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stealthMon Mar 12 04:42:12 2012 MST
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stealth wasdoing something that was kind of cool and kind of not
cool. basically you could gain/lose 5% stealth by being outside
(depending on day/night) that you couldn't gain/lose by being
inside. so what i've done is make it so that when you're outside it
checks the light in the room and checks the time of day. light +
night = no change, night + darkness = double plus good. etc.
when you're INSIDE however, it's just going to double the bonus (or
penalty) for the ambient light.
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