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closed bug: 11556Sat Oct 3 23:32:16 2009 MST
Iru
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Report Number: 11556
Original bug report by Marconus on Sat Oct 3 09:29:05 2009

Object: Unknown
Creator: Unknown
Room: /domains/blackavar/jaws/valley/valmap/x9y35

Noticing that monsters don't appear in this area for 1-2 seconds -after- you enter it. If you wander into another room and then back again they appear, or just just waiting the 1-2 seconds they suddenly poof out of noplace. Not sure if this was a bug or a feature.
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Iru wrote on Sat Oct 3 17:44:43 2009
It should not have delay now, but I am not sure if it would cause any side effects (don't worry, it won't crash the mud). Report abnormalities.

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Iru wrote on Sat Oct 3 17:44:43 2009

Fixed


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Iru moved to group fixed on Sat Oct 3 17:44:43 2009


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Marconus wrote on Sat Oct 3 18:11:50 2009
The monsters are fixed, I also noticed this same trend is happening with any of "objects" in the vmap rooms (ie water, walls, ect).

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Iru wrote on Sat Oct 3 23:32:10 2009
Sorry, it was not quite fixed. They simply refused to spawn at all. The change is now reverted, and will be left this way until an admin decides to actually change how objects work in vmap. This means nothing has eventually changed since you made this bug report.

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Iru wrote on Sat Oct 3 23:32:16 2009

Closed

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