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Fixed bug: 11674Fri Jan 22 23:50:41 2010 MST
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Report Number: 11674
Original bug report by Marconus on Sun Jan 17 19:35:27 2010

Object: Unknown
Creator: Unknown
Room: /domains/illium/buildings/adv/adv1

Per request of Shinku reposting this bug report (originally #11542). Long and short of it being that the sloatinok tp sac list was intact when I remade this character after suiciding it along with a few other tidbits leftover (money at gab from items sold and castle exterior desc when I bought a new one).
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Iru wrote on Fri Jan 22 21:45:26 2010
This is how the game has been coded. We save player data in 2 ways: character name and body object.



In this case these data has to be stored over long periods (over reboots, crashes etc), thus we save them under the character name.



This problem will remain unless someone wants to make a major change to save it under an unique id number which will never be reused.

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Vor wrote on Fri Jan 22 23:50:21 2010
I editted the suicide daemon to remove people's sloat lists when it removes them. if you want, marc, i will remove yours manually. i'm pretty sure you don't have the tps for the things you tp'd before suiciding, so it is probably no advantage to you if i don't remove you... but i figured i'd let you decide.

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Vor wrote on Fri Jan 22 23:50:41 2010

Fixed

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