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hidingTue Sep 14 22:54:58 2010 MST
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i made 2 changes to hiding.



the first is a lame hack to the code because apparently sometimes you could be in combat and remain "invisible", so i made it check to see if you were in combat when it actually looked to see if you were too hidden to be visible rather than just continuing to assume that entering combat would unhide you.



the second is that i made it so that party members know where you are even if you are hidden, which serves to allow your healers/abjurers to heal/prot you. if you need it, i can whip up some rationalization for this that isn't just "it really sucks the way i originally made it".
>hidingTue Sep 14 22:55:12 2010 MST
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will take a new body to see changes.
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