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Attacking/Not AttackingWed Jan 20 00:44:28 2010 MST
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In theory I just significantly cleared up the bit of combat code that checks to see if you are currently attacking. Normally it will clear itself up the normal way, but in cases where a skill or spell checks to see if the caster/target is in combat, it should be able to tell whether or not you are, even if a full round has not passed.



Please report if you get a bug such as really being in combat still and being allowed to behave as though you are not.



It will require new bodies to see this change. Because I am a nice wizard, you will not, however, have to wait til reboot.
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