wrote on Sat Apr  6 16:01:10 2002

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 2707
date: Sun Apr  7 05:14:31 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2707
Original bug report by Khosan on Sun Apr  7 03:14:27 2002

Bug reported from /wiz/khosan/workroom--

The automatic row/column detection should never set columns to less than
79. Most things on the mud formats really strange if you do, and I just
had a player which couldn't figure why is screen output looked so strange.


----------------------------------------------------------------------

Zifnab wrote on Sun Apr  7 05:14:31 2002

Fixed



-----------------

poster: Daneel
subject: Fixed bug: 2690
date: Sun Apr  7 15:52:37 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2690
Original bug report by Kalma on Thu Apr  4 23:12:07 2002

Bug reported from /domains/blackavar/southernw/baladorg/rooms/lm4--

The miners still have the 'nondescript thing' as their name in RDMP - Can't remember when you said that'd be fixed, but think we're passed it.

----------------------------------------------------------------------

Daneel wrote on Sun Apr  7 15:52:34 2002
True of pretty much every monster in the area.  All fixed.

----------------------------------------------------------------------

Daneel wrote on Sun Apr  7 15:52:37 2002

Fixed



-----------------

poster: Daneel
subject: Fixed bug: 2692
date: Sun Apr  7 16:14:54 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2692
Original bug report by Fezzick on Fri Apr  5 04:57:21 2002

Bug reported from /domains/mists/warchief/area1/rooms/treasure--

 
Typed 'enter portal' from here - was returned the message:
Construction blocks your path.
 
fewt


----------------------------------------------------------------------

Daneel wrote on Sun Apr  7 16:14:54 2002

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 2694
date: Sun Apr  7 16:17:00 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2694
Original bug report by Fiear on Fri Apr  5 11:42:17 2002

Bug reported from /domains/emerald/evilned/beaver/rooms/br14--

in your 'help portal' section it says when in a party I can type 'party watch  ' and it will update every round but it doesnt work.


----------------------------------------------------------------------

Zifnab wrote on Sun Apr  7 16:17:00 2002

Fixed



-----------------

poster: Daneel
subject: Fixed bug: 2698
date: Sun Apr  7 16:19:57 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2698
Original bug report by Goroharahad on Sat Apr  6 03:56:38 2002

Bug reported from /domains/guilds/scout/guild_hall--

party shake
Sirc is now not following Goroharahad.
Goroharahad [flowerpower]: All members _NOT_ following.


Hps: 1779/1779 Eps: 1301/1301 Sps: 1212/1212 >p one sec, need to train
Goroharahad [flowerpower]: one sec, need to train

Sirc [flowerpower]: k
use pathfinding
You prepare yourself to use a skill.

Hps: 1779/1779 Eps: 1301/1301 Sps: 1212/1212 >p dunno how hard this is
Goroharahad [flowerpower]: dunno how hard this is

You are ready to perform your skill.
You start to look around for a proper path.
Which location do you want to reach (cs)?:
Hps: 1779/1779 Eps: 1301/1301 Sps: 1212/1212 >cs
You disappear into a small hardly visible path.

TICK IN 2 HEART BEATS !!
Gorohawk enters the room.
Gorobear enters the room.
[inform]: Gamut has reconnected (Gargoyle level 34).
TICK IN 1 HEART BEATS !!
xx
You are not in combat.
Hps: 1779/1779 Eps: 1061/1301 Sps: 1212/1212 >l
On a very small path [exits: none]
 You stand in a very strange place, just like in the middle of a very dense
forest. You are on a path that feels almost alive and the forest around you is
a blur as if you were sort of traveling without moving.
Gorobear, the huge brown bear
Gorohawk, the large royal falcon

Sirc Braveheart the Gnome From The Land Of Ice




>  Dunno if this is intended, but sirc followed in pathfinding although i had party shaked. Seems strange.


----------------------------------------------------------------------

Daneel wrote on Sun Apr  7 16:19:54 2002
This is as designed.  If they didn't follow, people would 
complain about having to go all the way back to the start
location to pick them up again :-)

If you don't want them to follow, just go to another room.

----------------------------------------------------------------------

Daneel wrote on Sun Apr  7 16:19:57 2002

Fixed



-----------------

poster: Daneel
subject: Fixed bug: 2699
date: Sun Apr  7 16:24:24 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2699
Original bug report by Arkangyle on Sat Apr  6 10:10:31 2002

Bug reported from /domains/everrest/wagro/elvencamp/rooms/room5--

advisor in this room is not taking any damage at all ... unkillable
l


----------------------------------------------------------------------

Daneel wrote on Sun Apr  7 16:24:18 2002
Forgot an else clause :-)

----------------------------------------------------------------------

Daneel wrote on Sun Apr  7 16:24:24 2002

Fixed



-----------------

poster: Zifnab
subject: closed bug: 2676
date: Sun Apr  7 16:27:07 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2676
Original bug report by Jaws on Tue Apr  2 20:50:05 2002

Bug reported from /domains/hyboria/mixer/caveman/rooms/cave3--

since pk is gone - should kill all really try to hit players?

----------------------------------------------------------------------

Zifnab wrote on Sun Apr  7 16:27:07 2002
we still need to allow kill for the arena/events of that nature.

I made it return 0 instead of a message so you should not see
it anymore.

