Vote for Islands of Myth on Top Mud Sites
firstprevious1nextlast
Combat changesFri Nov 8 23:39:46 2013 MST
Trigon
player
offline
The recent combat changes were great, going into combat with all
targets and stuff. The one downside is that a second fighter in a
party can never charge any mob, since you are instantly put into
combat.

It's not the end of the world, but it was nice that you could get a
charge in if you did it in that one or two seconds between when the
tank attacked something and the first round hit.
>Combat changesSat Nov 9 06:10:08 2013 MST
Vor
admin
offline
avatar
On Fri Nov 8 23:39:46 2013 Trigon wrote post #24:
> The recent combat changes were great, going into combat with all
> targets and stuff. The one downside is that a second fighter in a
> party can never charge any mob, since you are instantly put into
> combat.
>
> It's not the end of the world, but it was nice that you could get a
> charge in if you did it in that one or two seconds between when the
> tank attacked something and the first round hit.

why don't you start using charge when the other fighter does? it
doesn't stop charge from going off if you're in combat when it
finishes, only if you're in combat when you start it.
>>Combat changesSat Nov 9 18:43:44 2013 MST
Trigon
player
offline
On Sat Nov 9 06:10:08 2013 Vor wrote post #25:
> On Fri Nov 8 23:39:46 2013 Trigon wrote post #24:
> > The recent combat changes were great, going into combat with all
> > targets and stuff. The one downside is that a second fighter in a
> > party can never charge any mob, since you are instantly put into
> > combat.
> >
> > It's not the end of the world, but it was nice that you could get a
> > charge in if you did it in that one or two seconds between when the
> > tank attacked something and the first round hit.
>
> why don't you start using charge when the other fighter does? it
> doesn't stop charge from going off if you're in combat when it
> finishes, only if you're in combat when you start it.

Because cola is lazy and uses charge and kill foo in the same command :)

Actually its just trying to maximize rate. I just thought I'd bring
it to your attention since i think its a unique skill like that.
You're right that the answer is to not have the tank attack. Would
just be neat if you got pulled into combat at like the start of the
round.
firstprevious1nextlast