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cleanup reportFri Oct 7 08:16:47 2011 MST
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so my cleanup code fixing wasn't perfect. possibly no one noticed,
but in areas with random numbers of mobs (other than areas like
snoop's swamp which do things differently), they could randomly load
higher numbers after cleanup. As a result, my code to keep cleanup
from giving bonus population failed in those areas.

This won't affect any vmap areas (lothlorien, desert), or probably
any snoop areas (paladins, swamp), but areas like kurisk's "sammy
the squirrel" area will be affected (though afaik only 1 room in
that area).

Also, after noticing that issue, I also noticed that containers that
get cleaned up in a room can reload with extra stuff in them
(assuming they load a random number of items), so that should be
fixed too. Can't think of an instance where it'd be a change, but
there might be one.
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