----------------------------------------------------------------------

Zifnab wrote on Sun Apr  7 16:27:07 2002

Closed



-----------------

poster: Daneel
subject: Fixed bug: 2704
date: Sun Apr  7 17:00:29 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2704
Original bug report by Lu on Sat Apr  6 17:18:13 2002

Bug reported from /domains/guilds/masternavigator/guild_hall--

hi, this is lu, signing in from the mnavs guildhall
when casting mordnoch's recall, the desc doesnt show up when you land here, like it does when using whisper's recall, or other navigation skills.  Thanks a whole lot, over and out, 10-4, -lu roger


----------------------------------------------------------------------

Daneel wrote on Sun Apr  7 17:00:29 2002

Fixed



-----------------

poster: Zifnab
subject: closed bug: 2714
date: Mon Apr  8 05:04:29 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2714
Original bug report by Marconus on Mon Apr  8 03:11:22 2002

Bug reported from /domains/guilds/animist/room7--

After reincarnating and rejoining the woodsman guild it said I recieved a woodsman cloak, but when I checked my eq and inv I did'nt have it.


----------------------------------------------------------------------

Zifnab wrote on Mon Apr  8 05:04:29 2002
your inventory was full.  next time you log in after quitting for
at least 30 minutes you will have it.

----------------------------------------------------------------------

Zifnab wrote on Mon Apr  8 05:04:29 2002

Closed



-----------------

poster: Daneel
subject: closed bug: 2712
date: Mon Apr  8 15:11:55 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2712
Original bug report by Waz on Sun Apr  7 23:33:04 2002

Bug reported from /domains/outofwhack/waz/chess/rooms/tunnel18--


Some of Mak ToShan's eq seemed not to be updated to new eq rules after
party killed and gazed it.  Was wondering if all files had been updated
from 10k

-
-Waz, oops


----------------------------------------------------------------------

Daneel wrote on Mon Apr  8 15:11:49 2002
Should be all done now

----------------------------------------------------------------------

Daneel wrote on Mon Apr  8 15:11:55 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2715
date: Mon Apr  8 18:03:32 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2715
Original bug report by Evan on Mon Apr  8 17:37:41 2002

Bug reported from /domains/outside_city/catworld/rooms/mine11--

i donno if this is a bug or not but i cant get help i was told to set a command for to heal the tank now i cant cast anything and anythime i type cast i wount let me and says it is a typo


----------------------------------------------------------------------

Zifnab wrote on Mon Apr  8 18:03:32 2002
uncommand cast/use whatever, or unalias it, you have a command set that 
is interferring with cast.

----------------------------------------------------------------------

Zifnab wrote on Mon Apr  8 18:03:32 2002

Closed



-----------------

poster: Daneel
subject: closed bug: 2710
date: Tue Apr  9 06:14:07 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2710
Original bug report by Kalma on Sun Apr  7 18:16:17 2002

Bug reported from /domains/mists/castle/rooms/bloody4--

The demons are described as: A Huge, Red Demon (Undead) (wounded) but turn undead doesn't work on them

----------------------------------------------------------------------

Daneel wrote on Mon Apr  8 15:34:58 2002
I don't see any way to fix this safely - we don't support 
multiple monster types, and if I make this an undead, isn't
there another cleric attack spell that only works on demons and
the like?

----------------------------------------------------------------------

Kalma wrote on Mon Apr  8 17:56:56 2002
Yes, there is "banish demon", which according to guildinfo exorcist 
has only been used 3615 times, vs turn undead at 245,381 times. 

You could argue that it's not being used because there aren't 
enough demons around to use it on, therefore people aren't studying it, 
and therefore you shouldn't change those from demons. I woudln't know, 
I don't have banish demon studied. :) 

I think technically it doesn't matter, I was just there for the rooms, 
not sure if it's a well traveled area anyway. Thanks for looking
into it. 

----------------------------------------------------------------------

Daneel wrote on Tue Apr  9 06:14:01 2002
Heh.  Yeah, I'm certainly not going to change stuff around so 
that players can get away with training _fewer_ skills - makes
me want to go turn half the undead in the game to demons :-)

----------------------------------------------------------------------

Daneel wrote on Tue Apr  9 06:14:07 2002

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 2679
date: Tue Apr  9 14:47:33 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2679
Original bug report by Celine on Wed Apr  3 00:49:10 2002

Bug reported from /domains/guilds/cleric/altar_room--

i was dhealing someone.. then they died.. then my dheal went of and told me i had healed all their wounds. While im sure this may technically be true shouldnt a dheal not work if the person is in hell?


----------------------------------------------------------------------

Zifnab wrote on Tue Apr  9 14:47:33 2002

Fixed



-----------------

poster: Zifnab
subject: Fixed bug: 2685
date: Tue Apr  9 14:48:48 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2685
Original bug report by Celine on Thu Apr  4 05:39:44 2002

Bug reported from /domains/mists/shaol/shaol33--

Novices and ADepts in this area show on RDMP as nondescript.


----------------------------------------------------------------------

Zifnab wrote on Tue Apr  9 14:48:48 2002

Fixed



-----------------

poster: Zifnab
subject: closed bug: 2700
date: Tue Apr  9 14:53:09 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2700
Original bug report by Coal on Sat Apr  6 10:12:13 2002

Bug reported from /domains/city/advguild/darkroom--

I'm standing in the adv dark room (basement) I have 5 globes of darkness. I have 2 pieces that I know put off 1 light each and i've stopped regenning. With the spell darkness in effect i can regen, but when it falls I stop, oh and it's also night time atm... I find it strange that 2 light will offset all my darkness...help!


----------------------------------------------------------------------

Zifnab wrote on Tue Apr  9 14:53:09 2002
we have had a light problem for awhile, need to find it.

