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>Tunage - them or us?Tue Sep 22 02:09:31 2009 MST
Ixtlilton
n/a
Nothing wrong with the cap in theory, but if we did it we'd force a huge part of our player base to realize that they've completed the game. Perhaps not a bad thing, if you're ok with an even smaller player base than we currently have.
>>Tunage - them or us?Tue Sep 22 02:14:49 2009 MST
Daran
player
offline
On Tue Sep 22 02:09:31 2009 Ixtlilton wrote post #91:
> Nothing wrong with the cap in theory, but if we did it we'd force a huge
part of our player base to realize that they've completed the game. Perhaps
not a bad thing, if you're ok with an even smaller player base than we
currently have.

You can complete this game?
>Tunage - them or us?Tue Sep 22 02:20:48 2009 MST
Ixtlilton
n/a
>You can complete this game?

Yes. If you're pro.
>>Tunage - them or us?Tue Sep 22 14:24:30 2009 MST
Lucifer
player
offline
I think many wizards should take an example of what Waxman has done,

If you did not put so much energy into tuning, and rather make new
challenges as someone
said earlier, maybe tuning would not be needed in the first place


Luc
>Tunage - them or us?Tue Sep 22 16:53:04 2009 MST
Waxman
nuked
Ok this will take some time so dont expect anything soon.



I have made a list of EVERY eq mob in the game.

I will be going through every one of them to check:



a) which ones are never killed or rarely.

b) which ones are always killed.

c) which ones are just too damn easy for their size.



I will be reviewing all the data with Blender & then running our

proposed changes by the active wizards. Im trying to come up with some

guidelines for eq mobsters, but with the basic premes that i dont want to

make them formulaic & all the same. So there will always be a small grey area

on how powerful a certain special is.



Given that my seach found 448 eq mobs (alot are probably 0 tp) this will take me some time. Notice will be given when I make the changes, but I will not be posting what the changes were.



Any constructive ideas are welcome & you can mudmail them to Waxman. Dont sent tells or any other form of communication as i will forget what you told me. (I am old remmember)



Waxman the evil bastard



ps: I hope this will avoid having to tune guilds to mobs, rather mobs to guilds.
>>>Tunage - them or us?Tue Sep 22 17:53:56 2009 MST
Smee
player
offline
On Tue Sep 22 14:24:30 2009 Lucifer wrote post #95:
> I think many wizards should take an example of what Waxman has done,
>
> If you did not put so much energy into tuning, and rather make new
> challenges as someone
> said earlier, maybe tuning would not be needed in the first place
>
>
> Luc

when i started the biggest exp mobs in the game were worth 290k and
a party rate of 200k was 'really good'

love smee
>Tunage - them or us?Tue Sep 22 21:06:27 2009 MST
Ixtlilton
n/a
Mobs would prolly be harder if people weren't told how to do them.
>>Tunage - them or us?Tue Sep 22 21:22:21 2009 MST
Maduo
player
offline
On Tue Sep 22 21:06:27 2009 Ixtlilton wrote post #98:
> Mobs would prolly be harder if people weren't told how to do them.
W: to know how to tank frankenstein as a necro
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