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cauldieThu Nov 1 10:31:15 2012 MST
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i wasn't going to say anything so i could see if anyone noticed, but
i occured to me that i might be killing some people that way, so i
just wanted to let you know that mob throwback rates have been upped
a bit.

it seems like mobs at a certain level (which was my theoretically
sweet spot) were set so that you could throw about 20-30 points and
it would give you just enough throwbacks sometimes that you wouldn't
risk throwing more, but at the same time sometimes they didn't throw
back any.

the reasoning for the tune s that i want to make sure you throw LESS
potions than that at the sweet spot. while cauldie is obviously an
area'ing guild, and you obviously can't logically do that in the
'normal area' way because you'd get murdered, i can't let it be too
easy on you.

just to be clear, this is still a pretty hefty uptune from the way
cauldie used to work via throwbacks.
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