----------------------------------------------------------------------

Zifnab wrote on Tue Apr  9 14:53:09 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2717
date: Tue Apr  9 14:57:36 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2717
Original bug report by Durin on Tue Apr  9 12:38:29 2002

Bug reported from /domains/city/streets/_13_9--

Acctually im not sure how it works, but just crossed my mind if a lower worth woodsman/animal tamer could cheat on collecting animals by sending them to hunt and calling for others, this way having to have avoided animal conflicts/not having the animal empathy or whatever skill it was that helps you control more and different animals?

-Durin


----------------------------------------------------------------------

Zifnab wrote on Tue Apr  9 14:57:36 2002
no.  We check to see what animals you have summoned, not only the ones
in the room with you.

----------------------------------------------------------------------

Zifnab wrote on Tue Apr  9 14:57:36 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2706
date: Wed Apr 10 19:46:30 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2706
Original bug report by Kalma on Sat Apr  6 22:12:52 2002

Bug reported from /domains/dragon/talgore/dragons/bronze/rooms/room18--

When I try to 'race lead' I get the message that I must be on the regular plaque (I am) and have earned 50k last week. (I earned 100m+ last week) Blonk is having the same trouble too.

----------------------------------------------------------------------

Zifnab wrote on Tue Apr  9 14:55:30 2002
did you just happen to cross one of the 'gig' boundaries?

----------------------------------------------------------------------

Kalma wrote on Tue Apr  9 15:20:10 2002
You know, as a matter of fact I did, as did Blonk. (2g for me, 5g for him)


----------------------------------------------------------------------

Zifnab wrote on Wed Apr 10 19:46:30 2002
known issue with the race leadership stuff.  

The check for 50k exp is braindead and needs fixing/removal
of the entire race lead thing.

----------------------------------------------------------------------

Zifnab wrote on Wed Apr 10 19:46:30 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2718
date: Wed Apr 10 21:22:53 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2718
Original bug report by Grasfer on Wed Apr 10 20:41:47 2002

Bug reported from /domains/city/streets/_9_7--

Information on Red Dragon equipment link in Game Info on the webpage dont work.
http://dark.x.dtu.dk:3003/eq_page.html


----------------------------------------------------------------------

Grasfer wrote on Wed Apr 10 21:13:49 2002
Hmm.. saw that link on the old page, maybe it's deleted now.

----------------------------------------------------------------------

Zifnab wrote on Wed Apr 10 21:22:53 2002
that page has been gone for some time.  Was replaced by the stat
books in the game

----------------------------------------------------------------------

Zifnab wrote on Wed Apr 10 21:22:53 2002

Closed



-----------------

poster: Daneel
subject: closed bug: 2711
date: Thu Apr 11 03:36:20 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2711
Original bug report by Kalma on Sun Apr  7 18:34:44 2002

Bug reported from /domains/mists/castle/rooms/cave2--

The spirit of Daishitzu isn't undead either (at least not undead enough for the spell)

----------------------------------------------------------------------

Daneel wrote on Thu Apr 11 03:36:11 2002
Similarly to the other demons, he's both undead and demon by 
the description, and we can't register him as both for the
purposes of the spell.  Sorry, you're out of luck.

----------------------------------------------------------------------

Daneel wrote on Thu Apr 11 03:36:20 2002

Closed



-----------------

poster: Daneel
subject: Fixed bug: 2720
date: Thu Apr 11 03:38:32 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2720
Original bug report by Kalma on Thu Apr 11 03:09:18 2002

Bug reported from /domains/emerald/evilned/rooms/forest9--

Jabberwockys show up as "fearsome, huge, nondescript things" in RDMP stuff

----------------------------------------------------------------------

Kalma wrote on Thu Apr 11 03:16:06 2002
The skeletal bears in the same area are messed up as well. 

----------------------------------------------------------------------

Daneel wrote on Thu Apr 11 03:38:32 2002

Fixed



-----------------

poster: Zifnab
subject: closed bug: 2722
date: Thu Apr 11 06:25:03 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2722
Original bug report by Baer on Thu Apr 11 03:59:52 2002

Bug reported from /domains/city/streets/_9_7--

There is a stray '2' in the bottom frame of the text only version of reddragon.clansoft.com


----------------------------------------------------------------------

Zifnab wrote on Thu Apr 11 06:11:05 2002
there is no 'text' only version of the site anymore, 
unless you are using hte direct path to get there, in which
case I will not go back and fix it.

----------------------------------------------------------------------

Baer wrote on Thu Apr 11 06:18:09 2002
Nevermind then, it was an cached copy of the old buggy site.

----------------------------------------------------------------------

Zifnab wrote on Thu Apr 11 06:25:03 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2723
date: Thu Apr 11 14:41:46 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2723
Original bug report by Prophet on Thu Apr 11 07:32:46 2002

Bug reported from /domains/outofwhack/uncle/aussie/rm60--

When I try to 'race lead' the hobbit race, it says that I need 50k experience made within the week, and i must be on the plaque.  Yet I have, and I am. 


----------------------------------------------------------------------

Zifnab wrote on Thu Apr 11 13:42:07 2002
you have lost exp this week.

