Vote for Islands of Myth on Top Mud Sites
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GabFri Mar 27 16:26:53 2009 MST
Highpriest
player
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I think it would work better if there is a way to "purge" the list
once a while like Rufrin

Doesnt mean it'll dest those eq, but it will remove those eq from
sales and keep it somewhere else,
such that the seller can get it back next time...


I just think that it's quite bad that some eq stay there for a year
and that stops other people from putting up the same eq


Just my opinion tho, HP
>GabFri Mar 27 17:58:13 2009 MST
Daneel
admin
offline
Or, alternatively, anyone who wanted to put the equipment up for
less than the current seller is asking would supercede them, and
the original seller would then just have to retrieve their eq.
>>GabFri Mar 27 18:19:32 2009 MST
Highpriest
player
offline
that works too, that would make prices at gab competitive
>>GabSat Mar 28 09:58:25 2009 MST
Tranquil
player
offline
On Fri Mar 27 17:58:13 2009 Daneel wrote post #22:
> Or, alternatively, anyone who wanted to put the equipment up for
> less than the current seller is asking would supercede them, and
> the original seller would then just have to retrieve their eq.

Not a bad idea. But perhaps a minimum time limit could be added to
this competetive pricing option, or instead the listing fee could be
refunded to the original seller, along with their item - so that we
wouldn't have the situation of certain players listing an item at
the minimum price just to boot someone else's legitimately priced
item out of Gab's store, with the specific intention of costing them
those listing fees.
>>>GabSat Mar 28 17:00:49 2009 MST
Highpriest
player
offline
On Sat Mar 28 09:58:25 2009 Tranquil wrote post #24:
> On Fri Mar 27 17:58:13 2009 Daneel wrote post #22:
> > Or, alternatively, anyone who wanted to put the equipment up for
> > less than the current seller is asking would supercede them, and
> > the original seller would then just have to retrieve their eq.
>
> Not a bad idea. But perhaps a minimum time limit could be added to
> this competetive pricing option, or instead the listing fee could be
> refunded to the original seller, along with their item - so that we
> wouldn't have the situation of certain players listing an item at
> the minimum price just to boot someone else's legitimately priced
> item out of Gab's store, with the specific intention of costing them
> those listing fees.
I was thinking of min sales time of 1 week, 5% fees would include 1%
deposit and 4% transaction fees.
The 4% transaction fee is always refundable, the 1% is specialed
handled this way:

If you put it there for more than 1 month (cap), it will be forfeited;
If you put it there for exactly 1 week, the person booting you out
would have to pay for 80% of your deposit on top of his/her 5% fees,
and you would have the 20% of your deposit forfeited (i.e. you get
80% of your deposit which is 0.8% charge from the person booting you
out, and loses 20% of deposit which is 0.2%;

If you put it there for a duration between 1 week and 1 month, the
amount the new seller would pay you would gradually drops (linear
drop), and reaches 0 at 1 month.


This method allows min sales time of 1 week, which seller would lose
only a small amount, and max sales time of 1 month, which seller
would lose all of his/her deposit when someone else put up a similar
eq at lower price.
The seller would still have his/her 1% forfeited if he/she buys
his/her own eq, and he/she is not allowed to sell the same eq
(having the 2nd piece of the same eq wont help) again within 24
hours. This would prevent anyone from buying his/her own eq just
before 1 week and re-selling it again just to extend sales time.

--- HP idea factory
>>>>GabSat Mar 28 17:02:12 2009 MST
Highpriest
player
offline
transaction fee is refundable only if the eq is not sold (i.e. no transaction)
>GabSat Mar 28 17:14:30 2009 MST
Ixtlilton
n/a
Gab could just hold more than one of whatever. If there isn't, there should be a limit however as to how long an item is kept. Like the item could be up for sale for a month (or whatever time period is suitable). When the time is up the seller gets a mudmail informing them that they have a week (or whatever) to retrive the item from Gab, or it will be destroyed.



Or the seller could just get a mail one week before the month is up telling them the same thing.
>>GabSat Mar 28 17:19:02 2009 MST
Highpriest
player
offline
On Sat Mar 28 17:14:30 2009 Ixtlilton wrote post #27:
> Gab could just hold more than one of whatever. If there isn't, there
should be a limit however as to how long an item is kept. Like the item
could be up for sale for a month (or whatever time period is suitable). When
the time is up the seller gets a mudmail informing them that they have a
week (or whatever) to retrive the item from Gab, or it will be destroyed.

>

> Or the seller could just get a mail one week before the month is up
telling them the same thing.
I dunno, I would kinda assume the coder made it one per eq for a
reason, so I try not to go against the original coder's intention.
If it was made one/eq for no particular reason, this works well too
(who knows, maybe they would want to compare condition along with
prices)
>GabSat Mar 28 17:26:41 2009 MST
Ixtlilton
n/a
Without the coder telling me what reasons he had to do what he did i can't know. It could be he just did it because it's easier. Had thoughts of making something like Gab, but bigger, where you can basically sell anything (with few limitations). But better then to just modify Gab, since if i make somethign like Gab, but better, what point is there to Gab?



I have other projects though and won't mess with Gab...just wanted to share my thoughts :D
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