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Skill - Batter AttackThu Feb 25 15:02:09 2010 MST
Quillz
player
offline
I'm wondering if this skill can be reviewed for a possibly adjusted.
Currently it takes, on average, 5 rounds (usually six, sometimes
less, hence average) with Low damage and the stunning aspect of it
is quite ineffective.
I know that very few shifters actually use the skill, and even those
that do use it very rarely.
When looking at offensive skills in other bravo guilds, this doesn't
even come close in comparison. I know that there are many other
benefits to the SS guild so please don't think I'm trying to
complain about this guild.
I'm just wondering if there is any chance the Using time could
possibly be lowered on this skill and/or the damage and/or the
chance of stun be possibly increased. If this skill time is lowered,
I would naturally expect the EP usage to be upped. When comparing to
Deathblow (an offensive Bravo skill) the skill time is 4 rounds with
EP use well over 100.
Just some food for thought. It seems like a fun skill and I hate
seeing a fun skill very, very rarely used for reasons such as use
time/effectiveness when it is already limited to be used in a select
few forms.
Q
>Skill - Batter AttackThu Feb 25 16:51:08 2010 MST
Esoteric
player
offline
On Thu Feb 25 15:02:09 2010 Quillz wrote post #21:
> possibly be lowered on this skill and/or the damage and/or the
> chance of stun be possibly increased. If this skill time is lowered,
> I would naturally expect the EP usage to be upped. When comparing to
> Deathblow (an offensive Bravo skill) the skill time is 4 rounds with
> EP use well over 100.
> Just some food for thought. It seems like a fun skill and I hate
> seeing a fun skill very, very rarely used for reasons such as use
> time/effectiveness when it is already limited to be used in a select
> few forms.
> Q
Well, because the skill does have a chance to stun, thats usually
the cause for the round usage being a little higher. I don't
remember if dragons get motion control, but if they do, start with
batter first out of combat, could save you 1-3 rounds. As far as db
being 4 rounds, yes, it is, it costs 250ish eps, and has the ability
to insta (str,size dependant). But, a warrior would be getting beat
down hard, compared to a dragon in those 4 rounds, so obviously his
offensive will be higher then the defensive. Dragons are all around
pretty good. I myself used batter, and was pretty bummed about how
much it, for lack of a better word, sucked. I was told rank really
does'nt do much for shifter. (And yes, this was by the creator of
the guild). That being said, with 110% skills across the board, and
over-the-top stats for my race at the time, i saw batter stun about
40% of the time. I could see the skill being lowered a round, but
if thats the case, the dmg should be a little lower as well. The
name of the skill, batter attack, is doing just that. A batter
isn't expected to do much damage, but the stun should be increased
atleast to 50/50, with maxxed masteries etc.
>>Skill - Batter AttackFri Feb 26 09:54:25 2010 MST
Quillz
player
offline
On Thu Feb 25 16:51:08 2010 Esoteric wrote post #22:
> On Thu Feb 25 15:02:09 2010 Quillz wrote post #21:
> > possibly be lowered on this skill and/or the damage and/or the
> > chance of stun be possibly increased. If this skill time is lowered,
> > I would naturally expect the EP usage to be upped. When comparing to
> > Deathblow (an offensive Bravo skill) the skill time is 4 rounds with
> > EP use well over 100.
> > Just some food for thought. It seems like a fun skill and I hate
> > seeing a fun skill very, very rarely used for reasons such as use
> > time/effectiveness when it is already limited to be used in a select
> > few forms.
> > Q
> Well, because the skill does have a chance to stun, thats usually
> the cause for the round usage being a little higher. I don't
> remember if dragons get motion control, but if they do, start with
> batter first out of combat, could save you 1-3 rounds. As far as db
> being 4 rounds, yes, it is, it costs 250ish eps, and has the ability
> to insta (str,size dependant). But, a warrior would be getting beat
> down hard, compared to a dragon in those 4 rounds, so obviously his
> offensive will be higher then the defensive. Dragons are all around
> pretty good. I myself used batter, and was pretty bummed about how
> much it, for lack of a better word, sucked. I was told rank really
> does'nt do much for shifter. (And yes, this was by the creator of
> the guild). That being said, with 110% skills across the board, and
> over-the-top stats for my race at the time, i saw batter stun about
> 40% of the time. I could see the skill being lowered a round, but
> if thats the case, the dmg should be a little lower as well. The
> name of the skill, batter attack, is doing just that. A batter
> isn't expected to do much damage, but the stun should be increased
> atleast to 50/50, with maxxed masteries etc.
The comparison of warrior and dragon is not what I was getting at, I
was simply throwing out another slow bravo attack skill to compare
simply the skills, not the guilds. Batter attack can be used in bear
and tiger form as well, so the argument about fighters taking more
damage than dragons is also moot.
However, I'm very glad you mentioned the fact that batter attack is,
in it's present state, a waste of time. The skill itself already
does incredibly low damage when comparing to other bravo attack
skills so lowering the damage, while certainly an option, would make
an already poor skill even worse. What I was mainly getting at was
either A) Lowering it's use time while increasing it's EP cost, B)
Increasing it's stun chance and/or damage and leaving the eps and
use time un-changed, or C) a mixture of all of the above.
Just to re-itterate, I DO like the skill but rarely use it due to
how slow and ineffective it really is. I love the guild and would
love to see these higher level skills used more often.
Q
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