----------------------------------------------------------------------

Zifnab wrote on Thu Apr 11 14:41:43 2002
your exp today 22454804
your exp 1 week ago 22835322

equals a loss of 380518


----------------------------------------------------------------------

Zifnab wrote on Thu Apr 11 14:41:46 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2726
date: Thu Apr 11 21:33:32 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2726
Original bug report by Tigger on Thu Apr 11 21:21:01 2002

Bug reported from /domains/city/streets/_6_9--

I was in a party, fighting an ogre boy, when I started being stunned like, for ages, it kept repeating somehow. Also happening at the time, on dragon channel wizzes were reporting the mud timing or something was off, they started a reboot. I still could not move from being stunned but the ogre boy died (heh) finally. The reboot ended, I waited about 10 minutes or so and logged back on. I was stuck, it was still saying I was stunned and could not look or anything, but could emote and the like.
Also when I first returned, the output indicated 'Uh oh, you have no environment' message. A visit from Ixtlilton, I don't know what he did but I became unstunned and then could see I was in the void. I exited to adv and everything proceeded as normal thereafter. 
Tigger


----------------------------------------------------------------------

Zifnab wrote on Thu Apr 11 21:33:20 2002
made thsi static so it wont save over boots.

----------------------------------------------------------------------

Zifnab wrote on Thu Apr 11 21:33:32 2002

Closed



-----------------

poster: Zifnab
subject: Fixed bug: 2725
date: Fri Apr 12 00:10:12 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2725
Original bug report by Ixtlilton on Thu Apr 11 21:14:34 2002

Bug reported from /wiz/ixtlilton/workroom--

the java connect link leads to the wrong place
on the red dragon page


----------------------------------------------------------------------

Zifnab wrote on Thu Apr 11 21:30:35 2002
I connected just fine.  Did you clear your cache?
I did update the page.

----------------------------------------------------------------------

Ixtlilton wrote on Thu Apr 11 23:31:36 2002
The link points to: http://reddragon.clansoft.com/new_page/java.html
The java client isn't there.
The java client is in: http://reddragon.clansoft.com/java.html

----------------------------------------------------------------------

Zifnab wrote on Fri Apr 12 00:10:12 2002

Fixed



-----------------

poster: Sigwald
subject: closed bug: 2524
date: Fri Apr 12 15:25:21 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2524
Original bug report by Erec on Tue Feb 26 07:40:19 2002

Bug reported from /domains/misc/hell_ress_room--

I think mist form killed me - I had 115 hps, cast mist form, was left in hell with 120 hps

----------------------------------------------------------------------

Sigwald wrote on Mon Mar 25 16:08:39 2002
Hmm extremly unlikely, mist form sets your hps to a percentage of the max hps so
you cannot get negative hit points... Can you reproduce it?

----------------------------------------------------------------------

Zifnab wrote on Tue Apr  9 14:43:26 2002
no answer to this going to close shortly.

----------------------------------------------------------------------

Sigwald wrote on Fri Apr 12 15:25:21 2002
Yeah, like now...

----------------------------------------------------------------------

Sigwald wrote on Fri Apr 12 15:25:21 2002

Closed



-----------------

poster: Sigwald
subject: closed bug: 2677
date: Fri Apr 12 16:47:12 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2677
Original bug report by Quillz on Wed Apr  3 00:00:36 2002

Bug reported from /domains/misc/hell--

*Bad argument 1 to call_other()
Expected string or array or object Got: 0.
Trace written to /log/runtime

I walked onto the bridge inbetween white dragons and the blockers leading to blacks, fell and died on impact, immediately followed by a bug or bad trace or something.
I have full hps when I fell, and I've fallen hudnreds of times, literally, and never lost more than a couple hundred hps. 
Q


----------------------------------------------------------------------

Zifnab wrote on Tue Apr  9 14:47:03 2002
I have no clue where this is, anyone have a room  for it?

----------------------------------------------------------------------

Daneel wrote on Thu Apr 11 03:28:52 2002
/domains/dragon/level2/d2agon69

----------------------------------------------------------------------

Sigwald wrote on Fri Apr 12 16:47:09 2002
The damage is high because its a player vs player damage thing.
Yet it should not kill you since damage is a percentage of your
hit points....

----------------------------------------------------------------------

Sigwald wrote on Fri Apr 12 16:47:12 2002

Closed



-----------------

poster: Sigwald
subject: >closed bug: 2677
date: Fri Apr 12 16:54:03 2002

On Fri Apr 12 16:47:12 2002 Sigwald wrote post #1472:
> =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
> 
> Report Number: 2677
> Original bug report by Quillz on Wed Apr  3 00:00:36
2002
> 
> Bug reported from /domains/misc/hell--
> 
> *Bad argument 1 to call_other()
> Expected string or array or object Got: 0.
> Trace written to /log/runtime
> 
> I walked onto the bridge inbetween white dragons and the blockers leading
to blacks, fell and died on impact, immediately followed by a bug or bad
trace or something.
> I have full hps when I fell, and I've fallen hudnreds of times, literally,
and never lost more than a couple hundred hps. 
> Q
> 
> 
> ----------------------------------------------------------------------
> 
> Zifnab wrote on Tue Apr  9 14:47:03 2002
> I have no clue where this is, anyone have a room  for it?
> 
> ----------------------------------------------------------------------
> 
> Daneel wrote on Thu Apr 11 03:28:52 2002
> /domains/dragon/level2/d2agon69
> 
> ----------------------------------------------------------------------
> 
> Sigwald wrote on Fri Apr 12 16:47:09 2002
> The damage is high because its a player vs player damage thing.
> Yet it should not kill you since damage is a percentage of your
> hit points....
> 
> ----------------------------------------------------------------------
> 
> Sigwald wrote on Fri Apr 12 16:47:12 2002
> 
> Closed
> 
> 
Hmm actually that thing could well be buggy, that trap code is sort of
weirdo, which may explain all that damage.
I'll look into it...

