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Another new spell ideaFri Jul 10 17:55:36 2009 MST
Daran
player
online
One more for whatever guild...
A kind of protection spell, general or lesser that would cost either
eps and/or sps at time of cast and at end of duration. Benefit would
be if target falls below x hps say 10%-25% it heals like 500hps
>Another new spell ideaMon Jul 13 04:06:12 2009 MST
Maduo
player
offline
On Fri Jul 10 17:55:36 2009 Daran wrote post #23:
> One more for whatever guild...
> A kind of protection spell, general or lesser that would cost either
> eps and/or sps at time of cast and at end of duration. Benefit would
> be if target falls below x hps say 10%-25% it heals like 500hps
>
or better yet, why not make a spell that starts a timer and has a
certain amount of damage it can take.. if the timer runs out before
the monster inflicts more damage than the spell grants, then no
damage will be dealt to the player, however if the monsters damage
the player more than the damage cap, the player will take the full
damage.
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