tunes etc. | Sun Sep 27 23:21:15 2009 MST |
| If you dont want to let small parties or single players to kill high end eq mobs, set some kind of advantage variable...
An example: Lets say that monster level X has advantage==5, party with number of members smaller than 5 would have hard time killing that mob in any way (more attacks or higher hits from mob, failed spells/skills/hits from players, etc.) Maybe give bonus to certain class like 'tanking warrior using shield with full parry' so that some monsters are even harder without real tank :) ...or dragon lords who cannot be in party so that they can kill at least small eq mobs
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