-----------------

poster: Sigwald
subject: closed bug: 2695
date: Fri Apr 12 17:43:45 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2695
Original bug report by Chrono on Fri Apr  5 20:06:30 2002

Bug reported from /domains/emerald/uncle/celtica/ulster/uroom35--


dunno but you can still use skills when forgotten..think that should be changed?


----------------------------------------------------------------------

Sigwald wrote on Fri Apr 12 17:43:42 2002
unless you got some kind of bonus for a particular skill, you should not
be able to use them when forgotten...
Actually I will fix that problem since I fixed it for spells and forgot
to make corresponding change for skills.

----------------------------------------------------------------------

Sigwald wrote on Fri Apr 12 17:43:45 2002

Closed



-----------------

poster: Sigwald
subject: closed bug: 2696
date: Fri Apr 12 17:48:57 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2696
Original bug report by Javier on Fri Apr  5 21:07:03 2002

Bug reported from /domains/city/streets/_9_7--

I'm not sure if this actually a bug or not, but I'll report it anyway...I reved Frodo, who had about 450K on before death...he said he lost 200K in rev...I thought that sounded like a bit much...if it's not a bug, sorry to bother you guys :)
Thanks
Javi


----------------------------------------------------------------------

Sigwald wrote on Fri Apr 12 17:48:54 2002
Depends on your percentages in revive dead, resurrect, mastery skill,
stats, mastery, level etc etc... Penalty can go roughly
from 20 to 45% depending on healer. Doesnt look like a bug to me
(especially considering the numbers might be not entirely accurate). 

----------------------------------------------------------------------

Sigwald wrote on Fri Apr 12 17:48:57 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2732
date: Fri Apr 12 19:36:18 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2732
Original bug report by Ormus on Fri Apr 12 18:47:30 2002

Bug reported from /domains/mists/rooms/harbor1--

the messages concerning the Misty isle ferry have been interchanged: when it tells you that you arrive at harbor you are at Misty and vice versa ..same goes for the tendril

----------------------------------------------------------------------

Zifnab wrote on Fri Apr 12 19:36:18 2002
works perfectly fine for me

----------------------------------------------------------------------

Zifnab wrote on Fri Apr 12 19:36:18 2002

Closed



-----------------

poster: Daneel
subject: closed bug: 2733
date: Fri Apr 12 22:21:08 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2733
Original bug report by Warchief on Fri Apr 12 22:19:32 2002

Bug reported from /domains/castles/rooms/warchief-2--

Monsters in my area on misty isle need set_nocorpse(1);
These are just the small*.c, large*.c, and huge*.c monsters, rebahn, arkith, and sshka are ok


----------------------------------------------------------------------

Daneel wrote on Fri Apr 12 22:21:05 2002
Don't know who, but someone already fixed this.

----------------------------------------------------------------------

Daneel wrote on Fri Apr 12 22:21:08 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2735
date: Sat Apr 13 13:48:46 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2735
Original bug report by Chewba on Sat Apr 13 13:29:00 2002

Bug reported from /wiz/sigwald/tester/animist--

Hrm i'm in the tempory guilds room and 1 on the options for a guild is glee.
when i type glee . An emote kicks in so you cannot visit that guild


----------------------------------------------------------------------

Zifnab wrote on Sat Apr 13 13:48:46 2002
go glee

----------------------------------------------------------------------

Zifnab wrote on Sat Apr 13 13:48:46 2002

Closed



-----------------

poster: Daneel
subject: Fixed bug: 2745
date: Tue Apr 16 18:24:01 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2745
Original bug report by Wagro on Tue Apr 16 02:56:21 2002

Bug reported from /domains/guilds/talisman/guild_hall--

the astral balls from astral projection/walk do not say that you can press them to prematurely return to the location they were created at


----------------------------------------------------------------------

Daneel wrote on Tue Apr 16 18:24:01 2002

Fixed



-----------------

poster: Zifnab
subject: closed bug: 2749
date: Wed Apr 17 03:20:42 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2749
Original bug report by Rockman on Wed Apr 17 00:56:14 2002

Bug reported from /domains/guilds/healer/guild_hall--

umm, i found this kinda of odd
i left to go eat dinner, and qut my character in  the middle of casting create food
i came back on like maybe 20 minute slater
and got this as soon as i logged in
er, ignore the last line, its just i left and came back, and it finished casting20 minutes after i started
just seemed kinda odd


----------------------------------------------------------------------

Zifnab wrote on Wed Apr 17 03:20:42 2002
no its not odd.  Casting is a part of heartbeat(), your heart_beat()
stops when you go link dead. So it completes when you come back.

----------------------------------------------------------------------

Zifnab wrote on Wed Apr 17 03:20:42 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2746
date: Wed Apr 17 03:28:28 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2746
Original bug report by Cazhmere on Tue Apr 16 02:57:45 2002

Bug reported from /domains/city/advguild/darkroom--

RDMP - Red Dragon Mud Protocol supported
You wear Cazhmere's ceremonial robe.
Your brain pulses.
You feel witty.
Your brain feels like a sponge.
You feel more religious.
[inform]: Cazhmere enters Red Dragon (Human level 61).
*call_other() couldn't find object
Trace written to /log/catch
You enter Red Dragon.
Welcome to Red Dragon!
HP: 1028/1028 SP: 1752/1752 EP: 719/719 XP: 88,380/2% Gold: 0/1239205 Time:
02:56 >re
Nax leaves down.                      
I recieved this message when I logged in.


