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tunes etc.Sun Sep 27 23:21:15 2009 MST
Amrog
player
offline
If you dont want to let small parties or single players to kill high
end eq mobs, set some kind of advantage variable...

An example:
Lets say that monster level X has advantage==5, party with number of
members smaller than 5 would have hard time killing that mob in any
way (more attacks or higher hits from mob, failed spells/skills/hits
from players, etc.) Maybe give bonus to certain class like 'tanking
warrior using shield with full parry' so that some monsters are even
harder without real tank :) ...or dragon lords who cannot be in
party so that they can kill at least small eq mobs

-A-
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