----------------------------------------------------------------------

Cazhmere wrote on Tue Apr 16 03:01:57 2002
My castle appears in the room it is supposed to, but when I try to enter it, or recall to it, it tells me construction blocks my path.

----------------------------------------------------------------------

Zifnab wrote on Wed Apr 17 03:28:25 2002
should be fixed next boot.  let me know if it isnt.

----------------------------------------------------------------------

Zifnab wrote on Wed Apr 17 03:28:28 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2743
date: Wed Apr 17 03:29:49 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2743
Original bug report by Spiraldancer on Mon Apr 15 20:55:29 2002

Bug reported from /domains/city/advguild/adv--

 I just logged back in after having some problems with my char (back to lvl 1, only 2k worth). It was corrected but when I came on it said:
*call_other() couldn't find object
Trace written to /log/catch  

Nothing seems to be missing from my inv, but I thought I would report it anyway.


----------------------------------------------------------------------

Spiraldancer wrote on Mon Apr 15 20:59:11 2002
 Hmm, it would seem that all of my commands and aliases are gone (not a big deal) but I also can not enter my castle. It tells me construction blocks my path.

----------------------------------------------------------------------

Zifnab wrote on Wed Apr 17 03:29:49 2002
since you live in cazhmere's castle. same goes for you..
next boot.

----------------------------------------------------------------------

Zifnab wrote on Wed Apr 17 03:29:49 2002

Closed



-----------------

poster: Zifnab
subject: closed bug: 2751
date: Thu Apr 18 04:36:41 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2751
Original bug report by Rockman on Wed Apr 17 22:44:10 2002

Bug reported from /domains/city/buildings/bank--

when you close or fix bugs and mail the reports back to thesender, it sends two copies of a mail saying the the bug was updated, seems kinda silly


----------------------------------------------------------------------

Zifnab wrote on Thu Apr 18 04:36:38 2002
no it really only sends one,  

The second is the closed message, we dont have an update
and close option yet.

----------------------------------------------------------------------

Zifnab wrote on Thu Apr 18 04:36:41 2002

Closed



-----------------

poster: Daneel
subject: closed bug: 2727
date: Thu Apr 18 05:42:53 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2727
Original bug report by Tahnval on Fri Apr 12 00:46:44 2002

Bug reported from /domains/blackavar/shedge/dryad/tree38--

Not sure if there's a bug here, but I haven't found dryads in the corners of the
up-a-tree section for over a week, even when all the dryads on the
surface are there and the two dryads in the middle of this level
are here.  I don't see why anyone would come to this area
just to kill half a dozen dryads and leave the rest, so maybe
these ones aren't repopping?


----------------------------------------------------------------------

Daneel wrote on Thu Apr 18 05:42:50 2002
The room seems to update just fine.  If you really think this is 
happening, you can prove it to us by hanging out in the room for
an hour or so, and seeing no repopulation.

I suspect what's happening is simply that people kill the ones
in the trees last, so they repop last.  if you can show otherwise,
feel free to resubmit with more evidence :-)

----------------------------------------------------------------------

Daneel wrote on Thu Apr 18 05:42:53 2002

Closed



-----------------

poster: Daneel
subject: closed bug: 2754
date: Thu Apr 18 05:59:12 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2754
Original bug report by Arkangyle on Thu Apr 18 04:33:41 2002

Bug reported from /domains/blackavar/city/plroad4--

arena event, I just defeated kalma twice ... now three times

I dunno if it's my poison killing her and doing this or?


----------------------------------------------------------------------

Arkangyle wrote on Thu Apr 18 04:40:06 2002
oh, I got the exp reward from the kill twice (100k each time) also

----------------------------------------------------------------------

Daneel wrote on Thu Apr 18 05:59:03 2002
Included this bug in 2755.

----------------------------------------------------------------------

Daneel wrote on Thu Apr 18 05:59:12 2002

Closed



-----------------

poster: Ixtlilton
subject: Fixed bug: 2755
date: Thu Apr 18 06:17:51 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2755
Original bug report by Uno on Thu Apr 18 04:40:27 2002

Bug reported from /domains/blackavar/city/arena/challenge_room--

kalma, arkangyle, and i entered the tournament.
kalma and arkangyle fought and i got a bye.
then instead of having to fight the winner i just won.
i didn't get any messages either...
if it helps i was sitting outside waiting for their fight to finish
so i could keep my prots up...


----------------------------------------------------------------------

Daneel wrote on Thu Apr 18 05:57:15 2002
This is probably related to 1754.  Something about the poison 
staying around causing kalma's second death, causing the arena
event to mess stuff up.

I have ideas about some things to fix the arena -
  (1) remove poison and bleeding from combattants when they exit
      (anyone think of other similar effects?)
  (2) give some sort of heal on exit to the loser.  I know this
      has caused problems in the past, though.  Perhaps a 250
      hp heal, conjoined with a 30-second stun?
Before implementing either such idea though, besides wanting 
to discuss them, I think the event should be fixed first - 
always fix bugs _before_ you hide their symptoms :-)

----------------------------------------------------------------------

Daneel wrote on Thu Apr 18 05:58:45 2002
Er, 2755.  I'm just copying that bug over here and closing it.
Report Number: 2754
Original bug report by Arkangyle on Thu Apr 18 04:33:41 2002
Bug reported from /domains/blackavar/city/plroad4--

arena event, I just defeated kalma twice ... now three times
I dunno if it's my poison killing her and doing this or?
----------------------------------------------------------------------
Arkangyle wrote on Thu Apr 18 04:40:06 2002
oh, I got the exp reward from the kill twice (100k each time) also

----------------------------------------------------------------------

Ixtlilton wrote on Thu Apr 18 06:17:36 2002
made it clear stun before attempting to move you out of the fighting room, also made it check what room you are winning in, so should be fixed...i think

----------------------------------------------------------------------

Ixtlilton wrote on Thu Apr 18 06:17:51 2002

Fixed



-----------------

poster: Sigwald
subject: closed bug: 2708
date: Thu Apr 18 11:13:06 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2708
Original bug report by Baer on Sun Apr  7 04:31:55 2002

Bug reported from /domains/hyboria/temple/rooms/entrance--

You can 'switch' to the same body you currently have.


----------------------------------------------------------------------

Sigwald wrote on Fri Apr 12 17:49:51 2002
Is that actually a problem ?

----------------------------------------------------------------------

Zifnab wrote on Fri Apr 12 19:30:12 2002
well it means the player has to be careful is all.  if they
switch to the same body, that implies they cant switch 
agian for X time.


I dont see it as a problem

----------------------------------------------------------------------

Baer wrote on Sun Apr 14 00:48:34 2002
There was a change to stop people freezing themself for no time, I guess that was so they couldn't get a new body. This is the same thing. But the reason I noticed it was as Zifnab said - switched to same body and couldn't switch again.

----------------------------------------------------------------------

Sigwald wrote on Thu Apr 18 11:13:06 2002

Closed



-----------------

poster: Sigwald
subject: Fixed bug: 2719
date: Thu Apr 18 11:15:12 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2719
Original bug report by Ixtlilton on Thu Apr 11 00:26:46 2002

Bug reported from /wiz/ixtlilton/workroom--

line 81 in /cmds/wiz/exitcheck.c command should have = instead of ==


----------------------------------------------------------------------

Sigwald wrote on Thu Apr 18 11:15:12 2002

Fixed



-----------------

poster: Sigwald
subject: closed bug: 2728
date: Thu Apr 18 11:15:45 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2728
Original bug report by Smee on Fri Apr 12 00:55:59 2002

Bug reported from /domains/city/streets/_9_6--

For racial say messages: vampires and snakemen both hiss


----------------------------------------------------------------------

Sigwald wrote on Thu Apr 18 11:15:42 2002
And?

----------------------------------------------------------------------

Sigwald wrote on Thu Apr 18 11:15:45 2002

Closed



-----------------

poster: Sigwald
subject: closed bug: 2731
date: Thu Apr 18 11:16:42 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2731
Original bug report by Bahgtru on Fri Apr 12 14:07:27 2002

Bug reported from /domains/misc/hell_ress_room--

When you die, quit, and re-enter, you have 1 hp... that kinda means you're not dead... doesn't it?


----------------------------------------------------------------------

Sigwald wrote on Thu Apr 18 11:16:39 2002
*Shrug* being dead doesnt have all that much to do with your hps,
if you're flagged as dead, you're dead and that's it.

----------------------------------------------------------------------

Sigwald wrote on Thu Apr 18 11:16:42 2002

Closed



-----------------

poster: Sigwald
subject: Fixed bug: 2741
date: Thu Apr 18 11:20:15 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2741
Original bug report by Trigon on Mon Apr 15 03:11:17 2002

Bug reported from /domains/city/streets/_9_7--

Whisper's recall doesn't have a message if it works or not, there is just the spell words then the player is gone.


----------------------------------------------------------------------

Sigwald wrote on Thu Apr 18 11:20:15 2002

Fixed



-----------------

poster: Sigwald
subject: closed bug: 2742
date: Thu Apr 18 11:24:07 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2742
Original bug report by Tistoo on Mon Apr 15 15:32:23 2002

Bug reported from /domains/castles/rooms/tistoo-3--


I got a eye of the dragon (tiamat amulet), and when i press it without any target attacked it says: 
You press your amulet, but the eye can find no target, so the evil is directed inward at you!

This doesnt seem to affect me at all which i suppose it should do.  When a target is attacked the special works correct.

//Tistoo


----------------------------------------------------------------------

Sigwald wrote on Thu Apr 18 11:23:43 2002
Actually it does do something, was hard to notice.
I increased effects a tiny bit. 

----------------------------------------------------------------------

Sigwald wrote on Thu Apr 18 11:24:07 2002

Closed



-----------------

poster: Ixtlilton
subject: closed bug: 2756
date: Thu Apr 18 11:58:37 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2756
Original bug report by Bahgtru on Thu Apr 18 11:46:52 2002

Bug reported from /domains/outofwhack/waz/chess/rooms/crowd12--

Not hearing Spiraldancer on my clan channel, and I haven't got him on ignore


----------------------------------------------------------------------

Ixtlilton wrote on Thu Apr 18 11:58:22 2002
sure you are, you have level ignore at 10 and spiraldancer is level 1

----------------------------------------------------------------------

Ixtlilton wrote on Thu Apr 18 11:58:37 2002

Closed



-----------------

poster: Sigwald
subject: closed bug: 2753
date: Thu Apr 18 13:24:22 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2753
Original bug report by Snoop on Thu Apr 18 03:36:25 2002

Bug reported from /domains/city/streets/_9_7--

I think maybe the giant size wish is buggy. I took it the previous reinc, and now i notice i am a 9'5" human and still growing. (I reinced with a free reinc ticket if that is of any help) 
9'5" and 460 lbs is somewhat big for a human i think and i didn't take giant size this reinc if you didn't get that.


----------------------------------------------------------------------

Sigwald wrote on Thu Apr 18 13:24:22 2002

Closed



-----------------

poster: Daneel
subject: Fixed bug: 2757
date: Fri Apr 19 06:13:11 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2757
Original bug report by Trigon on Fri Apr 19 00:58:41 2002

Bug reported from /domains/blackavar/city/arena/challenge_room--

In arena event I beat wagro, then got this
You receive 90000 experience points.
Arena Master [arena]: Darkside and Trigon has moved on to the next round.
    
Arena Master [arena]: Coming up: Darkside vs Trigon
    
Arena Master [arena]: You have 2 minutes to enter the arena. Remember, the
    fight takes place in arena1!
    
*Bad argument 1 to sscanf
Expected: string Got: 0.
Trace written to /log/runtime
[arena]: Wagro coughs softly, "gah"
Trigon


----------------------------------------------------------------------

Daneel wrote on Fri Apr 19 06:04:47 2002
I'm guessing it's this one (just inserting it so it doesn't get 
lost when the log clears):
---Fri Apr 19 00:55:38 2002---
*Bad argument 1 to sscanf
Expected: string Got: 0.
Object: /domains/blackavar/city/arena/challenge_room at line 65

'heart_beat' at /std/race/gargoyle#116042 (/admin/std/combat/combat.c) at line 
1659
'action' at /obj/spells/gem_blast (/arch/obj/spells/new_spell.c) at line 1361
'cast' at /obj/spells/gem_blast (/arch/obj/spells/new_spell.c) at line 844
'we_succeeded' at /obj/spells/gem_blast (/arch/obj/spells/attack_spell.c) at line 
467
'spell_hit' at /obj/spells/gem_blast (/arch/obj/spells/attack_spell.c) at line 
396
'special_damage_spell_hit' at /obj/spells/gem_blast at line 42
'hit_me' at /std/race/ent#126192 (/admin/std/combat/combat.c) at line 392
'die' at /std/race/ent#126192 (/admin/std/combat/death.c) at line 45
'call_hooks' at /std/race/ent#126192 (/std/object/hooks.c) at line 121
'' at /domains/blackavar/city/arena/challenge_room () at /:0
'player_died' at /domains/blackavar/city/arena/challenge_room at line 65

----------------------------------------------------------------------

Daneel wrote on Fri Apr 19 06:13:08 2002
I think I have fixed the error you got.

However, the error you got is in code indicating a deeper error,
and your error prevented enough information being given to fix
the deeper error.  Hopefully, with that now (I hope) fixed, we 
can get a bug report on the more important issue.

This is a tough one to test.  I'm pretty sure I fixed it, but
if you get it again, please just report it again.

----------------------------------------------------------------------

Daneel wrote on Fri Apr 19 06:13:11 2002

Fixed



-----------------

poster: Daneel
subject: Fixed bug: 2758
date: Fri Apr 19 06:46:58 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2758
Original bug report by Chewba on Fri Apr 19 01:40:51 2002

Bug reported from /domains/emerald/evilned/rooms/tower4a--

Hrm not sure if this a bug or what but the desc says "There is a bell nearby"
when i look at it it gives me "There is no bell here."


----------------------------------------------------------------------

Daneel wrote on Fri Apr 19 06:46:58 2002

Fixed



-----------------

poster: Mixer
subject: Fixed bug: 2697
date: Fri Apr 19 11:12:23 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2697
Original bug report by Tigger on Sat Apr  6 00:22:26 2002

Bug reported from /domains/emerald/evilned/rooms/rmk3--

Hi this is Tigger, 

Eagles do not appear to be functioning correctly. I have been using one, having it ordered to follow, it follows just fine, then at some point it just stops following me, if I'm lucky I can go find it again, then I have to re-order it to follow and it's back to working again. I don't think this is behavior you planned for a familiar to have, that's why I'm noting it. 
Cheers, 
Tigger (Kev) 


----------------------------------------------------------------------

Zifnab wrote on Tue Apr  9 14:52:51 2002
please try and find a pattern to this.

----------------------------------------------------------------------

Mixer wrote on Fri Apr 19 11:12:17 2002
I'd hazard a guess this is just the "Eagle returns to the Wilderness it came from"
message which just indicates that you lost control of your
familiar due to low spell/mastery levels.

Train your skills more and it will go to a longer period.

----------------------------------------------------------------------

Mixer wrote on Fri Apr 19 11:12:23 2002

Fixed



-----------------

poster: Sigwald
subject: closed bug: 2689
date: Fri Apr 19 11:31:56 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2689
Original bug report by Kaos on Thu Apr  4 20:03:31 2002

Bug reported from /domains/castles/rooms/kaos-12--

someone messed up the genitive stuff..
Kaoss natures shield


Kaoss holy ankh 

etc..


----------------------------------------------------------------------

Zifnab wrote on Thu Apr  4 20:04:31 2002
We actually removed it on purpose. The parser ignores them anyway, 
I think we will be changing the names of these items anyway.

I see no reason to have it named X's holy ankh, noone else
can use it, pick it up etc

----------------------------------------------------------------------

Sigwald wrote on Fri Apr 19 11:31:56 2002

Closed



-----------------

poster: Tigran
subject: Fixed bug: 2761
date: Fri Apr 19 18:41:26 2002

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

Report Number: 2761
Original bug report by Graxon on Fri Apr 19 18:40:20 2002

Bug reported from /domains/dragon/level5/d5agon48--

sammy emote without target LIV is illegal

----------------------------------------------------------------------

Tigran wrote on Fri Apr 19 18:41:26 2002

Fixed